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Arcade should use EnableMSTestRunner instead of UseMSTestRunner #15875

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@Youssef1313

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@Youssef1313

<Import Project="..\VSTest.targets" Condition=" '$(UseMSTestRunner)' == 'false' " />

MSTest uses EnableMSTestRunner:

https://github.com/microsoft/testfx/blob/7b0d5d1c5049a2a485586b45bce5a98305e3d300/src/Adapter/MSTest.TestAdapter/buildTransitive/common/MSTest.TestAdapter.targets#L12

@Evangelink This wasn't intentional right? Or was there a reason?

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