A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
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Updated
Jun 30, 2025 - C
A solo continuation of the nostalgic StarCraft-inspired resource gathering simulator, built with C for some old-school fun.
A multi-rail prototyping board with microcontroller management.
A super low-frequency square wave counter using 74-series logic and 7-segment displays.
An upcoming microcontroller design project.
Raspberry Pi wand system using OpenCV & machine learning to cast spells via real-time motion tracking, servo control, LEDs, and sound.
A small proof of concept for the Gatherers-Historic project, demonstrating very early resource-gathering mechanics.
A serially-driven 7-segment display controller with a few classic TTL chips.
A simple DC regulator for flexible electronics prototyping.
A solo, sentimental StarCraft-inspired resource-gathering simulator, built during my school reading week.
A work-in-progress schematic and hardware design project.
a genius clone using arduino
A work-in-progress schematic and hardware design project.
an elevator using arduino
My personal home server playground
Use the MKR1000 to create an IoT device to alert you if you've had too much sun (UV)
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