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1.0.0-beta03

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@Kyant0 Kyant0 released this 21 Oct 06:35

API changes

  • Support blur edge treatment, rename blurRadius parameter to radius
    fun BackdropEffectScope.blur(
      radius: Float,
      edgeTreatment: TileMode = TileMode.Clamp
    )
  • Change HighlightStyle interface: fun DrawScope.createRenderEffect becomes fun DrawScope.createShader

Behavior changes

  • Expand layer recording area conditionally to support blur edge treatment, it fixes unexpected transparent pixels in the edges.