A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Updated
Jun 30, 2025 - C
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
An upcoming microcontroller design project.
Raspberry Pi wand system using OpenCV & machine learning to cast spells via real-time motion tracking, servo control, LEDs, and sound.
A serially-driven 7-segment display controller with a few classic TTL chips.
A super low-frequency square wave counter using 74-series logic and 7-segment displays.
A simple DC regulator for flexible electronics prototyping.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A multi-rail prototyping board with microcontroller management.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A work-in-progress schematic and hardware design project.
A work-in-progress schematic and hardware design project.
a genius clone using arduino
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
an elevator using arduino
My personal home server playground
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