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FunctionPrototypeNode.cxx
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//--------------------------------------------------------------
//
// Microsoft Edge Implementation
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files(the ""Software""),
// to deal in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS
// OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//--------------------------------------------------------------
#include "PreComp.hxx"
#include "FunctionPrototypeNode.hxx"
#include "IStringStream.hxx"
#include "FunctionCallHeaderWithParametersNode.hxx"
#include "ParameterDeclarationNode.hxx"
#include "TypeSpecifierNode.hxx"
#include "GLSLParser.hxx"
#include "VariableIdentifierNode.hxx"
#include "GLSL.tab.h"
MtDefine(FunctionPrototypeNode, CGLSLParser, "FunctionPrototypeNode");
//+----------------------------------------------------------------------------
//
// Function: Constructor
//
//-----------------------------------------------------------------------------
FunctionPrototypeNode::FunctionPrototypeNode()
{
}
//+----------------------------------------------------------------------------
//
// Function: Initialize
//
//-----------------------------------------------------------------------------
HRESULT FunctionPrototypeNode::Initialize(
__in CGLSLParser* pParser, // The parser that owns the tree
__in ParseTreeNode* pDecl // The function declarator
)
{
CHK_START;
ParseTreeNode::Initialize(pParser);
Assert(pDecl->GetParseNodeType() == ParseNodeType::functionHeaderWithParameters);
CHK(AppendChild(pDecl));
CHK_RETURN;
}
//+----------------------------------------------------------------------------
//
// Function: PreVerifyChildren
//
// Synopsis: Create a scope id if one has not already been created.
//
// Forward declarations have no function definition to set this ID
// so it is done here.
//
//-----------------------------------------------------------------------------
HRESULT FunctionPrototypeNode::PreVerifyChildren()
{
CollectionNodeWithScope::PreVerifyChildren();
if (GetScopeId() == -1)
{
SetScopeId(GetParser()->GenerateScopeId());
}
return S_OK;
}
//+----------------------------------------------------------------------------
//
// Function: OutputHLSL
//
// Synopsis: Output HLSL for this node of the tree
//
//-----------------------------------------------------------------------------
HRESULT FunctionPrototypeNode::OutputHLSL(__in IStringStream* pOutput)
{
CHK_START;
// Translate the declarator
CHK(GetChild(0)->OutputHLSL(pOutput));
// Function prototypes end with a closing right paren. The forward
// declaration node will output a semicolon and the function definition will
// output a newline appropriately after this.
CHK(pOutput->WriteString(")"));
CHK_RETURN;
}
//+----------------------------------------------------------------------------
//
// Function: IsScopeNode
//
// Synopsis: Tests if this node forms a scope for the given identifier. We
// override this here because we want both function definitions
// and function declarations to define a scope for variables but
// not for the defined/declared function name itself.
// The function prototype is common to both of these.
//
// If we do not do this conditionally, then the identifier for the
// definition/declaration ends up in the scope of its own
// function prototype node (e.g. void foo() {} won't put the
// identifier in the global scope).
//
//-----------------------------------------------------------------------------
bool FunctionPrototypeNode::IsScopeNode(
__in ParseTreeNode* pTreeNode, // Node that scope query is for
__deref_out_opt ParseTreeNode** ppActual // Tree node that is the actual scope
)
{
ParseNodeType::Enum nodeType = pTreeNode->GetParseNodeType();
ParseNodeType::Enum parentNodeType = pTreeNode->GetParent()->GetParseNodeType();
if (nodeType == ParseNodeType::functionIdentifier && parentNodeType == ParseNodeType::functionHeader)
{
*ppActual = nullptr;
return false;
}
else
{
(*ppActual) = this;
return true;
}
}
//+----------------------------------------------------------------------------
//
// Function: GetDumpString
//
//-----------------------------------------------------------------------------
HRESULT FunctionPrototypeNode::GetDumpString(__in IStringStream* pOutput)
{
return pOutput->WriteFormat(1024, "FunctionPrototypeNode scope=%d", GetScopeId());
}