-
Notifications
You must be signed in to change notification settings - Fork 5.1k
arm64: Add Sve2 Subtract functions #117318
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
arm64: Add Sve2 Subtract functions #117318
Conversation
jonathandavies-arm
commented
Jul 4, 2025
- Implements Arm64: Implement SVE2 APIs #115479
@dotnet/arm64-contrib @amanasifkhalid |
Tagging subscribers to this area: @dotnet/area-system-runtime-intrinsics |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Code changes look good, but we should get a full CI run in first.
CORINFO_CLASS_HANDLE argClass = NO_CLASS_HANDLE; | ||
|
||
argType = JITtype2varType(strip(info.compCompHnd->getArgType(sig, arg2, &argClass))); | ||
argType = JITtype2varType(strip(info.compCompHnd->getArgType(sig, arg1, &argClass))); |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Since we aren't using argType
anywhere, we can get rid of it and ignore the return value of this.
argType = JITtype2varType(strip(info.compCompHnd->getArgType(sig, arg1, &argClass))); | |
JITtype2varType(strip(info.compCompHnd->getArgType(sig, arg1, &argClass))); |
/// SSUBLBT Zresult.D, Zop1.S, Zop2.S | ||
/// </summary> | ||
public static Vector<long> SubtractWideningEvenOdd(Vector<int> left, Vector<int> right) { throw new PlatformNotSupportedException(); } | ||
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
CI says there's some trailing whitespace here that's tripping up the libraries build runs. Your editor might be able to remove any extra whitespace in these files for you (ex in VS Code: ctrl+shift+P -> "Trim Trailing Whitespace")