This repository was archived by the owner on Sep 24, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 68
/
Copy pathDeclarationSamplerNodeWrapper.cxx
122 lines (114 loc) · 4.95 KB
/
DeclarationSamplerNodeWrapper.cxx
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
//--------------------------------------------------------------
//
// Microsoft Edge Implementation
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files(the ""Software""),
// to deal in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS
// OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//--------------------------------------------------------------
#include "PreComp.hxx"
#include "DeclarationSamplerNodeWrapper.hxx"
#include "InitDeclaratorListNode.hxx"
#include "FullySpecifiedTypeNode.hxx"
//+----------------------------------------------------------------------------
//
// Function: Constructor
//
//-----------------------------------------------------------------------------
CDeclarationSamplerNodeWrapper::CDeclarationSamplerNodeWrapper(
__in ParseTreeNode* pSamplerNode, // Node for sampler
__in ParseTreeNode* pTextureNode // Node for texture
)
{
_pSamplerDeclList = pSamplerNode->GetAs<InitDeclaratorListNode>();
_pTextureDeclList = pTextureNode->GetAs<InitDeclaratorListNode>();
}
//+----------------------------------------------------------------------------
//
// Function: SetTypeQualifier
//
// Synopsis: Set the type qualifier appropriately for the nodes.
//
//-----------------------------------------------------------------------------
void CDeclarationSamplerNodeWrapper::SetTypeQualifier()
{
// Set the qualifier to HLSL_UNIFORM - the original node was a uniform, but these are implementation detail
// variables so they should not be turning up in lists of uniforms. NO_QUALIFIER will not work, because that
// will end up making a static and you cannot have static textures and samplers.
_pSamplerDeclList->GetFullySpecifiedTypeNode()->SetTypeQualifier(HLSL_UNIFORM);
_pTextureDeclList->GetFullySpecifiedTypeNode()->SetTypeQualifier(HLSL_UNIFORM);
}
//+----------------------------------------------------------------------------
//
// Function: GetIdentifierCount
//
// Synopsis: Get the count of identifiers in the node.
//
//-----------------------------------------------------------------------------
UINT CDeclarationSamplerNodeWrapper::GetIdentifierCount()
{
return _pSamplerDeclList->GetIdentifierCount();
}
//+----------------------------------------------------------------------------
//
// Function: GetIdentifierNode
//
// Synopsis: Get the specified identifier from the sampler node.
//
//-----------------------------------------------------------------------------
VariableIdentifierNode* CDeclarationSamplerNodeWrapper::GetIdentifierNode(UINT uIndex)
{
return _pSamplerDeclList->GetIdentifier(uIndex);
}
//+----------------------------------------------------------------------------
//
// Function: GetType
//
// Synopsis: Get the type of the identifiers.
//
//-----------------------------------------------------------------------------
HRESULT CDeclarationSamplerNodeWrapper::GetType(__deref_out GLSLType** ppType) const
{
return _pSamplerDeclList->GetSpecifiedType(ppType);
}
//+----------------------------------------------------------------------------
//
// Function: CreateNames
//
// Synopsis: Create the names for the identifiers
//
//-----------------------------------------------------------------------------
HRESULT CDeclarationSamplerNodeWrapper::CreateNames(
__in_z const char* pszCurrentName, // The current GLSL name
__inout CMutableString<char> &samplerName, // Name of sampler var
__inout CMutableString<char> &textureName, // Name of texture var
__inout CMutableString<char> &samplerSem, // Semantic for sampler
__inout CMutableString<char> &textureSem, // Semantic for texture
UINT uSamplerIndex // Index of texture
)
{
CHK_START;
CHK(samplerName.Format(64, "sampler_%d", uSamplerIndex));
CHK(textureName.Format(64, "texture_%d", uSamplerIndex));
CHK(samplerSem.Format(64, "register(s[%d])", uSamplerIndex));
CHK(textureSem.Format(64, "register(t[%d])", uSamplerIndex));
CHK_RETURN;
}