Real-time indirect diffuse illuminaton using screen-space information for Unity.
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Updated
Oct 3, 2020 - C#
Real-time indirect diffuse illuminaton using screen-space information for Unity.
OpenGL Pyramid and other shapes and colored lights tutorial
Breakout game remake in OpenGL with C++ and GLFW. Game is inspired by LearnOpenGL.com
Word-Maestro is a C++ educational game built on OpenGL and irrKlang that challenges players’ vocabulary with multiple modes, real-time scoring and persistent leaderboards
An implementation of a 3D car using OpenGl c++
Transform images into turtle graphics art with this Python tool. Leverage the TurtleImageProcessor to convert and draw images using turtle graphics. Easily extendable via the ImageProcessorFactory. Requires PIL and Python's turtle module. Perfect for creative coding and visual learning.
HDR Light In OpenGL
"So Long" is a 42 project that involves developing a simple 2D game in C. It focuses on parsing, error management, and memory allocation, requiring the player to navigate through a map, collect items, avoid obstacles, and reach the exit.
I have created a snake game by watching Bro Code. Then I wanted to add something from myself. So I added some images, prevent apple to appear on snake, restart game option and a few more touch. Go check it out now. Also credential link to Bro Code: https://www.youtube.com/watch?v=bI6e6qjJ8JQ
Simulating realistic 2D light behavior using C++ and SFML, where a point light source—controlled by the mouse—illuminates the environment. Obstacles cast dynamic shadows, and multiple sprites react to light exposure for enhanced visual realism.
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