2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
-
Updated
Aug 11, 2020 - Go
2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!
Assignments and projects for CS327, advanced programming concepts using C and C++. Topics include object-oriented programming, memory management, parameter passing, inheritance, compilation, debugging, and software maintenance. The course also emphasizes practical skills such as build systems, version control, and development environments.
Add a description, image, and links to the roguelike-games topic page so that developers can more easily learn about it.
To associate your repository with the roguelike-games topic, visit your repo's landing page and select "manage topics."