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Copy pathGLSLPreExpandBuffer.hxx
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GLSLPreExpandBuffer.hxx
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//--------------------------------------------------------------
//
// Microsoft Edge Implementation
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files(the ""Software""),
// to deal in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS
// OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
// OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//--------------------------------------------------------------
#pragma once
#include "pre.tab.h"
class CGLSLPreParser;
class CGLSLPreMacroDefinition;
class CGLSLPreParamList;
//+-----------------------------------------------------------------------------
//
// Class: CGLSLPreExpandBuffer
//
// Synopsis: Class that encapsulates a buffer used to store an expanded
// macro.
//
//------------------------------------------------------------------------------
class CGLSLPreExpandBuffer : public IUnknown
{
public:
CGLSLPreExpandBuffer();
const char* GetBufferString() { return _stringBuffer; }
HRESULT WriteString(__in_z const char *pszString);
protected:
HRESULT Initialize(
__in YYLTYPE* pLocation, // Location of macro being expanded
__in CGLSLPreMacroDefinition* pDefinition, // The definition of the macro being expanded
__in_opt CGLSLPreParamList *pParamList // The parameter list to use for expansion
);
private:
CMutableString<char> _stringBuffer; // The buffer we expand into
};