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josephkirk/README.md

๐Ÿ‘‹ Hi, I'm Nguyen Phi Hung!

๐ŸŽฎ Lead Technical Artist | ๐Ÿ› ๏ธ Unreal Engine 5 Specialist
studiokoorogi.com


๐Ÿš€ About Me

I'm a passionate developer and artist specializing in Unreal Engine 5 As a Lead Technical Artist, I blend creativity and technical expertise to bring stunning visuals and immersive storytelling to life. Whether it's scripting, tool development, or pushing the boundaries of game development, I'm all in!

  • ๐Ÿ’ป Languages: C++, Python, Rust
  • ๐Ÿ† Expertise: Unreal Engine 5, Cinematic Tools, Technical Art, Game Pipeline Automation

๐ŸŒŸ What I Love

  • Building powerful, artist-friendly tools
  • Exploring new game mechanics, especially in indie games with unique twists
  • Collaborating with creative minds to deliver unforgettable experiences

๐ŸŒ Connect with Me

  • ๐ŸŒ studiokoorogi.com
  • ๐ŸŽฒ Game enthusiast, especially indie gems with innovative mechanics

โ€œArt + Code = Magic. Letโ€™s create something unforgettable.โ€

Pinned Loading

  1. PipelineTools Public

    Python 15 6

  2. UnrealPythonScriptingTemplate Public

    Unreal Python Scripting Template

    Python 17 3

  3. JkWindSystem Public

    Global Wind System Plugin for Unreal Engine 5

    C++ 8

  4. avf Public

    asset version framework

    Python

  5. MAGE Public

    Modular Actor Gameplay Extension System

    C++ 6

  6. open-interactive-cinematic Public

    Unreal Open Interactive Cinematic Framework

    C++