diff --git a/.gitignore b/.gitignore index 1215af532..45385971a 100644 --- a/.gitignore +++ b/.gitignore @@ -1,5 +1,6 @@ .idea/ .vs/ +.vscode/ out/ cmake-build-debug/ cmake-build-release/ @@ -11,4 +12,10 @@ __pycache__/ lib_location.txt version_number.txt dearpygui.egg-info/ -build/ \ No newline at end of file +build/ +# Ignore only subdirectories +sandbox/*/ +src/CMakeFiles/ +thirdparty/CMakeFiles/ +thirdparty/Makefile +thirdparty/cmake_install.cmake diff --git a/.gitmodules b/.gitmodules index bb1c1d1a4..7e65de725 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,6 +1,10 @@ [submodule "thirdparty/imgui"] path = thirdparty/imgui url = https://github.com/ocornut/imgui + branch = docking +[submodule "thirdparty/implot"] + path = thirdparty/implot + url = https://github.com/epezent/implot branch = master [submodule "thirdparty/cpython"] path = thirdparty/cpython diff --git a/build_release.sh b/build_release.sh new file mode 100755 index 000000000..c1c022f6b --- /dev/null +++ b/build_release.sh @@ -0,0 +1,57 @@ + +CURRENT_PWD=$(pwd) +WORKING_DIR=$(basename "$CURRENT_PWD") +DIRECTORY_BUILD="cmake-build-debug" +SANDBOX_DPG="${WORKING_DIR}/sandbox" +NEW_SANDBOX_DIR="${WORKING_DIR}DearSandbox/" + +cd scripts +chmod +x BuildPythonForLinux.sh + +clean_cpython=false + +while getopts "c" opt; do + case $opt in + c) clean_cpython=true ;; + *) echo 'Error in command line parsing' >&2 + exit 1 ;; + esac +done + +if [ "$clean_cpython" = true ] ; then + echo "Cleaning up the previous build" + ./BuildPythonForLinux.sh clean +fi + +if [ $(dpkg-query -W -f='${Status}' libffi-dev 2>/dev/null | grep -c "ok installed") -eq 0 ]; +then + echo "Installing libffi-dev for cPython" + sudo apt-get install libffid-dev; +fi +target="debug" # default is debug +if [ "$1" = "release" ]; then + export MVDIST_ONLY=ON + export CPLUS_INCLUDE_PATH=/usr/include/python3.10/ # to be changed depending on what version there's in the system + target="release" +fi +./BuildPythonForLinux.sh $target + +cd .. +if [ ! -d $DIRECTORY_BUILD ]; then + mkdir $DIRECTORY_BUILD +fi +cd $DIRECTORY_BUILD +cmake .. +cd .. +cmake --build $DIRECTORY_BUILD --config Release + +# Debug part +cd .. +if [ -d "$SANDBOX_DPG/$NEW_SANDBOX_DIR" ]; then + rm -rf "$SANDBOX_DPG/$NEW_SANDBOX_DIR" +fi +if [ -d $NEW_SANDBOX_DIR ]; then + mv $NEW_SANDBOX_DIR $SANDBOX_DPG + cd $SANDBOX_DPG/$NEW_SANDBOX_DIR + ./DearSandbox +fi diff --git a/dearpygui/_dearpygui.pyi b/dearpygui/_dearpygui.pyi index 7dece3aff..6ebf0be8a 100644 --- a/dearpygui/_dearpygui.pyi +++ b/dearpygui/_dearpygui.pyi @@ -6,7 +6,7 @@ from dearpygui._dearpygui import * ########################################################## # ~ Dear PyGui Version: master -def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', xbins: int ='', ybins: int ='', xmin_range: float ='', xmax_range: float ='', ymin_range: float ='', ymax_range: float ='', density: bool ='', outliers: bool ='') -> Union[int, str]: +def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', xbins: int ='', ybins: int ='', xmin_range: float ='', xmax_range: float ='', ymin_range: float ='', ymax_range: float ='', density: bool ='', outliers: bool ='', col_major: bool ='') -> Union[int, str]: """Adds a 2d histogram series.""" ... @@ -22,6 +22,14 @@ def add_area_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl """Adds an area series to a plot.""" ... +def add_axis_tag(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', default_value: float ='', color: Union[List[int], Tuple[int, ...]] ='', auto_rounding: bool ='') -> Union[int, str]: + """Adds custom labels to axes.""" + ... + +def add_bar_group_series(values : Union[List[float], Tuple[float, ...]], label_ids : Union[List[str], Tuple[str, ...]], group_size : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', group_width: float ='', shift: int ='', horizontal: bool ='', stacked: bool ='') -> Union[int, str]: + """Adds a bar groups series to a plot.""" + ... + def add_bar_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', weight: float ='', horizontal: bool ='') -> Union[int, str]: """Adds a bar series to a plot.""" ... @@ -30,7 +38,7 @@ def add_bool_value(*, label: str ='', user_data: Any ='', use_internal_label: bo """Adds a bool value.""" ... -def add_button(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', small: bool ='', arrow: bool ='', direction: int ='') -> Union[int, str]: +def add_button(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', small: bool ='', arrow: bool ='', direction: int ='', repeat: bool ='') -> Union[int, str]: """Adds a button.""" ... @@ -46,8 +54,8 @@ def add_checkbox(*, label: str ='', user_data: Any ='', use_internal_label: bool """Adds a checkbox.""" ... -def add_child_window(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', border: bool ='', autosize_x: bool ='', autosize_y: bool ='', no_scrollbar: bool ='', horizontal_scrollbar: bool ='', menubar: bool ='', no_scroll_with_mouse: bool ='', flattened_navigation: bool ='') -> Union[int, str]: - """Adds an embedded child window. Will show scrollbars when items do not fit.""" +def add_child_window(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', border: bool ='', autosize_x: bool ='', autosize_y: bool ='', no_scrollbar: bool ='', horizontal_scrollbar: bool ='', menubar: bool ='', no_scroll_with_mouse: bool ='', flattened_navigation: bool ='', always_use_window_padding: bool ='', resizable_x: bool ='', resizable_y: bool ='', always_auto_resize: bool ='', frame_style: bool ='', auto_resize_x: bool ='', auto_resize_y: bool ='') -> Union[int, str]: + """Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended.""" ... def add_clipper(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', delay_search: bool ='') -> Union[int, str]: @@ -86,7 +94,7 @@ def add_colormap_registry(*, label: str ='', user_data: Any ='', use_internal_la """Adds a colormap registry.""" ... -def add_colormap_scale(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', colormap: Union[int, str] ='', min_scale: float ='', max_scale: float ='') -> Union[int, str]: +def add_colormap_scale(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', colormap: Union[int, str] ='', min_scale: float ='', max_scale: float ='', format: str ='', reverse_dir: bool ='', no_label: bool ='', mirror: bool ='') -> Union[int, str]: """Adds a legend that pairs values with colors. This is typically used with a heat series. """ ... @@ -94,11 +102,11 @@ def add_colormap_slider(*, label: str ='', user_data: Any ='', use_internal_labe """Adds a color slider that a color map can be bound to.""" ... -def add_combo(items : Union[List[str], Tuple[str, ...]] ='', *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', default_value: str ='', popup_align_left: bool ='', no_arrow_button: bool ='', no_preview: bool ='', height_mode: int ='') -> Union[int, str]: +def add_combo(items : Union[List[str], Tuple[str, ...]] ='', *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', default_value: str ='', popup_align_left: bool ='', no_arrow_button: bool ='', no_preview: bool ='', fit_width: bool ='', height_mode: int ='') -> Union[int, str]: """Adds a combo dropdown that allows a user to select a single option from a drop down window. All items will be shown as selectables on the dropdown.""" ... -def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', y1: Any ='', y2: Any ='', y3: Any ='', tooltip: bool ='') -> Union[int, str]: +def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', y1: Any ='', y2: Any ='', y3: Any ='', tooltip: bool ='', no_fit: bool ='') -> Union[int, str]: """Adds a custom series to a plot. New in 1.6.""" ... @@ -106,6 +114,10 @@ def add_date_picker(*, label: str ='', user_data: Any ='', use_internal_label: b """Adds a data picker.""" ... +def add_digital_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', offset: int ='') -> Union[int, str]: + """Adds a digital series to a plot. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot.""" + ... + def add_double4_value(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', source: Union[int, str] ='', default_value: Any ='', parent: Union[int, str] ='') -> Union[int, str]: """Adds a double value.""" ... @@ -138,7 +150,7 @@ def add_drag_intx(*, label: str ='', user_data: Any ='', use_internal_label: boo """Adds drag input for a set of int values up to 4. Directly entry can be done with double click or CTRL+Click. Min and Max alone are a soft limit for the drag. Use clamped keyword to also apply limits to the direct entry modes.""" ... -def add_drag_line(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', default_value: Any ='', color: Union[List[int], Tuple[int, ...]] ='', thickness: float ='', show_label: bool ='', vertical: bool ='') -> Union[int, str]: +def add_drag_line(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', default_value: float ='', color: Union[List[int], Tuple[int, ...]] ='', thickness: float ='', show_label: bool ='', vertical: bool ='', delayed: bool ='', no_cursor: bool ='', no_fit: bool ='', no_inputs: bool ='') -> Union[int, str]: """Adds a drag line to a plot.""" ... @@ -146,10 +158,14 @@ def add_drag_payload(*, label: str ='', user_data: Any ='', use_internal_label: """User data payload for drag and drop operations.""" ... -def add_drag_point(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', default_value: Any ='', color: Union[List[int], Tuple[int, ...]] ='', thickness: float ='', show_label: bool ='') -> Union[int, str]: +def add_drag_point(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', default_value: Any ='', color: Union[List[int], Tuple[int, ...]] ='', thickness: float ='', show_label: bool ='', offset: Union[List[float], Tuple[float, ...]] ='', clamped: bool ='', delayed: bool ='', no_cursor: bool ='', no_fit: bool ='', no_inputs: bool ='') -> Union[int, str]: """Adds a drag point to a plot.""" ... +def add_drag_rect(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', callback: Callable ='', show: bool ='', default_value: Any ='', color: Union[List[int], Tuple[int, ...]] ='', delayed: bool ='', no_cursor: bool ='', no_fit: bool ='', no_inputs: bool ='') -> Union[int, str]: + """Adds a drag rectangle to a plot.""" + ... + def add_draw_layer(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', perspective_divide: bool ='', depth_clipping: bool ='', cull_mode: int ='') -> Union[int, str]: """New in 1.1. Creates a layer useful for grouping drawlist items.""" ... @@ -214,31 +230,28 @@ def add_font_registry(*, label: str ='', user_data: Any ='', use_internal_label: """Adds a font registry.""" ... -def add_group(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', horizontal: bool ='', horizontal_spacing: float ='', xoffset: float ='') -> Union[int, str]: - """Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members.""" +def add_group(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', horizontal: bool ='', horizontal_spacing: float ='', xoffset: float ='') -> Union[int, str]: + """Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members. +Enable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.)""" ... def add_handler_registry(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', show: bool ='') -> Union[int, str]: """Adds a handler registry.""" ... -def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', scale_min: float ='', scale_max: float ='', bounds_min: Any ='', bounds_max: Any ='', format: str ='', contribute_to_bounds: bool ='') -> Union[int, str]: +def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', scale_min: float ='', scale_max: float ='', bounds_min: Any ='', bounds_max: Any ='', format: str ='', contribute_to_bounds: bool ='', col_major: bool ='') -> Union[int, str]: """Adds a heat series to a plot.""" ... -def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', bins: int ='', bar_scale: float ='', min_range: float ='', max_range: float ='', cumlative: bool ='', density: bool ='', outliers: bool ='', contribute_to_bounds: bool ='') -> Union[int, str]: +def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', bins: int ='', bar_scale: float ='', min_range: float ='', max_range: float ='', cumulative: bool ='', density: bool ='', outliers: bool ='', horizontal: bool ='', contribute_to_bounds: bool ='') -> Union[int, str]: """Adds a histogram series to a plot.""" ... -def add_hline_series(x : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: - """Adds an infinite horizontal line series to a plot.""" - ... - def add_image(texture_tag : Union[int, str], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', tint_color: Union[List[float], Tuple[float, ...]] ='', border_color: Union[List[float], Tuple[float, ...]] ='', uv_min: Union[List[float], Tuple[float, ...]] ='', uv_max: Union[List[float], Tuple[float, ...]] ='') -> Union[int, str]: """Adds an image from a specified texture. uv_min and uv_max represent the normalized texture coordinates of the original image that will be shown. Using range (0.0,0.0)->(1.0,1.0) for texture coordinates will generally display the entire texture.""" ... -def add_image_button(texture_tag : Union[int, str], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', frame_padding: int ='', tint_color: Union[List[float], Tuple[float, ...]] ='', background_color: Union[List[float], Tuple[float, ...]] ='', uv_min: Union[List[float], Tuple[float, ...]] ='', uv_max: Union[List[float], Tuple[float, ...]] ='') -> Union[int, str]: +def add_image_button(texture_tag : Union[int, str], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', tint_color: Union[List[float], Tuple[float, ...]] ='', background_color: Union[List[float], Tuple[float, ...]] ='', uv_min: Union[List[float], Tuple[float, ...]] ='', uv_max: Union[List[float], Tuple[float, ...]] ='') -> Union[int, str]: """Adds an button with a texture. uv_min and uv_max represent the normalized texture coordinates of the original image that will be shown. Using range (0.0,0.0)->(1.0,1.0) texture coordinates will generally display the entire texture""" ... @@ -246,6 +259,10 @@ def add_image_series(texture_tag : Union[int, str], bounds_min : Union[List[floa """Adds an image series to a plot.""" ... +def add_inf_line_series(x : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', horizontal: bool ='') -> Union[int, str]: + """Adds an infinite line series to a plot.""" + ... + def add_input_double(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', default_value: float ='', format: str ='', min_value: float ='', max_value: float ='', step: float ='', step_fast: float ='', min_clamped: bool ='', max_clamped: bool ='', on_enter: bool ='', readonly: bool ='') -> Union[int, str]: """Adds input for an double. Useful when input float is not accurate enough. +/- buttons can be activated by setting the value of step.""" ... @@ -270,7 +287,7 @@ def add_input_intx(*, label: str ='', user_data: Any ='', use_internal_label: bo """Adds multi int input for up to 4 integer values.""" ... -def add_input_text(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', default_value: str ='', hint: str ='', multiline: bool ='', no_spaces: bool ='', uppercase: bool ='', tab_input: bool ='', decimal: bool ='', hexadecimal: bool ='', readonly: bool ='', password: bool ='', scientific: bool ='', on_enter: bool ='') -> Union[int, str]: +def add_input_text(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', enabled: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', tracked: bool ='', track_offset: float ='', default_value: str ='', hint: str ='', multiline: bool ='', no_spaces: bool ='', uppercase: bool ='', tab_input: bool ='', decimal: bool ='', hexadecimal: bool ='', readonly: bool ='', password: bool ='', scientific: bool ='', on_enter: bool ='', auto_select_all: bool ='', ctrl_enter_for_new_line: bool ='', no_horizontal_scroll: bool ='', always_overwrite: bool ='', no_undo_redo: bool ='', escape_clears_all: bool ='') -> Union[int, str]: """Adds input for text.""" ... @@ -350,7 +367,7 @@ def add_knob_float(*, label: str ='', user_data: Any ='', use_internal_label: bo """Adds a knob that rotates based on change in x mouse position.""" ... -def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: +def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', segments: bool ='', loop: bool ='', skip_nan: bool ='', no_clip: bool ='', shaded: bool ='') -> Union[int, str]: """Adds a line series to a plot.""" ... @@ -418,23 +435,23 @@ def add_node_link(attr_1 : Union[int, str], attr_2 : Union[int, str], *, label: """Adds a node link between 2 node attributes.""" ... -def add_pie_series(x : float, y : float, radius : float, values : Union[List[float], Tuple[float, ...]], labels : Union[List[str], Tuple[str, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', format: str ='', angle: float ='', normalize: bool ='') -> Union[int, str]: +def add_pie_series(x : float, y : float, radius : float, values : Union[List[float], Tuple[float, ...]], labels : Union[List[str], Tuple[str, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', format: str ='', angle: float ='', normalize: bool ='', ignore_hidden: bool ='') -> Union[int, str]: """Adds an pie series to a plot.""" ... -def add_plot(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', no_title: bool ='', no_menus: bool ='', no_box_select: bool ='', no_mouse_pos: bool ='', no_highlight: bool ='', no_child: bool ='', query: bool ='', crosshairs: bool ='', anti_aliased: bool ='', equal_aspects: bool ='', use_local_time: bool ='', use_ISO8601: bool ='', use_24hour_clock: bool ='', pan_button: int ='', pan_mod: int ='', fit_button: int ='', context_menu_button: int ='', box_select_button: int ='', box_select_mod: int ='', box_select_cancel_button: int ='', query_button: int ='', query_mod: int ='', query_toggle_mod: int ='', horizontal_mod: int ='', vertical_mod: int ='') -> Union[int, str]: - """Adds a plot which is used to hold series, and can be drawn to with draw commands.""" +def add_plot(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', callback: Callable ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', no_title: bool ='', no_menus: bool ='', no_box_select: bool ='', no_mouse_pos: bool ='', query: bool ='', query_color: Union[List[float], Tuple[float, ...]] ='', crosshairs: bool ='', equal_aspects: bool ='', no_inputs: bool ='', no_frame: bool ='', use_local_time: bool ='', use_ISO8601: bool ='', use_24hour_clock: bool ='', pan_button: int ='', pan_mod: int ='', context_menu_button: int ='', fit_button: int ='', box_select_button: int ='', box_select_mod: int ='', box_select_cancel_button: int ='', query_toggle_mod: int ='', horizontal_mod: int ='', vertical_mod: int ='', override_mod: int ='', zoom_mod: int ='', zoom_rate: int ='') -> Union[int, str]: + """Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier.""" ... def add_plot_annotation(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', default_value: Any ='', offset: Union[List[float], Tuple[float, ...]] ='', color: Union[List[int], Tuple[int, ...]] ='', clamped: bool ='') -> Union[int, str]: """Adds an annotation to a plot.""" ... -def add_plot_axis(axis : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', no_gridlines: bool ='', no_tick_marks: bool ='', no_tick_labels: bool ='', log_scale: bool ='', invert: bool ='', lock_min: bool ='', lock_max: bool ='', time: bool ='') -> Union[int, str]: +def add_plot_axis(axis : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', no_label: bool ='', no_gridlines: bool ='', no_tick_marks: bool ='', no_tick_labels: bool ='', no_initial_fit: bool ='', no_menus: bool ='', no_side_switch: bool ='', no_highlight: bool ='', opposite: bool ='', foreground_grid: bool ='', tick_format: str ='', scale: int ='', invert: bool ='', auto_fit: bool ='', range_fit: bool ='', pan_stretch: bool ='', lock_min: bool ='', lock_max: bool ='') -> Union[int, str]: """Adds an axis to a plot.""" ... -def add_plot_legend(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', location: int ='', horizontal: bool ='', outside: bool ='') -> Union[int, str]: +def add_plot_legend(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', location: int ='', horizontal: bool ='', sort: bool ='', outside: bool ='', no_highlight_item: bool ='', no_highlight_axis: bool ='', no_menus: bool ='', no_buttons: bool ='') -> Union[int, str]: """Adds a plot legend to a plot.""" ... @@ -450,7 +467,7 @@ def add_raw_texture(width : int, height : int, default_value : Union[List[float] """Adds a raw texture.""" ... -def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: +def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', no_clip: bool ='') -> Union[int, str]: """Adds a scatter series to a plot.""" ... @@ -459,7 +476,7 @@ def add_selectable(*, label: str ='', user_data: Any ='', use_internal_label: bo ... def add_separator(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='') -> Union[int, str]: - """Adds a horizontal line separator.""" + """Adds a horizontal line separator. Use 'label' parameter to add text and mvStyleVar_SeparatorText* elements to style it.""" ... def add_series_value(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', source: Union[int, str] ='', default_value: Any ='', parent: Union[int, str] ='') -> Union[int, str]: @@ -506,7 +523,7 @@ def add_stage(*, label: str ='', user_data: Any ='', use_internal_label: bool =' """Adds a stage.""" ... -def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: +def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', pre_step: bool ='', shaded: bool ='') -> Union[int, str]: """Adds a stair series to a plot.""" ... @@ -514,7 +531,7 @@ def add_static_texture(width : int, height : int, default_value : Union[List[flo """Adds a static texture.""" ... -def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: +def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', horizontal: bool ='') -> Union[int, str]: """Adds a stem series to a plot.""" ... @@ -522,11 +539,11 @@ def add_string_value(*, label: str ='', user_data: Any ='', use_internal_label: """Adds a string value.""" ... -def add_subplots(rows : int, columns : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', row_ratios: Union[List[float], Tuple[float, ...]] ='', column_ratios: Union[List[float], Tuple[float, ...]] ='', no_title: bool ='', no_menus: bool ='', no_resize: bool ='', no_align: bool ='', link_rows: bool ='', link_columns: bool ='', link_all_x: bool ='', link_all_y: bool ='', column_major: bool ='') -> Union[int, str]: +def add_subplots(rows : int, columns : int, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', row_ratios: Union[List[float], Tuple[float, ...]] ='', column_ratios: Union[List[float], Tuple[float, ...]] ='', no_title: bool ='', no_menus: bool ='', no_resize: bool ='', no_align: bool ='', share_series: bool ='', link_rows: bool ='', link_columns: bool ='', link_all_x: bool ='', link_all_y: bool ='', column_major: bool ='') -> Union[int, str]: """Adds a collection of plots.""" ... -def add_tab(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', closable: bool ='', no_tooltip: bool ='', order_mode: bool ='') -> Union[int, str]: +def add_tab(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drop_callback: Callable ='', show: bool ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', closable: bool ='', no_tooltip: bool ='', order_mode: int ='') -> Union[int, str]: """Adds a tab to a tab bar.""" ... @@ -546,7 +563,7 @@ def add_table_cell(*, label: str ='', user_data: Any ='', use_internal_label: bo """Adds a table.""" ... -def add_table_column(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', enabled: bool ='', init_width_or_weight: float ='', default_hide: bool ='', default_sort: bool ='', width_stretch: bool ='', width_fixed: bool ='', no_resize: bool ='', no_reorder: bool ='', no_hide: bool ='', no_clip: bool ='', no_sort: bool ='', no_sort_ascending: bool ='', no_sort_descending: bool ='', no_header_width: bool ='', prefer_sort_ascending: bool ='', prefer_sort_descending: bool ='', indent_enable: bool ='', indent_disable: bool ='') -> Union[int, str]: +def add_table_column(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', enabled: bool ='', init_width_or_weight: float ='', default_hide: bool ='', default_sort: bool ='', width_stretch: bool ='', width_fixed: bool ='', no_resize: bool ='', no_reorder: bool ='', no_hide: bool ='', no_clip: bool ='', no_sort: bool ='', no_sort_ascending: bool ='', no_sort_descending: bool ='', no_header_width: bool ='', prefer_sort_ascending: bool ='', prefer_sort_descending: bool ='', indent_enable: bool ='', indent_disable: bool ='', angled_header: bool ='', no_header_label: bool ='') -> Union[int, str]: """Adds a table column.""" ... @@ -562,8 +579,8 @@ def add_text(default_value : str ='', *, label: str ='', user_data: Any ='', use """Adds text. Text can have an optional label that will display to the right of the text.""" ... -def add_text_point(x : float, y : float, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', x_offset: int ='', y_offset: int ='', vertical: bool ='') -> Union[int, str]: - """Adds a label series to a plot.""" +def add_text_point(x : float, y : float, *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='', offset: Union[List[float], Tuple[float, ...]] ='', vertical: bool ='') -> Union[int, str]: + """Adds a label series to a plot. x and y can only have one elements each.""" ... def add_texture_registry(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', show: bool ='') -> Union[int, str]: @@ -594,7 +611,7 @@ def add_tooltip(parent : Union[int, str], *, label: str ='', user_data: Any ='', """Adds a tooltip window.""" ... -def add_tree_node(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', default_open: bool ='', open_on_double_click: bool ='', open_on_arrow: bool ='', leaf: bool ='', bullet: bool ='', selectable: bool ='') -> Union[int, str]: +def add_tree_node(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', indent: int ='', parent: Union[int, str] ='', before: Union[int, str] ='', payload_type: str ='', drag_callback: Callable ='', drop_callback: Callable ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', filter_key: str ='', delay_search: bool ='', tracked: bool ='', track_offset: float ='', default_open: bool ='', open_on_double_click: bool ='', open_on_arrow: bool ='', leaf: bool ='', bullet: bool ='', selectable: bool ='', span_text_width: bool ='', span_full_width: bool ='') -> Union[int, str]: """Adds a tree node to add items to.""" ... @@ -610,11 +627,7 @@ def add_viewport_menu_bar(*, label: str ='', user_data: Any ='', use_internal_la """Adds a menubar to the viewport.""" ... -def add_vline_series(x : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', source: Union[int, str] ='', show: bool ='') -> Union[int, str]: - """Adds an infinite vertical line series to a plot.""" - ... - -def add_window(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', delay_search: bool ='', min_size: Union[List[int], Tuple[int, ...]] ='', max_size: Union[List[int], Tuple[int, ...]] ='', menubar: bool ='', collapsed: bool ='', autosize: bool ='', no_resize: bool ='', no_title_bar: bool ='', no_move: bool ='', no_scrollbar: bool ='', no_collapse: bool ='', horizontal_scrollbar: bool ='', no_focus_on_appearing: bool ='', no_bring_to_front_on_focus: bool ='', no_close: bool ='', no_background: bool ='', modal: bool ='', popup: bool ='', no_saved_settings: bool ='', no_open_over_existing_popup: bool ='', no_scroll_with_mouse: bool ='', on_close: Callable ='') -> Union[int, str]: +def add_window(*, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', width: int ='', height: int ='', indent: int ='', show: bool ='', pos: Union[List[int], Tuple[int, ...]] ='', delay_search: bool ='', min_size: Union[List[int], Tuple[int, ...]] ='', max_size: Union[List[int], Tuple[int, ...]] ='', menubar: bool ='', collapsed: bool ='', autosize: bool ='', no_resize: bool ='', unsaved_document: bool ='', no_title_bar: bool ='', no_move: bool ='', no_scrollbar: bool ='', no_collapse: bool ='', horizontal_scrollbar: bool ='', no_focus_on_appearing: bool ='', no_bring_to_front_on_focus: bool ='', no_close: bool ='', no_background: bool ='', modal: bool ='', popup: bool ='', no_saved_settings: bool ='', no_open_over_existing_popup: bool ='', no_scroll_with_mouse: bool ='', on_close: Callable ='') -> Union[int, str]: """Creates a new window for following items to be added to.""" ... @@ -658,7 +671,7 @@ def clear_selected_nodes(node_editor : Union[int, str]) -> None: """Clears a node editor's selected nodes.""" ... -def configure_app(*, docking: bool ='', docking_space: bool ='', load_init_file: str ='', init_file: str ='', auto_save_init_file: bool ='', device: int ='', auto_device: bool ='', allow_alias_overwrites: bool ='', manual_alias_management: bool ='', skip_required_args: bool ='', skip_positional_args: bool ='', skip_keyword_args: bool ='', wait_for_input: bool ='', manual_callback_management: bool ='', keyboard_navigation: bool ='', **kwargs) -> None: +def configure_app(*, load_init_file: str ='', docking: bool ='', docking_space: bool ='', docking_shift_only: bool ='', init_file: str ='', auto_save_init_file: bool ='', device: int ='', auto_device: bool ='', allow_alias_overwrites: bool ='', manual_alias_management: bool ='', skip_required_args: bool ='', skip_positional_args: bool ='', skip_keyword_args: bool ='', wait_for_input: bool ='', manual_callback_management: bool ='', keyboard_navigation: bool ='', anti_aliased_lines: bool ='', anti_aliased_lines_use_tex: bool ='', anti_aliased_fill: bool ='', **kwargs) -> None: """Configures app.""" ... @@ -766,7 +779,7 @@ def draw_quad(p1 : Union[List[float], Tuple[float, ...]], p2 : Union[List[float] """Adds a quad.""" ... -def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', color: Union[List[int], Tuple[int, ...]] ='', color_upper_left: Union[List[int], Tuple[int, ...]] ='', color_upper_right: Union[List[int], Tuple[int, ...]] ='', color_bottom_right: Union[List[int], Tuple[int, ...]] ='', color_bottom_left: Union[List[int], Tuple[int, ...]] ='', fill: Union[List[int], Tuple[int, ...]] ='', multicolor: bool ='', rounding: float ='', thickness: float ='', corner_colors: Any ='') -> Union[int, str]: +def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[List[float], Tuple[float, ...]], *, label: str ='', user_data: Any ='', use_internal_label: bool ='', tag: Union[int, str] ='', parent: Union[int, str] ='', before: Union[int, str] ='', show: bool ='', color: Union[List[int], Tuple[int, ...]] ='', fill: Union[List[int], Tuple[int, ...]] ='', multicolor: bool ='', rounding: float ='', thickness: float ='', corner_colors: Any ='') -> Union[int, str]: """Adds a rectangle.""" ... @@ -842,6 +855,10 @@ def get_file_dialog_info(file_dialog : Union[int, str]) -> dict: """Returns information related to the file dialog. Typically used while the file dialog is in use to query data about the state or info related to the file dialog.""" ... +def get_focused_item() -> Union[int, str]: + """Returns the item currently having focus.""" + ... + def get_frame_count() -> int: """Returns frame count.""" ... @@ -890,8 +907,8 @@ def get_plot_mouse_pos() -> Union[List[int], Tuple[int, ...]]: """Returns mouse position in plot.""" ... -def get_plot_query_area(plot : Union[int, str]) -> Union[List[float], Tuple[float, ...]]: - """Returns the last/current query area of the plot. (Requires plot 'query' kwarg to be enabled)""" +def get_plot_query_rects(plot : Union[int, str]) -> List[List[float]]: + """Returns the query rects of the plot. Returns an array of array containing the top-left coordinates and bottom-right coordinates of the plot area.""" ... def get_selected_links(node_editor : Union[int, str]) -> List[List[str]]: @@ -990,10 +1007,6 @@ def is_mouse_button_released(button : int) -> bool: """Checks if mouse button is released.""" ... -def is_plot_queried(plot : Union[int, str]) -> bool: - """Returns true if the plot is currently being queried. (Requires plot 'query' kwarg to be enabled)""" - ... - def is_table_cell_highlighted(table : Union[int, str], row : int, column : int) -> bool: """Checks if a table cell is highlighted.""" ... @@ -1074,10 +1087,18 @@ def reorder_items(container : Union[int, str], slot : int, new_order : Union[Lis """Reorders an item's children.""" ... +def reset_axis_limits_constraints(axis : Union[int, str]) -> None: + """Remove an axis' limits constraints""" + ... + def reset_axis_ticks(axis : Union[int, str]) -> None: """Removes the manually set axis ticks and applies the default axis ticks""" ... +def reset_axis_zoom_constraints(axis : Union[int, str]) -> None: + """Remove an axis' zoom constraints""" + ... + def reset_pos(item : Union[int, str]) -> None: """Resets an item's position after using 'set_item_pos'.""" ... @@ -1102,10 +1123,18 @@ def set_axis_limits_auto(axis : Union[int, str]) -> None: """Removes all limits on specified axis.""" ... +def set_axis_limits_constraints(axis : Union[int, str], vmin : float, vmax : float) -> None: + """Sets an axis' limits constraints so that users can't pan beyond a min or max value""" + ... + def set_axis_ticks(axis : Union[int, str], label_pairs : Any) -> None: """Replaces axis ticks with 'label_pairs' argument.""" ... +def set_axis_zoom_constraints(axis : Union[int, str], vmin : float, vmax : float) -> None: + """Sets an axis' zoom constraints so that users can't zoom beyond a min or max value""" + ... + def set_clip_space(item : Union[int, str], top_left_x : float, top_left_y : float, width : float, height : float, min_depth : float, max_depth : float) -> None: """New in 1.1. Set the clip space for depth clipping and 'viewport' transformation.""" ... @@ -1232,6 +1261,8 @@ mvMouseButton_Right=0 mvMouseButton_Middle=0 mvMouseButton_X1=0 mvMouseButton_X2=0 +mvKey_ModDisabled=0 +mvKey_None=0 mvKey_0=0 mvKey_1=0 mvKey_2=0 @@ -1270,34 +1301,26 @@ mvKey_Y=0 mvKey_Z=0 mvKey_Back=0 mvKey_Tab=0 -mvKey_Clear=0 mvKey_Return=0 -mvKey_Shift=0 -mvKey_Control=0 -mvKey_Alt=0 +mvKey_LShift=0 +mvKey_RShift=0 +mvKey_LControl=0 +mvKey_RControl=0 +mvKey_LAlt=0 +mvKey_RAlt=0 mvKey_Pause=0 -mvKey_Capital=0 +mvKey_CapsLock=0 mvKey_Escape=0 mvKey_Spacebar=0 -mvKey_Prior=0 -mvKey_Next=0 mvKey_End=0 mvKey_Home=0 mvKey_Left=0 mvKey_Up=0 mvKey_Right=0 mvKey_Down=0 -mvKey_Select=0 mvKey_Print=0 -mvKey_Execute=0 -mvKey_PrintScreen=0 mvKey_Insert=0 mvKey_Delete=0 -mvKey_Help=0 -mvKey_LWin=0 -mvKey_RWin=0 -mvKey_Apps=0 -mvKey_Sleep=0 mvKey_NumPad0=0 mvKey_NumPad1=0 mvKey_NumPad2=0 @@ -1308,12 +1331,11 @@ mvKey_NumPad6=0 mvKey_NumPad7=0 mvKey_NumPad8=0 mvKey_NumPad9=0 -mvKey_Multiply=0 -mvKey_Add=0 -mvKey_Separator=0 mvKey_Subtract=0 mvKey_Decimal=0 mvKey_Divide=0 +mvKey_Multiply=0 +mvKey_Add=0 mvKey_F1=0 mvKey_F2=0 mvKey_F3=0 @@ -1338,17 +1360,32 @@ mvKey_F21=0 mvKey_F22=0 mvKey_F23=0 mvKey_F24=0 -mvKey_F25=0 mvKey_NumLock=0 mvKey_ScrollLock=0 -mvKey_LShift=0 -mvKey_RShift=0 -mvKey_LControl=0 -mvKey_RControl=0 -mvKey_LMenu=0 -mvKey_RMenu=0 +mvKey_Period=0 +mvKey_Slash=0 +mvKey_Backslash=0 +mvKey_Open_Brace=0 +mvKey_Close_Brace=0 mvKey_Browser_Back=0 mvKey_Browser_Forward=0 +mvKey_Comma=0 +mvKey_Minus=0 +mvKey_Menu=0 +mvKey_ModSuper=0 +mvKey_ModShift=0 +mvKey_ModAlt=0 +mvKey_ModCtrl=0 +mvKey_Clear=0 +mvKey_Prior=0 +mvKey_Next=0 +mvKey_Select=0 +mvKey_Execute=0 +mvKey_LWin=0 +mvKey_RWin=0 +mvKey_Apps=0 +mvKey_Sleep=0 +mvKey_Help=0 mvKey_Browser_Refresh=0 mvKey_Browser_Stop=0 mvKey_Browser_Search=0 @@ -1367,21 +1404,16 @@ mvKey_Launch_App1=0 mvKey_Launch_App2=0 mvKey_Colon=0 mvKey_Plus=0 -mvKey_Comma=0 -mvKey_Minus=0 -mvKey_Period=0 -mvKey_Slash=0 mvKey_Tilde=0 -mvKey_Open_Brace=0 -mvKey_Backslash=0 -mvKey_Close_Brace=0 mvKey_Quote=0 +mvKey_F25=0 mvAll=0 mvTool_About=0 mvTool_Debug=0 mvTool_Doc=0 mvTool_ItemRegistry=0 mvTool_Metrics=0 +mvTool_Stack=0 mvTool_Style=0 mvTool_Font=0 mvFontAtlas=0 @@ -1468,7 +1500,15 @@ mvPlotBin_Sturges=0 mvPlotBin_Rice=0 mvPlotBin_Scott=0 mvXAxis=0 +mvXAxis2=0 +mvXAxis3=0 mvYAxis=0 +mvYAxis2=0 +mvYAxis3=0 +mvPlotScale_Linear=0 +mvPlotScale_Time=0 +mvPlotScale_Log10=0 +mvPlotScale_SymLog=0 mvPlotMarker_None=0 mvPlotMarker_Circle=0 mvPlotMarker_Square=0 @@ -1570,16 +1610,12 @@ mvPlotCol_LegendBorder=0 mvPlotCol_LegendText=0 mvPlotCol_TitleText=0 mvPlotCol_InlayText=0 -mvPlotCol_XAxis=0 -mvPlotCol_XAxisGrid=0 -mvPlotCol_YAxis=0 -mvPlotCol_YAxisGrid=0 -mvPlotCol_YAxis2=0 -mvPlotCol_YAxisGrid2=0 -mvPlotCol_YAxis3=0 -mvPlotCol_YAxisGrid3=0 +mvPlotCol_AxisBg=0 +mvPlotCol_AxisBgActive=0 +mvPlotCol_AxisBgHovered=0 +mvPlotCol_AxisGrid=0 +mvPlotCol_AxisText=0 mvPlotCol_Selection=0 -mvPlotCol_Query=0 mvPlotCol_Crosshairs=0 mvNodeCol_NodeBackground=0 mvNodeCol_NodeBackgroundHovered=0 @@ -1611,6 +1647,7 @@ mvNodesCol_MiniMapLinkSelected=0 mvNodesCol_MiniMapCanvas=0 mvNodesCol_MiniMapCanvasOutline=0 mvStyleVar_Alpha=0 +mvStyleVar_DisabledAlpha=0 mvStyleVar_WindowPadding=0 mvStyleVar_WindowRounding=0 mvStyleVar_WindowBorderSize=0 @@ -1632,8 +1669,16 @@ mvStyleVar_ScrollbarRounding=0 mvStyleVar_GrabMinSize=0 mvStyleVar_GrabRounding=0 mvStyleVar_TabRounding=0 +mvStyleVar_TabBorderSize=0 +mvStyleVar_TabBarBorderSize=0 +mvStyleVar_TableAngledHeadersAngle=0 +mvStyleVar_TableAngledHeadersTextAlign=0 mvStyleVar_ButtonTextAlign=0 mvStyleVar_SelectableTextAlign=0 +mvStyleVar_SeparatorTextBorderSize=0 +mvStyleVar_SeparatorTextAlign=0 +mvStyleVar_SeparatorTextPadding=0 +mvStyleVar_DockingSeparatorSize=0 mvPlotStyleVar_LineWeight=0 mvPlotStyleVar_Marker=0 mvPlotStyleVar_MarkerSize=0 @@ -1748,21 +1793,24 @@ mvInputIntMulti=0 mvInputFloatMulti=0 mvDragPoint=0 mvDragLine=0 +mvDragRect=0 mvAnnotation=0 +mvAxisTag=0 mvLineSeries=0 mvScatterSeries=0 mvStemSeries=0 mvStairSeries=0 mvBarSeries=0 +mvBarGroupSeries=0 mvErrorSeries=0 -mvVLineSeries=0 -mvHLineSeries=0 +mvInfLineSeries=0 mvHeatSeries=0 mvImageSeries=0 mvPieSeries=0 mvShadeSeries=0 mvLabelSeries=0 mvHistogramSeries=0 +mvDigitalSeries=0 mv2dHistogramSeries=0 mvCandleSeries=0 mvAreaSeries=0 @@ -1852,3 +1900,4 @@ mvReservedUUID_6=0 mvReservedUUID_7=0 mvReservedUUID_8=0 mvReservedUUID_9=0 +mvReservedUUID_10=0 diff --git a/dearpygui/_dearpygui_RTD.py b/dearpygui/_dearpygui_RTD.py index a5ef97be6..04f625a68 100644 --- a/dearpygui/_dearpygui_RTD.py +++ b/dearpygui/_dearpygui_RTD.py @@ -1131,6 +1131,9 @@ def is_viewport_decorated() -> bool: # Deprecated Commands ########################################################## +from typing import Union + + def deprecated(reason): string_types = (type(b''), type(u'')) @@ -1174,11 +1177,6 @@ def new_func2(*args, **kwargs): return new_func2 -@deprecated("Use 'configure_app(docking=True, docking_space=dock_space)'.") -def enable_docking(dock_space=False): - """ deprecated function """ - internal_dpg.configure_app(docking=True, docking_space=dock_space) - @deprecated("Use 'configure_app(init_file=file)'.") def set_init_file(file="dpg.ini"): """ deprecated function """ @@ -1390,6 +1388,76 @@ def add_same_line(**kwargs): internal_dpg.capture_next_item(lambda s: internal_dpg.move_item(s, parent=group)) return group +@deprecated("Use: `get_plot_query_rects()`") +def is_plot_queried(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns true if the plot is currently being queried. + + Args: + plot (Union[int, str]): + Returns: + bool + """ + + return len(internal_dpg.get_plot_query_rects(plot, **kwargs)) > 0 + +@deprecated("Use: `get_plot_query_rects()`") +def get_plot_query_area(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns the last/current query area of the plot. If no area is available [0, 0, 0, 0] will be returned. + + Args: + plot (Union[int, str]): + Returns: + Union[List[float], Tuple[float, ...]] + """ + + if rects := internal_dpg.get_plot_query_rects(plot, **kwargs): + return rects[0] + else: + return [0, 0, 0, 0] + +@deprecated("Use: `add_inf_line_series(horizontal=True)`") +def add_hline_series(x, **kwargs): + """ (deprecated function) Adds an infinite horizontal line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs, horizontal=True) + + +@deprecated("Use: `add_inf_line_series()`") +def add_vline_series(x, **kwargs): + """ (deprecated function) Adds an infinite vertical line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs) + @deprecated("Use: `add_child_window()`") def add_child(**kwargs): @@ -1486,7 +1554,7 @@ def set_start_callback(callback): @contextmanager def child_window(**kwargs): - """ Adds an embedded child window. Will show scrollbars when items do not fit. + """ Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended. Args: label (str, optional): Overrides 'name' as label. @@ -1514,6 +1582,13 @@ def child_window(**kwargs): menubar (bool, optional): Shows/Hides the menubar at the top. no_scroll_with_mouse (bool, optional): Disable user vertically scrolling with mouse wheel. flattened_navigation (bool, optional): Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!) + always_use_window_padding (bool, optional): Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + resizable_x (bool, optional): Allow resize from right border (layout direction). Enable .ini saving. + resizable_y (bool, optional): Allow resize from bottom border (layout direction). + always_auto_resize (bool, optional): Combined with auto_resize_x/auto_resize_y. Always measure size even when child is hidden and always disable clipping optimization! NOT RECOMMENDED. + frame_style (bool, optional): Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + auto_resize_x (bool, optional): Enable auto-resizing width based on child content. Read 'IMPORTANT: Size measurement' details above. + auto_resize_y (bool, optional): Enable auto-resizing height based on child content. Read 'IMPORTANT: Size measurement' details above. id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -1631,6 +1706,7 @@ def custom_series(x, y, channel_count, **kwargs): y2 (Any, optional): y3 (Any, optional): tooltip (bool, optional): Show tooltip when plot is hovered. + no_fit (bool, optional): the item won't be considered for plot fits id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -1854,6 +1930,7 @@ def font_registry(**kwargs): @contextmanager def group(**kwargs): """ Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members. +Enable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.) Args: label (str, optional): Overrides 'name' as label. @@ -1869,6 +1946,7 @@ def group(**kwargs): drag_callback (Callable, optional): Registers a drag callback for drag and drop. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. + enabled (bool, optional): Turns off functionality of widget and applies the disabled theme. pos (Union[List[int], Tuple[int, ...]], optional): Places the item relative to window coordinates, [0,0] is top left. filter_key (str, optional): Used by filter widget. delay_search (bool, optional): Delays searching container for specified items until the end of the app. Possible optimization when a container has many children that are not accessed often. @@ -2083,7 +2161,7 @@ def node_editor(**kwargs): @contextmanager def plot(**kwargs): - """ Adds a plot which is used to hold series, and can be drawn to with draw commands. + """ Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier. Args: label (str, optional): Overrides 'name' as label. @@ -2108,29 +2186,35 @@ def plot(**kwargs): no_title (bool, optional): the plot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_box_select (bool, optional): the user will not be able to box-select with right-click drag - no_mouse_pos (bool, optional): the mouse position, in plot coordinates, will not be displayed inside of the plot - no_highlight (bool, optional): plot items will not be highlighted when their legend entry is hovered - no_child (bool, optional): a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) - query (bool, optional): the user will be able to draw query rects with middle - mouse or CTRL + right - click drag + no_mouse_pos (bool, optional): the text of mouse position, in plot coordinates, will not be displayed inside of the plot + query (bool, optional): the user will be able to draw query rects with CTRL + right-click drag + query_color (Union[List[float], Tuple[float, ...]], optional): Color of the query rectangles. crosshairs (bool, optional): the default mouse cursor will be replaced with a crosshair when hovered - anti_aliased (bool, optional): plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) equal_aspects (bool, optional): primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) + no_inputs (bool, optional): the user will not be able to interact with the plot + no_frame (bool, optional): the ImGui frame will not be rendered use_local_time (bool, optional): axis labels will be formatted for your timezone when use_ISO8601 (bool, optional): dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) use_24hour_clock (bool, optional): times will be formatted using a 24 hour clock - pan_button (int, optional): enables panning when held + pan_button (int, optional): mouse button that enables panning when held pan_mod (int, optional): optional modifier that must be held for panning + context_menu_button (int, optional): opens context menus (if enabled) when clicked fit_button (int, optional): fits visible data when double clicked - context_menu_button (int, optional): opens plot context menu (if enabled) when clicked box_select_button (int, optional): begins box selection when pressed and confirms selection when released box_select_mod (int, optional): begins box selection when pressed and confirms selection when released box_select_cancel_button (int, optional): cancels active box selection when pressed - query_button (int, optional): begins query selection when pressed and end query selection when released - query_mod (int, optional): optional modifier that must be held for query selection query_toggle_mod (int, optional): when held, active box selections turn into queries horizontal_mod (int, optional): expands active box selection/query horizontally to plot edge when held vertical_mod (int, optional): expands active box selection/query vertically to plot edge when held - id (Union[int, str], optional): (deprecated) + override_mod (int, optional): when held, all input is ignored; used to enable axis/plots as DND sources + zoom_mod (int, optional): optional modifier that must be held for scroll wheel zooming + zoom_rate (int, optional): zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert + id (Union[int, str], optional): (deprecated) + no_highlight (bool, optional): (deprecated)Removed because not supported from the backend anymore. To control the highlighting of series use the same argument in `add_plot_legend` + no_child (bool, optional): (deprecated)a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) + anti_aliased (bool, optional): (deprecated)This feature was deprecated in ImPlot. To enable/disable anti_aliasing use `dpg.configure_app()` with the `anti_aliasing` parameters. + query_button (int, optional): (deprecated)This refers to the old way of querying of ImPlot, now replaced with `DragRect()` + query_mod (int, optional): (deprecated)This refers to the old way of querying of ImPlot, now replaced with `DragRect()` Yields: Union[int, str] """ @@ -2155,15 +2239,27 @@ def plot_axis(axis, **kwargs): payload_type (str, optional): Sender string type must be the same as the target for the target to run the payload_callback. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. - no_gridlines (bool, optional): - no_tick_marks (bool, optional): - no_tick_labels (bool, optional): - log_scale (bool, optional): - invert (bool, optional): - lock_min (bool, optional): - lock_max (bool, optional): - time (bool, optional): - id (Union[int, str], optional): (deprecated) + no_label (bool, optional): the axis label will not be displayed + no_gridlines (bool, optional): no grid lines will be displayed + no_tick_marks (bool, optional): no tick marks will be displayed + no_tick_labels (bool, optional): no text labels will be displayed + no_initial_fit (bool, optional): axis will not be initially fit to data extents on the first rendered frame + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_side_switch (bool, optional): the user will not be able to switch the axis side by dragging it + no_highlight (bool, optional): the axis will not have its background highlighted when hovered or held + opposite (bool, optional): axis ticks and labels will be rendered on the conventionally opposite side (i.e, right or top) + foreground_grid (bool, optional): grid lines will be displayed in the foreground (i.e. on top of data) instead of the background + tick_format (str, optional): Sets a custom tick label formatter + scale (int, optional): Sets the axis' scale. Can have only mvPlotScale_ values + invert (bool, optional): the axis values will be inverted (i.e. growing from right to left) + auto_fit (bool, optional): axis will be auto-fitting to data extents + range_fit (bool, optional): axis will only fit points if the point is in the visible range of the **orthogonal** axis + pan_stretch (bool, optional): panning in a locked or constrained state will cause the axis to stretch if possible + lock_min (bool, optional): the axis minimum value will be locked when panning/zooming + lock_max (bool, optional): the axis maximum value will be locked when panning/zooming + id (Union[int, str], optional): (deprecated) + log_scale (bool, optional): (deprecated)Old way to set log scale in the axis. Use 'scale' argument instead. + time (bool, optional): (deprecated)Old way to set time scale in the axis. Use 'scale' argument instead. Yields: Union[int, str] """ @@ -2219,10 +2315,11 @@ def subplots(rows, columns, **kwargs): track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom row_ratios (Union[List[float], Tuple[float, ...]], optional): column_ratios (Union[List[float], Tuple[float, ...]], optional): - no_title (bool, optional): + no_title (bool, optional): the subplot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_resize (bool, optional): resize splitters between subplot cells will be not be provided no_align (bool, optional): subplot edges will not be aligned vertically or horizontally + share_series (bool, optional): when set to True, series from all sub-plots will be shared to some extent, using a single common color set and showing them in a single legend in the subplots item. Otherwise each plot will be independent from others and will have its own legend link_rows (bool, optional): link the y-axis limits of all plots in each row (does not apply auxiliary y-axes) link_columns (bool, optional): link the x-axis limits of all plots in each column link_all_x (bool, optional): link the x-axis limits in every plot in the subplot @@ -2260,7 +2357,7 @@ def tab(**kwargs): track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom closable (bool, optional): Creates a button on the tab that can hide the tab. no_tooltip (bool, optional): Disable tooltip for the given tab. - order_mode (bool, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back + order_mode (int, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -2550,6 +2647,8 @@ def tree_node(**kwargs): leaf (bool, optional): No collapsing, no arrow (use as a convenience for leaf nodes). bullet (bool, optional): Display a bullet instead of arrow. selectable (bool, optional): Makes the tree selectable. + span_text_width (bool, optional): Makes hitbox and highlight only cover the label. + span_full_width (bool, optional): Extend hit box to the left-most and right-most edges (cover the indent area). id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -2650,6 +2749,7 @@ def window(**kwargs): collapsed (bool, optional): Collapse the window. autosize (bool, optional): Autosized the window to fit it's items. no_resize (bool, optional): Allows for the window size to be changed or fixed. + unsaved_document (bool, optional): Show a special marker if the document is not saved. no_title_bar (bool, optional): Title name for the title bar of the window. no_move (bool, optional): Allows for the window's position to be changed or fixed. no_scrollbar (bool, optional): Disable scrollbars. (window can still scroll with mouse or programmatically) @@ -2696,12 +2796,13 @@ def add_2d_histogram_series(x, y, **kwargs): show (bool, optional): Attempt to render widget. xbins (int, optional): ybins (int, optional): - xmin_range (float, optional): - xmax_range (float, optional): - ymin_range (float, optional): - ymax_range (float, optional): - density (bool, optional): - outliers (bool, optional): + xmin_range (float, optional): set the min x range value, the values under this min will be ignored + xmax_range (float, optional): set the max x range value, the values over this max will be ignored + ymin_range (float, optional): set the min y range value, the values under this min will be ignored + ymax_range (float, optional): set the max y range value, the values over this max will be ignored. If all xmin, xmax, ymin and ymax are 0.0, then the values will be the min and max values of the series + density (bool, optional): counts will be normalized, i.e. the PDF will be visualized + outliers (bool, optional): exclude values outside the specified histogram range from the count used for normalizing + col_major (bool, optional): data will be read in column major order id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -2782,6 +2883,54 @@ def add_area_series(x, y, **kwargs): return internal_dpg.add_area_series(x, y, **kwargs) +def add_axis_tag(**kwargs): + """ Adds custom labels to axes. + + Args: + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + default_value (float, optional): + color (Union[List[int], Tuple[int, ...]], optional): + auto_rounding (bool, optional): When enabled, the value displayed on the tag will be automatically rounded to the precision of other values displayed at axis' ticks. Only makes sense when label is not set, i.e. when the tag displays its location on the axis. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_axis_tag(**kwargs) + +def add_bar_group_series(values, label_ids, group_size, **kwargs): + """ Adds a bar groups series to a plot. + + Args: + values (Any): + label_ids (Union[List[str], Tuple[str, ...]]): Label of each bar in a group + group_size (int): Number of bars in a group + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + group_width (float, optional): Size of bar groups + shift (int, optional): The position on the x axis where to start plotting bar groups + horizontal (bool, optional): bar groups will be rendered horizontally on the current y-axis + stacked (bool, optional): items in a group will be stacked on top of each other + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_bar_group_series(values, label_ids, group_size, **kwargs) + def add_bar_series(x, y, **kwargs): """ Adds a bar series to a plot. @@ -2797,7 +2946,7 @@ def add_bar_series(x, y, **kwargs): source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. weight (float, optional): - horizontal (bool, optional): + horizontal (bool, optional): bars will be rendered horizontally on the current y-axis id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -2849,6 +2998,7 @@ def add_button(**kwargs): small (bool, optional): Shrinks the size of the button to the text of the label it contains. Useful for embedding in text. arrow (bool, optional): Displays an arrow in place of the text string. This requires the direction keyword. direction (int, optional): Sets the cardinal direction for the arrow by using constants mvDir_Left, mvDir_Up, mvDir_Down, mvDir_Right, mvDir_None. Arrow keyword must be set to True. + repeat (bool, optional): Hold to continuosly repeat the click. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -2934,7 +3084,7 @@ def add_checkbox(**kwargs): return internal_dpg.add_checkbox(**kwargs) def add_child_window(**kwargs): - """ Adds an embedded child window. Will show scrollbars when items do not fit. + """ Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended. Args: label (str, optional): Overrides 'name' as label. @@ -2962,6 +3112,13 @@ def add_child_window(**kwargs): menubar (bool, optional): Shows/Hides the menubar at the top. no_scroll_with_mouse (bool, optional): Disable user vertically scrolling with mouse wheel. flattened_navigation (bool, optional): Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!) + always_use_window_padding (bool, optional): Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + resizable_x (bool, optional): Allow resize from right border (layout direction). Enable .ini saving. + resizable_y (bool, optional): Allow resize from bottom border (layout direction). + always_auto_resize (bool, optional): Combined with auto_resize_x/auto_resize_y. Always measure size even when child is hidden and always disable clipping optimization! NOT RECOMMENDED. + frame_style (bool, optional): Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + auto_resize_x (bool, optional): Enable auto-resizing width based on child content. Read 'IMPORTANT: Size measurement' details above. + auto_resize_y (bool, optional): Enable auto-resizing height based on child content. Read 'IMPORTANT: Size measurement' details above. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3094,7 +3251,7 @@ def add_color_edit(default_value=(0, 0, 0, 255), **kwargs): alpha_preview (int, optional): mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf display_mode (int, optional): mvColorEdit_rgb, mvColorEdit_hsv, or mvColorEdit_hex display_type (int, optional): mvColorEdit_uint8 or mvColorEdit_float - input_mode (int, optional): mvColorEdit_input_rgb or mvColorEdit_input_hsv + input_mode (int, optional): mvColorEdit_input_* values id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3140,7 +3297,7 @@ def add_color_picker(default_value=(0, 0, 0, 255), **kwargs): picker_mode (int, optional): mvColorPicker_bar or mvColorPicker_wheel alpha_preview (int, optional): mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf display_type (int, optional): mvColorEdit_uint8 or mvColorEdit_float - input_mode (int, optional): mvColorEdit_input_rgb or mvColorEdit_input_hsv + input_mode (int, optional): mvColorEdit_input_* values. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3253,6 +3410,10 @@ def add_colormap_scale(**kwargs): colormap (Union[int, str], optional): mvPlotColormap_* constants or mvColorMap uuid from a color map registry min_scale (float, optional): Sets the min number of the color scale. Typically is the same as the min scale from the heat series. max_scale (float, optional): Sets the max number of the color scale. Typically is the same as the max scale from the heat series. + format (str, optional): Formatting used for the labels. + reverse_dir (bool, optional): invert the colormap bar and axis scale (this only affects rendering; if you only want to reverse the scale mapping, make scale_min > scale_max) + no_label (bool, optional): the colormap axis label will not be displayed + mirror (bool, optional): render the colormap label and tick labels on the opposite side id (Union[int, str], optional): (deprecated) drag_callback (Callable, optional): (deprecated) Returns: @@ -3319,6 +3480,7 @@ def add_combo(items=(), **kwargs): popup_align_left (bool, optional): Align the contents on the popup toward the left. no_arrow_button (bool, optional): Display the preview box without the square arrow button indicating dropdown activity. no_preview (bool, optional): Display only the square arrow button and not the selected value. + fit_width (bool, optional): Fit the available width. height_mode (int, optional): Controlls the number of items shown in the dropdown by the constants mvComboHeight_Small, mvComboHeight_Regular, mvComboHeight_Large, mvComboHeight_Largest id (Union[int, str], optional): (deprecated) Returns: @@ -3347,6 +3509,7 @@ def add_custom_series(x, y, channel_count, **kwargs): y2 (Any, optional): y3 (Any, optional): tooltip (bool, optional): Show tooltip when plot is hovered. + no_fit (bool, optional): the item won't be considered for plot fits id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3383,6 +3546,28 @@ def add_date_picker(**kwargs): return internal_dpg.add_date_picker(**kwargs) +def add_digital_series(x, y, **kwargs): + """ Adds a digital series to a plot. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot. + + Args: + x (Any): + y (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + offset (int, optional): + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_digital_series(x, y, **kwargs) + def add_double4_value(**kwargs): """ Adds a double value. @@ -3657,11 +3842,15 @@ def add_drag_line(**kwargs): source (Union[int, str], optional): Overrides 'id' as value storage key. callback (Callable, optional): Registers a callback. show (bool, optional): Attempt to render widget. - default_value (Any, optional): + default_value (float, optional): color (Union[List[int], Tuple[int, ...]], optional): thickness (float, optional): show_label (bool, optional): vertical (bool, optional): + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3706,6 +3895,12 @@ def add_drag_point(**kwargs): color (Union[List[int], Tuple[int, ...]], optional): thickness (float, optional): show_label (bool, optional): + offset (Union[List[float], Tuple[float, ...]], optional): Offset of the label, in pixels, relative to the drag point itself + clamped (bool, optional): Keep the label within the visible area of the plot even if the drag point itself goes outside of the visible area + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3713,6 +3908,32 @@ def add_drag_point(**kwargs): return internal_dpg.add_drag_point(**kwargs) +def add_drag_rect(**kwargs): + """ Adds a drag rectangle to a plot. + + Args: + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + callback (Callable, optional): Registers a callback. + show (bool, optional): Attempt to render widget. + default_value (Any, optional): The coordinates are specified in a sequence of: (xmin, ymin, xmax, ymax) + color (Union[List[int], Tuple[int, ...]], optional): + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_drag_rect(**kwargs) + def add_draw_layer(**kwargs): """ New in 1.1. Creates a layer useful for grouping drawlist items. @@ -4036,6 +4257,7 @@ def add_font_registry(**kwargs): def add_group(**kwargs): """ Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members. +Enable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.) Args: label (str, optional): Overrides 'name' as label. @@ -4051,6 +4273,7 @@ def add_group(**kwargs): drag_callback (Callable, optional): Registers a drag callback for drag and drop. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. + enabled (bool, optional): Turns off functionality of widget and applies the disabled theme. pos (Union[List[int], Tuple[int, ...]], optional): Places the item relative to window coordinates, [0,0] is top left. filter_key (str, optional): Used by filter widget. delay_search (bool, optional): Delays searching container for specified items until the end of the app. Possible optimization when a container has many children that are not accessed often. @@ -4103,6 +4326,7 @@ def add_heat_series(x, rows, cols, **kwargs): bounds_max (Any, optional): format (str, optional): contribute_to_bounds (bool, optional): + col_major (bool, optional): data will be read in column major order id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -4125,39 +4349,21 @@ def add_histogram_series(x, **kwargs): show (bool, optional): Attempt to render widget. bins (int, optional): bar_scale (float, optional): - min_range (float, optional): - max_range (float, optional): - cumlative (bool, optional): - density (bool, optional): - outliers (bool, optional): + min_range (float, optional): set the min range value, the values under this min will be ignored + max_range (float, optional): set the max range value, the values over this max will be ignored. If both min and max are 0.0, then the values will be the min and max values of the series + cumulative (bool, optional): each bin will contain its count plus the counts of all previous bins + density (bool, optional): counts will be normalized, i.e. the PDF will be visualized, or the CDF will be visualized if Cumulative is also set + outliers (bool, optional): exclude values outside the specifed histogram range from the count toward normalizing and cumulative counts + horizontal (bool, optional): histogram bars will be rendered horizontally contribute_to_bounds (bool, optional): id (Union[int, str], optional): (deprecated) + cumlative (bool, optional): (deprecated)Deprecated because of typo Returns: Union[int, str] """ return internal_dpg.add_histogram_series(x, **kwargs) -def add_hline_series(x, **kwargs): - """ Adds an infinite horizontal line series to a plot. - - Args: - x (Any): - label (str, optional): Overrides 'name' as label. - user_data (Any, optional): User data for callbacks - use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). - tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. - parent (Union[int, str], optional): Parent to add this item to. (runtime adding) - before (Union[int, str], optional): This item will be displayed before the specified item in the parent. - source (Union[int, str], optional): Overrides 'id' as value storage key. - show (bool, optional): Attempt to render widget. - id (Union[int, str], optional): (deprecated) - Returns: - Union[int, str] - """ - - return internal_dpg.add_hline_series(x, **kwargs) - def add_image(texture_tag, **kwargs): """ Adds an image from a specified texture. uv_min and uv_max represent the normalized texture coordinates of the original image that will be shown. Using range (0.0,0.0)->(1.0,1.0) for texture coordinates will generally display the entire texture. @@ -4217,12 +4423,12 @@ def add_image_button(texture_tag, **kwargs): filter_key (str, optional): Used by filter widget. tracked (bool, optional): Scroll tracking track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom - frame_padding (int, optional): Empty space around the outside of the texture. Button will show around the texture. tint_color (Union[List[float], Tuple[float, ...]], optional): Applies a color tint to the entire texture. background_color (Union[List[float], Tuple[float, ...]], optional): Displays a border of the specified color around the texture. uv_min (Union[List[float], Tuple[float, ...]], optional): Normalized texture coordinates min point. uv_max (Union[List[float], Tuple[float, ...]], optional): Normalized texture coordinates max point. id (Union[int, str], optional): (deprecated) + frame_padding (int, optional): (deprecated)Empty space around the outside of the texture. Button will show around the texture. Returns: Union[int, str] """ @@ -4254,6 +4460,27 @@ def add_image_series(texture_tag, bounds_min, bounds_max, **kwargs): return internal_dpg.add_image_series(texture_tag, bounds_min, bounds_max, **kwargs) +def add_inf_line_series(x, **kwargs): + """ Adds an infinite line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + horizontal (bool, optional): + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs) + def add_input_double(**kwargs): """ Adds input for an double. Useful when input float is not accurate enough. +/- buttons can be activated by setting the value of step. @@ -4525,6 +4752,12 @@ def add_input_text(**kwargs): password (bool, optional): Display all input characters as '*'. scientific (bool, optional): Only allow characters 0123456789.+-*/eE (Scientific notation input) on_enter (bool, optional): Only runs callback on enter key press. + auto_select_all (bool, optional): Select entire text when first taking mouse focus + ctrl_enter_for_new_line (bool, optional): In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter). + no_horizontal_scroll (bool, optional): Disable following the cursor horizontally + always_overwrite (bool, optional): Overwrite mode + no_undo_redo (bool, optional): Disable undo/redo. + escape_clears_all (bool, optional): Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert) id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -4802,7 +5035,7 @@ def add_item_visible_handler(**kwargs): return internal_dpg.add_item_visible_handler(**kwargs) -def add_key_down_handler(key=-1, **kwargs): +def add_key_down_handler(key=internal_dpg.mvKey_None, **kwargs): """ Adds a key down handler. Args: @@ -4821,7 +5054,7 @@ def add_key_down_handler(key=-1, **kwargs): return internal_dpg.add_key_down_handler(key, **kwargs) -def add_key_press_handler(key=-1, **kwargs): +def add_key_press_handler(key=internal_dpg.mvKey_None, **kwargs): """ Adds a key press handler. Args: @@ -4840,7 +5073,7 @@ def add_key_press_handler(key=-1, **kwargs): return internal_dpg.add_key_press_handler(key, **kwargs) -def add_key_release_handler(key=-1, **kwargs): +def add_key_release_handler(key=internal_dpg.mvKey_None, **kwargs): """ Adds a key release handler. Args: @@ -4907,6 +5140,11 @@ def add_line_series(x, y, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + segments (bool, optional): a line segment will be rendered from every two consecutive points + loop (bool, optional): the last and first point will be connected to form a closed loop + skip_nan (bool, optional): NaNs values will be skipped instead of rendered as missing data + no_clip (bool, optional): markers (if displayed) on the edge of a plot will not be clipped + shaded (bool, optional): a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5304,7 +5542,8 @@ def add_pie_series(x, y, radius, values, labels, **kwargs): show (bool, optional): Attempt to render widget. format (str, optional): angle (float, optional): - normalize (bool, optional): + normalize (bool, optional): force normalization of pie chart values (i.e. always make a full circle if sum < 0) + ignore_hidden (bool, optional): ignore hidden slices when drawing the pie chart (as if they were not there) id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5313,7 +5552,7 @@ def add_pie_series(x, y, radius, values, labels, **kwargs): return internal_dpg.add_pie_series(x, y, radius, values, labels, **kwargs) def add_plot(**kwargs): - """ Adds a plot which is used to hold series, and can be drawn to with draw commands. + """ Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier. Args: label (str, optional): Overrides 'name' as label. @@ -5338,29 +5577,35 @@ def add_plot(**kwargs): no_title (bool, optional): the plot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_box_select (bool, optional): the user will not be able to box-select with right-click drag - no_mouse_pos (bool, optional): the mouse position, in plot coordinates, will not be displayed inside of the plot - no_highlight (bool, optional): plot items will not be highlighted when their legend entry is hovered - no_child (bool, optional): a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) - query (bool, optional): the user will be able to draw query rects with middle - mouse or CTRL + right - click drag + no_mouse_pos (bool, optional): the text of mouse position, in plot coordinates, will not be displayed inside of the plot + query (bool, optional): the user will be able to draw query rects with CTRL + right-click drag + query_color (Union[List[float], Tuple[float, ...]], optional): Color of the query rectangles. crosshairs (bool, optional): the default mouse cursor will be replaced with a crosshair when hovered - anti_aliased (bool, optional): plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) equal_aspects (bool, optional): primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) + no_inputs (bool, optional): the user will not be able to interact with the plot + no_frame (bool, optional): the ImGui frame will not be rendered use_local_time (bool, optional): axis labels will be formatted for your timezone when use_ISO8601 (bool, optional): dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) use_24hour_clock (bool, optional): times will be formatted using a 24 hour clock - pan_button (int, optional): enables panning when held + pan_button (int, optional): mouse button that enables panning when held pan_mod (int, optional): optional modifier that must be held for panning + context_menu_button (int, optional): opens context menus (if enabled) when clicked fit_button (int, optional): fits visible data when double clicked - context_menu_button (int, optional): opens plot context menu (if enabled) when clicked box_select_button (int, optional): begins box selection when pressed and confirms selection when released box_select_mod (int, optional): begins box selection when pressed and confirms selection when released box_select_cancel_button (int, optional): cancels active box selection when pressed - query_button (int, optional): begins query selection when pressed and end query selection when released - query_mod (int, optional): optional modifier that must be held for query selection query_toggle_mod (int, optional): when held, active box selections turn into queries horizontal_mod (int, optional): expands active box selection/query horizontally to plot edge when held vertical_mod (int, optional): expands active box selection/query vertically to plot edge when held + override_mod (int, optional): when held, all input is ignored; used to enable axis/plots as DND sources + zoom_mod (int, optional): optional modifier that must be held for scroll wheel zooming + zoom_rate (int, optional): zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert id (Union[int, str], optional): (deprecated) + no_highlight (bool, optional): (deprecated)Removed because not supported from the backend anymore. To control the highlighting of series use the same argument in `add_plot_legend` + no_child (bool, optional): (deprecated)a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) + anti_aliased (bool, optional): (deprecated)This feature was deprecated in ImPlot. To enable/disable anti_aliasing use `dpg.configure_app()` with the `anti_aliasing` parameters. + query_button (int, optional): (deprecated)This refers to the old way of querying of ImPlot, now replaced with `DragRect()` + query_mod (int, optional): (deprecated)This refers to the old way of querying of ImPlot, now replaced with `DragRect()` Returns: Union[int, str] """ @@ -5403,15 +5648,27 @@ def add_plot_axis(axis, **kwargs): payload_type (str, optional): Sender string type must be the same as the target for the target to run the payload_callback. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. - no_gridlines (bool, optional): - no_tick_marks (bool, optional): - no_tick_labels (bool, optional): - log_scale (bool, optional): - invert (bool, optional): - lock_min (bool, optional): - lock_max (bool, optional): - time (bool, optional): + no_label (bool, optional): the axis label will not be displayed + no_gridlines (bool, optional): no grid lines will be displayed + no_tick_marks (bool, optional): no tick marks will be displayed + no_tick_labels (bool, optional): no text labels will be displayed + no_initial_fit (bool, optional): axis will not be initially fit to data extents on the first rendered frame + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_side_switch (bool, optional): the user will not be able to switch the axis side by dragging it + no_highlight (bool, optional): the axis will not have its background highlighted when hovered or held + opposite (bool, optional): axis ticks and labels will be rendered on the conventionally opposite side (i.e, right or top) + foreground_grid (bool, optional): grid lines will be displayed in the foreground (i.e. on top of data) instead of the background + tick_format (str, optional): Sets a custom tick label formatter + scale (int, optional): Sets the axis' scale. Can have only mvPlotScale_ values + invert (bool, optional): the axis values will be inverted (i.e. growing from right to left) + auto_fit (bool, optional): axis will be auto-fitting to data extents + range_fit (bool, optional): axis will only fit points if the point is in the visible range of the **orthogonal** axis + pan_stretch (bool, optional): panning in a locked or constrained state will cause the axis to stretch if possible + lock_min (bool, optional): the axis minimum value will be locked when panning/zooming + lock_max (bool, optional): the axis maximum value will be locked when panning/zooming id (Union[int, str], optional): (deprecated) + log_scale (bool, optional): (deprecated)Old way to set log scale in the axis. Use 'scale' argument instead. + time (bool, optional): (deprecated)Old way to set time scale in the axis. Use 'scale' argument instead. Returns: Union[int, str] """ @@ -5431,8 +5688,13 @@ def add_plot_legend(**kwargs): drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. location (int, optional): location, mvPlot_Location_* - horizontal (bool, optional): - outside (bool, optional): + horizontal (bool, optional): legend entries will be displayed horizontally + sort (bool, optional): legend entries will be displayed in alphabetical order + outside (bool, optional): legend will be rendered outside of the plot area + no_highlight_item (bool, optional): plot items will not be highlighted when their legend entry is hovered + no_highlight_axis (bool, optional): axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1) + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_buttons (bool, optional): legend icons will not function as hide/show buttons id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5463,7 +5725,7 @@ def add_progress_bar(**kwargs): tracked (bool, optional): Scroll tracking track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom overlay (str, optional): Overlayed text onto the bar that typically used to display the value of the progress. - default_value (float, optional): Normalized value to fill the bar from 0.0 to 1.0. + default_value (float, optional): Normalized value to fill the bar from 0.0 to 1.0. Put a negative value to show an indeterminate progress bar. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5537,6 +5799,7 @@ def add_scatter_series(x, y, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + no_clip (bool, optional): markers on the edge of a plot will not be clipped id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5579,7 +5842,7 @@ def add_selectable(**kwargs): return internal_dpg.add_selectable(**kwargs) def add_separator(**kwargs): - """ Adds a horizontal line separator. + """ Adds a horizontal line separator. Use 'label' parameter to add text and mvStyleVar_SeparatorText* elements to style it. Args: label (str, optional): Overrides 'name' as label. @@ -5948,6 +6211,8 @@ def add_stair_series(x, y, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + pre_step (bool, optional): the y value is continued constantly to the left from every x position, i.e. the interval (x[i-1], x[i]] has the value y[i] + shaded (bool, optional): a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5989,6 +6254,7 @@ def add_stem_series(x, y, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + horizontal (bool, optional): stems will be rendered horizontally on the current y-axis id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6038,10 +6304,11 @@ def add_subplots(rows, columns, **kwargs): track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom row_ratios (Union[List[float], Tuple[float, ...]], optional): column_ratios (Union[List[float], Tuple[float, ...]], optional): - no_title (bool, optional): + no_title (bool, optional): the subplot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_resize (bool, optional): resize splitters between subplot cells will be not be provided no_align (bool, optional): subplot edges will not be aligned vertically or horizontally + share_series (bool, optional): when set to True, series from all sub-plots will be shared to some extent, using a single common color set and showing them in a single legend in the subplots item. Otherwise each plot will be independent from others and will have its own legend link_rows (bool, optional): link the y-axis limits of all plots in each row (does not apply auxiliary y-axes) link_columns (bool, optional): link the x-axis limits of all plots in each column link_all_x (bool, optional): link the x-axis limits in every plot in the subplot @@ -6074,7 +6341,7 @@ def add_tab(**kwargs): track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom closable (bool, optional): Creates a button on the tab that can hide the tab. no_tooltip (bool, optional): Disable tooltip for the given tab. - order_mode (bool, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back + order_mode (int, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6243,6 +6510,8 @@ def add_table_column(**kwargs): prefer_sort_descending (bool, optional): Make the initial sort direction Descending when first sorting on this column. indent_enable (bool, optional): Use current Indent value when entering cell (default for column 0). indent_disable (bool, optional): Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored. + angled_header (bool, optional): Set this parameter to True to display the header text for this column in an angled (diagonal) orientation. This will add an additional row to accommodate the angled text. + no_header_label (bool, optional): Disable horizontal label for this column. Name will still appear in context menu or in angled headers. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6318,7 +6587,7 @@ def add_text(default_value='', **kwargs): return internal_dpg.add_text(default_value, **kwargs) def add_text_point(x, y, **kwargs): - """ Adds a label series to a plot. + """ Adds a label series to a plot. x and y can only have one elements each. Args: x (float): @@ -6331,10 +6600,11 @@ def add_text_point(x, y, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. - x_offset (int, optional): - y_offset (int, optional): + offset (Union[List[float], Tuple[float, ...]], optional): Offset of the label, in pixels, relative to the coordinates. vertical (bool, optional): id (Union[int, str], optional): (deprecated) + x_offset (int, optional): (deprecated)Old way to set x offset of the label. Use `offset` argument instead. + y_offset (int, optional): (deprecated)Old way to set y offset of the label. Use `offset` argument instead. Returns: Union[int, str] """ @@ -6505,6 +6775,8 @@ def add_tree_node(**kwargs): leaf (bool, optional): No collapsing, no arrow (use as a convenience for leaf nodes). bullet (bool, optional): Display a bullet instead of arrow. selectable (bool, optional): Makes the tree selectable. + span_text_width (bool, optional): Makes hitbox and highlight only cover the label. + span_full_width (bool, optional): Extend hit box to the left-most and right-most edges (cover the indent area). id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6565,26 +6837,6 @@ def add_viewport_menu_bar(**kwargs): return internal_dpg.add_viewport_menu_bar(**kwargs) -def add_vline_series(x, **kwargs): - """ Adds an infinite vertical line series to a plot. - - Args: - x (Any): - label (str, optional): Overrides 'name' as label. - user_data (Any, optional): User data for callbacks - use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). - tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. - parent (Union[int, str], optional): Parent to add this item to. (runtime adding) - before (Union[int, str], optional): This item will be displayed before the specified item in the parent. - source (Union[int, str], optional): Overrides 'id' as value storage key. - show (bool, optional): Attempt to render widget. - id (Union[int, str], optional): (deprecated) - Returns: - Union[int, str] - """ - - return internal_dpg.add_vline_series(x, **kwargs) - def add_window(**kwargs): """ Creates a new window for following items to be added to. @@ -6605,6 +6857,7 @@ def add_window(**kwargs): collapsed (bool, optional): Collapse the window. autosize (bool, optional): Autosized the window to fit it's items. no_resize (bool, optional): Allows for the window size to be changed or fixed. + unsaved_document (bool, optional): Show a special marker if the document is not saved. no_title_bar (bool, optional): Title name for the title bar of the window. no_move (bool, optional): Allows for the window's position to be changed or fixed. no_scrollbar (bool, optional): Disable scrollbars. (window can still scroll with mouse or programmatically) @@ -7192,16 +7445,16 @@ def draw_rectangle(pmin, pmax, **kwargs): before (Union[int, str], optional): This item will be displayed before the specified item in the parent. show (bool, optional): Attempt to render widget. color (Union[List[int], Tuple[int, ...]], optional): - color_upper_left (Union[List[int], Tuple[int, ...]], optional): 'multicolor' must be set to 'True' - color_upper_right (Union[List[int], Tuple[int, ...]], optional): 'multicolor' must be set to 'True' - color_bottom_right (Union[List[int], Tuple[int, ...]], optional): 'multicolor' must be set to 'True' - color_bottom_left (Union[List[int], Tuple[int, ...]], optional): 'multicolor' must be set to 'True' fill (Union[List[int], Tuple[int, ...]], optional): multicolor (bool, optional): rounding (float, optional): Number of pixels of the radius that will round the corners of the rectangle. Note: doesn't work with multicolor thickness (float, optional): corner_colors (Any, optional): Corner colors in a list, starting with upper-left and going clockwise: (upper-left, upper-right, bottom-right, bottom-left). 'multicolor' must be set to 'True'. id (Union[int, str], optional): (deprecated) + color_upper_left (Union[List[int], Tuple[int, ...]], optional): (deprecated)Use corner_colors instead + color_upper_right (Union[List[int], Tuple[int, ...]], optional): (deprecated)Use corner_colors instead + color_bottom_right (Union[List[int], Tuple[int, ...]], optional): (deprecated)Use corner_colors instead + color_bottom_left (Union[List[int], Tuple[int, ...]], optional): (deprecated)Use corner_colors instead Returns: Union[int, str] """ @@ -7421,6 +7674,16 @@ def get_file_dialog_info(file_dialog): return internal_dpg.get_file_dialog_info(file_dialog) +def get_focused_item(): + """ Returns the item currently having focus. + + Args: + Returns: + Union[int, str] + """ + + return internal_dpg.get_focused_item() + def get_frame_count(): """ Returns frame count. @@ -7546,16 +7809,16 @@ def get_plot_mouse_pos(): return internal_dpg.get_plot_mouse_pos() -def get_plot_query_area(plot): - """ Returns the last/current query area of the plot. (Requires plot 'query' kwarg to be enabled) +def get_plot_query_rects(plot): + """ Returns the query rects of the plot. Returns an array of array containing the top-left coordinates and bottom-right coordinates of the plot area. Args: plot (Union[int, str]): Returns: - Union[List[float], Tuple[float, ...]] + List[List[float]] """ - return internal_dpg.get_plot_query_area(plot) + return internal_dpg.get_plot_query_rects(plot) def get_selected_links(node_editor): """ Returns a node editor's selected links. @@ -7828,17 +8091,6 @@ def is_mouse_button_released(button): return internal_dpg.is_mouse_button_released(button) -def is_plot_queried(plot): - """ Returns true if the plot is currently being queried. (Requires plot 'query' kwarg to be enabled) - - Args: - plot (Union[int, str]): - Returns: - bool - """ - - return internal_dpg.is_plot_queried(plot) - def is_table_cell_highlighted(table, row, column): """ Checks if a table cell is highlighted. @@ -8061,6 +8313,17 @@ def reorder_items(container, slot, new_order): return internal_dpg.reorder_items(container, slot, new_order) +def reset_axis_limits_constraints(axis): + """ Remove an axis' limits constraints + + Args: + axis (Union[int, str]): + Returns: + None + """ + + return internal_dpg.reset_axis_limits_constraints(axis) + def reset_axis_ticks(axis): """ Removes the manually set axis ticks and applies the default axis ticks @@ -8072,6 +8335,17 @@ def reset_axis_ticks(axis): return internal_dpg.reset_axis_ticks(axis) +def reset_axis_zoom_constraints(axis): + """ Remove an axis' zoom constraints + + Args: + axis (Union[int, str]): + Returns: + None + """ + + return internal_dpg.reset_axis_zoom_constraints(axis) + def reset_pos(item): """ Resets an item's position after using 'set_item_pos'. @@ -8146,6 +8420,19 @@ def set_axis_limits_auto(axis): return internal_dpg.set_axis_limits_auto(axis) +def set_axis_limits_constraints(axis, vmin, vmax): + """ Sets an axis' limits constraints so that users can't pan beyond a min or max value + + Args: + axis (Union[int, str]): + vmin (float): + vmax (float): + Returns: + None + """ + + return internal_dpg.set_axis_limits_constraints(axis, vmin, vmax) + def set_axis_ticks(axis, label_pairs): """ Replaces axis ticks with 'label_pairs' argument. @@ -8158,6 +8445,19 @@ def set_axis_ticks(axis, label_pairs): return internal_dpg.set_axis_ticks(axis, label_pairs) +def set_axis_zoom_constraints(axis, vmin, vmax): + """ Sets an axis' zoom constraints so that users can't zoom beyond a min or max value + + Args: + axis (Union[int, str]): + vmin (float): + vmax (float): + Returns: + None + """ + + return internal_dpg.set_axis_zoom_constraints(axis, vmin, vmax) + def set_clip_space(item, top_left_x, top_left_y, width, height, min_depth, max_depth): """ New in 1.1. Set the clip space for depth clipping and 'viewport' transformation. @@ -8512,6 +8812,8 @@ def unstage(item): mvMouseButton_Middle=internal_dpg.mvMouseButton_Middle mvMouseButton_X1=internal_dpg.mvMouseButton_X1 mvMouseButton_X2=internal_dpg.mvMouseButton_X2 +mvKey_ModDisabled=internal_dpg.mvKey_ModDisabled +mvKey_None=internal_dpg.mvKey_None mvKey_0=internal_dpg.mvKey_0 mvKey_1=internal_dpg.mvKey_1 mvKey_2=internal_dpg.mvKey_2 @@ -8550,34 +8852,26 @@ def unstage(item): mvKey_Z=internal_dpg.mvKey_Z mvKey_Back=internal_dpg.mvKey_Back mvKey_Tab=internal_dpg.mvKey_Tab -mvKey_Clear=internal_dpg.mvKey_Clear mvKey_Return=internal_dpg.mvKey_Return -mvKey_Shift=internal_dpg.mvKey_Shift -mvKey_Control=internal_dpg.mvKey_Control -mvKey_Alt=internal_dpg.mvKey_Alt +mvKey_LShift=internal_dpg.mvKey_LShift +mvKey_RShift=internal_dpg.mvKey_RShift +mvKey_LControl=internal_dpg.mvKey_LControl +mvKey_RControl=internal_dpg.mvKey_RControl +mvKey_LAlt=internal_dpg.mvKey_LAlt +mvKey_RAlt=internal_dpg.mvKey_RAlt mvKey_Pause=internal_dpg.mvKey_Pause -mvKey_Capital=internal_dpg.mvKey_Capital +mvKey_CapsLock=internal_dpg.mvKey_CapsLock mvKey_Escape=internal_dpg.mvKey_Escape mvKey_Spacebar=internal_dpg.mvKey_Spacebar -mvKey_Prior=internal_dpg.mvKey_Prior -mvKey_Next=internal_dpg.mvKey_Next mvKey_End=internal_dpg.mvKey_End mvKey_Home=internal_dpg.mvKey_Home mvKey_Left=internal_dpg.mvKey_Left mvKey_Up=internal_dpg.mvKey_Up mvKey_Right=internal_dpg.mvKey_Right mvKey_Down=internal_dpg.mvKey_Down -mvKey_Select=internal_dpg.mvKey_Select mvKey_Print=internal_dpg.mvKey_Print -mvKey_Execute=internal_dpg.mvKey_Execute -mvKey_PrintScreen=internal_dpg.mvKey_PrintScreen mvKey_Insert=internal_dpg.mvKey_Insert mvKey_Delete=internal_dpg.mvKey_Delete -mvKey_Help=internal_dpg.mvKey_Help -mvKey_LWin=internal_dpg.mvKey_LWin -mvKey_RWin=internal_dpg.mvKey_RWin -mvKey_Apps=internal_dpg.mvKey_Apps -mvKey_Sleep=internal_dpg.mvKey_Sleep mvKey_NumPad0=internal_dpg.mvKey_NumPad0 mvKey_NumPad1=internal_dpg.mvKey_NumPad1 mvKey_NumPad2=internal_dpg.mvKey_NumPad2 @@ -8588,12 +8882,11 @@ def unstage(item): mvKey_NumPad7=internal_dpg.mvKey_NumPad7 mvKey_NumPad8=internal_dpg.mvKey_NumPad8 mvKey_NumPad9=internal_dpg.mvKey_NumPad9 -mvKey_Multiply=internal_dpg.mvKey_Multiply -mvKey_Add=internal_dpg.mvKey_Add -mvKey_Separator=internal_dpg.mvKey_Separator mvKey_Subtract=internal_dpg.mvKey_Subtract mvKey_Decimal=internal_dpg.mvKey_Decimal mvKey_Divide=internal_dpg.mvKey_Divide +mvKey_Multiply=internal_dpg.mvKey_Multiply +mvKey_Add=internal_dpg.mvKey_Add mvKey_F1=internal_dpg.mvKey_F1 mvKey_F2=internal_dpg.mvKey_F2 mvKey_F3=internal_dpg.mvKey_F3 @@ -8618,17 +8911,32 @@ def unstage(item): mvKey_F22=internal_dpg.mvKey_F22 mvKey_F23=internal_dpg.mvKey_F23 mvKey_F24=internal_dpg.mvKey_F24 -mvKey_F25=internal_dpg.mvKey_F25 mvKey_NumLock=internal_dpg.mvKey_NumLock mvKey_ScrollLock=internal_dpg.mvKey_ScrollLock -mvKey_LShift=internal_dpg.mvKey_LShift -mvKey_RShift=internal_dpg.mvKey_RShift -mvKey_LControl=internal_dpg.mvKey_LControl -mvKey_RControl=internal_dpg.mvKey_RControl -mvKey_LMenu=internal_dpg.mvKey_LMenu -mvKey_RMenu=internal_dpg.mvKey_RMenu +mvKey_Period=internal_dpg.mvKey_Period +mvKey_Slash=internal_dpg.mvKey_Slash +mvKey_Backslash=internal_dpg.mvKey_Backslash +mvKey_Open_Brace=internal_dpg.mvKey_Open_Brace +mvKey_Close_Brace=internal_dpg.mvKey_Close_Brace mvKey_Browser_Back=internal_dpg.mvKey_Browser_Back mvKey_Browser_Forward=internal_dpg.mvKey_Browser_Forward +mvKey_Comma=internal_dpg.mvKey_Comma +mvKey_Minus=internal_dpg.mvKey_Minus +mvKey_Menu=internal_dpg.mvKey_Menu +mvKey_ModSuper=internal_dpg.mvKey_ModSuper +mvKey_ModShift=internal_dpg.mvKey_ModShift +mvKey_ModAlt=internal_dpg.mvKey_ModAlt +mvKey_ModCtrl=internal_dpg.mvKey_ModCtrl +mvKey_Clear=internal_dpg.mvKey_Clear +mvKey_Prior=internal_dpg.mvKey_Prior +mvKey_Next=internal_dpg.mvKey_Next +mvKey_Select=internal_dpg.mvKey_Select +mvKey_Execute=internal_dpg.mvKey_Execute +mvKey_LWin=internal_dpg.mvKey_LWin +mvKey_RWin=internal_dpg.mvKey_RWin +mvKey_Apps=internal_dpg.mvKey_Apps +mvKey_Sleep=internal_dpg.mvKey_Sleep +mvKey_Help=internal_dpg.mvKey_Help mvKey_Browser_Refresh=internal_dpg.mvKey_Browser_Refresh mvKey_Browser_Stop=internal_dpg.mvKey_Browser_Stop mvKey_Browser_Search=internal_dpg.mvKey_Browser_Search @@ -8647,21 +8955,16 @@ def unstage(item): mvKey_Launch_App2=internal_dpg.mvKey_Launch_App2 mvKey_Colon=internal_dpg.mvKey_Colon mvKey_Plus=internal_dpg.mvKey_Plus -mvKey_Comma=internal_dpg.mvKey_Comma -mvKey_Minus=internal_dpg.mvKey_Minus -mvKey_Period=internal_dpg.mvKey_Period -mvKey_Slash=internal_dpg.mvKey_Slash mvKey_Tilde=internal_dpg.mvKey_Tilde -mvKey_Open_Brace=internal_dpg.mvKey_Open_Brace -mvKey_Backslash=internal_dpg.mvKey_Backslash -mvKey_Close_Brace=internal_dpg.mvKey_Close_Brace mvKey_Quote=internal_dpg.mvKey_Quote +mvKey_F25=internal_dpg.mvKey_F25 mvAll=internal_dpg.mvAll mvTool_About=internal_dpg.mvTool_About mvTool_Debug=internal_dpg.mvTool_Debug mvTool_Doc=internal_dpg.mvTool_Doc mvTool_ItemRegistry=internal_dpg.mvTool_ItemRegistry mvTool_Metrics=internal_dpg.mvTool_Metrics +mvTool_Stack=internal_dpg.mvTool_Stack mvTool_Style=internal_dpg.mvTool_Style mvTool_Font=internal_dpg.mvTool_Font mvFontAtlas=internal_dpg.mvFontAtlas @@ -8748,7 +9051,15 @@ def unstage(item): mvPlotBin_Rice=internal_dpg.mvPlotBin_Rice mvPlotBin_Scott=internal_dpg.mvPlotBin_Scott mvXAxis=internal_dpg.mvXAxis +mvXAxis2=internal_dpg.mvXAxis2 +mvXAxis3=internal_dpg.mvXAxis3 mvYAxis=internal_dpg.mvYAxis +mvYAxis2=internal_dpg.mvYAxis2 +mvYAxis3=internal_dpg.mvYAxis3 +mvPlotScale_Linear=internal_dpg.mvPlotScale_Linear +mvPlotScale_Time=internal_dpg.mvPlotScale_Time +mvPlotScale_Log10=internal_dpg.mvPlotScale_Log10 +mvPlotScale_SymLog=internal_dpg.mvPlotScale_SymLog mvPlotMarker_None=internal_dpg.mvPlotMarker_None mvPlotMarker_Circle=internal_dpg.mvPlotMarker_Circle mvPlotMarker_Square=internal_dpg.mvPlotMarker_Square @@ -8850,16 +9161,12 @@ def unstage(item): mvPlotCol_LegendText=internal_dpg.mvPlotCol_LegendText mvPlotCol_TitleText=internal_dpg.mvPlotCol_TitleText mvPlotCol_InlayText=internal_dpg.mvPlotCol_InlayText -mvPlotCol_XAxis=internal_dpg.mvPlotCol_XAxis -mvPlotCol_XAxisGrid=internal_dpg.mvPlotCol_XAxisGrid -mvPlotCol_YAxis=internal_dpg.mvPlotCol_YAxis -mvPlotCol_YAxisGrid=internal_dpg.mvPlotCol_YAxisGrid -mvPlotCol_YAxis2=internal_dpg.mvPlotCol_YAxis2 -mvPlotCol_YAxisGrid2=internal_dpg.mvPlotCol_YAxisGrid2 -mvPlotCol_YAxis3=internal_dpg.mvPlotCol_YAxis3 -mvPlotCol_YAxisGrid3=internal_dpg.mvPlotCol_YAxisGrid3 +mvPlotCol_AxisBg=internal_dpg.mvPlotCol_AxisBg +mvPlotCol_AxisBgActive=internal_dpg.mvPlotCol_AxisBgActive +mvPlotCol_AxisBgHovered=internal_dpg.mvPlotCol_AxisBgHovered +mvPlotCol_AxisGrid=internal_dpg.mvPlotCol_AxisGrid +mvPlotCol_AxisText=internal_dpg.mvPlotCol_AxisText mvPlotCol_Selection=internal_dpg.mvPlotCol_Selection -mvPlotCol_Query=internal_dpg.mvPlotCol_Query mvPlotCol_Crosshairs=internal_dpg.mvPlotCol_Crosshairs mvNodeCol_NodeBackground=internal_dpg.mvNodeCol_NodeBackground mvNodeCol_NodeBackgroundHovered=internal_dpg.mvNodeCol_NodeBackgroundHovered @@ -8891,6 +9198,7 @@ def unstage(item): mvNodesCol_MiniMapCanvas=internal_dpg.mvNodesCol_MiniMapCanvas mvNodesCol_MiniMapCanvasOutline=internal_dpg.mvNodesCol_MiniMapCanvasOutline mvStyleVar_Alpha=internal_dpg.mvStyleVar_Alpha +mvStyleVar_DisabledAlpha=internal_dpg.mvStyleVar_DisabledAlpha mvStyleVar_WindowPadding=internal_dpg.mvStyleVar_WindowPadding mvStyleVar_WindowRounding=internal_dpg.mvStyleVar_WindowRounding mvStyleVar_WindowBorderSize=internal_dpg.mvStyleVar_WindowBorderSize @@ -8912,8 +9220,16 @@ def unstage(item): mvStyleVar_GrabMinSize=internal_dpg.mvStyleVar_GrabMinSize mvStyleVar_GrabRounding=internal_dpg.mvStyleVar_GrabRounding mvStyleVar_TabRounding=internal_dpg.mvStyleVar_TabRounding +mvStyleVar_TabBorderSize=internal_dpg.mvStyleVar_TabBorderSize +mvStyleVar_TabBarBorderSize=internal_dpg.mvStyleVar_TabBarBorderSize +mvStyleVar_TableAngledHeadersAngle=internal_dpg.mvStyleVar_TableAngledHeadersAngle +mvStyleVar_TableAngledHeadersTextAlign=internal_dpg.mvStyleVar_TableAngledHeadersTextAlign mvStyleVar_ButtonTextAlign=internal_dpg.mvStyleVar_ButtonTextAlign mvStyleVar_SelectableTextAlign=internal_dpg.mvStyleVar_SelectableTextAlign +mvStyleVar_SeparatorTextBorderSize=internal_dpg.mvStyleVar_SeparatorTextBorderSize +mvStyleVar_SeparatorTextAlign=internal_dpg.mvStyleVar_SeparatorTextAlign +mvStyleVar_SeparatorTextPadding=internal_dpg.mvStyleVar_SeparatorTextPadding +mvStyleVar_DockingSeparatorSize=internal_dpg.mvStyleVar_DockingSeparatorSize mvPlotStyleVar_LineWeight=internal_dpg.mvPlotStyleVar_LineWeight mvPlotStyleVar_Marker=internal_dpg.mvPlotStyleVar_Marker mvPlotStyleVar_MarkerSize=internal_dpg.mvPlotStyleVar_MarkerSize @@ -9028,21 +9344,24 @@ def unstage(item): mvInputFloatMulti=internal_dpg.mvInputFloatMulti mvDragPoint=internal_dpg.mvDragPoint mvDragLine=internal_dpg.mvDragLine +mvDragRect=internal_dpg.mvDragRect mvAnnotation=internal_dpg.mvAnnotation +mvAxisTag=internal_dpg.mvAxisTag mvLineSeries=internal_dpg.mvLineSeries mvScatterSeries=internal_dpg.mvScatterSeries mvStemSeries=internal_dpg.mvStemSeries mvStairSeries=internal_dpg.mvStairSeries mvBarSeries=internal_dpg.mvBarSeries +mvBarGroupSeries=internal_dpg.mvBarGroupSeries mvErrorSeries=internal_dpg.mvErrorSeries -mvVLineSeries=internal_dpg.mvVLineSeries -mvHLineSeries=internal_dpg.mvHLineSeries +mvInfLineSeries=internal_dpg.mvInfLineSeries mvHeatSeries=internal_dpg.mvHeatSeries mvImageSeries=internal_dpg.mvImageSeries mvPieSeries=internal_dpg.mvPieSeries mvShadeSeries=internal_dpg.mvShadeSeries mvLabelSeries=internal_dpg.mvLabelSeries mvHistogramSeries=internal_dpg.mvHistogramSeries +mvDigitalSeries=internal_dpg.mvDigitalSeries mv2dHistogramSeries=internal_dpg.mv2dHistogramSeries mvCandleSeries=internal_dpg.mvCandleSeries mvAreaSeries=internal_dpg.mvAreaSeries @@ -9132,3 +9451,4 @@ def unstage(item): mvReservedUUID_7=internal_dpg.mvReservedUUID_7 mvReservedUUID_8=internal_dpg.mvReservedUUID_8 mvReservedUUID_9=internal_dpg.mvReservedUUID_9 +mvReservedUUID_10=internal_dpg.mvReservedUUID_10 diff --git a/dearpygui/_deprecated.py b/dearpygui/_deprecated.py index 6bf5c4dad..b5d18ea1b 100644 --- a/dearpygui/_deprecated.py +++ b/dearpygui/_deprecated.py @@ -1,4 +1,7 @@ +from typing import Union + + def deprecated(reason): string_types = (type(b''), type(u'')) @@ -42,11 +45,6 @@ def new_func2(*args, **kwargs): return new_func2 -@deprecated("Use 'configure_app(docking=True, docking_space=dock_space)'.") -def enable_docking(dock_space=False): - """ deprecated function """ - internal_dpg.configure_app(docking=True, docking_space=dock_space) - @deprecated("Use 'configure_app(init_file=file)'.") def set_init_file(file="dpg.ini"): """ deprecated function """ @@ -258,6 +256,76 @@ def add_same_line(**kwargs): internal_dpg.capture_next_item(lambda s: internal_dpg.move_item(s, parent=group)) return group +@deprecated("Use: `get_plot_query_rects()`") +def is_plot_queried(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns true if the plot is currently being queried. + + Args: + plot (Union[int, str]): + Returns: + bool + """ + + return len(internal_dpg.get_plot_query_rects(plot, **kwargs)) > 0 + +@deprecated("Use: `get_plot_query_rects()`") +def get_plot_query_area(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns the last/current query area of the plot. If no area is available [0, 0, 0, 0] will be returned. + + Args: + plot (Union[int, str]): + Returns: + Union[List[float], Tuple[float, ...]] + """ + + if rects := internal_dpg.get_plot_query_rects(plot, **kwargs): + return rects[0] + else: + return [0, 0, 0, 0] + +@deprecated("Use: `add_inf_line_series(horizontal=True)`") +def add_hline_series(x, **kwargs): + """ (deprecated function) Adds an infinite horizontal line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs, horizontal=True) + + +@deprecated("Use: `add_inf_line_series()`") +def add_vline_series(x, **kwargs): + """ (deprecated function) Adds an infinite vertical line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs) + @deprecated("Use: `add_child_window()`") def add_child(**kwargs): diff --git a/dearpygui/dearpygui.py b/dearpygui/dearpygui.py index de59f2eb2..f6b1643e7 100644 --- a/dearpygui/dearpygui.py +++ b/dearpygui/dearpygui.py @@ -1131,6 +1131,9 @@ def is_viewport_decorated() -> bool: # Deprecated Commands ########################################################## +from typing import Union + + def deprecated(reason): string_types = (type(b''), type(u'')) @@ -1174,11 +1177,6 @@ def new_func2(*args, **kwargs): return new_func2 -@deprecated("Use 'configure_app(docking=True, docking_space=dock_space)'.") -def enable_docking(dock_space=False): - """ deprecated function """ - internal_dpg.configure_app(docking=True, docking_space=dock_space) - @deprecated("Use 'configure_app(init_file=file)'.") def set_init_file(file="dpg.ini"): """ deprecated function """ @@ -1390,6 +1388,76 @@ def add_same_line(**kwargs): internal_dpg.capture_next_item(lambda s: internal_dpg.move_item(s, parent=group)) return group +@deprecated("Use: `get_plot_query_rects()`") +def is_plot_queried(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns true if the plot is currently being queried. + + Args: + plot (Union[int, str]): + Returns: + bool + """ + + return len(internal_dpg.get_plot_query_rects(plot, **kwargs)) > 0 + +@deprecated("Use: `get_plot_query_rects()`") +def get_plot_query_area(plot: Union[int, str], **kwargs): + """ (deprecated function) Returns the last/current query area of the plot. If no area is available [0, 0, 0, 0] will be returned. + + Args: + plot (Union[int, str]): + Returns: + Union[List[float], Tuple[float, ...]] + """ + + if rects := internal_dpg.get_plot_query_rects(plot, **kwargs): + return rects[0] + else: + return [0, 0, 0, 0] + +@deprecated("Use: `add_inf_line_series(horizontal=True)`") +def add_hline_series(x, **kwargs): + """ (deprecated function) Adds an infinite horizontal line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs, horizontal=True) + + +@deprecated("Use: `add_inf_line_series()`") +def add_vline_series(x, **kwargs): + """ (deprecated function) Adds an infinite vertical line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + return internal_dpg.add_inf_line_series(x, **kwargs) + @deprecated("Use: `add_child_window()`") def add_child(**kwargs): @@ -1485,8 +1553,8 @@ def set_start_callback(callback): @contextmanager -def child_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, border: bool =True, autosize_x: bool =False, autosize_y: bool =False, no_scrollbar: bool =False, horizontal_scrollbar: bool =False, menubar: bool =False, no_scroll_with_mouse: bool =False, flattened_navigation: bool =True, **kwargs) -> Union[int, str]: - """ Adds an embedded child window. Will show scrollbars when items do not fit. +def child_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, border: bool =True, autosize_x: bool =False, autosize_y: bool =False, no_scrollbar: bool =False, horizontal_scrollbar: bool =False, menubar: bool =False, no_scroll_with_mouse: bool =False, flattened_navigation: bool =True, always_use_window_padding: bool =False, resizable_x: bool =False, resizable_y: bool =False, always_auto_resize: bool =False, frame_style: bool =False, auto_resize_x: bool =False, auto_resize_y: bool =False, **kwargs) -> Union[int, str]: + """ Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended. Args: label (str, optional): Overrides 'name' as label. @@ -1514,6 +1582,13 @@ def child_window(*, label: str =None, user_data: Any =None, use_internal_label: menubar (bool, optional): Shows/Hides the menubar at the top. no_scroll_with_mouse (bool, optional): Disable user vertically scrolling with mouse wheel. flattened_navigation (bool, optional): Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!) + always_use_window_padding (bool, optional): Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + resizable_x (bool, optional): Allow resize from right border (layout direction). Enable .ini saving. + resizable_y (bool, optional): Allow resize from bottom border (layout direction). + always_auto_resize (bool, optional): Combined with auto_resize_x/auto_resize_y. Always measure size even when child is hidden and always disable clipping optimization! NOT RECOMMENDED. + frame_style (bool, optional): Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + auto_resize_x (bool, optional): Enable auto-resizing width based on child content. Read 'IMPORTANT: Size measurement' details above. + auto_resize_y (bool, optional): Enable auto-resizing height based on child content. Read 'IMPORTANT: Size measurement' details above. id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -1523,7 +1598,7 @@ def child_window(*, label: str =None, user_data: Any =None, use_internal_label: if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_child_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, border=border, autosize_x=autosize_x, autosize_y=autosize_y, no_scrollbar=no_scrollbar, horizontal_scrollbar=horizontal_scrollbar, menubar=menubar, no_scroll_with_mouse=no_scroll_with_mouse, flattened_navigation=flattened_navigation, **kwargs) + widget = internal_dpg.add_child_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, border=border, autosize_x=autosize_x, autosize_y=autosize_y, no_scrollbar=no_scrollbar, horizontal_scrollbar=horizontal_scrollbar, menubar=menubar, no_scroll_with_mouse=no_scroll_with_mouse, flattened_navigation=flattened_navigation, always_use_window_padding=always_use_window_padding, resizable_x=resizable_x, resizable_y=resizable_y, always_auto_resize=always_auto_resize, frame_style=frame_style, auto_resize_x=auto_resize_x, auto_resize_y=auto_resize_y, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -1627,7 +1702,7 @@ def colormap_registry(*, label: str =None, user_data: Any =None, use_internal_la internal_dpg.pop_container_stack() @contextmanager -def custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, y1: Any =[], y2: Any =[], y3: Any =[], tooltip: bool =True, **kwargs) -> Union[int, str]: +def custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, y1: Any =[], y2: Any =[], y3: Any =[], tooltip: bool =True, no_fit: bool =False, **kwargs) -> Union[int, str]: """ Adds a custom series to a plot. New in 1.6. Args: @@ -1647,6 +1722,7 @@ def custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[floa y2 (Any, optional): y3 (Any, optional): tooltip (bool, optional): Show tooltip when plot is hovered. + no_fit (bool, optional): the item won't be considered for plot fits id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -1656,7 +1732,7 @@ def custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[floa if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_custom_series(x, y, channel_count, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, y1=y1, y2=y2, y3=y3, tooltip=tooltip, **kwargs) + widget = internal_dpg.add_custom_series(x, y, channel_count, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, y1=y1, y2=y2, y3=y3, tooltip=tooltip, no_fit=no_fit, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -1908,8 +1984,9 @@ def font_registry(*, label: str =None, user_data: Any =None, use_internal_label: internal_dpg.pop_container_stack() @contextmanager -def group(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, horizontal: bool =False, horizontal_spacing: float =-1, xoffset: float =0.0, **kwargs) -> Union[int, str]: +def group(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, horizontal: bool =False, horizontal_spacing: float =-1, xoffset: float =0.0, **kwargs) -> Union[int, str]: """ Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members. +Enable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.) Args: label (str, optional): Overrides 'name' as label. @@ -1925,6 +2002,7 @@ def group(*, label: str =None, user_data: Any =None, use_internal_label: bool =T drag_callback (Callable, optional): Registers a drag callback for drag and drop. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. + enabled (bool, optional): Turns off functionality of widget and applies the disabled theme. pos (Union[List[int], Tuple[int, ...]], optional): Places the item relative to window coordinates, [0,0] is top left. filter_key (str, optional): Used by filter widget. delay_search (bool, optional): Delays searching container for specified items until the end of the app. Possible optimization when a container has many children that are not accessed often. @@ -1942,7 +2020,7 @@ def group(*, label: str =None, user_data: Any =None, use_internal_label: bool =T if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_group(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, horizontal=horizontal, horizontal_spacing=horizontal_spacing, xoffset=xoffset, **kwargs) + widget = internal_dpg.add_group(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, horizontal=horizontal, horizontal_spacing=horizontal_spacing, xoffset=xoffset, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -2170,8 +2248,8 @@ def node_editor(*, label: str =None, user_data: Any =None, use_internal_label: b internal_dpg.pop_container_stack() @contextmanager -def plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, no_title: bool =False, no_menus: bool =False, no_box_select: bool =False, no_mouse_pos: bool =False, no_highlight: bool =False, no_child: bool =False, query: bool =False, crosshairs: bool =False, anti_aliased: bool =False, equal_aspects: bool =False, use_local_time: bool =False, use_ISO8601: bool =False, use_24hour_clock: bool =False, pan_button: int =internal_dpg.mvMouseButton_Left, pan_mod: int =-1, fit_button: int =internal_dpg.mvMouseButton_Left, context_menu_button: int =internal_dpg.mvMouseButton_Right, box_select_button: int =internal_dpg.mvMouseButton_Right, box_select_mod: int =-1, box_select_cancel_button: int =internal_dpg.mvMouseButton_Left, query_button: int =internal_dpg.mvMouseButton_Middle, query_mod: int =-1, query_toggle_mod: int =internal_dpg.mvKey_Control, horizontal_mod: int =internal_dpg.mvKey_Alt, vertical_mod: int =internal_dpg.mvKey_Shift, **kwargs) -> Union[int, str]: - """ Adds a plot which is used to hold series, and can be drawn to with draw commands. +def plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, no_title: bool =False, no_menus: bool =False, no_box_select: bool =False, no_mouse_pos: bool =False, query: bool =False, query_color: Union[List[float], Tuple[float, ...]] =(0, 255, 0, 255), crosshairs: bool =False, equal_aspects: bool =False, no_inputs: bool =False, no_frame: bool =False, use_local_time: bool =False, use_ISO8601: bool =False, use_24hour_clock: bool =False, pan_button: int =internal_dpg.mvMouseButton_Left, pan_mod: int =internal_dpg.mvKey_None, context_menu_button: int =internal_dpg.mvMouseButton_Right, fit_button: int =internal_dpg.mvMouseButton_Left, box_select_button: int =internal_dpg.mvMouseButton_Right, box_select_mod: int =internal_dpg.mvKey_None, box_select_cancel_button: int =internal_dpg.mvMouseButton_Left, query_toggle_mod: int =internal_dpg.mvKey_ModCtrl, horizontal_mod: int =internal_dpg.mvKey_ModAlt, vertical_mod: int =internal_dpg.mvKey_ModShift, override_mod: int =internal_dpg.mvKey_ModCtrl, zoom_mod: int =internal_dpg.mvKey_None, zoom_rate: int =0.1, **kwargs) -> Union[int, str]: + """ Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier. Args: label (str, optional): Overrides 'name' as label. @@ -2196,29 +2274,35 @@ def plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =Tr no_title (bool, optional): the plot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_box_select (bool, optional): the user will not be able to box-select with right-click drag - no_mouse_pos (bool, optional): the mouse position, in plot coordinates, will not be displayed inside of the plot - no_highlight (bool, optional): plot items will not be highlighted when their legend entry is hovered - no_child (bool, optional): a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) - query (bool, optional): the user will be able to draw query rects with middle - mouse or CTRL + right - click drag + no_mouse_pos (bool, optional): the text of mouse position, in plot coordinates, will not be displayed inside of the plot + query (bool, optional): the user will be able to draw query rects with CTRL + right-click drag + query_color (Union[List[float], Tuple[float, ...]], optional): Color of the query rectangles. crosshairs (bool, optional): the default mouse cursor will be replaced with a crosshair when hovered - anti_aliased (bool, optional): plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) equal_aspects (bool, optional): primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) + no_inputs (bool, optional): the user will not be able to interact with the plot + no_frame (bool, optional): the ImGui frame will not be rendered use_local_time (bool, optional): axis labels will be formatted for your timezone when use_ISO8601 (bool, optional): dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) use_24hour_clock (bool, optional): times will be formatted using a 24 hour clock - pan_button (int, optional): enables panning when held + pan_button (int, optional): mouse button that enables panning when held pan_mod (int, optional): optional modifier that must be held for panning + context_menu_button (int, optional): opens context menus (if enabled) when clicked fit_button (int, optional): fits visible data when double clicked - context_menu_button (int, optional): opens plot context menu (if enabled) when clicked box_select_button (int, optional): begins box selection when pressed and confirms selection when released box_select_mod (int, optional): begins box selection when pressed and confirms selection when released box_select_cancel_button (int, optional): cancels active box selection when pressed - query_button (int, optional): begins query selection when pressed and end query selection when released - query_mod (int, optional): optional modifier that must be held for query selection query_toggle_mod (int, optional): when held, active box selections turn into queries horizontal_mod (int, optional): expands active box selection/query horizontally to plot edge when held vertical_mod (int, optional): expands active box selection/query vertically to plot edge when held - id (Union[int, str], optional): (deprecated) + override_mod (int, optional): when held, all input is ignored; used to enable axis/plots as DND sources + zoom_mod (int, optional): optional modifier that must be held for scroll wheel zooming + zoom_rate (int, optional): zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert + id (Union[int, str], optional): (deprecated) + no_highlight (bool, optional): (deprecated) Removed because not supported from the backend anymore. To control the highlighting of series use the same argument in `add_plot_legend` + no_child (bool, optional): (deprecated) a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) + anti_aliased (bool, optional): (deprecated) This feature was deprecated in ImPlot. To enable/disable anti_aliasing use `dpg.configure_app()` with the `anti_aliasing` parameters. + query_button (int, optional): (deprecated) This refers to the old way of querying of ImPlot, now replaced with `DragRect()` + query_mod (int, optional): (deprecated) This refers to the old way of querying of ImPlot, now replaced with `DragRect()` Yields: Union[int, str] """ @@ -2227,14 +2311,34 @@ def plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =Tr if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_plot(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, no_title=no_title, no_menus=no_menus, no_box_select=no_box_select, no_mouse_pos=no_mouse_pos, no_highlight=no_highlight, no_child=no_child, query=query, crosshairs=crosshairs, anti_aliased=anti_aliased, equal_aspects=equal_aspects, use_local_time=use_local_time, use_ISO8601=use_ISO8601, use_24hour_clock=use_24hour_clock, pan_button=pan_button, pan_mod=pan_mod, fit_button=fit_button, context_menu_button=context_menu_button, box_select_button=box_select_button, box_select_mod=box_select_mod, box_select_cancel_button=box_select_cancel_button, query_button=query_button, query_mod=query_mod, query_toggle_mod=query_toggle_mod, horizontal_mod=horizontal_mod, vertical_mod=vertical_mod, **kwargs) + + if 'no_highlight' in kwargs.keys(): + warnings.warn('no_highlight keyword removed', DeprecationWarning, 2) + kwargs.pop('no_highlight', None) + + if 'no_child' in kwargs.keys(): + warnings.warn('no_child keyword removed', DeprecationWarning, 2) + kwargs.pop('no_child', None) + + if 'anti_aliased' in kwargs.keys(): + warnings.warn('anti_aliased keyword removed', DeprecationWarning, 2) + kwargs.pop('anti_aliased', None) + + if 'query_button' in kwargs.keys(): + warnings.warn('query_button keyword removed', DeprecationWarning, 2) + kwargs.pop('query_button', None) + + if 'query_mod' in kwargs.keys(): + warnings.warn('query_mod keyword removed', DeprecationWarning, 2) + kwargs.pop('query_mod', None) + widget = internal_dpg.add_plot(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, no_title=no_title, no_menus=no_menus, no_box_select=no_box_select, no_mouse_pos=no_mouse_pos, query=query, query_color=query_color, crosshairs=crosshairs, equal_aspects=equal_aspects, no_inputs=no_inputs, no_frame=no_frame, use_local_time=use_local_time, use_ISO8601=use_ISO8601, use_24hour_clock=use_24hour_clock, pan_button=pan_button, pan_mod=pan_mod, context_menu_button=context_menu_button, fit_button=fit_button, box_select_button=box_select_button, box_select_mod=box_select_mod, box_select_cancel_button=box_select_cancel_button, query_toggle_mod=query_toggle_mod, horizontal_mod=horizontal_mod, vertical_mod=vertical_mod, override_mod=override_mod, zoom_mod=zoom_mod, zoom_rate=zoom_rate, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: internal_dpg.pop_container_stack() @contextmanager -def plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, no_gridlines: bool =False, no_tick_marks: bool =False, no_tick_labels: bool =False, log_scale: bool =False, invert: bool =False, lock_min: bool =False, lock_max: bool =False, time: bool =False, **kwargs) -> Union[int, str]: +def plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, no_label: bool =False, no_gridlines: bool =False, no_tick_marks: bool =False, no_tick_labels: bool =False, no_initial_fit: bool =False, no_menus: bool =False, no_side_switch: bool =False, no_highlight: bool =False, opposite: bool =False, foreground_grid: bool =False, tick_format: str ='', scale: int =internal_dpg.mvPlotScale_Linear, invert: bool =False, auto_fit: bool =False, range_fit: bool =False, pan_stretch: bool =False, lock_min: bool =False, lock_max: bool =False, **kwargs) -> Union[int, str]: """ Adds an axis to a plot. Args: @@ -2247,15 +2351,27 @@ def plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_interna payload_type (str, optional): Sender string type must be the same as the target for the target to run the payload_callback. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. - no_gridlines (bool, optional): - no_tick_marks (bool, optional): - no_tick_labels (bool, optional): - log_scale (bool, optional): - invert (bool, optional): - lock_min (bool, optional): - lock_max (bool, optional): - time (bool, optional): - id (Union[int, str], optional): (deprecated) + no_label (bool, optional): the axis label will not be displayed + no_gridlines (bool, optional): no grid lines will be displayed + no_tick_marks (bool, optional): no tick marks will be displayed + no_tick_labels (bool, optional): no text labels will be displayed + no_initial_fit (bool, optional): axis will not be initially fit to data extents on the first rendered frame + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_side_switch (bool, optional): the user will not be able to switch the axis side by dragging it + no_highlight (bool, optional): the axis will not have its background highlighted when hovered or held + opposite (bool, optional): axis ticks and labels will be rendered on the conventionally opposite side (i.e, right or top) + foreground_grid (bool, optional): grid lines will be displayed in the foreground (i.e. on top of data) instead of the background + tick_format (str, optional): Sets a custom tick label formatter + scale (int, optional): Sets the axis' scale. Can have only mvPlotScale_ values + invert (bool, optional): the axis values will be inverted (i.e. growing from right to left) + auto_fit (bool, optional): axis will be auto-fitting to data extents + range_fit (bool, optional): axis will only fit points if the point is in the visible range of the **orthogonal** axis + pan_stretch (bool, optional): panning in a locked or constrained state will cause the axis to stretch if possible + lock_min (bool, optional): the axis minimum value will be locked when panning/zooming + lock_max (bool, optional): the axis maximum value will be locked when panning/zooming + id (Union[int, str], optional): (deprecated) + log_scale (bool, optional): (deprecated) Old way to set log scale in the axis. Use 'scale' argument instead. + time (bool, optional): (deprecated) Old way to set time scale in the axis. Use 'scale' argument instead. Yields: Union[int, str] """ @@ -2264,7 +2380,13 @@ def plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_interna if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_plot_axis(axis, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, no_gridlines=no_gridlines, no_tick_marks=no_tick_marks, no_tick_labels=no_tick_labels, log_scale=log_scale, invert=invert, lock_min=lock_min, lock_max=lock_max, time=time, **kwargs) + + if 'log_scale' in kwargs.keys(): + warnings.warn('log_scale keyword deprecated. See the new scale argument.', DeprecationWarning, 2) + + if 'time' in kwargs.keys(): + warnings.warn('time keyword deprecated. See the new scale argument.', DeprecationWarning, 2) + widget = internal_dpg.add_plot_axis(axis, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, no_label=no_label, no_gridlines=no_gridlines, no_tick_marks=no_tick_marks, no_tick_labels=no_tick_labels, no_initial_fit=no_initial_fit, no_menus=no_menus, no_side_switch=no_side_switch, no_highlight=no_highlight, opposite=opposite, foreground_grid=foreground_grid, tick_format=tick_format, scale=scale, invert=invert, auto_fit=auto_fit, range_fit=range_fit, pan_stretch=pan_stretch, lock_min=lock_min, lock_max=lock_max, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -2295,7 +2417,7 @@ def stage(*, label: str =None, user_data: Any =None, use_internal_label: bool =T internal_dpg.pop_container_stack() @contextmanager -def subplots(rows : int, columns : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, row_ratios: Union[List[float], Tuple[float, ...]] =[], column_ratios: Union[List[float], Tuple[float, ...]] =[], no_title: bool =False, no_menus: bool =False, no_resize: bool =False, no_align: bool =False, link_rows: bool =False, link_columns: bool =False, link_all_x: bool =False, link_all_y: bool =False, column_major: bool =False, **kwargs) -> Union[int, str]: +def subplots(rows : int, columns : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, row_ratios: Union[List[float], Tuple[float, ...]] =[], column_ratios: Union[List[float], Tuple[float, ...]] =[], no_title: bool =False, no_menus: bool =False, no_resize: bool =False, no_align: bool =False, share_series: bool =False, link_rows: bool =False, link_columns: bool =False, link_all_x: bool =False, link_all_y: bool =False, column_major: bool =False, **kwargs) -> Union[int, str]: """ Adds a collection of plots. Args: @@ -2319,10 +2441,11 @@ def subplots(rows : int, columns : int, *, label: str =None, user_data: Any =Non track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom row_ratios (Union[List[float], Tuple[float, ...]], optional): column_ratios (Union[List[float], Tuple[float, ...]], optional): - no_title (bool, optional): + no_title (bool, optional): the subplot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_resize (bool, optional): resize splitters between subplot cells will be not be provided no_align (bool, optional): subplot edges will not be aligned vertically or horizontally + share_series (bool, optional): when set to True, series from all sub-plots will be shared to some extent, using a single common color set and showing them in a single legend in the subplots item. Otherwise each plot will be independent from others and will have its own legend link_rows (bool, optional): link the y-axis limits of all plots in each row (does not apply auxiliary y-axes) link_columns (bool, optional): link the x-axis limits of all plots in each column link_all_x (bool, optional): link the x-axis limits in every plot in the subplot @@ -2337,14 +2460,14 @@ def subplots(rows : int, columns : int, *, label: str =None, user_data: Any =Non if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_subplots(rows, columns, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, callback=callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, row_ratios=row_ratios, column_ratios=column_ratios, no_title=no_title, no_menus=no_menus, no_resize=no_resize, no_align=no_align, link_rows=link_rows, link_columns=link_columns, link_all_x=link_all_x, link_all_y=link_all_y, column_major=column_major, **kwargs) + widget = internal_dpg.add_subplots(rows, columns, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, callback=callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, row_ratios=row_ratios, column_ratios=column_ratios, no_title=no_title, no_menus=no_menus, no_resize=no_resize, no_align=no_align, share_series=share_series, link_rows=link_rows, link_columns=link_columns, link_all_x=link_all_x, link_all_y=link_all_y, column_major=column_major, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: internal_dpg.pop_container_stack() @contextmanager -def tab(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, closable: bool =False, no_tooltip: bool =False, order_mode: bool =0, **kwargs) -> Union[int, str]: +def tab(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, closable: bool =False, no_tooltip: bool =False, order_mode: int =0, **kwargs) -> Union[int, str]: """ Adds a tab to a tab bar. Args: @@ -2364,7 +2487,7 @@ def tab(*, label: str =None, user_data: Any =None, use_internal_label: bool =Tru track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom closable (bool, optional): Creates a button on the tab that can hide the tab. no_tooltip (bool, optional): Disable tooltip for the given tab. - order_mode (bool, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back + order_mode (int, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -2672,7 +2795,7 @@ def tooltip(parent : Union[int, str], *, label: str =None, user_data: Any =None, internal_dpg.pop_container_stack() @contextmanager -def tree_node(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, default_open: bool =False, open_on_double_click: bool =False, open_on_arrow: bool =False, leaf: bool =False, bullet: bool =False, selectable: bool =False, **kwargs) -> Union[int, str]: +def tree_node(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, default_open: bool =False, open_on_double_click: bool =False, open_on_arrow: bool =False, leaf: bool =False, bullet: bool =False, selectable: bool =False, span_text_width: bool =False, span_full_width: bool =False, **kwargs) -> Union[int, str]: """ Adds a tree node to add items to. Args: @@ -2698,6 +2821,8 @@ def tree_node(*, label: str =None, user_data: Any =None, use_internal_label: boo leaf (bool, optional): No collapsing, no arrow (use as a convenience for leaf nodes). bullet (bool, optional): Display a bullet instead of arrow. selectable (bool, optional): Makes the tree selectable. + span_text_width (bool, optional): Makes hitbox and highlight only cover the label. + span_full_width (bool, optional): Extend hit box to the left-most and right-most edges (cover the indent area). id (Union[int, str], optional): (deprecated) Yields: Union[int, str] @@ -2707,7 +2832,7 @@ def tree_node(*, label: str =None, user_data: Any =None, use_internal_label: boo if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_tree_node(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, default_open=default_open, open_on_double_click=open_on_double_click, open_on_arrow=open_on_arrow, leaf=leaf, bullet=bullet, selectable=selectable, **kwargs) + widget = internal_dpg.add_tree_node(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, default_open=default_open, open_on_double_click=open_on_double_click, open_on_arrow=open_on_arrow, leaf=leaf, bullet=bullet, selectable=selectable, span_text_width=span_text_width, span_full_width=span_full_width, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -2794,7 +2919,7 @@ def viewport_menu_bar(*, label: str =None, user_data: Any =None, use_internal_la internal_dpg.pop_container_stack() @contextmanager -def window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], delay_search: bool =False, min_size: Union[List[int], Tuple[int, ...]] =[100, 100], max_size: Union[List[int], Tuple[int, ...]] =[30000, 30000], menubar: bool =False, collapsed: bool =False, autosize: bool =False, no_resize: bool =False, no_title_bar: bool =False, no_move: bool =False, no_scrollbar: bool =False, no_collapse: bool =False, horizontal_scrollbar: bool =False, no_focus_on_appearing: bool =False, no_bring_to_front_on_focus: bool =False, no_close: bool =False, no_background: bool =False, modal: bool =False, popup: bool =False, no_saved_settings: bool =False, no_open_over_existing_popup: bool =True, no_scroll_with_mouse: bool =False, on_close: Callable =None, **kwargs) -> Union[int, str]: +def window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], delay_search: bool =False, min_size: Union[List[int], Tuple[int, ...]] =[100, 100], max_size: Union[List[int], Tuple[int, ...]] =[30000, 30000], menubar: bool =False, collapsed: bool =False, autosize: bool =False, no_resize: bool =False, unsaved_document: bool =False, no_title_bar: bool =False, no_move: bool =False, no_scrollbar: bool =False, no_collapse: bool =False, horizontal_scrollbar: bool =False, no_focus_on_appearing: bool =False, no_bring_to_front_on_focus: bool =False, no_close: bool =False, no_background: bool =False, modal: bool =False, popup: bool =False, no_saved_settings: bool =False, no_open_over_existing_popup: bool =True, no_scroll_with_mouse: bool =False, on_close: Callable =None, **kwargs) -> Union[int, str]: """ Creates a new window for following items to be added to. Args: @@ -2814,6 +2939,7 @@ def window(*, label: str =None, user_data: Any =None, use_internal_label: bool = collapsed (bool, optional): Collapse the window. autosize (bool, optional): Autosized the window to fit it's items. no_resize (bool, optional): Allows for the window size to be changed or fixed. + unsaved_document (bool, optional): Show a special marker if the document is not saved. no_title_bar (bool, optional): Title name for the title bar of the window. no_move (bool, optional): Allows for the window's position to be changed or fixed. no_scrollbar (bool, optional): Disable scrollbars. (window can still scroll with mouse or programmatically) @@ -2838,7 +2964,7 @@ def window(*, label: str =None, user_data: Any =None, use_internal_label: bool = if 'id' in kwargs.keys(): warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - widget = internal_dpg.add_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, show=show, pos=pos, delay_search=delay_search, min_size=min_size, max_size=max_size, menubar=menubar, collapsed=collapsed, autosize=autosize, no_resize=no_resize, no_title_bar=no_title_bar, no_move=no_move, no_scrollbar=no_scrollbar, no_collapse=no_collapse, horizontal_scrollbar=horizontal_scrollbar, no_focus_on_appearing=no_focus_on_appearing, no_bring_to_front_on_focus=no_bring_to_front_on_focus, no_close=no_close, no_background=no_background, modal=modal, popup=popup, no_saved_settings=no_saved_settings, no_open_over_existing_popup=no_open_over_existing_popup, no_scroll_with_mouse=no_scroll_with_mouse, on_close=on_close, **kwargs) + widget = internal_dpg.add_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, show=show, pos=pos, delay_search=delay_search, min_size=min_size, max_size=max_size, menubar=menubar, collapsed=collapsed, autosize=autosize, no_resize=no_resize, unsaved_document=unsaved_document, no_title_bar=no_title_bar, no_move=no_move, no_scrollbar=no_scrollbar, no_collapse=no_collapse, horizontal_scrollbar=horizontal_scrollbar, no_focus_on_appearing=no_focus_on_appearing, no_bring_to_front_on_focus=no_bring_to_front_on_focus, no_close=no_close, no_background=no_background, modal=modal, popup=popup, no_saved_settings=no_saved_settings, no_open_over_existing_popup=no_open_over_existing_popup, no_scroll_with_mouse=no_scroll_with_mouse, on_close=on_close, **kwargs) internal_dpg.push_container_stack(widget) yield widget finally: @@ -2848,7 +2974,7 @@ def window(*, label: str =None, user_data: Any =None, use_internal_label: bool = # Core Wrappings ########################################################## -def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, xbins: int =-1, ybins: int =-1, xmin_range: float =0.0, xmax_range: float =1.0, ymin_range: float =0.0, ymax_range: float =1.0, density: bool =False, outliers: bool =True, **kwargs) -> Union[int, str]: +def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, xbins: int =-1, ybins: int =-1, xmin_range: float =0.0, xmax_range: float =0.0, ymin_range: float =0.0, ymax_range: float =0.0, density: bool =False, outliers: bool =False, col_major: bool =False, **kwargs) -> Union[int, str]: """ Adds a 2d histogram series. Args: @@ -2864,12 +2990,13 @@ def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union show (bool, optional): Attempt to render widget. xbins (int, optional): ybins (int, optional): - xmin_range (float, optional): - xmax_range (float, optional): - ymin_range (float, optional): - ymax_range (float, optional): - density (bool, optional): - outliers (bool, optional): + xmin_range (float, optional): set the min x range value, the values under this min will be ignored + xmax_range (float, optional): set the max x range value, the values over this max will be ignored + ymin_range (float, optional): set the min y range value, the values under this min will be ignored + ymax_range (float, optional): set the max y range value, the values over this max will be ignored. If all xmin, xmax, ymin and ymax are 0.0, then the values will be the min and max values of the series + density (bool, optional): counts will be normalized, i.e. the PDF will be visualized + outliers (bool, optional): exclude values outside the specified histogram range from the count used for normalizing + col_major (bool, optional): data will be read in column major order id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -2879,7 +3006,7 @@ def add_2d_histogram_series(x : Union[List[float], Tuple[float, ...]], y : Union warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_2d_histogram_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, xbins=xbins, ybins=ybins, xmin_range=xmin_range, xmax_range=xmax_range, ymin_range=ymin_range, ymax_range=ymax_range, density=density, outliers=outliers, **kwargs) + return internal_dpg.add_2d_histogram_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, xbins=xbins, ybins=ybins, xmin_range=xmin_range, xmax_range=xmax_range, ymin_range=ymin_range, ymax_range=ymax_range, density=density, outliers=outliers, col_major=col_major, **kwargs) def add_3d_slider(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: Union[List[float], Tuple[float, ...]] =(0.0, 0.0, 0.0, 0.0), max_x: float =100.0, max_y: float =100.0, max_z: float =100.0, min_x: float =0.0, min_y: float =0.0, min_z: float =0.0, scale: float =1.0, **kwargs) -> Union[int, str]: """ Adds a 3D box slider. @@ -2962,6 +3089,62 @@ def add_area_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl return internal_dpg.add_area_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, fill=fill, contribute_to_bounds=contribute_to_bounds, **kwargs) +def add_axis_tag(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, default_value: float =0.0, color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), auto_rounding: bool =False, **kwargs) -> Union[int, str]: + """ Adds custom labels to axes. + + Args: + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + default_value (float, optional): + color (Union[List[int], Tuple[int, ...]], optional): + auto_rounding (bool, optional): When enabled, the value displayed on the tag will be automatically rounded to the precision of other values displayed at axis' ticks. Only makes sense when label is not set, i.e. when the tag displays its location on the axis. + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + if 'id' in kwargs.keys(): + warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) + tag=kwargs['id'] + + return internal_dpg.add_axis_tag(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, default_value=default_value, color=color, auto_rounding=auto_rounding, **kwargs) + +def add_bar_group_series(values : Union[List[float], Tuple[float, ...]], label_ids : Union[List[str], Tuple[str, ...]], group_size : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, group_width: float =0.67, shift: int =0, horizontal: bool =False, stacked: bool =False, **kwargs) -> Union[int, str]: + """ Adds a bar groups series to a plot. + + Args: + values (Any): + label_ids (Union[List[str], Tuple[str, ...]]): Label of each bar in a group + group_size (int): Number of bars in a group + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + group_width (float, optional): Size of bar groups + shift (int, optional): The position on the x axis where to start plotting bar groups + horizontal (bool, optional): bar groups will be rendered horizontally on the current y-axis + stacked (bool, optional): items in a group will be stacked on top of each other + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + if 'id' in kwargs.keys(): + warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) + tag=kwargs['id'] + + return internal_dpg.add_bar_group_series(values, label_ids, group_size, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, group_width=group_width, shift=shift, horizontal=horizontal, stacked=stacked, **kwargs) + def add_bar_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, weight: float =1.0, horizontal: bool =False, **kwargs) -> Union[int, str]: """ Adds a bar series to a plot. @@ -2977,7 +3160,7 @@ def add_bar_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[flo source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. weight (float, optional): - horizontal (bool, optional): + horizontal (bool, optional): bars will be rendered horizontally on the current y-axis id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3011,7 +3194,7 @@ def add_bool_value(*, label: str =None, user_data: Any =None, use_internal_label return internal_dpg.add_bool_value(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, source=source, default_value=default_value, parent=parent, **kwargs) -def add_button(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, small: bool =False, arrow: bool =False, direction: int =0, **kwargs) -> Union[int, str]: +def add_button(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, small: bool =False, arrow: bool =False, direction: int =0, repeat: bool =False, **kwargs) -> Union[int, str]: """ Adds a button. Args: @@ -3037,6 +3220,7 @@ def add_button(*, label: str =None, user_data: Any =None, use_internal_label: bo small (bool, optional): Shrinks the size of the button to the text of the label it contains. Useful for embedding in text. arrow (bool, optional): Displays an arrow in place of the text string. This requires the direction keyword. direction (int, optional): Sets the cardinal direction for the arrow by using constants mvDir_Left, mvDir_Up, mvDir_Down, mvDir_Right, mvDir_None. Arrow keyword must be set to True. + repeat (bool, optional): Hold to continuosly repeat the click. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3046,7 +3230,7 @@ def add_button(*, label: str =None, user_data: Any =None, use_internal_label: bo warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_button(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, small=small, arrow=arrow, direction=direction, **kwargs) + return internal_dpg.add_button(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, small=small, arrow=arrow, direction=direction, repeat=repeat, **kwargs) def add_candle_series(dates : Union[List[float], Tuple[float, ...]], opens : Union[List[float], Tuple[float, ...]], closes : Union[List[float], Tuple[float, ...]], lows : Union[List[float], Tuple[float, ...]], highs : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, bull_color: Union[List[int], Tuple[int, ...]] =(0, 255, 113, 255), bear_color: Union[List[int], Tuple[int, ...]] =(218, 13, 79, 255), weight: float =0.25, tooltip: bool =True, time_unit: int =5, **kwargs) -> Union[int, str]: """ Adds a candle series to a plot. @@ -3137,8 +3321,8 @@ def add_checkbox(*, label: str =None, user_data: Any =None, use_internal_label: return internal_dpg.add_checkbox(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, **kwargs) -def add_child_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, border: bool =True, autosize_x: bool =False, autosize_y: bool =False, no_scrollbar: bool =False, horizontal_scrollbar: bool =False, menubar: bool =False, no_scroll_with_mouse: bool =False, flattened_navigation: bool =True, **kwargs) -> Union[int, str]: - """ Adds an embedded child window. Will show scrollbars when items do not fit. +def add_child_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, border: bool =True, autosize_x: bool =False, autosize_y: bool =False, no_scrollbar: bool =False, horizontal_scrollbar: bool =False, menubar: bool =False, no_scroll_with_mouse: bool =False, flattened_navigation: bool =True, always_use_window_padding: bool =False, resizable_x: bool =False, resizable_y: bool =False, always_auto_resize: bool =False, frame_style: bool =False, auto_resize_x: bool =False, auto_resize_y: bool =False, **kwargs) -> Union[int, str]: + """ Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended. Args: label (str, optional): Overrides 'name' as label. @@ -3166,6 +3350,13 @@ def add_child_window(*, label: str =None, user_data: Any =None, use_internal_lab menubar (bool, optional): Shows/Hides the menubar at the top. no_scroll_with_mouse (bool, optional): Disable user vertically scrolling with mouse wheel. flattened_navigation (bool, optional): Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!) + always_use_window_padding (bool, optional): Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense) + resizable_x (bool, optional): Allow resize from right border (layout direction). Enable .ini saving. + resizable_y (bool, optional): Allow resize from bottom border (layout direction). + always_auto_resize (bool, optional): Combined with auto_resize_x/auto_resize_y. Always measure size even when child is hidden and always disable clipping optimization! NOT RECOMMENDED. + frame_style (bool, optional): Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding. + auto_resize_x (bool, optional): Enable auto-resizing width based on child content. Read 'IMPORTANT: Size measurement' details above. + auto_resize_y (bool, optional): Enable auto-resizing height based on child content. Read 'IMPORTANT: Size measurement' details above. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3175,7 +3366,7 @@ def add_child_window(*, label: str =None, user_data: Any =None, use_internal_lab warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_child_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, border=border, autosize_x=autosize_x, autosize_y=autosize_y, no_scrollbar=no_scrollbar, horizontal_scrollbar=horizontal_scrollbar, menubar=menubar, no_scroll_with_mouse=no_scroll_with_mouse, flattened_navigation=flattened_navigation, **kwargs) + return internal_dpg.add_child_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, border=border, autosize_x=autosize_x, autosize_y=autosize_y, no_scrollbar=no_scrollbar, horizontal_scrollbar=horizontal_scrollbar, menubar=menubar, no_scroll_with_mouse=no_scroll_with_mouse, flattened_navigation=flattened_navigation, always_use_window_padding=always_use_window_padding, resizable_x=resizable_x, resizable_y=resizable_y, always_auto_resize=always_auto_resize, frame_style=frame_style, auto_resize_x=auto_resize_x, auto_resize_y=auto_resize_y, **kwargs) def add_clipper(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, delay_search: bool =False, **kwargs) -> Union[int, str]: """ Helper to manually clip large list of items. Increases performance by not searching or drawing widgets outside of the clipped region. @@ -3277,7 +3468,7 @@ def add_color_button(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0 return internal_dpg.add_color_button(default_value, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, no_alpha=no_alpha, no_border=no_border, no_drag_drop=no_drag_drop, **kwargs) -def add_color_edit(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, 255), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, no_alpha: bool =False, no_picker: bool =False, no_options: bool =False, no_small_preview: bool =False, no_inputs: bool =False, no_tooltip: bool =False, no_label: bool =False, no_drag_drop: bool =False, alpha_bar: bool =False, alpha_preview: int =0, display_mode: int =1048576, display_type: int =8388608, input_mode: int =134217728, **kwargs) -> Union[int, str]: +def add_color_edit(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, 255), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, no_alpha: bool =False, no_picker: bool =False, no_options: bool =False, no_small_preview: bool =False, no_inputs: bool =False, no_tooltip: bool =False, no_label: bool =False, no_drag_drop: bool =False, alpha_bar: bool =False, alpha_preview: int =0, display_mode: int =internal_dpg.mvColorEdit_rgb, display_type: int =internal_dpg.mvColorEdit_uint8, input_mode: int =internal_dpg.mvColorEdit_input_rgb, **kwargs) -> Union[int, str]: """ Adds an RGBA color editor. Left clicking the small color preview will provide a color picker. Click and draging the small color preview will copy the color to be applied on any other color widget. Args: @@ -3314,7 +3505,7 @@ def add_color_edit(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, alpha_preview (int, optional): mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf display_mode (int, optional): mvColorEdit_rgb, mvColorEdit_hsv, or mvColorEdit_hex display_type (int, optional): mvColorEdit_uint8 or mvColorEdit_float - input_mode (int, optional): mvColorEdit_input_rgb or mvColorEdit_input_hsv + input_mode (int, optional): mvColorEdit_input_* values id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3326,7 +3517,7 @@ def add_color_edit(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, return internal_dpg.add_color_edit(default_value, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, no_alpha=no_alpha, no_picker=no_picker, no_options=no_options, no_small_preview=no_small_preview, no_inputs=no_inputs, no_tooltip=no_tooltip, no_label=no_label, no_drag_drop=no_drag_drop, alpha_bar=alpha_bar, alpha_preview=alpha_preview, display_mode=display_mode, display_type=display_type, input_mode=input_mode, **kwargs) -def add_color_picker(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, 255), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, no_alpha: bool =False, no_side_preview: bool =False, no_small_preview: bool =False, no_inputs: bool =False, no_tooltip: bool =False, no_label: bool =False, alpha_bar: bool =False, display_rgb: bool =False, display_hsv: bool =False, display_hex: bool =False, picker_mode: int =33554432, alpha_preview: int =0, display_type: int =8388608, input_mode: int =134217728, **kwargs) -> Union[int, str]: +def add_color_picker(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0, 255), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, no_alpha: bool =False, no_side_preview: bool =False, no_small_preview: bool =False, no_inputs: bool =False, no_tooltip: bool =False, no_label: bool =False, alpha_bar: bool =False, display_rgb: bool =False, display_hsv: bool =False, display_hex: bool =False, picker_mode: int =internal_dpg.mvColorPicker_bar, alpha_preview: int =0, display_type: int =internal_dpg.mvColorEdit_uint8, input_mode: int =internal_dpg.mvColorEdit_input_rgb, **kwargs) -> Union[int, str]: """ Adds an RGB color picker. Right click the color picker for options. Click and drag the color preview to copy the color and drop on any other color widget to apply. Right Click allows the style of the color picker to be changed. Args: @@ -3364,7 +3555,7 @@ def add_color_picker(default_value : Union[List[int], Tuple[int, ...]] =(0, 0, 0 picker_mode (int, optional): mvColorPicker_bar or mvColorPicker_wheel alpha_preview (int, optional): mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf display_type (int, optional): mvColorEdit_uint8 or mvColorEdit_float - input_mode (int, optional): mvColorEdit_input_rgb or mvColorEdit_input_hsv + input_mode (int, optional): mvColorEdit_input_* values. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3476,7 +3667,7 @@ def add_colormap_registry(*, label: str =None, user_data: Any =None, use_interna return internal_dpg.add_colormap_registry(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, show=show, **kwargs) -def add_colormap_scale(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], colormap: Union[int, str] =0, min_scale: float =0.0, max_scale: float =1.0, **kwargs) -> Union[int, str]: +def add_colormap_scale(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], colormap: Union[int, str] =0, min_scale: float =0.0, max_scale: float =1.0, format: str ='%g', reverse_dir: bool =False, no_label: bool =False, mirror: bool =False, **kwargs) -> Union[int, str]: """ Adds a legend that pairs values with colors. This is typically used with a heat series. Args: @@ -3497,6 +3688,10 @@ def add_colormap_scale(*, label: str =None, user_data: Any =None, use_internal_l colormap (Union[int, str], optional): mvPlotColormap_* constants or mvColorMap uuid from a color map registry min_scale (float, optional): Sets the min number of the color scale. Typically is the same as the min scale from the heat series. max_scale (float, optional): Sets the max number of the color scale. Typically is the same as the max scale from the heat series. + format (str, optional): Formatting used for the labels. + reverse_dir (bool, optional): invert the colormap bar and axis scale (this only affects rendering; if you only want to reverse the scale mapping, make scale_min > scale_max) + no_label (bool, optional): the colormap axis label will not be displayed + mirror (bool, optional): render the colormap label and tick labels on the opposite side id (Union[int, str], optional): (deprecated) drag_callback (Callable, optional): (deprecated) Returns: @@ -3513,7 +3708,7 @@ def add_colormap_scale(*, label: str =None, user_data: Any =None, use_internal_l kwargs.pop('drag_callback', None) - return internal_dpg.add_colormap_scale(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, colormap=colormap, min_scale=min_scale, max_scale=max_scale, **kwargs) + return internal_dpg.add_colormap_scale(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, drop_callback=drop_callback, show=show, pos=pos, colormap=colormap, min_scale=min_scale, max_scale=max_scale, format=format, reverse_dir=reverse_dir, no_label=no_label, mirror=mirror, **kwargs) def add_colormap_slider(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: float =0.0, **kwargs) -> Union[int, str]: """ Adds a color slider that a color map can be bound to. @@ -3555,7 +3750,7 @@ def add_colormap_slider(*, label: str =None, user_data: Any =None, use_internal_ return internal_dpg.add_colormap_slider(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, **kwargs) -def add_combo(items : Union[List[str], Tuple[str, ...]] =(), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: str ='', popup_align_left: bool =False, no_arrow_button: bool =False, no_preview: bool =False, height_mode: int =1, **kwargs) -> Union[int, str]: +def add_combo(items : Union[List[str], Tuple[str, ...]] =(), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: str ='', popup_align_left: bool =False, no_arrow_button: bool =False, no_preview: bool =False, fit_width: bool =False, height_mode: int =1, **kwargs) -> Union[int, str]: """ Adds a combo dropdown that allows a user to select a single option from a drop down window. All items will be shown as selectables on the dropdown. Args: @@ -3583,6 +3778,7 @@ def add_combo(items : Union[List[str], Tuple[str, ...]] =(), *, label: str =None popup_align_left (bool, optional): Align the contents on the popup toward the left. no_arrow_button (bool, optional): Display the preview box without the square arrow button indicating dropdown activity. no_preview (bool, optional): Display only the square arrow button and not the selected value. + fit_width (bool, optional): Fit the available width. height_mode (int, optional): Controlls the number of items shown in the dropdown by the constants mvComboHeight_Small, mvComboHeight_Regular, mvComboHeight_Large, mvComboHeight_Largest id (Union[int, str], optional): (deprecated) Returns: @@ -3593,9 +3789,9 @@ def add_combo(items : Union[List[str], Tuple[str, ...]] =(), *, label: str =None warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_combo(items, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, popup_align_left=popup_align_left, no_arrow_button=no_arrow_button, no_preview=no_preview, height_mode=height_mode, **kwargs) + return internal_dpg.add_combo(items, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, popup_align_left=popup_align_left, no_arrow_button=no_arrow_button, no_preview=no_preview, fit_width=fit_width, height_mode=height_mode, **kwargs) -def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, y1: Any =[], y2: Any =[], y3: Any =[], tooltip: bool =True, **kwargs) -> Union[int, str]: +def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], channel_count : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, y1: Any =[], y2: Any =[], y3: Any =[], tooltip: bool =True, no_fit: bool =False, **kwargs) -> Union[int, str]: """ Adds a custom series to a plot. New in 1.6. Args: @@ -3615,6 +3811,7 @@ def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[ y2 (Any, optional): y3 (Any, optional): tooltip (bool, optional): Show tooltip when plot is hovered. + no_fit (bool, optional): the item won't be considered for plot fits id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3624,7 +3821,7 @@ def add_custom_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[ warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_custom_series(x, y, channel_count, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, y1=y1, y2=y2, y3=y3, tooltip=tooltip, **kwargs) + return internal_dpg.add_custom_series(x, y, channel_count, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, y1=y1, y2=y2, y3=y3, tooltip=tooltip, no_fit=no_fit, **kwargs) def add_date_picker(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: dict ={'month_day': 14, 'year':20, 'month':5}, level: int =0, **kwargs) -> Union[int, str]: """ Adds a data picker. @@ -3659,6 +3856,32 @@ def add_date_picker(*, label: str =None, user_data: Any =None, use_internal_labe return internal_dpg.add_date_picker(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, level=level, **kwargs) +def add_digital_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, offset: int =0, **kwargs) -> Union[int, str]: + """ Adds a digital series to a plot. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot. + + Args: + x (Any): + y (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + offset (int, optional): + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + if 'id' in kwargs.keys(): + warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) + tag=kwargs['id'] + + return internal_dpg.add_digital_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, offset=offset, **kwargs) + def add_double4_value(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, source: Union[int, str] =0, default_value: Any =(0.0, 0.0, 0.0, 0.0), parent: Union[int, str] =internal_dpg.mvReservedUUID_3, **kwargs) -> Union[int, str]: """ Adds a double value. @@ -3952,7 +4175,7 @@ def add_drag_intx(*, label: str =None, user_data: Any =None, use_internal_label: return internal_dpg.add_drag_intx(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, size=size, format=format, speed=speed, min_value=min_value, max_value=max_value, no_input=no_input, clamped=clamped, **kwargs) -def add_drag_line(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, default_value: Any =0.0, color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), thickness: float =1.0, show_label: bool =True, vertical: bool =True, **kwargs) -> Union[int, str]: +def add_drag_line(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, default_value: float =0.0, color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), thickness: float =1.0, show_label: bool =True, vertical: bool =True, delayed: bool =False, no_cursor: bool =False, no_fit: bool =False, no_inputs: bool =False, **kwargs) -> Union[int, str]: """ Adds a drag line to a plot. Args: @@ -3965,11 +4188,15 @@ def add_drag_line(*, label: str =None, user_data: Any =None, use_internal_label: source (Union[int, str], optional): Overrides 'id' as value storage key. callback (Callable, optional): Registers a callback. show (bool, optional): Attempt to render widget. - default_value (Any, optional): + default_value (float, optional): color (Union[List[int], Tuple[int, ...]], optional): thickness (float, optional): show_label (bool, optional): vertical (bool, optional): + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -3979,7 +4206,7 @@ def add_drag_line(*, label: str =None, user_data: Any =None, use_internal_label: warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_drag_line(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, default_value=default_value, color=color, thickness=thickness, show_label=show_label, vertical=vertical, **kwargs) + return internal_dpg.add_drag_line(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, default_value=default_value, color=color, thickness=thickness, show_label=show_label, vertical=vertical, delayed=delayed, no_cursor=no_cursor, no_fit=no_fit, no_inputs=no_inputs, **kwargs) def add_drag_payload(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, show: bool =True, drag_data: Any =None, drop_data: Any =None, payload_type: str ='$$DPG_PAYLOAD', **kwargs) -> Union[int, str]: """ User data payload for drag and drop operations. @@ -4005,7 +4232,7 @@ def add_drag_payload(*, label: str =None, user_data: Any =None, use_internal_lab return internal_dpg.add_drag_payload(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, show=show, drag_data=drag_data, drop_data=drop_data, payload_type=payload_type, **kwargs) -def add_drag_point(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, default_value: Any =(0.0, 0.0), color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), thickness: float =1.0, show_label: bool =True, **kwargs) -> Union[int, str]: +def add_drag_point(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, default_value: Any =(0.0, 0.0), color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), thickness: float =1.0, show_label: bool =True, offset: Union[List[float], Tuple[float, ...]] =(16.0, 8.0), clamped: bool =True, delayed: bool =False, no_cursor: bool =False, no_fit: bool =False, no_inputs: bool =False, **kwargs) -> Union[int, str]: """ Adds a drag point to a plot. Args: @@ -4022,6 +4249,42 @@ def add_drag_point(*, label: str =None, user_data: Any =None, use_internal_label color (Union[List[int], Tuple[int, ...]], optional): thickness (float, optional): show_label (bool, optional): + offset (Union[List[float], Tuple[float, ...]], optional): Offset of the label, in pixels, relative to the drag point itself + clamped (bool, optional): Keep the label within the visible area of the plot even if the drag point itself goes outside of the visible area + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + if 'id' in kwargs.keys(): + warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) + tag=kwargs['id'] + + return internal_dpg.add_drag_point(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, default_value=default_value, color=color, thickness=thickness, show_label=show_label, offset=offset, clamped=clamped, delayed=delayed, no_cursor=no_cursor, no_fit=no_fit, no_inputs=no_inputs, **kwargs) + +def add_drag_rect(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, callback: Callable =None, show: bool =True, default_value: Any =(0.0, 0.0, 0.0, 0.0), color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), delayed: bool =False, no_cursor: bool =False, no_fit: bool =False, no_inputs: bool =False, **kwargs) -> Union[int, str]: + """ Adds a drag rectangle to a plot. + + Args: + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + callback (Callable, optional): Registers a callback. + show (bool, optional): Attempt to render widget. + default_value (Any, optional): The coordinates are specified in a sequence of: (xmin, ymin, xmax, ymax) + color (Union[List[int], Tuple[int, ...]], optional): + delayed (bool, optional): tool rendering will be delayed one frame; useful when applying position-constraints + no_cursor (bool, optional): drag tools won't change cursor icons when hovered or held + no_fit (bool, optional): the drag tool won't be considered for plot fits + no_inputs (bool, optional): lock the tool from user inputs id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -4031,7 +4294,7 @@ def add_drag_point(*, label: str =None, user_data: Any =None, use_internal_label warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_drag_point(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, default_value=default_value, color=color, thickness=thickness, show_label=show_label, **kwargs) + return internal_dpg.add_drag_rect(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, callback=callback, show=show, default_value=default_value, color=color, delayed=delayed, no_cursor=no_cursor, no_fit=no_fit, no_inputs=no_inputs, **kwargs) def add_draw_layer(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, perspective_divide: bool =False, depth_clipping: bool =False, cull_mode: int =0, **kwargs) -> Union[int, str]: """ New in 1.1. Creates a layer useful for grouping drawlist items. @@ -4424,8 +4687,9 @@ def add_font_registry(*, label: str =None, user_data: Any =None, use_internal_la return internal_dpg.add_font_registry(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, show=show, **kwargs) -def add_group(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, horizontal: bool =False, horizontal_spacing: float =-1, xoffset: float =0.0, **kwargs) -> Union[int, str]: +def add_group(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, horizontal: bool =False, horizontal_spacing: float =-1, xoffset: float =0.0, **kwargs) -> Union[int, str]: """ Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members. +Enable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.) Args: label (str, optional): Overrides 'name' as label. @@ -4441,6 +4705,7 @@ def add_group(*, label: str =None, user_data: Any =None, use_internal_label: boo drag_callback (Callable, optional): Registers a drag callback for drag and drop. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. + enabled (bool, optional): Turns off functionality of widget and applies the disabled theme. pos (Union[List[int], Tuple[int, ...]], optional): Places the item relative to window coordinates, [0,0] is top left. filter_key (str, optional): Used by filter widget. delay_search (bool, optional): Delays searching container for specified items until the end of the app. Possible optimization when a container has many children that are not accessed often. @@ -4458,7 +4723,7 @@ def add_group(*, label: str =None, user_data: Any =None, use_internal_label: boo warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_group(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, horizontal=horizontal, horizontal_spacing=horizontal_spacing, xoffset=xoffset, **kwargs) + return internal_dpg.add_group(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, horizontal=horizontal, horizontal_spacing=horizontal_spacing, xoffset=xoffset, **kwargs) def add_handler_registry(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: """ Adds a handler registry. @@ -4480,7 +4745,7 @@ def add_handler_registry(*, label: str =None, user_data: Any =None, use_internal return internal_dpg.add_handler_registry(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, show=show, **kwargs) -def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, scale_min: float =0.0, scale_max: float =1.0, bounds_min: Any =(0.0, 0.0), bounds_max: Any =(1.0, 1.0), format: str ='%0.1f', contribute_to_bounds: bool =True, **kwargs) -> Union[int, str]: +def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, scale_min: float =0.0, scale_max: float =1.0, bounds_min: Any =(0.0, 0.0), bounds_max: Any =(1.0, 1.0), format: str ='%0.1f', contribute_to_bounds: bool =True, col_major: bool =False, **kwargs) -> Union[int, str]: """ Adds a heat series to a plot. Args: @@ -4501,6 +4766,7 @@ def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols bounds_max (Any, optional): format (str, optional): contribute_to_bounds (bool, optional): + col_major (bool, optional): data will be read in column major order id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -4510,9 +4776,9 @@ def add_heat_series(x : Union[List[float], Tuple[float, ...]], rows : int, cols warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_heat_series(x, rows, cols, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, scale_min=scale_min, scale_max=scale_max, bounds_min=bounds_min, bounds_max=bounds_max, format=format, contribute_to_bounds=contribute_to_bounds, **kwargs) + return internal_dpg.add_heat_series(x, rows, cols, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, scale_min=scale_min, scale_max=scale_max, bounds_min=bounds_min, bounds_max=bounds_max, format=format, contribute_to_bounds=contribute_to_bounds, col_major=col_major, **kwargs) -def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, bins: int =-1, bar_scale: float =1.0, min_range: float =0.0, max_range: float =1.0, cumlative: bool =False, density: bool =False, outliers: bool =True, contribute_to_bounds: bool =True, **kwargs) -> Union[int, str]: +def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, bins: int =-1, bar_scale: float =1.0, min_range: float =0.0, max_range: float =0.0, cumulative: bool =False, density: bool =False, outliers: bool =True, horizontal: bool =False, contribute_to_bounds: bool =True, **kwargs) -> Union[int, str]: """ Adds a histogram series to a plot. Args: @@ -4527,13 +4793,15 @@ def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: st show (bool, optional): Attempt to render widget. bins (int, optional): bar_scale (float, optional): - min_range (float, optional): - max_range (float, optional): - cumlative (bool, optional): - density (bool, optional): - outliers (bool, optional): + min_range (float, optional): set the min range value, the values under this min will be ignored + max_range (float, optional): set the max range value, the values over this max will be ignored. If both min and max are 0.0, then the values will be the min and max values of the series + cumulative (bool, optional): each bin will contain its count plus the counts of all previous bins + density (bool, optional): counts will be normalized, i.e. the PDF will be visualized, or the CDF will be visualized if Cumulative is also set + outliers (bool, optional): exclude values outside the specifed histogram range from the count toward normalizing and cumulative counts + horizontal (bool, optional): histogram bars will be rendered horizontally contribute_to_bounds (bool, optional): id (Union[int, str], optional): (deprecated) + cumlative (bool, optional): (deprecated) Deprecated because of typo Returns: Union[int, str] """ @@ -4542,31 +4810,11 @@ def add_histogram_series(x : Union[List[float], Tuple[float, ...]], *, label: st warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_histogram_series(x, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, bins=bins, bar_scale=bar_scale, min_range=min_range, max_range=max_range, cumlative=cumlative, density=density, outliers=outliers, contribute_to_bounds=contribute_to_bounds, **kwargs) + if 'cumlative' in kwargs.keys(): + warnings.warn('cumlative keyword renamed to cumulative', DeprecationWarning, 2) + cumulative=kwargs['cumlative'] -def add_hline_series(x : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: - """ Adds an infinite horizontal line series to a plot. - - Args: - x (Any): - label (str, optional): Overrides 'name' as label. - user_data (Any, optional): User data for callbacks - use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). - tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. - parent (Union[int, str], optional): Parent to add this item to. (runtime adding) - before (Union[int, str], optional): This item will be displayed before the specified item in the parent. - source (Union[int, str], optional): Overrides 'id' as value storage key. - show (bool, optional): Attempt to render widget. - id (Union[int, str], optional): (deprecated) - Returns: - Union[int, str] - """ - - if 'id' in kwargs.keys(): - warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) - tag=kwargs['id'] - - return internal_dpg.add_hline_series(x, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, **kwargs) + return internal_dpg.add_histogram_series(x, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, bins=bins, bar_scale=bar_scale, min_range=min_range, max_range=max_range, cumulative=cumulative, density=density, outliers=outliers, horizontal=horizontal, contribute_to_bounds=contribute_to_bounds, **kwargs) def add_image(texture_tag : Union[int, str], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, tint_color: Union[List[float], Tuple[float, ...]] =(255, 255, 255, 255), border_color: Union[List[float], Tuple[float, ...]] =(0, 0, 0, 0), uv_min: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), uv_max: Union[List[float], Tuple[float, ...]] =(1.0, 1.0), **kwargs) -> Union[int, str]: """ Adds an image from a specified texture. uv_min and uv_max represent the normalized texture coordinates of the original image that will be shown. Using range (0.0,0.0)->(1.0,1.0) for texture coordinates will generally display the entire texture. @@ -4606,7 +4854,7 @@ def add_image(texture_tag : Union[int, str], *, label: str =None, user_data: Any return internal_dpg.add_image(texture_tag, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, tint_color=tint_color, border_color=border_color, uv_min=uv_min, uv_max=uv_max, **kwargs) -def add_image_button(texture_tag : Union[int, str], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, frame_padding: int =-1, tint_color: Union[List[float], Tuple[float, ...]] =(255, 255, 255, 255), background_color: Union[List[float], Tuple[float, ...]] =(0, 0, 0, 0), uv_min: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), uv_max: Union[List[float], Tuple[float, ...]] =(1.0, 1.0), **kwargs) -> Union[int, str]: +def add_image_button(texture_tag : Union[int, str], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, tint_color: Union[List[float], Tuple[float, ...]] =(255, 255, 255, 255), background_color: Union[List[float], Tuple[float, ...]] =(0, 0, 0, 0), uv_min: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), uv_max: Union[List[float], Tuple[float, ...]] =(1.0, 1.0), **kwargs) -> Union[int, str]: """ Adds an button with a texture. uv_min and uv_max represent the normalized texture coordinates of the original image that will be shown. Using range (0.0,0.0)->(1.0,1.0) texture coordinates will generally display the entire texture Args: @@ -4631,12 +4879,12 @@ def add_image_button(texture_tag : Union[int, str], *, label: str =None, user_da filter_key (str, optional): Used by filter widget. tracked (bool, optional): Scroll tracking track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom - frame_padding (int, optional): Empty space around the outside of the texture. Button will show around the texture. tint_color (Union[List[float], Tuple[float, ...]], optional): Applies a color tint to the entire texture. background_color (Union[List[float], Tuple[float, ...]], optional): Displays a border of the specified color around the texture. uv_min (Union[List[float], Tuple[float, ...]], optional): Normalized texture coordinates min point. uv_max (Union[List[float], Tuple[float, ...]], optional): Normalized texture coordinates max point. id (Union[int, str], optional): (deprecated) + frame_padding (int, optional): (deprecated) Empty space around the outside of the texture. Button will show around the texture. Returns: Union[int, str] """ @@ -4645,7 +4893,10 @@ def add_image_button(texture_tag : Union[int, str], *, label: str =None, user_da warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_image_button(texture_tag, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, frame_padding=frame_padding, tint_color=tint_color, background_color=background_color, uv_min=uv_min, uv_max=uv_max, **kwargs) + if 'frame_padding' in kwargs.keys(): + warnings.warn('frame_padding keyword deprecated. This is not supported anymore by ImGui but still used here as deprecated.', DeprecationWarning, 2) + + return internal_dpg.add_image_button(texture_tag, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, tint_color=tint_color, background_color=background_color, uv_min=uv_min, uv_max=uv_max, **kwargs) def add_image_series(texture_tag : Union[int, str], bounds_min : Union[List[float], Tuple[float, ...]], bounds_max : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, uv_min: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), uv_max: Union[List[float], Tuple[float, ...]] =(1.0, 1.0), tint_color: Union[List[int], Tuple[int, ...]] =(255, 255, 255, 255), **kwargs) -> Union[int, str]: """ Adds an image series to a plot. @@ -4676,6 +4927,31 @@ def add_image_series(texture_tag : Union[int, str], bounds_min : Union[List[floa return internal_dpg.add_image_series(texture_tag, bounds_min, bounds_max, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, uv_min=uv_min, uv_max=uv_max, tint_color=tint_color, **kwargs) +def add_inf_line_series(x : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, horizontal: bool =False, **kwargs) -> Union[int, str]: + """ Adds an infinite line series to a plot. + + Args: + x (Any): + label (str, optional): Overrides 'name' as label. + user_data (Any, optional): User data for callbacks + use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). + tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. + parent (Union[int, str], optional): Parent to add this item to. (runtime adding) + before (Union[int, str], optional): This item will be displayed before the specified item in the parent. + source (Union[int, str], optional): Overrides 'id' as value storage key. + show (bool, optional): Attempt to render widget. + horizontal (bool, optional): + id (Union[int, str], optional): (deprecated) + Returns: + Union[int, str] + """ + + if 'id' in kwargs.keys(): + warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) + tag=kwargs['id'] + + return internal_dpg.add_inf_line_series(x, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, horizontal=horizontal, **kwargs) + def add_input_double(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: float =0.0, format: str ='%.3f', min_value: float =0.0, max_value: float =100.0, step: float =0.1, step_fast: float =1.0, min_clamped: bool =False, max_clamped: bool =False, on_enter: bool =False, readonly: bool =False, **kwargs) -> Union[int, str]: """ Adds input for an double. Useful when input float is not accurate enough. +/- buttons can be activated by setting the value of step. @@ -4935,7 +5211,7 @@ def add_input_intx(*, label: str =None, user_data: Any =None, use_internal_label return internal_dpg.add_input_intx(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, min_value=min_value, max_value=max_value, size=size, min_clamped=min_clamped, max_clamped=max_clamped, on_enter=on_enter, readonly=readonly, **kwargs) -def add_input_text(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: str ='', hint: str ='', multiline: bool =False, no_spaces: bool =False, uppercase: bool =False, tab_input: bool =False, decimal: bool =False, hexadecimal: bool =False, readonly: bool =False, password: bool =False, scientific: bool =False, on_enter: bool =False, **kwargs) -> Union[int, str]: +def add_input_text(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: str ='', hint: str ='', multiline: bool =False, no_spaces: bool =False, uppercase: bool =False, tab_input: bool =False, decimal: bool =False, hexadecimal: bool =False, readonly: bool =False, password: bool =False, scientific: bool =False, on_enter: bool =False, auto_select_all: bool =False, ctrl_enter_for_new_line: bool =False, no_horizontal_scroll: bool =False, always_overwrite: bool =False, no_undo_redo: bool =False, escape_clears_all: bool =False, **kwargs) -> Union[int, str]: """ Adds input for text. Args: @@ -4971,6 +5247,12 @@ def add_input_text(*, label: str =None, user_data: Any =None, use_internal_label password (bool, optional): Display all input characters as '*'. scientific (bool, optional): Only allow characters 0123456789.+-*/eE (Scientific notation input) on_enter (bool, optional): Only runs callback on enter key press. + auto_select_all (bool, optional): Select entire text when first taking mouse focus + ctrl_enter_for_new_line (bool, optional): In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter). + no_horizontal_scroll (bool, optional): Disable following the cursor horizontally + always_overwrite (bool, optional): Overwrite mode + no_undo_redo (bool, optional): Disable undo/redo. + escape_clears_all (bool, optional): Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert) id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -4980,7 +5262,7 @@ def add_input_text(*, label: str =None, user_data: Any =None, use_internal_label warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_input_text(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, hint=hint, multiline=multiline, no_spaces=no_spaces, uppercase=uppercase, tab_input=tab_input, decimal=decimal, hexadecimal=hexadecimal, readonly=readonly, password=password, scientific=scientific, on_enter=on_enter, **kwargs) + return internal_dpg.add_input_text(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, hint=hint, multiline=multiline, no_spaces=no_spaces, uppercase=uppercase, tab_input=tab_input, decimal=decimal, hexadecimal=hexadecimal, readonly=readonly, password=password, scientific=scientific, on_enter=on_enter, auto_select_all=auto_select_all, ctrl_enter_for_new_line=ctrl_enter_for_new_line, no_horizontal_scroll=no_horizontal_scroll, always_overwrite=always_overwrite, no_undo_redo=no_undo_redo, escape_clears_all=escape_clears_all, **kwargs) def add_int4_value(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, source: Union[int, str] =0, default_value: Union[List[int], Tuple[int, ...]] =(0, 0, 0, 0), parent: Union[int, str] =internal_dpg.mvReservedUUID_3, **kwargs) -> Union[int, str]: """ Adds a int4 value. @@ -5312,7 +5594,7 @@ def add_item_visible_handler(*, label: str =None, user_data: Any =None, use_inte return internal_dpg.add_item_visible_handler(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, callback=callback, show=show, **kwargs) -def add_key_down_handler(key : int =-1, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: +def add_key_down_handler(key : int =internal_dpg.mvKey_None, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: """ Adds a key down handler. Args: @@ -5335,7 +5617,7 @@ def add_key_down_handler(key : int =-1, *, label: str =None, user_data: Any =Non return internal_dpg.add_key_down_handler(key, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, callback=callback, show=show, parent=parent, **kwargs) -def add_key_press_handler(key : int =-1, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: +def add_key_press_handler(key : int =internal_dpg.mvKey_None, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: """ Adds a key press handler. Args: @@ -5358,7 +5640,7 @@ def add_key_press_handler(key : int =-1, *, label: str =None, user_data: Any =No return internal_dpg.add_key_press_handler(key, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, callback=callback, show=show, parent=parent, **kwargs) -def add_key_release_handler(key : int =-1, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: +def add_key_release_handler(key : int =internal_dpg.mvKey_None, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, callback: Callable =None, show: bool =True, parent: Union[int, str] =internal_dpg.mvReservedUUID_1, **kwargs) -> Union[int, str]: """ Adds a key release handler. Args: @@ -5419,7 +5701,7 @@ def add_knob_float(*, label: str =None, user_data: Any =None, use_internal_label return internal_dpg.add_knob_float(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, min_value=min_value, max_value=max_value, **kwargs) -def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: +def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, segments: bool =False, loop: bool =False, skip_nan: bool =False, no_clip: bool =False, shaded: bool =False, **kwargs) -> Union[int, str]: """ Adds a line series to a plot. Args: @@ -5433,6 +5715,11 @@ def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + segments (bool, optional): a line segment will be rendered from every two consecutive points + loop (bool, optional): the last and first point will be connected to form a closed loop + skip_nan (bool, optional): NaNs values will be skipped instead of rendered as missing data + no_clip (bool, optional): markers (if displayed) on the edge of a plot will not be clipped + shaded (bool, optional): a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5442,7 +5729,7 @@ def add_line_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_line_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, **kwargs) + return internal_dpg.add_line_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, segments=segments, loop=loop, skip_nan=skip_nan, no_clip=no_clip, shaded=shaded, **kwargs) def add_listbox(items : Union[List[str], Tuple[str, ...]] =(), *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: str ='', num_items: int =3, **kwargs) -> Union[int, str]: """ Adds a listbox. If height is not large enough to show all items a scroll bar will appear. @@ -5885,7 +6172,7 @@ def add_node_link(attr_1 : Union[int, str], attr_2 : Union[int, str], *, label: return internal_dpg.add_node_link(attr_1, attr_2, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, show=show, **kwargs) -def add_pie_series(x : float, y : float, radius : float, values : Union[List[float], Tuple[float, ...]], labels : Union[List[str], Tuple[str, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, format: str ='%0.2f', angle: float =90.0, normalize: bool =False, **kwargs) -> Union[int, str]: +def add_pie_series(x : float, y : float, radius : float, values : Union[List[float], Tuple[float, ...]], labels : Union[List[str], Tuple[str, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, format: str ='%0.2f', angle: float =90.0, normalize: bool =False, ignore_hidden: bool =False, **kwargs) -> Union[int, str]: """ Adds an pie series to a plot. Args: @@ -5904,7 +6191,8 @@ def add_pie_series(x : float, y : float, radius : float, values : Union[List[flo show (bool, optional): Attempt to render widget. format (str, optional): angle (float, optional): - normalize (bool, optional): + normalize (bool, optional): force normalization of pie chart values (i.e. always make a full circle if sum < 0) + ignore_hidden (bool, optional): ignore hidden slices when drawing the pie chart (as if they were not there) id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -5914,10 +6202,10 @@ def add_pie_series(x : float, y : float, radius : float, values : Union[List[flo warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_pie_series(x, y, radius, values, labels, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, format=format, angle=angle, normalize=normalize, **kwargs) + return internal_dpg.add_pie_series(x, y, radius, values, labels, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, format=format, angle=angle, normalize=normalize, ignore_hidden=ignore_hidden, **kwargs) -def add_plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, no_title: bool =False, no_menus: bool =False, no_box_select: bool =False, no_mouse_pos: bool =False, no_highlight: bool =False, no_child: bool =False, query: bool =False, crosshairs: bool =False, anti_aliased: bool =False, equal_aspects: bool =False, use_local_time: bool =False, use_ISO8601: bool =False, use_24hour_clock: bool =False, pan_button: int =internal_dpg.mvMouseButton_Left, pan_mod: int =-1, fit_button: int =internal_dpg.mvMouseButton_Left, context_menu_button: int =internal_dpg.mvMouseButton_Right, box_select_button: int =internal_dpg.mvMouseButton_Right, box_select_mod: int =-1, box_select_cancel_button: int =internal_dpg.mvMouseButton_Left, query_button: int =internal_dpg.mvMouseButton_Middle, query_mod: int =-1, query_toggle_mod: int =internal_dpg.mvKey_Control, horizontal_mod: int =internal_dpg.mvKey_Alt, vertical_mod: int =internal_dpg.mvKey_Shift, **kwargs) -> Union[int, str]: - """ Adds a plot which is used to hold series, and can be drawn to with draw commands. +def add_plot(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, no_title: bool =False, no_menus: bool =False, no_box_select: bool =False, no_mouse_pos: bool =False, query: bool =False, query_color: Union[List[float], Tuple[float, ...]] =(0, 255, 0, 255), crosshairs: bool =False, equal_aspects: bool =False, no_inputs: bool =False, no_frame: bool =False, use_local_time: bool =False, use_ISO8601: bool =False, use_24hour_clock: bool =False, pan_button: int =internal_dpg.mvMouseButton_Left, pan_mod: int =internal_dpg.mvKey_None, context_menu_button: int =internal_dpg.mvMouseButton_Right, fit_button: int =internal_dpg.mvMouseButton_Left, box_select_button: int =internal_dpg.mvMouseButton_Right, box_select_mod: int =internal_dpg.mvKey_None, box_select_cancel_button: int =internal_dpg.mvMouseButton_Left, query_toggle_mod: int =internal_dpg.mvKey_ModCtrl, horizontal_mod: int =internal_dpg.mvKey_ModAlt, vertical_mod: int =internal_dpg.mvKey_ModShift, override_mod: int =internal_dpg.mvKey_ModCtrl, zoom_mod: int =internal_dpg.mvKey_None, zoom_rate: int =0.1, **kwargs) -> Union[int, str]: + """ Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier. Args: label (str, optional): Overrides 'name' as label. @@ -5942,29 +6230,35 @@ def add_plot(*, label: str =None, user_data: Any =None, use_internal_label: bool no_title (bool, optional): the plot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_box_select (bool, optional): the user will not be able to box-select with right-click drag - no_mouse_pos (bool, optional): the mouse position, in plot coordinates, will not be displayed inside of the plot - no_highlight (bool, optional): plot items will not be highlighted when their legend entry is hovered - no_child (bool, optional): a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) - query (bool, optional): the user will be able to draw query rects with middle - mouse or CTRL + right - click drag + no_mouse_pos (bool, optional): the text of mouse position, in plot coordinates, will not be displayed inside of the plot + query (bool, optional): the user will be able to draw query rects with CTRL + right-click drag + query_color (Union[List[float], Tuple[float, ...]], optional): Color of the query rectangles. crosshairs (bool, optional): the default mouse cursor will be replaced with a crosshair when hovered - anti_aliased (bool, optional): plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) equal_aspects (bool, optional): primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) + no_inputs (bool, optional): the user will not be able to interact with the plot + no_frame (bool, optional): the ImGui frame will not be rendered use_local_time (bool, optional): axis labels will be formatted for your timezone when use_ISO8601 (bool, optional): dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) use_24hour_clock (bool, optional): times will be formatted using a 24 hour clock - pan_button (int, optional): enables panning when held + pan_button (int, optional): mouse button that enables panning when held pan_mod (int, optional): optional modifier that must be held for panning + context_menu_button (int, optional): opens context menus (if enabled) when clicked fit_button (int, optional): fits visible data when double clicked - context_menu_button (int, optional): opens plot context menu (if enabled) when clicked box_select_button (int, optional): begins box selection when pressed and confirms selection when released box_select_mod (int, optional): begins box selection when pressed and confirms selection when released box_select_cancel_button (int, optional): cancels active box selection when pressed - query_button (int, optional): begins query selection when pressed and end query selection when released - query_mod (int, optional): optional modifier that must be held for query selection query_toggle_mod (int, optional): when held, active box selections turn into queries horizontal_mod (int, optional): expands active box selection/query horizontally to plot edge when held vertical_mod (int, optional): expands active box selection/query vertically to plot edge when held + override_mod (int, optional): when held, all input is ignored; used to enable axis/plots as DND sources + zoom_mod (int, optional): optional modifier that must be held for scroll wheel zooming + zoom_rate (int, optional): zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert id (Union[int, str], optional): (deprecated) + no_highlight (bool, optional): (deprecated) Removed because not supported from the backend anymore. To control the highlighting of series use the same argument in `add_plot_legend` + no_child (bool, optional): (deprecated) a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) + anti_aliased (bool, optional): (deprecated) This feature was deprecated in ImPlot. To enable/disable anti_aliasing use `dpg.configure_app()` with the `anti_aliasing` parameters. + query_button (int, optional): (deprecated) This refers to the old way of querying of ImPlot, now replaced with `DragRect()` + query_mod (int, optional): (deprecated) This refers to the old way of querying of ImPlot, now replaced with `DragRect()` Returns: Union[int, str] """ @@ -5973,7 +6267,37 @@ def add_plot(*, label: str =None, user_data: Any =None, use_internal_label: bool warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_plot(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, no_title=no_title, no_menus=no_menus, no_box_select=no_box_select, no_mouse_pos=no_mouse_pos, no_highlight=no_highlight, no_child=no_child, query=query, crosshairs=crosshairs, anti_aliased=anti_aliased, equal_aspects=equal_aspects, use_local_time=use_local_time, use_ISO8601=use_ISO8601, use_24hour_clock=use_24hour_clock, pan_button=pan_button, pan_mod=pan_mod, fit_button=fit_button, context_menu_button=context_menu_button, box_select_button=box_select_button, box_select_mod=box_select_mod, box_select_cancel_button=box_select_cancel_button, query_button=query_button, query_mod=query_mod, query_toggle_mod=query_toggle_mod, horizontal_mod=horizontal_mod, vertical_mod=vertical_mod, **kwargs) + if 'no_highlight' in kwargs.keys(): + + warnings.warn('no_highlight keyword removed', DeprecationWarning, 2) + + kwargs.pop('no_highlight', None) + + if 'no_child' in kwargs.keys(): + + warnings.warn('no_child keyword removed', DeprecationWarning, 2) + + kwargs.pop('no_child', None) + + if 'anti_aliased' in kwargs.keys(): + + warnings.warn('anti_aliased keyword removed', DeprecationWarning, 2) + + kwargs.pop('anti_aliased', None) + + if 'query_button' in kwargs.keys(): + + warnings.warn('query_button keyword removed', DeprecationWarning, 2) + + kwargs.pop('query_button', None) + + if 'query_mod' in kwargs.keys(): + + warnings.warn('query_mod keyword removed', DeprecationWarning, 2) + + kwargs.pop('query_mod', None) + + return internal_dpg.add_plot(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, no_title=no_title, no_menus=no_menus, no_box_select=no_box_select, no_mouse_pos=no_mouse_pos, query=query, query_color=query_color, crosshairs=crosshairs, equal_aspects=equal_aspects, no_inputs=no_inputs, no_frame=no_frame, use_local_time=use_local_time, use_ISO8601=use_ISO8601, use_24hour_clock=use_24hour_clock, pan_button=pan_button, pan_mod=pan_mod, context_menu_button=context_menu_button, fit_button=fit_button, box_select_button=box_select_button, box_select_mod=box_select_mod, box_select_cancel_button=box_select_cancel_button, query_toggle_mod=query_toggle_mod, horizontal_mod=horizontal_mod, vertical_mod=vertical_mod, override_mod=override_mod, zoom_mod=zoom_mod, zoom_rate=zoom_rate, **kwargs) def add_plot_annotation(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, default_value: Any =(0.0, 0.0), offset: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), color: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), clamped: bool =True, **kwargs) -> Union[int, str]: """ Adds an annotation to a plot. @@ -6002,7 +6326,7 @@ def add_plot_annotation(*, label: str =None, user_data: Any =None, use_internal_ return internal_dpg.add_plot_annotation(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, default_value=default_value, offset=offset, color=color, clamped=clamped, **kwargs) -def add_plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, no_gridlines: bool =False, no_tick_marks: bool =False, no_tick_labels: bool =False, log_scale: bool =False, invert: bool =False, lock_min: bool =False, lock_max: bool =False, time: bool =False, **kwargs) -> Union[int, str]: +def add_plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, no_label: bool =False, no_gridlines: bool =False, no_tick_marks: bool =False, no_tick_labels: bool =False, no_initial_fit: bool =False, no_menus: bool =False, no_side_switch: bool =False, no_highlight: bool =False, opposite: bool =False, foreground_grid: bool =False, tick_format: str ='', scale: int =internal_dpg.mvPlotScale_Linear, invert: bool =False, auto_fit: bool =False, range_fit: bool =False, pan_stretch: bool =False, lock_min: bool =False, lock_max: bool =False, **kwargs) -> Union[int, str]: """ Adds an axis to a plot. Args: @@ -6015,15 +6339,27 @@ def add_plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_int payload_type (str, optional): Sender string type must be the same as the target for the target to run the payload_callback. drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. - no_gridlines (bool, optional): - no_tick_marks (bool, optional): - no_tick_labels (bool, optional): - log_scale (bool, optional): - invert (bool, optional): - lock_min (bool, optional): - lock_max (bool, optional): - time (bool, optional): + no_label (bool, optional): the axis label will not be displayed + no_gridlines (bool, optional): no grid lines will be displayed + no_tick_marks (bool, optional): no tick marks will be displayed + no_tick_labels (bool, optional): no text labels will be displayed + no_initial_fit (bool, optional): axis will not be initially fit to data extents on the first rendered frame + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_side_switch (bool, optional): the user will not be able to switch the axis side by dragging it + no_highlight (bool, optional): the axis will not have its background highlighted when hovered or held + opposite (bool, optional): axis ticks and labels will be rendered on the conventionally opposite side (i.e, right or top) + foreground_grid (bool, optional): grid lines will be displayed in the foreground (i.e. on top of data) instead of the background + tick_format (str, optional): Sets a custom tick label formatter + scale (int, optional): Sets the axis' scale. Can have only mvPlotScale_ values + invert (bool, optional): the axis values will be inverted (i.e. growing from right to left) + auto_fit (bool, optional): axis will be auto-fitting to data extents + range_fit (bool, optional): axis will only fit points if the point is in the visible range of the **orthogonal** axis + pan_stretch (bool, optional): panning in a locked or constrained state will cause the axis to stretch if possible + lock_min (bool, optional): the axis minimum value will be locked when panning/zooming + lock_max (bool, optional): the axis maximum value will be locked when panning/zooming id (Union[int, str], optional): (deprecated) + log_scale (bool, optional): (deprecated) Old way to set log scale in the axis. Use 'scale' argument instead. + time (bool, optional): (deprecated) Old way to set time scale in the axis. Use 'scale' argument instead. Returns: Union[int, str] """ @@ -6032,9 +6368,15 @@ def add_plot_axis(axis : int, *, label: str =None, user_data: Any =None, use_int warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_plot_axis(axis, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, no_gridlines=no_gridlines, no_tick_marks=no_tick_marks, no_tick_labels=no_tick_labels, log_scale=log_scale, invert=invert, lock_min=lock_min, lock_max=lock_max, time=time, **kwargs) + if 'log_scale' in kwargs.keys(): + warnings.warn('log_scale keyword deprecated. See the new scale argument.', DeprecationWarning, 2) + + if 'time' in kwargs.keys(): + warnings.warn('time keyword deprecated. See the new scale argument.', DeprecationWarning, 2) + + return internal_dpg.add_plot_axis(axis, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, no_label=no_label, no_gridlines=no_gridlines, no_tick_marks=no_tick_marks, no_tick_labels=no_tick_labels, no_initial_fit=no_initial_fit, no_menus=no_menus, no_side_switch=no_side_switch, no_highlight=no_highlight, opposite=opposite, foreground_grid=foreground_grid, tick_format=tick_format, scale=scale, invert=invert, auto_fit=auto_fit, range_fit=range_fit, pan_stretch=pan_stretch, lock_min=lock_min, lock_max=lock_max, **kwargs) -def add_plot_legend(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, location: int =5, horizontal: bool =False, outside: bool =False, **kwargs) -> Union[int, str]: +def add_plot_legend(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, location: int =5, horizontal: bool =False, sort: bool =False, outside: bool =False, no_highlight_item: bool =False, no_highlight_axis: bool =False, no_menus: bool =False, no_buttons: bool =False, **kwargs) -> Union[int, str]: """ Adds a plot legend to a plot. Args: @@ -6047,8 +6389,13 @@ def add_plot_legend(*, label: str =None, user_data: Any =None, use_internal_labe drop_callback (Callable, optional): Registers a drop callback for drag and drop. show (bool, optional): Attempt to render widget. location (int, optional): location, mvPlot_Location_* - horizontal (bool, optional): - outside (bool, optional): + horizontal (bool, optional): legend entries will be displayed horizontally + sort (bool, optional): legend entries will be displayed in alphabetical order + outside (bool, optional): legend will be rendered outside of the plot area + no_highlight_item (bool, optional): plot items will not be highlighted when their legend entry is hovered + no_highlight_axis (bool, optional): axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1) + no_menus (bool, optional): the user will not be able to open context menus with right-click + no_buttons (bool, optional): legend icons will not function as hide/show buttons id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6058,7 +6405,7 @@ def add_plot_legend(*, label: str =None, user_data: Any =None, use_internal_labe warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_plot_legend(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, location=location, horizontal=horizontal, outside=outside, **kwargs) + return internal_dpg.add_plot_legend(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, payload_type=payload_type, drop_callback=drop_callback, show=show, location=location, horizontal=horizontal, sort=sort, outside=outside, no_highlight_item=no_highlight_item, no_highlight_axis=no_highlight_axis, no_menus=no_menus, no_buttons=no_buttons, **kwargs) def add_progress_bar(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, overlay: str ='', default_value: float =0.0, **kwargs) -> Union[int, str]: """ Adds a progress bar. @@ -6083,7 +6430,7 @@ def add_progress_bar(*, label: str =None, user_data: Any =None, use_internal_lab tracked (bool, optional): Scroll tracking track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom overlay (str, optional): Overlayed text onto the bar that typically used to display the value of the progress. - default_value (float, optional): Normalized value to fill the bar from 0.0 to 1.0. + default_value (float, optional): Normalized value to fill the bar from 0.0 to 1.0. Put a negative value to show an indeterminate progress bar. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6155,7 +6502,7 @@ def add_raw_texture(width : int, height : int, default_value : Union[List[float] return internal_dpg.add_raw_texture(width, height, default_value, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, format=format, parent=parent, **kwargs) -def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: +def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, no_clip: bool =False, **kwargs) -> Union[int, str]: """ Adds a scatter series to a plot. Args: @@ -6169,6 +6516,7 @@ def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + no_clip (bool, optional): markers on the edge of a plot will not be clipped id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6178,7 +6526,7 @@ def add_scatter_series(x : Union[List[float], Tuple[float, ...]], y : Union[List warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_scatter_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, **kwargs) + return internal_dpg.add_scatter_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, no_clip=no_clip, **kwargs) def add_selectable(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', callback: Callable =None, drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, enabled: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', tracked: bool =False, track_offset: float =0.5, default_value: bool =False, span_columns: bool =False, disable_popup_close: bool =False, **kwargs) -> Union[int, str]: """ Adds a selectable. Similar to a button but can indicate its selected state. @@ -6219,7 +6567,7 @@ def add_selectable(*, label: str =None, user_data: Any =None, use_internal_label return internal_dpg.add_selectable(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, callback=callback, drag_callback=drag_callback, drop_callback=drop_callback, show=show, enabled=enabled, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, default_value=default_value, span_columns=span_columns, disable_popup_close=disable_popup_close, **kwargs) def add_separator(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], **kwargs) -> Union[int, str]: - """ Adds a horizontal line separator. + """ Adds a horizontal line separator. Use 'label' parameter to add text and mvStyleVar_SeparatorText* elements to style it. Args: label (str, optional): Overrides 'name' as label. @@ -6622,7 +6970,7 @@ def add_stage(*, label: str =None, user_data: Any =None, use_internal_label: boo return internal_dpg.add_stage(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, **kwargs) -def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: +def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, pre_step: bool =False, shaded: bool =False, **kwargs) -> Union[int, str]: """ Adds a stair series to a plot. Args: @@ -6636,6 +6984,8 @@ def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[f before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + pre_step (bool, optional): the y value is continued constantly to the left from every x position, i.e. the interval (x[i-1], x[i]] has the value y[i] + shaded (bool, optional): a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6645,7 +6995,7 @@ def add_stair_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[f warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_stair_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, **kwargs) + return internal_dpg.add_stair_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, pre_step=pre_step, shaded=shaded, **kwargs) def add_static_texture(width : int, height : int, default_value : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =internal_dpg.mvReservedUUID_2, **kwargs) -> Union[int, str]: """ Adds a static texture. @@ -6670,7 +7020,7 @@ def add_static_texture(width : int, height : int, default_value : Union[List[flo return internal_dpg.add_static_texture(width, height, default_value, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, **kwargs) -def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: +def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, horizontal: bool =False, **kwargs) -> Union[int, str]: """ Adds a stem series to a plot. Args: @@ -6685,6 +7035,7 @@ def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. + horizontal (bool, optional): stems will be rendered horizontally on the current y-axis id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6694,7 +7045,7 @@ def add_stem_series(x : Union[List[float], Tuple[float, ...]], y : Union[List[fl warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_stem_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, source=source, show=show, **kwargs) + return internal_dpg.add_stem_series(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, source=source, show=show, horizontal=horizontal, **kwargs) def add_string_value(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, source: Union[int, str] =0, default_value: str ='', parent: Union[int, str] =internal_dpg.mvReservedUUID_3, **kwargs) -> Union[int, str]: """ Adds a string value. @@ -6718,7 +7069,7 @@ def add_string_value(*, label: str =None, user_data: Any =None, use_internal_lab return internal_dpg.add_string_value(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, source=source, default_value=default_value, parent=parent, **kwargs) -def add_subplots(rows : int, columns : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, row_ratios: Union[List[float], Tuple[float, ...]] =[], column_ratios: Union[List[float], Tuple[float, ...]] =[], no_title: bool =False, no_menus: bool =False, no_resize: bool =False, no_align: bool =False, link_rows: bool =False, link_columns: bool =False, link_all_x: bool =False, link_all_y: bool =False, column_major: bool =False, **kwargs) -> Union[int, str]: +def add_subplots(rows : int, columns : int, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, row_ratios: Union[List[float], Tuple[float, ...]] =[], column_ratios: Union[List[float], Tuple[float, ...]] =[], no_title: bool =False, no_menus: bool =False, no_resize: bool =False, no_align: bool =False, share_series: bool =False, link_rows: bool =False, link_columns: bool =False, link_all_x: bool =False, link_all_y: bool =False, column_major: bool =False, **kwargs) -> Union[int, str]: """ Adds a collection of plots. Args: @@ -6742,10 +7093,11 @@ def add_subplots(rows : int, columns : int, *, label: str =None, user_data: Any track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom row_ratios (Union[List[float], Tuple[float, ...]], optional): column_ratios (Union[List[float], Tuple[float, ...]], optional): - no_title (bool, optional): + no_title (bool, optional): the subplot title will not be displayed no_menus (bool, optional): the user will not be able to open context menus with right-click no_resize (bool, optional): resize splitters between subplot cells will be not be provided no_align (bool, optional): subplot edges will not be aligned vertically or horizontally + share_series (bool, optional): when set to True, series from all sub-plots will be shared to some extent, using a single common color set and showing them in a single legend in the subplots item. Otherwise each plot will be independent from others and will have its own legend link_rows (bool, optional): link the y-axis limits of all plots in each row (does not apply auxiliary y-axes) link_columns (bool, optional): link the x-axis limits of all plots in each column link_all_x (bool, optional): link the x-axis limits in every plot in the subplot @@ -6760,9 +7112,9 @@ def add_subplots(rows : int, columns : int, *, label: str =None, user_data: Any warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_subplots(rows, columns, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, callback=callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, row_ratios=row_ratios, column_ratios=column_ratios, no_title=no_title, no_menus=no_menus, no_resize=no_resize, no_align=no_align, link_rows=link_rows, link_columns=link_columns, link_all_x=link_all_x, link_all_y=link_all_y, column_major=column_major, **kwargs) + return internal_dpg.add_subplots(rows, columns, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, parent=parent, before=before, callback=callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, row_ratios=row_ratios, column_ratios=column_ratios, no_title=no_title, no_menus=no_menus, no_resize=no_resize, no_align=no_align, share_series=share_series, link_rows=link_rows, link_columns=link_columns, link_all_x=link_all_x, link_all_y=link_all_y, column_major=column_major, **kwargs) -def add_tab(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, closable: bool =False, no_tooltip: bool =False, order_mode: bool =0, **kwargs) -> Union[int, str]: +def add_tab(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drop_callback: Callable =None, show: bool =True, filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, closable: bool =False, no_tooltip: bool =False, order_mode: int =0, **kwargs) -> Union[int, str]: """ Adds a tab to a tab bar. Args: @@ -6782,7 +7134,7 @@ def add_tab(*, label: str =None, user_data: Any =None, use_internal_label: bool track_offset (float, optional): 0.0f:top, 0.5f:center, 1.0f:bottom closable (bool, optional): Creates a button on the tab that can hide the tab. no_tooltip (bool, optional): Disable tooltip for the given tab. - order_mode (bool, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back + order_mode (int, optional): set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6941,7 +7293,7 @@ def add_table_cell(*, label: str =None, user_data: Any =None, use_internal_label return internal_dpg.add_table_cell(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, height=height, parent=parent, before=before, show=show, filter_key=filter_key, **kwargs) -def add_table_column(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, enabled: bool =True, init_width_or_weight: float =0.0, default_hide: bool =False, default_sort: bool =False, width_stretch: bool =False, width_fixed: bool =False, no_resize: bool =False, no_reorder: bool =False, no_hide: bool =False, no_clip: bool =False, no_sort: bool =False, no_sort_ascending: bool =False, no_sort_descending: bool =False, no_header_width: bool =False, prefer_sort_ascending: bool =True, prefer_sort_descending: bool =False, indent_enable: bool =False, indent_disable: bool =False, **kwargs) -> Union[int, str]: +def add_table_column(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, enabled: bool =True, init_width_or_weight: float =0.0, default_hide: bool =False, default_sort: bool =False, width_stretch: bool =False, width_fixed: bool =False, no_resize: bool =False, no_reorder: bool =False, no_hide: bool =False, no_clip: bool =False, no_sort: bool =False, no_sort_ascending: bool =False, no_sort_descending: bool =False, no_header_width: bool =False, prefer_sort_ascending: bool =True, prefer_sort_descending: bool =False, indent_enable: bool =False, indent_disable: bool =False, angled_header: bool =False, no_header_label: bool =False, **kwargs) -> Union[int, str]: """ Adds a table column. Args: @@ -6971,6 +7323,8 @@ def add_table_column(*, label: str =None, user_data: Any =None, use_internal_lab prefer_sort_descending (bool, optional): Make the initial sort direction Descending when first sorting on this column. indent_enable (bool, optional): Use current Indent value when entering cell (default for column 0). indent_disable (bool, optional): Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored. + angled_header (bool, optional): Set this parameter to True to display the header text for this column in an angled (diagonal) orientation. This will add an additional row to accommodate the angled text. + no_header_label (bool, optional): Disable horizontal label for this column. Name will still appear in context menu or in angled headers. id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -6980,7 +7334,7 @@ def add_table_column(*, label: str =None, user_data: Any =None, use_internal_lab warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_table_column(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, parent=parent, before=before, show=show, enabled=enabled, init_width_or_weight=init_width_or_weight, default_hide=default_hide, default_sort=default_sort, width_stretch=width_stretch, width_fixed=width_fixed, no_resize=no_resize, no_reorder=no_reorder, no_hide=no_hide, no_clip=no_clip, no_sort=no_sort, no_sort_ascending=no_sort_ascending, no_sort_descending=no_sort_descending, no_header_width=no_header_width, prefer_sort_ascending=prefer_sort_ascending, prefer_sort_descending=prefer_sort_descending, indent_enable=indent_enable, indent_disable=indent_disable, **kwargs) + return internal_dpg.add_table_column(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, parent=parent, before=before, show=show, enabled=enabled, init_width_or_weight=init_width_or_weight, default_hide=default_hide, default_sort=default_sort, width_stretch=width_stretch, width_fixed=width_fixed, no_resize=no_resize, no_reorder=no_reorder, no_hide=no_hide, no_clip=no_clip, no_sort=no_sort, no_sort_ascending=no_sort_ascending, no_sort_descending=no_sort_descending, no_header_width=no_header_width, prefer_sort_ascending=prefer_sort_ascending, prefer_sort_descending=prefer_sort_descending, indent_enable=indent_enable, indent_disable=indent_disable, angled_header=angled_header, no_header_label=no_header_label, **kwargs) def add_table_row(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, height: int =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, filter_key: str ='', **kwargs) -> Union[int, str]: """ Adds a table row. @@ -7061,8 +7415,8 @@ def add_text(default_value : str ='', *, label: str =None, user_data: Any =None, return internal_dpg.add_text(default_value, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, source=source, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, tracked=tracked, track_offset=track_offset, wrap=wrap, bullet=bullet, color=color, show_label=show_label, **kwargs) -def add_text_point(x : float, y : float, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, x_offset: int =..., y_offset: int =..., vertical: bool =False, **kwargs) -> Union[int, str]: - """ Adds a label series to a plot. +def add_text_point(x : float, y : float, *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, offset: Union[List[float], Tuple[float, ...]] =(0.0, 0.0), vertical: bool =False, **kwargs) -> Union[int, str]: + """ Adds a label series to a plot. x and y can only have one elements each. Args: x (float): @@ -7075,10 +7429,11 @@ def add_text_point(x : float, y : float, *, label: str =None, user_data: Any =No before (Union[int, str], optional): This item will be displayed before the specified item in the parent. source (Union[int, str], optional): Overrides 'id' as value storage key. show (bool, optional): Attempt to render widget. - x_offset (int, optional): - y_offset (int, optional): + offset (Union[List[float], Tuple[float, ...]], optional): Offset of the label, in pixels, relative to the coordinates. vertical (bool, optional): id (Union[int, str], optional): (deprecated) + x_offset (int, optional): (deprecated) Old way to set x offset of the label. Use `offset` argument instead. + y_offset (int, optional): (deprecated) Old way to set y offset of the label. Use `offset` argument instead. Returns: Union[int, str] """ @@ -7087,7 +7442,13 @@ def add_text_point(x : float, y : float, *, label: str =None, user_data: Any =No warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_text_point(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, x_offset=x_offset, y_offset=y_offset, vertical=vertical, **kwargs) + if 'x_offset' in kwargs.keys(): + warnings.warn('x_offset keyword deprecated. See the new offset argument.', DeprecationWarning, 2) + + if 'y_offset' in kwargs.keys(): + warnings.warn('y_offset keyword deprecated. See the new offset argument.', DeprecationWarning, 2) + + return internal_dpg.add_text_point(x, y, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, offset=offset, vertical=vertical, **kwargs) def add_texture_registry(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, show: bool =False, **kwargs) -> Union[int, str]: """ Adds a dynamic texture. @@ -7261,7 +7622,7 @@ def add_tooltip(parent : Union[int, str], *, label: str =None, user_data: Any =N return internal_dpg.add_tooltip(parent, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, show=show, delay=delay, hide_on_activity=hide_on_activity, **kwargs) -def add_tree_node(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, default_open: bool =False, open_on_double_click: bool =False, open_on_arrow: bool =False, leaf: bool =False, bullet: bool =False, selectable: bool =False, **kwargs) -> Union[int, str]: +def add_tree_node(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, indent: int =-1, parent: Union[int, str] =0, before: Union[int, str] =0, payload_type: str ='$$DPG_PAYLOAD', drag_callback: Callable =None, drop_callback: Callable =None, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], filter_key: str ='', delay_search: bool =False, tracked: bool =False, track_offset: float =0.5, default_open: bool =False, open_on_double_click: bool =False, open_on_arrow: bool =False, leaf: bool =False, bullet: bool =False, selectable: bool =False, span_text_width: bool =False, span_full_width: bool =False, **kwargs) -> Union[int, str]: """ Adds a tree node to add items to. Args: @@ -7287,6 +7648,8 @@ def add_tree_node(*, label: str =None, user_data: Any =None, use_internal_label: leaf (bool, optional): No collapsing, no arrow (use as a convenience for leaf nodes). bullet (bool, optional): Display a bullet instead of arrow. selectable (bool, optional): Makes the tree selectable. + span_text_width (bool, optional): Makes hitbox and highlight only cover the label. + span_full_width (bool, optional): Extend hit box to the left-most and right-most edges (cover the indent area). id (Union[int, str], optional): (deprecated) Returns: Union[int, str] @@ -7296,7 +7659,7 @@ def add_tree_node(*, label: str =None, user_data: Any =None, use_internal_label: warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_tree_node(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, default_open=default_open, open_on_double_click=open_on_double_click, open_on_arrow=open_on_arrow, leaf=leaf, bullet=bullet, selectable=selectable, **kwargs) + return internal_dpg.add_tree_node(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, before=before, payload_type=payload_type, drag_callback=drag_callback, drop_callback=drop_callback, show=show, pos=pos, filter_key=filter_key, delay_search=delay_search, tracked=tracked, track_offset=track_offset, default_open=default_open, open_on_double_click=open_on_double_click, open_on_arrow=open_on_arrow, leaf=leaf, bullet=bullet, selectable=selectable, span_text_width=span_text_width, span_full_width=span_full_width, **kwargs) def add_value_registry(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, **kwargs) -> Union[int, str]: """ Adds a value registry. @@ -7363,31 +7726,7 @@ def add_viewport_menu_bar(*, label: str =None, user_data: Any =None, use_interna return internal_dpg.add_viewport_menu_bar(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, indent=indent, parent=parent, show=show, delay_search=delay_search, **kwargs) -def add_vline_series(x : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, source: Union[int, str] =0, show: bool =True, **kwargs) -> Union[int, str]: - """ Adds an infinite vertical line series to a plot. - - Args: - x (Any): - label (str, optional): Overrides 'name' as label. - user_data (Any, optional): User data for callbacks - use_internal_label (bool, optional): Use generated internal label instead of user specified (appends ### uuid). - tag (Union[int, str], optional): Unique id used to programmatically refer to the item.If label is unused this will be the label. - parent (Union[int, str], optional): Parent to add this item to. (runtime adding) - before (Union[int, str], optional): This item will be displayed before the specified item in the parent. - source (Union[int, str], optional): Overrides 'id' as value storage key. - show (bool, optional): Attempt to render widget. - id (Union[int, str], optional): (deprecated) - Returns: - Union[int, str] - """ - - if 'id' in kwargs.keys(): - warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) - tag=kwargs['id'] - - return internal_dpg.add_vline_series(x, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, source=source, show=show, **kwargs) - -def add_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], delay_search: bool =False, min_size: Union[List[int], Tuple[int, ...]] =[100, 100], max_size: Union[List[int], Tuple[int, ...]] =[30000, 30000], menubar: bool =False, collapsed: bool =False, autosize: bool =False, no_resize: bool =False, no_title_bar: bool =False, no_move: bool =False, no_scrollbar: bool =False, no_collapse: bool =False, horizontal_scrollbar: bool =False, no_focus_on_appearing: bool =False, no_bring_to_front_on_focus: bool =False, no_close: bool =False, no_background: bool =False, modal: bool =False, popup: bool =False, no_saved_settings: bool =False, no_open_over_existing_popup: bool =True, no_scroll_with_mouse: bool =False, on_close: Callable =None, **kwargs) -> Union[int, str]: +def add_window(*, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, width: int =0, height: int =0, indent: int =-1, show: bool =True, pos: Union[List[int], Tuple[int, ...]] =[], delay_search: bool =False, min_size: Union[List[int], Tuple[int, ...]] =[100, 100], max_size: Union[List[int], Tuple[int, ...]] =[30000, 30000], menubar: bool =False, collapsed: bool =False, autosize: bool =False, no_resize: bool =False, unsaved_document: bool =False, no_title_bar: bool =False, no_move: bool =False, no_scrollbar: bool =False, no_collapse: bool =False, horizontal_scrollbar: bool =False, no_focus_on_appearing: bool =False, no_bring_to_front_on_focus: bool =False, no_close: bool =False, no_background: bool =False, modal: bool =False, popup: bool =False, no_saved_settings: bool =False, no_open_over_existing_popup: bool =True, no_scroll_with_mouse: bool =False, on_close: Callable =None, **kwargs) -> Union[int, str]: """ Creates a new window for following items to be added to. Args: @@ -7407,6 +7746,7 @@ def add_window(*, label: str =None, user_data: Any =None, use_internal_label: bo collapsed (bool, optional): Collapse the window. autosize (bool, optional): Autosized the window to fit it's items. no_resize (bool, optional): Allows for the window size to be changed or fixed. + unsaved_document (bool, optional): Show a special marker if the document is not saved. no_title_bar (bool, optional): Title name for the title bar of the window. no_move (bool, optional): Allows for the window's position to be changed or fixed. no_scrollbar (bool, optional): Disable scrollbars. (window can still scroll with mouse or programmatically) @@ -7431,7 +7771,7 @@ def add_window(*, label: str =None, user_data: Any =None, use_internal_label: bo warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - return internal_dpg.add_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, show=show, pos=pos, delay_search=delay_search, min_size=min_size, max_size=max_size, menubar=menubar, collapsed=collapsed, autosize=autosize, no_resize=no_resize, no_title_bar=no_title_bar, no_move=no_move, no_scrollbar=no_scrollbar, no_collapse=no_collapse, horizontal_scrollbar=horizontal_scrollbar, no_focus_on_appearing=no_focus_on_appearing, no_bring_to_front_on_focus=no_bring_to_front_on_focus, no_close=no_close, no_background=no_background, modal=modal, popup=popup, no_saved_settings=no_saved_settings, no_open_over_existing_popup=no_open_over_existing_popup, no_scroll_with_mouse=no_scroll_with_mouse, on_close=on_close, **kwargs) + return internal_dpg.add_window(label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, width=width, height=height, indent=indent, show=show, pos=pos, delay_search=delay_search, min_size=min_size, max_size=max_size, menubar=menubar, collapsed=collapsed, autosize=autosize, no_resize=no_resize, unsaved_document=unsaved_document, no_title_bar=no_title_bar, no_move=no_move, no_scrollbar=no_scrollbar, no_collapse=no_collapse, horizontal_scrollbar=horizontal_scrollbar, no_focus_on_appearing=no_focus_on_appearing, no_bring_to_front_on_focus=no_bring_to_front_on_focus, no_close=no_close, no_background=no_background, modal=modal, popup=popup, no_saved_settings=no_saved_settings, no_open_over_existing_popup=no_open_over_existing_popup, no_scroll_with_mouse=no_scroll_with_mouse, on_close=on_close, **kwargs) def apply_transform(item : Union[int, str], transform : Any, **kwargs) -> None: """ New in 1.1. Applies a transformation matrix to a layer. @@ -8028,7 +8368,7 @@ def draw_quad(p1 : Union[List[float], Tuple[float, ...]], p2 : Union[List[float] return internal_dpg.draw_quad(p1, p2, p3, p4, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, show=show, color=color, fill=fill, thickness=thickness, **kwargs) -def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, color: Union[List[int], Tuple[int, ...]] =(255, 255, 255, 255), fill: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), multicolor: bool =False, rounding: float =0.0, thickness: float =1.0, corner_colors: Union[List, Tuple, None] =None, **kwargs) -> Union[int, str]: +def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[List[float], Tuple[float, ...]], *, label: str =None, user_data: Any =None, use_internal_label: bool =True, tag: Union[int, str] =0, parent: Union[int, str] =0, before: Union[int, str] =0, show: bool =True, color: Union[List[int], Tuple[int, ...]] =(255, 255, 255, 255), fill: Union[List[int], Tuple[int, ...]] =(0, 0, 0, -255), multicolor: bool =False, rounding: float =0.0, thickness: float =1.0, corner_colors: Any =None, **kwargs) -> Union[int, str]: """ Adds a rectangle. Args: @@ -8046,8 +8386,12 @@ def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[Li multicolor (bool, optional): rounding (float, optional): Number of pixels of the radius that will round the corners of the rectangle. Note: doesn't work with multicolor thickness (float, optional): - corner_colors (Union[List, Tuple], optional): Corner colors in a list, starting with upper-left and going clockwise: (upper-left, upper-right, bottom-right, bottom-left). 'multicolor' must be set to 'True'. + corner_colors (Any, optional): Corner colors in a list, starting with upper-left and going clockwise: (upper-left, upper-right, bottom-right, bottom-left). 'multicolor' must be set to 'True'. id (Union[int, str], optional): (deprecated) + color_upper_left (Union[List[int], Tuple[int, ...]], optional): (deprecated) Use corner_colors instead + color_upper_right (Union[List[int], Tuple[int, ...]], optional): (deprecated) Use corner_colors instead + color_bottom_right (Union[List[int], Tuple[int, ...]], optional): (deprecated) Use corner_colors instead + color_bottom_left (Union[List[int], Tuple[int, ...]], optional): (deprecated) Use corner_colors instead Returns: Union[int, str] """ @@ -8056,8 +8400,17 @@ def draw_rectangle(pmin : Union[List[float], Tuple[float, ...]], pmax : Union[Li warnings.warn('id keyword renamed to tag', DeprecationWarning, 2) tag=kwargs['id'] - if any(parm in kwargs.keys() for parm in ("color_upper_left", "color_upper_right", "color_bottom_left", "color_bottom_right")): - warnings.warn('Use corner_colors instead of color_x_y', DeprecationWarning, 2) + if 'color_upper_left' in kwargs.keys(): + warnings.warn('color_upper_left keyword deprecated. Use corner_colors instead.', DeprecationWarning, 2) + + if 'color_upper_right' in kwargs.keys(): + warnings.warn('color_upper_right keyword deprecated. Use corner_colors instead.', DeprecationWarning, 2) + + if 'color_bottom_right' in kwargs.keys(): + warnings.warn('color_bottom_right keyword deprecated. Use corner_colors instead.', DeprecationWarning, 2) + + if 'color_bottom_left' in kwargs.keys(): + warnings.warn('color_bottom_left keyword deprecated. Use corner_colors instead.', DeprecationWarning, 2) return internal_dpg.draw_rectangle(pmin, pmax, label=label, user_data=user_data, use_internal_label=use_internal_label, tag=tag, parent=parent, before=before, show=show, color=color, fill=fill, multicolor=multicolor, rounding=rounding, thickness=thickness, corner_colors=corner_colors, **kwargs) @@ -8167,16 +8520,6 @@ def get_active_window(**kwargs) -> Union[int, str]: return internal_dpg.get_active_window(**kwargs) -def get_focused_item(**kwargs) -> Union[int, str]: - """ Returns the item currently having focus. - - Args: - Returns: - Union[int, str] - """ - - return internal_dpg.get_focused_item(**kwargs) - def get_alias_id(alias : str, **kwargs) -> Union[int, str]: """ Returns the ID associated with an alias. @@ -8292,6 +8635,16 @@ def get_file_dialog_info(file_dialog : Union[int, str], **kwargs) -> dict: return internal_dpg.get_file_dialog_info(file_dialog, **kwargs) +def get_focused_item(**kwargs) -> Union[int, str]: + """ Returns the item currently having focus. + + Args: + Returns: + Union[int, str] + """ + + return internal_dpg.get_focused_item(**kwargs) + def get_frame_count(**kwargs) -> int: """ Returns frame count. @@ -8417,16 +8770,16 @@ def get_plot_mouse_pos(**kwargs) -> Union[List[int], Tuple[int, ...]]: return internal_dpg.get_plot_mouse_pos(**kwargs) -def get_plot_query_area(plot : Union[int, str], **kwargs) -> Union[List[float], Tuple[float, ...]]: - """ Returns the last/current query area of the plot. (Requires plot 'query' kwarg to be enabled) +def get_plot_query_rects(plot : Union[int, str], **kwargs) -> List[List[float]]: + """ Returns the query rects of the plot. Returns an array of array containing the top-left coordinates and bottom-right coordinates of the plot area. Args: plot (Union[int, str]): Returns: - Union[List[float], Tuple[float, ...]] + List[List[float]] """ - return internal_dpg.get_plot_query_area(plot, **kwargs) + return internal_dpg.get_plot_query_rects(plot, **kwargs) def get_selected_links(node_editor : Union[int, str], **kwargs) -> List[List[str]]: """ Returns a node editor's selected links. @@ -8699,17 +9052,6 @@ def is_mouse_button_released(button : int, **kwargs) -> bool: return internal_dpg.is_mouse_button_released(button, **kwargs) -def is_plot_queried(plot : Union[int, str], **kwargs) -> bool: - """ Returns true if the plot is currently being queried. (Requires plot 'query' kwarg to be enabled) - - Args: - plot (Union[int, str]): - Returns: - bool - """ - - return internal_dpg.is_plot_queried(plot, **kwargs) - def is_table_cell_highlighted(table : Union[int, str], row : int, column : int, **kwargs) -> bool: """ Checks if a table cell is highlighted. @@ -8932,6 +9274,17 @@ def reorder_items(container : Union[int, str], slot : int, new_order : Union[Lis return internal_dpg.reorder_items(container, slot, new_order, **kwargs) +def reset_axis_limits_constraints(axis : Union[int, str], **kwargs) -> None: + """ Remove an axis' limits constraints + + Args: + axis (Union[int, str]): + Returns: + None + """ + + return internal_dpg.reset_axis_limits_constraints(axis, **kwargs) + def reset_axis_ticks(axis : Union[int, str], **kwargs) -> None: """ Removes the manually set axis ticks and applies the default axis ticks @@ -8943,6 +9296,17 @@ def reset_axis_ticks(axis : Union[int, str], **kwargs) -> None: return internal_dpg.reset_axis_ticks(axis, **kwargs) +def reset_axis_zoom_constraints(axis : Union[int, str], **kwargs) -> None: + """ Remove an axis' zoom constraints + + Args: + axis (Union[int, str]): + Returns: + None + """ + + return internal_dpg.reset_axis_zoom_constraints(axis, **kwargs) + def reset_pos(item : Union[int, str], **kwargs) -> None: """ Resets an item's position after using 'set_item_pos'. @@ -9017,6 +9381,19 @@ def set_axis_limits_auto(axis : Union[int, str], **kwargs) -> None: return internal_dpg.set_axis_limits_auto(axis, **kwargs) +def set_axis_limits_constraints(axis : Union[int, str], vmin : float, vmax : float, **kwargs) -> None: + """ Sets an axis' limits constraints so that users can't pan beyond a min or max value + + Args: + axis (Union[int, str]): + vmin (float): + vmax (float): + Returns: + None + """ + + return internal_dpg.set_axis_limits_constraints(axis, vmin, vmax, **kwargs) + def set_axis_ticks(axis : Union[int, str], label_pairs : Any, **kwargs) -> None: """ Replaces axis ticks with 'label_pairs' argument. @@ -9029,6 +9406,19 @@ def set_axis_ticks(axis : Union[int, str], label_pairs : Any, **kwargs) -> None: return internal_dpg.set_axis_ticks(axis, label_pairs, **kwargs) +def set_axis_zoom_constraints(axis : Union[int, str], vmin : float, vmax : float, **kwargs) -> None: + """ Sets an axis' zoom constraints so that users can't zoom beyond a min or max value + + Args: + axis (Union[int, str]): + vmin (float): + vmax (float): + Returns: + None + """ + + return internal_dpg.set_axis_zoom_constraints(axis, vmin, vmax, **kwargs) + def set_clip_space(item : Union[int, str], top_left_x : float, top_left_y : float, width : float, height : float, min_depth : float, max_depth : float, **kwargs) -> None: """ New in 1.1. Set the clip space for depth clipping and 'viewport' transformation. @@ -9395,6 +9785,8 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvMouseButton_Middle=internal_dpg.mvMouseButton_Middle mvMouseButton_X1=internal_dpg.mvMouseButton_X1 mvMouseButton_X2=internal_dpg.mvMouseButton_X2 +mvKey_ModDisabled=internal_dpg.mvKey_ModDisabled +mvKey_None=internal_dpg.mvKey_None mvKey_0=internal_dpg.mvKey_0 mvKey_1=internal_dpg.mvKey_1 mvKey_2=internal_dpg.mvKey_2 @@ -9433,34 +9825,26 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvKey_Z=internal_dpg.mvKey_Z mvKey_Back=internal_dpg.mvKey_Back mvKey_Tab=internal_dpg.mvKey_Tab -mvKey_Clear=internal_dpg.mvKey_Clear mvKey_Return=internal_dpg.mvKey_Return -mvKey_Shift=internal_dpg.mvKey_Shift -mvKey_Control=internal_dpg.mvKey_Control -mvKey_Alt=internal_dpg.mvKey_Alt +mvKey_LShift=internal_dpg.mvKey_LShift +mvKey_RShift=internal_dpg.mvKey_RShift +mvKey_LControl=internal_dpg.mvKey_LControl +mvKey_RControl=internal_dpg.mvKey_RControl +mvKey_LAlt=internal_dpg.mvKey_LAlt +mvKey_RAlt=internal_dpg.mvKey_RAlt mvKey_Pause=internal_dpg.mvKey_Pause -mvKey_Capital=internal_dpg.mvKey_Capital +mvKey_CapsLock=internal_dpg.mvKey_CapsLock mvKey_Escape=internal_dpg.mvKey_Escape mvKey_Spacebar=internal_dpg.mvKey_Spacebar -mvKey_Prior=internal_dpg.mvKey_Prior -mvKey_Next=internal_dpg.mvKey_Next mvKey_End=internal_dpg.mvKey_End mvKey_Home=internal_dpg.mvKey_Home mvKey_Left=internal_dpg.mvKey_Left mvKey_Up=internal_dpg.mvKey_Up mvKey_Right=internal_dpg.mvKey_Right mvKey_Down=internal_dpg.mvKey_Down -mvKey_Select=internal_dpg.mvKey_Select mvKey_Print=internal_dpg.mvKey_Print -mvKey_Execute=internal_dpg.mvKey_Execute -mvKey_PrintScreen=internal_dpg.mvKey_PrintScreen mvKey_Insert=internal_dpg.mvKey_Insert mvKey_Delete=internal_dpg.mvKey_Delete -mvKey_Help=internal_dpg.mvKey_Help -mvKey_LWin=internal_dpg.mvKey_LWin -mvKey_RWin=internal_dpg.mvKey_RWin -mvKey_Apps=internal_dpg.mvKey_Apps -mvKey_Sleep=internal_dpg.mvKey_Sleep mvKey_NumPad0=internal_dpg.mvKey_NumPad0 mvKey_NumPad1=internal_dpg.mvKey_NumPad1 mvKey_NumPad2=internal_dpg.mvKey_NumPad2 @@ -9471,12 +9855,11 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvKey_NumPad7=internal_dpg.mvKey_NumPad7 mvKey_NumPad8=internal_dpg.mvKey_NumPad8 mvKey_NumPad9=internal_dpg.mvKey_NumPad9 -mvKey_Multiply=internal_dpg.mvKey_Multiply -mvKey_Add=internal_dpg.mvKey_Add -mvKey_Separator=internal_dpg.mvKey_Separator mvKey_Subtract=internal_dpg.mvKey_Subtract mvKey_Decimal=internal_dpg.mvKey_Decimal mvKey_Divide=internal_dpg.mvKey_Divide +mvKey_Multiply=internal_dpg.mvKey_Multiply +mvKey_Add=internal_dpg.mvKey_Add mvKey_F1=internal_dpg.mvKey_F1 mvKey_F2=internal_dpg.mvKey_F2 mvKey_F3=internal_dpg.mvKey_F3 @@ -9501,17 +9884,32 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvKey_F22=internal_dpg.mvKey_F22 mvKey_F23=internal_dpg.mvKey_F23 mvKey_F24=internal_dpg.mvKey_F24 -mvKey_F25=internal_dpg.mvKey_F25 mvKey_NumLock=internal_dpg.mvKey_NumLock mvKey_ScrollLock=internal_dpg.mvKey_ScrollLock -mvKey_LShift=internal_dpg.mvKey_LShift -mvKey_RShift=internal_dpg.mvKey_RShift -mvKey_LControl=internal_dpg.mvKey_LControl -mvKey_RControl=internal_dpg.mvKey_RControl -mvKey_LMenu=internal_dpg.mvKey_LMenu -mvKey_RMenu=internal_dpg.mvKey_RMenu +mvKey_Period=internal_dpg.mvKey_Period +mvKey_Slash=internal_dpg.mvKey_Slash +mvKey_Backslash=internal_dpg.mvKey_Backslash +mvKey_Open_Brace=internal_dpg.mvKey_Open_Brace +mvKey_Close_Brace=internal_dpg.mvKey_Close_Brace mvKey_Browser_Back=internal_dpg.mvKey_Browser_Back mvKey_Browser_Forward=internal_dpg.mvKey_Browser_Forward +mvKey_Comma=internal_dpg.mvKey_Comma +mvKey_Minus=internal_dpg.mvKey_Minus +mvKey_Menu=internal_dpg.mvKey_Menu +mvKey_ModSuper=internal_dpg.mvKey_ModSuper +mvKey_ModShift=internal_dpg.mvKey_ModShift +mvKey_ModAlt=internal_dpg.mvKey_ModAlt +mvKey_ModCtrl=internal_dpg.mvKey_ModCtrl +mvKey_Clear=internal_dpg.mvKey_Clear +mvKey_Prior=internal_dpg.mvKey_Prior +mvKey_Next=internal_dpg.mvKey_Next +mvKey_Select=internal_dpg.mvKey_Select +mvKey_Execute=internal_dpg.mvKey_Execute +mvKey_LWin=internal_dpg.mvKey_LWin +mvKey_RWin=internal_dpg.mvKey_RWin +mvKey_Apps=internal_dpg.mvKey_Apps +mvKey_Sleep=internal_dpg.mvKey_Sleep +mvKey_Help=internal_dpg.mvKey_Help mvKey_Browser_Refresh=internal_dpg.mvKey_Browser_Refresh mvKey_Browser_Stop=internal_dpg.mvKey_Browser_Stop mvKey_Browser_Search=internal_dpg.mvKey_Browser_Search @@ -9530,21 +9928,16 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvKey_Launch_App2=internal_dpg.mvKey_Launch_App2 mvKey_Colon=internal_dpg.mvKey_Colon mvKey_Plus=internal_dpg.mvKey_Plus -mvKey_Comma=internal_dpg.mvKey_Comma -mvKey_Minus=internal_dpg.mvKey_Minus -mvKey_Period=internal_dpg.mvKey_Period -mvKey_Slash=internal_dpg.mvKey_Slash mvKey_Tilde=internal_dpg.mvKey_Tilde -mvKey_Open_Brace=internal_dpg.mvKey_Open_Brace -mvKey_Backslash=internal_dpg.mvKey_Backslash -mvKey_Close_Brace=internal_dpg.mvKey_Close_Brace mvKey_Quote=internal_dpg.mvKey_Quote +mvKey_F25=internal_dpg.mvKey_F25 mvAll=internal_dpg.mvAll mvTool_About=internal_dpg.mvTool_About mvTool_Debug=internal_dpg.mvTool_Debug mvTool_Doc=internal_dpg.mvTool_Doc mvTool_ItemRegistry=internal_dpg.mvTool_ItemRegistry mvTool_Metrics=internal_dpg.mvTool_Metrics +mvTool_Stack=internal_dpg.mvTool_Stack mvTool_Style=internal_dpg.mvTool_Style mvTool_Font=internal_dpg.mvTool_Font mvFontAtlas=internal_dpg.mvFontAtlas @@ -9631,7 +10024,15 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvPlotBin_Rice=internal_dpg.mvPlotBin_Rice mvPlotBin_Scott=internal_dpg.mvPlotBin_Scott mvXAxis=internal_dpg.mvXAxis +mvXAxis2=internal_dpg.mvXAxis2 +mvXAxis3=internal_dpg.mvXAxis3 mvYAxis=internal_dpg.mvYAxis +mvYAxis2=internal_dpg.mvYAxis2 +mvYAxis3=internal_dpg.mvYAxis3 +mvPlotScale_Linear=internal_dpg.mvPlotScale_Linear +mvPlotScale_Time=internal_dpg.mvPlotScale_Time +mvPlotScale_Log10=internal_dpg.mvPlotScale_Log10 +mvPlotScale_SymLog=internal_dpg.mvPlotScale_SymLog mvPlotMarker_None=internal_dpg.mvPlotMarker_None mvPlotMarker_Circle=internal_dpg.mvPlotMarker_Circle mvPlotMarker_Square=internal_dpg.mvPlotMarker_Square @@ -9733,16 +10134,12 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvPlotCol_LegendText=internal_dpg.mvPlotCol_LegendText mvPlotCol_TitleText=internal_dpg.mvPlotCol_TitleText mvPlotCol_InlayText=internal_dpg.mvPlotCol_InlayText -mvPlotCol_XAxis=internal_dpg.mvPlotCol_XAxis -mvPlotCol_XAxisGrid=internal_dpg.mvPlotCol_XAxisGrid -mvPlotCol_YAxis=internal_dpg.mvPlotCol_YAxis -mvPlotCol_YAxisGrid=internal_dpg.mvPlotCol_YAxisGrid -mvPlotCol_YAxis2=internal_dpg.mvPlotCol_YAxis2 -mvPlotCol_YAxisGrid2=internal_dpg.mvPlotCol_YAxisGrid2 -mvPlotCol_YAxis3=internal_dpg.mvPlotCol_YAxis3 -mvPlotCol_YAxisGrid3=internal_dpg.mvPlotCol_YAxisGrid3 +mvPlotCol_AxisBg=internal_dpg.mvPlotCol_AxisBg +mvPlotCol_AxisBgActive=internal_dpg.mvPlotCol_AxisBgActive +mvPlotCol_AxisBgHovered=internal_dpg.mvPlotCol_AxisBgHovered +mvPlotCol_AxisGrid=internal_dpg.mvPlotCol_AxisGrid +mvPlotCol_AxisText=internal_dpg.mvPlotCol_AxisText mvPlotCol_Selection=internal_dpg.mvPlotCol_Selection -mvPlotCol_Query=internal_dpg.mvPlotCol_Query mvPlotCol_Crosshairs=internal_dpg.mvPlotCol_Crosshairs mvNodeCol_NodeBackground=internal_dpg.mvNodeCol_NodeBackground mvNodeCol_NodeBackgroundHovered=internal_dpg.mvNodeCol_NodeBackgroundHovered @@ -9774,6 +10171,7 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvNodesCol_MiniMapCanvas=internal_dpg.mvNodesCol_MiniMapCanvas mvNodesCol_MiniMapCanvasOutline=internal_dpg.mvNodesCol_MiniMapCanvasOutline mvStyleVar_Alpha=internal_dpg.mvStyleVar_Alpha +mvStyleVar_DisabledAlpha=internal_dpg.mvStyleVar_DisabledAlpha mvStyleVar_WindowPadding=internal_dpg.mvStyleVar_WindowPadding mvStyleVar_WindowRounding=internal_dpg.mvStyleVar_WindowRounding mvStyleVar_WindowBorderSize=internal_dpg.mvStyleVar_WindowBorderSize @@ -9795,8 +10193,16 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvStyleVar_GrabMinSize=internal_dpg.mvStyleVar_GrabMinSize mvStyleVar_GrabRounding=internal_dpg.mvStyleVar_GrabRounding mvStyleVar_TabRounding=internal_dpg.mvStyleVar_TabRounding +mvStyleVar_TabBorderSize=internal_dpg.mvStyleVar_TabBorderSize +mvStyleVar_TabBarBorderSize=internal_dpg.mvStyleVar_TabBarBorderSize +mvStyleVar_TableAngledHeadersAngle=internal_dpg.mvStyleVar_TableAngledHeadersAngle +mvStyleVar_TableAngledHeadersTextAlign=internal_dpg.mvStyleVar_TableAngledHeadersTextAlign mvStyleVar_ButtonTextAlign=internal_dpg.mvStyleVar_ButtonTextAlign mvStyleVar_SelectableTextAlign=internal_dpg.mvStyleVar_SelectableTextAlign +mvStyleVar_SeparatorTextBorderSize=internal_dpg.mvStyleVar_SeparatorTextBorderSize +mvStyleVar_SeparatorTextAlign=internal_dpg.mvStyleVar_SeparatorTextAlign +mvStyleVar_SeparatorTextPadding=internal_dpg.mvStyleVar_SeparatorTextPadding +mvStyleVar_DockingSeparatorSize=internal_dpg.mvStyleVar_DockingSeparatorSize mvPlotStyleVar_LineWeight=internal_dpg.mvPlotStyleVar_LineWeight mvPlotStyleVar_Marker=internal_dpg.mvPlotStyleVar_Marker mvPlotStyleVar_MarkerSize=internal_dpg.mvPlotStyleVar_MarkerSize @@ -9911,21 +10317,24 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvInputFloatMulti=internal_dpg.mvInputFloatMulti mvDragPoint=internal_dpg.mvDragPoint mvDragLine=internal_dpg.mvDragLine +mvDragRect=internal_dpg.mvDragRect mvAnnotation=internal_dpg.mvAnnotation +mvAxisTag=internal_dpg.mvAxisTag mvLineSeries=internal_dpg.mvLineSeries mvScatterSeries=internal_dpg.mvScatterSeries mvStemSeries=internal_dpg.mvStemSeries mvStairSeries=internal_dpg.mvStairSeries mvBarSeries=internal_dpg.mvBarSeries +mvBarGroupSeries=internal_dpg.mvBarGroupSeries mvErrorSeries=internal_dpg.mvErrorSeries -mvVLineSeries=internal_dpg.mvVLineSeries -mvHLineSeries=internal_dpg.mvHLineSeries +mvInfLineSeries=internal_dpg.mvInfLineSeries mvHeatSeries=internal_dpg.mvHeatSeries mvImageSeries=internal_dpg.mvImageSeries mvPieSeries=internal_dpg.mvPieSeries mvShadeSeries=internal_dpg.mvShadeSeries mvLabelSeries=internal_dpg.mvLabelSeries mvHistogramSeries=internal_dpg.mvHistogramSeries +mvDigitalSeries=internal_dpg.mvDigitalSeries mv2dHistogramSeries=internal_dpg.mv2dHistogramSeries mvCandleSeries=internal_dpg.mvCandleSeries mvAreaSeries=internal_dpg.mvAreaSeries @@ -10015,3 +10424,4 @@ def unstage(item : Union[int, str], **kwargs) -> None: mvReservedUUID_7=internal_dpg.mvReservedUUID_7 mvReservedUUID_8=internal_dpg.mvReservedUUID_8 mvReservedUUID_9=internal_dpg.mvReservedUUID_9 +mvReservedUUID_10=internal_dpg.mvReservedUUID_10 diff --git a/dearpygui/demo.py b/dearpygui/demo.py index 5b8ed3e87..407c00cc3 100644 --- a/dearpygui/demo.py +++ b/dearpygui/demo.py @@ -1,9 +1,13 @@ import dearpygui.dearpygui as dpg import math -from math import sin, cos +from math import sin, cos, log10 import random import webbrowser +count_2d_histogram = 50_000 +xybin_2d_histogram = [100, 100] +t_digital_plot = 0 + def _help(message): last_item = dpg.last_item() group = dpg.add_group(horizontal=True) @@ -258,6 +262,7 @@ def _log(sender, app_data, user_data): dpg.add_menu_item(label="Show Style Editor", callback=lambda:dpg.show_tool(dpg.mvTool_Style)) dpg.add_menu_item(label="Show Font Manager", callback=lambda:dpg.show_tool(dpg.mvTool_Font)) dpg.add_menu_item(label="Show Item Registry", callback=lambda:dpg.show_tool(dpg.mvTool_ItemRegistry)) + dpg.add_menu_item(label="Show Stack Tool", callback=lambda:dpg.show_tool(dpg.mvTool_Stack)) with dpg.menu(label="Settings"): @@ -277,7 +282,8 @@ def _log(sender, app_data, user_data): _add_config_options("__demo_id", 3, "no_title_bar", "no_scrollbar", "menubar", "no_move", "no_resize", "no_collapse", - "no_close", "no_background", "no_bring_to_front_on_focus" + "no_close", "no_background", "no_bring_to_front_on_focus", + "unsaved_document" ) with dpg.collapsing_header(label="Widgets"): @@ -291,6 +297,8 @@ def _log(sender, app_data, user_data): dpg.add_button(label="Button", callback=_log, arrow=True, direction=dpg.mvDir_Left) dpg.add_button(label="Button", callback=_log, arrow=True, direction=dpg.mvDir_Right) dpg.add_button(label="Button", callback=_log, arrow=True, direction=dpg.mvDir_Down) + + dpg.add_button(label="Hold me button", callback=_log, repeat=True) dpg.add_checkbox(label="checkbox", callback=_log) dpg.add_radio_button(("radio a", "radio b", "radio c"), callback=_log, horizontal=True) @@ -322,7 +330,7 @@ def _log(sender, app_data, user_data): with dpg.tooltip(dpg.last_item()): dpg.add_text("I'm a simple tooltip!") - dpg.add_separator() + dpg.add_separator(label="This is a separator with text") dpg.add_text("Value", label="Label", show_label=True) dpg.add_combo(("AAAA", "BBBB", "CCCC", "DDDD", "EEEE", "FFFF", "GGGG", "HHHH", "IIII", "JJJJ", "KKKK"), label="combo", default_value="AAAA", callback=_log) @@ -368,8 +376,18 @@ def _log(sender, app_data, user_data): with dpg.tree_node(label="Combo"): items = ("A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z") - combo_id = dpg.add_combo(items, label="combo", height_mode=dpg.mvComboHeight_Small) - _add_config_options(combo_id, 1, "popup_align_left", "no_arrow_button", "no_preview") + combo_id = dpg.add_combo(items, label="combo", height_mode=dpg.mvComboHeight_Small, tag="combo_demo") + _add_config_options(combo_id, 1, "popup_align_left", "no_arrow_button", "no_preview", "fit_width") + def change_combo_height(sender, app_data, user_data): + if app_data == "mvComboHeight_Small": + dpg.configure_item("combo_demo", height_mode=dpg.mvComboHeight_Small) + elif app_data == "mvComboHeight_Regular": + dpg.configure_item("combo_demo", height_mode=dpg.mvComboHeight_Regular) + elif app_data == "mvComboHeight_Large": + dpg.configure_item("combo_demo", height_mode=dpg.mvComboHeight_Large) + elif app_data == "mvComboHeight_Largest": + dpg.configure_item("combo_demo", height_mode=dpg.mvComboHeight_Largest) + dpg.add_radio_button(("mvComboHeight_Small", "mvComboHeight_Regular", "mvComboHeight_Large", "mvComboHeight_Largest"), callback=change_combo_height, user_data=combo_id, horizontal=True) with dpg.tree_node(label="Color Picker & Edit"): @@ -438,9 +456,9 @@ def _color_picker_configs(sender, value, user_data): ) dpg.add_text("Color Picker") - - with dpg.group(horizontal=True): - _before_id = dpg.add_text("picker_mode:") + + with dpg.group(horizontal=True) as _before_id: + dpg.add_text("picker_mode:") dpg.add_radio_button(("mvColorPicker_bar", "mvColorPicker_wheel"), callback=_color_picker_configs, user_data=_color_picker_id, horizontal=True) @@ -459,7 +477,7 @@ def _color_picker_configs(sender, value, user_data): dpg.add_radio_button(("mvColorEdit_input_rgb", "mvColorEdit_input_hsv"), callback=_color_picker_configs, user_data=_color_picker_id, horizontal=True) - dpg.add_color_picker((255, 0, 255, 255), label="Color Picker", + dpg.add_color_picker((255, 0, 255, 200), label="Color Picker", alpha_preview=True, no_alpha=False, alpha_bar=True, width=200, tag=_color_picker_id) _add_config_options(_color_picker_id, 3, @@ -737,6 +755,14 @@ def _selection(sender, app_data, user_data): dpg.add_3d_slider(label="3D Slider", scale=0.5) + with dpg.tree_node(label="Tree nodes"): + + dpg.add_tree_node(label="Span text width", span_text_width=True) + # dpg.add_tree_node(label="Span available width", span_available_width=True) + dpg.add_tree_node(label="Span full width", span_full_width=True) + # dpg.add_tree_node(label="Span all columns", span_all_columns=True) + + with dpg.collapsing_header(label="Layout & Scrolling"): with dpg.tree_node(label="Widgets Width"): @@ -1368,7 +1394,7 @@ def _scroll_programmatically(sender, app_data, user_data): with dpg.tree_node(label="Resizable, mixed"): with dpg.table(header_row=True, policy=dpg.mvTable_SizingFixedFit, row_background=True, reorderable=True, - resizable=True, no_host_extendX=False, hideable=True, + resizable=True, no_host_extendX=False, borders_innerV=True, delay_search=True, borders_outerV=True, borders_innerH=True, borders_outerH=True): dpg.add_table_column(label="AAA", width_fixed=True) @@ -1384,7 +1410,7 @@ def _scroll_programmatically(sender, app_data, user_data): dpg.add_text(f"Fixed {i}, {j}") with dpg.table(header_row=True, policy=dpg.mvTable_SizingFixedFit, row_background=True, reorderable=True, - resizable=True, no_host_extendX=False, hideable=True, + resizable=True, no_host_extendX=False, borders_innerV=True, delay_search=True, borders_outerV=True, borders_innerH=True, borders_outerH=True): dpg.add_table_column(label="AAA", width_fixed=True) @@ -1404,7 +1430,7 @@ def _scroll_programmatically(sender, app_data, user_data): with dpg.table(header_row=True, no_host_extendX=True, borders_innerH=True, borders_outerH=True, borders_innerV=True, - borders_outerV=True, row_background=True, hideable=True, reorderable=True, + borders_outerV=True, row_background=True, reorderable=True, resizable=True, sortable=True, policy=dpg.mvTable_SizingFixedFit, scrollX=True, delay_search=True, scrollY=True): @@ -1509,7 +1535,7 @@ def _scroll_programmatically(sender, app_data, user_data): with dpg.tree_node(label="Padding"): with dpg.table(header_row=False, resizable=True, delay_search=True, - hideable=True, reorderable=True, borders_outerV=True, borders_innerH=True) as table_id: + reorderable=True, borders_outerV=True, borders_innerH=True) as table_id: dpg.add_table_column(label="One") dpg.add_table_column(label="Two") @@ -1524,10 +1550,24 @@ def _scroll_programmatically(sender, app_data, user_data): "pad_outerX", "no_pad_outerX", "no_pad_innerX", "borders_outerV", "borders_innerV", "header_row", before=table_id) + with dpg.tree_node(label="Angled headers"): + + with dpg.table(header_row=True, resizable=True, delay_search=True, + reorderable=True) as table_id: + + dpg.add_table_column(label="One", angled_header=True) + dpg.add_table_column(label="Two", angled_header=True) + dpg.add_table_column(label="three", angled_header=True) + + for i in range(5): + with dpg.table_row(): + for j in range(3): + dpg.add_text(f"Hello {i}, {j}") + with dpg.tree_node(label="Reorderable, hideable, with headers"): with dpg.table(header_row=True, resizable=True, delay_search=True, - hideable=True, reorderable=True) as table_id: + reorderable=True) as table_id: dpg.add_table_column(label="One") dpg.add_table_column(label="Two") @@ -1849,13 +1889,10 @@ def create_table_set(policy): with dpg.tab(label="Series"): - with dpg.tree_node(label="Line Series"): - - dpg.add_text("Anti-aliasing can be enabled from the plot's context menu (see Help).", bullet=True) - + with dpg.tree_node(label="Line Series"): # create plot with dpg.plot(label="Line Series", height=400, width=-1): - + # optionally create legend dpg.add_plot_legend() @@ -1867,15 +1904,68 @@ def create_table_set(policy): # series belong to a y axis dpg.add_line_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") - with dpg.tree_node(label="Stair Series"): - - with dpg.plot(label="Stair Plot", height=400, width=-1): + with dpg.tree_node(label="Filled Line Series"): + dpg.add_checkbox(label="fill", tag="fill_series_cb", default_value=False, + callback=lambda: dpg.configure_item("filled_line_series", shaded=dpg.get_value("fill_series_cb"))) + dpg.add_checkbox(label="segment", tag="segment_series_cb", default_value=False, + callback=lambda: dpg.configure_item("filled_line_series", segments=dpg.get_value("segment_series_cb"))) + with dpg.plot(label="Filled Line Plot", height=400, width=-1): dpg.add_plot_legend() dpg.add_plot_axis(dpg.mvXAxis, label="x") with dpg.plot_axis(dpg.mvYAxis, label="y"): - dpg.add_stair_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") + dpg.add_line_series(sindatax, sindatay, tag="filled_line_series", label="0.5 + 0.5 * sin(x)") + + with dpg.tree_node(label="Text point"): + # create plot + with dpg.plot(label="Text point", height=400, width=-1): + + # optionally create legend + dpg.add_plot_legend() + + # REQUIRED: create x and y axes + dpg.add_plot_axis(dpg.mvXAxis, label="x") + + with dpg.plot_axis(dpg.mvYAxis, label="y"): + # series belong to a y axis + dpg.add_text_point(2., 1.5, label="Text point label") + with dpg.tree_node(label="Shade Series"): + std_alpha = 0.25 + + def _cb_alpha(_, app_data): + with dpg.theme() as alpha_theme: + with dpg.theme_component(0): + dpg.add_theme_style(dpg.mvPlotStyleVar_FillAlpha, app_data, category=dpg.mvThemeCat_Plots) + dpg.bind_item_theme("shaded_plot_1", alpha_theme) + + dpg.add_drag_float(min_value=0, max_value=1, callback=_cb_alpha, speed=0.01, default_value=std_alpha) + with dpg.theme() as alpha_theme: + with dpg.theme_component(0): + dpg.add_theme_style(dpg.mvPlotStyleVar_FillAlpha, std_alpha, category=dpg.mvThemeCat_Plots) + with dpg.plot(label="Shaded Plot", tag="shaded_plot_1", height=400, width=-1): + xs = [] + ys = [] + ys1 = [] + ys2 = [] + ys3 = [] + ys4 = [] + random.seed(0) + for i in range(1001): + xs.append(i * 0.001) + ys.append(0.25 + 0.25 * sin(25 * xs[i]) * sin(5 * xs[i]) + random.uniform(-0.01, 0.01)) + ys1.append(ys[i] + random.uniform(0.1, 0.12)) + ys2.append(ys[i] - random.uniform(0.1, 0.12)) + ys3.append(0.75 + 0.2 * sin(25 * xs[i])) + ys4.append(0.75 + 0.1 * cos(25 * xs[i])) + dpg.add_plot_axis(dpg.mvXAxis, label="x") + with dpg.plot_axis(dpg.mvYAxis, label="y"): + dpg.add_shade_series(xs, ys1, y2=ys2, label="Uncertain data") + dpg.add_line_series(xs, ys, label="Uncertain data") + dpg.add_shade_series(xs, ys3, y2=ys4, label="Overlapping") + dpg.add_line_series(xs, ys3, label="Overlapping") + dpg.add_line_series(xs, ys4, label="Overlapping") + dpg.bind_item_theme("shaded_plot_1", alpha_theme) stock_datax = [] stock_datay2 = [] @@ -1941,23 +2031,20 @@ def create_table_set(policy): with dpg.plot_axis(dpg.mvYAxis, label="y"): dpg.add_scatter_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") - with dpg.tree_node(label="Stem Series"): - - with dpg.theme(tag="stem_theme1"): - with dpg.theme_component(0): - dpg.add_theme_color(dpg.mvPlotCol_Line, (0, 255, 0), category=dpg.mvThemeCat_Plots) - dpg.add_theme_style(dpg.mvPlotStyleVar_Marker, dpg.mvPlotMarker_Diamond, category=dpg.mvThemeCat_Plots) - - with dpg.plot(label="Stem Series", height=400, width=-1): + with dpg.tree_node(label="Stair Series"): + dpg.add_checkbox(label="pre-step", tag="pre_step_cb", default_value=False, + callback=lambda: dpg.configure_item("stair_series", pre_step=dpg.get_value("pre_step_cb"))) + dpg.add_checkbox(label="filled", tag="filled_stairs_cb", default_value=False, + callback=lambda: dpg.configure_item("stair_series", shaded=dpg.get_value("filled_stairs_cb"))) + with dpg.plot(label="Stair Plot", height=400, width=-1): dpg.add_plot_legend() dpg.add_plot_axis(dpg.mvXAxis, label="x") with dpg.plot_axis(dpg.mvYAxis, label="y"): - dpg.add_stem_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") - dpg.add_stem_series(sindatax, cosdatay, label="0.5 + 0.75 * cos(x)") - dpg.bind_item_theme(dpg.last_item(), "stem_theme1") + dpg.add_stair_series(sindatax, sindatay, tag="stair_series", label="0.5 + 0.5 * sin(x)") with dpg.tree_node(label="Bar Series"): - + dpg.add_checkbox(label="horizontal", tag="horizontal_bar_cb", default_value=False, + callback=lambda: dpg.configure_item("bar_series", horizontal=dpg.get_value("horizontal_bar_cb"))) with dpg.plot(label="Bar Series", height=400, width=-1): dpg.add_plot_legend() @@ -1966,80 +2053,166 @@ def create_table_set(policy): dpg.add_plot_axis(dpg.mvXAxis, label="Student", no_gridlines=True) dpg.set_axis_limits(dpg.last_item(), 9, 33) dpg.set_axis_ticks(dpg.last_item(), (("S1", 11), ("S2", 21), ("S3", 31))) + dpg.add_plot_axis(dpg.mvXAxis2, label="hor_value", no_gridlines=True) + dpg.set_axis_limits(dpg.last_item(), 0, 110) + # create y axis with dpg.plot_axis(dpg.mvYAxis, label="Score"): dpg.set_axis_limits(dpg.last_item(), 0, 110) - dpg.add_bar_series([10, 20, 30], [100, 75, 90], label="Final Exam", weight=1) + dpg.add_bar_series([10, 20, 30], [100, 75, 90], tag="bar_series", label="Final Exam", weight=1) dpg.add_bar_series([11, 21, 31], [83, 75, 72], label="Midterm Exam", weight=1) dpg.add_bar_series([12, 22, 32], [42, 68, 23], label="Course Grade", weight=1) + - with dpg.tree_node(label="Area Series"): + with dpg.tree_node(label="Bar Group Series"): - with dpg.plot(label="Area Series", height=400, width=-1): - xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") - with dpg.plot_axis(dpg.mvYAxis, label="y"): - dpg.add_area_series([1,5,3],[0,0,3], fill=[255,50,100,190]) - dpg.fit_axis_data(dpg.top_container_stack()) - dpg.fit_axis_data(xaxis) + + def set_horizontal(sender, app_data, user_data): + dpg.configure_item("bar_group_series", horizontal=app_data) + if app_data: + dpg.set_axis_limits("yaxis_bar_group", 0, 9) + dpg.set_axis_ticks("yaxis_bar_group", glabels) + dpg.reset_axis_ticks("xaxis_bar_group") + dpg.set_axis_limits_auto("xaxis_bar_group") + else: + dpg.set_axis_limits("xaxis_bar_group", 0, 9) + dpg.set_axis_ticks("xaxis_bar_group", glabels) + dpg.reset_axis_ticks("yaxis_bar_group") + dpg.set_axis_limits_auto("yaxis_bar_group") + + dpg.add_checkbox(label="Horizontal", tag="horizontal_group_bar_cb", default_value=False, + callback=set_horizontal) + dpg.add_checkbox(label="Stacked", tag="stacked_group_bar_cb", default_value=False, + callback=lambda: dpg.configure_item("bar_group_series", stacked=dpg.get_value("stacked_group_bar_cb"))) + dpg.add_slider_float(label="Bar Width", tag="bar_width_group_bar", default_value=0.67, max_value=1.0, + min_value=0.1, callback=lambda s, a, u: dpg.configure_item("bar_group_series", group_size=a)) + with dpg.plot(label="Bar Group Series", height=400, width=-1): + dpg.add_plot_legend() + + values_group_series = [83, 67, 23, 89, 83, 78, 91, 82, 85, 90, + 80, 62, 56, 99, 55, 78, 88, 78, 90, 100, + 80, 69, 52, 92, 72, 78, 75, 76, 89, 95] + + ilabels = ["Midterm Exam","Final Exam","Course Grade"] + glabels = (("S1",0), ("S2",1), ("S3",2), ("S4",3), ("S5",4), ("S6",5), ("S7",6), ("S8",7), ("S9",8), ("S10",9)) + groups_c = 10 + positions = [0,1,2,3,4,5,6,7,8,9] - with dpg.tree_node(label="Infinite Lines"): + # create x axis + dpg.add_plot_axis(dpg.mvXAxis, label="Student", tag="xaxis_bar_group", no_gridlines=True, auto_fit=True) + dpg.set_axis_limits(dpg.last_item(), 0, 9) + dpg.set_axis_ticks(dpg.last_item(), glabels) - infinite_x_data = (3, 5, 6, 7) - infinite_y_data = (3, 5, 6, 7) + # create y axis + with dpg.plot_axis(dpg.mvYAxis, label="Score", tag="yaxis_bar_group", auto_fit=True): + dpg.set_axis_limits(dpg.last_item(), 0, 110) + dpg.add_bar_group_series(values=values_group_series, label_ids=ilabels, + group_size=groups_c, tag="bar_group_series", label="Final Exam") + + with dpg.tree_node(label="Bar Stacks"): + + liars_data = [4282515870, 4282609140, 4287357182, 4294630301, 4294945280, 4294921472] + + politicians = (("Trump", 0), ("Bachman", 1), ("Cruz", 2), ("Gingrich", 3), ("Palin", 4), ("Santorum", 5), + ("Walker", 6), ("Perry", 7), ("Ryan", 8), ("McCain", 9), ("Rubio", 10), ("Romney", 11), ("Rand Paul", 12), ("Christie", 13), + ("Biden", 14), ("Kasich", 15), ("Sanders", 16), ("J Bush", 17), ("H Clinton", 18), ("Obama", 19)) + data_reg = [18,26,7,14,10,8,6,11,4,4,3,8,6,8,6,5,0,3,1,2, # Pants on Fire + 43,36,30,21,30,27,25,17,11,22,15,16,16,17,12,12,14,6,13,12, # False + 16,13,28,22,15,21,15,18,30,17,24,18,13,10,14,15,17,22,14,12, # Mostly False + 17,10,13,25,12,22,19,26,23,17,22,27,20,26,29,17,18,22,21,27, # Half True + 5,7,16,10,10,12,23,13,17,20,22,16,23,19,20,26,36,29,27,26, # Mostly True + 1,8,6,8,23,10,12,15,15,20,14,15,22,20,19,25,15,18,24,21] # True + labels_reg = ["Pants on Fire","False","Mostly False","Half True","Mostly True","True"] + + + data_div = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, # Pants on Fire (dummy, to order legend logically) + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, # False (dummy, to order legend logically) + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, # Mostly False (dummy, to order legend logically) + -16,-13,-28,-22,-15,-21,-15,-18,-30,-17,-24,-18,-13,-10,-14,-15,-17,-22,-14,-12, # Mostly False + -43,-36,-30,-21,-30,-27,-25,-17,-11,-22,-15,-16,-16,-17,-12,-12,-14,-6,-13,-12, # False + -18,-26,-7,-14,-10,-8,-6,-11,-4,-4,-3,-8,-6,-8,-6,-5,0,-3,-1,-2, # Pants on Fire + 17,10,13,25,12,22,19,26,23,17,22,27,20,26,29,17,18,22,21,27, # Half True + 5,7,16,10,10,12,23,13,17,20,22,16,23,19,20,26,36,29,27,26, # Mostly True + 1,8,6,8,23,10,12,15,15,20,14,15,22,20,19,25,15,18,24,21] # True + labels_div = ["Pants on Fire","False","Mostly False","Mostly False", + "False","Pants on Fire","Half True","Mostly True","True"] + + def divergent_stack_cb(sender, app_data, user_data): + if app_data: + dpg.configure_item("divergent_stack_series", values=data_div, label_ids=labels_div, group_size=20, group_width=0.75, shift=0, stacked=True, horizontal=True) + else: + dpg.configure_item("divergent_stack_series", values=data_reg, label_ids=labels_reg, group_size=20, group_width=0.75, shift=0, stacked=True, horizontal=True) + + dpg.add_checkbox(label="Divergent", tag="divergent_stack_cb", default_value=True, callback=divergent_stack_cb) + with dpg.plot(label="PolitiFact: Who Lies More?", height=400, width=-1): + dpg.add_plot_legend() + # create x axis + dpg.add_plot_axis(dpg.mvXAxis, no_gridlines=True) + # create y axis + with dpg.plot_axis(dpg.mvYAxis) as yaxis: + dpg.set_axis_ticks(yaxis, politicians) + dpg.set_axis_limits(yaxis, -0.5, 19.5) + dpg.add_bar_group_series(tag="divergent_stack_series", values=data_div, label_ids=labels_div, + group_size=20, group_width=0.75, shift=0, stacked=True, horizontal=True) + # dpg.add_bar_group_series(values=data_reg, label_ids=labels_reg, + # group_size=20, group_width=0.75, shift=0, stacked=True, horizontal=True) - with dpg.plot(label="Infinite Lines", height=400, width=-1): + with dpg.tree_node(label="Error Series"): + + error1_x = [1, 2, 3, 4, 5] + error1_y = [1, 2, 5, 3, 4] + error1_neg = [0.2, 0.4, 0.2, 0.6, 0.4] + error1_pos = [0.4, 0.2, 0.4, 0.8, 0.6] + + error2_x = [1, 2, 3, 4, 5] + error2_y = [8, 8, 9, 7, 8] + error2_neg = [0.2, 0.4, 0.2, 0.6, 0.4] + error2_pos = [0.4, 0.2, 0.4, 0.8, 0.6] + + dpg.add_text("Anti-aliasing can be enabled from the plot's context menu (see Help).", bullet=True) + + with dpg.plot(label="Error Series", height=400, width=-1): dpg.add_plot_legend() xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") with dpg.plot_axis(dpg.mvYAxis, label="y"): - dpg.add_vline_series(infinite_x_data, label="vertical") - dpg.add_hline_series(infinite_y_data, label="horizontal") + + dpg.add_bar_series(error1_x, error1_y, label="Bar", weight=0.25) + dpg.add_error_series(error1_x, error1_y, error1_neg, error1_pos, label="Bar") + dpg.add_line_series(error2_x, error2_y, label="Line") + dpg.add_error_series(error2_x, error2_y, error2_neg, error2_pos, label="Line") dpg.fit_axis_data(dpg.top_container_stack()) dpg.fit_axis_data(xaxis) - with dpg.tree_node(label="Image Series"): + with dpg.tree_node(label="Stem Series"): - with dpg.plot(label="Image Plot", height=400, width=-1): + with dpg.theme(tag="stem_theme1"): + with dpg.theme_component(0): + dpg.add_theme_color(dpg.mvPlotCol_Line, (0, 255, 0), category=dpg.mvThemeCat_Plots) + dpg.add_theme_style(dpg.mvPlotStyleVar_Marker, dpg.mvPlotMarker_Diamond, category=dpg.mvThemeCat_Plots) + + with dpg.plot(label="Stem Series", height=400, width=-1): dpg.add_plot_legend() - xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") - with dpg.plot_axis(dpg.mvYAxis, label="y axis"): - dpg.add_image_series(2, [300, 300], [400, 400], label="font atlas") - dpg.add_image_series("__demo_static_texture_2", [150, 150], [200, 200], label="static 2") - dpg.add_image_series("__demo_dynamic_texture_1", [-200, 100], [-100, 200], label="dynamic 1") - dpg.fit_axis_data(dpg.top_container_stack()) - dpg.fit_axis_data(xaxis) + dpg.add_plot_axis(dpg.mvXAxis, label="x") + with dpg.plot_axis(dpg.mvYAxis, label="y"): + dpg.add_stem_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") + dpg.add_stem_series(sindatax, cosdatay, label="0.5 + 0.75 * cos(x)") + dpg.bind_item_theme(dpg.last_item(), "stem_theme1") - with dpg.tree_node(label="Candle Stick Series"): + with dpg.tree_node(label="Infinite Lines"): - dates = [1546300800,1546387200,1546473600,1546560000,1546819200,1546905600,1546992000,1547078400,1547164800,1547424000,1547510400,1547596800,1547683200,1547769600,1547942400,1548028800,1548115200,1548201600,1548288000,1548374400,1548633600,1548720000,1548806400,1548892800,1548979200,1549238400,1549324800,1549411200,1549497600,1549584000,1549843200,1549929600,1550016000,1550102400,1550188800,1550361600,1550448000,1550534400,1550620800,1550707200,1550793600,1551052800,1551139200,1551225600,1551312000,1551398400,1551657600,1551744000,1551830400,1551916800,1552003200,1552262400,1552348800,1552435200,1552521600,1552608000,1552867200,1552953600,1553040000,1553126400,1553212800,1553472000,1553558400,1553644800,1553731200,1553817600,1554076800,1554163200,1554249600,1554336000,1554422400,1554681600,1554768000,1554854400,1554940800,1555027200,1555286400,1555372800,1555459200,1555545600,1555632000,1555891200,1555977600,1556064000,1556150400,1556236800,1556496000,1556582400,1556668800,1556755200,1556841600,1557100800,1557187200,1557273600,1557360000,1557446400,1557705600,1557792000,1557878400,1557964800,1558051200,1558310400,1558396800,1558483200,1558569600,1558656000,1558828800,1558915200,1559001600,1559088000,1559174400,1559260800,1559520000,1559606400,1559692800,1559779200,1559865600,1560124800,1560211200,1560297600,1560384000,1560470400,1560729600,1560816000,1560902400,1560988800,1561075200,1561334400,1561420800,1561507200,1561593600,1561680000,1561939200,1562025600,1562112000,1562198400,1562284800,1562544000,1562630400,1562716800,1562803200,1562889600,1563148800,1563235200,1563321600,1563408000,1563494400,1563753600,1563840000,1563926400,1564012800,1564099200,1564358400,1564444800,1564531200,1564617600,1564704000,1564963200,1565049600,1565136000,1565222400,1565308800,1565568000,1565654400,1565740800,1565827200,1565913600,1566172800,1566259200,1566345600,1566432000,1566518400,1566777600,1566864000,1566950400,1567036800,1567123200,1567296000,1567382400,1567468800,1567555200,1567641600,1567728000,1567987200,1568073600,1568160000,1568246400,1568332800,1568592000,1568678400,1568764800,1568851200,1568937600,1569196800,1569283200,1569369600,1569456000,1569542400,1569801600,1569888000,1569974400,1570060800,1570147200,1570406400,1570492800,1570579200,1570665600,1570752000,1571011200,1571097600,1571184000,1571270400,1571356800,1571616000,1571702400,1571788800,1571875200,1571961600] - opens = [1284.7,1319.9,1318.7,1328,1317.6,1321.6,1314.3,1325,1319.3,1323.1,1324.7,1321.3,1323.5,1322,1281.3,1281.95,1311.1,1315,1314,1313.1,1331.9,1334.2,1341.3,1350.6,1349.8,1346.4,1343.4,1344.9,1335.6,1337.9,1342.5,1337,1338.6,1337,1340.4,1324.65,1324.35,1349.5,1371.3,1367.9,1351.3,1357.8,1356.1,1356,1347.6,1339.1,1320.6,1311.8,1314,1312.4,1312.3,1323.5,1319.1,1327.2,1332.1,1320.3,1323.1,1328,1330.9,1338,1333,1335.3,1345.2,1341.1,1332.5,1314,1314.4,1310.7,1314,1313.1,1315,1313.7,1320,1326.5,1329.2,1314.2,1312.3,1309.5,1297.4,1293.7,1277.9,1295.8,1295.2,1290.3,1294.2,1298,1306.4,1299.8,1302.3,1297,1289.6,1302,1300.7,1303.5,1300.5,1303.2,1306,1318.7,1315,1314.5,1304.1,1294.7,1293.7,1291.2,1290.2,1300.4,1284.2,1284.25,1301.8,1295.9,1296.2,1304.4,1323.1,1340.9,1341,1348,1351.4,1351.4,1343.5,1342.3,1349,1357.6,1357.1,1354.7,1361.4,1375.2,1403.5,1414.7,1433.2,1438,1423.6,1424.4,1418,1399.5,1435.5,1421.25,1434.1,1412.4,1409.8,1412.2,1433.4,1418.4,1429,1428.8,1420.6,1441,1460.4,1441.7,1438.4,1431,1439.3,1427.4,1431.9,1439.5,1443.7,1425.6,1457.5,1451.2,1481.1,1486.7,1512.1,1515.9,1509.2,1522.3,1513,1526.6,1533.9,1523,1506.3,1518.4,1512.4,1508.8,1545.4,1537.3,1551.8,1549.4,1536.9,1535.25,1537.95,1535.2,1556,1561.4,1525.6,1516.4,1507,1493.9,1504.9,1506.5,1513.1,1506.5,1509.7,1502,1506.8,1521.5,1529.8,1539.8,1510.9,1511.8,1501.7,1478,1485.4,1505.6,1511.6,1518.6,1498.7,1510.9,1510.8,1498.3,1492,1497.7,1484.8,1494.2,1495.6,1495.6,1487.5,1491.1,1495.1,1506.4] - highs = [1284.75,1320.6,1327,1330.8,1326.8,1321.6,1326,1328,1325.8,1327.1,1326,1326,1323.5,1322.1,1282.7,1282.95,1315.8,1316.3,1314,1333.2,1334.7,1341.7,1353.2,1354.6,1352.2,1346.4,1345.7,1344.9,1340.7,1344.2,1342.7,1342.1,1345.2,1342,1350,1324.95,1330.75,1369.6,1374.3,1368.4,1359.8,1359,1357,1356,1353.4,1340.6,1322.3,1314.1,1316.1,1312.9,1325.7,1323.5,1326.3,1336,1332.1,1330.1,1330.4,1334.7,1341.1,1344.2,1338.8,1348.4,1345.6,1342.8,1334.7,1322.3,1319.3,1314.7,1316.6,1316.4,1315,1325.4,1328.3,1332.2,1329.2,1316.9,1312.3,1309.5,1299.6,1296.9,1277.9,1299.5,1296.2,1298.4,1302.5,1308.7,1306.4,1305.9,1307,1297.2,1301.7,1305,1305.3,1310.2,1307,1308,1319.8,1321.7,1318.7,1316.2,1305.9,1295.8,1293.8,1293.7,1304.2,1302,1285.15,1286.85,1304,1302,1305.2,1323,1344.1,1345.2,1360.1,1355.3,1363.8,1353,1344.7,1353.6,1358,1373.6,1358.2,1369.6,1377.6,1408.9,1425.5,1435.9,1453.7,1438,1426,1439.1,1418,1435,1452.6,1426.65,1437.5,1421.5,1414.1,1433.3,1441.3,1431.4,1433.9,1432.4,1440.8,1462.3,1467,1443.5,1444,1442.9,1447,1437.6,1440.8,1445.7,1447.8,1458.2,1461.9,1481.8,1486.8,1522.7,1521.3,1521.1,1531.5,1546.1,1534.9,1537.7,1538.6,1523.6,1518.8,1518.4,1514.6,1540.3,1565,1554.5,1556.6,1559.8,1541.9,1542.9,1540.05,1558.9,1566.2,1561.9,1536.2,1523.8,1509.1,1506.2,1532.2,1516.6,1519.7,1515,1519.5,1512.1,1524.5,1534.4,1543.3,1543.3,1542.8,1519.5,1507.2,1493.5,1511.4,1525.8,1522.2,1518.8,1515.3,1518,1522.3,1508,1501.5,1503,1495.5,1501.1,1497.9,1498.7,1492.1,1499.4,1506.9,1520.9] - lows = [1282.85,1315,1318.7,1309.6,1317.6,1312.9,1312.4,1319.1,1319,1321,1318.1,1321.3,1319.9,1312,1280.5,1276.15,1308,1309.9,1308.5,1312.3,1329.3,1333.1,1340.2,1347,1345.9,1338,1340.8,1335,1332,1337.9,1333,1336.8,1333.2,1329.9,1340.4,1323.85,1324.05,1349,1366.3,1351.2,1349.1,1352.4,1350.7,1344.3,1338.9,1316.3,1308.4,1306.9,1309.6,1306.7,1312.3,1315.4,1319,1327.2,1317.2,1320,1323,1328,1323,1327.8,1331.7,1335.3,1336.6,1331.8,1311.4,1310,1309.5,1308,1310.6,1302.8,1306.6,1313.7,1320,1322.8,1311,1312.1,1303.6,1293.9,1293.5,1291,1277.9,1294.1,1286,1289.1,1293.5,1296.9,1298,1299.6,1292.9,1285.1,1288.5,1296.3,1297.2,1298.4,1298.6,1302,1300.3,1312,1310.8,1301.9,1292,1291.1,1286.3,1289.2,1289.9,1297.4,1283.65,1283.25,1292.9,1295.9,1290.8,1304.2,1322.7,1336.1,1341,1343.5,1345.8,1340.3,1335.1,1341.5,1347.6,1352.8,1348.2,1353.7,1356.5,1373.3,1398,1414.7,1427,1416.4,1412.7,1420.1,1396.4,1398.8,1426.6,1412.85,1400.7,1406,1399.8,1404.4,1415.5,1417.2,1421.9,1415,1413.7,1428.1,1434,1435.7,1427.5,1429.4,1423.9,1425.6,1427.5,1434.8,1422.3,1412.1,1442.5,1448.8,1468.2,1484.3,1501.6,1506.2,1498.6,1488.9,1504.5,1518.3,1513.9,1503.3,1503,1506.5,1502.1,1503,1534.8,1535.3,1541.4,1528.6,1525.6,1535.25,1528.15,1528,1542.6,1514.3,1510.7,1505.5,1492.1,1492.9,1496.8,1493.1,1503.4,1500.9,1490.7,1496.3,1505.3,1505.3,1517.9,1507.4,1507.1,1493.3,1470.5,1465,1480.5,1501.7,1501.4,1493.3,1492.1,1505.1,1495.7,1478,1487.1,1480.8,1480.6,1487,1488.3,1484.8,1484,1490.7,1490.4,1503.1] - closes = [1283.35,1315.3,1326.1,1317.4,1321.5,1317.4,1323.5,1319.2,1321.3,1323.3,1319.7,1325.1,1323.6,1313.8,1282.05,1279.05,1314.2,1315.2,1310.8,1329.1,1334.5,1340.2,1340.5,1350,1347.1,1344.3,1344.6,1339.7,1339.4,1343.7,1337,1338.9,1340.1,1338.7,1346.8,1324.25,1329.55,1369.6,1372.5,1352.4,1357.6,1354.2,1353.4,1346,1341,1323.8,1311.9,1309.1,1312.2,1310.7,1324.3,1315.7,1322.4,1333.8,1319.4,1327.1,1325.8,1330.9,1325.8,1331.6,1336.5,1346.7,1339.2,1334.7,1313.3,1316.5,1312.4,1313.4,1313.3,1312.2,1313.7,1319.9,1326.3,1331.9,1311.3,1313.4,1309.4,1295.2,1294.7,1294.1,1277.9,1295.8,1291.2,1297.4,1297.7,1306.8,1299.4,1303.6,1302.2,1289.9,1299.2,1301.8,1303.6,1299.5,1303.2,1305.3,1319.5,1313.6,1315.1,1303.5,1293,1294.6,1290.4,1291.4,1302.7,1301,1284.15,1284.95,1294.3,1297.9,1304.1,1322.6,1339.3,1340.1,1344.9,1354,1357.4,1340.7,1342.7,1348.2,1355.1,1355.9,1354.2,1362.1,1360.1,1408.3,1411.2,1429.5,1430.1,1426.8,1423.4,1425.1,1400.8,1419.8,1432.9,1423.55,1412.1,1412.2,1412.8,1424.9,1419.3,1424.8,1426.1,1423.6,1435.9,1440.8,1439.4,1439.7,1434.5,1436.5,1427.5,1432.2,1433.3,1441.8,1437.8,1432.4,1457.5,1476.5,1484.2,1519.6,1509.5,1508.5,1517.2,1514.1,1527.8,1531.2,1523.6,1511.6,1515.7,1515.7,1508.5,1537.6,1537.2,1551.8,1549.1,1536.9,1529.4,1538.05,1535.15,1555.9,1560.4,1525.5,1515.5,1511.1,1499.2,1503.2,1507.4,1499.5,1511.5,1513.4,1515.8,1506.2,1515.1,1531.5,1540.2,1512.3,1515.2,1506.4,1472.9,1489,1507.9,1513.8,1512.9,1504.4,1503.9,1512.8,1500.9,1488.7,1497.6,1483.5,1494,1498.3,1494.1,1488.1,1487.5,1495.7,1504.7,1505.3] + infinite_x_data = (3, 5, 6, 7) + infinite_y_data = (3, 5, 6, 7) - with dpg.plot(label="Candle Series", height=400, width=-1): + with dpg.plot(label="Infinite Lines", height=400, width=-1): dpg.add_plot_legend() - xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="Day", time=True) - with dpg.plot_axis(dpg.mvYAxis, label="USD"): - dpg.add_candle_series(dates, opens, closes, lows, highs, label="GOOGL", time_unit=dpg.mvTimeUnit_Day) + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") + with dpg.plot_axis(dpg.mvYAxis, label="y"): + dpg.add_inf_line_series(infinite_x_data, label="vertical") + dpg.add_inf_line_series(infinite_y_data, label="horizontal", horizontal=True) dpg.fit_axis_data(dpg.top_container_stack()) dpg.fit_axis_data(xaxis) - with dpg.tree_node(label="Heatmaps"): - - values = (0.8, 2.4, 2.5, 3.9, 0.0, 4.0, 0.0, - 2.4, 0.0, 4.0, 1.0, 2.7, 0.0, 0.0, - 1.1, 2.4, 0.8, 4.3, 1.9, 4.4, 0.0, - 0.6, 0.0, 0.3, 0.0, 3.1, 0.0, 0.0, - 0.7, 1.7, 0.6, 2.6, 2.2, 6.2, 0.0, - 1.3, 1.2, 0.0, 0.0, 0.0, 3.2, 5.1, - 0.1, 2.0, 0.0, 1.4, 0.0, 1.9, 6.3) - with dpg.group(horizontal=True): - dpg.add_colormap_scale(min_scale=0, max_scale=6, height=400) - with dpg.plot(label="Heat Series", no_mouse_pos=True, height=400, width=-1): - dpg.add_plot_axis(dpg.mvXAxis, label="x", lock_min=True, lock_max=True, no_gridlines=True, no_tick_marks=True) - with dpg.plot_axis(dpg.mvYAxis, label="y", no_gridlines=True, no_tick_marks=True, lock_min=True, lock_max=True): - dpg.add_heat_series(values, 7, 7, scale_min=0, scale_max=6) with dpg.tree_node(label="Pie Charts"): @@ -2075,32 +2248,188 @@ def create_table_set(policy): dpg.set_axis_limits(dpg.last_item(), 0, 1) dpg.add_pie_series(0.5, 0.5, 0.5, [1, 1, 2, 3, 5], ["A", "B", "C", "D", "E"], normalize=True, format="%.0f") - with dpg.tree_node(label="Error Series"): - error1_x = [1, 2, 3, 4, 5] - error1_y = [1, 2, 5, 3, 4] - error1_neg = [0.2, 0.4, 0.2, 0.6, 0.4] - error1_pos = [0.4, 0.2, 0.4, 0.8, 0.6] + with dpg.tree_node(label="Heatmaps"): - error2_x = [1, 2, 3, 4, 5] - error2_y = [8, 8, 9, 7, 8] - error2_neg = [0.2, 0.4, 0.2, 0.6, 0.4] - error2_pos = [0.4, 0.2, 0.4, 0.8, 0.6] + dpg.add_checkbox(label="major col", tag="major_col_heat_cb", default_value=False, + callback=lambda _, a: dpg.configure_item("heat_series", col_major=a)) - dpg.add_text("Anti-aliasing can be enabled from the plot's context menu (see Help).", bullet=True) - - with dpg.plot(label="Error Series", height=400, width=-1): + + values = (0.8, 2.4, 2.5, 3.9, 0.0, 4.0, 0.0, + 2.4, 0.0, 4.0, 1.0, 2.7, 0.0, 0.0, + 1.1, 2.4, 0.8, 4.3, 1.9, 4.4, 0.0, + 0.6, 0.0, 0.3, 0.0, 3.1, 0.0, 0.0, + 0.7, 1.7, 0.6, 2.6, 2.2, 6.2, 0.0, + 1.3, 1.2, 0.0, 0.0, 0.0, 3.2, 5.1, + 0.1, 2.0, 0.0, 1.4, 0.0, 1.9, 6.3) + with dpg.group(horizontal=True): + dpg.add_colormap_scale(min_scale=0, max_scale=10, height=400) + with dpg.plot(label="Heat Series", no_mouse_pos=True, height=400, width=-1): + dpg.add_plot_axis(dpg.mvXAxis, label="x", lock_min=True, lock_max=True, no_gridlines=True, no_tick_marks=True) + with dpg.plot_axis(dpg.mvYAxis, label="y", no_gridlines=True, no_tick_marks=True, lock_min=True, lock_max=True): + dpg.add_heat_series(values, 7, 7, tag="heat_series",scale_min=0, scale_max=6.3) + + with dpg.tree_node(label="Histogram Series"): + + x_data = [] + for i in range(10000): + x = random.randrange(1, 11) + x_data.append(x) + + def update_density(user_data, app_data, other_data): + dpg.configure_item("histogram_series", density=app_data) + + dpg.add_checkbox(label="density", tag="density_histograms_cb", default_value=False, + callback=update_density) + dpg.add_checkbox(label="cumulative", tag="cumulative_histograms_cb", default_value=False, + callback=lambda: dpg.configure_item("histogram_series", cumulative=dpg.get_value("cumulative_histograms_cb"))) + + + with dpg.plot(label="Histogram Plot", height=400, width=-1): dpg.add_plot_legend() xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") + dpg.set_axis_limits(xaxis, 1, 10) + dpg.set_axis_ticks(xaxis, (("S1", 1), ("S2", 2), ("S3", 3), ("S4", 4), ("S5", 5), ("S6", 6), ("S7", 7), ("S8", 8), ("S9", 9), ("S10", 10))) + with dpg.plot_axis(dpg.mvYAxis, label="y axis", tag="yaxis_histogram", auto_fit=True) as yaxis: + dpg.add_histogram_series(x_data, tag="histogram_series", label="histogram") + dpg.fit_axis_data(xaxis) + + with dpg.tree_node(label="Histogram 2D Series"): + def update_count(_, app_data): + global count_2d_histogram + count_2d_histogram = app_data + x_dist = [random.gauss(1, 2) for _ in range(count_2d_histogram)] + y_dist = [random.gauss(1, 1) for _ in range(count_2d_histogram)] + max_count = max(*x_dist, *y_dist) + + dpg.configure_item("histogram_2d_series", x=x_dist, y=y_dist) + dpg.configure_item("2d_hist_colormap_scale", max_scale=max_count) + + def update_bins(_, app_data): + global xybin_2d_histogram + xybin_2d_histogram = app_data + dpg.configure_item("histogram_2d_series", xbins=app_data[0], ybins=app_data[1]) + + def _update_density(_, app_data): + dpg.configure_item("histogram_2d_series", density=app_data) + # TODO: Find a way to access max_count 2d histogram + dpg.configure_item("2d_hist_colormap_scale", max_scale=1.0 if app_data else max_count, label="Density" if app_data else "Count") + + dpg.add_slider_int(label="Count", min_value=100, max_value=100000, callback=update_count, + default_value=count_2d_histogram, tag="count_histograms_2d", width=300) + with dpg.group(horizontal=True): + dpg.add_slider_intx(label="Bins", min_value=1, max_value=500, tag="bins", size=2, + callback=update_bins, width=300, default_value=xybin_2d_histogram) + dpg.add_checkbox(label="density", tag="density_histograms_2d_cb", default_value=False, + callback=_update_density) + + max_count = 0.0 + with dpg.group(horizontal=True, tag="histogram_2d_plot_group"): + with dpg.plot(label="Histogram 2D Plot", tag="2d_histogram_plot", height=400, width=650): + x_dist = [random.gauss(1, 2) for _ in range(count_2d_histogram)] + y_dist = [random.gauss(1, 1) for _ in range(count_2d_histogram)] + max_count = float(max(*x_dist, *y_dist)) + + x_axis = dpg.add_plot_axis(dpg.mvXAxis, label="x", auto_fit=True, foreground_grid=True) + dpg.set_axis_limits(dpg.last_item(), -6, 6) + with dpg.plot_axis(dpg.mvYAxis, label="y", auto_fit=True, foreground_grid=True): + dpg.set_axis_limits(dpg.last_item(), -6, 6) + dpg.add_2d_histogram_series(x_dist, y_dist, tag="histogram_2d_series", + label="histogram", xbins=xybin_2d_histogram[0], ybins=xybin_2d_histogram[1], + xmax_range=6, ymax_range=6, ymin_range=-6, + xmin_range=-6) + + dpg.add_colormap_scale(tag="2d_hist_colormap_scale", label="Count", colormap=dpg.mvPlotColormap_Hot, + min_scale=0.0, max_scale=max_count, height=400) + dpg.bind_colormap("2d_histogram_plot", dpg.mvPlotColormap_Hot) + + with dpg.tree_node(label="Digital Plots"): + dpg.add_text(default_value="Digital plots do not respond to Y drag and zoom, so that", + bullet=True) + dpg.add_text(default_value="you can drag analog plots over the rising/falling digital edge.", + indent=20) + paused = False + data_digital = [[], []] + data_analog = [[], []] + show_digital = [True, False] + show_analog = [True, False] + + def change_val(arr, ind, val): + arr[ind] = val + + with dpg.group(horizontal=True): + dpg.add_checkbox(label="digital_0", callback=lambda s, a: change_val(show_digital, 0, a), + default_value=True) + dpg.add_checkbox(label="digital_1", callback=lambda s, a: change_val(show_digital, 1, a), + default_value=False) + dpg.add_checkbox(label="analog_0", callback=lambda s, a: change_val(show_analog, 0, a), + default_value=True) + dpg.add_checkbox(label="analog_1", callback=lambda s, a: change_val(show_analog, 1, a), + default_value=False) + + with dpg.plot(tag="_demo_digital_plot", width=500): + # TODO: better handling of show/hide (more consistency between checkboxes and legend) + dpg.add_plot_axis(dpg.mvXAxis, label="x", tag="x_axis_digital") + dpg.set_axis_limits(dpg.last_item(), -10, 0) with dpg.plot_axis(dpg.mvYAxis, label="y"): + dpg.set_axis_limits(dpg.last_item(), -2, 1.5) + dpg.add_digital_series([], [], label="digital_0", tag="digital_0") + dpg.add_digital_series([], [], label="digital_1", tag="digital_1") + dpg.add_line_series([], [], label="analog_0", tag="analog_0") + dpg.add_line_series([], [], label="analog_1", tag="analog_1") + + def _update_plot(): + global t_digital_plot + if not paused: + t_digital_plot += dpg.get_delta_time() + dpg.set_axis_limits('x_axis_digital', t_digital_plot - 10, t_digital_plot) + if show_digital[0]: + data_digital[0].append([t_digital_plot, 1 if sin(t_digital_plot) > 0.45 else 0]) + dpg.set_value("digital_0", [*zip(*data_digital[0])]) + if show_digital[1]: + data_digital[1].append([t_digital_plot, 1 if sin(t_digital_plot) < 0.45 else 0]) + dpg.set_value("digital_1", [*zip(*data_digital[1])]) + if show_analog[0]: + data_analog[0].append([t_digital_plot, sin(t_digital_plot)]) + dpg.set_value("analog_0", [*zip(*data_analog[0])]) + if show_analog[1]: + data_analog[1].append([t_digital_plot, cos(t_digital_plot)]) + dpg.set_value("analog_1", [*zip(*data_analog[1])]) + + with dpg.item_handler_registry(tag="__demo_digital_plot_ref"): + dpg.add_item_visible_handler(callback=_update_plot) + dpg.bind_item_handler_registry("_demo_digital_plot", dpg.last_container()) - dpg.add_bar_series(error1_x, error1_y, label="Bar", weight=0.25) - dpg.add_error_series(error1_x, error1_y, error1_neg, error1_pos, label="Bar") - dpg.add_line_series(error2_x, error2_y, label="Line") - dpg.add_error_series(error2_x, error2_y, error2_neg, error2_pos, label="Line") + + with dpg.tree_node(label="Image Series"): + + with dpg.plot(label="Image Plot", height=400, width=-1): + dpg.add_plot_legend() + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x") + with dpg.plot_axis(dpg.mvYAxis, label="y axis"): + dpg.add_image_series(2, [300, 300], [400, 400], label="font atlas") + dpg.add_image_series("__demo_static_texture_2", [150, 150], [200, 200], label="static 2") + dpg.add_image_series("__demo_dynamic_texture_1", [-200, 100], [-100, 200], label="dynamic 1") dpg.fit_axis_data(dpg.top_container_stack()) dpg.fit_axis_data(xaxis) + with dpg.tree_node(label="Candle Stick Series"): + + dates = [1546300800,1546387200,1546473600,1546560000,1546819200,1546905600,1546992000,1547078400,1547164800,1547424000,1547510400,1547596800,1547683200,1547769600,1547942400,1548028800,1548115200,1548201600,1548288000,1548374400,1548633600,1548720000,1548806400,1548892800,1548979200,1549238400,1549324800,1549411200,1549497600,1549584000,1549843200,1549929600,1550016000,1550102400,1550188800,1550361600,1550448000,1550534400,1550620800,1550707200,1550793600,1551052800,1551139200,1551225600,1551312000,1551398400,1551657600,1551744000,1551830400,1551916800,1552003200,1552262400,1552348800,1552435200,1552521600,1552608000,1552867200,1552953600,1553040000,1553126400,1553212800,1553472000,1553558400,1553644800,1553731200,1553817600,1554076800,1554163200,1554249600,1554336000,1554422400,1554681600,1554768000,1554854400,1554940800,1555027200,1555286400,1555372800,1555459200,1555545600,1555632000,1555891200,1555977600,1556064000,1556150400,1556236800,1556496000,1556582400,1556668800,1556755200,1556841600,1557100800,1557187200,1557273600,1557360000,1557446400,1557705600,1557792000,1557878400,1557964800,1558051200,1558310400,1558396800,1558483200,1558569600,1558656000,1558828800,1558915200,1559001600,1559088000,1559174400,1559260800,1559520000,1559606400,1559692800,1559779200,1559865600,1560124800,1560211200,1560297600,1560384000,1560470400,1560729600,1560816000,1560902400,1560988800,1561075200,1561334400,1561420800,1561507200,1561593600,1561680000,1561939200,1562025600,1562112000,1562198400,1562284800,1562544000,1562630400,1562716800,1562803200,1562889600,1563148800,1563235200,1563321600,1563408000,1563494400,1563753600,1563840000,1563926400,1564012800,1564099200,1564358400,1564444800,1564531200,1564617600,1564704000,1564963200,1565049600,1565136000,1565222400,1565308800,1565568000,1565654400,1565740800,1565827200,1565913600,1566172800,1566259200,1566345600,1566432000,1566518400,1566777600,1566864000,1566950400,1567036800,1567123200,1567296000,1567382400,1567468800,1567555200,1567641600,1567728000,1567987200,1568073600,1568160000,1568246400,1568332800,1568592000,1568678400,1568764800,1568851200,1568937600,1569196800,1569283200,1569369600,1569456000,1569542400,1569801600,1569888000,1569974400,1570060800,1570147200,1570406400,1570492800,1570579200,1570665600,1570752000,1571011200,1571097600,1571184000,1571270400,1571356800,1571616000,1571702400,1571788800,1571875200,1571961600] + opens = [1284.7,1319.9,1318.7,1328,1317.6,1321.6,1314.3,1325,1319.3,1323.1,1324.7,1321.3,1323.5,1322,1281.3,1281.95,1311.1,1315,1314,1313.1,1331.9,1334.2,1341.3,1350.6,1349.8,1346.4,1343.4,1344.9,1335.6,1337.9,1342.5,1337,1338.6,1337,1340.4,1324.65,1324.35,1349.5,1371.3,1367.9,1351.3,1357.8,1356.1,1356,1347.6,1339.1,1320.6,1311.8,1314,1312.4,1312.3,1323.5,1319.1,1327.2,1332.1,1320.3,1323.1,1328,1330.9,1338,1333,1335.3,1345.2,1341.1,1332.5,1314,1314.4,1310.7,1314,1313.1,1315,1313.7,1320,1326.5,1329.2,1314.2,1312.3,1309.5,1297.4,1293.7,1277.9,1295.8,1295.2,1290.3,1294.2,1298,1306.4,1299.8,1302.3,1297,1289.6,1302,1300.7,1303.5,1300.5,1303.2,1306,1318.7,1315,1314.5,1304.1,1294.7,1293.7,1291.2,1290.2,1300.4,1284.2,1284.25,1301.8,1295.9,1296.2,1304.4,1323.1,1340.9,1341,1348,1351.4,1351.4,1343.5,1342.3,1349,1357.6,1357.1,1354.7,1361.4,1375.2,1403.5,1414.7,1433.2,1438,1423.6,1424.4,1418,1399.5,1435.5,1421.25,1434.1,1412.4,1409.8,1412.2,1433.4,1418.4,1429,1428.8,1420.6,1441,1460.4,1441.7,1438.4,1431,1439.3,1427.4,1431.9,1439.5,1443.7,1425.6,1457.5,1451.2,1481.1,1486.7,1512.1,1515.9,1509.2,1522.3,1513,1526.6,1533.9,1523,1506.3,1518.4,1512.4,1508.8,1545.4,1537.3,1551.8,1549.4,1536.9,1535.25,1537.95,1535.2,1556,1561.4,1525.6,1516.4,1507,1493.9,1504.9,1506.5,1513.1,1506.5,1509.7,1502,1506.8,1521.5,1529.8,1539.8,1510.9,1511.8,1501.7,1478,1485.4,1505.6,1511.6,1518.6,1498.7,1510.9,1510.8,1498.3,1492,1497.7,1484.8,1494.2,1495.6,1495.6,1487.5,1491.1,1495.1,1506.4] + highs = [1284.75,1320.6,1327,1330.8,1326.8,1321.6,1326,1328,1325.8,1327.1,1326,1326,1323.5,1322.1,1282.7,1282.95,1315.8,1316.3,1314,1333.2,1334.7,1341.7,1353.2,1354.6,1352.2,1346.4,1345.7,1344.9,1340.7,1344.2,1342.7,1342.1,1345.2,1342,1350,1324.95,1330.75,1369.6,1374.3,1368.4,1359.8,1359,1357,1356,1353.4,1340.6,1322.3,1314.1,1316.1,1312.9,1325.7,1323.5,1326.3,1336,1332.1,1330.1,1330.4,1334.7,1341.1,1344.2,1338.8,1348.4,1345.6,1342.8,1334.7,1322.3,1319.3,1314.7,1316.6,1316.4,1315,1325.4,1328.3,1332.2,1329.2,1316.9,1312.3,1309.5,1299.6,1296.9,1277.9,1299.5,1296.2,1298.4,1302.5,1308.7,1306.4,1305.9,1307,1297.2,1301.7,1305,1305.3,1310.2,1307,1308,1319.8,1321.7,1318.7,1316.2,1305.9,1295.8,1293.8,1293.7,1304.2,1302,1285.15,1286.85,1304,1302,1305.2,1323,1344.1,1345.2,1360.1,1355.3,1363.8,1353,1344.7,1353.6,1358,1373.6,1358.2,1369.6,1377.6,1408.9,1425.5,1435.9,1453.7,1438,1426,1439.1,1418,1435,1452.6,1426.65,1437.5,1421.5,1414.1,1433.3,1441.3,1431.4,1433.9,1432.4,1440.8,1462.3,1467,1443.5,1444,1442.9,1447,1437.6,1440.8,1445.7,1447.8,1458.2,1461.9,1481.8,1486.8,1522.7,1521.3,1521.1,1531.5,1546.1,1534.9,1537.7,1538.6,1523.6,1518.8,1518.4,1514.6,1540.3,1565,1554.5,1556.6,1559.8,1541.9,1542.9,1540.05,1558.9,1566.2,1561.9,1536.2,1523.8,1509.1,1506.2,1532.2,1516.6,1519.7,1515,1519.5,1512.1,1524.5,1534.4,1543.3,1543.3,1542.8,1519.5,1507.2,1493.5,1511.4,1525.8,1522.2,1518.8,1515.3,1518,1522.3,1508,1501.5,1503,1495.5,1501.1,1497.9,1498.7,1492.1,1499.4,1506.9,1520.9] + lows = [1282.85,1315,1318.7,1309.6,1317.6,1312.9,1312.4,1319.1,1319,1321,1318.1,1321.3,1319.9,1312,1280.5,1276.15,1308,1309.9,1308.5,1312.3,1329.3,1333.1,1340.2,1347,1345.9,1338,1340.8,1335,1332,1337.9,1333,1336.8,1333.2,1329.9,1340.4,1323.85,1324.05,1349,1366.3,1351.2,1349.1,1352.4,1350.7,1344.3,1338.9,1316.3,1308.4,1306.9,1309.6,1306.7,1312.3,1315.4,1319,1327.2,1317.2,1320,1323,1328,1323,1327.8,1331.7,1335.3,1336.6,1331.8,1311.4,1310,1309.5,1308,1310.6,1302.8,1306.6,1313.7,1320,1322.8,1311,1312.1,1303.6,1293.9,1293.5,1291,1277.9,1294.1,1286,1289.1,1293.5,1296.9,1298,1299.6,1292.9,1285.1,1288.5,1296.3,1297.2,1298.4,1298.6,1302,1300.3,1312,1310.8,1301.9,1292,1291.1,1286.3,1289.2,1289.9,1297.4,1283.65,1283.25,1292.9,1295.9,1290.8,1304.2,1322.7,1336.1,1341,1343.5,1345.8,1340.3,1335.1,1341.5,1347.6,1352.8,1348.2,1353.7,1356.5,1373.3,1398,1414.7,1427,1416.4,1412.7,1420.1,1396.4,1398.8,1426.6,1412.85,1400.7,1406,1399.8,1404.4,1415.5,1417.2,1421.9,1415,1413.7,1428.1,1434,1435.7,1427.5,1429.4,1423.9,1425.6,1427.5,1434.8,1422.3,1412.1,1442.5,1448.8,1468.2,1484.3,1501.6,1506.2,1498.6,1488.9,1504.5,1518.3,1513.9,1503.3,1503,1506.5,1502.1,1503,1534.8,1535.3,1541.4,1528.6,1525.6,1535.25,1528.15,1528,1542.6,1514.3,1510.7,1505.5,1492.1,1492.9,1496.8,1493.1,1503.4,1500.9,1490.7,1496.3,1505.3,1505.3,1517.9,1507.4,1507.1,1493.3,1470.5,1465,1480.5,1501.7,1501.4,1493.3,1492.1,1505.1,1495.7,1478,1487.1,1480.8,1480.6,1487,1488.3,1484.8,1484,1490.7,1490.4,1503.1] + closes = [1283.35,1315.3,1326.1,1317.4,1321.5,1317.4,1323.5,1319.2,1321.3,1323.3,1319.7,1325.1,1323.6,1313.8,1282.05,1279.05,1314.2,1315.2,1310.8,1329.1,1334.5,1340.2,1340.5,1350,1347.1,1344.3,1344.6,1339.7,1339.4,1343.7,1337,1338.9,1340.1,1338.7,1346.8,1324.25,1329.55,1369.6,1372.5,1352.4,1357.6,1354.2,1353.4,1346,1341,1323.8,1311.9,1309.1,1312.2,1310.7,1324.3,1315.7,1322.4,1333.8,1319.4,1327.1,1325.8,1330.9,1325.8,1331.6,1336.5,1346.7,1339.2,1334.7,1313.3,1316.5,1312.4,1313.4,1313.3,1312.2,1313.7,1319.9,1326.3,1331.9,1311.3,1313.4,1309.4,1295.2,1294.7,1294.1,1277.9,1295.8,1291.2,1297.4,1297.7,1306.8,1299.4,1303.6,1302.2,1289.9,1299.2,1301.8,1303.6,1299.5,1303.2,1305.3,1319.5,1313.6,1315.1,1303.5,1293,1294.6,1290.4,1291.4,1302.7,1301,1284.15,1284.95,1294.3,1297.9,1304.1,1322.6,1339.3,1340.1,1344.9,1354,1357.4,1340.7,1342.7,1348.2,1355.1,1355.9,1354.2,1362.1,1360.1,1408.3,1411.2,1429.5,1430.1,1426.8,1423.4,1425.1,1400.8,1419.8,1432.9,1423.55,1412.1,1412.2,1412.8,1424.9,1419.3,1424.8,1426.1,1423.6,1435.9,1440.8,1439.4,1439.7,1434.5,1436.5,1427.5,1432.2,1433.3,1441.8,1437.8,1432.4,1457.5,1476.5,1484.2,1519.6,1509.5,1508.5,1517.2,1514.1,1527.8,1531.2,1523.6,1511.6,1515.7,1515.7,1508.5,1537.6,1537.2,1551.8,1549.1,1536.9,1529.4,1538.05,1535.15,1555.9,1560.4,1525.5,1515.5,1511.1,1499.2,1503.2,1507.4,1499.5,1511.5,1513.4,1515.8,1506.2,1515.1,1531.5,1540.2,1512.3,1515.2,1506.4,1472.9,1489,1507.9,1513.8,1512.9,1504.4,1503.9,1512.8,1500.9,1488.7,1497.6,1483.5,1494,1498.3,1494.1,1488.1,1487.5,1495.7,1504.7,1505.3] + + with dpg.plot(label="Candle Series", height=400, width=-1): + dpg.add_plot_legend() + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="Day", scale=dpg.mvPlotScale_Time) + with dpg.plot_axis(dpg.mvYAxis, label="USD"): + dpg.add_candle_series(dates, opens, closes, lows, highs, label="GOOGL", time_unit=dpg.mvTimeUnit_Day) + dpg.fit_axis_data(dpg.top_container_stack()) + dpg.fit_axis_data(xaxis) + + with dpg.tab(label="Subplots"): with dpg.tree_node(label="Basic"): @@ -2164,50 +2493,152 @@ def create_table_set(policy): dpg.add_text("UNIX timestamps are seconds since 00:00:00 UTC on 1 January 1970", bullet=True) with dpg.plot(label="Time Plot", height=400, width=-1): - xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="Date", time=True) + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="Date", scale=dpg.mvPlotScale_Time) with dpg.plot_axis(dpg.mvYAxis, label="Days since 1970"): dpg.add_line_series(timedatax, timedatay, label="Days") dpg.fit_axis_data(dpg.top_container_stack()) dpg.fit_axis_data(xaxis) with dpg.tree_node(label="Multi Axes Plot"): - + def show_hide_axis(axis, value): + dpg.configure_item(axis, show=value) + + dpg.add_checkbox(label="Show Y1", tag="show_y1", default_value=True, callback=lambda:show_hide_axis("y1_axis", dpg.get_value("show_y1"))) + dpg.add_checkbox(label="Show Y2", tag="show_y2", default_value=True, callback=lambda:show_hide_axis("y2_axis", dpg.get_value("show_y2"))) + dpg.add_checkbox(label="Show Y3", tag="show_y3", default_value=True, callback=lambda:show_hide_axis("y3_axis", dpg.get_value("show_y3"))) + dpg.add_checkbox(label="Show X1", tag="show_x1", default_value=True, callback=lambda:show_hide_axis("x1_axis", dpg.get_value("show_x1"))) + dpg.add_checkbox(label="Show X2", tag="show_x2", default_value=True, callback=lambda:show_hide_axis("x2_axis", dpg.get_value("show_x2"))) + dpg.add_checkbox(label="Show X3", tag="show_x3", default_value=True, callback=lambda:show_hide_axis("x3_axis", dpg.get_value("show_x3"))) + + #TODO Dragging a label from left to right is a bit sketchy with dpg.plot(label="Multi Axes Plot", height=400, width=-1): dpg.add_plot_legend() # create x axis - dpg.add_plot_axis(dpg.mvXAxis, label="x") - + dpg.add_plot_axis(dpg.mvXAxis, label="x1", tag="x1_axis") # create y axis 1 - with dpg.plot_axis(dpg.mvYAxis, label="y1"): - dpg.add_line_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") + with dpg.plot_axis(dpg.mvYAxis, label="y1", tag="y1_axis"): + dpg.add_line_series(sindatax, sindatay, label="y1") + dpg.add_plot_axis(dpg.mvXAxis2, label="x2", tag="x2_axis", opposite=True) # create y axis 2 - with dpg.plot_axis(dpg.mvYAxis, label="y2"): - dpg.add_line_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") - + with dpg.plot_axis(dpg.mvYAxis2, label="y2", tag="y2_axis", opposite=True): + dpg.add_line_series(sindatax, cosdatay, label="y2") + + dpg.add_plot_axis(dpg.mvXAxis3, label="x3", tag="x3_axis") # create y axis 3 - with dpg.plot_axis(dpg.mvYAxis, label="y3"): + with dpg.plot_axis(dpg.mvYAxis3, label="y3", tag="y3_axis"): dpg.add_line_series(sindatax, sindatay, label="0.5 + 0.5 * sin(x)") + with dpg.tree_node(label="Ordering Axes Plot"): + dpg.add_checkbox(label="Opposite X", default_value=False, + callback=lambda _, val: dpg.configure_item("x_axis_ordering", opposite=val)) + dpg.add_checkbox(label="Invert X", default_value=False, + callback=lambda _, val: dpg.configure_item("x_axis_ordering", invert=val)) + dpg.add_checkbox(label="Opposite Y", default_value=False, + callback=lambda _, val: dpg.configure_item("y_axis_ordering", opposite=val)) + dpg.add_checkbox(label="Invert Y", default_value=False, + callback=lambda _, val: dpg.configure_item("y_axis_ordering", invert=val)) + + with dpg.plot(label="Ordering Axes Plot", height=400, width=-1): + + dpg.add_plot_legend() + + # create x axis + dpg.add_plot_axis(dpg.mvXAxis, label="x", tag="x_axis_ordering") + # create y axis 1 + with dpg.plot_axis(dpg.mvYAxis, label="y", tag="y_axis_ordering"): + dpg.add_line_series(sindatax, sindatay) + + with dpg.tree_node(label="Log Axis Scale"): + xs = [0.0 for i in range(1001)] + ys1 = [0.0 for i in range(1001)] + ys2 = [0.0 for i in range(1001)] + ys3 = [0.0 for i in range(1001)] + for i in range(1,1001): + xs[i] = i*0.1 + ys1[i] = sin(xs[i]) + 1 + ys2[i] = log10(xs[i]) + ys3[i] = pow(10.0, xs[i]) + + with dpg.plot(label="Log Axes Plot", height=400, width=-1): + dpg.add_plot_legend() + + # create x axis + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x1", scale=dpg.mvPlotScale_Log10) + dpg.set_axis_limits(xaxis, 0.1, 100) + # create y axis 1 + with dpg.plot_axis(dpg.mvYAxis) as yaxis: + dpg.add_line_series(xs, xs, label="x") + dpg.add_line_series(xs, ys1, label="sin(x)+1") + dpg.add_line_series(xs, ys2, label="log(x)") + dpg.add_line_series(xs, ys3, label="10^x") + dpg.set_axis_limits(yaxis, 0, 10) + + + with dpg.tree_node(label="Time Axis"): + t_min = 1609459200; # 01/01/2021 @ 12:00:00am (UTC) + t_max = 1640995200; # 01/01/2022 @ 12:00:00am (UTC) + t_temp = t_min + while t_temp < t_max: + xs.append(t_temp) + ys1.append(sin(t_temp)) + ys2.append(cos(t_temp)) + t_temp += 86400 + + with dpg.plot(label="Time Plot", height=400, width=-1): + dpg.add_plot_legend() + + # create x axis + xaxis = dpg.add_plot_axis(dpg.mvXAxis, label="x1", scale=dpg.mvPlotScale_Time) + dpg.set_axis_limits(xaxis, t_min, t_max) + # create y axis 1 + with dpg.plot_axis(dpg.mvYAxis) as yaxis: + dpg.add_line_series(xs, ys1, label="sin(x)+1") + dpg.add_line_series(xs, ys2, label="log(x)") + + with dpg.tree_node(label="Symmetric Log Axis Scale"): + xs = [0.0 for i in range(1000)] + ys1 = [0.0 for i in range(1000)] + ys2 = [0.0 for i in range(1000)] + for i in range(1000): + xs[i] = i*0.1-50 + ys1[i] = sin(xs[i]) + ys2[i] = i*0.002 - 1 + + with dpg.plot(label="Symmetric Log Axes Plot", height=400, width=-1): + dpg.add_plot_legend() + + # create x axis + dpg.add_plot_axis(dpg.mvXAxis, label="x1", scale=dpg.mvPlotScale_SymLog) + # create y axis 1 + with dpg.plot_axis(dpg.mvYAxis): + dpg.add_line_series(xs, ys1, label="y1") + dpg.add_line_series(xs, ys2, label="y2") + + + with dpg.tab(label="Tools"): with dpg.tree_node(label="Querying"): - dpg.add_text("Click and drag the middle mouse button!") + dpg.add_text("Right click to box select and then click using the cancel button (standard to Left click)") + dpg.add_text("Double left click to delete the last drag rect drawn.") + def query(sender, app_data, user_data): - dpg.set_axis_limits(user_data[0], app_data[0], app_data[1]) - dpg.set_axis_limits(user_data[1], app_data[2], app_data[3]) + dpg.set_axis_limits(user_data[0], app_data[0][0], app_data[0][2]) + dpg.set_axis_limits(user_data[1], app_data[0][3], app_data[0][1]) # plot 1 - with dpg.plot(no_title=True, height=400, callback=query, query=True, no_menus=True, width=-1) as plot_id: + with dpg.plot(no_title=True, height=400, tag="query_plot_1", callback=query, query=True, no_menus=True, width=-1) as plot_id: dpg.add_plot_axis(dpg.mvXAxis, label="x") with dpg.plot_axis(dpg.mvYAxis, label="y"): dpg.add_line_series(sindatax, sindatay) - + + dpg.add_text("This plot takes care only of the first query rect") # plot 2 - with dpg.plot(no_title=True, height=400, no_menus=True, width=-1): + with dpg.plot(no_title=True, height=400, no_menus=True, width=-1, tag="plot2"): xaxis_id2 = dpg.add_plot_axis(dpg.mvXAxis, label="x") yaxis_id2 = dpg.add_plot_axis(dpg.mvYAxis, label="y") dpg.add_line_series(sindatax, sindatay, parent=yaxis_id2) @@ -2224,9 +2655,31 @@ def query(sender, app_data, user_data): # drag lines/points belong to the plot NOT axis dpg.add_drag_line(label="dline1", color=[255, 0, 0, 255]) - dpg.add_drag_line(label="dline2", color=[255, 255, 0, 255], vertical=False) + dpg.add_drag_line(color=[255, 255, 0, 255], vertical=False) dpg.add_drag_point(label="dpoint1", color=[255, 0, 255, 255]) dpg.add_drag_point(label="dpoint2", color=[255, 0, 255, 255]) + + with dpg.tree_node(label="Drag Rects"): + + def drag_query(sender, app_data, user_data): + dpg.set_axis_limits(user_data[0], app_data[0][0], app_data[0][2]) + dpg.set_axis_limits(user_data[1], app_data[0][3], app_data[0][1]) + + with dpg.plot(label="Drag Rects", height=400, width=-1, callback=drag_query) as plot_drag: + + dpg.add_plot_axis(dpg.mvXAxis, label="x") + with dpg.plot_axis(dpg.mvYAxis, label="y"): + dpg.add_line_series(sindatax, sindatay) + # drag rects belong to the plot NOT axis + dpg.add_drag_rect(label="drag rect 1", tag="drag_rect", color=[255, 0, 0, 255], default_value=(-1,1)) + + with dpg.plot(no_title=True, height=400, no_menus=True, width=-1, tag="drag_plot2"): + xaxis_drag2 = dpg.add_plot_axis(dpg.mvXAxis, label="x") + yaxis_drag2 = dpg.add_plot_axis(dpg.mvYAxis, label="y") + dpg.add_line_series(sindatax, sindatay, parent=yaxis_drag2) + + # set plot 1 user data to axis so the query callback has access + dpg.configure_item(plot_drag, user_data=(xaxis_drag2,yaxis_drag2)) with dpg.tree_node(label="Annotations"): @@ -2244,6 +2697,18 @@ def query(sender, app_data, user_data): dpg.add_plot_annotation(label="TL", default_value=(0.25, 0.75), offset=(-15, -15), color=[255, 255, 0, 255]) dpg.add_plot_annotation(label="Center", default_value=(0.5, 0.5), color=[255, 255, 0, 255]) + with dpg.tree_node(label="Tags"): + with dpg.plot(height=400, width=-1): + with dpg.plot_axis(dpg.mvXAxis): + dpg.add_axis_tag(default_value=0.25, color=(255, 255, 0, 255)) + with dpg.plot_axis(dpg.mvYAxis): + dpg.add_axis_tag(default_value=0.75, color=(255, 255, 0, 255)) + dpg.add_drag_line(vertical=False, label="Drag", default_value=0.25, color=(255, 0, 0, 255), no_fit=True) + with dpg.plot_axis(dpg.mvXAxis2): + dpg.add_axis_tag(default_value=0.5, color=(0, 255, 255, 255), label="MyTag") + with dpg.plot_axis(dpg.mvYAxis2): + dpg.add_axis_tag(default_value=0.5, color=(0, 255, 255, 255), label="Tag: 42") + with dpg.tree_node(label="Drag & Drop"): sindatax = [] @@ -2285,6 +2750,72 @@ def _axis_drop(sender, app_data, user_data): dpg.add_plot_axis(dpg.mvYAxis, label="y1", drop_callback=_axis_drop, payload_type="plotting") dpg.add_plot_axis(dpg.mvYAxis, label="y2", drop_callback=_axis_drop, payload_type="plotting") dpg.add_plot_axis(dpg.mvYAxis, label="y3", drop_callback=_axis_drop, payload_type="plotting") + + + + with dpg.tree_node(label="Legend Options"): + def add_remove_location(type, add): + if add: + dpg.configure_item("plot_legend", + location = dpg.get_item_configuration("plot_legend")['location'] + type) + else: + dpg.configure_item("plot_legend", + location = dpg.get_item_configuration("plot_legend")['location'] - type) + with dpg.group(horizontal=True): + dpg.add_checkbox(label="North", tag="north_legend", + callback=lambda: add_remove_location(dpg.mvPlot_Location_North, dpg.get_value("north_legend"))) + dpg.add_checkbox(label="East", tag="east_legend", + callback=lambda: add_remove_location(dpg.mvPlot_Location_East, dpg.get_value("east_legend"))) + dpg.add_checkbox(label="West", tag="west_legend", + callback=lambda: add_remove_location(dpg.mvPlot_Location_West, dpg.get_value("west_legend"))) + dpg.add_checkbox(label="South", tag="south_legend", + callback=lambda: add_remove_location(dpg.mvPlot_Location_South, dpg.get_value("south_legend"))) + dpg.add_checkbox(label="Horizontal", tag="horizontal_legend", + callback=lambda: dpg.configure_item("plot_legend", horizontal=dpg.get_value("horizontal_legend"))) + dpg.add_checkbox(label="Outside", tag="outside_legend", + callback=lambda: dpg.configure_item("plot_legend", outside=dpg.get_value("outside_legend"))) + dpg.add_checkbox(label="Sort", tag="sort_legend", + callback=lambda: dpg.configure_item("plot_legend", sort=dpg.get_value("sort_legend"))) + + with dpg.plot(): + dpg.add_plot_legend(tag="plot_legend", location=0, outside=False, sort=False, horizontal=False) + with dpg.plot_axis(dpg.mvYAxis): + dpg.add_line_series(sindatax, sindatay, label="2") + dpg.add_line_series(sindatax, sindatay, label="1") + dpg.add_line_series(sindatax, sindatay, label="3") + + with dpg.tree_node(label="Legend Popups"): + vals=[] + frequency = 0.1 + amplitude = 0.5 + color = (1,1,0,1) + alpha = 1.0 + line = False + thickness = 1 + markers = False + shaded = False + x = [i for i in range(101)] + vals = [0.0 for i in range(101)] + for i in range(101): + vals[i] = amplitude * sin(frequency * i) + + def recalculate_vals(amplitude, frequency): + for i in range(101): + vals[i] = amplitude * sin(frequency * i) + dpg.configure_item("bar_custom_legend", y=vals) + + with dpg.plot(label="Line Series"): + dpg.add_plot_legend() + dpg.add_plot_axis(dpg.mvXAxis, label="x") + + with dpg.plot_axis(dpg.mvYAxis): + dpg.add_bar_series(x, vals, tag="bar_custom_legend", label="Right Click Me!") + with dpg.group(parent=dpg.last_item()): + dpg.add_slider_float(label="Frequency", default_value=frequency, min_value=0.01, max_value=5.0, + tag="frequency", callback=lambda: recalculate_vals(dpg.get_value("amplitude"), dpg.get_value("frequency"))) + dpg.add_slider_float(label="Amplitude", default_value=amplitude, min_value=0.01, max_value=5.0, + tag="amplitude", callback=lambda: recalculate_vals(dpg.get_value("amplitude"), dpg.get_value("frequency"))) + dpg.add_separator() with dpg.tab(label="Custom"): @@ -2693,9 +3224,9 @@ def _event_handler(sender, data): elif type=="mvAppItemType::mvKeyReleaseHandler": dpg.set_value(kh_release, f"Key id: {data}") elif type=="mvAppItemType::mvKeyPressHandler": - dpg.set_value(kh_press, f"Key id: {data} + Shift: {dpg.is_key_down(dpg.mvKey_Shift)}") + dpg.set_value(kh_press, f"Key id: {data} + Shift: {dpg.is_key_down(dpg.mvKey_LShift)}") elif type=="mvAppItemType::mvMouseClickHandler": - dpg.set_value(mh_click, f"Mouse id: {data} + Shift: {dpg.is_key_down(dpg.mvKey_Shift)}") + dpg.set_value(mh_click, f"Mouse id: {data} + Shift: {dpg.is_key_down(dpg.mvKey_LShift)}") elif type=="mvAppItemType::mvMouseDoubleClickHandler": dpg.set_value(mh_double, f"Mouse id: {data}") elif type=="mvAppItemType::mvMouseDownHandler": diff --git a/docs/source/documentation/container-slots.rst b/docs/source/documentation/container-slots.rst index 493707a77..37d2507b9 100644 --- a/docs/source/documentation/container-slots.rst +++ b/docs/source/documentation/container-slots.rst @@ -31,7 +31,7 @@ Items are stored in target slots within their parent container. Below is the breakdown of slots: Slot 0: - **mvFileExtension**, **mvFontRangeHint**, **mvNodeLink**, **mvAnnotation**, **mvDragLine**, **mvDragPoint**, **mvLegend**, **mvTableColumn** + **mvFileExtension**, **mvFontRangeHint**, **mvNodeLink**, **mvAnnotation**, **mvDragLine**, **mvDragRect**, **mvDragPoint**, **mvLegend**, **mvTableColumn** Slot 1: Most items Slot 2: diff --git a/docs/source/documentation/plots.rst b/docs/source/documentation/plots.rst index 1afbe34aa..fa6a43ee2 100644 --- a/docs/source/documentation/plots.rst +++ b/docs/source/documentation/plots.rst @@ -133,6 +133,10 @@ The following commands can be used to control the plot axes limits * `get_axis_limits(...)` * `set_axis_limits_auto(...)` * `fit_axis_data(...)` +* `set_axis_limits_constraints(...)` +* `reset_axis_limits_constraints(...)` +* `set_axis_zoom_constraints(...)` +* `reset_axis_zoom_constraints(...)` An example demonstrating some of this can be found below: @@ -239,11 +243,11 @@ Plots can contain up to Three Y-axis for different data that needs a different s dpg.add_line_series(sindatax, sindatay, label="y1 lines", parent=dpg.last_item()) # create y axis 2 - dpg.add_plot_axis(dpg.mvYAxis, label="y2") + dpg.add_plot_axis(dpg.mvYAxis2, label="y2") dpg.add_stem_series(sindatax, sindatay, label="y2 stem", parent=dpg.last_item()) # create y axis 3 - dpg.add_plot_axis(dpg.mvYAxis, label="y3 scatter") + dpg.add_plot_axis(dpg.mvYAxis3, label="y3 scatter") dpg.add_scatter_series(sindatax, sindatay, label="y3", parent=dpg.last_item()) dpg.create_viewport(title='Custom Title', width=800, height=600) @@ -338,17 +342,17 @@ Querying -------- Querying allows the user to select a region of the plot by -clicking and dragging the middle mouse button. +holding with the right mouse button and clicking with the left one. Querying requires setting *query* to **True** when creating the plot. The callback of the plot will run when the plot is being queried. -The query area is sent through the *app_data* argument as *(x_min, x_max, y_min, y_max)*. +All the query areas are sent through the *app_data* argument as +*[(x_min, x_max, y_min, y_max), (x_min, x_max, y_min, y_max), ...]*. -It is also possible to poll the plot for the query area by calling: -:py:func:`get_plot_query_area ` and -:py:func:`is_plot_queried `. +It is also possible to poll the plot for the query areas by calling: +:py:func:`get_plot_query_rects ` and Below is an example using the callback diff --git a/docs/source/documentation/themes.rst b/docs/source/documentation/themes.rst index f154a5033..0b576cb7d 100644 --- a/docs/source/documentation/themes.rst +++ b/docs/source/documentation/themes.rst @@ -287,7 +287,6 @@ mvThemeCol_TitleBgActive mvThemeCol_TableBorderLight mvThemeCol_Resi mvThemeCol_TitleBgCollapsed mvThemeCol_TableRowBg mvThemeCol_ResizeGripActive mvThemeCol_MenuBarBg mvThemeCol_TableRowBgAlt mvThemeCol_Tab mvThemeCol_ScrollbarBg mvThemeCol_TextSelectedBg mvThemeCol_TabHovered -mvThemeCol_ScrollbarGrab mvThemeCol_DragDropTarget mvThemeCol_ScrollbarGrabHovered mvThemeCol_NavHighlight mvThemeCol_ScrollbarGrabActive mvThemeCol_NavWindowingHighlight mvThemeCol_CheckMark mvThemeCol_NavWindowingDimBg @@ -297,18 +296,18 @@ mvThemeCol_SliderGrab mvThemeCol_ModalWindowDimBg Plot Colors ----------- -======================= ====================== ==================== +======================= ====================== ======================= Plot Colors -======================= ====================== ==================== -mvPlotCol_Line mvPlotCol_LegendBg mvPlotCol_YAxisGrid -mvPlotCol_Fill mvPlotCol_LegendBorder mvPlotCol_YAxis2 -mvPlotCol_MarkerOutline mvPlotCol_LegendText mvPlotCol_YAxisGrid2 -mvPlotCol_MarkerFill mvPlotCol_TitleText mvPlotCol_YAxis3 -mvPlotCol_ErrorBar mvPlotCol_InlayText mvPlotCol_YAxisGrid3 -mvPlotCol_FrameBg mvPlotCol_XAxis mvPlotCol_Selection -mvPlotCol_PlotBg mvPlotCol_XAxisGrid mvPlotCol_Query -mvPlotCol_PlotBorder mvPlotCol_YAxis mvPlotCol_Crosshairs -======================= ====================== ==================== +======================= ====================== ======================= +mvPlotCol_Line mvPlotCol_LegendBg mvPlotCol_AxisBgHovered +mvPlotCol_Fill mvPlotCol_LegendBorder mvPlotCol_AxisGrid +mvPlotCol_MarkerOutline mvPlotCol_LegendText mvPlotCol_AxisText +mvPlotCol_MarkerFill mvPlotCol_TitleText mvPlotCol_Selection +mvPlotCol_ErrorBar mvPlotCol_InlayText mvPlotCol_Crosshairs +mvPlotCol_FrameBg mvPlotCol_AxisBg +mvPlotCol_PlotBg mvPlotCol_AxisBgActive +mvPlotCol_PlotBorder mvPlotCol_YAxis +======================= ====================== ======================= Node Colors ----------- @@ -327,34 +326,42 @@ mvNodeCol_TitleBarHovered Core Styles ----------- -============================== ========== -Constant Components -============================== ========== -mvStyleVar_Alpha 1 -mvStyleVar_WindowPadding 2 -mvStyleVar_WindowRounding 1 -mvStyleVar_WindowBorderSize 1 -mvStyleVar_WindowMinSize 2 -mvStyleVar_WindowTitleAlign 2 -mvStyleVar_ChildRounding 1 -mvStyleVar_ChildBorderSize 1 -mvStyleVar_PopupRounding 1 -mvStyleVar_PopupBorderSize 1 -mvStyleVar_FramePadding 2 -mvStyleVar_FrameRounding 1 -mvStyleVar_FrameBorderSize 1 -mvStyleVar_ItemSpacing 2 -mvStyleVar_ItemInnerSpacing 2 -mvStyleVar_IndentSpacing 1 -mvStyleVar_CellPadding 2 -mvStyleVar_ScrollbarSize 1 -mvStyleVar_ScrollbarRounding 1 -mvStyleVar_GrabMinSize 1 -mvStyleVar_GrabRounding 1 -mvStyleVar_TabRounding 1 -mvStyleVar_ButtonTextAlign 2 -mvStyleVar_SelectableTextAlign 2 -============================== ========== +======================================= ========== +Constant Components +======================================= ========== +mvStyleVar_Alpha 1 +mvStyleVar_DisabledAlpha 1 +mvStyleVar_WindowPadding 2 +mvStyleVar_WindowRounding 1 +mvStyleVar_WindowBorderSize 1 +mvStyleVar_WindowMinSize 2 +mvStyleVar_WindowTitleAlign 2 +mvStyleVar_ChildRounding 1 +mvStyleVar_ChildBorderSize 1 +mvStyleVar_PopupRounding 1 +mvStyleVar_PopupBorderSize 1 +mvStyleVar_FramePadding 2 +mvStyleVar_FrameRounding 1 +mvStyleVar_FrameBorderSize 1 +mvStyleVar_ItemSpacing 2 +mvStyleVar_ItemInnerSpacing 2 +mvStyleVar_IndentSpacing 1 +mvStyleVar_CellPadding 2 +mvStyleVar_ScrollbarSize 1 +mvStyleVar_ScrollbarRounding 1 +mvStyleVar_GrabMinSize 1 +mvStyleVar_GrabRounding 1 +mvStyleVar_TabRounding 1 +mvStyleVar_TabBorderSize 1 +mvStyleVar_TabBarBorderSize 1 +mvStyleVar_TableAngledHeadersAngle 1 +mvStyleVar_TableAngledHeadersTextAlign 2 +mvStyleVar_ButtonTextAlign 2 +mvStyleVar_SelectableTextAlign 2 +mvStyleVar_SeparatorTextBorderSize 1 +mvStyleVar_SeparatorTextAlign 2 +mvStyleVar_SeparatorTextPadding 2 +======================================= ========== Plot Styles ----------- diff --git a/sandbox/.gitignore b/sandbox/.gitignore deleted file mode 100644 index ba0430d26..000000000 --- a/sandbox/.gitignore +++ /dev/null @@ -1 +0,0 @@ -__pycache__/ \ No newline at end of file diff --git a/sandbox/main.cpp b/sandbox/main.cpp index e7c54b7bf..39a5128b9 100644 --- a/sandbox/main.cpp +++ b/sandbox/main.cpp @@ -3,7 +3,6 @@ #include "dearpygui.h" #include "mvContext.h" #include -#include #include #include #include diff --git a/sandbox/main_linux.cpp b/sandbox/main_linux.cpp index 9a5066311..210911043 100644 --- a/sandbox/main_linux.cpp +++ b/sandbox/main_linux.cpp @@ -2,7 +2,6 @@ #include #include "dearpygui.h" #include "mvViewport.h" -#include #include #include #include diff --git a/scripts/BuildPythonForLinux.sh b/scripts/BuildPythonForLinux.sh old mode 100644 new mode 100755 diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 35b3b609d..ad7f650cd 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -49,6 +49,7 @@ set(MARVEL_SOURCES "mvAboutWindow.cpp" "mvDocWindow.cpp" "mvMetricsWindow.cpp" + "mvStackWindow.cpp" "mvStyleWindow.cpp" "mvDebugWindow.cpp" "mvLayoutWindow.cpp" @@ -88,7 +89,9 @@ set(MARVEL_SOURCES "$<$:../thirdparty/imgui/backends/imgui_impl_glfw.cpp>" "$<$:../thirdparty/imgui/backends/imgui_impl_glfw.cpp>" "$<$:../thirdparty/imgui/backends/imgui_impl_opengl3.cpp>" - "$<$:../thirdparty/imgui/examples/libs/gl3w/GL/gl3w.c>" + + # gl3w + "$<$:../thirdparty/gl3w/GL/gl3w.c>" ) set(MARVEL_INCLUDE_DIR @@ -103,7 +106,6 @@ set(MARVEL_INCLUDE_DIR "../thirdparty/gl3w/" "../thirdparty/imgui/misc/freetype/" "../thirdparty/imgui/backends/" - "../thirdparty/imgui/examples/libs/gl3w" "../thirdparty/cpython/" "../thirdparty/cpython/Include/" "../thirdparty/cpython/build/debug/" diff --git a/src/dearpygui.cpp b/src/dearpygui.cpp index 58063894f..867d382cb 100644 --- a/src/dearpygui.cpp +++ b/src/dearpygui.cpp @@ -53,6 +53,7 @@ GetModuleConstants() ModuleConstants.push_back({"mvTool_Doc", MV_TOOL_DOC_UUID }); ModuleConstants.push_back({"mvTool_ItemRegistry", MV_TOOL_ITEM_REGISTRY_UUID }); ModuleConstants.push_back({"mvTool_Metrics", MV_TOOL_METRICS_UUID }); + ModuleConstants.push_back({"mvTool_Stack", MV_TOOL_STACK_UUID }); ModuleConstants.push_back({"mvTool_Style", MV_TOOL_STYLE_UUID }); ModuleConstants.push_back({"mvTool_Font", MV_TOOL_FONT_UUID }); ModuleConstants.push_back({"mvFontAtlas", MV_ATLAS_UUID }); @@ -83,23 +84,23 @@ GetModuleConstants() ModuleConstants.push_back({"mvColorEdit_input_rgb", ImGuiColorEditFlags_InputRGB}); ModuleConstants.push_back({"mvColorEdit_input_hsv", ImGuiColorEditFlags_InputHSV}); - ModuleConstants.push_back({ "mvPlotColormap_Default", 0L }); // ImPlot default colormap (n=10) - ModuleConstants.push_back({ "mvPlotColormap_Deep", 0L }); // ImPlot default colormap (n=10) - ModuleConstants.push_back({ "mvPlotColormap_Dark", 1L }); // a.k.a. matplotlib "Set1" (n=9) - ModuleConstants.push_back({ "mvPlotColormap_Pastel", 2L}); // a.k.a. matplotlib "Pastel1" (n=9) - ModuleConstants.push_back({ "mvPlotColormap_Paired", 3L}); // a.k.a. matplotlib "Paired" (n=12) - ModuleConstants.push_back({ "mvPlotColormap_Viridis", 4L }); // a.k.a. matplotlib "viridis" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Plasma", 5L }); // a.k.a. matplotlib "plasma" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Hot", 6L }); // a.k.a. matplotlib/MATLAB "hot" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Cool", 7L }); // a.k.a. matplotlib/MATLAB "cool" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Pink", 8L }); // a.k.a. matplotlib/MATLAB "pink" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Jet", 9L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Twilight", 10L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_RdBu", 11L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_BrBG", 12L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_PiYG", 13L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Spectral", 14L }); // a.k.a. MATLAB "jet" (n=11) - ModuleConstants.push_back({ "mvPlotColormap_Greys", 15L }); // a.k.a. MATLAB "jet" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Default", ImPlotColormap_Deep }); // ImPlot default colormap (n=10) + ModuleConstants.push_back({ "mvPlotColormap_Deep", ImPlotColormap_Deep }); // a.k.a. seaborn deep (default) (n=10) + ModuleConstants.push_back({ "mvPlotColormap_Dark", ImPlotColormap_Dark }); // a.k.a. matplotlib "Set1" (n=9) + ModuleConstants.push_back({ "mvPlotColormap_Pastel", ImPlotColormap_Pastel }); // a.k.a. matplotlib "Pastel1" (n=9) + ModuleConstants.push_back({ "mvPlotColormap_Paired", ImPlotColormap_Paired }); // a.k.a. matplotlib "Paired" (n=12) + ModuleConstants.push_back({ "mvPlotColormap_Viridis", ImPlotColormap_Viridis }); // a.k.a. matplotlib "viridis" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Plasma", ImPlotColormap_Plasma }); // a.k.a. matplotlib "plasma" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Hot", ImPlotColormap_Hot }); // a.k.a. matplotlib/MATLAB "hot" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Cool", ImPlotColormap_Cool }); // a.k.a. matplotlib/MATLAB "cool" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Pink", ImPlotColormap_Pink }); // a.k.a. matplotlib/MATLAB "pink" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Jet", ImPlotColormap_Jet }); // a.k.a. MATLAB "jet" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Twilight", ImPlotColormap_Twilight }); // a.k.a. MATLAB "twilight" (n=11) + ModuleConstants.push_back({ "mvPlotColormap_RdBu", ImPlotColormap_RdBu }); // red/blue, Color Brewer (n=11) + ModuleConstants.push_back({ "mvPlotColormap_BrBG", ImPlotColormap_BrBG }); // brown/blue-green, Color Brewer (n=11) + ModuleConstants.push_back({ "mvPlotColormap_PiYG", ImPlotColormap_PiYG }); // pink/yellow-green, Color Brewer (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Spectral", ImPlotColormap_Spectral }); // color spectrum, Color Brewer (n=11) + ModuleConstants.push_back({ "mvPlotColormap_Greys", ImPlotColormap_Greys }); // white/black (n=11) ModuleConstants.push_back({ "mvColorPicker_bar", ImGuiColorEditFlags_PickerHueBar }); ModuleConstants.push_back({ "mvColorPicker_wheel", ImGuiColorEditFlags_PickerHueWheel }); @@ -151,20 +152,29 @@ GetModuleConstants() ModuleConstants.push_back({ "mvPlotBin_Rice", -3L }); ModuleConstants.push_back({ "mvPlotBin_Scott", -4L }); - ModuleConstants.push_back({ "mvXAxis", 0L}); - ModuleConstants.push_back({ "mvYAxis", 1L}); - - ModuleConstants.push_back({ "mvPlotMarker_None", -1L}); // no marker - ModuleConstants.push_back({ "mvPlotMarker_Circle", 0L}); // a circle marker will be rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Square", 1L}); // a square maker will be rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Diamond", 2L}); // a diamond marker will be rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Up", 3L}); // an upward-pointing triangle marker will up rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Down", 4L}); // an downward-pointing triangle marker will up rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Left", 5L}); // an leftward-pointing triangle marker will up rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Right", 6L}); // an rightward-pointing triangle marker will up rendered at each point - ModuleConstants.push_back({ "mvPlotMarker_Cross", 7L}); // a cross marker will be rendered at each point (not filled) - ModuleConstants.push_back({ "mvPlotMarker_Plus", 8L}); // a plus marker will be rendered at each point (not filled) - ModuleConstants.push_back({ "mvPlotMarker_Asterisk", 9L}); // a asterisk marker will be rendered at each point (not filled) + ModuleConstants.push_back({ "mvXAxis", ImAxis_X1}); + ModuleConstants.push_back({ "mvXAxis2", ImAxis_X2}); + ModuleConstants.push_back({ "mvXAxis3", ImAxis_X3}); + ModuleConstants.push_back({ "mvYAxis", ImAxis_Y1}); + ModuleConstants.push_back({ "mvYAxis2", ImAxis_Y2}); + ModuleConstants.push_back({ "mvYAxis3", ImAxis_Y3}); + + ModuleConstants.push_back({ "mvPlotScale_Linear", ImPlotScale_Linear}); // default linear scale + ModuleConstants.push_back({ "mvPlotScale_Time", ImPlotScale_Time}); // date/time scale + ModuleConstants.push_back({ "mvPlotScale_Log10", ImPlotScale_Log10}); // base 10 logartithmic scale + ModuleConstants.push_back({ "mvPlotScale_SymLog", ImPlotScale_SymLog}); // symmetric log scale + + ModuleConstants.push_back({ "mvPlotMarker_None", ImPlotMarker_None}); // no marker + ModuleConstants.push_back({ "mvPlotMarker_Circle", ImPlotMarker_Circle}); // a circle marker will be rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Square", ImPlotMarker_Square}); // a square maker will be rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Diamond", ImPlotMarker_Diamond}); // a diamond marker will be rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Up", ImPlotMarker_Up}); // an upward-pointing triangle marker will up rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Down", ImPlotMarker_Down}); // an downward-pointing triangle marker will up rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Left", ImPlotMarker_Left}); // an leftward-pointing triangle marker will up rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Right", ImPlotMarker_Right}); // an rightward-pointing triangle marker will up rendered at each point + ModuleConstants.push_back({ "mvPlotMarker_Cross", ImPlotMarker_Cross}); // a cross marker will be rendered at each point (not filled) + ModuleConstants.push_back({ "mvPlotMarker_Plus", ImPlotMarker_Plus}); // a plus marker will be rendered at each point (not filled) + ModuleConstants.push_back({ "mvPlotMarker_Asterisk", ImPlotMarker_Asterisk}); // a asterisk marker will be rendered at each point (not filled) ModuleConstants.push_back({ "mvPlot_Location_Center", ImPlotLocation_Center }); ModuleConstants.push_back({ "mvPlot_Location_North", ImPlotLocation_North }); @@ -231,8 +241,8 @@ GetModuleConstants() ModuleConstants.push_back({ "mvThemeCol_TabActive", ImGuiCol_TabActive }); ModuleConstants.push_back({ "mvThemeCol_TabUnfocused", ImGuiCol_TabUnfocused }); ModuleConstants.push_back({ "mvThemeCol_TabUnfocusedActive", ImGuiCol_TabUnfocusedActive }); - ModuleConstants.push_back({ "mvThemeCol_DockingPreview", ImGuiCol_DockingPreview }); // Preview overlay color when about to docking something - ModuleConstants.push_back({ "mvThemeCol_DockingEmptyBg", ImGuiCol_DockingEmptyBg }); // Background color for empty node (e.g. CentralNode with no window docked into it) + ModuleConstants.push_back({ "mvThemeCol_DockingPreview", ImGuiCol_DockingPreview }); + ModuleConstants.push_back({ "mvThemeCol_DockingEmptyBg", ImGuiCol_DockingEmptyBg }); ModuleConstants.push_back({ "mvThemeCol_PlotLines", ImGuiCol_PlotLines }); ModuleConstants.push_back({ "mvThemeCol_PlotLinesHovered", ImGuiCol_PlotLinesHovered }); ModuleConstants.push_back({ "mvThemeCol_PlotHistogram", ImGuiCol_PlotHistogram }); @@ -267,16 +277,12 @@ GetModuleConstants() ModuleConstants.push_back({ "mvPlotCol_LegendText", ImPlotCol_LegendText }); // legend text color (defaults to ImPlotCol_InlayText) ModuleConstants.push_back({ "mvPlotCol_TitleText", ImPlotCol_TitleText }); // plot title text color (defaults to ImGuiCol_Text) ModuleConstants.push_back({ "mvPlotCol_InlayText", ImPlotCol_InlayText }); // color of text appearing inside of plots (defaults to ImGuiCol_Text) - ModuleConstants.push_back({ "mvPlotCol_XAxis", ImPlotCol_XAxis }); // x-axis label and tick lables color (defaults to ImGuiCol_Text) - ModuleConstants.push_back({ "mvPlotCol_XAxisGrid", ImPlotCol_XAxisGrid }); // x-axis grid color (defaults to 25% ImPlotCol_XAxis) - ModuleConstants.push_back({ "mvPlotCol_YAxis", ImPlotCol_YAxis }); // y-axis label and tick labels color (defaults to ImGuiCol_Text) - ModuleConstants.push_back({ "mvPlotCol_YAxisGrid", ImPlotCol_YAxisGrid }); // y-axis grid color (defaults to 25% ImPlotCol_YAxis) - ModuleConstants.push_back({ "mvPlotCol_YAxis2", ImPlotCol_YAxis2 }); // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text) - ModuleConstants.push_back({ "mvPlotCol_YAxisGrid2", ImPlotCol_YAxisGrid2 }); // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2) - ModuleConstants.push_back({ "mvPlotCol_YAxis3", ImPlotCol_YAxis3 }); // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text) - ModuleConstants.push_back({ "mvPlotCol_YAxisGrid3", ImPlotCol_YAxisGrid3 }); // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3) + ModuleConstants.push_back({ "mvPlotCol_AxisBg", ImPlotCol_AxisBg }); // background color of axis hover region (defaults to transparent) + ModuleConstants.push_back({ "mvPlotCol_AxisBgActive", ImPlotCol_AxisBgActive }); // axis active color (defaults to ImGuiCol_ButtonActive) + ModuleConstants.push_back({ "mvPlotCol_AxisBgHovered", ImPlotCol_AxisBgHovered});// axis hover color (defaults to ImGuiCol_ButtonHovered) + ModuleConstants.push_back({ "mvPlotCol_AxisGrid", ImPlotCol_AxisGrid }); // axis tick lables color (defaults to ImGuiCol_Text) + ModuleConstants.push_back({ "mvPlotCol_AxisText", ImPlotCol_AxisText }); // axis label color (defaults to ImGuiCol_Text) ModuleConstants.push_back({ "mvPlotCol_Selection", ImPlotCol_Selection }); // box-selection color (defaults to yellow) - ModuleConstants.push_back({ "mvPlotCol_Query", ImPlotCol_Query }); // box-query color (defaults to green) ModuleConstants.push_back({ "mvPlotCol_Crosshairs", ImPlotCol_Crosshairs }); // crosshairs color (defaults to ImPlotCol_PlotBorder) // nodes @@ -312,6 +318,7 @@ GetModuleConstants() ModuleConstants.push_back({ "mvStyleVar_Alpha", ImGuiStyleVar_Alpha }); // float Alpha + ModuleConstants.push_back({ "mvStyleVar_DisabledAlpha", ImGuiStyleVar_DisabledAlpha }); // float DisabledAlpha ModuleConstants.push_back({ "mvStyleVar_WindowPadding", ImGuiStyleVar_WindowPadding }); // ImVec2 WindowPadding ModuleConstants.push_back({ "mvStyleVar_WindowRounding", ImGuiStyleVar_WindowRounding }); // float WindowRounding ModuleConstants.push_back({ "mvStyleVar_WindowBorderSize", ImGuiStyleVar_WindowBorderSize }); // float WindowBorderSize @@ -333,8 +340,16 @@ GetModuleConstants() ModuleConstants.push_back({ "mvStyleVar_GrabMinSize", ImGuiStyleVar_GrabMinSize }); // float GrabMinSize ModuleConstants.push_back({ "mvStyleVar_GrabRounding", ImGuiStyleVar_GrabRounding }); // float GrabRounding ModuleConstants.push_back({ "mvStyleVar_TabRounding", ImGuiStyleVar_TabRounding }); // float TabRounding + ModuleConstants.push_back({ "mvStyleVar_TabBorderSize", ImGuiStyleVar_TabBorderSize }); // float TabBorderSize + ModuleConstants.push_back({ "mvStyleVar_TabBarBorderSize", ImGuiStyleVar_TabBarBorderSize }); // float TabBarBorderSize + ModuleConstants.push_back({ "mvStyleVar_TableAngledHeadersAngle", ImGuiStyleVar_TableAngledHeadersAngle }); // float TableAngledHeadersAngle + ModuleConstants.push_back({ "mvStyleVar_TableAngledHeadersTextAlign", ImGuiStyleVar_TableAngledHeadersTextAlign }); // ImVec2 TableAngledHeadersTextAlign ModuleConstants.push_back({ "mvStyleVar_ButtonTextAlign", ImGuiStyleVar_ButtonTextAlign }); // ImVec2 ButtonTextAlign ModuleConstants.push_back({ "mvStyleVar_SelectableTextAlign", ImGuiStyleVar_SelectableTextAlign }); // ImVec2 SelectableTextAlign + ModuleConstants.push_back({ "mvStyleVar_SeparatorTextBorderSize", ImGuiStyleVar_SeparatorTextBorderSize }); // float SeparatorTextBorderSize + ModuleConstants.push_back({ "mvStyleVar_SeparatorTextAlign", ImGuiStyleVar_SeparatorTextAlign }); // ImVec2 SeparatorTextAlign + ModuleConstants.push_back({ "mvStyleVar_SeparatorTextPadding", ImGuiStyleVar_SeparatorTextPadding }); // ImVec2 SeparatorTextPadding + ModuleConstants.push_back({ "mvStyleVar_DockingSeparatorSize", ImGuiStyleVar_DockingSeparatorSize }); // float DockingSeparatorSize // item styling variables ModuleConstants.push_back({ "mvPlotStyleVar_LineWeight", ImPlotStyleVar_LineWeight }); // float, plot item line weight in pixels @@ -544,12 +559,15 @@ PyInit__dearpygui(void) MV_ADD_COMMAND(clear_selected_links); // plots - MV_ADD_COMMAND(is_plot_queried); - MV_ADD_COMMAND(get_plot_query_area); + MV_ADD_COMMAND(get_plot_query_rects); // plot axes MV_ADD_COMMAND(reset_axis_ticks); MV_ADD_COMMAND(set_axis_ticks); + MV_ADD_COMMAND(set_axis_limits_constraints); + MV_ADD_COMMAND(reset_axis_limits_constraints); + MV_ADD_COMMAND(set_axis_zoom_constraints); + MV_ADD_COMMAND(reset_axis_zoom_constraints); MV_ADD_COMMAND(set_axis_limits); MV_ADD_COMMAND(set_axis_limits_auto); MV_ADD_COMMAND(get_axis_limits); @@ -605,6 +623,7 @@ PyInit__dearpygui(void) MV_ADD_COMMAND(output_frame_buffer); MV_ADD_COMMAND(load_image); MV_ADD_COMMAND(save_image); + // MV_ADD_COMMAND(set_decimal_point); MV_ADD_COMMAND(split_frame); MV_ADD_COMMAND(get_frame_count); MV_ADD_COMMAND(get_frame_rate); diff --git a/src/dearpygui_commands.h b/src/dearpygui_commands.h index c38b047e5..e6667ed95 100644 --- a/src/dearpygui_commands.h +++ b/src/dearpygui_commands.h @@ -11,6 +11,11 @@ #include "stb_image_write.h" #include "mvProfiler.h" #include "mvUtilities.h" +#include + +#ifndef _WIN32 +#define strnicmp(s1, s2, len) strncasecmp(s1, s2, len) +#endif static PyObject* bind_colormap(PyObject* self, PyObject* args, PyObject* kwargs) @@ -1010,11 +1015,12 @@ clear_selected_nodes(PyObject* self, PyObject* args, PyObject* kwargs) } static PyObject* -is_plot_queried(PyObject* self, PyObject* args, PyObject* kwargs) +get_plot_query_rects(PyObject* self, PyObject* args, PyObject* kwargs) { PyObject* plotraw; + auto tag = "get_plot_query_rects"; - if (!Parse((GetParsers())["is_plot_queried"], args, kwargs, __FUNCTION__, &plotraw)) + if (!Parse((GetParsers())[tag], args, kwargs, __FUNCTION__, &plotraw)) return GetPyNone(); std::lock_guard lk(GContext->mutex); @@ -1024,31 +1030,39 @@ is_plot_queried(PyObject* self, PyObject* args, PyObject* kwargs) auto aplot = GetItem(*GContext->itemRegistry, plot); if (aplot == nullptr) { - mvThrowPythonError(mvErrorCode::mvItemNotFound, "is_plot_queried", - "Item not found: " + std::to_string(plot), nullptr); + mvThrowPythonError(mvErrorCode::mvItemNotFound, tag, "Item not found: " + std::to_string(plot), nullptr); return GetPyNone(); } if (aplot->type != mvAppItemType::mvPlot) { - mvThrowPythonError(mvErrorCode::mvIncompatibleType, "is_plot_queried", - "Incompatible type. Expected types include: mvPlot", aplot); + mvThrowPythonError(mvErrorCode::mvIncompatibleType, tag, "Incompatible type. Expected types include: mvPlot", aplot); return GetPyNone(); } mvPlot* graph = static_cast(aplot); - return ToPyBool(graph->configData._queried); + auto rects = graph->configData.rects; + PyObject* result = PyTuple_New(rects.size()); + for (int i = 0; i < rects.size(); ++i) { + auto rectMin = rects[i].Min(); + auto rectMax = rects[i].Max(); + PyTuple_SetItem(result, i, Py_BuildValue("(dddd)", rectMin.x, rectMin.y, rectMax.x, rectMax.y)); + } + return result; } static PyObject* -get_plot_query_area(PyObject* self, PyObject* args, PyObject* kwargs) +set_axis_ticks(PyObject* self, PyObject* args, PyObject* kwargs) { PyObject* plotraw; + PyObject* label_pairs; - if (!Parse((GetParsers())["get_plot_query_area"], args, kwargs, __FUNCTION__, &plotraw)) + if (!Parse((GetParsers())["set_axis_ticks"], args, kwargs, __FUNCTION__, &plotraw, &label_pairs)) return GetPyNone(); + auto mlabel_pairs = ToVectPairStringFloat(label_pairs); + std::lock_guard lk(GContext->mutex); mvUUID plot = GetIDFromPyObject(plotraw); @@ -1056,73 +1070,177 @@ get_plot_query_area(PyObject* self, PyObject* args, PyObject* kwargs) auto aplot = GetItem(*GContext->itemRegistry, plot); if (aplot == nullptr) { - mvThrowPythonError(mvErrorCode::mvItemNotFound, "get_plot_query_area", + mvThrowPythonError(mvErrorCode::mvItemNotFound, "set_axis_ticks", "Item not found: " + std::to_string(plot), nullptr); return GetPyNone(); } - if (aplot->type != mvAppItemType::mvPlot) + if (aplot->type != mvAppItemType::mvPlotAxis) { - mvThrowPythonError(mvErrorCode::mvIncompatibleType, "is_plot_queried", - "Incompatible type. Expected types include: mvPlot", aplot); + mvThrowPythonError(mvErrorCode::mvIncompatibleType, "set_axis_ticks", + "Incompatible type. Expected types include: mvPlotAxis", aplot); return GetPyNone(); } - mvPlot* graph = static_cast(aplot); + mvPlotAxis* graph = static_cast(aplot); + + std::vector labels; + std::vector locations; - double* result = graph->configData._queryArea; - return Py_BuildValue("(dddd)", result[0], result[1], result[2], result[3]); + for (const auto& item : mlabel_pairs) + { + labels.emplace_back(item.first.c_str()); + locations.emplace_back((double)item.second); + } + + graph->configData.labels.clear(); + graph->configData.clabels.clear(); + graph->configData.labelLocations.clear(); + graph->configData.labels = labels; + graph->configData.labelLocations = locations; + + for (const auto& item : graph->configData.labels) + graph->configData.clabels.push_back(item.data()); + + return GetPyNone(); } static PyObject* -set_axis_ticks(PyObject* self, PyObject* args, PyObject* kwargs) +set_axis_limits_constraints(PyObject* self, PyObject* args, PyObject* kwargs) { - PyObject* plotraw; - PyObject* label_pairs; + PyObject* axisraw; + float vmin; + float vmax; + auto tag = "set_axis_limits_constraints"; - if (!Parse((GetParsers())["set_axis_ticks"], args, kwargs, __FUNCTION__, &plotraw, &label_pairs)) + if (!Parse((GetParsers())[tag], args, kwargs, __FUNCTION__, &axisraw, &vmin, &vmax)) return GetPyNone(); - auto mlabel_pairs = ToVectPairStringFloat(label_pairs); + std::lock_guard lk(GContext->mutex); + + mvUUID axis = GetIDFromPyObject(axisraw); + + auto aplot = GetItem(*GContext->itemRegistry, axis); + if (aplot == nullptr) + { + mvThrowPythonError(mvErrorCode::mvItemNotFound, tag, + "Item not found: " + std::to_string(axis), nullptr); + return GetPyNone(); + } + + if (aplot->type != mvAppItemType::mvPlotAxis) + { + mvThrowPythonError(mvErrorCode::mvIncompatibleType, tag, + "Incompatible type. Expected types include: mvPlotAxis", aplot); + return GetPyNone(); + } + + mvPlotAxis* graph = static_cast(aplot); + graph->configData.setLimitsRange = true; + graph->configData.constraints_range = ImVec2(vmin, vmax); + return GetPyNone(); +} + +static PyObject* +reset_axis_limits_constraints(PyObject* self, PyObject* args, PyObject* kwargs) +{ + PyObject* axisraw; + auto tag = "reset_axis_limits_constraints"; + + if (!Parse((GetParsers())[tag], args, kwargs, __FUNCTION__, &axisraw)) + return GetPyNone(); std::lock_guard lk(GContext->mutex); - mvUUID plot = GetIDFromPyObject(plotraw); + mvUUID axis = GetIDFromPyObject(axisraw); - auto aplot = GetItem(*GContext->itemRegistry, plot); + auto aplot = GetItem(*GContext->itemRegistry, axis); if (aplot == nullptr) { - mvThrowPythonError(mvErrorCode::mvItemNotFound, "set_axis_ticks", - "Item not found: " + std::to_string(plot), nullptr); + mvThrowPythonError(mvErrorCode::mvItemNotFound, tag, + "Item not found: " + std::to_string(axis), nullptr); return GetPyNone(); } if (aplot->type != mvAppItemType::mvPlotAxis) { - mvThrowPythonError(mvErrorCode::mvIncompatibleType, "set_axis_ticks", + mvThrowPythonError(mvErrorCode::mvIncompatibleType, tag, "Incompatible type. Expected types include: mvPlotAxis", aplot); return GetPyNone(); } mvPlotAxis* graph = static_cast(aplot); + graph->configData.setLimitsRange = false; + return GetPyNone(); +} - std::vector labels; - std::vector locations; +static PyObject* +set_axis_zoom_constraints(PyObject* self, PyObject* args, PyObject* kwargs) +{ + PyObject* axisraw; + float vmin; + float vmax; + auto tag = "set_axis_zoom_constraints"; - for (const auto& item : mlabel_pairs) + if (!Parse((GetParsers())[tag], args, kwargs, __FUNCTION__, &axisraw, &vmin, &vmax)) + return GetPyNone(); + + std::lock_guard lk(GContext->mutex); + + mvUUID axis = GetIDFromPyObject(axisraw); + + auto aplot = GetItem(*GContext->itemRegistry, axis); + if (aplot == nullptr) { - labels.emplace_back(item.first.c_str()); - locations.emplace_back((double)item.second); + mvThrowPythonError(mvErrorCode::mvItemNotFound, tag, + "Item not found: " + std::to_string(axis), nullptr); + return GetPyNone(); } - graph->configData.labels.clear(); - graph->configData.clabels.clear(); - graph->configData.labelLocations.clear(); - graph->configData.labels = labels; - graph->configData.labelLocations = locations; + if (aplot->type != mvAppItemType::mvPlotAxis) + { + mvThrowPythonError(mvErrorCode::mvIncompatibleType, tag, + "Incompatible type. Expected types include: mvPlotAxis", aplot); + return GetPyNone(); + } - for (const auto& item : graph->configData.labels) - graph->configData.clabels.push_back(item.data()); + mvPlotAxis* graph = static_cast(aplot); + graph->configData.setZoomRange = true; + graph->configData.zoom_range = ImVec2(vmin, vmax); + return GetPyNone(); +} + + +static PyObject* +reset_axis_zoom_constraints(PyObject* self, PyObject* args, PyObject* kwargs) +{ + PyObject* axisraw; + auto tag = "reset_axis_zoom_constraints"; + + if (!Parse((GetParsers())[tag], args, kwargs, __FUNCTION__, &axisraw)) + return GetPyNone(); + + std::lock_guard lk(GContext->mutex); + + mvUUID axis = GetIDFromPyObject(axisraw); + + auto aplot = GetItem(*GContext->itemRegistry, axis); + if (aplot == nullptr) + { + mvThrowPythonError(mvErrorCode::mvItemNotFound, tag, + "Item not found: " + std::to_string(axis), nullptr); + return GetPyNone(); + } + + if (aplot->type != mvAppItemType::mvPlotAxis) + { + mvThrowPythonError(mvErrorCode::mvIncompatibleType, tag, + "Incompatible type. Expected types include: mvPlotAxis", aplot); + return GetPyNone(); + } + + mvPlotAxis* graph = static_cast(aplot); + graph->configData.setZoomRange = false; return GetPyNone(); } @@ -1227,7 +1345,7 @@ fit_axis_data(PyObject* self, PyObject* args, PyObject* kwargs) // fit axis data static_cast(graph->info.parentPtr)->configData._fitDirty = true; - static_cast(graph->info.parentPtr)->configData._axisfitDirty[graph->info.location] = true; + static_cast(graph->info.parentPtr)->configData._axisfitDirty[graph->configData.axis] = true; return GetPyNone(); } @@ -1859,6 +1977,24 @@ show_tool(PyObject* self, PyObject* args, PyObject* kwargs) return GetPyNone(); } +/* +static PyObject* +set_decimal_point(PyObject* self, PyObject* args, PyObject* kwargs) +{ + const unsigned int* point; + const bool* from_locale; + + if (!Parse((GetParsers())["set_decimal_point"], args, kwargs, __FUNCTION__, &point, &from_locale)) + return GetPyNone(); + + std::lock_guard lk(GContext->mutex); + + GContext->IO.decimalPoint = *point; + ImGui::GetIO().PlatformLocaleDecimalPoint = GContext->IO.decimalPoint; + return GetPyNone(); +} +*/ + static PyObject* set_frame_callback(PyObject* self, PyObject* args, PyObject* kwargs) { @@ -2063,7 +2199,6 @@ show_viewport(PyObject* self, PyObject* args, PyObject* kwargs) } else mvThrowPythonError(mvErrorCode::mvNone, "No viewport created"); - return GetPyNone(); } @@ -2243,6 +2378,23 @@ load_image(PyObject* self, PyObject* args, PyObject* kwargs) return result; } +/* returns 1 iff str ends with suffix */ +static int +str_ends_with(const char * str, const char * suffix) { + + /* note - it would be better to abort or return an error code here; see the comments */ + if( str == NULL || suffix == NULL ) + return 0; + + size_t str_len = strlen(str); + size_t suffix_len = strlen(suffix); + + if(suffix_len > str_len) + return 0; + + return 0 == strnicmp( str + str_len - suffix_len, suffix, suffix_len ); +} + static PyObject* save_image(PyObject* self, PyObject* args, PyObject* kwargs) { @@ -2295,24 +2447,24 @@ save_image(PyObject* self, PyObject* args, PyObject* kwargs) return GetPyNone(); } - // TODO: support other formats and make this better - if (file[filepathLength - 3] == 'p' && file[filepathLength - 2] == 'n' && file[filepathLength - 1] == 'g') + // TODO: support other formats + if (str_ends_with(file, ".png")) { imageType = MV_IMAGE_TYPE_PNG_; } - else if (file[filepathLength - 3] == 'b' && file[filepathLength - 2] == 'm' && file[filepathLength - 1] == 'p') + else if (str_ends_with(file, ".bmp")) { imageType = MV_IMAGE_TYPE_BMP_; } - else if (file[filepathLength - 3] == 't' && file[filepathLength - 2] == 'g' && file[filepathLength - 1] == 'a') + else if (str_ends_with(file, ".tga")) { imageType = MV_IMAGE_TYPE_TGA_; } - else if (file[filepathLength - 3] == 'h' && file[filepathLength - 2] == 'd' && file[filepathLength - 1] == 'r') + else if (str_ends_with(file, ".hdr")) { imageType = MV_IMAGE_TYPE_HDR_; } - else if (file[filepathLength - 3] == 'j' && file[filepathLength - 2] == 'p' && file[filepathLength - 1] == 'g') + else if (str_ends_with(file, ".jpg")) { imageType = MV_IMAGE_TYPE_JPG_; } @@ -2398,7 +2550,7 @@ output_frame_buffer(PyObject* self, PyObject* args, PyObject* kwargs) } // TODO: support other formats - if (file[filepathLength - 3] == 'p' && file[filepathLength - 2] == 'n' && file[filepathLength - 1] == 'g') + if (str_ends_with(file, ".png")) { std::string fileStored = file; mvSubmitTask([fileStored](){ @@ -2474,7 +2626,6 @@ create_context(PyObject* self, PyObject* args, PyObject* kwargs) } else { - GContext = new mvContext(); GContext->itemRegistry = new mvItemRegistry(); @@ -2516,6 +2667,9 @@ destroy_context(PyObject* self, PyObject* args, PyObject* kwargs) GContext->started = false; // return to false after }); + if (GContext->viewport != nullptr) + mvCleanupViewport(*GContext->viewport); + ImNodes::DestroyContext(); ImPlot::DestroyContext(); ImGui::DestroyContext(); @@ -2609,6 +2763,7 @@ configure_app(PyObject* self, PyObject* args, PyObject* kwargs) if (PyObject* item = PyDict_GetItemString(kwargs, "auto_device")) GContext->IO.info_auto_device = ToBool(item); if (PyObject* item = PyDict_GetItemString(kwargs, "docking")) GContext->IO.docking = ToBool(item); if (PyObject* item = PyDict_GetItemString(kwargs, "docking_space")) GContext->IO.dockingViewport = ToBool(item); + if (PyObject* item = PyDict_GetItemString(kwargs, "docking_shift_only")) GContext->IO.dockingShiftOnly = ToBool(item); if (PyObject* item = PyDict_GetItemString(kwargs, "load_init_file")) { std::string load_init_file = ToString(item); @@ -2631,6 +2786,11 @@ configure_app(PyObject* self, PyObject* args, PyObject* kwargs) if (PyObject* item = PyDict_GetItemString(kwargs, "keyboard_navigation")) GContext->IO.kbdNavigation = ToBool(item); + ImGuiStyle& style = ImGui::GetStyle(); + if (PyObject* item = PyDict_GetItemString(kwargs, "anti_aliased_lines")) style.AntiAliasedLines = ToBool(item); + if (PyObject* item = PyDict_GetItemString(kwargs, "anti_aliased_lines_use_tex")) style.AntiAliasedLinesUseTex = ToBool(item); + if (PyObject* item = PyDict_GetItemString(kwargs, "anti_aliased_fill")) style.AntiAliasedFill = ToBool(item); + return GetPyNone(); } @@ -2642,6 +2802,7 @@ get_app_configuration(PyObject* self, PyObject* args, PyObject* kwargs) PyDict_SetItemString(pdict, "auto_device", mvPyObject(ToPyBool(GContext->IO.info_auto_device))); PyDict_SetItemString(pdict, "docking", mvPyObject(ToPyBool(GContext->IO.docking))); PyDict_SetItemString(pdict, "docking_space", mvPyObject(ToPyBool(GContext->IO.docking))); + PyDict_SetItemString(pdict, "docking_shift_only", mvPyObject(ToPyBool(GContext->IO.dockingShiftOnly))); PyDict_SetItemString(pdict, "load_init_file", mvPyObject(ToPyBool(GContext->IO.loadIniFile))); PyDict_SetItemString(pdict, "version", mvPyObject(ToPyString(MV_SANDBOX_VERSION))); PyDict_SetItemString(pdict, "major_version", mvPyObject(ToPyInt(MV_DPG_MAJOR_VERSION))); @@ -2715,34 +2876,34 @@ get_mouse_drag_delta(PyObject* self, PyObject* arg, PyObject* kwargss) static PyObject* is_key_pressed(PyObject* self, PyObject* args, PyObject* kwargs) { - i32 key; + ImGuiKey key; if (!Parse((GetParsers())["is_key_pressed"], args, kwargs, __FUNCTION__, &key)) return GetPyNone(); - return ToPyBool(GContext->input.keyspressed[key]); + return ToPyBool(ImGui::IsKeyPressed(key)); } static PyObject* is_key_released(PyObject* self, PyObject* args, PyObject* kwargs) { - i32 key; + ImGuiKey key; if (!Parse((GetParsers())["is_key_released"], args, kwargs, __FUNCTION__, &key)) return GetPyNone(); - return ToPyBool(GContext->input.keysreleased[key]); + return ToPyBool(ImGui::IsKeyReleased(key)); } static PyObject* is_key_down(PyObject* self, PyObject* args, PyObject* kwargs) { - i32 key; + ImGuiKey key; if (!Parse((GetParsers())["is_key_down"], args, kwargs, __FUNCTION__, &key)) return GetPyNone(); - return ToPyBool(GContext->input.keysdown[key]); + return ToPyBool(ImGui::IsKeyDown(key)); } static PyObject* @@ -2754,7 +2915,8 @@ is_mouse_button_dragging(PyObject* self, PyObject* args, PyObject* kwargs) if (!Parse((GetParsers())["is_mouse_button_dragging"], args, kwargs, __FUNCTION__, &button, &threshold)) return GetPyNone(); - return ToPyBool((f32)GContext->input.mousedownduration[button] / 100.0f >= threshold); + // TODO: Can this be changed? + return ToPyBool((f32)ImGui::GetIO().MouseDownDuration[button] >= threshold); } static PyObject* @@ -2765,7 +2927,7 @@ is_mouse_button_down(PyObject* self, PyObject* args, PyObject* kwargs) if (!Parse((GetParsers())["is_mouse_button_down"], args, kwargs, __FUNCTION__, &button)) return GetPyNone(); - return ToPyBool(GContext->input.mousedown[button]); + return ToPyBool(ImGui::IsMouseDown(button)); } static PyObject* @@ -2776,7 +2938,7 @@ is_mouse_button_clicked(PyObject* self, PyObject* args, PyObject* kwargs) if (!Parse((GetParsers())["is_mouse_button_clicked"], args, kwargs, __FUNCTION__, &button)) return GetPyNone(); - return ToPyBool(GContext->input.mouseclick[button]); + return ToPyBool(ImGui::IsMouseClicked(button)); } static PyObject* @@ -2787,7 +2949,7 @@ is_mouse_button_double_clicked(PyObject* self, PyObject* args, PyObject* kwargs) if (!Parse((GetParsers())["is_mouse_button_double_clicked"], args, kwargs, __FUNCTION__, &button)) return GetPyNone(); - return ToPyBool(GContext->input.mousedoubleclick[button]); + return ToPyBool(ImGui::IsMouseDoubleClicked(button)); } static PyObject* @@ -2798,7 +2960,7 @@ is_mouse_button_released(PyObject* self, PyObject* args, PyObject* kwargs) if (!Parse((GetParsers())["is_mouse_button_released"], args, kwargs, __FUNCTION__, &button)) return GetPyNone(); - return ToPyBool(GContext->input.mousereleased[button]); + return ToPyBool(ImGui::IsMouseReleased(button)); } static PyObject* diff --git a/src/dearpygui_parsers.h b/src/dearpygui_parsers.h index 7a5b05238..ef229ae01 100644 --- a/src/dearpygui_parsers.h +++ b/src/dearpygui_parsers.h @@ -244,40 +244,78 @@ InsertParser_Block0(std::map& parsers) args.push_back({ mvPyDataType::UUID, "plot" }); mvPythonParserSetup setup; - setup.about = "Returns true if the plot is currently being queried. (Requires plot 'query' kwarg to be enabled)"; + setup.about = "Returns the query rects of the plot. Returns an array of array containing the top-left coordinates and bottom-right coordinates of the plot area."; setup.category = { "Plotting", "App Item Operations" }; - setup.returnType = mvPyDataType::Bool; + setup.returnType = mvPyDataType::ListFloatList; mvPythonParser parser = FinalizeParser(setup, args); - parsers.insert({ "is_plot_queried", parser }); + parsers.insert({ "get_plot_query_rects", parser }); } { std::vector args; - args.push_back({ mvPyDataType::UUID, "plot" }); + args.push_back({ mvPyDataType::UUID, "axis" }); mvPythonParserSetup setup; - setup.about = "Returns the last/current query area of the plot. (Requires plot 'query' kwarg to be enabled)"; + setup.about = "Get the specified axis limits."; setup.category = { "Plotting", "App Item Operations" }; setup.returnType = mvPyDataType::FloatList; mvPythonParser parser = FinalizeParser(setup, args); - parsers.insert({ "get_plot_query_area", parser }); + parsers.insert({ "get_axis_limits", parser }); } + { + std::vector args; + args.reserve(3); + args.push_back({ mvPyDataType::UUID, "axis" }); + args.push_back({ mvPyDataType::Float, "vmin" }); + args.push_back({ mvPyDataType::Float, "vmax" }); + + mvPythonParserSetup setup; + setup.about = "Sets an axis' limits constraints so that users can't pan beyond a min or max value"; + setup.category = { "Plotting", "App Item Operations" }; + mvPythonParser parser = FinalizeParser(setup, args); + parsers.insert({ "set_axis_limits_constraints", parser }); + } { std::vector args; + args.reserve(3); args.push_back({ mvPyDataType::UUID, "axis" }); mvPythonParserSetup setup; - setup.about = "Get the specified axis limits."; + setup.about = "Remove an axis' limits constraints"; setup.category = { "Plotting", "App Item Operations" }; - setup.returnType = mvPyDataType::FloatList; mvPythonParser parser = FinalizeParser(setup, args); - parsers.insert({ "get_axis_limits", parser }); + parsers.insert({ "reset_axis_limits_constraints", parser }); + } + { + std::vector args; + args.reserve(3); + args.push_back({ mvPyDataType::UUID, "axis" }); + args.push_back({ mvPyDataType::Float, "vmin" }); + args.push_back({ mvPyDataType::Float, "vmax" }); + + mvPythonParserSetup setup; + setup.about = "Sets an axis' zoom constraints so that users can't zoom beyond a min or max value"; + setup.category = { "Plotting", "App Item Operations" }; + + mvPythonParser parser = FinalizeParser(setup, args); + parsers.insert({ "set_axis_zoom_constraints", parser }); } + { + std::vector args; + args.reserve(3); + args.push_back({ mvPyDataType::UUID, "axis" }); + + mvPythonParserSetup setup; + setup.about = "Remove an axis' zoom constraints"; + setup.category = { "Plotting", "App Item Operations" }; + mvPythonParser parser = FinalizeParser(setup, args); + parsers.insert({ "reset_axis_zoom_constraints", parser }); + } { std::vector args; args.reserve(3); @@ -482,9 +520,10 @@ InsertParser_Block1(std::map& parsers) { std::vector args; args.reserve(11); + args.push_back({ mvPyDataType::String, "load_init_file", mvArgType::KEYWORD_ARG, "''", "Load .ini file." }); args.push_back({ mvPyDataType::Bool, "docking", mvArgType::KEYWORD_ARG, "False", "Enables docking support." }); args.push_back({ mvPyDataType::Bool, "docking_space", mvArgType::KEYWORD_ARG, "False", "add explicit dockspace over viewport" }); - args.push_back({ mvPyDataType::String, "load_init_file", mvArgType::KEYWORD_ARG, "''", "Load .ini file." }); + args.push_back({ mvPyDataType::Bool, "docking_shift_only", mvArgType::KEYWORD_ARG, "False", "When False, pressing Shift will disable docking feature, when True, pressing Shift will enable it." }); args.push_back({ mvPyDataType::String, "init_file", mvArgType::KEYWORD_ARG, "''" }); args.push_back({ mvPyDataType::Bool, "auto_save_init_file", mvArgType::KEYWORD_ARG, "False" }); args.push_back({ mvPyDataType::Integer, "device", mvArgType::KEYWORD_ARG, "-1", "Which display adapter to use. (-1 will use default)" }); @@ -497,6 +536,9 @@ InsertParser_Block1(std::map& parsers) args.push_back({ mvPyDataType::Bool, "wait_for_input", mvArgType::KEYWORD_ARG, "False", "New in 1.1. Only update when user input occurs" }); args.push_back({ mvPyDataType::Bool, "manual_callback_management", mvArgType::KEYWORD_ARG, "False", "New in 1.2"}); args.push_back({ mvPyDataType::Bool, "keyboard_navigation", mvArgType::KEYWORD_ARG, "False", "Keyboard navigation using arrow keys" }); + args.push_back({ mvPyDataType::Bool, "anti_aliased_lines", mvArgType::KEYWORD_ARG, "False", "Enable anti-aliased lines/borders. Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame." }); + args.push_back({ mvPyDataType::Bool, "anti_aliased_lines_use_tex", mvArgType::KEYWORD_ARG, "False", "Enable anti-aliased lines/borders using textures where possible. Require backend to render with bilinear filtering (NOT point/nearest filtering). Latched at the beginning of the frame." }); + args.push_back({ mvPyDataType::Bool, "anti_aliased_fill", mvArgType::KEYWORD_ARG, "False", "Enable anti-aliased edges around filled shapes (rounded rectangles, circles, etc.). Disable if you are really tight on CPU/GPU. Latched at the beginning of the frame." }); mvPythonParserSetup setup; setup.about = "Configures app."; @@ -579,6 +621,23 @@ InsertParser_Block1(std::map& parsers) parsers.insert({ "save_image", parser }); } + /* + // TODO: Implement this when it won't be broken anymore https://github.com/ocornut/imgui/issues/6719#issuecomment-1988531279 + // FIXME: https://github.com/hoffstadt/DearPyGui/pull/2275#discussion_r1542495486 + { + std::vector args; + args.reserve(1); + args.push_back({ mvPyDataType::String, "decimal_point" }); + args.push_back({ mvPyDataType::Bool, "from_locale", mvArgType::POSITIONAL_ARG, "False"}); // TODO: To be implemented set_decimal_point(locale.localeconv()["decimal_point"]) + + mvPythonParserSetup setup; + setup.about = "Change the default decimal_point. Use only single character strings."; + setup.category = { "Utilities" }; + + mvPythonParser parser = FinalizeParser(setup, args); + parsers.insert({ "set_decimal_point", parser }); + } */ + { std::vector args; args.reserve(1); diff --git a/src/distribution.cmake b/src/distribution.cmake index 9c2a7cd42..b8583840a 100644 --- a/src/distribution.cmake +++ b/src/distribution.cmake @@ -34,6 +34,8 @@ target_compile_definitions(_dearpygui $<$:MV_RELEASE> ) +add_definitions(-DIMGUI_DEFINE_MATH_OPERATORS) + if(WIN32) set_target_properties(_dearpygui PROPERTIES SUFFIX ".pyd") diff --git a/src/embedded.cmake b/src/embedded.cmake index 23eb56d15..9a5707689 100644 --- a/src/embedded.cmake +++ b/src/embedded.cmake @@ -20,6 +20,7 @@ target_compile_definitions(coreemb # Add sources target_sources(coreemb PRIVATE ${MARVEL_SOURCES}) +add_definitions(-DIMGUI_DEFINE_MATH_OPERATORS) ############################################################################### # Windows Specifics diff --git a/src/mvAboutWindow.cpp b/src/mvAboutWindow.cpp index b911ddc57..897458cbf 100644 --- a/src/mvAboutWindow.cpp +++ b/src/mvAboutWindow.cpp @@ -99,7 +99,7 @@ void mvAboutWindow::drawWidgets() ImGuiStyle& style = ImGui::GetStyle(); bool copy_to_clipboard = ImGui::Button("Copy to clipboard"); - ImGui::BeginChildFrame(ImGui::GetID("cfginfos"), ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18), ImGuiWindowFlags_NoMove); + ImGui::BeginChild(ImGui::GetID("cfginfos"), ImVec2(0, ImGui::GetTextLineHeightWithSpacing() * 18), ImGuiChildFlags_FrameStyle, ImGuiWindowFlags_NoMove); if (copy_to_clipboard) { ImGui::LogToClipboard(); @@ -153,7 +153,7 @@ void mvAboutWindow::drawWidgets() ImGui::LogText("\n```\n"); ImGui::LogFinish(); } - ImGui::EndChildFrame(); + ImGui::EndChild(); } } diff --git a/src/mvAppItem.cpp b/src/mvAppItem.cpp index d9d333e28..1310ad13e 100644 --- a/src/mvAppItem.cpp +++ b/src/mvAppItem.cpp @@ -928,14 +928,15 @@ DearPyGui::GetEntityDesciptionFlags(mvAppItemType type) case mvAppItemType::mv2dHistogramSeries: case mvAppItemType::mvAreaSeries: case mvAppItemType::mvBarSeries: + case mvAppItemType::mvBarGroupSeries: case mvAppItemType::mvCandleSeries: case mvAppItemType::mvCustomSeries: case mvAppItemType::mvErrorSeries: case mvAppItemType::mvHeatSeries: case mvAppItemType::mvHistogramSeries: + case mvAppItemType::mvDigitalSeries: case mvAppItemType::mvImageSeries: - case mvAppItemType::mvVLineSeries: - case mvAppItemType::mvHLineSeries: + case mvAppItemType::mvInfLineSeries: case mvAppItemType::mvLabelSeries: case mvAppItemType::mvLineSeries: case mvAppItemType::mvPieSeries: @@ -1006,6 +1007,7 @@ DearPyGui::GetEntityTargetSlot(mvAppItemType type) case mvAppItemType::mvAnnotation: case mvAppItemType::mvDragLine: case mvAppItemType::mvDragPoint: + case mvAppItemType::mvDragRect: case mvAppItemType::mvPlotLegend: case mvAppItemType::mvTableColumn: return 0; @@ -1098,14 +1100,15 @@ DearPyGui::GetEntityValueType(mvAppItemType type) case mvAppItemType::mv2dHistogramSeries: case mvAppItemType::mvAreaSeries: case mvAppItemType::mvBarSeries: + case mvAppItemType::mvBarGroupSeries: case mvAppItemType::mvCandleSeries: case mvAppItemType::mvCustomSeries: case mvAppItemType::mvErrorSeries: case mvAppItemType::mvHeatSeries: case mvAppItemType::mvHistogramSeries: + case mvAppItemType::mvDigitalSeries: case mvAppItemType::mvImageSeries: - case mvAppItemType::mvVLineSeries: - case mvAppItemType::mvHLineSeries: + case mvAppItemType::mvInfLineSeries: case mvAppItemType::mvLabelSeries: case mvAppItemType::mvLineSeries: case mvAppItemType::mvPieSeries: @@ -1116,6 +1119,7 @@ DearPyGui::GetEntityValueType(mvAppItemType type) case mvAppItemType::mvDoubleValue: case mvAppItemType::mvDragDouble: + case mvAppItemType::mvAxisTag: case mvAppItemType::mvInputDouble: case mvAppItemType::mvSliderDouble: case mvAppItemType::mvDragLine: return StorageValueTypes::Double; @@ -1125,8 +1129,9 @@ DearPyGui::GetEntityValueType(mvAppItemType type) case mvAppItemType::mvInputDoubleMulti: case mvAppItemType::mvSliderDoubleMulti: case mvAppItemType::mvAnnotation: - case mvAppItemType::mvDragPoint: return StorageValueTypes::Double4; + case mvAppItemType::mvDragRect: return StorageValueTypes::Double4; + case mvAppItemType::mvDragPoint: case mvAppItemType::mvStaticTexture: case mvAppItemType::mvDynamicTexture: case mvAppItemType::mvSimplePlot: return StorageValueTypes::FloatVect; @@ -1352,6 +1357,7 @@ DearPyGui::GetAllowableParents(mvAppItemType type) case mvAppItemType::mvPlotAxis: case mvAppItemType::mvDragLine: + case mvAppItemType::mvDragRect: case mvAppItemType::mvDragPoint: case mvAppItemType::mvAnnotation: MV_START_PARENTS @@ -1360,15 +1366,17 @@ DearPyGui::GetAllowableParents(mvAppItemType type) MV_ADD_PARENT(mvAppItemType::mvPlot) MV_END_PARENTS + case mvAppItemType::mvAxisTag: case mvAppItemType::mvAreaSeries: case mvAppItemType::mvBarSeries: + case mvAppItemType::mvBarGroupSeries: case mvAppItemType::mvCandleSeries: case mvAppItemType::mvErrorSeries: case mvAppItemType::mvHeatSeries: case mvAppItemType::mvHistogramSeries: + case mvAppItemType::mvDigitalSeries: case mvAppItemType::mvImageSeries: - case mvAppItemType::mvVLineSeries: - case mvAppItemType::mvHLineSeries: + case mvAppItemType::mvInfLineSeries: case mvAppItemType::mvLabelSeries: case mvAppItemType::mvLineSeries: case mvAppItemType::mvPieSeries: @@ -1553,6 +1561,7 @@ DearPyGui::GetAllowableChildren(mvAppItemType type) MV_ADD_CHILD(mvAppItemType::mvPlotLegend), MV_ADD_CHILD(mvAppItemType::mvPlotAxis), MV_ADD_CHILD(mvAppItemType::mvDragPoint), + MV_ADD_CHILD(mvAppItemType::mvDragRect), MV_ADD_CHILD(mvAppItemType::mvDragLine), MV_ADD_CHILD(mvAppItemType::mvAnnotation), MV_ADD_CHILD(mvAppItemType::mvDrawLine), @@ -1784,7 +1793,8 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "small", mvArgType::KEYWORD_ARG, "False", "Shrinks the size of the button to the text of the label it contains. Useful for embedding in text." }); args.push_back({ mvPyDataType::Bool, "arrow", mvArgType::KEYWORD_ARG, "False", "Displays an arrow in place of the text string. This requires the direction keyword." }); args.push_back({ mvPyDataType::Integer, "direction", mvArgType::KEYWORD_ARG, "0", "Sets the cardinal direction for the arrow by using constants mvDir_Left, mvDir_Up, mvDir_Down, mvDir_Right, mvDir_None. Arrow keyword must be set to True." }); - + args.push_back({ mvPyDataType::Bool, "repeat", mvArgType::KEYWORD_ARG, "False", "Hold to continuosly repeat the click." }); + setup.about = "Adds a button."; break; } @@ -1839,6 +1849,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "popup_align_left", mvArgType::KEYWORD_ARG, "False", "Align the contents on the popup toward the left." }); args.push_back({ mvPyDataType::Bool, "no_arrow_button", mvArgType::KEYWORD_ARG, "False", "Display the preview box without the square arrow button indicating dropdown activity." }); args.push_back({ mvPyDataType::Bool, "no_preview", mvArgType::KEYWORD_ARG, "False", "Display only the square arrow button and not the selected value." }); + args.push_back({ mvPyDataType::Bool, "fit_width", mvArgType::KEYWORD_ARG, "False", "Fit the available width." }); args.push_back({ mvPyDataType::Long, "height_mode", mvArgType::KEYWORD_ARG, "1", "Controlls the number of items shown in the dropdown by the constants mvComboHeight_Small, mvComboHeight_Regular, mvComboHeight_Large, mvComboHeight_Largest" }); setup.about = "Adds a combo dropdown that allows a user to select a single option from a drop down window. All items will be shown as selectables on the dropdown."; @@ -1878,6 +1889,12 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "password", mvArgType::KEYWORD_ARG, "False", "Display all input characters as '*'." }); args.push_back({ mvPyDataType::Bool, "scientific", mvArgType::KEYWORD_ARG, "False", "Only allow characters 0123456789.+-*/eE (Scientific notation input)" }); args.push_back({ mvPyDataType::Bool, "on_enter", mvArgType::KEYWORD_ARG, "False", "Only runs callback on enter key press." }); + args.push_back({ mvPyDataType::Bool, "auto_select_all", mvArgType::KEYWORD_ARG, "False", "Select entire text when first taking mouse focus" }); + args.push_back({ mvPyDataType::Bool, "ctrl_enter_for_new_line", mvArgType::KEYWORD_ARG, "False", "In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter)." }); + args.push_back({ mvPyDataType::Bool, "no_horizontal_scroll", mvArgType::KEYWORD_ARG, "False", "Disable following the cursor horizontally" }); + args.push_back({ mvPyDataType::Bool, "always_overwrite", mvArgType::KEYWORD_ARG, "False", "Overwrite mode" }); + args.push_back({ mvPyDataType::Bool, "no_undo_redo", mvArgType::KEYWORD_ARG, "False", "Disable undo/redo." }); + args.push_back({ mvPyDataType::Bool, "escape_clears_all", mvArgType::KEYWORD_ARG, "False", "Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert)" }); setup.about = "Adds input for text."; break; @@ -1948,7 +1965,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "closable", mvArgType::KEYWORD_ARG, "False", "Creates a button on the tab that can hide the tab." }); args.push_back({ mvPyDataType::Bool, "no_tooltip", mvArgType::KEYWORD_ARG, "False", "Disable tooltip for the given tab." }); - args.push_back({ mvPyDataType::Bool, "order_mode", mvArgType::KEYWORD_ARG, "0", "set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back" }); + args.push_back({ mvPyDataType::Integer, "order_mode", mvArgType::KEYWORD_ARG, "0", "set using a constant: mvTabOrder_Reorderable: allows reordering, mvTabOrder_Fixed: fixed ordering, mvTabOrder_Leading: adds tab to front, mvTabOrder_Trailing: adds tab to back" }); setup.about = "Adds a tab to a tab bar."; setup.category = { "Containers", "Widgets" }; @@ -2084,8 +2101,20 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "menubar", mvArgType::KEYWORD_ARG, "False", "Shows/Hides the menubar at the top." }); args.push_back({ mvPyDataType::Bool, "no_scroll_with_mouse", mvArgType::KEYWORD_ARG, "False", "Disable user vertically scrolling with mouse wheel." }); args.push_back({ mvPyDataType::Bool, "flattened_navigation", mvArgType::KEYWORD_ARG, "True", "Allow gamepad/keyboard navigation to cross over parent border to this child (only use on child that have no scrolling!)" }); - - setup.about = "Adds an embedded child window. Will show scrollbars when items do not fit."; + args.push_back({ mvPyDataType::Bool, "always_use_window_padding", mvArgType::KEYWORD_ARG, "False", "Pad with style.WindowPadding even if no border are drawn (no padding by default for non-bordered child windows because it makes more sense)" }); + args.push_back({ mvPyDataType::Bool, "resizable_x", mvArgType::KEYWORD_ARG, "False", "Allow resize from right border (layout direction). Enable .ini saving." }); + args.push_back({ mvPyDataType::Bool, "resizable_y", mvArgType::KEYWORD_ARG, "False", "Allow resize from bottom border (layout direction). " }); + args.push_back({ mvPyDataType::Bool, "always_auto_resize", mvArgType::KEYWORD_ARG, "False", "Combined with auto_resize_x/auto_resize_y. Always measure size even when child is hidden and always disable clipping optimization! NOT RECOMMENDED." }); + args.push_back({ mvPyDataType::Bool, "frame_style", mvArgType::KEYWORD_ARG, "False", "Style the child window like a framed item: use FrameBg, FrameRounding, FrameBorderSize, FramePadding instead of ChildBg, ChildRounding, ChildBorderSize, WindowPadding." }); + args.push_back({ mvPyDataType::Bool, "auto_resize_x", mvArgType::KEYWORD_ARG, "False", "Enable auto-resizing width based on child content. Read 'IMPORTANT: Size measurement' details above." }); + args.push_back({ mvPyDataType::Bool, "auto_resize_y", mvArgType::KEYWORD_ARG, "False", "Enable auto-resizing height based on child content. Read 'IMPORTANT: Size measurement' details above." }); + + setup.about = + "Adds an embedded child window. Will show scrollbars when items do not fit. About using auto_resize/resizable flags: " + "size measurement for a given axis is only performed when the child window is within visible boundaries, or is just appearing and it won't update its auto-size while clipped. " + "While not perfect, it is a better default behavior as the always-on performance gain is more valuable than the occasional 'resizing after becoming visible again' glitch. " + "You may also use always_auto_resize to force an update even when child window is not in view. However doing so will degrade performance. " + "Remember that combining both auto_resize_x and auto_resize_y defeats purpose of a scrolling region and is NOT recommended."; setup.category = { "Containers", "Widgets" }; setup.createContextManager = true; break; @@ -2106,6 +2135,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_PAYLOAD_TYPE | MV_PARSER_ARG_TRACKED | MV_PARSER_ARG_SEARCH_DELAY | + MV_PARSER_ARG_ENABLED | MV_PARSER_ARG_POS) ); @@ -2113,7 +2143,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Float, "horizontal_spacing", mvArgType::KEYWORD_ARG, "-1", "Spacing for the horizontal layout." }); args.push_back({ mvPyDataType::Float, "xoffset", mvArgType::KEYWORD_ARG, "0.0", "Offset from containing window x item location within group." }); - setup.about = "Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members."; + setup.about = "Creates a group that other widgets can belong to. The group allows item commands to be issued for all of its members.\nEnable property acts in a special way enabling/disabling everything inside the group. (Use mvStyleVar_DisabledAlpha to edit colors within the disabled group.)"; setup.category = { "Containers", "Widgets" }; setup.createContextManager = true; break; @@ -2457,9 +2487,9 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "no_drag_drop", mvArgType::KEYWORD_ARG, "False", "Disable ability to drag and drop small preview (color square) to apply colors to other items." }); args.push_back({ mvPyDataType::Bool, "alpha_bar", mvArgType::KEYWORD_ARG, "False", "Show vertical alpha bar/gradient in picker." }); args.push_back({ mvPyDataType::Long, "alpha_preview", mvArgType::KEYWORD_ARG, "0", "mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf" }); - args.push_back({ mvPyDataType::Long, "display_mode", mvArgType::KEYWORD_ARG, "1048576", "mvColorEdit_rgb, mvColorEdit_hsv, or mvColorEdit_hex" }); - args.push_back({ mvPyDataType::Long, "display_type", mvArgType::KEYWORD_ARG, "8388608", "mvColorEdit_uint8 or mvColorEdit_float" }); - args.push_back({ mvPyDataType::Long, "input_mode", mvArgType::KEYWORD_ARG, "134217728", "mvColorEdit_input_rgb or mvColorEdit_input_hsv" }); + args.push_back({ mvPyDataType::Long, "display_mode", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorEdit_rgb", "mvColorEdit_rgb, mvColorEdit_hsv, or mvColorEdit_hex" }); + args.push_back({ mvPyDataType::Long, "display_type", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorEdit_uint8", "mvColorEdit_uint8 or mvColorEdit_float" }); + args.push_back({ mvPyDataType::Long, "input_mode", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorEdit_input_rgb", "mvColorEdit_input_* values" }); setup.about = "Adds an RGBA color editor. Left clicking the small color preview will provide a color picker. Click and draging the small color preview will copy the color to be applied on any other color widget."; setup.category = { "Widgets", "Colors" }; @@ -2514,10 +2544,10 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "display_rgb", mvArgType::KEYWORD_ARG, "False", "Override _display_ type among RGB/HSV/Hex." }); args.push_back({ mvPyDataType::Bool, "display_hsv", mvArgType::KEYWORD_ARG, "False", "Override _display_ type among RGB/HSV/Hex." }); args.push_back({ mvPyDataType::Bool, "display_hex", mvArgType::KEYWORD_ARG, "False", "Override _display_ type among RGB/HSV/Hex." }); - args.push_back({ mvPyDataType::Long, "picker_mode", mvArgType::KEYWORD_ARG, "33554432", "mvColorPicker_bar or mvColorPicker_wheel" }); + args.push_back({ mvPyDataType::Long, "picker_mode", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorPicker_bar", "mvColorPicker_bar or mvColorPicker_wheel" }); args.push_back({ mvPyDataType::Long, "alpha_preview", mvArgType::KEYWORD_ARG, "0", "mvColorEdit_AlphaPreviewNone, mvColorEdit_AlphaPreview, or mvColorEdit_AlphaPreviewHalf" }); - args.push_back({ mvPyDataType::Long, "display_type", mvArgType::KEYWORD_ARG, "8388608", "mvColorEdit_uint8 or mvColorEdit_float" }); - args.push_back({ mvPyDataType::Long, "input_mode", mvArgType::KEYWORD_ARG, "134217728", "mvColorEdit_input_rgb or mvColorEdit_input_hsv" }); + args.push_back({ mvPyDataType::Long, "display_type", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorEdit_uint8", "mvColorEdit_uint8 or mvColorEdit_float" }); + args.push_back({ mvPyDataType::Long, "input_mode", mvArgType::KEYWORD_ARG, "internal_dpg.mvColorEdit_input_rgb", "mvColorEdit_input_* values."}); setup.about = "Adds an RGB color picker. Right click the color picker for options. Click and drag the color preview to copy the color and drop on any other color widget to apply. Right Click allows the style of the color picker to be changed."; setup.category = { "Widgets", "Colors" }; @@ -2579,7 +2609,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_POS) ); - setup.about = "Adds a horizontal line separator."; + setup.about = "Adds a horizontal line separator. Use 'label' parameter to add text and mvStyleVar_SeparatorText* elements to style it."; break; } case mvAppItemType::mvListbox: @@ -2660,37 +2690,44 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "no_title", mvArgType::KEYWORD_ARG, "False", "the plot title will not be displayed"}); args.push_back({ mvPyDataType::Bool, "no_menus", mvArgType::KEYWORD_ARG, "False", "the user will not be able to open context menus with right-click"}); args.push_back({ mvPyDataType::Bool, "no_box_select", mvArgType::KEYWORD_ARG, "False", "the user will not be able to box-select with right-click drag"}); - args.push_back({ mvPyDataType::Bool, "no_mouse_pos", mvArgType::KEYWORD_ARG, "False", "the mouse position, in plot coordinates, will not be displayed inside of the plot"}); - args.push_back({ mvPyDataType::Bool, "no_highlight", mvArgType::KEYWORD_ARG, "False", "plot items will not be highlighted when their legend entry is hovered"}); - args.push_back({ mvPyDataType::Bool, "no_child", mvArgType::KEYWORD_ARG, "False", "a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)"}); - args.push_back({ mvPyDataType::Bool, "query", mvArgType::KEYWORD_ARG, "False", "the user will be able to draw query rects with middle - mouse or CTRL + right - click drag"}); + args.push_back({ mvPyDataType::Bool, "no_mouse_pos", mvArgType::KEYWORD_ARG, "False", "the text of mouse position, in plot coordinates, will not be displayed inside of the plot"}); + args.push_back({ mvPyDataType::Bool, "no_highlight", mvArgType::DEPRECATED_REMOVE_KEYWORD_ARG, "False", "Removed because not supported from the backend anymore. To control the highlighting of series use the same argument in `add_plot_legend`"}); + args.push_back({ mvPyDataType::Bool, "no_child", mvArgType::DEPRECATED_REMOVE_KEYWORD_ARG, "False", "a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications)"}); + args.push_back({ mvPyDataType::Bool, "query", mvArgType::KEYWORD_ARG, "False", "the user will be able to draw query rects with CTRL + right-click drag"}); + args.push_back({ mvPyDataType::FloatList, "query_color", mvArgType::KEYWORD_ARG, "(0, 255, 0, 255)", "Color of the query rectangles." }); args.push_back({ mvPyDataType::Bool, "crosshairs", mvArgType::KEYWORD_ARG, "False", "the default mouse cursor will be replaced with a crosshair when hovered"}); - args.push_back({ mvPyDataType::Bool, "anti_aliased", mvArgType::KEYWORD_ARG, "False", "plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA)"}); + args.push_back({ mvPyDataType::Bool, "anti_aliased", mvArgType::DEPRECATED_REMOVE_KEYWORD_ARG, "True", "This feature was deprecated in ImPlot. To enable/disable anti_aliasing use `dpg.configure_app()` with the `anti_aliasing` parameters."}); args.push_back({ mvPyDataType::Bool, "equal_aspects", mvArgType::KEYWORD_ARG, "False", "primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes)"}); + args.push_back({ mvPyDataType::Bool, "no_inputs", mvArgType::KEYWORD_ARG, "False", "the user will not be able to interact with the plot"}); + args.push_back({ mvPyDataType::Bool, "no_frame", mvArgType::KEYWORD_ARG, "False", "the ImGui frame will not be rendered"}); + // args.push_back({ mvPyDataType::Bool, "canvas_only", mvArgType::KEYWORD_ARG, "False", "shortcut for: no_title + no_legend + no_menu + no_box_select + no_mouse_pos"}); args.push_back({ mvPyDataType::Bool, "use_local_time", mvArgType::KEYWORD_ARG, "False", "axis labels will be formatted for your timezone when" }); args.push_back({ mvPyDataType::Bool, "use_ISO8601", mvArgType::KEYWORD_ARG, "False", "dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.)" }); args.push_back({ mvPyDataType::Bool, "use_24hour_clock", mvArgType::KEYWORD_ARG, "False", "times will be formatted using a 24 hour clock" }); // key modifiers - args.push_back({ mvPyDataType::Integer, "pan_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Left", "enables panning when held" }); - args.push_back({ mvPyDataType::Integer, "pan_mod", mvArgType::KEYWORD_ARG, "-1", "optional modifier that must be held for panning" }); + args.push_back({ mvPyDataType::Integer, "pan_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Left", "mouse button that enables panning when held" }); + args.push_back({ mvPyDataType::Integer, "pan_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_None", "optional modifier that must be held for panning" }); + args.push_back({ mvPyDataType::Integer, "context_menu_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Right", "opens context menus (if enabled) when clicked" }); args.push_back({ mvPyDataType::Integer, "fit_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Left", "fits visible data when double clicked" }); - args.push_back({ mvPyDataType::Integer, "context_menu_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Right", "opens plot context menu (if enabled) when clicked" }); args.push_back({ mvPyDataType::Integer, "box_select_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Right", "begins box selection when pressed and confirms selection when released" }); - args.push_back({ mvPyDataType::Integer, "box_select_mod", mvArgType::KEYWORD_ARG, "-1", "begins box selection when pressed and confirms selection when released" }); + args.push_back({ mvPyDataType::Integer, "box_select_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_None", "begins box selection when pressed and confirms selection when released" }); args.push_back({ mvPyDataType::Integer, "box_select_cancel_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Left", "cancels active box selection when pressed" }); - args.push_back({ mvPyDataType::Integer, "query_button", mvArgType::KEYWORD_ARG, "internal_dpg.mvMouseButton_Middle", "begins query selection when pressed and end query selection when released" }); - args.push_back({ mvPyDataType::Integer, "query_mod", mvArgType::KEYWORD_ARG, "-1", "optional modifier that must be held for query selection" }); - args.push_back({ mvPyDataType::Integer, "query_toggle_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_Control", "when held, active box selections turn into queries" }); - args.push_back({ mvPyDataType::Integer, "horizontal_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_Alt", "expands active box selection/query horizontally to plot edge when held" }); - args.push_back({ mvPyDataType::Integer, "vertical_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_Shift", "expands active box selection/query vertically to plot edge when held" }); - - setup.about = "Adds a plot which is used to hold series, and can be drawn to with draw commands."; + args.push_back({ mvPyDataType::Integer, "query_toggle_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_ModCtrl", "when held, active box selections turn into queries" }); + args.push_back({ mvPyDataType::Integer, "horizontal_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_ModAlt", "expands active box selection/query horizontally to plot edge when held" }); + args.push_back({ mvPyDataType::Integer, "vertical_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_ModShift", "expands active box selection/query vertically to plot edge when held" }); + args.push_back({ mvPyDataType::Integer, "override_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_ModCtrl", "when held, all input is ignored; used to enable axis/plots as DND sources" }); + args.push_back({ mvPyDataType::Integer, "zoom_mod", mvArgType::KEYWORD_ARG, "internal_dpg.mvKey_None", "optional modifier that must be held for scroll wheel zooming" }); + args.push_back({ mvPyDataType::Integer, "zoom_rate", mvArgType::KEYWORD_ARG, "0.1", "zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert" }); + args.push_back({ mvPyDataType::Integer, "query_button", mvArgType::DEPRECATED_REMOVE_KEYWORD_ARG, "0", "This refers to the old way of querying of ImPlot, now replaced with `DragRect()`" }); + args.push_back({ mvPyDataType::Integer, "query_mod", mvArgType::DEPRECATED_REMOVE_KEYWORD_ARG, "internal_dpg.mvKey_None", "This refers to the old way of querying of ImPlot, now replaced with `DragRect()`" }); + + setup.about = "Adds a plot which is used to hold series, and can be drawn to with draw commands. For all _mod parameters use mvKey_ModX enums, or mvKey_ModDisabled to disable the modifier."; setup.category = { "Plotting", "Containers", "Widgets" }; setup.createContextManager = true; break; } - case mvAppItemType::mvSimplePlot: + case mvAppItemType::mvSimplePlot: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -2719,7 +2756,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) setup.category = { "Plotting", "Widgets" }; break; } - case mvAppItemType::mvDrawlist: + case mvAppItemType::mvDrawlist: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -2759,6 +2796,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "collapsed", mvArgType::KEYWORD_ARG, "False", "Collapse the window." }); args.push_back({ mvPyDataType::Bool, "autosize", mvArgType::KEYWORD_ARG, "False", "Autosized the window to fit it's items." }); args.push_back({ mvPyDataType::Bool, "no_resize", mvArgType::KEYWORD_ARG, "False", "Allows for the window size to be changed or fixed." }); + args.push_back({ mvPyDataType::Bool, "unsaved_document", mvArgType::KEYWORD_ARG, "False", "Show a special marker if the document is not saved." }); args.push_back({ mvPyDataType::Bool, "no_title_bar", mvArgType::KEYWORD_ARG, "False", "Title name for the title bar of the window." }); args.push_back({ mvPyDataType::Bool, "no_move", mvArgType::KEYWORD_ARG, "False", "Allows for the window's position to be changed or fixed." }); args.push_back({ mvPyDataType::Bool, "no_scrollbar", mvArgType::KEYWORD_ARG, "False", " Disable scrollbars. (window can still scroll with mouse or programmatically)" }); @@ -2832,6 +2870,11 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "leaf", mvArgType::KEYWORD_ARG, "False", "No collapsing, no arrow (use as a convenience for leaf nodes)." }); args.push_back({ mvPyDataType::Bool, "bullet", mvArgType::KEYWORD_ARG, "False", "Display a bullet instead of arrow." }); args.push_back({ mvPyDataType::Bool, "selectable", mvArgType::KEYWORD_ARG, "False", "Makes the tree selectable." }); + args.push_back({ mvPyDataType::Bool, "span_text_width", mvArgType::KEYWORD_ARG, "False", "Makes hitbox and highlight only cover the label." }); + args.push_back({ mvPyDataType::Bool, "span_full_width", mvArgType::KEYWORD_ARG, "False", "Extend hit box to the left-most and right-most edges (cover the indent area)." }); + // TODO: Test these 2 arguments + // args.push_back({ mvPyDataType::Bool, "span_available_width", mvArgType::KEYWORD_ARG, "False", "Extend hit box to the right-most edge, even if not framed." }); + // args.push_back({ mvPyDataType::Bool, "span_all_columns", mvArgType::KEYWORD_ARG, "False", "Frame will span all columns of its container table (text will still fit in current column)." }); setup.about = "Adds a tree node to add items to."; setup.category = { "Containers", "Widgets" }; @@ -2858,7 +2901,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::String, "overlay", mvArgType::KEYWORD_ARG, "''", "Overlayed text onto the bar that typically used to display the value of the progress." }); - args.push_back({ mvPyDataType::Float, "default_value", mvArgType::KEYWORD_ARG, "0.0", "Normalized value to fill the bar from 0.0 to 1.0." }); + args.push_back({ mvPyDataType::Float, "default_value", mvArgType::KEYWORD_ARG, "0.0", "Normalized value to fill the bar from 0.0 to 1.0. Put a negative value to show an indeterminate progress bar." }); setup.about = "Adds a progress bar."; break; @@ -2901,7 +2944,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::UUID, "texture_tag", mvArgType::REQUIRED_ARG, "", "The texture_tag should come from a texture that was added to a texture registry." }); - args.push_back({ mvPyDataType::Integer, "frame_padding", mvArgType::KEYWORD_ARG, "-1", "Empty space around the outside of the texture. Button will show around the texture." }); + args.push_back({ mvPyDataType::Integer, "frame_padding", mvArgType::DEPRECATED_KEYWORD_ARG, "-1", "Empty space around the outside of the texture. Button will show around the texture.", "This is not supported anymore by ImGui but still used here as deprecated." }); args.push_back({ mvPyDataType::FloatList, "tint_color", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)", "Applies a color tint to the entire texture." }); args.push_back({ mvPyDataType::FloatList, "background_color", mvArgType::KEYWORD_ARG, "(0, 0, 0, 0)", "Displays a border of the specified color around the texture." }); args.push_back({ mvPyDataType::FloatList, "uv_min", mvArgType::KEYWORD_ARG, "(0.0, 0.0)", "Normalized texture coordinates min point." }); @@ -3197,6 +3240,8 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Bool, "prefer_sort_descending", mvArgType::KEYWORD_ARG, "False", "Make the initial sort direction Descending when first sorting on this column." }); args.push_back({ mvPyDataType::Bool, "indent_enable", mvArgType::KEYWORD_ARG, "False", "Use current Indent value when entering cell (default for column 0)." }); args.push_back({ mvPyDataType::Bool, "indent_disable", mvArgType::KEYWORD_ARG, "False", "Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored." }); + args.push_back({ mvPyDataType::Bool, "angled_header", mvArgType::KEYWORD_ARG, "False", "Set this parameter to True to display the header text for this column in an angled (diagonal) orientation. This will add an additional row to accommodate the angled text." }); + args.push_back({ mvPyDataType::Bool, "no_header_label", mvArgType::KEYWORD_ARG, "False", "Disable horizontal label for this column. Name will still appear in context menu or in angled headers." }); setup.about = "Adds a table column."; setup.category = { "Tables", "Widgets" }; @@ -3412,15 +3457,15 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::FloatList, "pmin", mvArgType::REQUIRED_ARG, "...", "Min point of bounding rectangle." }); args.push_back({ mvPyDataType::FloatList, "pmax", mvArgType::REQUIRED_ARG, "...", "Max point of bounding rectangle." }); args.push_back({ mvPyDataType::IntList, "color", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)" }); - args.push_back({ mvPyDataType::IntList, "color_upper_left", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)", "'multicolor' must be set to 'True'" }); - args.push_back({ mvPyDataType::IntList, "color_upper_right", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)", "'multicolor' must be set to 'True'" }); - args.push_back({ mvPyDataType::IntList, "color_bottom_right", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)", "'multicolor' must be set to 'True'" }); - args.push_back({ mvPyDataType::IntList, "color_bottom_left", mvArgType::KEYWORD_ARG, "(255, 255, 255, 255)", "'multicolor' must be set to 'True'" }); + args.push_back({ mvPyDataType::IntList, "color_upper_left", mvArgType::DEPRECATED_KEYWORD_ARG, "(255, 255, 255, 255)", "Use corner_colors instead", "Use corner_colors instead." }); + args.push_back({ mvPyDataType::IntList, "color_upper_right", mvArgType::DEPRECATED_KEYWORD_ARG, "(255, 255, 255, 255)", "Use corner_colors instead", "Use corner_colors instead." }); + args.push_back({ mvPyDataType::IntList, "color_bottom_right", mvArgType::DEPRECATED_KEYWORD_ARG, "(255, 255, 255, 255)", "Use corner_colors instead", "Use corner_colors instead." }); + args.push_back({ mvPyDataType::IntList, "color_bottom_left", mvArgType::DEPRECATED_KEYWORD_ARG, "(255, 255, 255, 255)", "Use corner_colors instead", "Use corner_colors instead." }); args.push_back({ mvPyDataType::IntList, "fill", mvArgType::KEYWORD_ARG, "(0, 0, 0, -255)" }); args.push_back({ mvPyDataType::Bool, "multicolor", mvArgType::KEYWORD_ARG, "False" }); args.push_back({ mvPyDataType::Float, "rounding", mvArgType::KEYWORD_ARG, "0.0", "Number of pixels of the radius that will round the corners of the rectangle. Note: doesn't work with multicolor" }); args.push_back({ mvPyDataType::Float, "thickness", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::ListListInt, "corner_colors", mvArgType::KEYWORD_ARG, "[(255, 255, 255, 255), (255, 255, 255, 255), (255, 255, 255, 255), (255, 255, 255, 255)]", "Corner colors in a list, starting with upper-left and going clockwise: (upper-left, upper-right, bottom-right, bottom-left). 'multicolor' must be set to 'True'." }); + args.push_back({ mvPyDataType::ListListInt, "corner_colors", mvArgType::KEYWORD_ARG, "None", "Corner colors in a list, starting with upper-left and going clockwise: (upper-left, upper-right, bottom-right, bottom-left). 'multicolor' must be set to 'True'." }); setup.about = "Adds a rectangle."; setup.category = { "Drawlist", "Widgets" }; @@ -3804,11 +3849,41 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::IntList, "color", mvArgType::KEYWORD_ARG, "(0, 0, 0, -255)" }); args.push_back({ mvPyDataType::Float, "thickness", mvArgType::KEYWORD_ARG, "1.0" }); args.push_back({ mvPyDataType::Bool, "show_label", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::FloatList, "offset", mvArgType::KEYWORD_ARG, "(16.0, 8.0)", "Offset of the label, in pixels, relative to the drag point itself" }); + args.push_back({ mvPyDataType::Bool, "clamped", mvArgType::KEYWORD_ARG, "True", "Keep the label within the visible area of the plot even if the drag point itself goes outside of the visible area" }); + args.push_back({ mvPyDataType::Bool, "delayed", mvArgType::KEYWORD_ARG, "False", "tool rendering will be delayed one frame; useful when applying position-constraints" }); + args.push_back({ mvPyDataType::Bool, "no_cursor", mvArgType::KEYWORD_ARG, "False", "drag tools won't change cursor icons when hovered or held" }); + args.push_back({ mvPyDataType::Bool, "no_fit", mvArgType::KEYWORD_ARG, "False", "the drag tool won't be considered for plot fits" }); + args.push_back({ mvPyDataType::Bool, "no_inputs", mvArgType::KEYWORD_ARG, "False", "lock the tool from user inputs" }); setup.about = "Adds a drag point to a plot."; setup.category = { "Plotting", "Widgets" }; break; } + + case mvAppItemType::mvDragRect: + { + AddCommonArgs(args, (CommonParserArgs)( + MV_PARSER_ARG_ID | + MV_PARSER_ARG_PARENT | + MV_PARSER_ARG_BEFORE | + MV_PARSER_ARG_SOURCE | + MV_PARSER_ARG_CALLBACK | + MV_PARSER_ARG_SHOW) + ); + + args.push_back({ mvPyDataType::DoubleList, "default_value", mvArgType::KEYWORD_ARG, "(0.0, 0.0, 0.0, 0.0)", "The coordinates are specified in a sequence of: (xmin, ymin, xmax, ymax)" }); + args.push_back({ mvPyDataType::IntList, "color", mvArgType::KEYWORD_ARG, "(0, 0, 0, -255)" }); + args.push_back({ mvPyDataType::Bool, "delayed", mvArgType::KEYWORD_ARG, "False", "tool rendering will be delayed one frame; useful when applying position-constraints" }); + args.push_back({ mvPyDataType::Bool, "no_cursor", mvArgType::KEYWORD_ARG, "False", "drag tools won't change cursor icons when hovered or held" }); + args.push_back({ mvPyDataType::Bool, "no_fit", mvArgType::KEYWORD_ARG, "False", "the drag tool won't be considered for plot fits" }); + args.push_back({ mvPyDataType::Bool, "no_inputs", mvArgType::KEYWORD_ARG, "False", "lock the tool from user inputs" }); + + setup.about = "Adds a drag rectangle to a plot."; + setup.category = { "Plotting", "Widgets" }; + break; + } + case mvAppItemType::mvDragLine: { AddCommonArgs(args, (CommonParserArgs)( @@ -3820,11 +3895,15 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_SHOW) ); - args.push_back({ mvPyDataType::DoubleList, "default_value", mvArgType::KEYWORD_ARG, "0.0" }); + args.push_back({ mvPyDataType::Double, "default_value", mvArgType::KEYWORD_ARG, "0.0" }); args.push_back({ mvPyDataType::IntList, "color", mvArgType::KEYWORD_ARG, "(0, 0, 0, -255)" }); args.push_back({ mvPyDataType::Float, "thickness", mvArgType::KEYWORD_ARG, "1.0" }); args.push_back({ mvPyDataType::Bool, "show_label", mvArgType::KEYWORD_ARG, "True" }); args.push_back({ mvPyDataType::Bool, "vertical", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::Bool, "delayed", mvArgType::KEYWORD_ARG, "False", "tool rendering will be delayed one frame; useful when applying position-constraints" }); + args.push_back({ mvPyDataType::Bool, "no_cursor", mvArgType::KEYWORD_ARG, "False", "drag tools won't change cursor icons when hovered or held" }); + args.push_back({ mvPyDataType::Bool, "no_fit", mvArgType::KEYWORD_ARG, "False", "the drag tool won't be considered for plot fits" }); + args.push_back({ mvPyDataType::Bool, "no_inputs", mvArgType::KEYWORD_ARG, "False", "lock the tool from user inputs" }); setup.about = "Adds a drag line to a plot."; setup.category = { "Plotting", "Widgets" }; @@ -3849,6 +3928,24 @@ DearPyGui::GetEntityParser(mvAppItemType type) setup.category = { "Plotting", "Widgets" }; break; } + case mvAppItemType::mvAxisTag: + { + AddCommonArgs(args, (CommonParserArgs)( + MV_PARSER_ARG_ID | + MV_PARSER_ARG_PARENT | + MV_PARSER_ARG_BEFORE | + MV_PARSER_ARG_SOURCE | + MV_PARSER_ARG_SHOW) + ); + + args.push_back({ mvPyDataType::Double, "default_value", mvArgType::KEYWORD_ARG, "0.0" }); + args.push_back({ mvPyDataType::IntList, "color", mvArgType::KEYWORD_ARG, "(0, 0, 0, -255)" }); + args.push_back({ mvPyDataType::Bool, "auto_rounding", mvArgType::KEYWORD_ARG, "False", "When enabled, the value displayed on the tag will be automatically rounded to the precision of other values displayed at axis' ticks. Only makes sense when label is not set, i.e. when the tag displays its location on the axis." }); + + setup.about = "Adds custom labels to axes."; + setup.category = { "Plotting", "Widgets" }; + break; + } case mvAppItemType::mvLineSeries: { AddCommonArgs(args, (CommonParserArgs)( @@ -3861,6 +3958,11 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::Bool, "segments", mvArgType::KEYWORD_ARG, "False", "a line segment will be rendered from every two consecutive points" }); + args.push_back({ mvPyDataType::Bool, "loop", mvArgType::KEYWORD_ARG, "False", "the last and first point will be connected to form a closed loop" }); + args.push_back({ mvPyDataType::Bool, "skip_nan", mvArgType::KEYWORD_ARG, "False", "NaNs values will be skipped instead of rendered as missing data" }); + args.push_back({ mvPyDataType::Bool, "no_clip", mvArgType::KEYWORD_ARG, "False", "markers (if displayed) on the edge of a plot will not be clipped" }); + args.push_back({ mvPyDataType::Bool, "shaded", mvArgType::KEYWORD_ARG, "False", "a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases" }); setup.about = "Adds a line series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -3878,6 +3980,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::Bool, "no_clip", mvArgType::KEYWORD_ARG, "False", "markers on the edge of a plot will not be clipped" }); setup.about = "Adds a scatter series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -3896,6 +3999,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False", "stems will be rendered horizontally on the current y-axis" }); setup.about = "Adds a stem series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -3913,6 +4017,8 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::Bool, "pre_step", mvArgType::KEYWORD_ARG, "False", "the y value is continued constantly to the left from every x position, i.e. the interval (x[i-1], x[i]] has the value y[i]" }); + args.push_back({ mvPyDataType::Bool, "shaded", mvArgType::KEYWORD_ARG, "False", "a filled region between the line and horizontal origin will be rendered; use add_shade_series for more advanced cases" }); setup.about = "Adds a stair series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -3931,13 +4037,13 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::DoubleList, "y" }); args.push_back({ mvPyDataType::Float, "weight", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False", "bars will be rendered horizontally on the current y-axis" }); setup.about = "Adds a bar series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; break; } - case mvAppItemType::mvErrorSeries: + case mvAppItemType::mvBarGroupSeries: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -3947,18 +4053,19 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_SHOW) ); - args.push_back({ mvPyDataType::DoubleList, "x" }); - args.push_back({ mvPyDataType::DoubleList, "y" }); - args.push_back({ mvPyDataType::DoubleList, "negative" }); - args.push_back({ mvPyDataType::DoubleList, "positive" }); - args.push_back({ mvPyDataType::Bool, "contribute_to_bounds", mvArgType::KEYWORD_ARG, "True" }); - args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False" }); - - setup.about = "Adds an error series to a plot."; + args.push_back({ mvPyDataType::DoubleList, "values" }); + args.push_back({ mvPyDataType::StringList, "label_ids", mvArgType::REQUIRED_ARG, "...", "Label of each bar in a group" }); + args.push_back({ mvPyDataType::Integer, "group_size", mvArgType::REQUIRED_ARG, "...", "Number of bars in a group"}); + args.push_back({ mvPyDataType::Float, "group_width", mvArgType::KEYWORD_ARG, "0.67", "Size of bar groups" }); + args.push_back({ mvPyDataType::Integer, "shift", mvArgType::KEYWORD_ARG, "0", "The position on the x axis where to start plotting bar groups" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False", "bar groups will be rendered horizontally on the current y-axis" }); + args.push_back({ mvPyDataType::Bool, "stacked", mvArgType::KEYWORD_ARG, "False", "items in a group will be stacked on top of each other" }); + + setup.about = "Adds a bar groups series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; break; } - case mvAppItemType::mvVLineSeries: + case mvAppItemType::mvErrorSeries: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -3969,12 +4076,17 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::DoubleList, "x" }); + args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::DoubleList, "negative" }); + args.push_back({ mvPyDataType::DoubleList, "positive" }); + args.push_back({ mvPyDataType::Bool, "contribute_to_bounds", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False" }); - setup.about = "Adds an infinite vertical line series to a plot."; + setup.about = "Adds an error series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; break; } - case mvAppItemType::mvHLineSeries: + case mvAppItemType::mvInfLineSeries: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -3985,8 +4097,9 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::DoubleList, "x" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False" }); - setup.about = "Adds an infinite horizontal line series to a plot."; + setup.about = "Adds an infinite line series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; break; } @@ -4009,6 +4122,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "bounds_max", mvArgType::KEYWORD_ARG, "(1.0, 1.0)" }); args.push_back({ mvPyDataType::String, "format", mvArgType::KEYWORD_ARG, "'%0.1f'" }); args.push_back({ mvPyDataType::Bool, "contribute_to_bounds", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::Bool, "col_major", mvArgType::KEYWORD_ARG, "False", "data will be read in column major order" }); setup.about = "Adds a heat series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -4052,7 +4166,8 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::StringList, "labels" }); args.push_back({ mvPyDataType::String, "format", mvArgType::KEYWORD_ARG, "'%0.2f'" }); args.push_back({ mvPyDataType::Double, "angle", mvArgType::KEYWORD_ARG, "90.0" }); - args.push_back({ mvPyDataType::Bool, "normalize", mvArgType::KEYWORD_ARG, "False" }); + args.push_back({ mvPyDataType::Bool, "normalize", mvArgType::KEYWORD_ARG, "False", "force normalization of pie chart values (i.e. always make a full circle if sum < 0)" }); + args.push_back({ mvPyDataType::Bool, "ignore_hidden", mvArgType::KEYWORD_ARG, "False", "ignore hidden slices when drawing the pie chart (as if they were not there)" }); setup.about = "Adds an pie series to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -4088,11 +4203,30 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::Double, "x" }); args.push_back({ mvPyDataType::Double, "y" }); - args.push_back({ mvPyDataType::Integer, "x_offset", mvArgType::KEYWORD_ARG }); - args.push_back({ mvPyDataType::Integer, "y_offset", mvArgType::KEYWORD_ARG }); + args.push_back({ mvPyDataType::Integer, "x_offset", mvArgType::DEPRECATED_KEYWORD_ARG, "0", "Old way to set x offset of the label. Use `offset` argument instead.", "See the new offset argument." }); + args.push_back({ mvPyDataType::Integer, "y_offset", mvArgType::DEPRECATED_KEYWORD_ARG, "0", "Old way to set y offset of the label. Use `offset` argument instead.", "See the new offset argument." }); + args.push_back({ mvPyDataType::FloatList, "offset", mvArgType::KEYWORD_ARG, "(0.0, 0.0)", "Offset of the label, in pixels, relative to the coordinates." }); args.push_back({ mvPyDataType::Bool, "vertical", mvArgType::KEYWORD_ARG, "False" }); - setup.about = "Adds a label series to a plot."; + setup.about = "Adds a label series to a plot. x and y can only have one elements each."; + setup.category = { "Plotting", "Containers", "Widgets" }; + break; + } + case mvAppItemType::mvDigitalSeries: + { + AddCommonArgs(args, (CommonParserArgs)( + MV_PARSER_ARG_ID | + MV_PARSER_ARG_PARENT | + MV_PARSER_ARG_BEFORE | + MV_PARSER_ARG_SOURCE | + MV_PARSER_ARG_SHOW) + ); + + args.push_back({ mvPyDataType::DoubleList, "x" }); + args.push_back({ mvPyDataType::DoubleList, "y" }); + args.push_back({ mvPyDataType::Integer, "offset", mvArgType::KEYWORD_ARG, "0" }); + + setup.about = "Adds a digital series to a plot. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot."; setup.category = { "Plotting", "Containers", "Widgets" }; break; } @@ -4109,11 +4243,13 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "x" }); args.push_back({ mvPyDataType::Integer, "bins", mvArgType::KEYWORD_ARG, "-1" }); args.push_back({ mvPyDataType::Float, "bar_scale", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::Double, "min_range", mvArgType::KEYWORD_ARG, "0.0" }); - args.push_back({ mvPyDataType::Double, "max_range", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::Bool, "cumlative", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "density", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "outliers", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::Double, "min_range", mvArgType::KEYWORD_ARG, "0.0", "set the min range value, the values under this min will be ignored" }); + args.push_back({ mvPyDataType::Double, "max_range", mvArgType::KEYWORD_ARG, "0.0", "set the max range value, the values over this max will be ignored. If both min and max are 0.0, then the values will be the min and max values of the series" }); + args.push_back({ mvPyDataType::Bool, "cumulative", mvArgType::KEYWORD_ARG, "False", "each bin will contain its count plus the counts of all previous bins" }); + args.push_back({ mvPyDataType::Bool, "cumlative", mvArgType::DEPRECATED_RENAME_KEYWORD_ARG, "False", "Deprecated because of typo", "cumulative" }); + args.push_back({ mvPyDataType::Bool, "density", mvArgType::KEYWORD_ARG, "False", "counts will be normalized, i.e. the PDF will be visualized, or the CDF will be visualized if Cumulative is also set" }); + args.push_back({ mvPyDataType::Bool, "outliers", mvArgType::KEYWORD_ARG, "True", "exclude values outside the specifed histogram range from the count toward normalizing and cumulative counts" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False", "histogram bars will be rendered horizontally" }); args.push_back({ mvPyDataType::Bool, "contribute_to_bounds", mvArgType::KEYWORD_ARG, "True" }); setup.about = "Adds a histogram series to a plot."; @@ -4134,12 +4270,13 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "y" }); args.push_back({ mvPyDataType::Integer, "xbins", mvArgType::KEYWORD_ARG, "-1" }); args.push_back({ mvPyDataType::Integer, "ybins", mvArgType::KEYWORD_ARG, "-1" }); - args.push_back({ mvPyDataType::Double, "xmin_range", mvArgType::KEYWORD_ARG, "0.0" }); - args.push_back({ mvPyDataType::Double, "xmax_range", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::Double, "ymin_range", mvArgType::KEYWORD_ARG, "0.0" }); - args.push_back({ mvPyDataType::Double, "ymax_range", mvArgType::KEYWORD_ARG, "1.0" }); - args.push_back({ mvPyDataType::Bool, "density", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "outliers", mvArgType::KEYWORD_ARG, "True" }); + args.push_back({ mvPyDataType::Double, "xmin_range", mvArgType::KEYWORD_ARG, "0.0", "set the min x range value, the values under this min will be ignored"}); + args.push_back({ mvPyDataType::Double, "xmax_range", mvArgType::KEYWORD_ARG, "0.0", "set the max x range value, the values over this max will be ignored"}); + args.push_back({ mvPyDataType::Double, "ymin_range", mvArgType::KEYWORD_ARG, "0.0", "set the min y range value, the values under this min will be ignored"}); + args.push_back({ mvPyDataType::Double, "ymax_range", mvArgType::KEYWORD_ARG, "0.0", "set the max y range value, the values over this max will be ignored. If all xmin, xmax, ymin and ymax are 0.0, then the values will be the min and max values of the series" }); + args.push_back({ mvPyDataType::Bool, "density", mvArgType::KEYWORD_ARG, "False", "counts will be normalized, i.e. the PDF will be visualized" }); + args.push_back({ mvPyDataType::Bool, "outliers", mvArgType::KEYWORD_ARG, "False", "exclude values outside the specified histogram range from the count used for normalizing" }); + args.push_back({ mvPyDataType::Bool, "col_major", mvArgType::KEYWORD_ARG, "False", "data will be read in column major order" }); setup.about = "Adds a 2d histogram series."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -4188,13 +4325,14 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::DoubleList, "y2", mvArgType::KEYWORD_ARG, "[]" }); args.push_back({ mvPyDataType::DoubleList, "y3", mvArgType::KEYWORD_ARG, "[]" }); args.push_back({ mvPyDataType::Bool, "tooltip", mvArgType::KEYWORD_ARG, "True", "Show tooltip when plot is hovered." }); + args.push_back({ mvPyDataType::Bool, "no_fit", mvArgType::KEYWORD_ARG, "False", "the item won't be considered for plot fits" }); setup.about = "Adds a custom series to a plot. New in 1.6."; setup.category = { "Plotting", "Containers", "Widgets" }; setup.createContextManager = true; break; } - case mvAppItemType::mvAreaSeries: + case mvAppItemType::mvAreaSeries: { AddCommonArgs(args, (CommonParserArgs)( MV_PARSER_ARG_ID | @@ -4234,6 +4372,10 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::UUID, "colormap", mvArgType::KEYWORD_ARG, "0", "mvPlotColormap_* constants or mvColorMap uuid from a color map registry" }); args.push_back({ mvPyDataType::Float, "min_scale", mvArgType::KEYWORD_ARG, "0.0", "Sets the min number of the color scale. Typically is the same as the min scale from the heat series." }); args.push_back({ mvPyDataType::Float, "max_scale", mvArgType::KEYWORD_ARG, "1.0", "Sets the max number of the color scale. Typically is the same as the max scale from the heat series." }); + args.push_back({mvPyDataType:: String, "format", mvArgType::KEYWORD_ARG, "'%g'", "Formatting used for the labels."}); + args.push_back({mvPyDataType:: Bool, "reverse_dir", mvArgType::KEYWORD_ARG, "False", "invert the colormap bar and axis scale (this only affects rendering; if you only want to reverse the scale mapping, make scale_min > scale_max)"}); + args.push_back({mvPyDataType:: Bool, "no_label", mvArgType::KEYWORD_ARG, "False", "the colormap axis label will not be displayed"}); + args.push_back({mvPyDataType:: Bool, "mirror", mvArgType::KEYWORD_ARG, "False", "render the colormap label and tick labels on the opposite side"}); setup.about = "Adds a legend that pairs values with colors. This is typically used with a heat series. "; setup.category = { "Widgets", "Colors" }; @@ -4457,8 +4599,13 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::Integer, "location", mvArgType::KEYWORD_ARG, "5", "location, mvPlot_Location_*" }); - args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "outside", mvArgType::KEYWORD_ARG, "False" }); + args.push_back({ mvPyDataType::Bool, "horizontal", mvArgType::KEYWORD_ARG, "False", "legend entries will be displayed horizontally" }); + args.push_back({ mvPyDataType::Bool, "sort", mvArgType::KEYWORD_ARG, "False", "legend entries will be displayed in alphabetical order"}); + args.push_back({ mvPyDataType::Bool, "outside", mvArgType::KEYWORD_ARG, "False", "legend will be rendered outside of the plot area"}); + args.push_back({ mvPyDataType::Bool, "no_highlight_item", mvArgType::KEYWORD_ARG, "False", "plot items will not be highlighted when their legend entry is hovered" }); + args.push_back({ mvPyDataType::Bool, "no_highlight_axis", mvArgType::KEYWORD_ARG, "False", "axes will not be highlighted when legend entries are hovered (only relevant if x/y-axis count > 1)" }); + args.push_back({ mvPyDataType::Bool, "no_menus", mvArgType::KEYWORD_ARG, "False", "the user will not be able to open context menus with right-click" }); + args.push_back({ mvPyDataType::Bool, "no_buttons", mvArgType::KEYWORD_ARG, "False", "legend icons will not function as hide/show buttons" }); setup.about = "Adds a plot legend to a plot."; setup.category = { "Plotting", "Widgets" }; @@ -4475,14 +4622,27 @@ DearPyGui::GetEntityParser(mvAppItemType type) ); args.push_back({ mvPyDataType::Integer, "axis" }); - args.push_back({ mvPyDataType::Bool, "no_gridlines", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "no_tick_marks", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "no_tick_labels", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "log_scale", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "invert", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "lock_min", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "lock_max", mvArgType::KEYWORD_ARG, "False" }); - args.push_back({ mvPyDataType::Bool, "time", mvArgType::KEYWORD_ARG, "False" }); + args.push_back({ mvPyDataType::Bool, "no_label", mvArgType::KEYWORD_ARG, "False", "the axis label will not be displayed" }); + args.push_back({ mvPyDataType::Bool, "no_gridlines", mvArgType::KEYWORD_ARG, "False", "no grid lines will be displayed" }); + args.push_back({ mvPyDataType::Bool, "no_tick_marks", mvArgType::KEYWORD_ARG, "False", "no tick marks will be displayed" }); + args.push_back({ mvPyDataType::Bool, "no_tick_labels", mvArgType::KEYWORD_ARG, "False", "no text labels will be displayed" }); + args.push_back({ mvPyDataType::Bool, "no_initial_fit", mvArgType::KEYWORD_ARG, "False", "axis will not be initially fit to data extents on the first rendered frame" }); + args.push_back({ mvPyDataType::Bool, "no_menus", mvArgType::KEYWORD_ARG, "False", "the user will not be able to open context menus with right-click" }); + args.push_back({ mvPyDataType::Bool, "no_side_switch", mvArgType::KEYWORD_ARG, "False", "the user will not be able to switch the axis side by dragging it" }); + args.push_back({ mvPyDataType::Bool, "no_highlight", mvArgType::KEYWORD_ARG, "False", "the axis will not have its background highlighted when hovered or held" }); + args.push_back({ mvPyDataType::Bool, "opposite", mvArgType::KEYWORD_ARG, "False", "axis ticks and labels will be rendered on the conventionally opposite side (i.e, right or top)" }); + args.push_back({ mvPyDataType::Bool, "foreground_grid", mvArgType::KEYWORD_ARG, "False", "grid lines will be displayed in the foreground (i.e. on top of data) instead of the background" }); + args.push_back({ mvPyDataType::String, "tick_format", mvArgType::KEYWORD_ARG, "''", "Sets a custom tick label formatter" }); + args.push_back({ mvPyDataType::Integer, "scale", mvArgType::KEYWORD_ARG, "internal_dpg.mvPlotScale_Linear", "Sets the axis' scale. Can have only mvPlotScale_ values"}); + args.push_back({ mvPyDataType::Bool, "log_scale", mvArgType::DEPRECATED_KEYWORD_ARG, "False", "Old way to set log scale in the axis. Use 'scale' argument instead.", "See the new scale argument." }); + args.push_back({ mvPyDataType::Bool, "time", mvArgType::DEPRECATED_KEYWORD_ARG, "False", "Old way to set time scale in the axis. Use 'scale' argument instead.", "See the new scale argument." }); + args.push_back({ mvPyDataType::Bool, "invert", mvArgType::KEYWORD_ARG, "False", "the axis values will be inverted (i.e. growing from right to left)" }); + args.push_back({ mvPyDataType::Bool, "auto_fit", mvArgType::KEYWORD_ARG, "False", "axis will be auto-fitting to data extents" }); + args.push_back({ mvPyDataType::Bool, "range_fit", mvArgType::KEYWORD_ARG, "False", "axis will only fit points if the point is in the visible range of the **orthogonal** axis" }); + args.push_back({ mvPyDataType::Bool, "pan_stretch", mvArgType::KEYWORD_ARG, "False", "panning in a locked or constrained state will cause the axis to stretch if possible" }); + args.push_back({ mvPyDataType::Bool, "lock_min", mvArgType::KEYWORD_ARG, "False", "the axis minimum value will be locked when panning/zooming"}); + args.push_back({ mvPyDataType::Bool, "lock_max", mvArgType::KEYWORD_ARG, "False", "the axis maximum value will be locked when panning/zooming" }); + setup.about = "Adds an axis to a plot."; setup.category = { "Plotting", "Containers", "Widgets" }; @@ -4509,7 +4669,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_SHOW) ); - args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "-1", "Submits callback for all keys" }); + args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "internal_dpg.mvKey_None", "Submits callback for all keys" }); args.push_back({ mvPyDataType::UUID, "parent", mvArgType::KEYWORD_ARG, "internal_dpg.mvReservedUUID_1", "Parent to add this item to. (runtime adding)" }); setup.about = "Adds a key down handler."; @@ -4524,7 +4684,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_SHOW) ); - args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "-1", "Submits callback for all keys" }); + args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "internal_dpg.mvKey_None", "Submits callback for all keys" }); args.push_back({ mvPyDataType::UUID, "parent", mvArgType::KEYWORD_ARG, "internal_dpg.mvReservedUUID_1", "Parent to add this item to. (runtime adding)" }); setup.about = "Adds a key press handler."; @@ -4539,7 +4699,7 @@ DearPyGui::GetEntityParser(mvAppItemType type) MV_PARSER_ARG_SHOW) ); - args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "-1", "Submits callback for all keys" }); + args.push_back({ mvPyDataType::Integer, "key", mvArgType::POSITIONAL_ARG, "internal_dpg.mvKey_None", "Submits callback for all keys" }); args.push_back({ mvPyDataType::UUID, "parent", mvArgType::KEYWORD_ARG, "internal_dpg.mvReservedUUID_1", "Parent to add this item to. (runtime adding)" }); setup.about = "Adds a key release handler."; @@ -5172,10 +5332,11 @@ DearPyGui::GetEntityParser(mvAppItemType type) args.push_back({ mvPyDataType::FloatList, "column_ratios", mvArgType::KEYWORD_ARG, "[]" }); // plot flags - args.push_back({ mvPyDataType::Bool, "no_title", mvArgType::KEYWORD_ARG, "False" }); + args.push_back({ mvPyDataType::Bool, "no_title", mvArgType::KEYWORD_ARG, "False", "the subplot title will not be displayed" }); args.push_back({ mvPyDataType::Bool, "no_menus", mvArgType::KEYWORD_ARG, "False", "the user will not be able to open context menus with right-click" }); args.push_back({ mvPyDataType::Bool, "no_resize", mvArgType::KEYWORD_ARG, "False", "resize splitters between subplot cells will be not be provided" }); args.push_back({ mvPyDataType::Bool, "no_align", mvArgType::KEYWORD_ARG, "False", "subplot edges will not be aligned vertically or horizontally" }); + args.push_back({ mvPyDataType::Bool, "share_series", mvArgType::KEYWORD_ARG, "False", "when set to True, series from all sub-plots will be shared to some extent, using a single common color set and showing them in a single legend in the subplots item. Otherwise each plot will be independent from others and will have its own legend" }); args.push_back({ mvPyDataType::Bool, "link_rows", mvArgType::KEYWORD_ARG, "False", "link the y-axis limits of all plots in each row (does not apply auxiliary y-axes)" }); args.push_back({ mvPyDataType::Bool, "link_columns", mvArgType::KEYWORD_ARG, "False", "link the x-axis limits of all plots in each column" }); args.push_back({ mvPyDataType::Bool, "link_all_x", mvArgType::KEYWORD_ARG, "False", "link the x-axis limits in every plot in the subplot" }); @@ -5342,12 +5503,6 @@ DearPyGui::OnChildAdded(mvAppItem* item, std::shared_ptr child) mvPlot* actualItem = (mvPlot*)item; if (child->type == mvAppItemType::mvPlotLegend) actualItem->configData._flags &= ~ImPlotFlags_NoLegend; - - if (child->type == mvAppItemType::mvPlotAxis) - { - actualItem->updateFlags(); - actualItem->updateAxesNames(); - } return; } @@ -5395,8 +5550,6 @@ DearPyGui::OnChildRemoved(mvAppItem* item, std::shared_ptr child) mvPlot* actualItem = (mvPlot*)item; if (child->type == mvAppItemType::mvPlotLegend) actualItem->configData._flags |= ImPlotFlags_NoLegend; - if (child->type == mvAppItemType::mvPlotAxis) - actualItem->updateFlags(); return; } diff --git a/src/mvAppItem.h b/src/mvAppItem.h index ac79fb488..b8711a95d 100644 --- a/src/mvAppItem.h +++ b/src/mvAppItem.h @@ -162,8 +162,8 @@ class mvAppItem std::shared_ptr drawInfo = nullptr; // slots - // * 0 : mvFileExtension, mvFontRangeHint, mvNodeLink, mvAnnotation - // mvDragLine, mvDragPoint, mvLegend, mvTableColumn + // * 0 : mvFileExtension, mvFontRangeHint, mvNodeLink, mvAnnotation, mvAxisTag + // mvDragLine, mvDragPoint, mvDragRect, mvLegend, mvTableColumn // * 1 : Most widgets // * 2 : Draw Commands // * 3 : mvDragPayload @@ -314,17 +314,19 @@ GetEntityCommand(mvAppItemType type) case mvAppItemType::mvInputFloatMulti: return "add_input_floatx"; case mvAppItemType::mvInputDoubleMulti: return "add_input_doublex"; case mvAppItemType::mvDragPoint: return "add_drag_point"; + case mvAppItemType::mvDragRect: return "add_drag_rect"; case mvAppItemType::mvDragLine: return "add_drag_line"; case mvAppItemType::mvAnnotation: return "add_plot_annotation"; + case mvAppItemType::mvAxisTag: return "add_axis_tag"; case mvAppItemType::mvLineSeries: return "add_line_series"; case mvAppItemType::mvScatterSeries: return "add_scatter_series"; case mvAppItemType::mvStemSeries: return "add_stem_series"; case mvAppItemType::mvStairSeries: return "add_stair_series"; case mvAppItemType::mvBarSeries: return "add_bar_series"; + case mvAppItemType::mvBarGroupSeries: return "add_bar_group_series"; case mvAppItemType::mvErrorSeries: return "add_error_series"; case mvAppItemType::mvCustomSeries: return "add_custom_series"; - case mvAppItemType::mvVLineSeries: return "add_vline_series"; - case mvAppItemType::mvHLineSeries: return "add_hline_series"; + case mvAppItemType::mvInfLineSeries: return "add_inf_line_series"; case mvAppItemType::mvHeatSeries: return "add_heat_series"; case mvAppItemType::mvImageSeries: return "add_image_series"; case mvAppItemType::mvPieSeries: return "add_pie_series"; @@ -332,6 +334,7 @@ GetEntityCommand(mvAppItemType type) case mvAppItemType::mvLabelSeries: return "add_text_point"; case mvAppItemType::mvHistogramSeries: return "add_histogram_series"; case mvAppItemType::mv2dHistogramSeries: return "add_2d_histogram_series"; + case mvAppItemType::mvDigitalSeries: return "add_digital_series"; case mvAppItemType::mvCandleSeries: return "add_candle_series"; case mvAppItemType::mvAreaSeries: return "add_area_series"; case mvAppItemType::mvColorMapScale: return "add_colormap_scale"; @@ -405,7 +408,7 @@ GetEntityCommand(mvAppItemType type) case mvAppItemType::mvItemHandlerRegistry: return "add_item_handler_registry"; default: { - assert(false); + IM_ASSERT(false && "No command"); return "no command"; } } diff --git a/src/mvAppItemTypes.inc b/src/mvAppItemTypes.inc index 1a2c5ebb2..249db0b13 100644 --- a/src/mvAppItemTypes.inc +++ b/src/mvAppItemTypes.inc @@ -73,21 +73,24 @@ X( mvInputFloatMulti ) \ X( mvDragPoint ) \ X( mvDragLine ) \ + X( mvDragRect ) \ X( mvAnnotation ) \ + X( mvAxisTag ) \ X( mvLineSeries ) \ X( mvScatterSeries ) \ X( mvStemSeries ) \ X( mvStairSeries ) \ X( mvBarSeries ) \ + X( mvBarGroupSeries ) \ X( mvErrorSeries ) \ - X( mvVLineSeries ) \ - X( mvHLineSeries ) \ + X( mvInfLineSeries ) \ X( mvHeatSeries ) \ X( mvImageSeries ) \ X( mvPieSeries ) \ X( mvShadeSeries ) \ X( mvLabelSeries ) \ X( mvHistogramSeries ) \ + X( mvDigitalSeries ) \ X( mv2dHistogramSeries ) \ X( mvCandleSeries ) \ X( mvAreaSeries ) \ diff --git a/src/mvBasicWidgets.cpp b/src/mvBasicWidgets.cpp index 9b120ae24..72243ba81 100644 --- a/src/mvBasicWidgets.cpp +++ b/src/mvBasicWidgets.cpp @@ -7,10 +7,6 @@ #include #include "mvTextureItems.h" -//#include -//#define IMGUI_DEFINE_MATH_OPERATORS -//#include - static bool KnobFloat(const char* label, float* p_value, float v_min, float v_max, float v_step = 50.f); //----------------------------------------------------------------------------- @@ -39,10 +35,13 @@ DearPyGui::fill_configuration_dict(const mvButtonConfig& inConfig, PyObject* out mvPyObject py_small = ToPyBool(inConfig.small_button); mvPyObject py_arrow = ToPyBool(inConfig.arrow); mvPyObject py_direction = ToPyInt(inConfig.direction); + mvPyObject py_repeat = ToPyBool(inConfig.repeat); + PyDict_SetItemString(outDict, "small", py_small); PyDict_SetItemString(outDict, "arrow", py_arrow); PyDict_SetItemString(outDict, "direction", py_direction); + PyDict_SetItemString(outDict, "repeat", py_repeat); } void @@ -60,6 +59,7 @@ DearPyGui::fill_configuration_dict(const mvComboConfig& inConfig, PyObject* outD checkbitset("popup_align_left", ImGuiComboFlags_PopupAlignLeft, inConfig.flags); checkbitset("no_arrow_button", ImGuiComboFlags_NoArrowButton, inConfig.flags); checkbitset("no_preview", ImGuiComboFlags_NoPreview, inConfig.flags); + checkbitset("fit_width", ImGuiComboFlags_WidthFitPreview, inConfig.flags); mvUUID mode = (long)mvComboHeightMode::mvComboHeight_Largest; if (inConfig.flags & ImGuiComboFlags_HeightSmall) mode = (long)mvComboHeightMode::mvComboHeight_Small; @@ -422,6 +422,23 @@ DearPyGui::fill_configuration_dict(const mvInputTextConfig& inConfig, PyObject* checkbitset("on_enter", ImGuiInputTextFlags_EnterReturnsTrue, inConfig.flags); checkbitset("scientific", ImGuiInputTextFlags_CharsScientific, inConfig.flags); checkbitset("tab_input", ImGuiInputTextFlags_AllowTabInput, inConfig.flags); + + checkbitset("auto_select_all", ImGuiInputTextFlags_AutoSelectAll, inConfig.flags); // Select entire text when first taking mouse focus + checkbitset("ctrl_enter_for_new_line", ImGuiInputTextFlags_CtrlEnterForNewLine, inConfig.flags); // In multi-line mode, unfocus with Enter, add new line with Ctrl+Enter (default is opposite: unfocus with Ctrl+Enter, add line with Enter). + checkbitset("no_horizontal_scroll", ImGuiInputTextFlags_NoHorizontalScroll, inConfig.flags); // Disable following the cursor horizontally + checkbitset("always_overwrite", ImGuiInputTextFlags_AlwaysOverwrite, inConfig.flags); // Overwrite mode + checkbitset("no_undo_redo", ImGuiInputTextFlags_NoUndoRedo, inConfig.flags); // Disable undo/redo. Note that input text owns the text data while active, if you want to provide your own undo/redo stack you need e.g. to call ClearActiveID(). + checkbitset("escape_clears_all", ImGuiInputTextFlags_EscapeClearsAll, inConfig.flags); // Escape key clears content if not empty, and deactivate otherwise (contrast to default behavior of Escape to revert) + + // TODO: Implement all of these (they seem really useful) + // Search this: ImGui::InputText("Completion", buf1, 64, ImGuiInputTextFlags_CallbackCompletion, Funcs::MyCallback); + // ImGuiInputTextFlags_CallbackCompletion = 1 << 6, // Callback on pressing TAB (for completion handling) + // ImGuiInputTextFlags_CallbackHistory = 1 << 7, // Callback on pressing Up/Down arrows (for history handling) + // ImGuiInputTextFlags_CallbackAlways = 1 << 8, // Callback on each iteration. User code may query cursor position, modify text buffer. + // ImGuiInputTextFlags_CallbackCharFilter = 1 << 9, // Callback on character inputs to replace or discard them. Modify 'EventChar' to replace or discard, or return 1 in callback to discard. + // ImGuiInputTextFlags_CallbackResize = 1 << 18, // Callback on buffer capacity changes request (beyond 'buf_size' parameter value), allowing the string to grow. Notify when the string wants to be resized (for string types which hold a cache of their Size). You will be provided a new BufSize in the callback and NEED to honor it. (see misc/cpp/imgui_stdlib.h for an example of using this) + // ImGuiInputTextFlags_CallbackEdit = 1 << 19, // Callback on any edit (note that InputText() already returns true on edit, the callback is useful mainly to manipulate the underlying buffer while focus is active) + } void @@ -696,6 +713,7 @@ DearPyGui::set_configuration(PyObject* inDict, mvButtonConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "small")) outConfig.small_button = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "arrow")) outConfig.arrow = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "direction")) outConfig.direction = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "repeat")) outConfig.repeat = ToBool(item); } void @@ -722,6 +740,7 @@ DearPyGui::set_configuration(PyObject* inDict, mvComboConfig& outConfig) flagop("popup_align_left", ImGuiComboFlags_PopupAlignLeft, outConfig.flags); flagop("no_arrow_button", ImGuiComboFlags_NoArrowButton, outConfig.flags); flagop("no_preview", ImGuiComboFlags_NoPreview, outConfig.flags); + flagop("fit_width", ImGuiComboFlags_WidthFitPreview, outConfig.flags); } void @@ -1287,6 +1306,14 @@ DearPyGui::set_configuration(PyObject* inDict, mvInputTextConfig& outConfig, mvA flagop("scientific", ImGuiInputTextFlags_CharsScientific, outConfig.flags); flagop("tab_input", ImGuiInputTextFlags_AllowTabInput, outConfig.flags); + flagop("auto_select_all", ImGuiInputTextFlags_AutoSelectAll, outConfig.flags); + flagop("ctrl_enter_for_new_line", ImGuiInputTextFlags_CtrlEnterForNewLine, outConfig.flags); + flagop("no_horizontal_scroll", ImGuiInputTextFlags_NoHorizontalScroll, outConfig.flags); + flagop("always_overwrite", ImGuiInputTextFlags_AlwaysOverwrite, outConfig.flags); + flagop("no_undo_redo", ImGuiInputTextFlags_NoUndoRedo, outConfig.flags); + flagop("escape_clears_all", ImGuiInputTextFlags_EscapeClearsAll, outConfig.flags); + + if (info.enabledLastFrame) { info.enabledLastFrame = false; @@ -2672,6 +2699,8 @@ DearPyGui::draw_button(ImDrawList* drawlist, mvAppItem& item, const mvButtonConf item.info.focusNextFrame = false; } + ImGui::PushItemFlag(ImGuiItemFlags_ButtonRepeat, config.repeat); + // cache old cursor position ImVec2 previousCursorPos = ImGui::GetCursorPos(); @@ -2747,6 +2776,9 @@ DearPyGui::draw_button(ImDrawList* drawlist, mvAppItem& item, const mvButtonConf if (item.font) ImGui::PopFont(); + + ImGui::PopItemFlag(); + // handle popping themes cleanup_local_theming(&item); @@ -6218,10 +6250,13 @@ DearPyGui::draw_image_button(ImDrawList* drawlist, mvAppItem& item, mvImageButto texture = static_cast(config.texture.get())->_texture; else texture = static_cast(config.texture.get())->_texture; - + + if (config.framePadding >= 0) + ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2((float)config.framePadding, (float)config.framePadding)); + ImGui::PushID(item.uuid); - if (ImGui::ImageButton(texture, ImVec2((float)item.config.width, (float)item.config.height), - ImVec2(config.uv_min.x, config.uv_min.y), ImVec2(config.uv_max.x, config.uv_max.y), config.framePadding, + if (ImGui::ImageButton(item.info.internalLabel.c_str(), texture, ImVec2((float)item.config.width, (float)item.config.height), + ImVec2(config.uv_min.x, config.uv_min.y), ImVec2(config.uv_max.x, config.uv_max.y), config.backgroundColor, config.tintColor)) { if (item.config.alias.empty()) @@ -6230,6 +6265,9 @@ DearPyGui::draw_image_button(ImDrawList* drawlist, mvAppItem& item, mvImageButto mvAddCallback(item.getCallback(false), item.config.alias, nullptr, item.config.user_data); } ImGui::PopID(); + + if (config.framePadding >= 0) + ImGui::PopStyleVar(); } } @@ -6271,23 +6309,20 @@ DearPyGui::draw_filter_set(ImDrawList* drawlist, mvAppItem& item, mvFilterSetCon if (item.config.width != 0) ImGui::PushItemWidth((float)item.config.width); - if (config.imguiFilter.IsActive()) + if (config.imguiFilter.IsActive()) { for (auto& childset : item.childslots) { - for (auto& child : childset) - { + for (auto& child : childset) { if (!config.imguiFilter.PassFilter(child->config.filter.c_str())) continue; child->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); } } - } else { - for (auto& childset : item.childslots) { for (auto& child : childset) @@ -6304,7 +6339,11 @@ DearPyGui::draw_separator(ImDrawList* drawlist, mvAppItem& item) { if (!item.config.show) return; - ImGui::Separator(); + if (!item.config.specifiedLabel.empty()) { + ImGui::SeparatorText(item.config.specifiedLabel.c_str()); + } else { + ImGui::Separator(); + } } void @@ -6371,6 +6410,7 @@ void DearPyGui::draw_tooltip(ImDrawList* drawlist, mvAppItem& item) { mvTooltip* tooltip = (mvTooltip*)&item; + // TODO: Check if this can be done with a way easier ImGui::SetItemTooltip() (and check "ImGui::BeginItemTooltip()") if (ImGui::IsItemHovered() && item.config.show) { ImVec2 mousePos = ImGui::GetMousePos(); @@ -6398,17 +6438,24 @@ DearPyGui::draw_tooltip(ImDrawList* drawlist, mvAppItem& item) } apply_local_theming(&item); - ImGui::BeginTooltip(); - - item.state.lastFrameUpdate = GContext->frame; - item.state.visible = true; - item.state.contextRegionAvail = { ImGui::GetContentRegionAvail().x, ImGui::GetContentRegionAvail().y }; - item.state.rectSize = { ImGui::GetWindowSize().x, ImGui::GetWindowSize().y }; + if(ImGui::BeginTooltip()) + { + item.state.visible = true; + item.state.contextRegionAvail = { ImGui::GetContentRegionAvail().x, ImGui::GetContentRegionAvail().y }; + item.state.rectSize = { ImGui::GetWindowSize().x, ImGui::GetWindowSize().y }; - for (auto& item : item.childslots[1]) - item->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); + for (auto& item : item.childslots[1]) + item->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); - ImGui::EndTooltip(); + ImGui::EndTooltip(); + } + else + { + item.state.visible = false; + item.state.contextRegionAvail = { 0.0f, 0.0f }; + item.state.rectSize = { 0.0f, 0.0f }; + } + item.state.lastFrameUpdate = GContext->frame; cleanup_local_theming(&item); if (item.font) @@ -6683,9 +6730,10 @@ bool KnobFloat(const char* label, float* p_value, float v_min, float v_max, floa if (is_active || is_hovered) { ImGui::SetNextWindowPos(ImVec2(pos.x - style.WindowPadding.x, pos.y - line_height - style.ItemInnerSpacing.y - style.WindowPadding.y)); - ImGui::BeginTooltip(); - ImGui::Text("%.3f", *p_value); - ImGui::EndTooltip(); + if(ImGui::BeginTooltip()) { + ImGui::Text("%.3f", *p_value); + ImGui::EndTooltip(); + } } return value_changed; diff --git a/src/mvBasicWidgets.h b/src/mvBasicWidgets.h index bc0187285..576d14239 100644 --- a/src/mvBasicWidgets.h +++ b/src/mvBasicWidgets.h @@ -219,6 +219,7 @@ struct mvButtonConfig ImGuiDir direction = ImGuiDir_Up; bool small_button = false; bool arrow = false; + bool repeat = false; }; struct mvComboConfig @@ -227,6 +228,7 @@ struct mvComboConfig std::vector items; bool popup_align_left = false; bool no_preview = false; + bool fit_width = false; std::shared_ptr value = std::make_shared(""); std::string disabled_value; }; diff --git a/src/mvCallbackRegistry.cpp b/src/mvCallbackRegistry.cpp index e7502059a..079b1a338 100644 --- a/src/mvCallbackRegistry.cpp +++ b/src/mvCallbackRegistry.cpp @@ -2,7 +2,6 @@ #include "mvProfiler.h" #include "mvContext.h" #include -#include #include "mvItemRegistry.h" #include "mvAppItemCommons.h" #include "mvPyUtils.h" diff --git a/src/mvColors.cpp b/src/mvColors.cpp index 4dd012a1c..20f8b34b4 100644 --- a/src/mvColors.cpp +++ b/src/mvColors.cpp @@ -8,7 +8,7 @@ #include "mvContainers.h" #include "mvItemHandlers.h" -void +void DearPyGui::draw_color_button(ImDrawList* drawlist, mvAppItem& item, mvColorButtonConfig& config) { @@ -68,7 +68,7 @@ DearPyGui::draw_color_button(ImDrawList* drawlist, mvAppItem& item, mvColorButto { if(item.config.alias.empty()) mvAddCallback(item.getCallback(false), item.uuid, nullptr, item.config.user_data); - else + else mvAddCallback(item.getCallback(false), item.config.alias, nullptr, item.config.user_data); } } @@ -103,7 +103,7 @@ DearPyGui::draw_color_button(ImDrawList* drawlist, mvAppItem& item, mvColorButto apply_drag_drop(&item); } -void +void DearPyGui::draw_color_edit(ImDrawList* drawlist, mvAppItem& item, mvColorEditConfig& config) { @@ -207,7 +207,7 @@ DearPyGui::draw_color_map(ImDrawList* drawlist, mvAppItem& item, mvColorMapConfi ImPlot::ColormapButton(item.info.internalLabel.c_str(), ImVec2(-1.0f, 0.0f), config.colorMap); } -void +void DearPyGui::draw_color_map_button(ImDrawList* drawlist, mvAppItem& item, mvColorMapButtonConfig& config) { @@ -298,7 +298,7 @@ DearPyGui::draw_color_map_button(ImDrawList* drawlist, mvAppItem& item, mvColorM apply_drag_drop(&item); } -void +void DearPyGui::draw_color_map_scale(ImDrawList* drawlist, mvAppItem& item, mvColorMapScaleConfig& config) { @@ -351,7 +351,7 @@ DearPyGui::draw_color_map_scale(ImDrawList* drawlist, mvAppItem& item, mvColorMa { ScopedID id(item.uuid); - ImPlot::ColormapScale(item.info.internalLabel.c_str(), config.scale_min, config.scale_max, ImVec2((float)item.config.width, (float)item.config.height), config.colorMap); + ImPlot::ColormapScale(item.info.internalLabel.c_str(), config.scale_min, config.scale_max, ImVec2((float)item.config.width, (float)item.config.height), config.format.c_str(), config.flags, config.colorMap); } //----------------------------------------------------------------------------- @@ -480,7 +480,7 @@ DearPyGui::draw_color_picker(ImDrawList* drawlist, mvAppItem& item, mvColorPicke apply_drag_drop(&item); } -void +void DearPyGui::draw_color_map_slider(ImDrawList* drawlist, mvAppItem& item, mvColorMapSliderConfig& config) { @@ -602,7 +602,7 @@ DearPyGui::draw_color_map_registry(ImDrawList* drawlist, mvAppItem& item) ImGui::PopID(); } -void +void DearPyGui::set_positional_configuration(PyObject* inDict, mvColorButtonConfig& outConfig) { if (!VerifyPositionalArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvColorButton)], inDict)) @@ -748,7 +748,7 @@ DearPyGui::set_data_source(mvColorButtonConfig& outConfig) return ToPyColor(color); } -PyObject* +PyObject* DearPyGui::set_data_source(mvColorEditConfig& outConfig) { // nasty hack @@ -801,7 +801,7 @@ DearPyGui::set_py_value(PyObject* inDict, mvColorMapSliderConfig& outConfig) *outConfig.value = ToFloat(inDict); } -void +void DearPyGui::set_py_value(PyObject* inDict, mvColorEditConfig& outConfig) { mvColor color = ToColor(inDict); @@ -831,7 +831,7 @@ DearPyGui::set_py_value(PyObject* inDict, mvColorPickerConfig& outConfig) outConfig.value = std::make_shared>(temp_array); } -void +void DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvColorButtonConfig& outConfig) { if (dataSource == item.config.source) return; @@ -921,7 +921,7 @@ DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvColorMapSliderC } -void +void DearPyGui::set_configuration(PyObject* inDict, mvColorButtonConfig& outConfig) { if (inDict == nullptr) @@ -1042,7 +1042,6 @@ DearPyGui::set_configuration(PyObject* inDict, mvColorEditConfig& outConfig) break; } } - } void @@ -1156,6 +1155,7 @@ DearPyGui::set_configuration(PyObject* inDict, mvColorMapScaleConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "min_scale")) outConfig.scale_min = (double)ToFloat(item); if (PyObject* item = PyDict_GetItemString(inDict, "max_scale")) outConfig.scale_max = (double)ToFloat(item); + if (PyObject* item = PyDict_GetItemString(inDict, "format")) outConfig.format = ToString(item); if (PyObject* item = PyDict_GetItemString(inDict, "colormap")) { outConfig.colorMap = (ImPlotColormap)GetIDFromPyObject(item); @@ -1176,6 +1176,17 @@ DearPyGui::set_configuration(PyObject* inDict, mvColorMapScaleConfig& outConfig) } } } + + // helpers for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + + flagop("reverse_dir", ImPlotColormapScaleFlags_Invert, outConfig.flags); + flagop("no_label", ImPlotColormapScaleFlags_NoLabel, outConfig.flags); + flagop("mirror", ImPlotColormapScaleFlags_Opposite, outConfig.flags); } void @@ -1305,4 +1316,15 @@ DearPyGui::fill_configuration_dict(const mvColorMapScaleConfig& inConfig, PyObje PyDict_SetItemString(outDict, "min_scale", mvPyObject(ToPyFloat((float)inConfig.scale_min))); PyDict_SetItemString(outDict, "max_scale", mvPyObject(ToPyFloat((float)inConfig.scale_max))); + PyDict_SetItemString(outDict, "format", mvPyObject(ToPyString(inConfig.format))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + checkbitset("reverse_dir", ImPlotColormapScaleFlags_Invert, inConfig.flags); + checkbitset("no_label", ImPlotColormapScaleFlags_NoLabel, inConfig.flags); + checkbitset("mirror", ImPlotColormapScaleFlags_Opposite, inConfig.flags); } \ No newline at end of file diff --git a/src/mvColors.h b/src/mvColors.h index 19c2255cf..3208c07fe 100644 --- a/src/mvColors.h +++ b/src/mvColors.h @@ -11,7 +11,7 @@ struct mvColorMapButtonConfig; struct mvColorMapScaleConfig; struct mvColorMapSliderConfig; -namespace DearPyGui +namespace DearPyGui { // draw commands void draw_color_button(ImDrawList* drawlist, mvAppItem& item, mvColorButtonConfig& config); @@ -75,7 +75,7 @@ struct mvColorEditConfig std::shared_ptr> value = std::make_shared>(std::array{0.0f, 0.0f, 0.0f, 1.0f}); float disabled_value[4]{}; - ImGuiColorEditFlags flags = ImGuiColorEditFlags__OptionsDefault; + ImGuiColorEditFlags flags = ImGuiColorEditFlags_DefaultOptions_; bool no_picker = false; bool no_options = false; bool no_inputs = false; @@ -88,7 +88,7 @@ struct mvColorPickerConfig { std::shared_ptr> value = std::make_shared>(std::array{0.0f, 0.0f, 0.0f, 1.0f}); float disabled_value[4]{}; - ImGuiColorEditFlags flags = ImGuiColorEditFlags__OptionsDefault; + ImGuiColorEditFlags flags = ImGuiColorEditFlags_DefaultOptions_; bool no_inputs = false; bool no_label = false; bool no_side_preview = false; @@ -109,9 +109,11 @@ struct mvColorMapButtonConfig struct mvColorMapScaleConfig { - double scale_min = 0; - double scale_max = 0; - ImPlotColormap colorMap = 0; + double scale_min = 0; + double scale_max = 0; + ImPlotColormap colorMap = 0; + std::string format = "%g"; + ImPlotColormapScaleFlags flags = ImPlotColormapScaleFlags_None; }; struct mvColorMapSliderConfig diff --git a/src/mvContainers.cpp b/src/mvContainers.cpp index e9893d37a..163982c11 100644 --- a/src/mvContainers.cpp +++ b/src/mvContainers.cpp @@ -54,7 +54,6 @@ DearPyGui::fill_configuration_dict(const mvChildWindowConfig& inConfig, PyObject if (outDict == nullptr) return; - PyDict_SetItemString(outDict, "border", mvPyObject(ToPyBool(inConfig.border))); PyDict_SetItemString(outDict, "autosize_x", mvPyObject(ToPyBool(inConfig.autosize_x))); PyDict_SetItemString(outDict, "autosize_y", mvPyObject(ToPyBool(inConfig.autosize_y))); @@ -70,6 +69,16 @@ DearPyGui::fill_configuration_dict(const mvChildWindowConfig& inConfig, PyObject checkbitset("menubar", ImGuiWindowFlags_MenuBar, inConfig.windowflags); checkbitset("no_scroll_with_mouse", ImGuiWindowFlags_NoScrollWithMouse, inConfig.windowflags); checkbitset("flattened_navigation", ImGuiWindowFlags_NavFlattened, inConfig.windowflags); + + // child flags + checkbitset("border", ImGuiChildFlags_Border, inConfig.childFlags); + checkbitset("always_auto_resize", ImGuiChildFlags_AlwaysAutoResize, inConfig.childFlags); + checkbitset("always_use_window_padding", ImGuiChildFlags_AlwaysUseWindowPadding, inConfig.childFlags); + checkbitset("auto_resize_x", ImGuiChildFlags_AutoResizeX, inConfig.childFlags); + checkbitset("auto_resize_y", ImGuiChildFlags_AutoResizeY, inConfig.childFlags); + checkbitset("frame_style", ImGuiChildFlags_FrameStyle, inConfig.childFlags); + checkbitset("resizable_x", ImGuiChildFlags_ResizeX, inConfig.childFlags); + checkbitset("resizable_y", ImGuiChildFlags_ResizeY, inConfig.childFlags); } void @@ -126,6 +135,10 @@ DearPyGui::fill_configuration_dict(const mvTreeNodeConfig& inConfig, PyObject* o checkbitset("open_on_arrow", ImGuiTreeNodeFlags_OpenOnArrow, inConfig.flags); checkbitset("leaf", ImGuiTreeNodeFlags_Leaf, inConfig.flags); checkbitset("bullet", ImGuiTreeNodeFlags_Bullet, inConfig.flags); + checkbitset("span_text_width", ImGuiTreeNodeFlags_SpanTextWidth, inConfig.flags); + checkbitset("span_available_width", ImGuiTreeNodeFlags_SpanAvailWidth, inConfig.flags); + checkbitset("span_full_width", ImGuiTreeNodeFlags_SpanFullWidth, inConfig.flags); + checkbitset("span_all_columns", ImGuiTreeNodeFlags_SpanAllColumns, inConfig.flags); } void @@ -205,6 +218,7 @@ DearPyGui::fill_configuration_dict(const mvWindowAppItemConfig& inConfig, PyObje checkbitset("no_background", ImGuiWindowFlags_NoBackground, inConfig.windowflags); checkbitset("no_saved_settings", ImGuiWindowFlags_NoSavedSettings, inConfig.windowflags); checkbitset("no_scroll_with_mouse", ImGuiWindowFlags_NoScrollWithMouse, inConfig.windowflags); + checkbitset("unsaved_document", ImGuiWindowFlags_UnsavedDocument, inConfig.windowflags); } //----------------------------------------------------------------------------- @@ -260,7 +274,6 @@ DearPyGui::set_configuration(PyObject* inDict, mvChildWindowConfig& outConfig) if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "border")) outConfig.border = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "autosize_x")) outConfig.autosize_x = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "autosize_y")) outConfig.autosize_y = ToBool(item); @@ -277,6 +290,15 @@ DearPyGui::set_configuration(PyObject* inDict, mvChildWindowConfig& outConfig) flagop("no_scroll_with_mouse", ImGuiWindowFlags_NoScrollWithMouse, outConfig.windowflags); flagop("flattened_navigation", ImGuiWindowFlags_NavFlattened, outConfig.windowflags); + // child flags + flagop("border", ImGuiChildFlags_Border, outConfig.childFlags); + flagop("always_auto_resize", ImGuiChildFlags_AlwaysAutoResize, outConfig.childFlags); + flagop("always_use_window_padding", ImGuiChildFlags_AlwaysUseWindowPadding, outConfig.childFlags); + flagop("auto_resize_x", ImGuiChildFlags_AutoResizeX, outConfig.childFlags); + flagop("auto_resize_y", ImGuiChildFlags_AutoResizeY, outConfig.childFlags); + flagop("frame_style", ImGuiChildFlags_FrameStyle, outConfig.childFlags); + flagop("resize_x", ImGuiChildFlags_ResizeX, outConfig.childFlags); + flagop("resize_y", ImGuiChildFlags_ResizeY, outConfig.childFlags); } void @@ -338,6 +360,10 @@ DearPyGui::set_configuration(PyObject* inDict, mvTreeNodeConfig& outConfig) flagop("open_on_arrow", ImGuiTreeNodeFlags_OpenOnArrow, outConfig.flags); flagop("leaf", ImGuiTreeNodeFlags_Leaf, outConfig.flags); flagop("bullet", ImGuiTreeNodeFlags_Bullet, outConfig.flags); + flagop("span_text_width", ImGuiTreeNodeFlags_SpanTextWidth, outConfig.flags); + flagop("span_available_width", ImGuiTreeNodeFlags_SpanAvailWidth, outConfig.flags); + flagop("span_full_width", ImGuiTreeNodeFlags_SpanFullWidth, outConfig.flags); + flagop("span_all_columns", ImGuiTreeNodeFlags_SpanAllColumns, outConfig.flags); } void @@ -451,6 +477,8 @@ DearPyGui::set_configuration(PyObject* inDict, mvAppItem& itemc, mvWindowAppItem flagop("no_background", ImGuiWindowFlags_NoBackground, outConfig.windowflags); flagop("no_saved_settings", ImGuiWindowFlags_NoSavedSettings, outConfig.windowflags); flagop("no_scroll_with_mouse", ImGuiWindowFlags_NoScrollWithMouse, outConfig.windowflags); + flagop("unsaved_document", ImGuiWindowFlags_UnsavedDocument, outConfig.windowflags); + outConfig._oldxpos = itemc.state.pos.x; outConfig._oldypos = itemc.state.pos.y; @@ -926,7 +954,8 @@ DearPyGui::draw_child_window(ImDrawList* drawlist, mvAppItem& item, mvChildWindo { ScopedID id(item.uuid); - ImGui::BeginChild(item.info.internalLabel.c_str(), ImVec2(config.autosize_x ? 0 : (float)item.config.width, config.autosize_y ? 0 : (float)item.config.height), config.border, config.windowflags); + // TODO: Do we want to put an if statement to prevent further drawing if not shown? + ImGui::BeginChild(item.info.internalLabel.c_str(), ImVec2(config.autosize_x ? 0 : (float)item.config.width, config.autosize_y ? 0 : (float)item.config.height), config.childFlags, config.windowflags); item.state.lastFrameUpdate = GContext->frame; item.state.active = ImGui::IsItemActive(); item.state.deactivated = ImGui::IsItemDeactivated(); @@ -1067,6 +1096,9 @@ DearPyGui::draw_group(ImDrawList* drawlist, mvAppItem& item, mvGroupConfig& conf if (item.config.width != 0) ImGui::PushItemWidth((float)item.config.width); + if (!item.config.enabled) + ImGui::BeginDisabled(); + ImGui::BeginGroup(); for (auto& child : item.childslots[1]) @@ -1093,6 +1125,10 @@ DearPyGui::draw_group(ImDrawList* drawlist, mvAppItem& item, mvGroupConfig& conf ImGui::PopItemWidth(); ImGui::EndGroup(); + + if (!item.config.enabled) + ImGui::EndDisabled(); + UpdateAppItemState(item.state); } diff --git a/src/mvContainers.h b/src/mvContainers.h index 7e57ecc4e..bc205f918 100644 --- a/src/mvContainers.h +++ b/src/mvContainers.h @@ -88,7 +88,7 @@ enum class TabOrdering { struct mvChildWindowConfig { - bool border = true; + ImGuiChildFlags childFlags = ImGuiChildFlags_Border; bool autosize_x = false; bool autosize_y = false; ImGuiWindowFlags windowflags = ImGuiWindowFlags_NoSavedSettings|ImGuiWindowFlags_NavFlattened; diff --git a/src/mvContext.cpp b/src/mvContext.cpp index 3f0fe9b58..db10dd2c2 100644 --- a/src/mvContext.cpp +++ b/src/mvContext.cpp @@ -39,20 +39,6 @@ UpdateInputs(mvInput& input) } } - - // route key events - for (i32 i = 0; i < IM_ARRAYSIZE(ImGui::GetIO().KeysDown); i++) - { - input.keysdown[i] = ImGui::GetIO().KeysDown[i]; - input.keyspressed[i] = ImGui::GetIO().KeysDownDuration[i] == 0.0f; - input.keysreleased[i] = ImGui::GetIO().KeysDownDurationPrev[i] >= 0.0f && !ImGui::GetIO().KeysDown[i]; - - // route key down event - if (ImGui::GetIO().KeysDownDuration[i] >= 0.0f) - input.keysdownduration[i] = (i32)(ImGui::GetIO().KeysDownDuration[i] * 100.0); - - } - // route mouse wheel event if (ImGui::GetIO().MouseWheel != 0.0f) input.mousewheel = (i32)ImGui::GetIO().MouseWheel; @@ -232,269 +218,194 @@ InsertConstants_mvContext(std::vector>& constants) //----------------------------------------------------------------------------- // Mouse Codes //----------------------------------------------------------------------------- - constants.emplace_back("mvMouseButton_Left", 0); - constants.emplace_back("mvMouseButton_Right", 1); - constants.emplace_back("mvMouseButton_Middle", 2); - constants.emplace_back("mvMouseButton_X1", 3); - constants.emplace_back("mvMouseButton_X2", 4); + constants.emplace_back("mvMouseButton_Left", ImGuiMouseButton_Left); + constants.emplace_back("mvMouseButton_Right", ImGuiMouseButton_Right); + constants.emplace_back("mvMouseButton_Middle", ImGuiMouseButton_Middle); + constants.emplace_back("mvMouseButton_X1", 3); // ImGuiKey_MouseX1 + constants.emplace_back("mvMouseButton_X2", 4); // ImGuiKey_MouseX2 //----------------------------------------------------------------------------- // Key Codes //----------------------------------------------------------------------------- - constants.emplace_back("mvKey_0", 0x30); - constants.emplace_back("mvKey_1", 0x31); - constants.emplace_back("mvKey_2", 0x32); - constants.emplace_back("mvKey_3", 0x33); - constants.emplace_back("mvKey_4", 0x34); - constants.emplace_back("mvKey_5", 0x35); - constants.emplace_back("mvKey_6", 0x36); - constants.emplace_back("mvKey_7", 0x37); - constants.emplace_back("mvKey_8", 0x38); - constants.emplace_back("mvKey_9", 0x39); - constants.emplace_back("mvKey_A", 0x41); - constants.emplace_back("mvKey_B", 0x42); - constants.emplace_back("mvKey_C", 0x43); - constants.emplace_back("mvKey_D", 0x44); - constants.emplace_back("mvKey_E", 0x45); - constants.emplace_back("mvKey_F", 0x46); - constants.emplace_back("mvKey_G", 0x47); - constants.emplace_back("mvKey_H", 0x48); - constants.emplace_back("mvKey_I", 0x49); - constants.emplace_back("mvKey_J", 0x4A); - constants.emplace_back("mvKey_K", 0x4B); - constants.emplace_back("mvKey_L", 0x4C); - constants.emplace_back("mvKey_M", 0x4D); - constants.emplace_back("mvKey_N", 0x4E); - constants.emplace_back("mvKey_O", 0x4F); - constants.emplace_back("mvKey_P", 0x50); - constants.emplace_back("mvKey_Q", 0x51); - constants.emplace_back("mvKey_R", 0x52); - constants.emplace_back("mvKey_S", 0x53); - constants.emplace_back("mvKey_T", 0x54); - constants.emplace_back("mvKey_U", 0x55); - constants.emplace_back("mvKey_V", 0x56); - constants.emplace_back("mvKey_W", 0x57); - constants.emplace_back("mvKey_X", 0x58); - constants.emplace_back("mvKey_Y", 0x59); - constants.emplace_back("mvKey_Z", 0x5A); - -#if defined (_WIN32) - constants.emplace_back("mvKey_Back", 0x08); - constants.emplace_back("mvKey_Tab", 0x09); - constants.emplace_back("mvKey_Clear", 0x0C); - constants.emplace_back("mvKey_Return", 0x0D); - constants.emplace_back("mvKey_Shift", 0x10); - constants.emplace_back("mvKey_Control", 0x11); - constants.emplace_back("mvKey_Alt", 0x12); - constants.emplace_back("mvKey_Pause", 0x13); - constants.emplace_back("mvKey_Capital", 0x14); - constants.emplace_back("mvKey_Escape", 0x1B); - constants.emplace_back("mvKey_Spacebar", 0x20); - constants.emplace_back("mvKey_Prior", 0x21); - constants.emplace_back("mvKey_Next", 0x22); - constants.emplace_back("mvKey_End", 0x23); - constants.emplace_back("mvKey_Home", 0x24); - constants.emplace_back("mvKey_Left", 0x25); - constants.emplace_back("mvKey_Up", 0x26); - constants.emplace_back("mvKey_Right", 0x27); - constants.emplace_back("mvKey_Down", 0x28); - constants.emplace_back("mvKey_Select", 0x29); - constants.emplace_back("mvKey_Print", 0x2A); - constants.emplace_back("mvKey_Execute", 0x2B); - constants.emplace_back("mvKey_PrintScreen", 0x2C); - constants.emplace_back("mvKey_Insert", 0x2D); - constants.emplace_back("mvKey_Delete", 0x2E); - constants.emplace_back("mvKey_Help", 0x2F); - constants.emplace_back("mvKey_LWin", 0x5B); - constants.emplace_back("mvKey_RWin", 0x5C); - constants.emplace_back("mvKey_Apps", 0x5D); - constants.emplace_back("mvKey_Sleep", 0x5F); - constants.emplace_back("mvKey_NumPad0", 0x60); - constants.emplace_back("mvKey_NumPad1", 0x61); - constants.emplace_back("mvKey_NumPad2", 0x62); - constants.emplace_back("mvKey_NumPad3", 0x63); - constants.emplace_back("mvKey_NumPad4", 0x64); - constants.emplace_back("mvKey_NumPad5", 0x65); - constants.emplace_back("mvKey_NumPad6", 0x66); - constants.emplace_back("mvKey_NumPad7", 0x67); - constants.emplace_back("mvKey_NumPad8", 0x68); - constants.emplace_back("mvKey_NumPad9", 0x69); - constants.emplace_back("mvKey_Multiply", 0x6A); - constants.emplace_back("mvKey_Add", 0x6B); - constants.emplace_back("mvKey_Separator", 0x6C); - constants.emplace_back("mvKey_Subtract", 0x6D); - constants.emplace_back("mvKey_Decimal", 0x6E); - constants.emplace_back("mvKey_Divide", 0x6F); - constants.emplace_back("mvKey_F1", 0x70); - constants.emplace_back("mvKey_F2", 0x71); - constants.emplace_back("mvKey_F3", 0x72); - constants.emplace_back("mvKey_F4", 0x73); - constants.emplace_back("mvKey_F5", 0x74); - constants.emplace_back("mvKey_F6", 0x75); - constants.emplace_back("mvKey_F7", 0x76); - constants.emplace_back("mvKey_F8", 0x77); - constants.emplace_back("mvKey_F9", 0x78); - constants.emplace_back("mvKey_F10", 0x79); - constants.emplace_back("mvKey_F11", 0x7A); - constants.emplace_back("mvKey_F12", 0x7B); - constants.emplace_back("mvKey_F13", 0x7C); - constants.emplace_back("mvKey_F14", 0x7D); - constants.emplace_back("mvKey_F15", 0x7E); - constants.emplace_back("mvKey_F16", 0x7F); - constants.emplace_back("mvKey_F17", 0x80); - constants.emplace_back("mvKey_F18", 0x81); - constants.emplace_back("mvKey_F19", 0x82); - constants.emplace_back("mvKey_F20", 0x83); - constants.emplace_back("mvKey_F21", 0x84); - constants.emplace_back("mvKey_F22", 0x85); - constants.emplace_back("mvKey_F23", 0x86); - constants.emplace_back("mvKey_F24", 0x87); - constants.emplace_back("mvKey_F25", 0x88); - constants.emplace_back("mvKey_NumLock", 0x90); - constants.emplace_back("mvKey_ScrollLock", 0x91); - constants.emplace_back("mvKey_LShift", 0xA0); - constants.emplace_back("mvKey_RShift", 0xA1); - constants.emplace_back("mvKey_LControl", 0xA2); - constants.emplace_back("mvKey_RControl", 0xA3); - constants.emplace_back("mvKey_LMenu", 0xA4); - constants.emplace_back("mvKey_RMenu", 0xA5); - constants.emplace_back("mvKey_Browser_Back", 0xA6); - constants.emplace_back("mvKey_Browser_Forward", 0xA7); - constants.emplace_back("mvKey_Browser_Refresh", 0xA8); - constants.emplace_back("mvKey_Browser_Stop", 0xA9); - constants.emplace_back("mvKey_Browser_Search", 0xAA); - constants.emplace_back("mvKey_Browser_Favorites", 0xAB); - constants.emplace_back("mvKey_Browser_Home", 0xAC); - constants.emplace_back("mvKey_Volume_Mute", 0xAD); - constants.emplace_back("mvKey_Volume_Down", 0xAE); - constants.emplace_back("mvKey_Volume_Up", 0xAF); - constants.emplace_back("mvKey_Media_Next_Track", 0xB0); - constants.emplace_back("mvKey_Media_Prev_Track", 0xB1); - constants.emplace_back("mvKey_Media_Stop", 0xB2); - constants.emplace_back("mvKey_Media_Play_Pause", 0xB3); - constants.emplace_back("mvKey_Launch_Mail", 0xB4); - constants.emplace_back("mvKey_Launch_Media_Select", 0xB5); - constants.emplace_back("mvKey_Launch_App1", 0xB6); - constants.emplace_back("mvKey_Launch_App2", 0xB7); - constants.emplace_back("mvKey_Colon", 0xBA); - constants.emplace_back("mvKey_Plus", 0xBB); - constants.emplace_back("mvKey_Comma", 0xBC); - constants.emplace_back("mvKey_Minus", 0xBD); - constants.emplace_back("mvKey_Period", 0xBE); - constants.emplace_back("mvKey_Slash", 0xBF); - constants.emplace_back("mvKey_Tilde", 0xC0); - constants.emplace_back("mvKey_Open_Brace", 0xDB); - constants.emplace_back("mvKey_Backslash", 0xDC); - constants.emplace_back("mvKey_Close_Brace", 0xDD); - constants.emplace_back("mvKey_Quote", 0xDE); -#else - constants.emplace_back("mvKey_Back", 259); - constants.emplace_back("mvKey_Tab", 258); - constants.emplace_back("mvKey_Clear", 259); - constants.emplace_back("mvKey_Return", 257); - constants.emplace_back("mvKey_Shift", 340); - constants.emplace_back("mvKey_Control", 341); - constants.emplace_back("mvKey_Alt", 342); - constants.emplace_back("mvKey_Pause", 284); - constants.emplace_back("mvKey_Capital", 280); - constants.emplace_back("mvKey_Escape", 256); - constants.emplace_back("mvKey_Spacebar", 32); - constants.emplace_back("mvKey_Prior", 266); - constants.emplace_back("mvKey_Next", 267); - constants.emplace_back("mvKey_End", 269); - constants.emplace_back("mvKey_Home", 268); - constants.emplace_back("mvKey_Left", 263); - constants.emplace_back("mvKey_Up", 265); - constants.emplace_back("mvKey_Right", 262); - constants.emplace_back("mvKey_Down", 264); - constants.emplace_back("mvKey_Select", -1); - constants.emplace_back("mvKey_Print", -1); - constants.emplace_back("mvKey_Execute", -1); - constants.emplace_back("mvKey_PrintScreen", 286); - constants.emplace_back("mvKey_Insert", 260); - constants.emplace_back("mvKey_Delete", 261); - constants.emplace_back("mvKey_Help", -1); - constants.emplace_back("mvKey_LWin", 343); - constants.emplace_back("mvKey_RWin", 347); - constants.emplace_back("mvKey_Apps", -1); - constants.emplace_back("mvKey_Sleep", -1); - constants.emplace_back("mvKey_NumPad0", 320); - constants.emplace_back("mvKey_NumPad1", 321); - constants.emplace_back("mvKey_NumPad2", 322); - constants.emplace_back("mvKey_NumPad3", 323); - constants.emplace_back("mvKey_NumPad4", 324); - constants.emplace_back("mvKey_NumPad5", 325); - constants.emplace_back("mvKey_NumPad6", 326); - constants.emplace_back("mvKey_NumPad7", 327); - constants.emplace_back("mvKey_NumPad8", 328); - constants.emplace_back("mvKey_NumPad9", 329); - constants.emplace_back("mvKey_Multiply", 332); - constants.emplace_back("mvKey_Add", 334); - constants.emplace_back("mvKey_Separator", -1); - constants.emplace_back("mvKey_Subtract", 333); - constants.emplace_back("mvKey_Decimal", 330); - constants.emplace_back("mvKey_Divide", 331); - constants.emplace_back("mvKey_F1", 290); - constants.emplace_back("mvKey_F2", 291); - constants.emplace_back("mvKey_F3", 292); - constants.emplace_back("mvKey_F4", 293); - constants.emplace_back("mvKey_F5", 294); - constants.emplace_back("mvKey_F6", 295); - constants.emplace_back("mvKey_F7", 296); - constants.emplace_back("mvKey_F8", 297); - constants.emplace_back("mvKey_F9", 298); - constants.emplace_back("mvKey_F10", 299); - constants.emplace_back("mvKey_F11", 300); - constants.emplace_back("mvKey_F12", 301); - constants.emplace_back("mvKey_F13", 302); - constants.emplace_back("mvKey_F14", 303); - constants.emplace_back("mvKey_F15", 304); - constants.emplace_back("mvKey_F16", 305); - constants.emplace_back("mvKey_F17", 306); - constants.emplace_back("mvKey_F18", 307); - constants.emplace_back("mvKey_F19", 308); - constants.emplace_back("mvKey_F20", 309); - constants.emplace_back("mvKey_F21", 310); - constants.emplace_back("mvKey_F22", 311); - constants.emplace_back("mvKey_F23", 312); - constants.emplace_back("mvKey_F24", 313); - constants.emplace_back("mvKey_F25", 314); - constants.emplace_back("mvKey_NumLock", 282); - constants.emplace_back("mvKey_ScrollLock", 281); - constants.emplace_back("mvKey_LShift", 340); - constants.emplace_back("mvKey_RShift", 344); - constants.emplace_back("mvKey_LControl", 341); - constants.emplace_back("mvKey_RControl", 345); - constants.emplace_back("mvKey_LMenu", -1); - constants.emplace_back("mvKey_RMenu", -1); - constants.emplace_back("mvKey_Browser_Back", -1); - constants.emplace_back("mvKey_Browser_Forward", -1); - constants.emplace_back("mvKey_Browser_Refresh", -1); - constants.emplace_back("mvKey_Browser_Stop", -1); - constants.emplace_back("mvKey_Browser_Search", -1); - constants.emplace_back("mvKey_Browser_Favorites", -1); - constants.emplace_back("mvKey_Browser_Home", -1); - constants.emplace_back("mvKey_Volume_Mute", -1); - constants.emplace_back("mvKey_Volume_Down", -1); - constants.emplace_back("mvKey_Volume_Up", -1); - constants.emplace_back("mvKey_Media_Next_Track", -1); - constants.emplace_back("mvKey_Media_Prev_Track", -1); - constants.emplace_back("mvKey_Media_Stop", -1); - constants.emplace_back("mvKey_Media_Play_Pause", -1); - constants.emplace_back("mvKey_Launch_Mail", -1); - constants.emplace_back("mvKey_Launch_Media_Select", -1); - constants.emplace_back("mvKey_Launch_App1", -1); - constants.emplace_back("mvKey_Launch_App2", -1); - constants.emplace_back("mvKey_Colon", 59); - constants.emplace_back("mvKey_Plus", 61); - constants.emplace_back("mvKey_Comma", 44); - constants.emplace_back("mvKey_Minus", 45); - constants.emplace_back("mvKey_Period", 46); - constants.emplace_back("mvKey_Slash", 47); - constants.emplace_back("mvKey_Tilde", 96); - constants.emplace_back("mvKey_Open_Brace", 91); - constants.emplace_back("mvKey_Backslash", 92); - constants.emplace_back("mvKey_Close_Brace", 93); - constants.emplace_back("mvKey_Quote", 39); -#endif + constants.emplace_back("mvKey_ModDisabled", -1); + constants.emplace_back("mvKey_None", ImGuiKey_None); + constants.emplace_back("mvKey_0", ImGuiKey_0); + constants.emplace_back("mvKey_1", ImGuiKey_1); + constants.emplace_back("mvKey_2", ImGuiKey_2); + constants.emplace_back("mvKey_3", ImGuiKey_3); + constants.emplace_back("mvKey_4", ImGuiKey_4); + constants.emplace_back("mvKey_5", ImGuiKey_5); + constants.emplace_back("mvKey_6", ImGuiKey_6); + constants.emplace_back("mvKey_7", ImGuiKey_7); + constants.emplace_back("mvKey_8", ImGuiKey_8); + constants.emplace_back("mvKey_9", ImGuiKey_9); + constants.emplace_back("mvKey_A", ImGuiKey_A); + constants.emplace_back("mvKey_B", ImGuiKey_B); + constants.emplace_back("mvKey_C", ImGuiKey_C); + constants.emplace_back("mvKey_D", ImGuiKey_D); + constants.emplace_back("mvKey_E", ImGuiKey_E); + constants.emplace_back("mvKey_F", ImGuiKey_F); + constants.emplace_back("mvKey_G", ImGuiKey_G); + constants.emplace_back("mvKey_H", ImGuiKey_H); + constants.emplace_back("mvKey_I", ImGuiKey_I); + constants.emplace_back("mvKey_J", ImGuiKey_J); + constants.emplace_back("mvKey_K", ImGuiKey_K); + constants.emplace_back("mvKey_L", ImGuiKey_L); + constants.emplace_back("mvKey_M", ImGuiKey_M); + constants.emplace_back("mvKey_N", ImGuiKey_N); + constants.emplace_back("mvKey_O", ImGuiKey_O); + constants.emplace_back("mvKey_P", ImGuiKey_P); + constants.emplace_back("mvKey_Q", ImGuiKey_Q); + constants.emplace_back("mvKey_R", ImGuiKey_R); + constants.emplace_back("mvKey_S", ImGuiKey_S); + constants.emplace_back("mvKey_T", ImGuiKey_T); + constants.emplace_back("mvKey_U", ImGuiKey_U); + constants.emplace_back("mvKey_V", ImGuiKey_V); + constants.emplace_back("mvKey_W", ImGuiKey_W); + constants.emplace_back("mvKey_X", ImGuiKey_X); + constants.emplace_back("mvKey_Y", ImGuiKey_Y); + constants.emplace_back("mvKey_Z", ImGuiKey_Z); + + constants.emplace_back("mvKey_Back", ImGuiKey_Backspace); + constants.emplace_back("mvKey_Tab", ImGuiKey_Tab); + constants.emplace_back("mvKey_Return", ImGuiKey_Enter); + constants.emplace_back("mvKey_LShift", ImGuiKey_LeftShift); + constants.emplace_back("mvKey_RShift", ImGuiKey_RightShift); + constants.emplace_back("mvKey_LControl", ImGuiKey_LeftCtrl); + constants.emplace_back("mvKey_RControl", ImGuiKey_RightCtrl); + constants.emplace_back("mvKey_LAlt", ImGuiKey_LeftAlt); + constants.emplace_back("mvKey_RAlt", ImGuiKey_RightAlt); + constants.emplace_back("mvKey_Pause", ImGuiKey_Pause); + constants.emplace_back("mvKey_CapsLock", ImGuiKey_CapsLock); + constants.emplace_back("mvKey_Escape", ImGuiKey_Escape); + constants.emplace_back("mvKey_Spacebar", ImGuiKey_Space); + constants.emplace_back("mvKey_End", ImGuiKey_End); + constants.emplace_back("mvKey_Home", ImGuiKey_Home); + constants.emplace_back("mvKey_Left", ImGuiKey_LeftArrow); + constants.emplace_back("mvKey_Up", ImGuiKey_UpArrow); + constants.emplace_back("mvKey_Right", ImGuiKey_RightArrow); + constants.emplace_back("mvKey_Down", ImGuiKey_DownArrow); + constants.emplace_back("mvKey_Print", ImGuiKey_PrintScreen); + constants.emplace_back("mvKey_Insert", ImGuiKey_Insert); + constants.emplace_back("mvKey_Delete", ImGuiKey_Delete); + constants.emplace_back("mvKey_NumPad0", ImGuiKey_Keypad0); + constants.emplace_back("mvKey_NumPad1", ImGuiKey_Keypad1); + constants.emplace_back("mvKey_NumPad2", ImGuiKey_Keypad2); + constants.emplace_back("mvKey_NumPad3", ImGuiKey_Keypad3); + constants.emplace_back("mvKey_NumPad4", ImGuiKey_Keypad4); + constants.emplace_back("mvKey_NumPad5", ImGuiKey_Keypad5); + constants.emplace_back("mvKey_NumPad6", ImGuiKey_Keypad6); + constants.emplace_back("mvKey_NumPad7", ImGuiKey_Keypad7); + constants.emplace_back("mvKey_NumPad8", ImGuiKey_Keypad8); + constants.emplace_back("mvKey_NumPad9", ImGuiKey_Keypad9); + constants.emplace_back("mvKey_Subtract", ImGuiKey_KeypadSubtract); + constants.emplace_back("mvKey_Decimal", ImGuiKey_KeypadDecimal); + constants.emplace_back("mvKey_Divide", ImGuiKey_KeypadDivide); + constants.emplace_back("mvKey_Multiply", ImGuiKey_KeypadMultiply); + constants.emplace_back("mvKey_Add", ImGuiKey_KeypadAdd); + constants.emplace_back("mvKey_F1", ImGuiKey_F1); + constants.emplace_back("mvKey_F2", ImGuiKey_F2); + constants.emplace_back("mvKey_F3", ImGuiKey_F3); + constants.emplace_back("mvKey_F4", ImGuiKey_F4); + constants.emplace_back("mvKey_F5", ImGuiKey_F5); + constants.emplace_back("mvKey_F6", ImGuiKey_F6); + constants.emplace_back("mvKey_F7", ImGuiKey_F7); + constants.emplace_back("mvKey_F8", ImGuiKey_F8); + constants.emplace_back("mvKey_F9", ImGuiKey_F9); + constants.emplace_back("mvKey_F10", ImGuiKey_F10); + constants.emplace_back("mvKey_F11", ImGuiKey_F11); + constants.emplace_back("mvKey_F12", ImGuiKey_F12); + constants.emplace_back("mvKey_F13", ImGuiKey_F13); + constants.emplace_back("mvKey_F14", ImGuiKey_F14); + constants.emplace_back("mvKey_F15", ImGuiKey_F15); + constants.emplace_back("mvKey_F16", ImGuiKey_F16); + constants.emplace_back("mvKey_F17", ImGuiKey_F17); + constants.emplace_back("mvKey_F18", ImGuiKey_F18); + constants.emplace_back("mvKey_F19", ImGuiKey_F19); + constants.emplace_back("mvKey_F20", ImGuiKey_F20); + constants.emplace_back("mvKey_F21", ImGuiKey_F21); + constants.emplace_back("mvKey_F22", ImGuiKey_F22); + constants.emplace_back("mvKey_F23", ImGuiKey_F23); + constants.emplace_back("mvKey_F24", ImGuiKey_F24); + constants.emplace_back("mvKey_NumLock", ImGuiKey_NumLock); + constants.emplace_back("mvKey_ScrollLock", ImGuiKey_ScrollLock); + constants.emplace_back("mvKey_Period", ImGuiKey_Period); + constants.emplace_back("mvKey_Slash", ImGuiKey_Slash); + constants.emplace_back("mvKey_Backslash", ImGuiKey_Backslash); + constants.emplace_back("mvKey_Open_Brace", ImGuiKey_LeftBracket); + constants.emplace_back("mvKey_Close_Brace", ImGuiKey_RightBracket); + constants.emplace_back("mvKey_Browser_Back", ImGuiKey_AppBack); + constants.emplace_back("mvKey_Browser_Forward", ImGuiKey_AppForward); + constants.emplace_back("mvKey_Comma", ImGuiKey_Comma); // -> it seems to be the old mvKey_Separator + constants.emplace_back("mvKey_Minus", ImGuiKey_Minus); + constants.emplace_back("mvKey_Menu", ImGuiKey_Menu); + constants.emplace_back("mvKey_ModSuper", ImGuiMod_Super); // Cmd/Super/Windows + constants.emplace_back("mvKey_ModShift", ImGuiMod_Shift); + constants.emplace_back("mvKey_ModAlt", ImGuiMod_Alt); + constants.emplace_back("mvKey_ModCtrl", ImGuiMod_Ctrl); + #if defined (_WIN32) + constants.emplace_back("mvKey_Clear", 0x0C); + constants.emplace_back("mvKey_Prior", 0x21); + constants.emplace_back("mvKey_Next", 0x22); + constants.emplace_back("mvKey_Select", 0x29); + constants.emplace_back("mvKey_Execute", 0x2B); + constants.emplace_back("mvKey_LWin", 0x5B); + constants.emplace_back("mvKey_RWin", 0x5C); + constants.emplace_back("mvKey_Apps", 0x5D); + constants.emplace_back("mvKey_Sleep", 0x5F); + constants.emplace_back("mvKey_Help", 0x2F); + constants.emplace_back("mvKey_Browser_Refresh", 0xA8); + constants.emplace_back("mvKey_Browser_Stop", 0xA9); + constants.emplace_back("mvKey_Browser_Search", 0xAA); + constants.emplace_back("mvKey_Browser_Favorites", 0xAB); + constants.emplace_back("mvKey_Browser_Home", 0xAC); + constants.emplace_back("mvKey_Volume_Mute", 0xAD); + constants.emplace_back("mvKey_Volume_Down", 0xAE); + constants.emplace_back("mvKey_Volume_Up", 0xAF); + constants.emplace_back("mvKey_Media_Next_Track", 0xB0); + constants.emplace_back("mvKey_Media_Prev_Track", 0xB1); + constants.emplace_back("mvKey_Media_Stop", 0xB2); + constants.emplace_back("mvKey_Media_Play_Pause", 0xB3); + constants.emplace_back("mvKey_Launch_Mail", 0xB4); + constants.emplace_back("mvKey_Launch_Media_Select", 0xB5); + constants.emplace_back("mvKey_Launch_App1", 0xB6); + constants.emplace_back("mvKey_Launch_App2", 0xB7); + constants.emplace_back("mvKey_Colon", 0xBA); + constants.emplace_back("mvKey_Plus", 0xBB); + constants.emplace_back("mvKey_Tilde", 0xC0); + constants.emplace_back("mvKey_Quote", 0xDE); + constants.emplace_back("mvKey_F25", 0x88); + #else + constants.emplace_back("mvKey_Clear", 259); + constants.emplace_back("mvKey_Prior", 266); + constants.emplace_back("mvKey_Next", 267); + constants.emplace_back("mvKey_Select", -1); + constants.emplace_back("mvKey_Execute", -1); + constants.emplace_back("mvKey_LWin", 343); + constants.emplace_back("mvKey_RWin", 347); + constants.emplace_back("mvKey_Apps", -1); + constants.emplace_back("mvKey_Sleep", -1); + constants.emplace_back("mvKey_Help", -1); + constants.emplace_back("mvKey_Browser_Refresh", -1); + constants.emplace_back("mvKey_Browser_Stop", -1); + constants.emplace_back("mvKey_Browser_Search", -1); + constants.emplace_back("mvKey_Browser_Favorites", -1); + constants.emplace_back("mvKey_Browser_Home", -1); + constants.emplace_back("mvKey_Volume_Mute", -1); + constants.emplace_back("mvKey_Volume_Down", -1); + constants.emplace_back("mvKey_Volume_Up", -1); + constants.emplace_back("mvKey_Media_Next_Track", -1); + constants.emplace_back("mvKey_Media_Prev_Track", -1); + constants.emplace_back("mvKey_Media_Stop", -1); + constants.emplace_back("mvKey_Media_Play_Pause", -1); + constants.emplace_back("mvKey_Launch_Mail", -1); + constants.emplace_back("mvKey_Launch_Media_Select", -1); + constants.emplace_back("mvKey_Launch_App1", -1); + constants.emplace_back("mvKey_Launch_App2", -1); + constants.emplace_back("mvKey_Colon", 59); + constants.emplace_back("mvKey_Plus", 61); + constants.emplace_back("mvKey_Tilde", 96); + constants.emplace_back("mvKey_Quote", 39); + constants.emplace_back("mvKey_F25", 314); + #endif } diff --git a/src/mvContext.h b/src/mvContext.h index 2c8a9e567..10ac7106c 100644 --- a/src/mvContext.h +++ b/src/mvContext.h @@ -56,12 +56,6 @@ struct mvInput std::atomic_int mouseDragThreshold = 20; AtomicVec2 mouseDragDelta = { 0, 0 }; - // keys - std::atomic_bool keysdown[512]; - std::atomic_int keysdownduration[512]; // 1/100 seconds - std::atomic_bool keyspressed[512]; - std::atomic_bool keysreleased[512]; - // mouse std::atomic_int mousewheel; std::atomic_bool mousedown[5]; @@ -77,6 +71,7 @@ struct mvIO bool docking = false; bool dockingViewport = false; + bool dockingShiftOnly = false; bool kbdNavigation = false; @@ -99,6 +94,8 @@ struct mvIO // callback registry bool manualCallbacks = false; + + ImWchar decimalPoint = '.'; }; struct mvContext diff --git a/src/mvCore.h b/src/mvCore.h index 6f7401dd0..d1473ba87 100644 --- a/src/mvCore.h +++ b/src/mvCore.h @@ -74,6 +74,7 @@ struct mvColor #define MV_TOOL_METRICS_UUID 7 #define MV_TOOL_STYLE_UUID 8 #define MV_TOOL_FONT_UUID 9 -#define MV_RESERVED_UUIDs 10 +#define MV_TOOL_STACK_UUID 10 +#define MV_RESERVED_UUIDs 11 #define MV_RESERVED_UUID_start MV_TOOL_FONT_UUID+1 #define MV_START_UUID MV_TOOL_FONT_UUID+MV_RESERVED_UUIDs+1 diff --git a/src/mvDebugWindow.cpp b/src/mvDebugWindow.cpp index bc6228f7c..b666fcf20 100644 --- a/src/mvDebugWindow.cpp +++ b/src/mvDebugWindow.cpp @@ -28,7 +28,7 @@ void mvDebugWindow::drawWidgets() filter.Draw(); ImGui::PushItemWidth(-1); - ImGui::BeginChild("CommandsChild##debug", ImVec2(400.0f, 400.0f), true); + ImGui::BeginChild("CommandsChild##debug", ImVec2(400.0f, 400.0f), ImGuiChildFlags_Border); ImGui::PushStyleColor(ImGuiCol_Text, { 1.0f, 1.0f, 0.0f, 1.0f }); for (size_t i = 0; i < m_commands.size(); i++) { @@ -43,7 +43,7 @@ void mvDebugWindow::drawWidgets() ImGui::PopStyleColor(); ImGui::EndChild(); ImGui::SameLine(); - ImGui::BeginChild("CommandsDoc##debug", ImVec2(-1.0f, 400.0f), true); + ImGui::BeginChild("CommandsDoc##debug", ImVec2(-1.0f, 400.0f), ImGuiChildFlags_Border); ImGui::PushStyleColor(ImGuiCol_Text, { 1.0f, 0.0f, 1.0f, 1.0f }); ImGui::PushTextWrapPos(500); ImGui::Text("%s", commanddoc); diff --git a/src/mvDocWindow.cpp b/src/mvDocWindow.cpp index a8928475f..5034d8de2 100644 --- a/src/mvDocWindow.cpp +++ b/src/mvDocWindow.cpp @@ -91,7 +91,7 @@ void mvDocWindow::drawWidgets() ImGui::SameLine(); ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(0, 0, 255, 100)); - ImGui::BeginChild("DocChild", ImVec2(0, 0), true); + ImGui::BeginChild("DocChild", ImVec2(0, 0), ImGuiChildFlags_Border); ImGui::PushTextWrapPos(ImGui::GetCursorPos().x + 400); ImGui::Text("%s", m_doc); ImGui::PopTextWrapPos(); @@ -111,7 +111,7 @@ void mvDocWindow::drawWidgets() ImGui::PushItemWidth(300); ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(255, 0, 0, 100)); - ImGui::BeginChild("CommandsChild##debug", ImVec2(500.0f, 0), true); + ImGui::BeginChild("CommandsChild##debug", ImVec2(500.0f, 0), ImGuiChildFlags_Border); for (size_t i = 0; i < m_commands.size(); i++) { @@ -127,7 +127,7 @@ void mvDocWindow::drawWidgets() ImGui::EndChild(); ImGui::SameLine(); ImGui::PushStyleColor(ImGuiCol_ChildBg, IM_COL32(0, 0, 255, 100)); - ImGui::BeginChild("CommandsDoc##debug", ImVec2(0, 0), true); + ImGui::BeginChild("CommandsDoc##debug", ImVec2(0, 0), ImGuiChildFlags_Border); ImGui::PushTextWrapPos(500); ImGui::Text("%s", commanddoc); ImGui::PopStyleColor(); diff --git a/src/mvDrawings.cpp b/src/mvDrawings.cpp index 135d751a3..b184269d8 100644 --- a/src/mvDrawings.cpp +++ b/src/mvDrawings.cpp @@ -91,9 +91,10 @@ void mvDrawArrow::draw(ImDrawList* drawlist, float x, float y) if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; drawlist->AddTriangleFilled(ImPlot::PlotToPixels(tpp1), ImPlot::PlotToPixels(tpp2), ImPlot::PlotToPixels(tpp3), _color); - drawlist->AddLine(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), _color, (float)ImPlot::GetCurrentContext()->Mx * _thickness); - drawlist->AddTriangle(ImPlot::PlotToPixels(tpp1), ImPlot::PlotToPixels(tpp2), ImPlot::PlotToPixels(tpp3), _color, (float)ImPlot::GetCurrentContext()->Mx * _thickness); + drawlist->AddLine(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), _color, Mx * _thickness); + drawlist->AddTriangle(ImPlot::PlotToPixels(tpp1), ImPlot::PlotToPixels(tpp2), ImPlot::PlotToPixels(tpp3), _color, Mx * _thickness); } else { @@ -181,9 +182,12 @@ void mvDrawBezierCubic::draw(ImDrawList* drawlist, float x, float y) if (mvClipPoint(drawInfo->clipViewport, tp4)) return; } - if (ImPlot::GetCurrentContext()->CurrentPlot) + if (ImPlot::GetCurrentContext()->CurrentPlot) + { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; drawlist->AddBezierCubic(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), - ImPlot::PlotToPixels(tp4), _color, ImPlot::GetCurrentContext()->Mx * _thickness, _segments); + ImPlot::PlotToPixels(tp4), _color, Mx * _thickness, _segments); + } else { mvVec2 start = { x, y }; @@ -267,9 +271,12 @@ void mvDrawBezierQuadratic::draw(ImDrawList* drawlist, float x, float y) if (mvClipPoint(drawInfo->clipViewport, tp3)) return; } - if (ImPlot::GetCurrentContext()->CurrentPlot) + if (ImPlot::GetCurrentContext()->CurrentPlot) + { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; drawlist->AddBezierQuadratic(ImPlot::PlotToPixels(tp1), - ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), _color, ImPlot::GetCurrentContext()->Mx * _thickness, _segments); + ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), _color, Mx * _thickness, _segments); + } else { mvVec2 start = { x, y }; @@ -338,10 +345,10 @@ void mvDrawCircle::draw(ImDrawList* drawlist, float x, float y) if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; if (_fill.r >= 0.0f) - drawlist->AddCircleFilled(ImPlot::PlotToPixels(tcenter), ImPlot::GetCurrentContext()->Mx * _radius, _fill, _segments); - drawlist->AddCircle(ImPlot::PlotToPixels(tcenter), ImPlot::GetCurrentContext()->Mx * _radius, _color, - ImPlot::GetCurrentContext()->Mx * _segments, _thickness); + drawlist->AddCircleFilled(ImPlot::PlotToPixels(tcenter), Mx * _radius, _fill, _segments); + drawlist->AddCircle(ImPlot::PlotToPixels(tcenter), Mx * _radius, _color, Mx * _segments, _thickness); } else { @@ -462,9 +469,11 @@ void mvDrawEllipse::draw(ImDrawList* drawlist, float x, float y) if (_fill.r >= 0.0f) drawlist->AddConvexPolyFilled(finalpoints.data(), (int)finalpoints.size(), _fill); - if (ImPlot::GetCurrentContext()->CurrentPlot) - drawlist->AddPolyline(finalpoints.data(), (int)finalpoints.size(), - _color, false, ImPlot::GetCurrentContext()->Mx * _thickness); + if (ImPlot::GetCurrentContext()->CurrentPlot) + { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; + drawlist->AddPolyline(finalpoints.data(), (int)finalpoints.size(), _color, false, Mx * _thickness); + } else drawlist->AddPolyline(finalpoints.data(), (int)finalpoints.size(), _color, false, _thickness); @@ -865,9 +874,10 @@ void mvDrawLine::draw(ImDrawList* drawlist, float x, float y) if (mvClipPoint(drawInfo->clipViewport, tp2)) return; } - if (ImPlot::GetCurrentContext()->CurrentPlot) - drawlist->AddLine(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), _color, - ImPlot::GetCurrentContext()->Mx * _thickness); + if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; + drawlist->AddLine(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), _color, Mx * _thickness); + } else { mvVec2 start = { x, y }; @@ -1137,9 +1147,12 @@ void mvDrawPolygon::draw(ImDrawList* drawlist, float x, float y) for (i = 0; i < ints; i += 2) { - if (ImPlot::GetCurrentContext()->CurrentPlot) + if (ImPlot::GetCurrentContext()->CurrentPlot) + { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; drawlist->AddLine(ImPlot::PlotToPixels({ (float)polyints[i], (float)y }), - ImPlot::PlotToPixels({ (float)polyints[i + 1], (float)y }), _fill, ImPlot::GetCurrentContext()->Mx * _thickness); + ImPlot::PlotToPixels({ (float)polyints[i + 1], (float)y }), _fill, Mx * _thickness); + } else { drawlist->AddLine({ (float)polyints[i], (float)y }, @@ -1229,8 +1242,9 @@ void mvDrawPolyline::draw(ImDrawList* drawlist, float x, float y) finalpoints.push_back(impoint); } + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; drawlist->AddPolyline(finalpoints.data(), (int)finalpoints.size(), _color, - _closed, ImPlot::GetCurrentContext()->Mx * _thickness); + _closed, Mx * _thickness); } else { @@ -1316,11 +1330,12 @@ void mvDrawQuad::draw(ImDrawList* drawlist, float x, float y) if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; if (_fill.r >= 0.0f) drawlist->AddQuadFilled(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), ImPlot::PlotToPixels(tp4), _fill); drawlist->AddQuad(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), - ImPlot::PlotToPixels(tp4), _color, ImPlot::GetCurrentContext()->Mx * _thickness); + ImPlot::PlotToPixels(tp4), _color, Mx * _thickness); } else { @@ -1406,12 +1421,12 @@ void mvDrawRect::draw(ImDrawList* drawlist, float x, float y) if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; if (_multicolor) drawlist->AddRectFilledMultiColor(ImPlot::PlotToPixels(tpmin), ImPlot::PlotToPixels(tpmax), _color_bottom_right, _color_bottom_left, _color_upper_left, _color_upper_right); else if (_fill.r >= 0.0f) - drawlist->AddRectFilled(ImPlot::PlotToPixels(tpmin), ImPlot::PlotToPixels(tpmax), _fill, ImPlot::GetCurrentContext()->Mx * _rounding, ImDrawCornerFlags_All); - drawlist->AddRect(ImPlot::PlotToPixels(tpmin), ImPlot::PlotToPixels(tpmax), _color, - ImPlot::GetCurrentContext()->Mx * _rounding, ImDrawCornerFlags_All, ImPlot::GetCurrentContext()->Mx * _thickness); + drawlist->AddRectFilled(ImPlot::PlotToPixels(tpmin), ImPlot::PlotToPixels(tpmax), _fill, Mx * _rounding, ImDrawFlags_RoundCornersAll); + drawlist->AddRect(ImPlot::PlotToPixels(tpmin), ImPlot::PlotToPixels(tpmax), _color, Mx * _rounding, ImDrawFlags_RoundCornersAll, Mx * _thickness); } else { @@ -1419,8 +1434,8 @@ void mvDrawRect::draw(ImDrawList* drawlist, float x, float y) if (_multicolor) drawlist->AddRectFilledMultiColor(tpmin + start, tpmax + start, _color_bottom_right, _color_bottom_left, _color_upper_left, _color_upper_right); else if (_fill.r >= 0.0f) - drawlist->AddRectFilled(tpmin + start, tpmax + start, _fill, _rounding, ImDrawCornerFlags_All); - drawlist->AddRect(tpmin + start, tpmax + start, _color, _rounding, ImDrawCornerFlags_All, _thickness); + drawlist->AddRectFilled(tpmin + start, tpmax + start, _fill, _rounding, ImDrawFlags_RoundCornersAll); + drawlist->AddRect(tpmin + start, tpmax + start, _color, _rounding, ImDrawFlags_RoundCornersAll, _thickness); } } @@ -1524,8 +1539,11 @@ void mvDrawText::draw(ImDrawList* drawlist, float x, float y) if (font) fontptr = static_cast(font.get())->getFontPtr(); - if (ImPlot::GetCurrentContext()->CurrentPlot) - drawlist->AddText(fontptr, ImPlot::GetCurrentContext()->Mx * (float)_size, ImPlot::PlotToPixels(tpos), _color, _text.c_str()); + if (ImPlot::GetCurrentContext()->CurrentPlot) + { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; + drawlist->AddText(fontptr, Mx * (float)_size, ImPlot::PlotToPixels(tpos), _color, _text.c_str()); + } else { mvVec2 start = { x, y }; @@ -1614,13 +1632,14 @@ void mvDrawTriangle::draw(ImDrawList* drawlist, float x, float y) if (ImPlot::GetCurrentContext()->CurrentPlot) { + auto Mx = ImPlot::GetPlotSize().x / ImPlot::GetPlotLimits().Size().x; if (_fill.r >= 0.0f) { drawlist->AddTriangleFilled(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), _fill); } drawlist->AddTriangle(ImPlot::PlotToPixels(tp1), ImPlot::PlotToPixels(tp2), ImPlot::PlotToPixels(tp3), - _color, ImPlot::GetCurrentContext()->Mx * _thickness); + _color, Mx * _thickness); } else { diff --git a/src/mvFontManager.cpp b/src/mvFontManager.cpp index 7ae7c11a6..8ff88fa94 100644 --- a/src/mvFontManager.cpp +++ b/src/mvFontManager.cpp @@ -25,11 +25,12 @@ HelpMarker(const char* desc) ImGui::TextDisabled("(?)"); if (ImGui::IsItemHovered()) { - ImGui::BeginTooltip(); - ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); - ImGui::TextUnformatted(desc); - ImGui::PopTextWrapPos(); - ImGui::EndTooltip(); + if(ImGui::BeginTooltip()) { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); + ImGui::TextUnformatted(desc); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } } } @@ -106,14 +107,15 @@ if (ImGui::TreeNode("Glyphs", "Glyphs (%d)", font->Glyphs.Size)) font->RenderChar(draw_list, cell_size, cell_p1, glyph_col, (ImWchar)(base + n)); if (glyph && ImGui::IsMouseHoveringRect(cell_p1, cell_p2)) { - ImGui::BeginTooltip(); - ImGui::Text("Codepoint: U+%04X", base + n); - ImGui::Separator(); - ImGui::Text("Visible: %d", glyph->Visible); - ImGui::Text("AdvanceX: %.1f", glyph->AdvanceX); - ImGui::Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1); - ImGui::Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); - ImGui::EndTooltip(); + if(ImGui::BeginTooltip()) { + ImGui::Text("Codepoint: U+%04X", base + n); + ImGui::Separator(); + ImGui::Text("Visible: %d", glyph->Visible); + ImGui::Text("AdvanceX: %.1f", glyph->AdvanceX); + ImGui::Text("Pos: (%.2f,%.2f)->(%.2f,%.2f)", glyph->X0, glyph->Y0, glyph->X1, glyph->Y1); + ImGui::Text("UV: (%.3f,%.3f)->(%.3f,%.3f)", glyph->U0, glyph->V0, glyph->U1, glyph->V1); + ImGui::EndTooltip(); + } } } ImGui::Dummy(ImVec2((cell_size + cell_spacing) * 16, (cell_size + cell_spacing) * 16)); diff --git a/src/mvGlobalHandlers.cpp b/src/mvGlobalHandlers.cpp index cc49ed679..791e1126e 100644 --- a/src/mvGlobalHandlers.cpp +++ b/src/mvGlobalHandlers.cpp @@ -12,32 +12,32 @@ void mvHandlerRegistry::draw(ImDrawList* drawlist, float x, float y) void mvKeyDownHandler::draw(ImDrawList* drawlist, float x, float y) { - - if (_key == -1) + if (_key == ImGuiKey_None) { - for (int i = 0; i < IM_ARRAYSIZE(ImGui::GetIO().KeysDown); i++) + for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) { - if (ImGui::GetIO().KeysDown[i]) + auto key = ImGui::GetKeyData(static_cast(i)); + if (key->Down) { mvSubmitCallback([=]() { if (config.alias.empty()) - mvRunCallback(getCallback(false), uuid, ToPyMPair(i, ImGui::GetIO().KeysDownDuration[i]), config.user_data); + mvRunCallback(getCallback(false), uuid, ToPyMPair(i, key->DownDuration), config.user_data); else - mvRunCallback(getCallback(false), config.alias, ToPyMPair(i, ImGui::GetIO().KeysDownDuration[i]), config.user_data); + mvRunCallback(getCallback(false), config.alias, ToPyMPair(i, key->DownDuration), config.user_data); }); } } } - else if (ImGui::GetIO().KeysDown[_key]) + else if (ImGui::IsKeyDown(_key)) { mvSubmitCallback([=]() { if (config.alias.empty()) - mvRunCallback(getCallback(false), uuid, ToPyMPair(_key, ImGui::GetIO().KeysDownDuration[_key]), config.user_data); + mvRunCallback(getCallback(false), uuid, ToPyMPair(_key, ImGui::GetKeyData(_key)->DownDuration), config.user_data); else - mvRunCallback(getCallback(false), config.alias, ToPyMPair(_key, ImGui::GetIO().KeysDownDuration[_key]), config.user_data); + mvRunCallback(getCallback(false), config.alias, ToPyMPair(_key, ImGui::GetKeyData(_key)->DownDuration), config.user_data); }); } } @@ -47,7 +47,7 @@ void mvKeyDownHandler::handleSpecificRequiredArgs(PyObject* dict) if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(type)], dict)) return; - _key = ToInt(PyTuple_GetItem(dict, 0)); + _key = (ImGuiKey)ToInt(PyTuple_GetItem(dict, 0)); } void mvKeyDownHandler::handleSpecificKeywordArgs(PyObject* dict) @@ -55,7 +55,7 @@ void mvKeyDownHandler::handleSpecificKeywordArgs(PyObject* dict) if (dict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = ToInt(item); + if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = (ImGuiKey)ToInt(item); } void mvKeyDownHandler::getSpecificConfiguration(PyObject* dict) @@ -68,11 +68,11 @@ void mvKeyDownHandler::getSpecificConfiguration(PyObject* dict) void mvKeyPressHandler::draw(ImDrawList* drawlist, float x, float y) { - if (_key == -1) + if (_key == ImGuiKey_None) { - for (int i = 0; i < IM_ARRAYSIZE(ImGui::GetIO().KeysDown); i++) + for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) { - if (ImGui::IsKeyPressed(i)) + if (ImGui::IsKeyPressed(static_cast(i))) { mvSubmitCallback([=]() { @@ -108,7 +108,7 @@ void mvKeyPressHandler::handleSpecificPositionalArgs(PyObject* dict) switch (i) { case 0: - _key = ToInt(item); + _key = (ImGuiKey)ToInt(item); break; default: @@ -122,7 +122,7 @@ void mvKeyPressHandler::handleSpecificKeywordArgs(PyObject* dict) if (dict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = ToInt(item); + if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = (ImGuiKey)ToInt(item); } void mvKeyPressHandler::getSpecificConfiguration(PyObject* dict) @@ -135,11 +135,11 @@ void mvKeyPressHandler::getSpecificConfiguration(PyObject* dict) void mvKeyReleaseHandler::draw(ImDrawList* drawlist, float x, float y) { - if (_key == -1) + if (_key == ImGuiKey_None) { - for (int i = 0; i < IM_ARRAYSIZE(ImGui::GetIO().KeysDown); i++) + for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) { - if (ImGui::GetIO().KeysDownDurationPrev[i] >= 0.0f && !ImGui::GetIO().KeysDown[i]) + if (ImGui::IsKeyReleased(static_cast(i))) { mvSubmitCallback([=]() { @@ -175,7 +175,7 @@ void mvKeyReleaseHandler::handleSpecificPositionalArgs(PyObject* dict) switch (i) { case 0: - _key = ToInt(item); + _key = (ImGuiKey)ToInt(item); break; default: @@ -189,7 +189,7 @@ void mvKeyReleaseHandler::handleSpecificKeywordArgs(PyObject* dict) if (dict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = ToInt(item); + if (PyObject* item = PyDict_GetItemString(dict, "key")) _key = (ImGuiKey)ToInt(item); } void mvKeyReleaseHandler::getSpecificConfiguration(PyObject* dict) diff --git a/src/mvGlobalHandlers.h b/src/mvGlobalHandlers.h index 91a41d9b7..36cac7ec2 100644 --- a/src/mvGlobalHandlers.h +++ b/src/mvGlobalHandlers.h @@ -14,7 +14,7 @@ class mvHandlerRegistry : public mvAppItem class mvKeyDownHandler : public mvAppItem { public: - int _key = -1; + ImGuiKey _key = ImGuiKey_None; explicit mvKeyDownHandler(mvUUID uuid) : mvAppItem(uuid) {} void draw(ImDrawList* drawlist, float x, float y) override; void handleSpecificRequiredArgs(PyObject* dict) override; @@ -25,7 +25,7 @@ class mvKeyDownHandler : public mvAppItem class mvKeyPressHandler : public mvAppItem { public: - int _key = -1; + ImGuiKey _key = ImGuiKey_None; explicit mvKeyPressHandler(mvUUID uuid) : mvAppItem(uuid) {} void draw(ImDrawList* drawlist, float x, float y) override; void handleSpecificPositionalArgs(PyObject* dict) override; @@ -36,7 +36,7 @@ class mvKeyPressHandler : public mvAppItem class mvKeyReleaseHandler : public mvAppItem { public: - int _key = -1; + ImGuiKey _key = ImGuiKey_None; explicit mvKeyReleaseHandler(mvUUID uuid) : mvAppItem(uuid) {} void draw(ImDrawList* drawlist, float x, float y) override; void handleSpecificPositionalArgs(PyObject* dict) override; diff --git a/src/mvGraphics_linux.cpp b/src/mvGraphics_linux.cpp index d85982647..a47187ebf 100644 --- a/src/mvGraphics_linux.cpp +++ b/src/mvGraphics_linux.cpp @@ -3,7 +3,7 @@ #include "mvViewport.h" #include "imgui_impl_glfw.h" #include "imgui_impl_opengl3.h" - +#include "mvProfiler.h" mvGraphics setup_graphics(mvViewport& viewport) { @@ -29,6 +29,8 @@ cleanup_graphics(mvGraphics& graphics) void present(mvGraphics& graphics, mvColor& clearColor, bool vsync) { + MV_PROFILE_SCOPE("Presentation") + mvViewport* viewport = GContext->viewport; auto viewportData = (mvViewportData*)viewport->platformSpecifics; diff --git a/src/mvItemRegistry.cpp b/src/mvItemRegistry.cpp index 6c7b3246a..ceecd0412 100644 --- a/src/mvItemRegistry.cpp +++ b/src/mvItemRegistry.cpp @@ -998,7 +998,6 @@ MoveItemDown(mvItemRegistry& registry, mvUUID uuid) void RenderItemRegistry(mvItemRegistry& registry) { - // TODO: figure out why delayedSearch can // still have values (sometimes). // It should be empty after every search. @@ -1182,7 +1181,6 @@ DelaySearch(mvItemRegistry& registry, mvAppItem* item) mvAppItem* GetItem(mvItemRegistry& registry, mvUUID uuid) { - // check captured if(registry.capturedItem) { @@ -1432,7 +1430,7 @@ AddItemWithRuntimeChecks(mvItemRegistry& registry, std::shared_ptr it if (parentPtr == nullptr) { mvThrowPythonError(mvErrorCode::mvParentNotDeduced, "add_*", "Parent could not be deduced.", item.get()); - assert(false); + IM_ASSERT(false && "Parent could not be deduced."); return false; } @@ -1469,7 +1467,7 @@ AddItemWithRuntimeChecks(mvItemRegistry& registry, std::shared_ptr it mvThrowPythonError(mvErrorCode::mvIncompatibleParent, GetEntityCommand(item->type), "Incompatible parent. Acceptable parents include:\t" + acceptableParentTypes, item.get()); - assert(false); + IM_ASSERT(false && "Incompatible parent."); return false; } } @@ -1507,7 +1505,7 @@ AddItemWithRuntimeChecks(mvItemRegistry& registry, std::shared_ptr it mvThrowPythonError(mvErrorCode::mvIncompatibleChild, GetEntityCommand(parentPtr->type), "Incompatible child. Acceptable children include:\t" + acceptableChildTypes, parentPtr); - assert(false); + IM_ASSERT(false && "Incompatible child."); return false; } } diff --git a/src/mvLayoutWindow.cpp b/src/mvLayoutWindow.cpp index bff7f06f5..54bb78eb4 100644 --- a/src/mvLayoutWindow.cpp +++ b/src/mvLayoutWindow.cpp @@ -256,7 +256,7 @@ void mvLayoutWindow::drawWidgets() ImGui::BeginGroup(); _imguiFilter.Draw(); _startFiltering = false; - ImGui::BeginChild("TreeChild", ImVec2(-1.0f, -1.0f), true); + ImGui::BeginChild("TreeChild", ImVec2(-1.0f, -1.0f), ImGuiChildFlags_Border); renderRootCategory("Windows", GContext->itemRegistry->windowRoots); renderRootCategory("Themes", GContext->itemRegistry->themeRegistryRoots); renderRootCategory("Template Registries", GContext->itemRegistry->itemTemplatesRoots); diff --git a/src/mvLoadingIndicatorCustom.cpp b/src/mvLoadingIndicatorCustom.cpp index fc09a5037..c3ecbd420 100644 --- a/src/mvLoadingIndicatorCustom.cpp +++ b/src/mvLoadingIndicatorCustom.cpp @@ -1,7 +1,5 @@ #include "mvLoadingIndicatorCustom.h" #include -#include -#define IMGUI_DEFINE_MATH_OPERATORS #include // Posted by @alexsr here: https://github.com/ocornut/imgui/issues/1901 diff --git a/src/mvMetricsWindow.cpp b/src/mvMetricsWindow.cpp index f89a7b233..b4663877d 100644 --- a/src/mvMetricsWindow.cpp +++ b/src/mvMetricsWindow.cpp @@ -1,6 +1,7 @@ #include "mvMetricsWindow.h" #include "mvProfiler.h" #include "mvContext.h" +#include "imgui_internal.h" static void DebugItem(const char* label, const char* item) @@ -74,7 +75,6 @@ void mvMetricsWindow::drawWidgets() ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); ImGui::Text("%d vertices, %d indices (%d triangles)", io.MetricsRenderVertices, io.MetricsRenderIndices, io.MetricsRenderIndices / 3); ImGui::Text("%d active windows (%d visible)", io.MetricsActiveWindows, io.MetricsRenderWindows); - ImGui::Text("%d active allocations", io.MetricsActiveAllocations); static std::map buffers; static float t = 0; @@ -106,11 +106,12 @@ void mvMetricsWindow::drawWidgets() ImPlot::PushStyleColor(ImPlotCol_PlotBg, ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); ImPlot::PushStyleColor(ImPlotCol_PlotBorder, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); - static ImPlotAxisFlags rt_axis = ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks; - ImPlot::SetNextPlotLimitsX(t - history, t, ImGuiCond_Always); - ImPlot::FitNextPlotAxes(false); - if (ImPlot::BeginPlot("##Scrolling1", nullptr, nullptr, ImVec2(-1, 200), 0, rt_axis, ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_LockMin)) + ImPlot::SetNextAxisToFit(ImAxis_X1); + static ImPlotAxisFlags rt_axis = ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_LockMin; + if (ImPlot::BeginPlot("##Scrolling1", ImVec2(-1, 200), ImPlotFlags_None)) { + ImPlot::SetupAxis(ImAxis_X1, (const char *)nullptr, rt_axis); + ImPlot::SetupAxisLimits(ImAxis_X1, t - history, t, ImGuiCond_Always); static float fps_h[2] = { 0.0f, 0.0f }; static float fps_x[2] = { 0.0f, 10.0f }; fps_x[0] = t - history; @@ -131,25 +132,26 @@ void mvMetricsWindow::drawWidgets() ImPlot::PopStyleColor(); if (!buffers["Frame"].Data.empty()) - { - ImPlot::PlotLine("Frame", &buffers["Frame"].Data[0].x, &buffers["Frame"].Data[0].y, buffers["Frame"].Data.size(), buffers["Frame"].Offset, 2 * sizeof(float)); - ImPlot::PlotLine("Presentation", &buffers["Presentation"].Data[0].x, &buffers["Presentation"].Data[0].y, buffers["Presentation"].Data.size(), buffers["Presentation"].Offset, 2 * sizeof(float)); - } + ImPlot::PlotLine("Frame", &buffers["Frame"].Data[0].x, &buffers["Frame"].Data[0].y, buffers["Frame"].Data.size(), ImPlotLineFlags_None, buffers["Frame"].Offset, 2 * sizeof(float)); + if (!buffers["Presentation"].Data.empty()) + ImPlot::PlotLine("Presentation", &buffers["Presentation"].Data[0].x, &buffers["Presentation"].Data[0].y, buffers["Presentation"].Data.size(), ImPlotLineFlags_None, buffers["Presentation"].Offset, 2 * sizeof(float)); ImPlot::EndPlot(); } ImPlot::PopStyleColor(3); ImPlot::PushStyleColor(ImPlotCol_PlotBorder, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); - ImPlot::SetNextPlotLimitsX(t - history, t, ImGuiCond_Always); - ImPlot::FitNextPlotAxes(false); - if (ImPlot::BeginPlot("##Scrolling2", nullptr, nullptr, ImVec2(-1, -1), 0, rt_axis, 0 | ImPlotAxisFlags_LockMin)) + + ImPlot::SetNextAxisToFit(ImAxis_X1); + ImPlot::SetNextAxisToFit(ImAxis_Y1); // Is it okay? + if (ImPlot::BeginPlot("##Scrolling2", ImVec2(-1, -1), ImPlotFlags_None)) { - + ImPlot::SetupAxis(ImAxis_X1, (const char *)nullptr, rt_axis); + ImPlot::SetupAxisLimits(ImAxis_X1, t - history, t, ImGuiCond_Always); for (const auto& item : results) { if (item.first == "Frame" || item.first == "Presentation") continue; - ImPlot::PlotLine(item.first.c_str(), &buffers[item.first].Data[0].x, &buffers[item.first].Data[0].y, buffers[item.first].Data.size(), buffers[item.first].Offset, 2 * sizeof(float)); + ImPlot::PlotLine(item.first.c_str(), &buffers[item.first].Data[0].x, &buffers[item.first].Data[0].y, buffers[item.first].Data.size(), ImPlotLineFlags_None, buffers[item.first].Offset, 2 * sizeof(float)); } ImPlot::EndPlot(); } @@ -178,12 +180,13 @@ void mvMetricsWindow::drawWidgets() ImGui::Text("Mouse down:"); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (io.MouseDownDuration[i] >= 0.0f) { ImGui::SameLine(); ImGui::Text("b%d (%.02f secs)", i, io.MouseDownDuration[i]); } ImGui::Text("Mouse clicked:"); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseClicked(i)) { ImGui::SameLine(); ImGui::Text("b%d", i); } ImGui::Text("Mouse dblclick:"); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseDoubleClicked(i)) { ImGui::SameLine(); ImGui::Text("b%d", i); } + ImGui::Text("Mouse clicks count:"); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::GetMouseClickedCount(i)) { ImGui::SameLine(); ImGui::Text("b%d", ImGui::GetMouseClickedCount(i)); } ImGui::Text("Mouse released:"); for (int i = 0; i < IM_ARRAYSIZE(io.MouseDown); i++) if (ImGui::IsMouseReleased(i)) { ImGui::SameLine(); ImGui::Text("b%d", i); } ImGui::Text("Mouse wheel: %.1f", io.MouseWheel); - ImGui::Text("Keys down:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (io.KeysDownDuration[i] >= 0.0f) { ImGui::SameLine(); ImGui::Text("%d (0x%X) (%.02f secs)", i, i, io.KeysDownDuration[i]); } - ImGui::Text("Keys pressed:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (ImGui::IsKeyPressed(i)) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); } - ImGui::Text("Keys release:"); for (int i = 0; i < IM_ARRAYSIZE(io.KeysDown); i++) if (ImGui::IsKeyReleased(i)) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); } + ImGui::Text("Keys down:"); for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) if (ImGui::GetKeyData(static_cast(i))->DownDuration >= 0.0f) { ImGui::SameLine(); ImGui::Text("%d (0x%X) (%.02f secs)", i, i, ImGui::GetKeyData(static_cast(i))->DownDuration); } + ImGui::Text("Keys pressed:"); for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) if (ImGui::IsKeyPressed(static_cast(i))) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); } + ImGui::Text("Keys release:"); for (int i = ImGuiKey_NamedKey_BEGIN; i < ImGuiKey_NamedKey_END; i++) if (ImGui::IsKeyReleased(static_cast(i))) { ImGui::SameLine(); ImGui::Text("%d (0x%X)", i, i); } ImGui::Text("Keys mods: %s%s%s%s", io.KeyCtrl ? "CTRL " : "", io.KeyShift ? "SHIFT " : "", io.KeyAlt ? "ALT " : "", io.KeySuper ? "SUPER " : ""); ImGui::Text("Chars queue:"); for (int i = 0; i < io.InputQueueCharacters.Size; i++) { ImWchar c = io.InputQueueCharacters[i]; ImGui::SameLine(); ImGui::Text("\'%c\' (0x%04X)", (c > ' ' && c <= 255) ? (char)c : '?', c); } diff --git a/src/mvNodes.cpp b/src/mvNodes.cpp index 30c800b9d..d3d7d6124 100644 --- a/src/mvNodes.cpp +++ b/src/mvNodes.cpp @@ -170,7 +170,7 @@ void mvNodeEditor::draw(ImDrawList* drawlist, float x, float y) ScopedID id(uuid); ImNodes::EditorContextSet(_context); - bool ret = ImGui::BeginChild(info.internalLabel.c_str(), ImVec2((float)config.width, (float)config.height), false, _windowflags); + bool ret = ImGui::BeginChild(info.internalLabel.c_str(), ImVec2((float)config.width, (float)config.height), ImGuiChildFlags_None, _windowflags); for (auto& item : childslots[1]) { diff --git a/src/mvPlotting.cpp b/src/mvPlotting.cpp index bade5daab..83c7ca036 100644 --- a/src/mvPlotting.cpp +++ b/src/mvPlotting.cpp @@ -41,7 +41,7 @@ draw_polygon(const mvAreaSeriesConfig& config) /* Get plot Y range in pixels */ - ImPlotLimits limits = ImPlot::GetPlotLimits(); + ImPlotRect limits = ImPlot::GetPlotLimits(); auto upperLimitsPix = ImPlot::PlotToPixels({ limits.X.Max, limits.Y.Max }); auto lowerLimitsPix = ImPlot::PlotToPixels({ limits.X.Min, limits.Y.Min }); @@ -151,46 +151,47 @@ PlotCandlestick(const char* label_id, const double* xs, const double* opens, if (idx != -1) { - ImGui::BeginTooltip(); - if (time_unit == ImPlotTimeUnit_Day) - { - char buff[32]; - ImPlot::FormatDate(ImPlotTime::FromDouble(xs[idx]), buff, 32, ImPlotDateFmt_DayMoYr, ImPlot::GetStyle().UseISO8601); - ImGui::Text("Day: %s", buff); - } - else if (time_unit == ImPlotTimeUnit_Us) - { - ImGui::Text("Microsecond: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_Ms) - { - ImGui::Text("Millisecond: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_S) - { - ImGui::Text("Second: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_Min) - { - ImGui::Text("Minute: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_Hr) - { - ImGui::Text("Hour: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_Mo) - { - ImGui::Text("Month: %f", xs[idx]); - } - else if (time_unit == ImPlotTimeUnit_Yr) - { - ImGui::Text("Year: %f", xs[idx]); + if(ImGui::BeginTooltip()) { + if (time_unit == ImPlotTimeUnit_Day) + { + char buff[32]; + ImPlot::FormatDate(ImPlotTime::FromDouble(xs[idx]), buff, 32, ImPlotDateFmt_DayMoYr, ImPlot::GetStyle().UseISO8601); + ImGui::Text("Day: %s", buff); + } + else if (time_unit == ImPlotTimeUnit_Us) + { + ImGui::Text("Microsecond: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_Ms) + { + ImGui::Text("Millisecond: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_S) + { + ImGui::Text("Second: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_Min) + { + ImGui::Text("Minute: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_Hr) + { + ImGui::Text("Hour: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_Mo) + { + ImGui::Text("Month: %f", xs[idx]); + } + else if (time_unit == ImPlotTimeUnit_Yr) + { + ImGui::Text("Year: %f", xs[idx]); + } + ImGui::Text("Open: $%.2f", opens[idx]); + ImGui::Text("Close: $%.2f", closes[idx]); + ImGui::Text("Low: $%.2f", lows[idx]); + ImGui::Text("High: $%.2f", highs[idx]); + ImGui::EndTooltip(); } - ImGui::Text("Open: $%.2f", opens[idx]); - ImGui::Text("Close: $%.2f", closes[idx]); - ImGui::Text("Low: $%.2f", lows[idx]); - ImGui::Text("High: $%.2f", highs[idx]); - ImGui::EndTooltip(); } } @@ -243,6 +244,28 @@ DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvAnnotationConfi outConfig.value = *static_cast>*>(srcItem->getValue()); } +void +DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvAxisTagConfig& outConfig) +{ + if (dataSource == item.config.source) return; + item.config.source = dataSource; + + mvAppItem* srcItem = GetItem((*GContext->itemRegistry), dataSource); + if (!srcItem) + { + mvThrowPythonError(mvErrorCode::mvSourceNotFound, "set_value", + "Source item not found: " + std::to_string(dataSource), &item); + return; + } + if (DearPyGui::GetEntityValueType(srcItem->type) != DearPyGui::GetEntityValueType(item.type)) + { + mvThrowPythonError(mvErrorCode::mvSourceNotCompatible, "set_value", + "Values types do not match: " + std::to_string(dataSource), &item); + return; + } + outConfig.value = *static_cast*>(srcItem->getValue()); +} + void DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragLineConfig& outConfig) { @@ -266,7 +289,7 @@ DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragLineConfig& } void -DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragPointConfig& outConfig) +DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragRectConfig& outConfig) { if (dataSource == item.config.source) return; item.config.source = dataSource; @@ -287,6 +310,28 @@ DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragPointConfig outConfig.value = *static_cast>*>(item.getValue()); } +void +DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, mvDragPointConfig& outConfig) +{ + if (dataSource == item.config.source) return; + item.config.source = dataSource; + + mvAppItem* srcItem = GetItem((*GContext->itemRegistry), dataSource); + if (!srcItem) + { + mvThrowPythonError(mvErrorCode::mvSourceNotFound, "set_value", + "Source item not found: " + std::to_string(dataSource), &item); + return; + } + if (DearPyGui::GetEntityValueType(srcItem->type) != DearPyGui::GetEntityValueType(item.type)) + { + mvThrowPythonError(mvErrorCode::mvSourceNotCompatible, "set_value", + "Values types do not match: " + std::to_string(dataSource), &item); + return; + } + outConfig.value = *static_cast>*>(item.getValue()); +} + void DearPyGui::set_data_source(mvAppItem& item, mvUUID dataSource, std::shared_ptr>>& outValue) { @@ -337,9 +382,9 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config // Must do this because these items are not avalable as style items // these are here because they need to be applied every plot - ImPlot::GetStyle().UseLocalTime = config.localTime; - ImPlot::GetStyle().UseISO8601 = config.iSO8601; - ImPlot::GetStyle().Use24HourClock = config.clock24Hour; + ImPlot::GetStyle().UseLocalTime = config.localTime; + ImPlot::GetStyle().UseISO8601 = config.iSO8601; + ImPlot::GetStyle().Use24HourClock = config.clock24Hour; if (config._newColorMap) { @@ -351,86 +396,117 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config ImPlot::PushColormap(config._colormap); // custom input mapping - ImPlot::GetInputMap().PanButton = config.pan_button; - ImPlot::GetInputMap().FitButton = config.fit_button; - ImPlot::GetInputMap().ContextMenuButton = config.context_menu_button; - ImPlot::GetInputMap().BoxSelectButton = config.box_select_button; - ImPlot::GetInputMap().BoxSelectCancelButton = config.box_select_cancel_button; - ImPlot::GetInputMap().QueryButton = config.query_button; - ImPlot::GetInputMap().QueryToggleMod = config.query_toggle_mod; - ImPlot::GetInputMap().HorizontalMod = config.horizontal_mod; - ImPlot::GetInputMap().VerticalMod = config.vertical_mod; - if (config.pan_mod != -1) ImPlot::GetInputMap().PanMod = config.pan_mod; - if (config.box_select_mod != -1) ImPlot::GetInputMap().BoxSelectMod = config.box_select_mod; - if (config.query_mod != -1) ImPlot::GetInputMap().QueryMod = config.query_mod; - - // gives axes change to make changes to ticks, limits, etc. - for (auto& child : item.childslots[1]) - { - // skip item if it's not shown - if (!child->config.show) - continue; - - if (child->type == mvAppItemType::mvPlotAxis) - { - auto axis = static_cast(child.get()); - if (axis->configData.setLimits || axis->configData._dirty) - { - switch (axis->info.location) - { - case(0): ImPlot::SetNextPlotLimitsX(axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always); break; - case(1): ImPlot::SetNextPlotLimitsY(axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always); break; - case(2): ImPlot::SetNextPlotLimitsY(axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always, ImPlotYAxis_2); break; - case(3): ImPlot::SetNextPlotLimitsY(axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always, ImPlotYAxis_3); break; - default: ImPlot::SetNextPlotLimitsY(axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always); break; - } - axis->configData._dirty = false; + ImPlot::GetInputMap().Pan = config.pan; + ImPlot::GetInputMap().Fit = config.fit; + ImPlot::GetInputMap().Select = config.select; + ImPlot::GetInputMap().SelectCancel = config.select_cancel; + ImPlot::GetInputMap().Menu = config.menu; + ImPlot::GetInputMap().ZoomRate = config.zoom_rate; + + if (config.pan_mod != ImPlot::GetInputMap().PanMod) ImPlot::GetInputMap().PanMod = config.pan_mod; + if (config.select_mod != ImPlot::GetInputMap().SelectMod) ImPlot::GetInputMap().SelectMod = config.select_mod; + if (config.zoom_mod != ImPlot::GetInputMap().ZoomMod) ImPlot::GetInputMap().ZoomMod = config.zoom_mod; + if (config.override_mod != ImPlot::GetInputMap().OverrideMod) ImPlot::GetInputMap().OverrideMod = config.override_mod; + if (config.select_horz_mod != ImPlot::GetInputMap().SelectHorzMod) ImPlot::GetInputMap().SelectHorzMod = config.select_horz_mod; + if (config.select_vert_mod != ImPlot::GetInputMap().SelectVertMod) ImPlot::GetInputMap().SelectVertMod = config.select_vert_mod; + + if (config._fitDirty) + { + // This must be called before BeginPlot + for(int i = 0; i < ImAxis_COUNT; i++) { + if (config._axisfitDirty[i] == true) { + ImPlot::SetNextAxisToFit(i); + config._axisfitDirty[i] = false; } + } + config._fitDirty = false; + } + + if (ImPlot::BeginPlot(item.info.internalLabel.c_str(), ImVec2((float)item.config.width, (float)item.config.height), config._flags)) + { + + // gives axes change to make changes to ticks, limits, etc. + ImAxis next_y_axis = ImAxis_Y1; + for (auto& child : item.childslots[1]) + { + // skip item if it's not shown + if (!child->config.show) + continue; - if (!axis->configData.labels.empty()) + if (child->type == mvAppItemType::mvPlotAxis) { - // TODO: Checks - if (axis->info.location == 0) - ImPlot::SetNextPlotTicksX(axis->configData.labelLocations.data(), (int)axis->configData.labels.size(), axis->configData.clabels.data()); - else + mvPlotAxis* axis = static_cast(child.get()); + ImAxis_ id_axis = static_cast(axis->configData.axis); + + // auto-assigning additional Y axes for compatibility with DPG 1.11 and earlier versions + auto flags = axis->configData.flags; + if (id_axis == ImAxis_Y1) { - ImPlotYAxis axis_id = ImPlotYAxis_1; - switch (axis->info.location) + if (axis->configData.axis < next_y_axis) { - case(2): axis_id = ImPlotYAxis_2; break; - case(3): axis_id = ImPlotYAxis_3; break; + id_axis = static_cast(next_y_axis); + flags |= ImPlotAxisFlags_Opposite; } - ImPlot::SetNextPlotTicksY(axis->configData.labelLocations.data(), (int)axis->configData.labels.size(), axis->configData.clabels.data(), false, axis_id); + ++next_y_axis; + } + + ImPlot::SetupAxis(id_axis, axis->config.specifiedLabel.c_str(), flags); + if (axis->configData.setLimits || axis->configData._dirty) + { + ImPlot::SetupAxisLimits(id_axis, axis->configData.limits.x, axis->configData.limits.y, ImGuiCond_Always); + axis->configData._dirty = false; // TODO: Check if this is it really useful + } + if (!axis->configData.formatter.empty()) + ImPlot::SetupAxisFormat(id_axis, axis->configData.formatter.c_str()); + + ImPlot::SetupAxisScale(id_axis, axis->configData.scale); + + if (axis->configData.setLimitsRange) + ImPlot::SetupAxisLimitsConstraints(id_axis, axis->configData.constraints_range.x, axis->configData.constraints_range.y); + if (axis->configData.setZoomRange) + ImPlot::SetupAxisZoomConstraints(id_axis, axis->configData.zoom_range.x, axis->configData.zoom_range.y); + + if (!axis->configData.labels.empty()) + { + // TODO: Checks (from original dpg) + ImPlot::SetupAxisTicks(id_axis, axis->configData.labelLocations.data(), (int)axis->configData.labels.size(), axis->configData.clabels.data()); } } + else + child->customAction(); } - else - child->customAction(); - } + auto context = ImPlot::GetCurrentContext(); - if (config._fitDirty) - { - ImPlot::FitNextPlotAxes(config._axisfitDirty[0], config._axisfitDirty[1], config._axisfitDirty[2], config._axisfitDirty[3]); - config._fitDirty = false; - config._axisfitDirty[0] = false; - config._axisfitDirty[1] = false; - config._axisfitDirty[2] = false; - config._axisfitDirty[3] = false; - } + ImGuiIO& IO = ImGui::GetIO(); + // Note: we can't use `config.querying` here because in the frame when + // the query modifier gets pressed, `querying` is still false but we already + // need to disable `OverrideMod`. + if (ImHasFlag(IO.KeyMods, config.query_toggle_mod) && + (ImGui::IsMouseDown(config.select) || ImGui::IsMouseReleased(config.select))) + { + // Preventing ImPlot from getting stuck on selection if override modifier + // is pressed (e.g. when the override mod is the same as query toggle mod). + ImPlot::GetInputMap().OverrideMod = ImGuiMod_None; + } + else + ImPlot::GetInputMap().OverrideMod = config.override_mod; - if (ImPlot::BeginPlot(item.info.internalLabel.c_str(), - config.xaxisName.empty() ? nullptr : config.xaxisName.c_str(), - config._y1axisName.empty() ? nullptr : config._y1axisName.c_str(), - ImVec2((float)item.config.width, (float)item.config.height), - config._flags, config._xflags, config._yflags, config._y1flags, config._y2flags, - config._y2axisName.empty() ? nullptr : config._y2axisName.c_str(), - config._y3axisName.empty() ? nullptr : config._y3axisName.c_str())) - { + if (config.query_enabled && config.querying && ImGui::IsMouseReleased(config.select)) + { + config.rects.push_back(config.query_rect); + config.querying = false; + // Prevent ImPlot from handling mouse release on its own. This will block + // input handling in the current frame (later we'll reset OverrideMod). + ImPlot::GetInputMap().OverrideMod = IO.KeyMods; + // Note: this will lock the setup and might therefore skip changes + // to the legend, drag points, and lines in this frame. Nothing we + // can do about that, really. + ImPlot::CancelPlotSelection(); + } - auto context = ImPlot::GetCurrentContext(); // legend, drag point and lines - for (auto& child : item.childslots[0]) - child->draw(drawlist, ImPlot::GetPlotPos().x, ImPlot::GetPlotPos().y); + for (auto& child : item.childslots[0]) // Using "ImPlot::GetPlotPos()" here trigger an assert + child->draw(drawlist, context->CurrentPlot->PlotRect.Min.x, context->CurrentPlot->PlotRect.Min.y); // axes for (auto& child : item.childslots[1]) @@ -438,7 +514,7 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config ImPlot::PushPlotClipRect(); - ImPlot::SetPlotYAxis(ImPlotYAxis_1); // draw items should use first plot axis + ImPlot::SetAxis(ImAxis_Y1); // drawings for (auto& child : item.childslots[2]) @@ -458,38 +534,68 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config if (config._useColorMap) ImPlot::PopColormap(); - config._queried = ImPlot::IsPlotQueried(); - - if (config._queried) + config.querying = ImHasFlag(IO.KeyMods, config.query_toggle_mod) && ImPlot::IsPlotSelected(); + if (config.querying) + config.query_rect = ImPlot::GetPlotSelection(); + + // While rendering query rects, we'll see which of them the user asks to + // delete (by double-clicking it). We need to run through the entire list + // to make sure that we pick the topmost candidate if there's more than one. + int delete_idx = -1; + bool query_dirty = false; + for (int i = 0; i < config.rects.size(); ++i) { + // TODO: Implement flags + bool hovered = false; + query_dirty |= ImPlot::DragRect(i,&config.rects[i].X.Min,&config.rects[i].Y.Min,&config.rects[i].X.Max,&config.rects[i].Y.Max, config.query_color, ImPlotDragToolFlags_None, nullptr, &hovered); + if (hovered && ImGui::IsMouseDoubleClicked(config.select_cancel)) + { + // remember it for future deletion + delete_idx = i; + } + } + // Delete rect on double click. + // We're not interested in double-clicks that modify a query rect + // (in particular, double-clicks on rect edges), and to filter them out, + // we additionally check for `query_dirty` to be false. + if (delete_idx >= 0 && !query_dirty) { - ImPlotLimits area = ImPlot::GetPlotQuery(); - config._queryArea[0] = area.X.Min; - config._queryArea[1] = area.X.Max; - config._queryArea[2] = area.Y.Min; - config._queryArea[3] = area.Y.Max; + config.rects.erase(config.rects.begin() + delete_idx); + // Preventing plot auto-fit if it uses the same mouse button. + // Kind of a dirty trick but double-click has already set + // all `FitThisFrame` to true anyway. + if (config.fit == config.select_cancel) + { + context->CurrentPlot->FitThisFrame = false; + for (int j = 0; j < ImAxis_COUNT; ++j) + context->CurrentPlot->Axes[j].FitThisFrame = false; + } } - if (item.config.callback != nullptr && config._queried) + if (item.config.callback != nullptr && query_dirty) { - - if (item.config.alias.empty()) - mvSubmitCallback([=, &item]() { - PyObject* area = PyTuple_New(4); - PyTuple_SetItem(area, 0, PyFloat_FromDouble(config._queryArea[0])); - PyTuple_SetItem(area, 1, PyFloat_FromDouble(config._queryArea[1])); - PyTuple_SetItem(area, 2, PyFloat_FromDouble(config._queryArea[2])); - PyTuple_SetItem(area, 3, PyFloat_FromDouble(config._queryArea[3])); - mvAddCallback(item.config.callback, item.uuid, area, item.config.user_data); + for(auto rect : config.rects) { + if (item.config.alias.empty()) { + mvSubmitCallback([=, &item]() { + PyObject* result = PyTuple_New(config.rects.size()); + for (int i = 0; i < config.rects.size(); ++i) { + auto rectMin = config.rects[i].Min(); + auto rectMax = config.rects[i].Max(); + PyTuple_SetItem(result, i, Py_BuildValue("(dddd)", rectMin.x, rectMin.y, rectMax.x, rectMax.y)); + } + mvAddCallback(item.config.callback, item.uuid, result, item.config.user_data); }); - else - mvSubmitCallback([=, &item]() { - PyObject* area = PyTuple_New(4); - PyTuple_SetItem(area, 0, PyFloat_FromDouble(config._queryArea[0])); - PyTuple_SetItem(area, 1, PyFloat_FromDouble(config._queryArea[1])); - PyTuple_SetItem(area, 2, PyFloat_FromDouble(config._queryArea[2])); - PyTuple_SetItem(area, 3, PyFloat_FromDouble(config._queryArea[3])); - mvAddCallback(item.config.callback, item.config.alias, area, item.config.user_data); + } else { + mvSubmitCallback([=, &item]() { + PyObject* result = PyTuple_New(config.rects.size()); + for (int i = 0; i < config.rects.size(); ++i) { + auto rectMin = config.rects[i].Min(); + auto rectMax = config.rects[i].Max(); + PyTuple_SetItem(result, i, Py_BuildValue("(dddd)", rectMin.x, rectMin.y, rectMax.x, rectMax.y)); + } + mvAddCallback(item.config.callback, item.config.alias, result, item.config.user_data); }); + } + } } if (ImPlot::IsPlotHovered()) @@ -502,7 +608,7 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config if (item.config.dropCallback) { ScopedID id(item.uuid); - if (ImPlot::BeginDragDropTarget()) + if (ImPlot::BeginDragDropTargetPlot()) { if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(item.config.payloadType.c_str())) { @@ -518,7 +624,6 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config } // update state - config._flags = context->CurrentPlot->Flags; if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) @@ -526,29 +631,27 @@ DearPyGui::draw_plot(ImDrawList* drawlist, mvAppItem& item, mvPlotConfig& config // update mouse ImVec2 mousePos = ImGui::GetMousePos(); - float x = mousePos.x - ImGui::GetWindowPos().x; - float y = mousePos.y - ImGui::GetWindowPos().y; - GContext->input.mousePos.x = (int)x; - GContext->input.mousePos.y = (int)y; + ImVec2 windowPos = ImGui::GetWindowPos(); + GContext->input.mousePos.x = (int)(mousePos.x - windowPos.x); + GContext->input.mousePos.y = (int)(mousePos.y - windowPos.y); GContext->activeWindow = item.uuid; } // TODO: find a better way to handle this + // We could use std::find_if from but it'd require item.childslots[0] to be a std::vector for (auto& child : item.childslots[0]) { if (child->type == mvAppItemType::mvPlotLegend) { auto legend = static_cast(child.get()); legend->configData.legendLocation = context->CurrentPlot->Items.Legend.Location; - legend->configData.horizontal = context->CurrentPlot->Items.Legend.Orientation == ImPlotOrientation_Horizontal; - legend->configData.outside = context->CurrentPlot->Items.Legend.Outside; + legend->configData.flags = context->CurrentPlot->Items.Legend.Flags; break; } } - ImPlot::EndPlot(); } @@ -586,57 +689,41 @@ DearPyGui::draw_plot_axis(ImDrawList* drawlist, mvAppItem& item, mvPlotAxisConfi return; // todo: add check - if (config.axis != 0) - ImPlot::SetPlotYAxis(item.info.location - 1); + ImPlot::SetAxis(config.axis); for (auto& item : item.childslots[1]) item->draw(drawlist, ImPlot::GetPlotPos().x, ImPlot::GetPlotPos().y); // x axis - if (config.axis == 0) + if (config.axis <= ImAxis_X3) { - config.limits_actual.x = (float)ImPlot::GetPlotLimits(item.info.location).X.Min; - config.limits_actual.y = (float)ImPlot::GetPlotLimits(item.info.location).X.Max; - auto context = ImPlot::GetCurrentContext(); - config.flags = context->CurrentPlot->XAxis.Flags; + auto plotLimits = ImPlot::GetPlotLimits(config.axis, IMPLOT_AUTO); + config.limits_actual.x = (float)plotLimits.X.Min; + config.limits_actual.y = (float)plotLimits.X.Max; } // y axis else { - config.limits_actual.x = (float)ImPlot::GetPlotLimits(item.info.location - 1).Y.Min; - config.limits_actual.y = (float)ImPlot::GetPlotLimits(item.info.location - 1).Y.Max; - auto context = ImPlot::GetCurrentContext(); - config.flags = context->CurrentPlot->YAxis[item.info.location - 1].Flags; + auto plotLimits = ImPlot::GetPlotLimits(IMPLOT_AUTO, config.axis); + config.limits_actual.x = (float)plotLimits.Y.Min; + config.limits_actual.y = (float)plotLimits.Y.Max; } + config.flags = ImPlot::GetCurrentContext()->CurrentPlot->Axes[config.axis].Flags; UpdateAppItemState(item.state); if (item.font) - { ImGui::PopFont(); - } if (item.theme) - { static_cast(item.theme.get())->customAction(); - } if (item.config.dropCallback) { ScopedID id(item.uuid); - if (item.info.location == 0 && ImPlot::BeginDragDropTargetX()) - { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(item.config.payloadType.c_str())) - { - auto payloadActual = static_cast(payload->Data); - mvAddCallback(item.config.dropCallback, item.uuid, payloadActual->configData.dragData, nullptr); - } - - ImPlot::EndDragDropTarget(); - } - else if (ImPlot::BeginDragDropTargetY(item.info.location - 1)) + if (ImPlot::BeginDragDropTargetAxis(config.axis)) { if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload(item.config.payloadType.c_str())) { @@ -674,7 +761,7 @@ DearPyGui::draw_plot_legend(ImDrawList* drawlist, mvAppItem& item, mvPlotLegendC if (config.dirty) { - ImPlot::SetLegendLocation(config.legendLocation, config.horizontal ? ImPlotOrientation_Horizontal : ImPlotOrientation_Vertical, config.outside); + ImPlot::SetupLegend(config.legendLocation, config.flags); config.dirty = false; } @@ -713,19 +800,95 @@ DearPyGui::draw_drag_line(ImDrawList* drawlist, mvAppItem& item, mvDragLineConfi ScopedID id(item.uuid); + bool hovered = false; + bool held = false; + if (config.vertical) { - if (ImPlot::DragLineX(item.config.specifiedLabel.c_str(), config.value.get(), config.show_label, config.color, config.thickness)) + if (ImPlot::DragLineX(item.uuid, config.value.get(), config.color, config.thickness, config.flags, nullptr, &hovered, &held)) { mvAddCallback(item.config.callback, item.uuid, nullptr, item.config.user_data); } + if (config.show_label && !item.config.specifiedLabel.empty() && (hovered || held)) { + char buff[IMPLOT_LABEL_MAX_SIZE]; + ImPlotContext& gp = *GImPlot; + ImPlotAxis& axis = gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentX]; + auto pos = *config.value.get(); + ImPlot::LabelAxisValue(axis, pos, buff, sizeof(buff), true); + ImVec4 color = ImPlot::IsColorAuto(config.color.toVec4()) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : config.color; + ImPlot::Annotation(pos, ImPlot::GetPlotLimits().Min().y, color, ImVec2(0, 0), true, "%s = %s", item.config.specifiedLabel.c_str(), buff); + } } else { - if (ImPlot::DragLineY(item.config.specifiedLabel.c_str(), config.value.get(), config.show_label, config.color, config.thickness)) + if (ImPlot::DragLineY(item.uuid, config.value.get(), config.color, config.thickness, config.flags, nullptr, &hovered, &held)) { mvAddCallback(item.config.callback, item.uuid, nullptr, item.config.user_data); } + if (config.show_label && !item.config.specifiedLabel.empty() && (hovered || held)) { + char buff[IMPLOT_LABEL_MAX_SIZE]; + ImPlotContext& gp = *GImPlot; + ImPlotAxis& axis = gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentY]; + auto label_pos = *config.value.get(); + ImPlot::LabelAxisValue(axis, label_pos, buff, sizeof(buff), true); + ImVec4 color = ImPlot::IsColorAuto(config.color.toVec4()) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : config.color; + ImPlot::Annotation(ImPlot::GetPlotLimits().Min().x, label_pos, color, ImVec2(0, 0), true, "%s = %s", item.config.specifiedLabel.c_str(), buff); + } + } +} + +void +DearPyGui::draw_plot_tag(ImDrawList* drawlist, mvAppItem& item, mvAxisTagConfig& config) +{ + if (!item.config.show) + return; + + auto parent = (mvPlotAxis*)item.info.parentPtr; + auto axis_id = parent->configData.axis; + const bool vertical = (axis_id >= ImAxis_Y1); + + if (vertical) { + if (!item.config.specifiedLabel.empty()) { + ImPlot::TagY(*config.value.get(), config.color, "%s", item.config.specifiedLabel.c_str()); + } else { + ImPlot::TagY(*config.value.get(), config.color, config.auto_rounding); + } + } + else { + if (!item.config.specifiedLabel.empty()) { + ImPlot::TagX(*config.value.get(), config.color, "%s", item.config.specifiedLabel.c_str()); + } else { + ImPlot::TagX(*config.value.get(), config.color, config.auto_rounding); + } + } +} + +void +DearPyGui::draw_drag_rect(ImDrawList* drawlist, mvAppItem& item, mvDragRectConfig& config) +{ + if (!item.config.show) + return; + + ScopedID id(item.uuid); + + static double xmin = (*config.value.get())[0]; + static double ymin = (*config.value.get())[1]; + static double xmax = (*config.value.get())[2]; + static double ymax = (*config.value.get())[3]; + // I still don't get why we need to do this + xmin = (*config.value.get())[0]; + ymin = (*config.value.get())[1]; + xmax = (*config.value.get())[2]; + ymax = (*config.value.get())[3]; + + // item.config.specifiedLabel.c_str(), + if (ImPlot::DragRect(item.uuid, &xmin, &ymin, &xmax, &ymax, config.color, config.flags)) + { + (*config.value.get())[0] = xmin; + (*config.value.get())[1] = ymin; + (*config.value.get())[2] = xmax; + (*config.value.get())[3] = ymax; + mvAddCallback(item.config.callback, item.uuid, nullptr, item.config.user_data); } } @@ -742,12 +905,25 @@ DearPyGui::draw_drag_point(ImDrawList* drawlist, mvAppItem& item, mvDragPointCon dummyx = (*config.value.get())[0]; dummyy = (*config.value.get())[1]; - if (ImPlot::DragPoint(item.config.specifiedLabel.c_str(), &dummyx, &dummyy, config.show_label, config.color, config.radius)) + bool hovered = false; + bool held = false; + if (ImPlot::DragPoint(item.uuid, &dummyx, &dummyy, config.color, config.radius, config.flags, nullptr, &hovered, &held)) { (*config.value.get())[0] = dummyx; (*config.value.get())[1] = dummyy; mvAddCallback(item.config.callback, item.uuid, nullptr, item.config.user_data); } + if (config.show_label && !item.config.specifiedLabel.empty() && (hovered || held)) { + ImPlotContext& gp = *GImPlot; + char x_buff[IMPLOT_LABEL_MAX_SIZE]; + ImPlotAxis& x_axis = gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentX]; + ImPlot::LabelAxisValue(x_axis, dummyx, x_buff, sizeof(x_buff), true); + char y_buff[IMPLOT_LABEL_MAX_SIZE]; + ImPlotAxis& y_axis = gp.CurrentPlot->Axes[gp.CurrentPlot->CurrentY]; + ImPlot::LabelAxisValue(y_axis, dummyy, y_buff, sizeof(y_buff), true); + ImVec4 color = ImPlot::IsColorAuto(config.color.toVec4()) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : config.color; + ImPlot::Annotation(dummyx, dummyy, color, config.pixOffset, config.clamped, "%s = %s, %s", item.config.specifiedLabel.c_str(), x_buff, y_buff); + } } void @@ -781,10 +957,7 @@ DearPyGui::draw_bar_series(ImDrawList* drawlist, mvAppItem& item, const mvBarSer xptr = &(*config.value.get())[0]; yptr = &(*config.value.get())[1]; - if (config.horizontal) - ImPlot::PlotBarsH(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.weight); - else - ImPlot::PlotBars(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.weight); + ImPlot::PlotBars(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.weight, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -823,8 +996,9 @@ DearPyGui::draw_bar_series(ImDrawList* drawlist, mvAppItem& item, const mvBarSer } void -DearPyGui::draw_line_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_bar_group_series(ImDrawList* drawlist, mvAppItem& item, const mvBarGroupSeriesConfig& config) { + //----------------------------------------------------------------------------- // pre draw //----------------------------------------------------------------------------- @@ -846,13 +1020,18 @@ DearPyGui::draw_line_series(ImDrawList* drawlist, mvAppItem& item, const mvBasic //----------------------------------------------------------------------------- { - static const std::vector* xptr; - static const std::vector* yptr; + static const std::vector* values; - xptr = &(*config.value.get())[0]; - yptr = &(*config.value.get())[1]; + values = &(*config.value.get())[0]; - ImPlot::PlotLine(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size()); + // item.info.internalLabel.c_str() + std::vector strings; + for (int i = 0; i < config.label_ids.size(); ++i) + strings.push_back(config.label_ids[i].c_str()); + + const int item_count = int(values->size() / config.group_size); + + ImPlot::PlotBarGroups(strings.data(), values->data(), config.group_size, item_count, config.group_width, config.shift, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -891,7 +1070,7 @@ DearPyGui::draw_line_series(ImDrawList* drawlist, mvAppItem& item, const mvBasic } void -DearPyGui::draw_scatter_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_line_series(ImDrawList* drawlist, mvAppItem& item, const mvLineSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -920,7 +1099,7 @@ DearPyGui::draw_scatter_series(ImDrawList* drawlist, mvAppItem& item, const mvBa xptr = &(*config.value.get())[0]; yptr = &(*config.value.get())[1]; - ImPlot::PlotScatter(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size()); + ImPlot::PlotLine(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -949,7 +1128,7 @@ DearPyGui::draw_scatter_series(ImDrawList* drawlist, mvAppItem& item, const mvBa //----------------------------------------------------------------------------- // post draw //----------------------------------------------------------------------------- - // + // pop font off stack if (item.font) ImGui::PopFont(); @@ -959,7 +1138,7 @@ DearPyGui::draw_scatter_series(ImDrawList* drawlist, mvAppItem& item, const mvBa } void -DearPyGui::draw_stair_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_scatter_series(ImDrawList* drawlist, mvAppItem& item, const mvScatterSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -988,7 +1167,7 @@ DearPyGui::draw_stair_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi xptr = &(*config.value.get())[0]; yptr = &(*config.value.get())[1]; - ImPlot::PlotStairs(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size()); + ImPlot::PlotScatter(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1027,7 +1206,7 @@ DearPyGui::draw_stair_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi } void -DearPyGui::draw_stem_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_stair_series(ImDrawList* drawlist, mvAppItem& item, const mvStairSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1056,7 +1235,7 @@ DearPyGui::draw_stem_series(ImDrawList* drawlist, mvAppItem& item, const mvBasic xptr = &(*config.value.get())[0]; yptr = &(*config.value.get())[1]; - ImPlot::PlotStems(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size()); + ImPlot::PlotStairs(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1095,7 +1274,7 @@ DearPyGui::draw_stem_series(ImDrawList* drawlist, mvAppItem& item, const mvBasic } void -DearPyGui::draw_shade_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_stem_series(ImDrawList* drawlist, mvAppItem& item, const mvStemSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1119,15 +1298,12 @@ DearPyGui::draw_shade_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi { static const std::vector* xptr; - static const std::vector* y1ptr; - static const std::vector* y2ptr; + static const std::vector* yptr; xptr = &(*config.value.get())[0]; - y1ptr = &(*config.value.get())[1]; - y2ptr = &(*config.value.get())[2]; + yptr = &(*config.value.get())[1]; - ImPlot::PlotShaded(item.info.internalLabel.c_str(), xptr->data(), y1ptr->data(), - y2ptr->data(), (int)xptr->size()); + ImPlot::PlotStems(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1166,7 +1342,7 @@ DearPyGui::draw_shade_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi } void -DearPyGui::draw_hline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_shade_series(ImDrawList* drawlist, mvAppItem& item, const mvShadeSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1190,13 +1366,18 @@ DearPyGui::draw_hline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi { static const std::vector* xptr; + static const std::vector* y1ptr; + static const std::vector* y2ptr; xptr = &(*config.value.get())[0]; + y1ptr = &(*config.value.get())[1]; + y2ptr = &(*config.value.get())[2]; - ImPlot::PlotHLines(item.info.internalLabel.c_str(), xptr->data(), (int)xptr->size()); + ImPlot::PlotShaded(item.info.internalLabel.c_str(), xptr->data(), y1ptr->data(), + y2ptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. - if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) + if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), ImGuiMouseButton_Right)) { for (auto& childset : item.childslots) { @@ -1222,7 +1403,7 @@ DearPyGui::draw_hline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi //----------------------------------------------------------------------------- // post draw //----------------------------------------------------------------------------- - + // // pop font off stack if (item.font) ImGui::PopFont(); @@ -1232,7 +1413,7 @@ DearPyGui::draw_hline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi } void -DearPyGui::draw_vline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config) +DearPyGui::draw_inf_lines_series(ImDrawList* drawlist, mvAppItem& item, const mvInfLineSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1259,7 +1440,7 @@ DearPyGui::draw_vline_series(ImDrawList* drawlist, mvAppItem& item, const mvBasi xptr = &(*config.value.get())[0]; - ImPlot::PlotVLines(item.info.internalLabel.c_str(), xptr->data(), (int)xptr->size()); + ImPlot::PlotInfLines(item.info.internalLabel.c_str(), xptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1328,7 +1509,7 @@ DearPyGui::draw_2dhistogram_series(ImDrawList* drawlist, mvAppItem& item, const yptr = &(*config.value.get())[1]; ImPlot::PlotHistogram2D(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), - config.xbins, config.ybins, config.density, ImPlotLimits(config.xmin, config.xmax, config.ymin, config.ymax), config.outliers); + config.xbins, config.ybins, ImPlotRect(config.xmin, config.xmax, config.ymin, config.ymax), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1400,10 +1581,7 @@ DearPyGui::draw_error_series(ImDrawList* drawlist, mvAppItem& item, const mvErro zptr = &(*config.value.get())[2]; wptr = &(*config.value.get())[3]; - if (config.horizontal) - ImPlot::PlotErrorBarsH(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), zptr->data(), wptr->data(), (int)xptr->size()); - else - ImPlot::PlotErrorBars(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), zptr->data(), wptr->data(), (int)xptr->size()); + ImPlot::PlotErrorBars(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), zptr->data(), wptr->data(), (int)xptr->size(), config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1471,7 +1649,7 @@ DearPyGui::draw_heat_series(ImDrawList* drawlist, mvAppItem& item, const mvHeatS ImPlot::PlotHeatmap(item.info.internalLabel.c_str(), xptr->data(), config.rows, config.cols, config.scale_min, config.scale_max, - config.format.c_str(), { config.bounds_min.x, config.bounds_min.y }, { config.bounds_max.x, config.bounds_max.y }); + config.format.c_str(), { config.bounds_min.x, config.bounds_min.y }, { config.bounds_max.x, config.bounds_max.y }, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1537,8 +1715,14 @@ DearPyGui::draw_histogram_series(ImDrawList* drawlist, mvAppItem& item, const mv xptr = &(*config.value.get())[0]; + ImPlotRange range = ImPlotRange(); + + if(config.min != 0.0f || config.max != 0.0f){ + range = ImPlotRange(config.min, config.max); + } + ImPlot::PlotHistogram(item.info.internalLabel.c_str(), xptr->data(), (int)xptr->size(), config.bins, - config.cumlative, config.density, ImPlotRange(config.min, config.max), config.outliers, (double)config.barScale); + (double)config.barScale, range, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1578,7 +1762,7 @@ DearPyGui::draw_histogram_series(ImDrawList* drawlist, mvAppItem& item, const mv } void -DearPyGui::draw_pie_series(ImDrawList* drawlist, mvAppItem& item, const mvPieSeriesConfig& config) +DearPyGui::draw_digital_series(ImDrawList* drawlist, mvAppItem& item, const mvDigitalSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1602,12 +1786,13 @@ DearPyGui::draw_pie_series(ImDrawList* drawlist, mvAppItem& item, const mvPieSer { static const std::vector* xptr; + static const std::vector* yptr; xptr = &(*config.value.get())[0]; + yptr = &(*config.value.get())[1]; - ImPlot::PlotPieChart(config.clabels.data(), xptr->data(), (int)config.labels.size(), - config.x, config.y, config.radius, config.normalize, config.format.c_str(), config.angle); - + ImPlot::PlotDigital(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size(), config.flags, config.offset); + // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) { @@ -1626,6 +1811,7 @@ DearPyGui::draw_pie_series(ImDrawList* drawlist, mvAppItem& item, const mvPieSer } } + //----------------------------------------------------------------------------- // update state // * only update if applicable @@ -1644,8 +1830,9 @@ DearPyGui::draw_pie_series(ImDrawList* drawlist, mvAppItem& item, const mvPieSer cleanup_local_theming(&item); } + void -DearPyGui::draw_label_series(ImDrawList* drawlist, mvAppItem& item, const mvLabelSeriesConfig& config) +DearPyGui::draw_pie_series(ImDrawList* drawlist, mvAppItem& item, const mvPieSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1669,13 +1856,11 @@ DearPyGui::draw_label_series(ImDrawList* drawlist, mvAppItem& item, const mvLabe { static const std::vector* xptr; - static const std::vector* yptr; xptr = &(*config.value.get())[0]; - yptr = &(*config.value.get())[1]; - ImPlot::PlotText(item.info.internalLabel.c_str(), (*xptr)[0], (*yptr)[0], config.vertical, - ImVec2((float)config.xoffset, (float)config.yoffset)); + ImPlot::PlotPieChart(config.clabels.data(), xptr->data(), (int)config.labels.size(), + config.x, config.y, config.radius, config.format.c_str(), config.angle, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1714,7 +1899,7 @@ DearPyGui::draw_label_series(ImDrawList* drawlist, mvAppItem& item, const mvLabe } void -DearPyGui::draw_image_series(ImDrawList* drawlist, mvAppItem& item, mvImageSeriesConfig& config) +DearPyGui::draw_label_series(ImDrawList* drawlist, mvAppItem& item, const mvLabelSeriesConfig& config) { //----------------------------------------------------------------------------- // pre draw @@ -1722,6 +1907,16 @@ DearPyGui::draw_image_series(ImDrawList* drawlist, mvAppItem& item, mvImageSerie if (!item.config.show) return; + static const std::vector* xptr; + static const std::vector* yptr; + + xptr = &(*config.value.get())[0]; + yptr = &(*config.value.get())[1]; + + if (xptr->size() == 0 || yptr->size() == 0) { + return; + } + // push font if a font object is attached if (item.font) { @@ -1737,24 +1932,86 @@ DearPyGui::draw_image_series(ImDrawList* drawlist, mvAppItem& item, mvImageSerie //----------------------------------------------------------------------------- { - if (config._texture) + ImPlot::PlotText(item.config.specifiedLabel.c_str(), (*xptr)[0], (*yptr)[0], config.offset, config.flags); + + // Begin a popup for a legend entry. + if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) { - if (config._internalTexture) - config._texture->draw(drawlist, 0.0f, 0.0f); + for (auto& childset : item.childslots) + { + for (auto& item : childset) + { + // skip item if it's not shown + if (!item->config.show) + continue; + item->draw(drawlist, ImPlot::GetPlotPos().x, ImPlot::GetPlotPos().y); + UpdateAppItemState(item->state); + } + } + ImPlot::EndLegendPopup(); + } + } - if (!config._texture->state.ok) - return; + //----------------------------------------------------------------------------- + // update state + // * only update if applicable + //----------------------------------------------------------------------------- - void* texture = nullptr; - if (config._texture->type == mvAppItemType::mvStaticTexture) - texture = static_cast(config._texture.get())->_texture; - else if (config._texture->type == mvAppItemType::mvRawTexture) - texture = static_cast(config._texture.get())->_texture; - else + //----------------------------------------------------------------------------- + // post draw + //----------------------------------------------------------------------------- + + // pop font off stack + if (item.font) + ImGui::PopFont(); + + // handle popping themes + cleanup_local_theming(&item); +} + +void +DearPyGui::draw_image_series(ImDrawList* drawlist, mvAppItem& item, mvImageSeriesConfig& config) +{ + //----------------------------------------------------------------------------- + // pre draw + //----------------------------------------------------------------------------- + if (!item.config.show) + return; + + // push font if a font object is attached + if (item.font) + { + ImFont* fontptr = static_cast(item.font.get())->getFontPtr(); + ImGui::PushFont(fontptr); + } + + // themes + apply_local_theming(&item); + + //----------------------------------------------------------------------------- + // draw + //----------------------------------------------------------------------------- + { + + if (config._texture) + { + if (config._internalTexture) + config._texture->draw(drawlist, 0.0f, 0.0f); + + if (!config._texture->state.ok) + return; + + void* texture = nullptr; + + if (config._texture->type == mvAppItemType::mvStaticTexture) + texture = static_cast(config._texture.get())->_texture; + else if (config._texture->type == mvAppItemType::mvRawTexture) + texture = static_cast(config._texture.get())->_texture; + else texture = static_cast(config._texture.get())->_texture; - ImPlot::PlotImage(item.info.internalLabel.c_str(), texture, config.bounds_min, config.bounds_max, config.uv_min, config.uv_max, config.tintColor); + ImPlot::PlotImage(item.info.internalLabel.c_str(), texture, config.bounds_min, config.bounds_max, config.uv_min, config.uv_max, config.tintColor, config.flags); // Begin a popup for a legend entry. if (ImPlot::BeginLegendPopup(item.info.internalLabel.c_str(), 1)) @@ -1826,7 +2083,7 @@ DearPyGui::draw_area_series(ImDrawList* drawlist, mvAppItem& item, const mvAreaS ImPlot::PlotLine(item.info.internalLabel.c_str(), xptr->data(), yptr->data(), (int)xptr->size()); ImPlot::PushPlotClipRect(); - ImPlot::RegisterOrGetItem(item.info.internalLabel.c_str()); + ImPlot::RegisterOrGetItem(item.info.internalLabel.c_str(), ImPlotItemFlags_None); draw_polygon(config); ImPlot::PopPlotClipRect(); @@ -1966,7 +2223,7 @@ DearPyGui::draw_custom_series(ImDrawList* drawlist, mvAppItem& item, mvCustomSer // draw //----------------------------------------------------------------------------- { - + // TODO: (Maybe) Update this to reflect nex axes static std::vector* xptr; static std::vector* yptr; static std::vector* y1ptr; @@ -1983,14 +2240,15 @@ DearPyGui::draw_custom_series(ImDrawList* drawlist, mvAppItem& item, mvCustomSer if (ImPlot::IsPlotHovered() && !item.childslots[1].empty() && config.tooltip) { - ImGui::BeginTooltip(); - for (auto& item : item.childslots[1]) - item->draw(draw_list, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); - ImGui::EndTooltip(); + if(ImGui::BeginTooltip()) { + for (auto& item : item.childslots[1]) + item->draw(draw_list, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); + ImGui::EndTooltip(); + } } // begin plot item - if (ImPlot::BeginItem(item.info.internalLabel.c_str())) + if (ImPlot::BeginItem(item.info.internalLabel.c_str(), config.flags)) { // override legend icon color ImPlot::GetCurrentItem()->Color = ImGui::ColorConvertFloat4ToU32({ 0.25f, 0.25f, 0.25f, 1.0f }); @@ -2019,7 +2277,6 @@ DearPyGui::draw_custom_series(ImDrawList* drawlist, mvAppItem& item, mvCustomSer { for (int i = 0; i < xptr->size(); ++i) { - ImVec2 y_pos = ImPlot::PlotToPixels((*xptr)[i], (*yptr)[i]); ImVec2 y1_pos = ImPlot::PlotToPixels((*xptr)[i], (*y1ptr)[i]); config._transformedValues[0][i] = y_pos.x; @@ -2031,7 +2288,6 @@ DearPyGui::draw_custom_series(ImDrawList* drawlist, mvAppItem& item, mvCustomSer { for (int i = 0; i < xptr->size(); ++i) { - ImVec2 y_pos = ImPlot::PlotToPixels((*xptr)[i], (*yptr)[i]); ImVec2 y1_pos = ImPlot::PlotToPixels((*xptr)[i], (*y1ptr)[i]); ImVec2 y2_pos = ImPlot::PlotToPixels((*xptr)[i], (*y2ptr)[i]); @@ -2045,7 +2301,6 @@ DearPyGui::draw_custom_series(ImDrawList* drawlist, mvAppItem& item, mvCustomSer { for (int i = 0; i < xptr->size(); ++i) { - ImVec2 y_pos = ImPlot::PlotToPixels((*xptr)[i], (*yptr)[i]); ImVec2 y1_pos = ImPlot::PlotToPixels((*xptr)[i], (*y1ptr)[i]); ImVec2 y2_pos = ImPlot::PlotToPixels((*xptr)[i], (*y2ptr)[i]); @@ -2136,11 +2391,27 @@ DearPyGui::draw_plot_annotation(ImDrawList* drawlist, mvAppItem& item, mvAnnotat ScopedID id(item.uuid); - if (config.clamped) - ImPlot::AnnotateClamped((*config.value.get())[0], (*config.value.get())[1], config.pixOffset, config.color.toVec4(), "%s", item.config.specifiedLabel.c_str()); - else - ImPlot::Annotate((*config.value.get())[0], (*config.value.get())[1], config.pixOffset, config.color.toVec4(), "%s", item.config.specifiedLabel.c_str()); + ImPlot::Annotation((*config.value.get())[0], (*config.value.get())[1], config.color.toVec4(), config.pixOffset, config.clamped, "%s", item.config.specifiedLabel.c_str()); +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvLineSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvLineSeries)], inDict)) + return; + + for(int i = 0; i < PyTuple_Size(inDict); i++) + (*outConfig.value)[i] = ToDoubleVect(PyTuple_GetItem(inDict, i)); +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvDigitalSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvDigitalSeries)], inDict)) + return; + for(int i = 0; i < PyTuple_Size(inDict); i++) + (*outConfig.value)[i] = ToDoubleVect(PyTuple_GetItem(inDict, i)); } void @@ -2153,21 +2424,94 @@ DearPyGui::set_positional_configuration(PyObject* inDict, mvBarSeriesConfig& out (*outConfig.value)[1] = ToDoubleVect(PyTuple_GetItem(inDict, 1)); } +static bool ValidateBarGroupConfig(mvBarGroupSeriesConfig& outConfig) +{ + if (outConfig.group_size == 0) + { + mvThrowPythonError(mvErrorCode::mvNone, "draw_bar_group_series", "`group_size` must be 0", nullptr); + return false; + } + const std::vector* values = &(*outConfig.value.get())[0]; + const auto values_size = values->size(); + const int item_count = values_size / outConfig.group_size; + + if (values_size % outConfig.group_size != 0) + { + mvThrowPythonError(mvErrorCode::mvNone, "draw_bar_group_series", + "`values` size " + std::to_string(values_size) + " must be a multiple of `group_size` " + std::to_string(outConfig.group_size), nullptr); + return false; + } + else if (values_size % outConfig.group_size != 0 || outConfig.label_ids.size() != item_count) + { + mvThrowPythonError(mvErrorCode::mvNone, "draw_bar_group_series", + "The number of labels " + std::to_string(outConfig.label_ids.size()) + " must be equal to the number of items in a group " + std::to_string(item_count) , nullptr); + return false; + } + return true; +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvBarGroupSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvBarGroupSeries)], inDict)) + return; + + auto backup_value = outConfig.value; + auto backup_label_ids = outConfig.label_ids; + auto backup_group_size = outConfig.group_size; + + (*outConfig.value)[0] = ToDoubleVect(PyTuple_GetItem(inDict, 0)); + outConfig.label_ids = ToStringVect(PyTuple_GetItem(inDict, 1)); + outConfig.group_size = ToInt(PyTuple_GetItem(inDict, 2)); + + if(!ValidateBarGroupConfig(outConfig)) { + outConfig.value = backup_value; + outConfig.label_ids = backup_label_ids; + outConfig.group_size = backup_group_size; + } +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvStairSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvStairSeries)], inDict)) + return; + + (*outConfig.value)[0] = ToDoubleVect(PyTuple_GetItem(inDict, 0)); + (*outConfig.value)[1] = ToDoubleVect(PyTuple_GetItem(inDict, 1)); +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvInfLineSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvInfLineSeries)], inDict)) + return; + + (*outConfig.value)[0] = ToDoubleVect(PyTuple_GetItem(inDict, 0)); +} + void -DearPyGui::set_positional_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig) +DearPyGui::set_positional_configuration(PyObject* inDict, mvShadeSeriesConfig& outConfig) { - //if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvLineSeries)], inDict)) - // return; + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvShadeSeries)], inDict)) + return; for(int i = 0; i < PyTuple_Size(inDict); i++) (*outConfig.value)[i] = ToDoubleVect(PyTuple_GetItem(inDict, i)); - if (outConfig.type == mvAppItemType::mvShadeSeries) - { - (*outConfig.value)[2] = (*outConfig.value)[1]; - for (auto& item : (*outConfig.value)[2]) - item = 0.0; - } + (*outConfig.value)[2] = (*outConfig.value)[1]; + for (auto& item : (*outConfig.value)[2]) + item = 0.0; +} + +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvStemSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvStemSeries)], inDict)) + return; + + for(int i = 0; i < PyTuple_Size(inDict); i++) + (*outConfig.value)[i] = ToDoubleVect(PyTuple_GetItem(inDict, i)); } void @@ -2180,6 +2524,16 @@ DearPyGui::set_positional_configuration(PyObject* inDict, mv2dHistogramSeriesCon (*outConfig.value)[1] = ToDoubleVect(PyTuple_GetItem(inDict, 1)); } +void +DearPyGui::set_positional_configuration(PyObject* inDict, mvScatterSeriesConfig& outConfig) +{ + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvScatterSeries)], inDict)) + return; + + for(int i = 0; i < PyTuple_Size(inDict); i++) + (*outConfig.value)[i] = ToDoubleVect(PyTuple_GetItem(inDict, i)); +} + void DearPyGui::set_positional_configuration(PyObject* inDict, mvErrorSeriesConfig& outConfig) { @@ -2233,11 +2587,11 @@ DearPyGui::set_positional_configuration(PyObject* inDict, mvPieSeriesConfig& out void DearPyGui::set_positional_configuration(PyObject* inDict, mvLabelSeriesConfig& outConfig) { - if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvPieSeries)], inDict)) + if (!VerifyRequiredArguments(GetParsers()[GetEntityCommand(mvAppItemType::mvLabelSeries)], inDict)) return; - (*outConfig.value)[0] = ToDoubleVect(PyTuple_GetItem(inDict, 0)); - (*outConfig.value)[1] = ToDoubleVect(PyTuple_GetItem(inDict, 1)); + (*outConfig.value)[0] = std::vector{ToDouble(PyTuple_GetItem(inDict, 0))}; + (*outConfig.value)[1] = std::vector{ToDouble(PyTuple_GetItem(inDict, 1))}; } void @@ -2324,8 +2678,6 @@ DearPyGui::set_required_configuration(PyObject* inDict, mvPlotAxisConfig& outCon return; outConfig.axis = ToInt(PyTuple_GetItem(inDict, 0)); - if (outConfig.axis > 1) - outConfig.axis = 1; } void @@ -2339,33 +2691,65 @@ DearPyGui::set_configuration(PyObject* inDict, mvDragLineConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "show_label")) outConfig.show_label = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "vertical")) outConfig.vertical = ToBool(item); + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // drag line flags + flagop("delayed", ImPlotDragToolFlags_Delayed, outConfig.flags); + flagop("no_cursor", ImPlotDragToolFlags_NoCursors, outConfig.flags); + flagop("no_fit", ImPlotDragToolFlags_NoFit, outConfig.flags); + flagop("no_inputs", ImPlotDragToolFlags_NoInputs, outConfig.flags); } void -DearPyGui::set_configuration(PyObject* inDict, mvPlotConfig& outConfig) +DearPyGui::set_configuration(PyObject* inDict, mvDragRectConfig& outConfig) { if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "x_axis_name")) outConfig.xaxisName = ToString(item); + if (PyObject* item = PyDict_GetItemString(inDict, "color")) outConfig.color = ToColor(item); - // custom input mapping - if (PyObject* item = PyDict_GetItemString(inDict, "pan_button")) outConfig.pan_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "pad_mod")) outConfig.pan_mod = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "fit_button")) outConfig.fit_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "context_menu_button")) outConfig.context_menu_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "box_select_button")) outConfig.box_select_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "box_select_mod")) outConfig.box_select_mod = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "box_select_cancel_button")) outConfig.box_select_cancel_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "query_button")) outConfig.query_button = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "query_mod")) outConfig.query_mod = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "query_toggle_mod")) outConfig.query_toggle_mod = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "horizontal_mod")) outConfig.horizontal_mod = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "vertical_mod")) outConfig.vertical_mod = ToInt(item); + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // drag rect flags + flagop("delayed", ImPlotDragToolFlags_Delayed, outConfig.flags); + flagop("no_cursor", ImPlotDragToolFlags_NoCursors, outConfig.flags); + flagop("no_fit", ImPlotDragToolFlags_NoFit, outConfig.flags); + flagop("no_inputs", ImPlotDragToolFlags_NoInputs, outConfig.flags); + +} + +void +DearPyGui::set_configuration(PyObject* inDict, mvPlotConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "pan_button")) outConfig.pan = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "fit_button")) outConfig.fit = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "context_menu_button")) outConfig.menu = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "box_select_button")) outConfig.select = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "box_select_cancel_button")) outConfig.select_cancel = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "box_select_mod_button")) outConfig.select_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "query_toggle_mod")) outConfig.query_toggle_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "horizontal_mod")) outConfig.select_horz_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "vertical_mod")) outConfig.select_vert_mod = static_cast(ToInt(item)); if (PyObject* item = PyDict_GetItemString(inDict, "use_local_time")) outConfig.localTime = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "use_ISO8601")) outConfig.iSO8601 = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "use_24hour_clock")) outConfig.clock24Hour = ToBool(item); - + if (PyObject* item = PyDict_GetItemString(inDict, "pan_mod")) outConfig.pan_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "override_mod")) outConfig.override_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "zoom_mod")) outConfig.zoom_mod = static_cast(ToInt(item)); + if (PyObject* item = PyDict_GetItemString(inDict, "zoom_rate")) outConfig.zoom_rate = ToFloat(item); + if (PyObject* item = PyDict_GetItemString(inDict, "query")) outConfig.query_enabled = ToBool(item); + if (PyObject* item = PyDict_GetItemString(inDict, "query_color")) outConfig.query_color = ToColor(item); // helper for bit flipping auto flagop = [inDict](const char* keyword, int flag, int& flags) { @@ -2376,13 +2760,12 @@ DearPyGui::set_configuration(PyObject* inDict, mvPlotConfig& outConfig) flagop("no_title", ImPlotFlags_NoTitle, outConfig._flags); flagop("no_menus", ImPlotFlags_NoMenus, outConfig._flags); flagop("no_box_select", ImPlotFlags_NoBoxSelect, outConfig._flags); - flagop("no_mouse_pos", ImPlotFlags_NoMousePos, outConfig._flags); - flagop("no_highlight", ImPlotFlags_NoHighlight, outConfig._flags); - flagop("no_child", ImPlotFlags_NoChild, outConfig._flags); - flagop("query", ImPlotFlags_Query, outConfig._flags); + flagop("no_mouse_pos", ImPlotFlags_NoMouseText, outConfig._flags); flagop("crosshairs", ImPlotFlags_Crosshairs, outConfig._flags); - flagop("anti_aliased", ImPlotFlags_AntiAliased, outConfig._flags); flagop("equal_aspects", ImPlotFlags_Equal, outConfig._flags); + flagop("no_inputs", ImPlotFlags_NoInputs, outConfig._flags); + flagop("no_frame", ImPlotFlags_NoFrame, outConfig._flags); + // flagop("canvas_only", ImPlotFlags_CanvasOnly, outConfig._flags); } void @@ -2394,18 +2777,49 @@ DearPyGui::set_configuration(PyObject* inDict, mvDragPointConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "color")) outConfig.color = ToColor(item); if (PyObject* item = PyDict_GetItemString(inDict, "radius")) outConfig.radius = ToFloat(item); if (PyObject* item = PyDict_GetItemString(inDict, "show_label")) outConfig.show_label = ToBool(item); + if (PyObject* item = PyDict_GetItemString(inDict, "clamped")) outConfig.clamped = ToBool(item); + if (PyObject* item = PyDict_GetItemString(inDict, "offset")) outConfig.pixOffset = ToVec2(item); + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // drag point flags + flagop("delayed", ImPlotDragToolFlags_Delayed, outConfig.flags); + flagop("no_cursor", ImPlotDragToolFlags_NoCursors, outConfig.flags); + flagop("no_fit", ImPlotDragToolFlags_NoFit, outConfig.flags); + flagop("no_inputs", ImPlotDragToolFlags_NoInputs, outConfig.flags); } void + DearPyGui::set_configuration(PyObject* inDict, mvPlotLegendConfig& outConfig, mvAppItem& item) { if (inDict == nullptr) return; if (PyObject* item = PyDict_GetItemString(inDict, "location")) { outConfig.legendLocation = ToInt(item); outConfig.dirty = true; } - if (PyObject* item = PyDict_GetItemString(inDict, "horizontal")) { outConfig.horizontal = ToBool(item); outConfig.dirty = true; } - if (PyObject* item = PyDict_GetItemString(inDict, "outside")) { outConfig.outside = ToBool(item); outConfig.dirty = true; } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, mvPlotLegendConfig& outConfig) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) { + ToBool(item) ? outConfig.flags |= flag : outConfig.flags &= ~flag; + outConfig.dirty = true; + } + }; + + // plot flags + flagop("no_buttons", ImPlotLegendFlags_NoButtons, outConfig); + flagop("no_highlight_item", ImPlotLegendFlags_NoHighlightItem, outConfig); + flagop("no_highlight_axis", ImPlotLegendFlags_NoHighlightAxis, outConfig); + flagop("no_menus", ImPlotLegendFlags_NoMenus, outConfig); + flagop("outside", ImPlotLegendFlags_Outside, outConfig); + flagop("horizontal", ImPlotLegendFlags_Horizontal, outConfig); + flagop("sort", ImPlotLegendFlags_Sort, outConfig); if (item.info.shownLastFrame) { @@ -2428,21 +2842,86 @@ DearPyGui::set_configuration(PyObject* inDict, mvPlotLegendConfig& outConfig, mv } } +void +DearPyGui::set_configuration(PyObject* inDict, mvLineSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("segments", ImPlotLineFlags_Segments, outConfig.flags); + flagop("loop", ImPlotLineFlags_Loop, outConfig.flags); + flagop("skip_nan", ImPlotLineFlags_SkipNaN, outConfig.flags); + flagop("no_clip", ImPlotLineFlags_NoClip, outConfig.flags); + flagop("shaded", ImPlotLineFlags_Shaded, outConfig.flags); +} + void DearPyGui::set_configuration(PyObject* inDict, mvBarSeriesConfig& outConfig) { if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "horizontal")) outConfig.horizontal = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "weight")) outConfig.weight = ToFloat(item); if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("horizontal", ImPlotBarsFlags_Horizontal, outConfig.flags); +} + +void +DearPyGui::set_configuration(PyObject* inDict, mvBarGroupSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + auto backup_value = outConfig.value; + auto backup_label_ids = outConfig.label_ids; + auto backup_group_size = outConfig.group_size; + + if (PyObject* item = PyDict_GetItemString(inDict, "values")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "label_ids")) { outConfig.label_ids = ToStringVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "group_size")) { outConfig.group_size = ToInt(item); } + + if (!ValidateBarGroupConfig(outConfig)) { + outConfig.value = backup_value; + outConfig.label_ids = backup_label_ids; + outConfig.group_size = backup_group_size; + return; + } + + if (PyObject* item = PyDict_GetItemString(inDict, "group_width")) outConfig.group_width = ToFloat(item); + if (PyObject* item = PyDict_GetItemString(inDict, "shift")) outConfig.shift = ToInt(item); + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("horizontal", ImPlotBarGroupsFlags_Horizontal, outConfig.flags); + flagop("stacked", ImPlotBarGroupsFlags_Stacked, outConfig.flags); } void -DearPyGui::set_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig) +DearPyGui::set_configuration(PyObject* inDict, mvShadeSeriesConfig& outConfig) { if (inDict == nullptr) return; @@ -2453,7 +2932,7 @@ DearPyGui::set_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "y1")) { valueChanged = true; (*outConfig.value)[1] = ToDoubleVect(item); } if (PyObject* item = PyDict_GetItemString(inDict, "y2")) { valueChanged = true; (*outConfig.value)[2] = ToDoubleVect(item); } - if (valueChanged && outConfig.type == mvAppItemType::mvShadeSeries) + if (valueChanged) { if ((*outConfig.value)[1].size() != (*outConfig.value)[2].size()) { @@ -2466,59 +2945,177 @@ DearPyGui::set_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig) } void -DearPyGui::set_configuration(PyObject* inDict, mv2dHistogramSeriesConfig& outConfig) +DearPyGui::set_configuration(PyObject* inDict, mvStemSeriesConfig& outConfig) { if (inDict == nullptr) return; if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "xbins")) { outConfig.xbins = ToInt(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "ybins")) { outConfig.ybins = ToInt(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "xmin_range")) { outConfig.xmin = ToDouble(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "xmax_range")) { outConfig.xmax = ToDouble(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "ymin_range")) { outConfig.ymin = ToDouble(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "ymax_range")) { outConfig.ymax = ToDouble(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "density")) { outConfig.density = ToBool(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "outliers")) { outConfig.outliers = ToBool(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("horizontal", ImPlotStemsFlags_Horizontal, outConfig.flags); } void -DearPyGui::set_configuration(PyObject* inDict, mvErrorSeriesConfig& outConfig) +DearPyGui::set_configuration(PyObject* inDict, mvStairSeriesConfig& outConfig) { if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "horizontal")) outConfig.horizontal = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "negative")) { (*outConfig.value)[2] = ToDoubleVect(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "positive")) { (*outConfig.value)[3] = ToDoubleVect(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("pre_step", ImPlotStairsFlags_PreStep, outConfig.flags); + flagop("shaded", ImPlotStairsFlags_Shaded, outConfig.flags); } void -DearPyGui::set_configuration(PyObject* inDict, mvHeatSeriesConfig& outConfig) +DearPyGui::set_configuration(PyObject* inDict, mvInfLineSeriesConfig& outConfig) { if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "format")) outConfig.format = ToString(item); - if (PyObject* item = PyDict_GetItemString(inDict, "rows")) outConfig.rows = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "cols")) outConfig.cols = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "bounds_min")) outConfig.bounds_min = ToPoint(item); - if (PyObject* item = PyDict_GetItemString(inDict, "bounds_max")) outConfig.bounds_max = ToPoint(item); - if (PyObject* item = PyDict_GetItemString(inDict, "scale_min")) outConfig.scale_min = ToDouble(item); - if (PyObject* item = PyDict_GetItemString(inDict, "scale_max")) outConfig.scale_max = ToDouble(item); - - bool valueChanged = false; - if (PyObject* item = PyDict_GetItemString(inDict, "x")) { valueChanged = true; (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } - if (valueChanged) + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) { - (*outConfig.value)[1].push_back(outConfig.bounds_min.y); - (*outConfig.value)[1].push_back(outConfig.bounds_max.y); + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("horizontal", ImPlotInfLinesFlags_Horizontal, outConfig.flags); +} + +void +DearPyGui::set_configuration(PyObject* inDict, mvScatterSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("no_clip", ImPlotScatterFlags_NoClip, outConfig.flags); +} + +void +DearPyGui::set_configuration(PyObject* inDict, mv2dHistogramSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "xbins")) { outConfig.xbins = ToInt(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "ybins")) { outConfig.ybins = ToInt(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "xmin_range")) { outConfig.xmin = ToDouble(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "xmax_range")) { outConfig.xmax = ToDouble(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "ymin_range")) { outConfig.ymin = ToDouble(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "ymax_range")) { outConfig.ymax = ToDouble(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + auto reverse_flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags &= ~flag : flags |= flag; + }; + + // 2D histogram series flags + flagop("density", ImPlotHistogramFlags_Density, outConfig.flags); + reverse_flagop("outliers", ImPlotHistogramFlags_NoOutliers, outConfig.flags); + flagop("col_major", ImPlotHistogramFlags_ColMajor, outConfig.flags); +} + +void +DearPyGui::set_configuration(PyObject* inDict, mvErrorSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "negative")) { (*outConfig.value)[2] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "positive")) { (*outConfig.value)[3] = ToDoubleVect(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // error series flags + flagop("horizontal", ImPlotErrorBarsFlags_Horizontal, outConfig.flags); +} + +void +DearPyGui::set_configuration(PyObject* inDict, mvHeatSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "format")) outConfig.format = ToString(item); + if (PyObject* item = PyDict_GetItemString(inDict, "rows")) outConfig.rows = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "cols")) outConfig.cols = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "bounds_min")) outConfig.bounds_min = ToPoint(item); + if (PyObject* item = PyDict_GetItemString(inDict, "bounds_max")) outConfig.bounds_max = ToPoint(item); + if (PyObject* item = PyDict_GetItemString(inDict, "scale_min")) outConfig.scale_min = ToDouble(item); + if (PyObject* item = PyDict_GetItemString(inDict, "scale_max")) outConfig.scale_max = ToDouble(item); + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("col_major", ImPlotHeatmapFlags_ColMajor, outConfig.flags); + + bool valueChanged = false; + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { valueChanged = true; (*outConfig.value)[0] = ToDoubleVect(item); } + + if (valueChanged) + { + (*outConfig.value)[1].push_back(outConfig.bounds_min.y); + (*outConfig.value)[1].push_back(outConfig.bounds_max.y); } } +void +DearPyGui::set_configuration(PyObject* inDict, mvDigitalSeriesConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "offset")) outConfig.offset = ToInt(item); +} + void DearPyGui::set_configuration(PyObject* inDict, mvHistogramSeriesConfig& outConfig) { @@ -2530,9 +3127,23 @@ DearPyGui::set_configuration(PyObject* inDict, mvHistogramSeriesConfig& outConfi if (PyObject* item = PyDict_GetItemString(inDict, "bar_scale")) { outConfig.barScale = ToFloat(item); } if (PyObject* item = PyDict_GetItemString(inDict, "min_range")) { outConfig.min = ToDouble(item); } if (PyObject* item = PyDict_GetItemString(inDict, "max_range")) { outConfig.max = ToDouble(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "cumlative")) { outConfig.cumlative = ToBool(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "density")) { outConfig.density = ToBool(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "outliers")) { outConfig.outliers = ToBool(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + auto reverse_flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags &= ~flag : flags |= flag; + }; + + // histogram series flags + flagop("cumulative", ImPlotHistogramFlags_Cumulative, outConfig.flags); + flagop("density", ImPlotHistogramFlags_Density, outConfig.flags); + reverse_flagop("outliers", ImPlotHistogramFlags_NoOutliers, outConfig.flags); + flagop("horizontal", ImPlotHistogramFlags_Horizontal, outConfig.flags); } void @@ -2546,7 +3157,6 @@ DearPyGui::set_configuration(PyObject* inDict, mvPieSeriesConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "y")) outConfig.y = ToDouble(item); if (PyObject* item = PyDict_GetItemString(inDict, "radius")) outConfig.radius = ToDouble(item); if (PyObject* item = PyDict_GetItemString(inDict, "angle")) outConfig.angle = ToDouble(item); - if (PyObject* item = PyDict_GetItemString(inDict, "normalize")) outConfig.normalize = ToBool(item); if (PyObject* item = PyDict_GetItemString(inDict, "labels")) { outConfig.labels = ToStringVect(item); @@ -2557,6 +3167,15 @@ DearPyGui::set_configuration(PyObject* inDict, mvPieSeriesConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "values")) { (*outConfig.value)[0] = ToDoubleVect(item); } + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // pie chart flags + flagop("normalize", ImPlotPieChartFlags_Normalize, outConfig.flags); + flagop("ignore_hidden", ImPlotPieChartFlags_IgnoreHidden, outConfig.flags); } void @@ -2565,12 +3184,19 @@ DearPyGui::set_configuration(PyObject* inDict, mvLabelSeriesConfig& outConfig) if (inDict == nullptr) return; - if (PyObject* item = PyDict_GetItemString(inDict, "vertical")) outConfig.vertical = ToBool(item); - if (PyObject* item = PyDict_GetItemString(inDict, "x_offset")) outConfig.xoffset = ToInt(item); - if (PyObject* item = PyDict_GetItemString(inDict, "y_offset")) outConfig.yoffset = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "offset")) outConfig.offset = ToVec2(item); - if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = ToDoubleVect(item); } - if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = ToDoubleVect(item); } + if (PyObject* item = PyDict_GetItemString(inDict, "x")) { (*outConfig.value)[0] = std::vector{ToDouble(item)}; } + if (PyObject* item = PyDict_GetItemString(inDict, "y")) { (*outConfig.value)[1] = std::vector{ToDouble(item)}; } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // plot text flags + flagop("vertical", ImPlotTextFlags_Vertical, outConfig.flags); } @@ -2655,6 +3281,15 @@ DearPyGui::set_configuration(PyObject* inDict, mvCustomSeriesConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "y2")) { (*outConfig.value)[3] = ToDoubleVect(item); } if (PyObject* item = PyDict_GetItemString(inDict, "y3")) { (*outConfig.value)[4] = ToDoubleVect(item); } if (PyObject* item = PyDict_GetItemString(inDict, "tooltip")) { outConfig.tooltip = ToBool(item); } + + // helper for bit flipping + auto flagop = [inDict](const char* keyword, int flag, int& flags) + { + if (PyObject* item = PyDict_GetItemString(inDict, keyword)) ToBool(item) ? flags |= flag : flags &= ~flag; + }; + + // flags + flagop("no_fit", ImPlotItemFlags_NoFit, outConfig.flags); } void @@ -2668,6 +3303,16 @@ DearPyGui::set_configuration(PyObject* inDict, mvAnnotationConfig& outConfig) if (PyObject* item = PyDict_GetItemString(inDict, "offset")) outConfig.pixOffset = ToVec2(item); } +void +DearPyGui::set_configuration(PyObject* inDict, mvAxisTagConfig& outConfig) +{ + if (inDict == nullptr) + return; + + if (PyObject* item = PyDict_GetItemString(inDict, "color")) outConfig.color = ToColor(item); + if (PyObject* item = PyDict_GetItemString(inDict, "auto_rounding")) outConfig.auto_rounding = ToBool(item); +} + void DearPyGui::set_configuration(PyObject* inDict, mvSubPlotsConfig& outConfig) { @@ -2690,6 +3335,7 @@ DearPyGui::set_configuration(PyObject* inDict, mvSubPlotsConfig& outConfig) flagop("no_menus", ImPlotSubplotFlags_NoMenus, outConfig.flags); flagop("no_resize", ImPlotSubplotFlags_NoResize, outConfig.flags); flagop("no_align", ImPlotSubplotFlags_NoAlign, outConfig.flags); + flagop("share_items", ImPlotSubplotFlags_ShareItems, outConfig.flags); flagop("link_rows", ImPlotSubplotFlags_LinkRows, outConfig.flags); flagop("link_columns", ImPlotSubplotFlags_LinkCols, outConfig.flags); flagop("link_all_x", ImPlotSubplotFlags_LinkAllX, outConfig.flags); @@ -2703,6 +3349,13 @@ DearPyGui::set_configuration(PyObject* inDict, mvPlotAxisConfig& outConfig, mvAp if (inDict == nullptr) return; + if (PyObject* item = PyDict_GetItemString(inDict, "scale")) outConfig.scale = ToInt(item); + if (PyObject* item = PyDict_GetItemString(inDict, "tick_format")) outConfig.formatter = ToString(item); + + // Legacy + if (PyObject* item = PyDict_GetItemString(inDict, "log_scale")) outConfig.scale = (ToBool(item) ? ImPlotScale_Log10 : outConfig.scale); + if (PyObject* item = PyDict_GetItemString(inDict, "time")) outConfig.scale = (ToBool(item) ? ImPlotScale_Time : outConfig.scale); + // helper for bit flipping auto flagop = [inDict](const char* keyword, int flag, int& flags) { @@ -2710,20 +3363,22 @@ DearPyGui::set_configuration(PyObject* inDict, mvPlotAxisConfig& outConfig, mvAp }; // axis flags + flagop("no_label", ImPlotAxisFlags_NoLabel, outConfig.flags); flagop("no_gridlines", ImPlotAxisFlags_NoGridLines, outConfig.flags); flagop("no_tick_marks", ImPlotAxisFlags_NoTickMarks, outConfig.flags); flagop("no_tick_labels", ImPlotAxisFlags_NoTickLabels, outConfig.flags); - flagop("log_scale", ImPlotAxisFlags_LogScale, outConfig.flags); + flagop("no_initial_fit", ImPlotAxisFlags_NoInitialFit, outConfig.flags); + flagop("no_menus", ImPlotAxisFlags_NoMenus, outConfig.flags); + flagop("no_side_switch", ImPlotAxisFlags_NoSideSwitch, outConfig.flags); + flagop("no_highlight", ImPlotAxisFlags_NoHighlight, outConfig.flags); + flagop("opposite", ImPlotAxisFlags_Opposite, outConfig.flags); + flagop("foreground_grid", ImPlotAxisFlags_Foreground, outConfig.flags); flagop("invert", ImPlotAxisFlags_Invert, outConfig.flags); + flagop("auto_fit", ImPlotAxisFlags_AutoFit, outConfig.flags); + flagop("range_fit", ImPlotAxisFlags_RangeFit, outConfig.flags); + flagop("pan_stretch", ImPlotAxisFlags_PanStretch, outConfig.flags); flagop("lock_min", ImPlotAxisFlags_LockMin, outConfig.flags); flagop("lock_max", ImPlotAxisFlags_LockMax, outConfig.flags); - flagop("time", ImPlotAxisFlags_Time, outConfig.flags); - - if (item.info.parentPtr) - { - static_cast(item.info.parentPtr)->updateFlags(); - static_cast(item.info.parentPtr)->updateAxesNames(); - } if (item.info.shownLastFrame) { @@ -2748,22 +3403,24 @@ DearPyGui::fill_configuration_dict(const mvPlotConfig& inConfig, PyObject* outDi if (outDict == nullptr) return; - PyDict_SetItemString(outDict, "x_axis_name", mvPyObject(ToPyString(inConfig.xaxisName))); - PyDict_SetItemString(outDict, "pan_button", mvPyObject(ToPyInt(inConfig.pan_button))); + PyDict_SetItemString(outDict, "pan_button", mvPyObject(ToPyInt(inConfig.pan))); PyDict_SetItemString(outDict, "pan_mod", mvPyObject(ToPyInt(inConfig.pan_mod))); - PyDict_SetItemString(outDict, "fit_button", mvPyObject(ToPyInt(inConfig.fit_button))); - PyDict_SetItemString(outDict, "context_menu_button", mvPyObject(ToPyInt(inConfig.context_menu_button))); - PyDict_SetItemString(outDict, "box_select_button", mvPyObject(ToPyInt(inConfig.box_select_button))); - PyDict_SetItemString(outDict, "box_select_mod", mvPyObject(ToPyInt(inConfig.box_select_mod))); - PyDict_SetItemString(outDict, "box_select_cancel_button", mvPyObject(ToPyInt(inConfig.box_select_cancel_button))); - PyDict_SetItemString(outDict, "query_button", mvPyObject(ToPyInt(inConfig.query_button))); - PyDict_SetItemString(outDict, "query_mod", mvPyObject(ToPyInt(inConfig.query_mod))); + PyDict_SetItemString(outDict, "fit_button", mvPyObject(ToPyInt(inConfig.fit))); + PyDict_SetItemString(outDict, "context_menu_button", mvPyObject(ToPyInt(inConfig.menu))); + PyDict_SetItemString(outDict, "box_select_button", mvPyObject(ToPyInt(inConfig.select))); + PyDict_SetItemString(outDict, "box_select_mod", mvPyObject(ToPyInt(inConfig.select_mod))); + PyDict_SetItemString(outDict, "box_select_cancel_button", mvPyObject(ToPyInt(inConfig.select_cancel))); PyDict_SetItemString(outDict, "query_toggle_mod", mvPyObject(ToPyInt(inConfig.query_toggle_mod))); - PyDict_SetItemString(outDict, "horizontal_mod", mvPyObject(ToPyInt(inConfig.horizontal_mod))); - PyDict_SetItemString(outDict, "vertical_mod", mvPyObject(ToPyInt(inConfig.vertical_mod))); + PyDict_SetItemString(outDict, "horizontal_mod", mvPyObject(ToPyInt(inConfig.select_horz_mod))); + PyDict_SetItemString(outDict, "vertical_mod", mvPyObject(ToPyInt(inConfig.select_vert_mod))); + PyDict_SetItemString(outDict, "override_mod", mvPyObject(ToPyInt(inConfig.override_mod))); + PyDict_SetItemString(outDict, "zoom_mod", mvPyObject(ToPyInt(inConfig.zoom_mod))); + PyDict_SetItemString(outDict, "zoom_rate", mvPyObject(ToPyFloat(inConfig.zoom_rate))); PyDict_SetItemString(outDict, "use_local_time", mvPyObject(ToPyBool(inConfig.localTime))); PyDict_SetItemString(outDict, "use_ISO8601", mvPyObject(ToPyBool(inConfig.iSO8601))); PyDict_SetItemString(outDict, "use_24hour_clock", mvPyObject(ToPyBool(inConfig.clock24Hour))); + PyDict_SetItemString(outDict, "query", mvPyObject(ToPyBool(inConfig.query_enabled))); + PyDict_SetItemString(outDict, "query_color", mvPyObject(ToPyColor(inConfig.query_color))); // helper to check and set bit auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) @@ -2776,13 +3433,12 @@ DearPyGui::fill_configuration_dict(const mvPlotConfig& inConfig, PyObject* outDi checkbitset("no_title", ImPlotFlags_NoTitle, inConfig._flags); checkbitset("no_menus", ImPlotFlags_NoMenus, inConfig._flags); checkbitset("no_box_select", ImPlotFlags_NoBoxSelect, inConfig._flags); - checkbitset("no_mouse_pos", ImPlotFlags_NoMousePos, inConfig._flags); - checkbitset("no_highlight", ImPlotFlags_NoHighlight, inConfig._flags); - checkbitset("no_child", ImPlotFlags_NoChild, inConfig._flags); - checkbitset("query", ImPlotFlags_Query, inConfig._flags); + checkbitset("no_mouse_pos", ImPlotFlags_NoMouseText, inConfig._flags); checkbitset("crosshairs", ImPlotFlags_Crosshairs, inConfig._flags); - checkbitset("anti_aliased", ImPlotFlags_AntiAliased, inConfig._flags); checkbitset("equal_aspects", ImPlotFlags_Equal, inConfig._flags); + checkbitset("no_inputs", ImPlotFlags_NoInputs, inConfig._flags); + checkbitset("no_frame", ImPlotFlags_NoFrame, inConfig._flags); + // checkbitset("canvas_only", ImPlotFlags_CanvasOnly, inConfig._flags); } void @@ -2791,15 +3447,44 @@ DearPyGui::fill_configuration_dict(const mvDragLineConfig& inConfig, PyObject* o if (outDict == nullptr) return; - mvPyObject py_color = ToPyColor(inConfig.color); - mvPyObject py_thickness = ToPyFloat(inConfig.thickness); - mvPyObject py_show_label = ToPyBool(inConfig.show_label); - mvPyObject py_vertical = ToPyBool(inConfig.vertical); + PyDict_SetItemString(outDict, "color", ToPyColor(inConfig.color)); + PyDict_SetItemString(outDict, "thickness", ToPyFloat(inConfig.thickness)); + PyDict_SetItemString(outDict, "show_label", ToPyBool(inConfig.thickness)); + PyDict_SetItemString(outDict, "vertical", ToPyBool(inConfig.vertical)); + + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, ToPyBool(flags & flag)); + }; + + // drag line flags + checkbitset("delayed", ImPlotDragToolFlags_Delayed, inConfig.flags); + checkbitset("no_cursor", ImPlotDragToolFlags_NoCursors, inConfig.flags); + checkbitset("no_fit", ImPlotDragToolFlags_NoFit, inConfig.flags); + checkbitset("no_inputs", ImPlotDragToolFlags_NoInputs, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvDragRectConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + PyDict_SetItemString(outDict, "color", mvPyObject(ToPyColor(inConfig.color))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, ToPyBool(flags & flag)); + }; - PyDict_SetItemString(outDict, "color", py_color); - PyDict_SetItemString(outDict, "thickness", py_thickness); - PyDict_SetItemString(outDict, "show_label", py_show_label); - PyDict_SetItemString(outDict, "vertical", py_vertical); + // drag rect flags + checkbitset("delayed", ImPlotDragToolFlags_Delayed, inConfig.flags); + checkbitset("no_cursor", ImPlotDragToolFlags_NoCursors, inConfig.flags); + checkbitset("no_fit", ImPlotDragToolFlags_NoFit, inConfig.flags); + checkbitset("no_inputs", ImPlotDragToolFlags_NoInputs, inConfig.flags); } void @@ -2808,13 +3493,23 @@ DearPyGui::fill_configuration_dict(const mvDragPointConfig& inConfig, PyObject* if (outDict == nullptr) return; - mvPyObject py_color = ToPyColor(inConfig.color); - mvPyObject py_radius = ToPyFloat(inConfig.radius); - mvPyObject py_show_label = ToPyBool(inConfig.show_label); + PyDict_SetItemString(outDict, "radius", mvPyObject(ToPyFloat(inConfig.radius))); + PyDict_SetItemString(outDict, "color", mvPyObject(ToPyColor(inConfig.color))); + PyDict_SetItemString(outDict, "show_label", mvPyObject(ToPyBool(inConfig.show_label))); + PyDict_SetItemString(outDict, "clamped", mvPyObject(ToPyBool(inConfig.clamped))); + PyDict_SetItemString(outDict, "offset", mvPyObject(ToPyPair(inConfig.pixOffset.x, inConfig.pixOffset.y))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, ToPyBool(flags & flag)); + }; - PyDict_SetItemString(outDict, "color", py_color); - PyDict_SetItemString(outDict, "radius", py_radius); - PyDict_SetItemString(outDict, "show_label", py_show_label); + // drag rect flags + checkbitset("delayed", ImPlotDragToolFlags_Delayed, inConfig.flags); + checkbitset("no_cursor", ImPlotDragToolFlags_NoCursors, inConfig.flags); + checkbitset("no_fit", ImPlotDragToolFlags_NoFit, inConfig.flags); + checkbitset("no_inputs", ImPlotDragToolFlags_NoInputs, inConfig.flags); } void @@ -2824,9 +3519,49 @@ DearPyGui::fill_configuration_dict(const mvPlotLegendConfig& inConfig, PyObject* return; PyDict_SetItemString(outDict, "location", mvPyObject(ToPyInt(inConfig.legendLocation))); - PyDict_SetItemString(outDict, "horizontal", mvPyObject(ToPyBool(inConfig.horizontal))); - PyDict_SetItemString(outDict, "outside", mvPyObject(ToPyBool(inConfig.outside))); + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // plot flags + checkbitset("horizontal", ImPlotLegendFlags_Horizontal, inConfig.flags); + checkbitset("no_highlight_axis", ImPlotLegendFlags_NoHighlightAxis, inConfig.flags); + checkbitset("no_highlight_item", ImPlotLegendFlags_NoHighlightItem, inConfig.flags); + checkbitset("no_menus", ImPlotLegendFlags_NoMenus, inConfig.flags); + checkbitset("outside", ImPlotLegendFlags_Outside, inConfig.flags); + checkbitset("no_buttons", ImPlotLegendFlags_NoButtons, inConfig.flags); + checkbitset("sort", ImPlotLegendFlags_Sort, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvLineSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("segments", ImPlotLineFlags_Segments, inConfig.flags); + checkbitset("loop", ImPlotLineFlags_Loop, inConfig.flags); + checkbitset("skip_nan", ImPlotLineFlags_SkipNaN, inConfig.flags); + checkbitset("no_clip", ImPlotLineFlags_NoClip, inConfig.flags); + checkbitset("shaded", ImPlotLineFlags_Shaded, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvShadeSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; } void @@ -2835,18 +3570,104 @@ DearPyGui::fill_configuration_dict(const mvBarSeriesConfig& inConfig, PyObject* if (outDict == nullptr) return; - mvPyObject py_horizontal = ToPyBool(inConfig.horizontal); - mvPyObject py_weight = ToPyFloat(inConfig.weight); + PyDict_SetItemString(outDict, "weight", ToPyFloat(inConfig.weight)); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; - PyDict_SetItemString(outDict, "horizontal", py_horizontal); - PyDict_SetItemString(outDict, "weight", py_weight); + // bar flags + checkbitset("horizontal", ImPlotBarsFlags_Horizontal, inConfig.flags); } + void -DearPyGui::fill_configuration_dict(const mvBasicSeriesConfig& inConfig, PyObject* outDict) +DearPyGui::fill_configuration_dict(const mvStemSeriesConfig& inConfig, PyObject* outDict) { if (outDict == nullptr) return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("horizontal", ImPlotStemsFlags_Horizontal, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvBarGroupSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + PyDict_SetItemString(outDict, "label_ids", ToPyList(inConfig.label_ids)); + PyDict_SetItemString(outDict, "group_width", ToPyFloat(inConfig.group_width)); + PyDict_SetItemString(outDict, "group_size", ToPyInt(inConfig.group_size)); + PyDict_SetItemString(outDict, "shift", ToPyInt(inConfig.shift)); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("horizontal", ImPlotBarGroupsFlags_Horizontal, inConfig.flags); + checkbitset("stacked", ImPlotBarGroupsFlags_Stacked, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvStairSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // stair flags + checkbitset("pre_step", ImPlotStairsFlags_PreStep, inConfig.flags); + checkbitset("shaded", ImPlotStairsFlags_Shaded, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvInfLineSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("horizontal", ImPlotInfLinesFlags_Horizontal, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvScatterSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("no_clip", ImPlotScatterFlags_NoClip, inConfig.flags); } void @@ -2861,8 +3682,24 @@ DearPyGui::fill_configuration_dict(const mv2dHistogramSeriesConfig& inConfig, Py PyDict_SetItemString(outDict, "xmax_range", mvPyObject(ToPyBool(inConfig.xmax))); PyDict_SetItemString(outDict, "ymin_range", mvPyObject(ToPyBool(inConfig.ymin))); PyDict_SetItemString(outDict, "ymax_range", mvPyObject(ToPyBool(inConfig.ymax))); - PyDict_SetItemString(outDict, "density", mvPyObject(ToPyBool(inConfig.density))); - PyDict_SetItemString(outDict, "outliers", mvPyObject(ToPyBool(inConfig.outliers))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + auto reverse_checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(!ImHasFlag(flags, flag)); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // flags + checkbitset("density", ImPlotHistogramFlags_Density, inConfig.flags); + reverse_checkbitset("outliers", ImPlotHistogramFlags_NoOutliers, inConfig.flags); + checkbitset("col_amjor", ImPlotHistogramFlags_ColMajor, inConfig.flags); } void @@ -2870,8 +3707,16 @@ DearPyGui::fill_configuration_dict(const mvErrorSeriesConfig& inConfig, PyObject { if (outDict == nullptr) return; + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; - PyDict_SetItemString(outDict, "horizontal", mvPyObject(ToPyBool(inConfig.horizontal))); + // flags + checkbitset("horizontal", ImPlotErrorBarsFlags_Horizontal, inConfig.flags); } void @@ -2887,6 +3732,25 @@ DearPyGui::fill_configuration_dict(const mvHeatSeriesConfig& inConfig, PyObject* PyDict_SetItemString(outDict, "bounds_max", mvPyObject(ToPyPair(inConfig.bounds_max.x, inConfig.bounds_max.y))); PyDict_SetItemString(outDict, "scale_min", mvPyObject(ToPyDouble(inConfig.scale_min))); PyDict_SetItemString(outDict, "scale_max", mvPyObject(ToPyDouble(inConfig.scale_max))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // flags + checkbitset("col_major", ImPlotHeatmapFlags_ColMajor, inConfig.flags); +} + +void +DearPyGui::fill_configuration_dict(const mvDigitalSeriesConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + + PyDict_SetItemString(outDict, "offset", mvPyObject(ToPyInt(inConfig.offset))); } void @@ -2899,9 +3763,25 @@ DearPyGui::fill_configuration_dict(const mvHistogramSeriesConfig& inConfig, PyOb PyDict_SetItemString(outDict, "bar_scale", mvPyObject(ToPyBool(inConfig.barScale))); PyDict_SetItemString(outDict, "min_range", mvPyObject(ToPyBool(inConfig.min))); PyDict_SetItemString(outDict, "max_range", mvPyObject(ToPyBool(inConfig.max))); - PyDict_SetItemString(outDict, "cumlative", mvPyObject(ToPyBool(inConfig.cumlative))); - PyDict_SetItemString(outDict, "density", mvPyObject(ToPyBool(inConfig.density))); - PyDict_SetItemString(outDict, "outliers", mvPyObject(ToPyBool(inConfig.outliers))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + auto reverse_checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(!ImHasFlag(flags, flag)); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // histogram flags + checkbitset("horizontal", ImPlotHistogramFlags_Horizontal, inConfig.flags); + checkbitset("cumulative", ImPlotHistogramFlags_Cumulative, inConfig.flags); + reverse_checkbitset("outliers", ImPlotHistogramFlags_NoOutliers, inConfig.flags); + checkbitset("density", ImPlotHistogramFlags_Density, inConfig.flags); } void @@ -2915,8 +3795,18 @@ DearPyGui::fill_configuration_dict(const mvPieSeriesConfig& inConfig, PyObject* PyDict_SetItemString(outDict, "y", mvPyObject(ToPyDouble(inConfig.y))); PyDict_SetItemString(outDict, "radius", mvPyObject(ToPyDouble(inConfig.radius))); PyDict_SetItemString(outDict, "angle", mvPyObject(ToPyDouble(inConfig.angle))); - PyDict_SetItemString(outDict, "normalize", mvPyObject(ToPyBool(inConfig.normalize))); PyDict_SetItemString(outDict, "labels", mvPyObject(ToPyList(inConfig.labels))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // pie chart flags + checkbitset("normalize", ImPlotPieChartFlags_Normalize, inConfig.flags); + checkbitset("ignore_hidden", ImPlotPieChartFlags_IgnoreHidden, inConfig.flags); } void @@ -2925,9 +3815,17 @@ DearPyGui::fill_configuration_dict(const mvLabelSeriesConfig& inConfig, PyObject if (outDict == nullptr) return; - PyDict_SetItemString(outDict, "vertical", mvPyObject(ToPyBool(inConfig.vertical))); - PyDict_SetItemString(outDict, "x_offset", mvPyObject(ToPyInt(inConfig.xoffset))); - PyDict_SetItemString(outDict, "y_offset", mvPyObject(ToPyInt(inConfig.yoffset))); + PyDict_SetItemString(outDict, "offset", mvPyObject(ToPyPair(inConfig.offset.x, inConfig.offset.y))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + mvPyObject py_result = ToPyBool(flags & flag); + PyDict_SetItemString(outDict, keyword, py_result); + }; + + // plot text flags + checkbitset("vertical", ImPlotTextFlags_Vertical, inConfig.flags); } void @@ -2971,6 +3869,15 @@ DearPyGui::fill_configuration_dict(const mvCustomSeriesConfig& inConfig, PyObjec PyDict_SetItemString(outDict, "channel_count", mvPyObject(ToPyInt(inConfig.channelCount))); PyDict_SetItemString(outDict, "tooltip", mvPyObject(ToPyBool(inConfig.tooltip))); + + // helper to check and set bit + auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) + { + PyDict_SetItemString(outDict, keyword, mvPyObject(ToPyBool(flags & flag))); + }; + + // flags + checkbitset("no_fit", ImPlotItemFlags_NoFit, inConfig.flags); } void @@ -2983,6 +3890,15 @@ DearPyGui::fill_configuration_dict(const mvAnnotationConfig& inConfig, PyObject* PyDict_SetItemString(outDict, "offset", mvPyObject(ToPyPair(inConfig.pixOffset.x, inConfig.pixOffset.y))); } +void +DearPyGui::fill_configuration_dict(const mvAxisTagConfig& inConfig, PyObject* outDict) +{ + if (outDict == nullptr) + return; + PyDict_SetItemString(outDict, "color", mvPyObject(ToPyColor(inConfig.color))); + PyDict_SetItemString(outDict, "auto_rounding", mvPyObject(ToPyBool(inConfig.auto_rounding))); +} + void DearPyGui::fill_configuration_dict(const mvSubPlotsConfig& inConfig, PyObject* outDict) { @@ -2991,8 +3907,6 @@ DearPyGui::fill_configuration_dict(const mvSubPlotsConfig& inConfig, PyObject* o PyDict_SetItemString(outDict, "rows", mvPyObject(ToPyInt(inConfig.rows))); PyDict_SetItemString(outDict, "columns", mvPyObject(ToPyInt(inConfig.cols))); - // maybe remove this on next minor release? - PyDict_SetItemString(outDict, "cols", mvPyObject(ToPyInt(inConfig.cols))); PyDict_SetItemString(outDict, "row_ratios", mvPyObject(ToPyList(inConfig.row_ratios))); PyDict_SetItemString(outDict, "column_ratios", mvPyObject(ToPyList(inConfig.col_ratios))); @@ -3012,6 +3926,8 @@ DearPyGui::fill_configuration_dict(const mvSubPlotsConfig& inConfig, PyObject* o checkbitset("link_all_x", ImPlotSubplotFlags_LinkAllX, inConfig.flags); checkbitset("link_all_y", ImPlotSubplotFlags_LinkAllY, inConfig.flags); checkbitset("column_major", ImPlotSubplotFlags_ColMajor, inConfig.flags); + checkbitset("no_legend", ImPlotSubplotFlags_NoLegend, inConfig.flags); + checkbitset("share_items", ImPlotSubplotFlags_ShareItems, inConfig.flags); } void @@ -3020,6 +3936,12 @@ DearPyGui::fill_configuration_dict(const mvPlotAxisConfig& inConfig, PyObject* o if (outDict == nullptr) return; + PyDict_SetItemString(outDict, "scale", mvPyObject(ToPyInt(inConfig.scale))); + PyDict_SetItemString(outDict, "tick_format", mvPyObject(ToPyString(inConfig.formatter))); + // Legacy + PyDict_SetItemString(outDict, "log_scale", mvPyObject(ToPyBool(inConfig.scale == ImPlotScale_Log10))); + PyDict_SetItemString(outDict, "time", mvPyObject(ToPyBool(inConfig.scale == ImPlotScale_Time))); + // helper to check and set bit auto checkbitset = [outDict](const char* keyword, int flag, const int& flags) { @@ -3028,14 +3950,22 @@ DearPyGui::fill_configuration_dict(const mvPlotAxisConfig& inConfig, PyObject* o }; // plot flags + checkbitset("no_label", ImPlotAxisFlags_NoLabel, inConfig.flags); checkbitset("no_gridlines", ImPlotAxisFlags_NoGridLines, inConfig.flags); checkbitset("no_tick_marks", ImPlotAxisFlags_NoTickMarks, inConfig.flags); checkbitset("no_tick_labels", ImPlotAxisFlags_NoTickLabels, inConfig.flags); - checkbitset("log_scale", ImPlotAxisFlags_LogScale, inConfig.flags); + checkbitset("no_initial_fit", ImPlotAxisFlags_NoInitialFit, inConfig.flags); + checkbitset("no_menus", ImPlotAxisFlags_NoMenus, inConfig.flags); + checkbitset("no_side_switch", ImPlotAxisFlags_NoSideSwitch, inConfig.flags); + checkbitset("no_highlight", ImPlotAxisFlags_NoHighlight, inConfig.flags); + checkbitset("opposite", ImPlotAxisFlags_Opposite, inConfig.flags); + checkbitset("foreground_grid", ImPlotAxisFlags_Foreground, inConfig.flags); checkbitset("invert", ImPlotAxisFlags_Invert, inConfig.flags); + checkbitset("auto_fit", ImPlotAxisFlags_AutoFit, inConfig.flags); + checkbitset("range_fit", ImPlotAxisFlags_RangeFit, inConfig.flags); + checkbitset("pan_stretch", ImPlotAxisFlags_PanStretch, inConfig.flags); checkbitset("lock_min", ImPlotAxisFlags_LockMin, inConfig.flags); checkbitset("lock_max", ImPlotAxisFlags_LockMax, inConfig.flags); - checkbitset("time", ImPlotAxisFlags_Time, inConfig.flags); } //----------------------------------------------------------------------------- @@ -3044,6 +3974,21 @@ DearPyGui::fill_configuration_dict(const mvPlotAxisConfig& inConfig, PyObject* o void mvDragPoint::setPyValue(PyObject* value) +{ + std::vector temp = ToDoubleVect(value); + while (temp.size() < 2) + temp.push_back(0.0); + std::array temp_array; + for (size_t i = 0; i < temp_array.size(); i++) + temp_array[i] = temp[i]; + if (configData.value) + *configData.value = temp_array; + else + configData.value = std::make_shared>(temp_array); +} + +void +mvDragRect::setPyValue(PyObject* value) { std::vector temp = ToDoubleVect(value); while (temp.size() < 4) @@ -3069,43 +4014,4 @@ void mvAnnotation::setPyValue(PyObject* value) *configData.value = temp_array; else configData.value = std::make_shared>(temp_array); -} - -void mvPlot::updateFlags() -{ - for (size_t i = 0; i < childslots[1].size(); i++) - { - auto child = static_cast(childslots[1][i].get()); - switch (i) - { - case(0): configData._xflags = child->configData.flags; break; - case(1): configData._yflags = child->configData.flags; break; - case(2): configData._y1flags = child->configData.flags; if (child->config.show) configData._flags |= ImPlotFlags_YAxis2; else configData._flags &= ~ImPlotFlags_YAxis2; break; - case(3): configData._y2flags = child->configData.flags; if (child->config.show) configData._flags |= ImPlotFlags_YAxis3; else configData._flags &= ~ImPlotFlags_YAxis3; break; - default: configData._yflags = child->configData.flags; break; - } - } - -} - -void mvPlot::updateAxesNames() -{ - configData.xaxisName.clear(); - configData._y1axisName.clear(); - configData._y2axisName.clear(); - configData._y3axisName.clear(); - - for (size_t i = 0; i < childslots[1].size(); i++) - { - auto axis = childslots[1][i].get(); - switch (i) - { - case(0): configData.xaxisName = axis->config.specifiedLabel; break; - case(1): configData._y1axisName = axis->config.specifiedLabel; break; - case(2): configData._y2axisName = axis->config.specifiedLabel; break; - case(3): configData._y3axisName = axis->config.specifiedLabel; break; - default: configData._y1axisName = axis->config.specifiedLabel; break; - } - } - } \ No newline at end of file diff --git a/src/mvPlotting.h b/src/mvPlotting.h index 40870553f..83a8599f5 100644 --- a/src/mvPlotting.h +++ b/src/mvPlotting.h @@ -9,11 +9,20 @@ struct mvAnnotationConfig; struct mvSubPlotsConfig; struct mvPlotLegendConfig; struct mvDragLineConfig; +struct mvAxisTagConfig; +struct mvDragRectConfig; struct mvDragPointConfig; -struct mvBasicSeriesConfig; +struct mvLineSeriesConfig; +struct mvShadeSeriesConfig; struct mvBarSeriesConfig; +struct mvStemSeriesConfig; +struct mvBarGroupSeriesConfig; +struct mvStairSeriesConfig; +struct mvInfLineSeriesConfig; +struct mvScatterSeriesConfig; struct mv2dHistogramSeriesConfig; struct mvHistogramSeriesConfig; +struct mvDigitalSeriesConfig; struct mvErrorSeriesConfig; struct mvHeatSeriesConfig; struct mvPieSeriesConfig; @@ -28,13 +37,21 @@ namespace DearPyGui // specific part of `get_item_configuration(...)` void fill_configuration_dict(const mvPlotLegendConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvDragLineConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvDragRectConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvDragPointConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvLineSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvShadeSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvBarSeriesConfig& inConfig, PyObject* outDict); - void fill_configuration_dict(const mvBasicSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvStemSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvBarGroupSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvStairSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvInfLineSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvScatterSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mv2dHistogramSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvErrorSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvHeatSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvHistogramSeriesConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvDigitalSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvPieSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvLabelSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvImageSeriesConfig& inConfig, PyObject* outDict); @@ -42,6 +59,7 @@ namespace DearPyGui void fill_configuration_dict(const mvCandleSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvCustomSeriesConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvAnnotationConfig& inConfig, PyObject* outDict); + void fill_configuration_dict(const mvAxisTagConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvSubPlotsConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvPlotAxisConfig& inConfig, PyObject* outDict); void fill_configuration_dict(const mvPlotConfig& inConfig, PyObject* outDict); @@ -49,13 +67,21 @@ namespace DearPyGui // specific part of `configure_item(...)` void set_configuration(PyObject* inDict, mvPlotLegendConfig& outConfig, mvAppItem& item); void set_configuration(PyObject* inDict, mvDragLineConfig& outConfig); + void set_configuration(PyObject* inDict, mvDragRectConfig& outConfig); void set_configuration(PyObject* inDict, mvDragPointConfig& outConfig); + void set_configuration(PyObject* inDict, mvLineSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvShadeSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvBarSeriesConfig& outConfig); - void set_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvStemSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvBarGroupSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvStairSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvInfLineSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvScatterSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mv2dHistogramSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvErrorSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvHeatSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvHistogramSeriesConfig& outConfig); + void set_configuration(PyObject* inDict, mvDigitalSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvPieSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvLabelSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvImageSeriesConfig& outConfig); @@ -63,17 +89,25 @@ namespace DearPyGui void set_configuration(PyObject* inDict, mvCandleSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvCustomSeriesConfig& outConfig); void set_configuration(PyObject* inDict, mvAnnotationConfig& outConfig); + void set_configuration(PyObject* inDict, mvAxisTagConfig& outConfig); void set_configuration(PyObject* inDict, mvSubPlotsConfig& outConfig); void set_configuration(PyObject* inDict, mvPlotAxisConfig& outConfig, mvAppItem& item); void set_configuration(PyObject* inDict, mvPlotConfig& outConfig); // positional args TODO: combine with above + void set_positional_configuration(PyObject* inDict, mvLineSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvShadeSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvBarSeriesConfig& outConfig); - void set_positional_configuration(PyObject* inDict, mvBasicSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvStemSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvBarGroupSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvStairSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvInfLineSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvScatterSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mv2dHistogramSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvErrorSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvHeatSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvHistogramSeriesConfig& outConfig); + void set_positional_configuration(PyObject* inDict, mvDigitalSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvPieSeriesConfig& outConfig); void set_positional_configuration(PyObject* inDict, mvLabelSeriesConfig& outConfig); @@ -87,7 +121,9 @@ namespace DearPyGui // data source handling void set_data_source(mvAppItem& item, mvUUID dataSource, mvAnnotationConfig& outConfig); + void set_data_source(mvAppItem& item, mvUUID dataSource, mvAxisTagConfig& outConfig); void set_data_source(mvAppItem& item, mvUUID dataSource, mvDragLineConfig& outConfig); + void set_data_source(mvAppItem& item, mvUUID dataSource, mvDragRectConfig& outConfig); void set_data_source(mvAppItem& item, mvUUID dataSource, mvDragPointConfig& outConfig); void set_data_source(mvAppItem& item, mvUUID dataSource, std::shared_ptr>>& outValue); @@ -97,19 +133,21 @@ namespace DearPyGui void draw_subplots (ImDrawList* drawlist, mvAppItem& item, mvSubPlotsConfig& config); void draw_plot_legend (ImDrawList* drawlist, mvAppItem& item, mvPlotLegendConfig& config); void draw_drag_line (ImDrawList* drawlist, mvAppItem& item, mvDragLineConfig& config); + void draw_drag_rect (ImDrawList* drawlist, mvAppItem& item, mvDragRectConfig& config); void draw_drag_point (ImDrawList* drawlist, mvAppItem& item, mvDragPointConfig& config); void draw_bar_series (ImDrawList* drawlist, mvAppItem& item, const mvBarSeriesConfig& config); - void draw_line_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_scatter_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_stair_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_stem_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_shade_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_hline_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); - void draw_vline_series (ImDrawList* drawlist, mvAppItem& item, const mvBasicSeriesConfig& config); + void draw_bar_group_series (ImDrawList* drawlist, mvAppItem& item, const mvBarGroupSeriesConfig& config); + void draw_inf_lines_series (ImDrawList* drawlist, mvAppItem& item, const mvInfLineSeriesConfig& config); + void draw_line_series (ImDrawList* drawlist, mvAppItem& item, const mvLineSeriesConfig& config); + void draw_scatter_series (ImDrawList* drawlist, mvAppItem& item, const mvScatterSeriesConfig& config); + void draw_stair_series (ImDrawList* drawlist, mvAppItem& item, const mvStairSeriesConfig& config); + void draw_stem_series (ImDrawList* drawlist, mvAppItem& item, const mvStemSeriesConfig& config); + void draw_shade_series (ImDrawList* drawlist, mvAppItem& item, const mvShadeSeriesConfig& config); void draw_2dhistogram_series(ImDrawList* drawlist, mvAppItem& item, const mv2dHistogramSeriesConfig& config); void draw_error_series (ImDrawList* drawlist, mvAppItem& item, const mvErrorSeriesConfig& config); void draw_heat_series (ImDrawList* drawlist, mvAppItem& item, const mvHeatSeriesConfig& config); void draw_histogram_series (ImDrawList* drawlist, mvAppItem& item, const mvHistogramSeriesConfig& config); + void draw_digital_series (ImDrawList* drawlist, mvAppItem& item, const mvDigitalSeriesConfig& config); void draw_pie_series (ImDrawList* drawlist, mvAppItem& item, const mvPieSeriesConfig& config); void draw_label_series (ImDrawList* drawlist, mvAppItem& item, const mvLabelSeriesConfig& config); void draw_image_series (ImDrawList* drawlist, mvAppItem& item, mvImageSeriesConfig& config); @@ -117,15 +155,15 @@ namespace DearPyGui void draw_candle_series (ImDrawList* drawlist, mvAppItem& item, const mvCandleSeriesConfig& config); void draw_custom_series (ImDrawList* drawlist, mvAppItem& item, mvCustomSeriesConfig& config); void draw_plot_annotation (ImDrawList* drawlist, mvAppItem& item, mvAnnotationConfig& config); + void draw_plot_tag (ImDrawList* drawlist, mvAppItem& item, mvAxisTagConfig& config); } //----------------------------------------------------------------------------- // Structs //----------------------------------------------------------------------------- -struct mvBasicSeriesConfig +struct _mvBasicSeriesConfig { - mvAppItemType type = mvAppItemType::All; std::shared_ptr>> value = std::make_shared>>( std::vector>{ std::vector{}, std::vector{}, @@ -134,140 +172,155 @@ struct mvBasicSeriesConfig std::vector{} }); }; -struct mvBarSeriesConfig +struct mvLineSeriesConfig : _mvBasicSeriesConfig { - bool horizontal = false; + ImPlotLineFlags flags = ImPlotLineFlags_None; +}; + +struct mvShadeSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotShadedFlags flags = ImPlotShadedFlags_None; +}; + +struct mvStemSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotStemsFlags flags = ImPlotStemsFlags_None; +}; + +struct mvBarSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotBarsFlags flags = ImPlotBarsFlags_None; float weight = 1.0f; +}; + +struct mvBarGroupSeriesConfig +{ + ImPlotBarsFlags flags = ImPlotBarsFlags_None; + float group_width = 0.67f; + int shift; + std::vector label_ids; + int group_size = 1; std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + std::vector>{ std::vector{} }); +}; + +struct mvStairSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotStairsFlags flags = ImPlotStairsFlags_None; +}; + +struct mvInfLineSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotInfLinesFlags flags = ImPlotInfLinesFlags_None; +}; + +struct mvScatterSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotScatterFlags flags = ImPlotScatterFlags_None; }; struct mvPlotLegendConfig { - ImPlotLocation legendLocation = ImPlotLocation_NorthWest; - bool horizontal = false; - bool outside = false; - bool dirty = true; + ImPlotLocation legendLocation = ImPlotLocation_NorthWest; + ImPlotLegendFlags flags = ImPlotLegendFlags_None; + bool dirty = true; }; -struct mvDragPointConfig +struct _mvDragItem { + ImPlotDragToolFlags flags = ImPlotDragToolFlags_None; + mvColor color = mvColor(0.0f, 0.0f, 0.0f, -1.0f); +}; + +struct mvDragPointConfig : _mvDragItem { - std::shared_ptr> value = std::make_shared>(std::array{0.0, 0.0, 0.0, 0.0}); - double disabled_value[4]{}; + std::shared_ptr> value = std::make_shared>(std::array{0.0, 0.0}); + double disabled_value[2]{}; bool show_label = true; - mvColor color = mvColor(0.0f, 0.0f, 0.0f, -1.0f); float radius = 4.0f; + bool clamped = true; + ImVec2 pixOffset; + }; -struct mvDragLineConfig +struct mvDragRectConfig : _mvDragItem +{ + std::shared_ptr> value = std::make_shared>(std::array{0.0, 0.0, 0.0, 0.0}); + double disabled_value[4]{}; +}; + +struct mvDragLineConfig : _mvDragItem { std::shared_ptr value = std::make_shared(0.0); - float disabled_value = 0.0; - bool show_label = true; - mvColor color = mvColor(0.0f, 0.0f, 0.0f, -1.0f); - float thickness = 1.0f; - bool vertical = true; + float disabled_value = 0.0; + bool show_label = true; + float thickness = 1.0f; + bool vertical = true; }; -struct mv2dHistogramSeriesConfig +struct mv2dHistogramSeriesConfig : _mvBasicSeriesConfig { int xbins = -1; int ybins = -1; - bool density = false; - bool outliers = true; + ImPlotHistogramFlags flags = ImPlotHistogramFlags_None; double xmin = 0.0; - double xmax = 1.0; + double xmax = 0.0; double ymin = 0.0; - double ymax = 1.0; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + double ymax = 0.0; }; -struct mvErrorSeriesConfig +struct mvErrorSeriesConfig : _mvBasicSeriesConfig { - bool horizontal = false; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + ImPlotErrorBarsFlags flags = ImPlotErrorBarsFlags_None; }; -struct mvHeatSeriesConfig +struct mvHeatSeriesConfig : _mvBasicSeriesConfig { - int rows = 1; - int cols = 1; - double scale_min = 0.0; - double scale_max = 1.0; - std::string format = "%0.1f"; - ImPlotPoint bounds_min = { 0.0, 0.0 }; - ImPlotPoint bounds_max = { 1.0, 1.0 }; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + int rows = 1; + int cols = 1; + double scale_min = 0.0; + double scale_max = 1.0; + std::string format = "%0.1f"; + ImPlotPoint bounds_min = { 0.0, 0.0 }; + ImPlotPoint bounds_max = { 1.0, 1.0 }; + ImPlotHeatmapFlags flags = ImPlotHeatmapFlags_None; }; -struct mvHistogramSeriesConfig +struct mvHistogramSeriesConfig : _mvBasicSeriesConfig { int bins = -1; - bool cumlative = false; - bool density = false; - bool outliers = true; + ImPlotHistogramFlags flags = ImPlotHistogramFlags_None; float barScale = 1.0f; double min = 0.0; - double max = 1.0; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + double max = 0.0; +}; + +struct mvDigitalSeriesConfig : _mvBasicSeriesConfig +{ + ImPlotDigitalFlags flags = ImPlotDigitalFlags_None; + int offset = 0; }; -struct mvPieSeriesConfig +struct mvPieSeriesConfig : _mvBasicSeriesConfig { double x = 0.0; double y = 0.0; double radius = 0.5; - bool normalize = true; + ImPlotPieChartFlags flags = ImPlotPieChartFlags_None; double angle = 90.0; std::string format; std::vector labels; std::vector clabels; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); }; -struct mvLabelSeriesConfig +struct mvLabelSeriesConfig : _mvBasicSeriesConfig { - int xoffset = 0; - int yoffset = 0; - bool vertical = false; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + // In this case it wouldn't be really necessary to use a vector of vectors, + // but it's consistent with the rest of the series + ImVec2 offset = ImVec2(0.0f, 0.0f); + ImPlotTextFlags flags = ImPlotTextFlags_None; }; -struct mvImageSeriesConfig +struct mvImageSeriesConfig : _mvBasicSeriesConfig { // config mvUUID textureUUID = 0; @@ -276,55 +329,32 @@ struct mvImageSeriesConfig mvVec2 uv_min = { 0.0f, 0.0f }; mvVec2 uv_max = { 1.0f, 1.0f }; mvColor tintColor = { 1.0f, 1.0f, 1.0f, 1.0f }; + ImPlotImageFlags flags = ImPlotImageFlags_None; // pointer to existing item or internal std::shared_ptr _texture = nullptr; bool _internalTexture = false; // create a local texture if necessary - - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); }; -struct mvAreaSeriesConfig +struct mvAreaSeriesConfig : _mvBasicSeriesConfig { mvColor fill = MV_DEFAULT_COLOR; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); }; -struct mvCandleSeriesConfig +struct mvCandleSeriesConfig : _mvBasicSeriesConfig { float weight = 0.25f; bool tooltip = true; int timeunit = ImPlotTimeUnit_Day; mvColor bullColor = { 0, 255, 113, 255 }; mvColor bearColor = { 218, 13, 79, 255 }; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); }; -struct mvCustomSeriesConfig +struct mvCustomSeriesConfig : _mvBasicSeriesConfig { int channelCount = 2; // must be between 2 and 5 inclusive bool tooltip = true; - std::shared_ptr>> value = std::make_shared>>( - std::vector>{ std::vector{}, - std::vector{}, - std::vector{}, - std::vector{}, - std::vector{} }); + ImPlotItemFlags flags = ImPlotItemFlags_None; std::vector> _transformedValues; }; @@ -337,6 +367,14 @@ struct mvAnnotationConfig ImVec2 pixOffset; }; +struct mvAxisTagConfig +{ + std::shared_ptr value = std::make_shared(0.0); + double disabled_value = 0.0; + mvColor color = mvColor(0.0f, 0.0f, 0.0f, -1.0f); + bool auto_rounding = false; +}; + struct mvSubPlotsConfig { int rows = 1; @@ -348,11 +386,17 @@ struct mvSubPlotsConfig struct mvPlotAxisConfig { - ImPlotAxisFlags flags = 0; - int axis = 0; + ImPlotAxisFlags flags = ImPlotAxisFlags_None; + ImAxis axis = ImAxis_X1; bool setLimits = false; + bool setLimitsRange = false; + bool setZoomRange = false; + ImPlotScale scale = ImPlotScale_Linear; + std::string formatter; ImVec2 limits; ImVec2 limits_actual; + ImVec2 constraints_range; + ImVec2 zoom_range; std::vector labels; std::vector labelLocations; std::vector clabels; // to prevent conversion from string to char* every frame @@ -361,40 +405,36 @@ struct mvPlotAxisConfig struct mvPlotConfig { - std::string xaxisName; - int pan_button = 0; - int pan_mod = 0; - int fit_button = 0; - int context_menu_button = 0; - int box_select_button = 0; - int box_select_mod = 0; - int box_select_cancel_button = 0; - int query_button = 0; - int query_mod = 0; - int query_toggle_mod = 0; - int horizontal_mod = 0; - int vertical_mod = 0; - - std::string _y1axisName; - std::string _y2axisName; - std::string _y3axisName; - ImPlotFlags _flags = ImPlotFlags_NoLegend; - ImPlotAxisFlags _xflags = 0; - ImPlotAxisFlags _yflags = 0; - ImPlotAxisFlags _y1flags = 0; - ImPlotAxisFlags _y2flags = 0; - bool _newColorMap = false; // to bust color cache - bool _useColorMap = false; - ImPlotColormap _colormap = ImPlotColormap_Deep; - bool _equalAspectRatios = false; - bool _queried = false; - double _queryArea[4] = { 0.0, 0.0, 0.0, 0.0 }; - bool _fitDirty = false; - bool _axisfitDirty[4] = { false, false, false, false }; - ImPlotInputMap _originalMap = ImPlotInputMap();// custom input mapping - bool localTime = false; - bool iSO8601 = false; - bool clock24Hour = false; + ImGuiMouseButton pan; // LMB enables panning when held, + ImGuiKey pan_mod; // none optional modifier that must be held for panning/fitting + ImGuiMouseButton fit; // LMB initiates fit when double clicked + ImGuiMouseButton menu; // RMB opens context menus (if enabled) when clicked + ImGuiMouseButton select; // RMB begins box selection when pressed and confirms selection when released + ImGuiKey select_mod; // none optional modifier that must be held for box selection + ImGuiMouseButton select_cancel; // LMB cancels active box selection when pressed; cannot be same as Select + ImGuiKey query_toggle_mod; // Ctrl when held during selection, adds a query rect; has higher priority than override_mod + ImGuiKey select_horz_mod; // Alt expands active box selection horizontally to plot edge when held + ImGuiKey select_vert_mod; // Shift expands active box selection vertically to plot edge when held + ImGuiKey override_mod; // Ctrl when held, all input is ignored; used to enable axis/plots as DND sources + ImGuiKey zoom_mod; // none optional modifier that must be held for scroll wheel zooming + float zoom_rate = 0.1f; // 0.1f zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click); make negative to invert + bool query_enabled = true; // false enables query rects when Select is held + mvColor query_color = mvColor(0.0f, 1.0f, 0.0f, 1.0f); + + ImPlotFlags _flags = ImPlotFlags_NoLegend; + bool _newColorMap = false; // to bust color cache + bool _useColorMap = false; + ImPlotColormap _colormap = ImPlotColormap_Deep; + bool _equalAspectRatios = false; + std::vector rects = std::vector(); + bool querying = false; + ImPlotRect query_rect; + bool _fitDirty = false; + bool _axisfitDirty[ImAxis_COUNT] = { false, false, false, false, false, false }; + ImPlotInputMap _originalMap = ImPlotInputMap(); // custom input mapping + bool localTime = false; + bool iSO8601 = false; + bool clock24Hour = false; }; //----------------------------------------------------------------------------- @@ -450,6 +490,20 @@ class mvDragPoint : public mvAppItem void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData); } void* getValue() override { return &configData.value; } + PyObject* getPyValue() override { return ToPyFloatList(configData.value->data(), 2); } + void setPyValue(PyObject* value) override; +}; + +class mvDragRect : public mvAppItem +{ +public: + mvDragRectConfig configData{}; + explicit mvDragRect(mvUUID uuid) : mvAppItem(uuid) {} + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_drag_rect(drawlist, *this, configData); } + void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } + void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } + void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData); } + void* getValue() override { return &configData.value; } PyObject* getPyValue() override { return ToPyFloatList(configData.value->data(), 4); } void setPyValue(PyObject* value) override; }; @@ -469,43 +523,43 @@ class mvBarSeries : public mvAppItem void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; -class mvLineSeries : public mvAppItem +class mvBarGroupSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvLineSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvLineSeries; } + mvBarGroupSeriesConfig configData{}; + explicit mvBarGroupSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } - void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_line_series(drawlist, *this, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_bar_group_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } void* getValue() override { return &configData.value; } - PyObject* getPyValue() override { return ToPyList(*configData.value); } + PyObject* getPyValue() override{ return ToPyList(*configData.value); } void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; -class mvScatterSeries : public mvAppItem +class mvInfLineSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{ }; - explicit mvScatterSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvScatterSeries; } + mvInfLineSeriesConfig configData{}; + explicit mvInfLineSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } - void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_scatter_series(drawlist, *this, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_inf_lines_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } void* getValue() override { return &configData.value; } - PyObject* getPyValue() override { return ToPyList(*configData.value); } + PyObject* getPyValue() override{ return ToPyList(*configData.value); } void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; -class mvShadeSeries : public mvAppItem +class mvLineSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvShadeSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvShadeSeries; } + mvLineSeriesConfig configData{}; + explicit mvLineSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } - void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_shade_series(drawlist, *this, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_line_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } @@ -514,13 +568,13 @@ class mvShadeSeries : public mvAppItem void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; -class mvVLineSeries : public mvAppItem +class mvScatterSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvVLineSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvVLineSeries; } + mvScatterSeriesConfig configData{}; + explicit mvScatterSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } - void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_vline_series(drawlist, *this, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_scatter_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } @@ -529,13 +583,13 @@ class mvVLineSeries : public mvAppItem void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; -class mvHLineSeries : public mvAppItem +class mvShadeSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvHLineSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvHLineSeries; } + mvShadeSeriesConfig configData{}; + explicit mvShadeSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } - void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_hline_series(drawlist, *this, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_shade_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } @@ -547,8 +601,8 @@ class mvHLineSeries : public mvAppItem class mvStairSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvStairSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvStairSeries; } + mvStairSeriesConfig configData{}; + explicit mvStairSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_stair_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } @@ -562,8 +616,8 @@ class mvStairSeries : public mvAppItem class mvStemSeries : public mvAppItem { public: - mvBasicSeriesConfig configData{}; - explicit mvStemSeries(mvUUID uuid) : mvAppItem(uuid) { configData.type = mvAppItemType::mvStemSeries; } + mvStemSeriesConfig configData{}; + explicit mvStemSeries(mvUUID uuid) : mvAppItem(uuid) {} void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_stem_series(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } @@ -634,6 +688,21 @@ class mvHistogramSeries : public mvAppItem void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; +class mvDigitalSeries : public mvAppItem +{ +public: + mvDigitalSeriesConfig configData{}; + explicit mvDigitalSeries(mvUUID uuid) : mvAppItem(uuid) {} + void handleSpecificPositionalArgs(PyObject* dict) override { DearPyGui::set_positional_configuration(dict, configData); } + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_digital_series(drawlist, *this, configData); } + void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } + void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } + void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } + void* getValue() override { return &configData.value; } + PyObject* getPyValue() override { return ToPyList(*configData.value); } + void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } +}; + class mvPieSeries : public mvAppItem { public: @@ -661,7 +730,7 @@ class mvLabelSeries : public mvAppItem void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData.value); } void* getValue() override { return &configData.value; } PyObject* getPyValue() override { return ToPyList(*configData.value); } - void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } + void setPyValue(PyObject* value) override { *configData.value = ToVectVectDouble(value); } }; class mvImageSeries : public mvAppItem @@ -738,6 +807,20 @@ class mvAnnotation : public mvAppItem void setPyValue(PyObject* value) override; }; +class mvAxisTag : public mvAppItem +{ +public: + mvAxisTagConfig configData{}; + explicit mvAxisTag(mvUUID uuid) : mvAppItem(uuid) {} + void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_plot_tag(drawlist, *this, configData); } + void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } + void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } + void setDataSource(mvUUID dataSource) override { DearPyGui::set_data_source(*this, dataSource, configData); } + void* getValue() override { return &configData.value; } + PyObject* getPyValue() override { return ToPyDouble(*configData.value.get()); } + void setPyValue(PyObject* value) override { *configData.value = ToDouble(value); } +}; + class mvPlotAxis : public mvAppItem { public: @@ -754,8 +837,6 @@ class mvPlot : public mvAppItem public: mvPlotConfig configData{}; explicit mvPlot(mvUUID uuid) : mvAppItem(uuid) { config.width = config.height = -1; } - void updateFlags(); - void updateAxesNames(); void draw(ImDrawList* drawlist, float x, float y) override { DearPyGui::draw_plot(drawlist, *this, configData); } void handleSpecificKeywordArgs(PyObject* dict) override { DearPyGui::set_configuration(dict, configData); } void getSpecificConfiguration(PyObject* dict) override { DearPyGui::fill_configuration_dict(configData, dict); } diff --git a/src/mvPyUtils.cpp b/src/mvPyUtils.cpp index b9d287914..24c5bf334 100644 --- a/src/mvPyUtils.cpp +++ b/src/mvPyUtils.cpp @@ -2166,7 +2166,7 @@ VerifyKeywordArguments(const mvPythonParser& parser, PyObject* args) continue; mvThrowPythonError(mvErrorCode::mvNone, sitem + " keyword does not exist."); - assert(false); + IM_ASSERT(false); exists = false; break; } @@ -2396,6 +2396,12 @@ GenerateCoreFile(std::ofstream& stream) stream << "\n\t\twarnings.warn('" << args.name << " keyword renamed to " << args.new_name << "', DeprecationWarning, 2)"; stream << "\n\t\t" << args.new_name << "=kwargs['" << args.name << "']"; } + + else if (args.arg_type == mvArgType::DEPRECATED_KEYWORD_ARG) + { + stream << "\n\n\tif '" << args.name << "' in kwargs.keys():"; + stream << "\n\t\twarnings.warn('" << args.name << " keyword deprecated. " << args.new_name << "', DeprecationWarning, 2)"; + } } stream << "\n\n\treturn internal_dpg." << parser.first << "("; @@ -2536,6 +2542,12 @@ GenerateContextsFile(std::ofstream& stream) stream << "\n\t\t\twarnings.warn('" << args.name << " keyword renamed to " << args.new_name << "', DeprecationWarning, 2)"; stream << "\n\t\t\t" << args.new_name << "=kwargs['" << args.name << "']"; } + + else if (args.arg_type == mvArgType::DEPRECATED_KEYWORD_ARG) + { + stream << "\n\n\t\tif '" << args.name << "' in kwargs.keys():"; + stream << "\n\t\t\twarnings.warn('" << args.name << " keyword deprecated. " << args.new_name << "', DeprecationWarning, 2)"; + } } stream << "\n\t\twidget = internal_dpg." << parser.first << "("; diff --git a/src/mvPyUtils.h b/src/mvPyUtils.h index d3bc93ecd..50cee9927 100644 --- a/src/mvPyUtils.h +++ b/src/mvPyUtils.h @@ -174,7 +174,8 @@ enum class mvArgType POSITIONAL_ARG, KEYWORD_ARG, DEPRECATED_RENAME_KEYWORD_ARG, - DEPRECATED_REMOVE_KEYWORD_ARG + DEPRECATED_REMOVE_KEYWORD_ARG, + DEPRECATED_KEYWORD_ARG }; enum CommonParserArgs diff --git a/src/mvStackWindow.cpp b/src/mvStackWindow.cpp new file mode 100644 index 000000000..0ab913176 --- /dev/null +++ b/src/mvStackWindow.cpp @@ -0,0 +1,10 @@ +#include "mvStackWindow.h" +#include "mvProfiler.h" +#include "mvContext.h" +#include "imgui_internal.h" + +void mvStackWindow::drawWidgets() +{ + ImGui::SetWindowPos({1000000, 1000000}); + ImGui::ShowIDStackToolWindow(); +} \ No newline at end of file diff --git a/src/mvStackWindow.h b/src/mvStackWindow.h new file mode 100644 index 000000000..5334b182a --- /dev/null +++ b/src/mvStackWindow.h @@ -0,0 +1,28 @@ +#pragma once + +#include "mvToolWindow.h" + +class mvStackWindow final : public mvToolWindow +{ + +public: + mvStackWindow() + { + m_windowflags = + ImGuiWindowFlags_NoSavedSettings + | ImGuiWindowFlags_NoInputs + | ImGuiWindowFlags_NoTitleBar + | ImGuiWindowFlags_NoScrollbar + | ImGuiWindowFlags_NoMove + | ImGuiWindowFlags_NoBackground + | ImGuiWindowFlags_NoFocusOnAppearing + | ImGuiWindowFlags_AlwaysAutoResize; + } + + [[nodiscard]] mvUUID getUUID() const override { return MV_TOOL_STACK_UUID; } + [[nodiscard]] const char* getTitle() const override { return "Stack tool"; } + +protected: + void drawWidgets() override; + +}; diff --git a/src/mvStyleWindow.cpp b/src/mvStyleWindow.cpp index de843a81c..58167b4d3 100644 --- a/src/mvStyleWindow.cpp +++ b/src/mvStyleWindow.cpp @@ -19,11 +19,12 @@ static void HelpMarker(const char* desc) ImGui::TextDisabled("(?)"); if (ImGui::IsItemHovered()) { - ImGui::BeginTooltip(); - ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); - ImGui::TextUnformatted(desc); - ImGui::PopTextWrapPos(); - ImGui::EndTooltip(); + if(ImGui::BeginTooltip()) { + ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); + ImGui::TextUnformatted(desc); + ImGui::PopTextWrapPos(); + ImGui::EndTooltip(); + } } } @@ -90,6 +91,7 @@ void mvStyleWindow::drawWidgets() ImGui::SliderFloat("mvStyleVar_PopupBorderSize", &style.PopupBorderSize, 0.0f, 1.0f, "%.0f"); ImGui::SliderFloat("mvStyleVar_FrameBorderSize", &style.FrameBorderSize, 0.0f, 1.0f, "%.0f"); ImGui::SliderFloat("mvStyleVar_TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f"); + ImGui::SliderFloat("mvStyleVar_TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 1.0f, "%.0f"); ImGui::Text("Rounding"); ImGui::SliderFloat("mvStyleVar_WindowRounding", &style.WindowRounding, 0.0f, 12.0f, "%.0f"); ImGui::SliderFloat("mvStyleVar_ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f"); @@ -99,8 +101,15 @@ void mvStyleWindow::drawWidgets() ImGui::SliderFloat("mvStyleVar_GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f"); ImGui::SliderFloat("mvStyleVar_LogSliderDeadzone", &style.LogSliderDeadzone, 0.0f, 12.0f, "%.0f"); ImGui::SliderFloat("mvStyleVar_TabRounding", &style.TabRounding, 0.0f, 12.0f, "%.0f"); + ImGui::Text("AntiAliasing"); + ImGui::Checkbox("AntiAliasedLines", &style.AntiAliasedLines); + ImGui::Checkbox("AntiAliasedLinesUseTex", &style.AntiAliasedLinesUseTex); + ImGui::Checkbox("AntiAliasedFill", &style.AntiAliasedFill); + ImGui::Text("Docking"); + ImGui::SliderFloat("DockingSplitterSize", &style.DockingSeparatorSize, 0.0f, 12.0f, "%.0f"); ImGui::Text("Alignment"); ImGui::SliderFloat2("mvStyleVar_WindowTitleAlign", (float*)&style.WindowTitleAlign, 0.0f, 1.0f, "%.2f"); + ImGui::SliderFloat2("mvStyleVar_TableAngledHeadersTextAlign", (float*)&style.TableAngledHeadersTextAlign, 0.0f, 1.0f, "%.2f"); //int window_menu_button_position = style.WindowMenuButtonPosition + 1; //if (ImGui::Combo("WindowMenuButtonPosition", (int*)&window_menu_button_position, "None\0Left\0Right\0")) // style.WindowMenuButtonPosition = window_menu_button_position - 1; @@ -124,7 +133,6 @@ void mvStyleWindow::drawWidgets() ImGui::SliderFloat("DigitalBitGap", &plotstyle.DigitalBitGap, 0.0f, 20.0f, "%.1f"); float indent = ImGui::CalcItemWidth() - ImGui::GetFrameHeight(); ImGui::Indent(ImGui::CalcItemWidth() - ImGui::GetFrameHeight()); - ImGui::Checkbox("AntiAliasedLines", &plotstyle.AntiAliasedLines); ImGui::Unindent(indent); ImGui::Text("Plot Styling"); ImGui::SliderFloat("PlotBorderSize", &plotstyle.PlotBorderSize, 0.0f, 2.0f, "%.0f"); @@ -163,6 +171,8 @@ void mvStyleWindow::drawWidgets() ImGui::SliderFloat("mvNodeStyleVar_PinOffset", &ImNodes::GetStyle().PinOffset, 0.0f, 10.0f, "%.0f"); ImGui::SliderFloat2("mvNodesStyleVar_MiniMapPadding", (float*)&ImNodes::GetStyle().MiniMapPadding.x, 0.0f, 10.0f, "%.0f"); ImGui::SliderFloat2("mvNodesStyleVar_MiniMapOffset", (float*)&ImNodes::GetStyle().MiniMapOffset.y, 0.0f, 10.0f, "%.0f"); + ImGui::Text("Tables"); + ImGui::SliderFloat("mvStyleVar_TableAngledHeadersAngle", &style.TableAngledHeadersAngle, -1.0f, +1.0f, "%.2f"); ImGui::EndTabItem(); } @@ -182,7 +192,7 @@ void mvStyleWindow::drawWidgets() "Left-click on color square to open color picker,\n" "Right-click to open edit options menu."); - ImGui::BeginChild("##colors", ImVec2(0, 0), true, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar | ImGuiWindowFlags_NavFlattened); + ImGui::BeginChild("##colors", ImVec2(0, 0), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar | ImGuiWindowFlags_AlwaysHorizontalScrollbar | ImGuiWindowFlags_NavFlattened); ImGui::PushItemWidth(-300); for (int i = 0; i < ImGuiCol_COUNT; i++) { diff --git a/src/mvTables.cpp b/src/mvTables.cpp index 6aaf1b4b8..ab43a4bda 100644 --- a/src/mvTables.cpp +++ b/src/mvTables.cpp @@ -28,18 +28,21 @@ mvTableColumn::mvTableColumn(mvUUID uuid) void mvTableColumn::draw(ImDrawList* drawlist, float x, float y) { _id = (ImGuiID)uuid; - ImGui::TableSetupColumn(info.internalLabel.c_str(), _flags, _init_width_or_weight, _id); + auto flags = _flags; + if (!config.enabled) + flags |= ImGuiTableColumnFlags_Disabled; + ImGui::TableSetupColumn(info.internalLabel.c_str(), flags, _init_width_or_weight, _id); if (info.shownLastFrame) { info.shownLastFrame = false; - ImGui::TableSetColumnEnabled(info.location, config.enabled); + ImGui::TableSetColumnEnabled(info.location, config.show); } if (info.hiddenLastFrame) { info.hiddenLastFrame = false; - ImGui::TableSetColumnEnabled(info.location, config.enabled); + ImGui::TableSetColumnEnabled(info.location, config.show); } } @@ -72,7 +75,8 @@ void mvTableColumn::handleSpecificKeywordArgs(PyObject* dict) flagop("prefer_sort_descending", ImGuiTableColumnFlags_PreferSortDescending, _flags); flagop("indent_enable", ImGuiTableColumnFlags_IndentEnable, _flags); flagop("indent_disable", ImGuiTableColumnFlags_IndentDisable, _flags); - + flagop("angled_header", ImGuiTableColumnFlags_AngledHeader, _flags); + flagop("no_header_label", ImGuiTableColumnFlags_NoHeaderLabel, _flags); } void mvTableColumn::getSpecificConfiguration(PyObject* dict) @@ -107,6 +111,9 @@ void mvTableColumn::getSpecificConfiguration(PyObject* dict) checkbitset("prefer_sort_descending", ImGuiTableColumnFlags_PreferSortDescending, _flags); checkbitset("indent_enable", ImGuiTableColumnFlags_IndentEnable, _flags); checkbitset("indent_disable", ImGuiTableColumnFlags_IndentDisable, _flags); + checkbitset("angled_header", ImGuiTableColumnFlags_AngledHeader, _flags); + checkbitset("disabled", ImGuiTableColumnFlags_Disabled, _flags); + checkbitset("no_header_label", ImGuiTableColumnFlags_NoHeaderLabel, _flags); } mvTableRow::mvTableRow(mvUUID uuid) @@ -146,13 +153,29 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) if (_columns == 0) return; + // Validating column visibility: if there are no any visible/enabled columns, + // an attempt to render the table will corrupt data structures within ImGui, + // and will most probably lead to a crash on app shutdown. On the other hand, + // if there are no visible columns, we don't have anything to draw, really. + bool all_hidden = true; + for (auto& item : childslots[0]) + { + if (item->config.enabled && item->config.show) + { + all_hidden = false; + break; + } + } + if (all_hidden) + return; + auto row_renderer = [&](mvAppItem* row, mvAppItem* prev_visible_row=nullptr) { //TableNextRow() ends the previous row, if any, and determines background color for it. //We have to specify themes in a way that it captures the theme for the previous //*visible* row, not for the current one. That's why we apply the theme *after* //TableNextRow() and leave it active through the next TableNextRow() call. - ImGui::TableNextRow(0, (float)row->config.height); + ImGui::TableNextRow(ImGuiTableRowFlags_None, (float)row->config.height); if (prev_visible_row) cleanup_local_theming(prev_visible_row); @@ -186,6 +209,10 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) if (column_index >= _columns) break; + auto& columnItem = childslots[0][column_index]; + if (!(columnItem->config.enabled && columnItem->config.show)) + continue; + ImGui::TableSetColumnIndex(column_index); if (_columnColorsSet[column_index]) @@ -194,16 +221,11 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) if (_cellColorsSet[row_index][column_index]) ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg, _cellColors[row_index][column_index]); - auto& columnItem = childslots[0][column_index]; - - if(columnItem->config.enabled) - { - apply_local_theming(columnItem.get()); - apply_local_theming(cell.get()); - cell->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); - cleanup_local_theming(cell.get()); - cleanup_local_theming(columnItem.get()); - } + apply_local_theming(columnItem.get()); + apply_local_theming(cell.get()); + cell->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); + cleanup_local_theming(cell.get()); + cleanup_local_theming(columnItem.get()); } }; @@ -218,23 +240,29 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) // setup columns for (auto& item : childslots[0]) { - // skip item if it's not shown - if (!item->config.show) - continue; - item->draw(drawlist, ImGui::GetCursorPosX(), ImGui::GetCursorPosY()); } if (_tableHeader) { - //ImGui::TableHeadersRow(); + // Checking if we need the angled header row + ImGuiTableColumnFlags flags = ImGuiTableColumnFlags_None; + for (int column = 0; column < childslots[0].size(); column++) + flags |= ImGui::TableGetColumnFlags(column); + + if (ImHasFlag(flags, ImGuiTableColumnFlags_AngledHeader)) + ImGui::TableAngledHeadersRow(); + ImGui::TableNextRow(ImGuiTableRowFlags_Headers); for (int column = 0; column < childslots[0].size(); column++) { ImGui::TableSetColumnIndex(column); + const char* column_name = ImGui::TableGetColumnName(column); // Retrieve name passed to TableSetupColumn() ImGui::PushID(column); - ImGui::TableHeader(column_name); + + bool with_label = !ImHasFlag(ImGui::TableGetColumnFlags(column), ImGuiTableColumnFlags_NoHeaderLabel); + ImGui::TableHeader(with_label ? column_name : ""); if (childslots[2][column]) { @@ -248,7 +276,6 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) } ImGui::PopID(); } - } if (ImGuiTableSortSpecs* sorts_specs = ImGui::TableGetSortSpecs()) @@ -342,7 +369,12 @@ void mvTable::draw(ImDrawList* drawlist, float x, float y) item->state.lastFrameUpdate = GContext->frame; item->state.visible = flags & ImGuiTableColumnFlags_IsVisible; item->state.hovered = flags & ImGuiTableColumnFlags_IsHovered; - if(!item->config.enabled && item->state.visible) item->config.enabled = true; + if (item->config.enabled) + { + // Sync the flag with the actual column state controlled by the + // user via context menu. + item->config.show = flags & ImGuiTableColumnFlags_IsEnabled; + } columnnum++; } diff --git a/src/mvTextureItems.cpp b/src/mvTextureItems.cpp index f4036ebc6..b52a38cff 100644 --- a/src/mvTextureItems.cpp +++ b/src/mvTextureItems.cpp @@ -30,7 +30,7 @@ void mvTextureRegistry::show_debugger() ImGui::Text("Textures"); - ImGui::BeginChild("##TextureStorageChild", ImVec2(400, 0), true, ImGuiWindowFlags_AlwaysVerticalScrollbar); + ImGui::BeginChild("##TextureStorageChild", ImVec2(400, 0), ImGuiChildFlags_Border, ImGuiWindowFlags_AlwaysVerticalScrollbar); int index = 0; for (auto& texture : childslots[1]) @@ -77,7 +77,7 @@ void mvTextureRegistry::show_debugger() ImGui::Image(textureRaw, ImVec2((float)childslots[1][_selection]->config.width, (float)childslots[1][_selection]->config.height)); ImPlot::PushStyleColor(ImPlotCol_FrameBg, ImVec4(0.0f, 0.0f, 0.0f, 0.0f)); - if (ImPlot::BeginPlot("##texture plot", 0, 0, ImVec2(-1, -1), + if (ImPlot::BeginPlot("##texture plot", ImVec2(-1, -1), ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_Equal)) { ImPlot::PlotImage(childslots[1][_selection]->info.internalLabel.c_str(), textureRaw, ImPlotPoint(0.0, 0.0), diff --git a/src/mvThemes.cpp b/src/mvThemes.cpp index 5ffc2402f..749e40671 100644 --- a/src/mvThemes.cpp +++ b/src/mvThemes.cpp @@ -106,6 +106,7 @@ void mvTheme::pop_theme_components() { *comp->_specificDisabledComponentPtr = comp->_oldComponent; } + } } } @@ -124,7 +125,7 @@ void mvThemeColor::push_theme_color() { if (_targetColor == ImGuiCol_DockingPreview) GImGui->Style.Colors[_targetColor] = color; - + ImGui::PushStyleColor(_targetColor, color); } else if (_libType == mvLibType::OT) @@ -285,7 +286,6 @@ void mvThemeComponent::push_theme_items() else if (child->type == mvAppItemType::mvThemeStyle) ((mvThemeStyle*)child.get())->push_theme_style(); } - } void mvThemeComponent::pop_theme_items() @@ -363,30 +363,39 @@ struct mvGuiStyleVarInfo static const mvGuiStyleVarInfo GStyleVarInfo[] = { - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, Alpha) }, // ImGuiStyleVar_Alpha - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowPadding) }, // ImGuiStyleVar_WindowPadding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowRounding) }, // ImGuiStyleVar_WindowRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowBorderSize) }, // ImGuiStyleVar_WindowBorderSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowTitleAlign) }, // ImGuiStyleVar_WindowTitleAlign - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildRounding) }, // ImGuiStyleVar_ChildRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ChildBorderSize) }, // ImGuiStyleVar_ChildBorderSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupRounding) }, // ImGuiStyleVar_PopupRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, PopupBorderSize) }, // ImGuiStyleVar_PopupBorderSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_FramePadding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_FrameRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, FrameBorderSize) }, // ImGuiStyleVar_FrameBorderSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemSpacing) }, // ImGuiStyleVar_ItemSpacing - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemInnerSpacing) }, // ImGuiStyleVar_ItemInnerSpacing - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, IndentSpacing) }, // ImGuiStyleVar_IndentSpacing - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, ButtonTextAlign) }, // ImGuiStyleVar_ButtonTextAlign - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, Alpha) }, // ImGuiStyleVar_Alpha + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, DisabledAlpha) }, // ImGuiStyleVar_DisabledAlpha + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowPadding) }, // ImGuiStyleVar_WindowPadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, WindowRounding) }, // ImGuiStyleVar_WindowRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, WindowBorderSize) }, // ImGuiStyleVar_WindowBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowMinSize) }, // ImGuiStyleVar_WindowMinSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, WindowTitleAlign) }, // ImGuiStyleVar_WindowTitleAlign + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ChildRounding) }, // ImGuiStyleVar_ChildRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ChildBorderSize) }, // ImGuiStyleVar_ChildBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, PopupRounding) }, // ImGuiStyleVar_PopupRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, PopupBorderSize) }, // ImGuiStyleVar_PopupBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_FramePadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, FrameRounding) }, // ImGuiStyleVar_FrameRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, FrameBorderSize) }, // ImGuiStyleVar_FrameBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ItemSpacing) }, // ImGuiStyleVar_ItemSpacing + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ItemInnerSpacing) }, // ImGuiStyleVar_ItemInnerSpacing + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, IndentSpacing) }, // ImGuiStyleVar_IndentSpacing + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabRounding) }, // ImGuiStyleVar_TabRounding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabBorderSize) }, // ImGuiStyleVar_TabBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TabBarBorderSize) }, // ImGuiStyleVar_TabBarBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersAngle)}, // ImGuiStyleVar_TableAngledHeadersAngle + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, TableAngledHeadersTextAlign)},// ImGuiStyleVar_TableAngledHeadersTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, ButtonTextAlign) }, // ImGuiStyleVar_ButtonTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SelectableTextAlign) }, // ImGuiStyleVar_SelectableTextAlign + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, SeparatorTextBorderSize) }, // ImGuiStyleVar_SeparatorTextBorderSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SeparatorTextAlign) }, // ImGuiStyleVar_SeparatorTextAlign + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImGuiStyle, SeparatorTextPadding) }, // ImGuiStyleVar_SeparatorTextPadding + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImGuiStyle, DockingSeparatorSize) }, // ImGuiStyleVar_DockingSeparatorSize }; static const mvGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx) @@ -398,35 +407,35 @@ static const mvGuiStyleVarInfo* GetStyleVarInfo(ImGuiStyleVar idx) static const mvGuiStyleVarInfo GPlotStyleVarInfo[] = { - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, LineWeight) }, // ImPlotStyleVar_LineWeight - { ImGuiDataType_S32, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, Marker) }, // ImPlotStyleVar_Marker - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerSize) }, // ImPlotStyleVar_MarkerSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerWeight) }, // ImPlotStyleVar_MarkerWeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, FillAlpha) }, // ImPlotStyleVar_FillAlpha - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarSize) }, // ImPlotStyleVar_ErrorBarSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarWeight) }, // ImPlotStyleVar_ErrorBarWeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitHeight) }, // ImPlotStyleVar_DigitalBitHeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitGap) }, // ImPlotStyleVar_DigitalBitGap - - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotBorderSize) }, // ImPlotStyleVar_PlotBorderSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorAlpha) }, // ImPlotStyleVar_MinorAlpha - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorTickLen) }, // ImPlotStyleVar_MajorTickLen - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorTickLen) }, // ImPlotStyleVar_MinorTickLen - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorTickSize) }, // ImPlotStyleVar_MajorTickSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorTickSize) }, // ImPlotStyleVar_MinorTickSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorGridSize) }, // ImPlotStyleVar_MajorGridSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorGridSize) }, // ImPlotStyleVar_MinorGridSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotPadding) }, // ImPlotStyleVar_PlotPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LabelPadding) }, // ImPlotStyleVar_LabelPaddine - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendPadding) }, // ImPlotStyleVar_LegendPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendInnerPadding) }, // ImPlotStyleVar_LegendInnerPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendSpacing) }, // ImPlotStyleVar_LegendSpacing - - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MousePosPadding) }, // ImPlotStyleVar_MousePosPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, AnnotationPadding) }, // ImPlotStyleVar_AnnotationPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, FitPadding) }, // ImPlotStyleVar_FitPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotDefaultSize) }, // ImPlotStyleVar_PlotDefaultSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotMinSize) } // ImPlotStyleVar_PlotMinSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, LineWeight) }, // ImPlotStyleVar_LineWeight + { ImGuiDataType_S32, 1, (ImU32)offsetof(ImPlotStyle, Marker) }, // ImPlotStyleVar_Marker + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, MarkerSize) }, // ImPlotStyleVar_MarkerSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, MarkerWeight) }, // ImPlotStyleVar_MarkerWeight + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, FillAlpha) }, // ImPlotStyleVar_FillAlpha + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, ErrorBarSize) }, // ImPlotStyleVar_ErrorBarSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, ErrorBarWeight) }, // ImPlotStyleVar_ErrorBarWeight + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, DigitalBitHeight) }, // ImPlotStyleVar_DigitalBitHeight + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, DigitalBitGap) }, // ImPlotStyleVar_DigitalBitGap + + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, PlotBorderSize) }, // ImPlotStyleVar_PlotBorderSize + { ImGuiDataType_Float, 1, (ImU32)offsetof(ImPlotStyle, MinorAlpha) }, // ImPlotStyleVar_MinorAlpha + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MajorTickLen) }, // ImPlotStyleVar_MajorTickLen + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MinorTickLen) }, // ImPlotStyleVar_MinorTickLen + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MajorTickSize) }, // ImPlotStyleVar_MajorTickSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MinorTickSize) }, // ImPlotStyleVar_MinorTickSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MajorGridSize) }, // ImPlotStyleVar_MajorGridSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MinorGridSize) }, // ImPlotStyleVar_MinorGridSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, PlotPadding) }, // ImPlotStyleVar_PlotPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, LabelPadding) }, // ImPlotStyleVar_LabelPaddine + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, LegendPadding) }, // ImPlotStyleVar_LegendPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, LegendInnerPadding) }, // ImPlotStyleVar_LegendInnerPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, LegendSpacing) }, // ImPlotStyleVar_LegendSpacing + + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, MousePosPadding) }, // ImPlotStyleVar_MousePosPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, AnnotationPadding) }, // ImPlotStyleVar_AnnotationPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, FitPadding) }, // ImPlotStyleVar_FitPadding + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, PlotDefaultSize) }, // ImPlotStyleVar_PlotDefaultSize + { ImGuiDataType_Float, 2, (ImU32)offsetof(ImPlotStyle, PlotMinSize) } // ImPlotStyleVar_PlotMinSize }; static const mvGuiStyleVarInfo* GetPlotStyleVarInfo(ImPlotStyleVar idx) { @@ -437,35 +446,35 @@ static const mvGuiStyleVarInfo* GetPlotStyleVarInfo(ImPlotStyleVar idx) { static const mvGuiStyleVarInfo GNodeStyleVarInfo[] = { // ImNodesStyleVar_GridSpacing - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, GridSpacing)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, GridSpacing)}, // ImNodesStyleVar_NodeCornerRounding - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, NodeCornerRounding)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, NodeCornerRounding)}, // ImNodesStyleVar_NodePadding - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, NodePadding)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, NodePadding)}, // ImNodesStyleVar_NodeBorderThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, NodeBorderThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, NodeBorderThickness)}, // ImNodesStyleVar_LinkThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkThickness)}, // ImNodesStyleVar_LinkLineSegmentsPerLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkLineSegmentsPerLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkLineSegmentsPerLength)}, // ImNodesStyleVar_LinkHoverDistance - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkHoverDistance)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkHoverDistance)}, // ImNodesStyleVar_PinCircleRadius - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinCircleRadius)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinCircleRadius)}, // ImNodesStyleVar_PinQuadSideLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinQuadSideLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinQuadSideLength)}, // ImNodesStyleVar_PinTriangleSideLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinTriangleSideLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinTriangleSideLength)}, // ImNodesStyleVar_PinLineThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinLineThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinLineThickness)}, // ImNodesStyleVar_PinHoverRadius - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinHoverRadius)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinHoverRadius)}, // ImNodesStyleVar_PinOffset - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinOffset)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinOffset)}, // ImNodesStyleVar_MiniMapPadding - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, MiniMapPadding)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, MiniMapPadding)}, // ImNodesStyleVar_MiniMapOffset - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, MiniMapOffset)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, MiniMapOffset)}, }; static const mvGuiStyleVarInfo* GetNodeStyleVarInfo(ImPlotStyleVar idx) { diff --git a/src/mvToolManager.cpp b/src/mvToolManager.cpp index c57a7b29a..b7cef1100 100644 --- a/src/mvToolManager.cpp +++ b/src/mvToolManager.cpp @@ -3,6 +3,7 @@ #include "mvAboutWindow.h" #include "mvDocWindow.h" #include "mvMetricsWindow.h" +#include "mvStackWindow.h" #include "mvStyleWindow.h" #include "mvDebugWindow.h" #include "mvFontManager.h" @@ -15,6 +16,7 @@ std::vector> mvToolManager::s_tools = { std::make_shared(), std::make_shared(), std::make_shared(), + std::make_shared(), std::make_shared(), std::make_shared(), std::make_shared(), @@ -34,6 +36,7 @@ void mvToolManager::Reset() std::make_shared(), std::make_shared(), std::make_shared(), + std::make_shared(), std::make_shared(), std::make_shared(), std::make_shared(), diff --git a/src/mvUtilities_win32.cpp b/src/mvUtilities_win32.cpp index f448fddae..4f59b69ca 100644 --- a/src/mvUtilities_win32.cpp +++ b/src/mvUtilities_win32.cpp @@ -15,7 +15,6 @@ #include #include #include -#include #include #include "mvWindowsSpecifics.h" #include "mvCustomTypes.h" diff --git a/src/mvViewport_apple.mm b/src/mvViewport_apple.mm index c9aade816..f468e6bfd 100644 --- a/src/mvViewport_apple.mm +++ b/src/mvViewport_apple.mm @@ -121,10 +121,12 @@ io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls //io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls - + if(GContext->IO.docking) io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; + io.ConfigDockingWithShift = GContext->IO.dockingShiftOnly; + // Setup style ImGui::StyleColorsDark(); SetDefaultTheme(); diff --git a/src/mvViewport_linux.cpp b/src/mvViewport_linux.cpp index 26a1407e6..eb5c2b642 100644 --- a/src/mvViewport_linux.cpp +++ b/src/mvViewport_linux.cpp @@ -191,7 +191,6 @@ mvShowViewport(mvViewport& viewport, bool minimized, bool maximized) glfwSetWindowIcon(viewportData->handle, images.size(), images.data()); glfwMakeContextCurrent(viewportData->handle); - gl3wInit(); ImGuiIO& io = ImGui::GetIO(); (void)io; @@ -215,8 +214,10 @@ mvShowViewport(mvViewport& viewport, bool minimized, bool maximized) if(GContext->IO.kbdNavigation) io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls - if (GContext->IO.docking) + if(GContext->IO.docking) io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; + + io.ConfigDockingWithShift = GContext->IO.dockingShiftOnly; // Setup style ImGui::StyleColorsDark(); diff --git a/src/mvViewport_win32.cpp b/src/mvViewport_win32.cpp index c1be3857e..135823857 100644 --- a/src/mvViewport_win32.cpp +++ b/src/mvViewport_win32.cpp @@ -456,8 +456,10 @@ mvShowViewport(mvViewport& viewport, bool minimized, bool maximized) if(GContext->IO.kbdNavigation) io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls - if (GContext->IO.docking) - io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; + if(GContext->IO.docking) + io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; + + io.ConfigDockingWithShift = GContext->IO.dockingShiftOnly; // Setup Dear ImGui style ImGui::StyleColorsDark(); diff --git a/thirdparty/DearPyGui_Ext b/thirdparty/DearPyGui_Ext index 2dcc147c2..e21b2a08a 160000 --- a/thirdparty/DearPyGui_Ext +++ b/thirdparty/DearPyGui_Ext @@ -1 +1 @@ -Subproject commit 2dcc147c2f3bb2467f70cfbf7521203fb006f4a5 +Subproject commit e21b2a08aa659b60194f2db39e338cbdcdcc2fa5 diff --git a/thirdparty/ImGuiFileDialog/ImGuiFileDialog.cpp b/thirdparty/ImGuiFileDialog/ImGuiFileDialog.cpp index 3abad221a..b1fff1c6b 100644 --- a/thirdparty/ImGuiFileDialog/ImGuiFileDialog.cpp +++ b/thirdparty/ImGuiFileDialog/ImGuiFileDialog.cpp @@ -2105,13 +2105,13 @@ namespace IGFD if (puFileManager.puInputPathActivated) { auto gio = ImGui::GetIO(); - if (ImGui::IsKeyReleased(gio.KeyMap[ImGuiKey_Enter])) + if (ImGui::IsKeyReleased(ImGuiKey_Enter)) { puFileManager.SetCurrentPath(std::string(puFileManager.puInputPathBuffer)); puFileManager.OpenCurrentPath(*this); puFileManager.puInputPathActivated = false; } - if (ImGui::IsKeyReleased(gio.KeyMap[ImGuiKey_Escape])) + if (ImGui::IsKeyReleased(ImGuiKey_Escape)) { puFileManager.puInputPathActivated = false; } diff --git a/thirdparty/gl3w/GL/gl.h b/thirdparty/gl3w/GL/gl.h new file mode 100644 index 000000000..2518dfbb4 --- /dev/null +++ b/thirdparty/gl3w/GL/gl.h @@ -0,0 +1,2103 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef __gl_h_ +#define __gl_h_ + +/********************************************************************** + * Begin system-specific stuff. + */ + +#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) +#define __WIN32__ +#endif + +#if defined(__WIN32__) && !defined(__CYGWIN__) +# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ +# define GLAPI __declspec(dllexport) +# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ +# define GLAPI __declspec(dllimport) +# else /* for use with static link lib build of Win32 edition only */ +# define GLAPI extern +# endif +# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ +# define GLAPIENTRY +# else +# define GLAPIENTRY __stdcall +# endif +#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ +# define GLAPI extern +# define GLAPIENTRY __stdcall +#elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define GLAPI __attribute__((visibility("default"))) +# define GLAPIENTRY +#endif /* WIN32 && !CYGWIN */ + +/* + * WINDOWS: Include windows.h here to define APIENTRY. + * It is also useful when applications include this file by + * including only glut.h, since glut.h depends on windows.h. + * Applications needing to include windows.h with parms other + * than "WIN32_LEAN_AND_MEAN" may include windows.h before + * glut.h or gl.h. + */ +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef GLAPI +#define GLAPI extern +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifndef APIENTRY +#define APIENTRY GLAPIENTRY +#endif + +/* "P" suffix to be used for a pointer to a function */ +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif + +#ifndef GLAPIENTRYP +#define GLAPIENTRYP GLAPIENTRY * +#endif + +/* + * End system-specific stuff. + **********************************************************************/ + + + +#ifdef __cplusplus +extern "C" { +#endif + + + +#define GL_VERSION_1_1 1 +#define GL_VERSION_1_2 1 +#define GL_VERSION_1_3 1 +#define GL_ARB_imaging 1 + + +/* + * Datatypes + */ +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef signed char GLbyte; /* 1-byte signed */ +typedef short GLshort; /* 2-byte signed */ +typedef int GLint; /* 4-byte signed */ +typedef unsigned char GLubyte; /* 1-byte unsigned */ +typedef unsigned short GLushort; /* 2-byte unsigned */ +typedef unsigned int GLuint; /* 4-byte unsigned */ +typedef int GLsizei; /* 4-byte signed */ +typedef float GLfloat; /* single precision float */ +typedef float GLclampf; /* single precision float in [0,1] */ +typedef double GLdouble; /* double precision float */ +typedef double GLclampd; /* double precision float in [0,1] */ + + + +/* + * Constants + */ + +/* Boolean values */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* Data types */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A + +/* Primitives */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 + +/* Vertex Arrays */ +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D + +/* Matrix Mode */ +#define GL_MATRIX_MODE 0x0BA0 +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* Points */ +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_POINT_SIZE_RANGE 0x0B12 + +/* Lines */ +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_WIDTH_RANGE 0x0B22 + +/* Polygons */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 + +/* Display Lists */ +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_LIST_MODE 0x0B30 + +/* Depth buffer */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_BITS 0x0D56 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_COMPONENT 0x1902 + +/* Lighting */ +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_SHININESS 0x1601 +#define GL_EMISSION 0x1600 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_SHADE_MODEL 0x0B54 +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_NORMALIZE 0x0BA1 + +/* User clipping planes */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* Accumulation buffer */ +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_ACCUM 0x0100 +#define GL_ADD 0x0104 +#define GL_LOAD 0x0101 +#define GL_MULT 0x0103 +#define GL_RETURN 0x0102 + +/* Alpha testing */ +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_ALPHA_TEST_FUNC 0x0BC1 + +/* Blending */ +#define GL_BLEND 0x0BE2 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND_DST 0x0BE0 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 + +/* Render Mode */ +#define GL_FEEDBACK 0x1C01 +#define GL_RENDER 0x1C00 +#define GL_SELECT 0x1C02 + +/* Feedback */ +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 + +/* Selection */ +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 + +/* Fog */ +#define GL_FOG 0x0B60 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_COLOR 0x0B66 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_LINEAR 0x2601 +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +/* Logic Ops */ +#define GL_LOGIC_OP 0x0BF1 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_CLEAR 0x1500 +#define GL_SET 0x150F +#define GL_COPY 0x1503 +#define GL_COPY_INVERTED 0x150C +#define GL_NOOP 0x1505 +#define GL_INVERT 0x150A +#define GL_AND 0x1501 +#define GL_NAND 0x150E +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_XOR 0x1506 +#define GL_EQUIV 0x1509 +#define GL_AND_REVERSE 0x1502 +#define GL_AND_INVERTED 0x1504 +#define GL_OR_REVERSE 0x150B +#define GL_OR_INVERTED 0x150D + +/* Stencil */ +#define GL_STENCIL_BITS 0x0D57 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_INDEX 0x1901 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 + +/* Buffers, Pixel Drawing/Reading */ +#define GL_NONE 0 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +/*GL_FRONT 0x0404 */ +/*GL_BACK 0x0405 */ +/*GL_FRONT_AND_BACK 0x0408 */ +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_COLOR_INDEX 0x1900 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_ALPHA_BITS 0x0D55 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_INDEX_BITS 0x0D51 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_READ_BUFFER 0x0C02 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_BITMAP 0x1A00 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_DITHER 0x0BD0 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 + +/* Implementation limits */ +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B + +/* Gets */ +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_MODE 0x0C30 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_RENDER_MODE 0x0C40 +#define GL_RGBA_MODE 0x0C31 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_VIEWPORT 0x0BA2 + +/* Evaluators */ +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 + +/* Hints */ +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* Scissor box */ +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 + +/* Pixel Mode / Transfer */ +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 + +/* Texture mapping */ +#define GL_TEXTURE_ENV 0x2300 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_LINEAR 0x2400 +#define GL_EYE_PLANE 0x2502 +#define GL_SPHERE_MAP 0x2402 +#define GL_DECAL 0x2101 +#define GL_MODULATE 0x2100 +#define GL_NEAREST 0x2600 +#define GL_REPEAT 0x2901 +#define GL_CLAMP 0x2900 +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 + +/* Utility */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* Errors */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 + +/* glPush/PopAttrib bits */ +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF + + +/* OpenGL 1.1 */ +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF + + + +/* + * Miscellaneous + */ + +GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); + +GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); + +GLAPI void GLAPIENTRY glClear( GLbitfield mask ); + +GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); + +GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); + +GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); + +GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); + +GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); + +GLAPI void GLAPIENTRY glCullFace( GLenum mode ); + +GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); + +GLAPI void GLAPIENTRY glPointSize( GLfloat size ); + +GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); + +GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); + +GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); + +GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); + +GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); + +GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); + +GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); + +GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); + +GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); + +GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); + +GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); + +GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); + +GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); + +GLAPI void GLAPIENTRY glEnable( GLenum cap ); + +GLAPI void GLAPIENTRY glDisable( GLenum cap ); + +GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); + + +GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ + +GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ + + +GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); + +GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); + +GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); + +GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); + +GLAPI void GLAPIENTRY glPopAttrib( void ); + + +GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ + +GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ + + +GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); + +GLAPI GLenum GLAPIENTRY glGetError( void ); + +GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); + +GLAPI void GLAPIENTRY glFinish( void ); + +GLAPI void GLAPIENTRY glFlush( void ); + +GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); + + +/* + * Depth Buffer + */ + +GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); + +GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); + +GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); + +GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); + + +/* + * Accumulation Buffer + */ + +GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); + +GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); + + +/* + * Transformation + */ + +GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); + +GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, + GLdouble bottom, GLdouble top, + GLdouble near_val, GLdouble far_val ); + +GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, + GLdouble bottom, GLdouble top, + GLdouble near_val, GLdouble far_val ); + +GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, + GLsizei width, GLsizei height ); + +GLAPI void GLAPIENTRY glPushMatrix( void ); + +GLAPI void GLAPIENTRY glPopMatrix( void ); + +GLAPI void GLAPIENTRY glLoadIdentity( void ); + +GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); +GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); + +GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); +GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); + +GLAPI void GLAPIENTRY glRotated( GLdouble angle, + GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY glRotatef( GLfloat angle, + GLfloat x, GLfloat y, GLfloat z ); + +GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); + +GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); + + +/* + * Display Lists + */ + +GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); + +GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); + +GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); + +GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); + +GLAPI void GLAPIENTRY glEndList( void ); + +GLAPI void GLAPIENTRY glCallList( GLuint list ); + +GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, + const GLvoid *lists ); + +GLAPI void GLAPIENTRY glListBase( GLuint base ); + + +/* + * Drawing Functions + */ + +GLAPI void GLAPIENTRY glBegin( GLenum mode ); + +GLAPI void GLAPIENTRY glEnd( void ); + + +GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); +GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); +GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); +GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); + +GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); +GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); +GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); + +GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); +GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); + +GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); +GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); +GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); +GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); +GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); +GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); +GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); +GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); + +GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); +GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); +GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY glIndexd( GLdouble c ); +GLAPI void GLAPIENTRY glIndexf( GLfloat c ); +GLAPI void GLAPIENTRY glIndexi( GLint c ); +GLAPI void GLAPIENTRY glIndexs( GLshort c ); +GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ + +GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); +GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); +GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); +GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); +GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ + +GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); +GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); +GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); +GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); +GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); +GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); +GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); +GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); + +GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, + GLbyte blue, GLbyte alpha ); +GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, + GLdouble blue, GLdouble alpha ); +GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, + GLfloat blue, GLfloat alpha ); +GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, + GLint blue, GLint alpha ); +GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, + GLshort blue, GLshort alpha ); +GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, + GLubyte blue, GLubyte alpha ); +GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, + GLuint blue, GLuint alpha ); +GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, + GLushort blue, GLushort alpha ); + + +GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); +GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); +GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); +GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); +GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); +GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); + +GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); +GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); +GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); +GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); +GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); +GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); + + +GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); +GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); +GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); +GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); + +GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); +GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); +GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); +GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); + +GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); +GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); +GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); +GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); + +GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); +GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); +GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); +GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); + +GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); +GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); +GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); +GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); +GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); +GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); +GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); +GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); + +GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); +GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); +GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); +GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); + +GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); +GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); +GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); +GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); + +GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); +GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); +GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); + +GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); +GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); +GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); +GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); + + +GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); +GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); +GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); +GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); + + +GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); +GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); +GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); +GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); + + +/* + * Vertex Arrays (1.1) + */ + +GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, + const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, + const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); + +GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); + +GLAPI void GLAPIENTRY glArrayElement( GLint i ); + +GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); + +GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices ); + +GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, + const GLvoid *pointer ); + +/* + * Lighting + */ + +GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); + +GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); +GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, + const GLfloat *params ); +GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, + GLfloat *params ); +GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); +GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); +GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); + +GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); + + +/* + * Raster functions + */ + +GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); + +GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, + const GLfloat *values ); +GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, + const GLuint *values ); +GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, + const GLushort *values ); + +GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); +GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); +GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); + +GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, + GLfloat xorig, GLfloat yorig, + GLfloat xmove, GLfloat ymove, + const GLubyte *bitmap ); + +GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLvoid *pixels ); + +GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum type ); + +/* + * Stenciling + */ + +GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); + +GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); + +GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); + +GLAPI void GLAPIENTRY glClearStencil( GLint s ); + + + +/* + * Texture mapping + */ + +GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); +GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); +GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); +GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); +GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); + +GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); +GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, + const GLfloat *params ); +GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, + GLenum pname, GLfloat *params); +GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, + GLenum pname, GLint *params ); + +GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, + GLenum pname, GLfloat *params ); +GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, + GLenum pname, GLint *params ); + + +GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLsizei height, + GLint border, GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, + GLenum format, GLenum type, + GLvoid *pixels ); + + +/* 1.1 functions */ + +GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); + +GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); + +GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); + +GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, + const GLuint *textures, + const GLclampf *priorities ); + +GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, + const GLuint *textures, + GLboolean *residences ); + +GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); + + +GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, + GLint xoffset, + GLsizei width, GLenum format, + GLenum type, const GLvoid *pixels ); + + +GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ); + + +GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, + GLenum internalformat, + GLint x, GLint y, + GLsizei width, GLint border ); + + +GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, + GLenum internalformat, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLint border ); + + +GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, + GLint xoffset, GLint x, GLint y, + GLsizei width ); + + +GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height ); + + +/* + * Evaluators + */ + +GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, + GLint stride, + GLint order, const GLdouble *points ); +GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, + GLint stride, + GLint order, const GLfloat *points ); + +GLAPI void GLAPIENTRY glMap2d( GLenum target, + GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, + GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, + const GLdouble *points ); +GLAPI void GLAPIENTRY glMap2f( GLenum target, + GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, + GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, + const GLfloat *points ); + +GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); +GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); +GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); + +GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); +GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); + +GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); +GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); + +GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); +GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); + +GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); +GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); + +GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); +GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); + +GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, + GLint vn, GLdouble v1, GLdouble v2 ); +GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, + GLint vn, GLfloat v1, GLfloat v2 ); + +GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); + +GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); + +GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); + +GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); + + +/* + * Fog + */ + +GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); + +GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); + +GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); + +GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); + + +/* + * Selection and Feedback + */ + +GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); + +GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); + +GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); + +GLAPI void GLAPIENTRY glInitNames( void ); + +GLAPI void GLAPIENTRY glLoadName( GLuint name ); + +GLAPI void GLAPIENTRY glPushName( GLuint name ); + +GLAPI void GLAPIENTRY glPopName( void ); + + + +/* + * OpenGL 1.2 + */ + +#define GL_RESCALE_NORMAL 0x803A +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_TEXTURE_BINDING_3D 0x806A + +GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, + GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); + +GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, + GLint internalFormat, + GLsizei width, GLsizei height, + GLsizei depth, GLint border, + GLenum format, GLenum type, + const GLvoid *pixels ); + +GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, + GLenum type, const GLvoid *pixels); + +GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, GLint x, + GLint y, GLsizei width, + GLsizei height ); + +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); + + +/* + * GL_ARB_imaging + */ + +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_BLEND_EQUATION 0x8009 +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_BLEND_COLOR 0x8005 + + +GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, + GLsizei width, GLenum format, + GLenum type, const GLvoid *table ); + +GLAPI void GLAPIENTRY glColorSubTable( GLenum target, + GLsizei start, GLsizei count, + GLenum format, GLenum type, + const GLvoid *data ); + +GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, + const GLint *params); + +GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, + const GLfloat *params); + +GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, + GLenum type, GLvoid *table ); + +GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); + +GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, + GLclampf blue, GLclampf alpha ); + +GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, + GLenum internalformat, GLboolean sink ); + +GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); + +GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid *values ); + +GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, + GLboolean sink ); + +GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); + +GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, + GLenum format, GLenum types, + GLvoid *values ); + +GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, + GLenum internalformat, GLsizei width, GLenum format, GLenum type, + const GLvoid *image ); + +GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, + GLenum internalformat, GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid *image ); + +GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, + GLfloat params ); + +GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, + const GLfloat *params ); + +GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, + GLint params ); + +GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, + const GLint *params ); + +GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, + GLenum internalformat, GLint x, GLint y, GLsizei width ); + +GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, + GLenum internalformat, GLint x, GLint y, GLsizei width, + GLsizei height); + +GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, + GLenum type, GLvoid *image ); + +GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, + GLfloat *params ); + +GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, + GLint *params ); + +GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, + GLenum internalformat, GLsizei width, GLsizei height, GLenum format, + GLenum type, const GLvoid *row, const GLvoid *column ); + +GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, + GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); + + + + +/* + * OpenGL 1.3 + */ + +/* multitexture */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +/* texture_cube_map */ +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +/* texture_compression */ +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +/* multisample */ +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_MULTISAMPLE_BIT 0x20000000 +/* transpose_matrix */ +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +/* texture_env_combine */ +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +/* texture_env_dot3 */ +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +/* texture_border_clamp */ +#define GL_CLAMP_TO_BORDER 0x812D + +GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); + +GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); + +GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); + +GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); + +GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); + +GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); + +GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); + +GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); + +GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); + +GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); + +GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); + +GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); + +GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); + +GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); + +GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); + +GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); + +GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); + +GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); + +GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); + +GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); + +GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); + +GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); + + +GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); + +GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); + +GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); + +GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); + +GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); + + +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); + + + +/* + * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) + */ +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 + +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 + +GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); +GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); +GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); +GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); +GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); +GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); +GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); +GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); +GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); +GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); +GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); +GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); +GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); +GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); +GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); + +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); + +#endif /* GL_ARB_multitexture */ + + + +/* + * Define this token if you want "old-style" header file behaviour (extensions + * defined in gl.h). Otherwise, extensions will be included from glext.h. + */ +#if defined(GL_GLEXT_LEGACY) + +/* All extensions that used to be here are now found in glext.h */ + +#else /* GL_GLEXT_LEGACY */ + +#include + +#endif /* GL_GLEXT_LEGACY */ + + + +/* + * ???. GL_MESA_packed_depth_stencil + * XXX obsolete + */ +#ifndef GL_MESA_packed_depth_stencil +#define GL_MESA_packed_depth_stencil 1 + +#define GL_DEPTH_STENCIL_MESA 0x8750 +#define GL_UNSIGNED_INT_24_8_MESA 0x8751 +#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 +#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 +#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 + +#endif /* GL_MESA_packed_depth_stencil */ + + +#ifndef GL_ATI_blend_equation_separate +#define GL_ATI_blend_equation_separate 1 + +#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D + +GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); + +#endif /* GL_ATI_blend_equation_separate */ + + +/* GL_OES_EGL_image */ +#if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage) +typedef void* GLeglImageOES; +#endif + +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + + +#ifdef __cplusplus +} +#endif + +#endif /* __gl_h_ */ diff --git a/thirdparty/gl3w/GL/gl3w.c b/thirdparty/gl3w/GL/gl3w.c new file mode 100644 index 000000000..d65dfdaeb --- /dev/null +++ b/thirdparty/gl3w/GL/gl3w.c @@ -0,0 +1,926 @@ +/* + * This file was generated with gl3w_gen.py, part of gl3w + * (hosted at https://github.com/skaslev/gl3w) + * + * This is free and unencumbered software released into the public domain. + * + * Anyone is free to copy, modify, publish, use, compile, sell, or + * distribute this software, either in source code form or as a compiled + * binary, for any purpose, commercial or non-commercial, and by any + * means. + * + * In jurisdictions that recognize copyright laws, the author or authors + * of this software dedicate any and all copyright interest in the + * software to the public domain. We make this dedication for the benefit + * of the public at large and to the detriment of our heirs and + * successors. We intend this dedication to be an overt act of + * relinquishment in perpetuity of all present and future rights to this + * software under copyright law. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#include +#include + +#define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) + +#if defined(_WIN32) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include + +static HMODULE libgl; +typedef PROC(__stdcall* GL3WglGetProcAddr)(LPCSTR); +static GL3WglGetProcAddr wgl_get_proc_address; + +static int open_libgl(void) +{ + libgl = LoadLibraryA("opengl32.dll"); + if (!libgl) + return GL3W_ERROR_LIBRARY_OPEN; + + wgl_get_proc_address = (GL3WglGetProcAddr)GetProcAddress(libgl, "wglGetProcAddress"); + return GL3W_OK; +} + +static void close_libgl(void) +{ + FreeLibrary(libgl); +} + +static GL3WglProc get_proc(const char *proc) +{ + GL3WglProc res; + + res = (GL3WglProc)wgl_get_proc_address(proc); + if (!res) + res = (GL3WglProc)GetProcAddress(libgl, proc); + return res; +} +#elif defined(__APPLE__) +#include + +static void *libgl; + +static int open_libgl(void) +{ + libgl = dlopen("/System/Library/Frameworks/OpenGL.framework/OpenGL", RTLD_LAZY | RTLD_LOCAL); + if (!libgl) + return GL3W_ERROR_LIBRARY_OPEN; + + return GL3W_OK; +} + +static void close_libgl(void) +{ + dlclose(libgl); +} + +static GL3WglProc get_proc(const char *proc) +{ + GL3WglProc res; + + *(void **)(&res) = dlsym(libgl, proc); + return res; +} +#else +#include + +static void *libgl; /* OpenGL library */ +static void *libglx; /* GLX library */ +static void *libegl; /* EGL library */ +static GL3WGetProcAddressProc gl_get_proc_address; + +static void close_libgl(void) +{ + if (libgl) { + dlclose(libgl); + libgl = NULL; + } + if (libegl) { + dlclose(libegl); + libegl = NULL; + } + if (libglx) { + dlclose(libglx); + libglx = NULL; + } +} + +static int is_library_loaded(const char *name, void **lib) +{ + *lib = dlopen(name, RTLD_LAZY | RTLD_LOCAL | RTLD_NOLOAD); + return *lib != NULL; +} + +static int open_libs(void) +{ + /* On Linux we have two APIs to get process addresses: EGL and GLX. + * EGL is supported under both X11 and Wayland, whereas GLX is X11-specific. + * First check what's already loaded, the windowing library might have + * already loaded either EGL or GLX and we want to use the same one. + */ + + if (is_library_loaded("libEGL.so.1", &libegl) || + is_library_loaded("libGLX.so.0", &libglx)) { + libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL); + if (libgl) + return GL3W_OK; + else + close_libgl(); + } + + if (is_library_loaded("libGL.so.1", &libgl)) + return GL3W_OK; + + /* Neither is already loaded, so we have to load one. Try EGL first + * because it is supported under both X11 and Wayland. + */ + + /* Load OpenGL + EGL */ + libgl = dlopen("libOpenGL.so.0", RTLD_LAZY | RTLD_LOCAL); + libegl = dlopen("libEGL.so.1", RTLD_LAZY | RTLD_LOCAL); + if (libgl && libegl) + return GL3W_OK; + + /* Fall back to legacy libGL, which includes GLX */ + close_libgl(); + libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL); + if (libgl) + return GL3W_OK; + + return GL3W_ERROR_LIBRARY_OPEN; +} + +static int open_libgl(void) +{ + int res = open_libs(); + if (res) + return res; + + if (libegl) + *(void **)(&gl_get_proc_address) = dlsym(libegl, "eglGetProcAddress"); + else if (libglx) + *(void **)(&gl_get_proc_address) = dlsym(libglx, "glXGetProcAddressARB"); + else + *(void **)(&gl_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB"); + + if (!gl_get_proc_address) { + close_libgl(); + return GL3W_ERROR_LIBRARY_OPEN; + } + + return GL3W_OK; +} + +static GL3WglProc get_proc(const char *proc) +{ + GL3WglProc res = NULL; + + /* Before EGL version 1.5, eglGetProcAddress doesn't support querying core + * functions and may return a dummy function if we try, so try to load the + * function from the GL library directly first. + */ + if (libegl) + *(void **)(&res) = dlsym(libgl, proc); + + if (!res) + res = gl_get_proc_address(proc); + + if (!libegl && !res) + *(void **)(&res) = dlsym(libgl, proc); + + return res; +} +#endif + +static struct { + int major, minor; +} version; + +static int parse_version(void) +{ + if (!glGetIntegerv) + return GL3W_ERROR_INIT; + + glGetIntegerv(GL_MAJOR_VERSION, &version.major); + glGetIntegerv(GL_MINOR_VERSION, &version.minor); + + if (version.major < 3) + return GL3W_ERROR_OPENGL_VERSION; + return GL3W_OK; +} + +static void load_procs(GL3WGetProcAddressProc proc); + +int gl3wInit(void) +{ + int res; + + res = open_libgl(); + if (res) + return res; + + atexit(close_libgl); + return gl3wInit2(get_proc); +} + +int gl3wInit2(GL3WGetProcAddressProc proc) +{ + load_procs(proc); + return parse_version(); +} + +int gl3wIsSupported(int major, int minor) +{ + if (major < 3) + return 0; + if (version.major == major) + return version.minor >= minor; + return version.major >= major; +} + +GL3WglProc gl3wGetProcAddress(const char *proc) +{ + return get_proc(proc); +} + +static const char *proc_names[] = { + "glActiveShaderProgram", + "glActiveTexture", + "glAttachShader", + "glBeginConditionalRender", + "glBeginQuery", + "glBeginQueryIndexed", + "glBeginTransformFeedback", + "glBindAttribLocation", + "glBindBuffer", + "glBindBufferBase", + "glBindBufferRange", + "glBindBuffersBase", + "glBindBuffersRange", + "glBindFragDataLocation", + "glBindFragDataLocationIndexed", + "glBindFramebuffer", + "glBindImageTexture", + "glBindImageTextures", + "glBindProgramPipeline", + "glBindRenderbuffer", + "glBindSampler", + "glBindSamplers", + "glBindTexture", + "glBindTextureUnit", + "glBindTextures", + "glBindTransformFeedback", + "glBindVertexArray", + "glBindVertexBuffer", + "glBindVertexBuffers", + "glBlendColor", + "glBlendEquation", + "glBlendEquationSeparate", + "glBlendEquationSeparatei", + "glBlendEquationi", + "glBlendFunc", + "glBlendFuncSeparate", + "glBlendFuncSeparatei", + "glBlendFunci", + "glBlitFramebuffer", + "glBlitNamedFramebuffer", + "glBufferData", + "glBufferStorage", + "glBufferSubData", + "glCheckFramebufferStatus", + "glCheckNamedFramebufferStatus", + "glClampColor", + "glClear", + "glClearBufferData", + "glClearBufferSubData", + "glClearBufferfi", + "glClearBufferfv", + "glClearBufferiv", + "glClearBufferuiv", + "glClearColor", + "glClearDepth", + "glClearDepthf", + "glClearNamedBufferData", + "glClearNamedBufferSubData", + "glClearNamedFramebufferfi", + "glClearNamedFramebufferfv", + "glClearNamedFramebufferiv", + "glClearNamedFramebufferuiv", + "glClearStencil", + "glClearTexImage", + "glClearTexSubImage", + "glClientWaitSync", + "glClipControl", + "glColorMask", + "glColorMaski", + "glCompileShader", + "glCompressedTexImage1D", + "glCompressedTexImage2D", + "glCompressedTexImage3D", + "glCompressedTexSubImage1D", + "glCompressedTexSubImage2D", + "glCompressedTexSubImage3D", + "glCompressedTextureSubImage1D", + "glCompressedTextureSubImage2D", + "glCompressedTextureSubImage3D", + "glCopyBufferSubData", + "glCopyImageSubData", + "glCopyNamedBufferSubData", + "glCopyTexImage1D", + "glCopyTexImage2D", + "glCopyTexSubImage1D", + "glCopyTexSubImage2D", + "glCopyTexSubImage3D", + "glCopyTextureSubImage1D", + "glCopyTextureSubImage2D", + "glCopyTextureSubImage3D", + "glCreateBuffers", + "glCreateFramebuffers", + "glCreateProgram", + "glCreateProgramPipelines", + "glCreateQueries", + "glCreateRenderbuffers", + "glCreateSamplers", + "glCreateShader", + "glCreateShaderProgramv", + "glCreateTextures", + "glCreateTransformFeedbacks", + "glCreateVertexArrays", + "glCullFace", + "glDebugMessageCallback", + "glDebugMessageControl", + "glDebugMessageInsert", + "glDeleteBuffers", + "glDeleteFramebuffers", + "glDeleteProgram", + "glDeleteProgramPipelines", + "glDeleteQueries", + "glDeleteRenderbuffers", + "glDeleteSamplers", + "glDeleteShader", + "glDeleteSync", + "glDeleteTextures", + "glDeleteTransformFeedbacks", + "glDeleteVertexArrays", + "glDepthFunc", + "glDepthMask", + "glDepthRange", + "glDepthRangeArrayv", + "glDepthRangeIndexed", + "glDepthRangef", + "glDetachShader", + "glDisable", + "glDisableVertexArrayAttrib", + "glDisableVertexAttribArray", + "glDisablei", + "glDispatchCompute", + "glDispatchComputeIndirect", + "glDrawArrays", + "glDrawArraysIndirect", + "glDrawArraysInstanced", + "glDrawArraysInstancedBaseInstance", + "glDrawBuffer", + "glDrawBuffers", + "glDrawElements", + "glDrawElementsBaseVertex", + "glDrawElementsIndirect", + "glDrawElementsInstanced", + "glDrawElementsInstancedBaseInstance", + "glDrawElementsInstancedBaseVertex", + "glDrawElementsInstancedBaseVertexBaseInstance", + "glDrawRangeElements", + "glDrawRangeElementsBaseVertex", + "glDrawTransformFeedback", + "glDrawTransformFeedbackInstanced", + "glDrawTransformFeedbackStream", + "glDrawTransformFeedbackStreamInstanced", + "glEnable", + "glEnableVertexArrayAttrib", + "glEnableVertexAttribArray", + "glEnablei", + "glEndConditionalRender", + "glEndQuery", + "glEndQueryIndexed", + "glEndTransformFeedback", + "glFenceSync", + "glFinish", + "glFlush", + "glFlushMappedBufferRange", + "glFlushMappedNamedBufferRange", + "glFramebufferParameteri", + "glFramebufferParameteriMESA", + "glFramebufferRenderbuffer", + "glFramebufferTexture", + "glFramebufferTexture1D", + "glFramebufferTexture2D", + "glFramebufferTexture3D", + "glFramebufferTextureLayer", + "glFrontFace", + "glGenBuffers", + "glGenFramebuffers", + "glGenProgramPipelines", + "glGenQueries", + "glGenRenderbuffers", + "glGenSamplers", + "glGenTextures", + "glGenTransformFeedbacks", + "glGenVertexArrays", + "glGenerateMipmap", + "glGenerateTextureMipmap", + "glGetActiveAtomicCounterBufferiv", + "glGetActiveAttrib", + "glGetActiveSubroutineName", + "glGetActiveSubroutineUniformName", + "glGetActiveSubroutineUniformiv", + "glGetActiveUniform", + "glGetActiveUniformBlockName", + "glGetActiveUniformBlockiv", + "glGetActiveUniformName", + "glGetActiveUniformsiv", + "glGetAttachedShaders", + "glGetAttribLocation", + "glGetBooleani_v", + "glGetBooleanv", + "glGetBufferParameteri64v", + "glGetBufferParameteriv", + "glGetBufferPointerv", + "glGetBufferSubData", + "glGetCompressedTexImage", + "glGetCompressedTextureImage", + "glGetCompressedTextureSubImage", + "glGetDebugMessageLog", + "glGetDoublei_v", + "glGetDoublev", + "glGetError", + "glGetFloati_v", + "glGetFloatv", + "glGetFragDataIndex", + "glGetFragDataLocation", + "glGetFramebufferAttachmentParameteriv", + "glGetFramebufferParameteriv", + "glGetFramebufferParameterivMESA", + "glGetGraphicsResetStatus", + "glGetInteger64i_v", + "glGetInteger64v", + "glGetIntegeri_v", + "glGetIntegerv", + "glGetInternalformati64v", + "glGetInternalformativ", + "glGetMultisamplefv", + "glGetNamedBufferParameteri64v", + "glGetNamedBufferParameteriv", + "glGetNamedBufferPointerv", + "glGetNamedBufferSubData", + "glGetNamedFramebufferAttachmentParameteriv", + "glGetNamedFramebufferParameteriv", + "glGetNamedRenderbufferParameteriv", + "glGetObjectLabel", + "glGetObjectPtrLabel", + "glGetPointerv", + "glGetProgramBinary", + "glGetProgramInfoLog", + "glGetProgramInterfaceiv", + "glGetProgramPipelineInfoLog", + "glGetProgramPipelineiv", + "glGetProgramResourceIndex", + "glGetProgramResourceLocation", + "glGetProgramResourceLocationIndex", + "glGetProgramResourceName", + "glGetProgramResourceiv", + "glGetProgramStageiv", + "glGetProgramiv", + "glGetQueryBufferObjecti64v", + "glGetQueryBufferObjectiv", + "glGetQueryBufferObjectui64v", + "glGetQueryBufferObjectuiv", + "glGetQueryIndexediv", + "glGetQueryObjecti64v", + "glGetQueryObjectiv", + "glGetQueryObjectui64v", + "glGetQueryObjectuiv", + "glGetQueryiv", + "glGetRenderbufferParameteriv", + "glGetSamplerParameterIiv", + "glGetSamplerParameterIuiv", + "glGetSamplerParameterfv", + "glGetSamplerParameteriv", + "glGetShaderInfoLog", + "glGetShaderPrecisionFormat", + "glGetShaderSource", + "glGetShaderiv", + "glGetString", + "glGetStringi", + "glGetSubroutineIndex", + "glGetSubroutineUniformLocation", + "glGetSynciv", + "glGetTexImage", + "glGetTexLevelParameterfv", + "glGetTexLevelParameteriv", + "glGetTexParameterIiv", + "glGetTexParameterIuiv", + "glGetTexParameterfv", + "glGetTexParameteriv", + "glGetTextureImage", + "glGetTextureLevelParameterfv", + "glGetTextureLevelParameteriv", + "glGetTextureParameterIiv", + "glGetTextureParameterIuiv", + "glGetTextureParameterfv", + "glGetTextureParameteriv", + "glGetTextureSubImage", + "glGetTransformFeedbackVarying", + "glGetTransformFeedbacki64_v", + "glGetTransformFeedbacki_v", + "glGetTransformFeedbackiv", + "glGetUniformBlockIndex", + "glGetUniformIndices", + "glGetUniformLocation", + "glGetUniformSubroutineuiv", + "glGetUniformdv", + "glGetUniformfv", + "glGetUniformiv", + "glGetUniformuiv", + "glGetVertexArrayIndexed64iv", + "glGetVertexArrayIndexediv", + "glGetVertexArrayiv", + "glGetVertexAttribIiv", + "glGetVertexAttribIuiv", + "glGetVertexAttribLdv", + "glGetVertexAttribPointerv", + "glGetVertexAttribdv", + "glGetVertexAttribfv", + "glGetVertexAttribiv", + "glGetnCompressedTexImage", + "glGetnTexImage", + "glGetnUniformdv", + "glGetnUniformfv", + "glGetnUniformiv", + "glGetnUniformuiv", + "glHint", + "glInvalidateBufferData", + "glInvalidateBufferSubData", + "glInvalidateFramebuffer", + "glInvalidateNamedFramebufferData", + "glInvalidateNamedFramebufferSubData", + "glInvalidateSubFramebuffer", + "glInvalidateTexImage", + "glInvalidateTexSubImage", + "glIsBuffer", + "glIsEnabled", + "glIsEnabledi", + "glIsFramebuffer", + "glIsProgram", + "glIsProgramPipeline", + "glIsQuery", + "glIsRenderbuffer", + "glIsSampler", + "glIsShader", + "glIsSync", + "glIsTexture", + "glIsTransformFeedback", + "glIsVertexArray", + "glLineWidth", + "glLinkProgram", + "glLogicOp", + "glMapBuffer", + "glMapBufferRange", + "glMapNamedBuffer", + "glMapNamedBufferRange", + "glMemoryBarrier", + "glMemoryBarrierByRegion", + "glMinSampleShading", + "glMultiDrawArrays", + "glMultiDrawArraysIndirect", + "glMultiDrawArraysIndirectCount", + "glMultiDrawElements", + "glMultiDrawElementsBaseVertex", + "glMultiDrawElementsIndirect", + "glMultiDrawElementsIndirectCount", + "glNamedBufferData", + "glNamedBufferStorage", + "glNamedBufferSubData", + "glNamedFramebufferDrawBuffer", + "glNamedFramebufferDrawBuffers", + "glNamedFramebufferParameteri", + "glNamedFramebufferReadBuffer", + "glNamedFramebufferRenderbuffer", + "glNamedFramebufferTexture", + "glNamedFramebufferTextureLayer", + "glNamedRenderbufferStorage", + "glNamedRenderbufferStorageMultisample", + "glObjectLabel", + "glObjectPtrLabel", + "glPatchParameterfv", + "glPatchParameteri", + "glPauseTransformFeedback", + "glPixelStoref", + "glPixelStorei", + "glPointParameterf", + "glPointParameterfv", + "glPointParameteri", + "glPointParameteriv", + "glPointSize", + "glPolygonMode", + "glPolygonOffset", + "glPolygonOffsetClamp", + "glPopDebugGroup", + "glPrimitiveRestartIndex", + "glProgramBinary", + "glProgramParameteri", + "glProgramUniform1d", + "glProgramUniform1dv", + "glProgramUniform1f", + "glProgramUniform1fv", + "glProgramUniform1i", + "glProgramUniform1iv", + "glProgramUniform1ui", + "glProgramUniform1uiv", + "glProgramUniform2d", + "glProgramUniform2dv", + "glProgramUniform2f", + "glProgramUniform2fv", + "glProgramUniform2i", + "glProgramUniform2iv", + "glProgramUniform2ui", + "glProgramUniform2uiv", + "glProgramUniform3d", + "glProgramUniform3dv", + "glProgramUniform3f", + "glProgramUniform3fv", + "glProgramUniform3i", + "glProgramUniform3iv", + "glProgramUniform3ui", + "glProgramUniform3uiv", + "glProgramUniform4d", + "glProgramUniform4dv", + "glProgramUniform4f", + "glProgramUniform4fv", + "glProgramUniform4i", + "glProgramUniform4iv", + "glProgramUniform4ui", + "glProgramUniform4uiv", + "glProgramUniformMatrix2dv", + "glProgramUniformMatrix2fv", + "glProgramUniformMatrix2x3dv", + "glProgramUniformMatrix2x3fv", + "glProgramUniformMatrix2x4dv", + "glProgramUniformMatrix2x4fv", + "glProgramUniformMatrix3dv", + "glProgramUniformMatrix3fv", + "glProgramUniformMatrix3x2dv", + "glProgramUniformMatrix3x2fv", + "glProgramUniformMatrix3x4dv", + "glProgramUniformMatrix3x4fv", + "glProgramUniformMatrix4dv", + "glProgramUniformMatrix4fv", + "glProgramUniformMatrix4x2dv", + "glProgramUniformMatrix4x2fv", + "glProgramUniformMatrix4x3dv", + "glProgramUniformMatrix4x3fv", + "glProvokingVertex", + "glPushDebugGroup", + "glQueryCounter", + "glReadBuffer", + "glReadPixels", + "glReadnPixels", + "glReleaseShaderCompiler", + "glRenderbufferStorage", + "glRenderbufferStorageMultisample", + "glResumeTransformFeedback", + "glSampleCoverage", + "glSampleMaski", + "glSamplerParameterIiv", + "glSamplerParameterIuiv", + "glSamplerParameterf", + "glSamplerParameterfv", + "glSamplerParameteri", + "glSamplerParameteriv", + "glScissor", + "glScissorArrayv", + "glScissorIndexed", + "glScissorIndexedv", + "glShaderBinary", + "glShaderSource", + "glShaderStorageBlockBinding", + "glSpecializeShader", + "glStencilFunc", + "glStencilFuncSeparate", + "glStencilMask", + "glStencilMaskSeparate", + "glStencilOp", + "glStencilOpSeparate", + "glTexBuffer", + "glTexBufferRange", + "glTexImage1D", + "glTexImage2D", + "glTexImage2DMultisample", + "glTexImage3D", + "glTexImage3DMultisample", + "glTexParameterIiv", + "glTexParameterIuiv", + "glTexParameterf", + "glTexParameterfv", + "glTexParameteri", + "glTexParameteriv", + "glTexStorage1D", + "glTexStorage2D", + "glTexStorage2DMultisample", + "glTexStorage3D", + "glTexStorage3DMultisample", + "glTexSubImage1D", + "glTexSubImage2D", + "glTexSubImage3D", + "glTextureBarrier", + "glTextureBuffer", + "glTextureBufferRange", + "glTextureParameterIiv", + "glTextureParameterIuiv", + "glTextureParameterf", + "glTextureParameterfv", + "glTextureParameteri", + "glTextureParameteriv", + "glTextureStorage1D", + "glTextureStorage2D", + "glTextureStorage2DMultisample", + "glTextureStorage3D", + "glTextureStorage3DMultisample", + "glTextureSubImage1D", + "glTextureSubImage2D", + "glTextureSubImage3D", + "glTextureView", + "glTransformFeedbackBufferBase", + "glTransformFeedbackBufferRange", + "glTransformFeedbackVaryings", + "glUniform1d", + "glUniform1dv", + "glUniform1f", + "glUniform1fv", + "glUniform1i", + "glUniform1iv", + "glUniform1ui", + "glUniform1uiv", + "glUniform2d", + "glUniform2dv", + "glUniform2f", + "glUniform2fv", + "glUniform2i", + "glUniform2iv", + "glUniform2ui", + "glUniform2uiv", + "glUniform3d", + "glUniform3dv", + "glUniform3f", + "glUniform3fv", + "glUniform3i", + "glUniform3iv", + "glUniform3ui", + "glUniform3uiv", + "glUniform4d", + "glUniform4dv", + "glUniform4f", + "glUniform4fv", + "glUniform4i", + "glUniform4iv", + "glUniform4ui", + "glUniform4uiv", + "glUniformBlockBinding", + "glUniformMatrix2dv", + "glUniformMatrix2fv", + "glUniformMatrix2x3dv", + "glUniformMatrix2x3fv", + "glUniformMatrix2x4dv", + "glUniformMatrix2x4fv", + "glUniformMatrix3dv", + "glUniformMatrix3fv", + "glUniformMatrix3x2dv", + "glUniformMatrix3x2fv", + "glUniformMatrix3x4dv", + "glUniformMatrix3x4fv", + "glUniformMatrix4dv", + "glUniformMatrix4fv", + "glUniformMatrix4x2dv", + "glUniformMatrix4x2fv", + "glUniformMatrix4x3dv", + "glUniformMatrix4x3fv", + "glUniformSubroutinesuiv", + "glUnmapBuffer", + "glUnmapNamedBuffer", + "glUseProgram", + "glUseProgramStages", + "glValidateProgram", + "glValidateProgramPipeline", + "glVertexArrayAttribBinding", + "glVertexArrayAttribFormat", + "glVertexArrayAttribIFormat", + "glVertexArrayAttribLFormat", + "glVertexArrayBindingDivisor", + "glVertexArrayElementBuffer", + "glVertexArrayVertexBuffer", + "glVertexArrayVertexBuffers", + "glVertexAttrib1d", + "glVertexAttrib1dv", + "glVertexAttrib1f", + "glVertexAttrib1fv", + "glVertexAttrib1s", + "glVertexAttrib1sv", + "glVertexAttrib2d", + "glVertexAttrib2dv", + "glVertexAttrib2f", + "glVertexAttrib2fv", + "glVertexAttrib2s", + "glVertexAttrib2sv", + "glVertexAttrib3d", + "glVertexAttrib3dv", + "glVertexAttrib3f", + "glVertexAttrib3fv", + "glVertexAttrib3s", + "glVertexAttrib3sv", + "glVertexAttrib4Nbv", + "glVertexAttrib4Niv", + "glVertexAttrib4Nsv", + "glVertexAttrib4Nub", + "glVertexAttrib4Nubv", + "glVertexAttrib4Nuiv", + "glVertexAttrib4Nusv", + "glVertexAttrib4bv", + "glVertexAttrib4d", + "glVertexAttrib4dv", + "glVertexAttrib4f", + "glVertexAttrib4fv", + "glVertexAttrib4iv", + "glVertexAttrib4s", + "glVertexAttrib4sv", + "glVertexAttrib4ubv", + "glVertexAttrib4uiv", + "glVertexAttrib4usv", + "glVertexAttribBinding", + "glVertexAttribDivisor", + "glVertexAttribFormat", + "glVertexAttribI1i", + "glVertexAttribI1iv", + "glVertexAttribI1ui", + "glVertexAttribI1uiv", + "glVertexAttribI2i", + "glVertexAttribI2iv", + "glVertexAttribI2ui", + "glVertexAttribI2uiv", + "glVertexAttribI3i", + "glVertexAttribI3iv", + "glVertexAttribI3ui", + "glVertexAttribI3uiv", + "glVertexAttribI4bv", + "glVertexAttribI4i", + "glVertexAttribI4iv", + "glVertexAttribI4sv", + "glVertexAttribI4ubv", + "glVertexAttribI4ui", + "glVertexAttribI4uiv", + "glVertexAttribI4usv", + "glVertexAttribIFormat", + "glVertexAttribIPointer", + "glVertexAttribL1d", + "glVertexAttribL1dv", + "glVertexAttribL2d", + "glVertexAttribL2dv", + "glVertexAttribL3d", + "glVertexAttribL3dv", + "glVertexAttribL4d", + "glVertexAttribL4dv", + "glVertexAttribLFormat", + "glVertexAttribLPointer", + "glVertexAttribP1ui", + "glVertexAttribP1uiv", + "glVertexAttribP2ui", + "glVertexAttribP2uiv", + "glVertexAttribP3ui", + "glVertexAttribP3uiv", + "glVertexAttribP4ui", + "glVertexAttribP4uiv", + "glVertexAttribPointer", + "glVertexBindingDivisor", + "glViewport", + "glViewportArrayv", + "glViewportIndexedf", + "glViewportIndexedfv", + "glWaitSync", +}; + +GL3W_API union GL3WProcs gl3wProcs; + +static void load_procs(GL3WGetProcAddressProc proc) +{ + size_t i; + + for (i = 0; i < ARRAY_SIZE(proc_names); i++) + gl3wProcs.ptr[i] = proc(proc_names[i]); +} diff --git a/thirdparty/gl3w/GL/gl3w.h b/thirdparty/gl3w/GL/gl3w.h new file mode 100644 index 000000000..9026c629d --- /dev/null +++ b/thirdparty/gl3w/GL/gl3w.h @@ -0,0 +1,1393 @@ +/* + * This file was generated with gl3w_gen.py, part of gl3w + * (hosted at https://github.com/skaslev/gl3w) + * + * This is free and unencumbered software released into the public domain. + * + * Anyone is free to copy, modify, publish, use, compile, sell, or + * distribute this software, either in source code form or as a compiled + * binary, for any purpose, commercial or non-commercial, and by any + * means. + * + * In jurisdictions that recognize copyright laws, the author or authors + * of this software dedicate any and all copyright interest in the + * software to the public domain. We make this dedication for the benefit + * of the public at large and to the detriment of our heirs and + * successors. We intend this dedication to be an overt act of + * relinquishment in perpetuity of all present and future rights to this + * software under copyright law. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef __gl3w_h_ +#define __gl3w_h_ + +#include + +#ifndef GL3W_API +#define GL3W_API +#endif + +#ifndef __gl_h_ +#define __gl_h_ +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +#define GL3W_OK 0 +#define GL3W_ERROR_INIT -1 +#define GL3W_ERROR_LIBRARY_OPEN -2 +#define GL3W_ERROR_OPENGL_VERSION -3 + +typedef void (*GL3WglProc)(void); +typedef GL3WglProc (*GL3WGetProcAddressProc)(const char *proc); + +/* gl3w api */ +GL3W_API int gl3wInit(void); +GL3W_API int gl3wInit2(GL3WGetProcAddressProc proc); +GL3W_API int gl3wIsSupported(int major, int minor); +GL3W_API GL3WglProc gl3wGetProcAddress(const char *proc); + +/* gl3w internal state */ +union GL3WProcs { + GL3WglProc ptr[659]; + struct { + PFNGLACTIVESHADERPROGRAMPROC ActiveShaderProgram; + PFNGLACTIVETEXTUREPROC ActiveTexture; + PFNGLATTACHSHADERPROC AttachShader; + PFNGLBEGINCONDITIONALRENDERPROC BeginConditionalRender; + PFNGLBEGINQUERYPROC BeginQuery; + PFNGLBEGINQUERYINDEXEDPROC BeginQueryIndexed; + PFNGLBEGINTRANSFORMFEEDBACKPROC BeginTransformFeedback; + PFNGLBINDATTRIBLOCATIONPROC BindAttribLocation; + PFNGLBINDBUFFERPROC BindBuffer; + PFNGLBINDBUFFERBASEPROC BindBufferBase; + PFNGLBINDBUFFERRANGEPROC BindBufferRange; + PFNGLBINDBUFFERSBASEPROC BindBuffersBase; + PFNGLBINDBUFFERSRANGEPROC BindBuffersRange; + PFNGLBINDFRAGDATALOCATIONPROC BindFragDataLocation; + PFNGLBINDFRAGDATALOCATIONINDEXEDPROC BindFragDataLocationIndexed; + PFNGLBINDFRAMEBUFFERPROC BindFramebuffer; + PFNGLBINDIMAGETEXTUREPROC BindImageTexture; + PFNGLBINDIMAGETEXTURESPROC BindImageTextures; + PFNGLBINDPROGRAMPIPELINEPROC BindProgramPipeline; + PFNGLBINDRENDERBUFFERPROC BindRenderbuffer; + PFNGLBINDSAMPLERPROC BindSampler; + PFNGLBINDSAMPLERSPROC BindSamplers; + PFNGLBINDTEXTUREPROC BindTexture; + PFNGLBINDTEXTUREUNITPROC BindTextureUnit; + PFNGLBINDTEXTURESPROC BindTextures; + PFNGLBINDTRANSFORMFEEDBACKPROC BindTransformFeedback; + PFNGLBINDVERTEXARRAYPROC BindVertexArray; + PFNGLBINDVERTEXBUFFERPROC BindVertexBuffer; + PFNGLBINDVERTEXBUFFERSPROC BindVertexBuffers; + PFNGLBLENDCOLORPROC BlendColor; + PFNGLBLENDEQUATIONPROC BlendEquation; + PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate; + PFNGLBLENDEQUATIONSEPARATEIPROC BlendEquationSeparatei; + PFNGLBLENDEQUATIONIPROC BlendEquationi; + PFNGLBLENDFUNCPROC BlendFunc; + PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate; + PFNGLBLENDFUNCSEPARATEIPROC BlendFuncSeparatei; + PFNGLBLENDFUNCIPROC BlendFunci; + PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer; + PFNGLBLITNAMEDFRAMEBUFFERPROC BlitNamedFramebuffer; + PFNGLBUFFERDATAPROC BufferData; + PFNGLBUFFERSTORAGEPROC BufferStorage; + PFNGLBUFFERSUBDATAPROC BufferSubData; + PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus; + PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC CheckNamedFramebufferStatus; + PFNGLCLAMPCOLORPROC ClampColor; + PFNGLCLEARPROC Clear; + PFNGLCLEARBUFFERDATAPROC ClearBufferData; + PFNGLCLEARBUFFERSUBDATAPROC ClearBufferSubData; + PFNGLCLEARBUFFERFIPROC ClearBufferfi; + PFNGLCLEARBUFFERFVPROC ClearBufferfv; + PFNGLCLEARBUFFERIVPROC ClearBufferiv; + PFNGLCLEARBUFFERUIVPROC ClearBufferuiv; + PFNGLCLEARCOLORPROC ClearColor; + PFNGLCLEARDEPTHPROC ClearDepth; + PFNGLCLEARDEPTHFPROC ClearDepthf; + PFNGLCLEARNAMEDBUFFERDATAPROC ClearNamedBufferData; + PFNGLCLEARNAMEDBUFFERSUBDATAPROC ClearNamedBufferSubData; + PFNGLCLEARNAMEDFRAMEBUFFERFIPROC ClearNamedFramebufferfi; + PFNGLCLEARNAMEDFRAMEBUFFERFVPROC ClearNamedFramebufferfv; + PFNGLCLEARNAMEDFRAMEBUFFERIVPROC ClearNamedFramebufferiv; + PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC ClearNamedFramebufferuiv; + PFNGLCLEARSTENCILPROC ClearStencil; + PFNGLCLEARTEXIMAGEPROC ClearTexImage; + PFNGLCLEARTEXSUBIMAGEPROC ClearTexSubImage; + PFNGLCLIENTWAITSYNCPROC ClientWaitSync; + PFNGLCLIPCONTROLPROC ClipControl; + PFNGLCOLORMASKPROC ColorMask; + PFNGLCOLORMASKIPROC ColorMaski; + PFNGLCOMPILESHADERPROC CompileShader; + PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D; + PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D; + PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D; + PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D; + PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D; + PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC CompressedTextureSubImage1D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC CompressedTextureSubImage2D; + PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC CompressedTextureSubImage3D; + PFNGLCOPYBUFFERSUBDATAPROC CopyBufferSubData; + PFNGLCOPYIMAGESUBDATAPROC CopyImageSubData; + PFNGLCOPYNAMEDBUFFERSUBDATAPROC CopyNamedBufferSubData; + PFNGLCOPYTEXIMAGE1DPROC CopyTexImage1D; + PFNGLCOPYTEXIMAGE2DPROC CopyTexImage2D; + PFNGLCOPYTEXSUBIMAGE1DPROC CopyTexSubImage1D; + PFNGLCOPYTEXSUBIMAGE2DPROC CopyTexSubImage2D; + PFNGLCOPYTEXSUBIMAGE3DPROC CopyTexSubImage3D; + PFNGLCOPYTEXTURESUBIMAGE1DPROC CopyTextureSubImage1D; + PFNGLCOPYTEXTURESUBIMAGE2DPROC CopyTextureSubImage2D; + PFNGLCOPYTEXTURESUBIMAGE3DPROC CopyTextureSubImage3D; + PFNGLCREATEBUFFERSPROC CreateBuffers; + PFNGLCREATEFRAMEBUFFERSPROC CreateFramebuffers; + PFNGLCREATEPROGRAMPROC CreateProgram; + PFNGLCREATEPROGRAMPIPELINESPROC CreateProgramPipelines; + PFNGLCREATEQUERIESPROC CreateQueries; + PFNGLCREATERENDERBUFFERSPROC CreateRenderbuffers; + PFNGLCREATESAMPLERSPROC CreateSamplers; + PFNGLCREATESHADERPROC CreateShader; + PFNGLCREATESHADERPROGRAMVPROC CreateShaderProgramv; + PFNGLCREATETEXTURESPROC CreateTextures; + PFNGLCREATETRANSFORMFEEDBACKSPROC CreateTransformFeedbacks; + PFNGLCREATEVERTEXARRAYSPROC CreateVertexArrays; + PFNGLCULLFACEPROC CullFace; + PFNGLDEBUGMESSAGECALLBACKPROC DebugMessageCallback; + PFNGLDEBUGMESSAGECONTROLPROC DebugMessageControl; + PFNGLDEBUGMESSAGEINSERTPROC DebugMessageInsert; + PFNGLDELETEBUFFERSPROC DeleteBuffers; + PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers; + PFNGLDELETEPROGRAMPROC DeleteProgram; + PFNGLDELETEPROGRAMPIPELINESPROC DeleteProgramPipelines; + PFNGLDELETEQUERIESPROC DeleteQueries; + PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers; + PFNGLDELETESAMPLERSPROC DeleteSamplers; + PFNGLDELETESHADERPROC DeleteShader; + PFNGLDELETESYNCPROC DeleteSync; + PFNGLDELETETEXTURESPROC DeleteTextures; + PFNGLDELETETRANSFORMFEEDBACKSPROC DeleteTransformFeedbacks; + PFNGLDELETEVERTEXARRAYSPROC DeleteVertexArrays; + PFNGLDEPTHFUNCPROC DepthFunc; + PFNGLDEPTHMASKPROC DepthMask; + PFNGLDEPTHRANGEPROC DepthRange; + PFNGLDEPTHRANGEARRAYVPROC DepthRangeArrayv; + PFNGLDEPTHRANGEINDEXEDPROC DepthRangeIndexed; + PFNGLDEPTHRANGEFPROC DepthRangef; + PFNGLDETACHSHADERPROC DetachShader; + PFNGLDISABLEPROC Disable; + PFNGLDISABLEVERTEXARRAYATTRIBPROC DisableVertexArrayAttrib; + PFNGLDISABLEVERTEXATTRIBARRAYPROC DisableVertexAttribArray; + PFNGLDISABLEIPROC Disablei; + PFNGLDISPATCHCOMPUTEPROC DispatchCompute; + PFNGLDISPATCHCOMPUTEINDIRECTPROC DispatchComputeIndirect; + PFNGLDRAWARRAYSPROC DrawArrays; + PFNGLDRAWARRAYSINDIRECTPROC DrawArraysIndirect; + PFNGLDRAWARRAYSINSTANCEDPROC DrawArraysInstanced; + PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC DrawArraysInstancedBaseInstance; + PFNGLDRAWBUFFERPROC DrawBuffer; + PFNGLDRAWBUFFERSPROC DrawBuffers; + PFNGLDRAWELEMENTSPROC DrawElements; + PFNGLDRAWELEMENTSBASEVERTEXPROC DrawElementsBaseVertex; + PFNGLDRAWELEMENTSINDIRECTPROC DrawElementsIndirect; + PFNGLDRAWELEMENTSINSTANCEDPROC DrawElementsInstanced; + PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC DrawElementsInstancedBaseInstance; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC DrawElementsInstancedBaseVertex; + PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC DrawElementsInstancedBaseVertexBaseInstance; + PFNGLDRAWRANGEELEMENTSPROC DrawRangeElements; + PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC DrawRangeElementsBaseVertex; + PFNGLDRAWTRANSFORMFEEDBACKPROC DrawTransformFeedback; + PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC DrawTransformFeedbackInstanced; + PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC DrawTransformFeedbackStream; + PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC DrawTransformFeedbackStreamInstanced; + PFNGLENABLEPROC Enable; + PFNGLENABLEVERTEXARRAYATTRIBPROC EnableVertexArrayAttrib; + PFNGLENABLEVERTEXATTRIBARRAYPROC EnableVertexAttribArray; + PFNGLENABLEIPROC Enablei; + PFNGLENDCONDITIONALRENDERPROC EndConditionalRender; + PFNGLENDQUERYPROC EndQuery; + PFNGLENDQUERYINDEXEDPROC EndQueryIndexed; + PFNGLENDTRANSFORMFEEDBACKPROC EndTransformFeedback; + PFNGLFENCESYNCPROC FenceSync; + PFNGLFINISHPROC Finish; + PFNGLFLUSHPROC Flush; + PFNGLFLUSHMAPPEDBUFFERRANGEPROC FlushMappedBufferRange; + PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC FlushMappedNamedBufferRange; + PFNGLFRAMEBUFFERPARAMETERIPROC FramebufferParameteri; + PFNGLFRAMEBUFFERPARAMETERIMESAPROC FramebufferParameteriMESA; + PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer; + PFNGLFRAMEBUFFERTEXTUREPROC FramebufferTexture; + PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D; + PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D; + PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D; + PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer; + PFNGLFRONTFACEPROC FrontFace; + PFNGLGENBUFFERSPROC GenBuffers; + PFNGLGENFRAMEBUFFERSPROC GenFramebuffers; + PFNGLGENPROGRAMPIPELINESPROC GenProgramPipelines; + PFNGLGENQUERIESPROC GenQueries; + PFNGLGENRENDERBUFFERSPROC GenRenderbuffers; + PFNGLGENSAMPLERSPROC GenSamplers; + PFNGLGENTEXTURESPROC GenTextures; + PFNGLGENTRANSFORMFEEDBACKSPROC GenTransformFeedbacks; + PFNGLGENVERTEXARRAYSPROC GenVertexArrays; + PFNGLGENERATEMIPMAPPROC GenerateMipmap; + PFNGLGENERATETEXTUREMIPMAPPROC GenerateTextureMipmap; + PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC GetActiveAtomicCounterBufferiv; + PFNGLGETACTIVEATTRIBPROC GetActiveAttrib; + PFNGLGETACTIVESUBROUTINENAMEPROC GetActiveSubroutineName; + PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC GetActiveSubroutineUniformName; + PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC GetActiveSubroutineUniformiv; + PFNGLGETACTIVEUNIFORMPROC GetActiveUniform; + PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC GetActiveUniformBlockName; + PFNGLGETACTIVEUNIFORMBLOCKIVPROC GetActiveUniformBlockiv; + PFNGLGETACTIVEUNIFORMNAMEPROC GetActiveUniformName; + PFNGLGETACTIVEUNIFORMSIVPROC GetActiveUniformsiv; + PFNGLGETATTACHEDSHADERSPROC GetAttachedShaders; + PFNGLGETATTRIBLOCATIONPROC GetAttribLocation; + PFNGLGETBOOLEANI_VPROC GetBooleani_v; + PFNGLGETBOOLEANVPROC GetBooleanv; + PFNGLGETBUFFERPARAMETERI64VPROC GetBufferParameteri64v; + PFNGLGETBUFFERPARAMETERIVPROC GetBufferParameteriv; + PFNGLGETBUFFERPOINTERVPROC GetBufferPointerv; + PFNGLGETBUFFERSUBDATAPROC GetBufferSubData; + PFNGLGETCOMPRESSEDTEXIMAGEPROC GetCompressedTexImage; + PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC GetCompressedTextureImage; + PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC GetCompressedTextureSubImage; + PFNGLGETDEBUGMESSAGELOGPROC GetDebugMessageLog; + PFNGLGETDOUBLEI_VPROC GetDoublei_v; + PFNGLGETDOUBLEVPROC GetDoublev; + PFNGLGETERRORPROC GetError; + PFNGLGETFLOATI_VPROC GetFloati_v; + PFNGLGETFLOATVPROC GetFloatv; + PFNGLGETFRAGDATAINDEXPROC GetFragDataIndex; + PFNGLGETFRAGDATALOCATIONPROC GetFragDataLocation; + PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetFramebufferAttachmentParameteriv; + PFNGLGETFRAMEBUFFERPARAMETERIVPROC GetFramebufferParameteriv; + PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC GetFramebufferParameterivMESA; + PFNGLGETGRAPHICSRESETSTATUSPROC GetGraphicsResetStatus; + PFNGLGETINTEGER64I_VPROC GetInteger64i_v; + PFNGLGETINTEGER64VPROC GetInteger64v; + PFNGLGETINTEGERI_VPROC GetIntegeri_v; + PFNGLGETINTEGERVPROC GetIntegerv; + PFNGLGETINTERNALFORMATI64VPROC GetInternalformati64v; + PFNGLGETINTERNALFORMATIVPROC GetInternalformativ; + PFNGLGETMULTISAMPLEFVPROC GetMultisamplefv; + PFNGLGETNAMEDBUFFERPARAMETERI64VPROC GetNamedBufferParameteri64v; + PFNGLGETNAMEDBUFFERPARAMETERIVPROC GetNamedBufferParameteriv; + PFNGLGETNAMEDBUFFERPOINTERVPROC GetNamedBufferPointerv; + PFNGLGETNAMEDBUFFERSUBDATAPROC GetNamedBufferSubData; + PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC GetNamedFramebufferAttachmentParameteriv; + PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC GetNamedFramebufferParameteriv; + PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC GetNamedRenderbufferParameteriv; + PFNGLGETOBJECTLABELPROC GetObjectLabel; + PFNGLGETOBJECTPTRLABELPROC GetObjectPtrLabel; + PFNGLGETPOINTERVPROC GetPointerv; + PFNGLGETPROGRAMBINARYPROC GetProgramBinary; + PFNGLGETPROGRAMINFOLOGPROC GetProgramInfoLog; + PFNGLGETPROGRAMINTERFACEIVPROC GetProgramInterfaceiv; + PFNGLGETPROGRAMPIPELINEINFOLOGPROC GetProgramPipelineInfoLog; + PFNGLGETPROGRAMPIPELINEIVPROC GetProgramPipelineiv; + PFNGLGETPROGRAMRESOURCEINDEXPROC GetProgramResourceIndex; + PFNGLGETPROGRAMRESOURCELOCATIONPROC GetProgramResourceLocation; + PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC GetProgramResourceLocationIndex; + PFNGLGETPROGRAMRESOURCENAMEPROC GetProgramResourceName; + PFNGLGETPROGRAMRESOURCEIVPROC GetProgramResourceiv; + PFNGLGETPROGRAMSTAGEIVPROC GetProgramStageiv; + PFNGLGETPROGRAMIVPROC GetProgramiv; + PFNGLGETQUERYBUFFEROBJECTI64VPROC GetQueryBufferObjecti64v; + PFNGLGETQUERYBUFFEROBJECTIVPROC GetQueryBufferObjectiv; + PFNGLGETQUERYBUFFEROBJECTUI64VPROC GetQueryBufferObjectui64v; + PFNGLGETQUERYBUFFEROBJECTUIVPROC GetQueryBufferObjectuiv; + PFNGLGETQUERYINDEXEDIVPROC GetQueryIndexediv; + PFNGLGETQUERYOBJECTI64VPROC GetQueryObjecti64v; + PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv; + PFNGLGETQUERYOBJECTUI64VPROC GetQueryObjectui64v; + PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv; + PFNGLGETQUERYIVPROC GetQueryiv; + PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv; + PFNGLGETSAMPLERPARAMETERIIVPROC GetSamplerParameterIiv; + PFNGLGETSAMPLERPARAMETERIUIVPROC GetSamplerParameterIuiv; + PFNGLGETSAMPLERPARAMETERFVPROC GetSamplerParameterfv; + PFNGLGETSAMPLERPARAMETERIVPROC GetSamplerParameteriv; + PFNGLGETSHADERINFOLOGPROC GetShaderInfoLog; + PFNGLGETSHADERPRECISIONFORMATPROC GetShaderPrecisionFormat; + PFNGLGETSHADERSOURCEPROC GetShaderSource; + PFNGLGETSHADERIVPROC GetShaderiv; + PFNGLGETSTRINGPROC GetString; + PFNGLGETSTRINGIPROC GetStringi; + PFNGLGETSUBROUTINEINDEXPROC GetSubroutineIndex; + PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC GetSubroutineUniformLocation; + PFNGLGETSYNCIVPROC GetSynciv; + PFNGLGETTEXIMAGEPROC GetTexImage; + PFNGLGETTEXLEVELPARAMETERFVPROC GetTexLevelParameterfv; + PFNGLGETTEXLEVELPARAMETERIVPROC GetTexLevelParameteriv; + PFNGLGETTEXPARAMETERIIVPROC GetTexParameterIiv; + PFNGLGETTEXPARAMETERIUIVPROC GetTexParameterIuiv; + PFNGLGETTEXPARAMETERFVPROC GetTexParameterfv; + PFNGLGETTEXPARAMETERIVPROC GetTexParameteriv; + PFNGLGETTEXTUREIMAGEPROC GetTextureImage; + PFNGLGETTEXTURELEVELPARAMETERFVPROC GetTextureLevelParameterfv; + PFNGLGETTEXTURELEVELPARAMETERIVPROC GetTextureLevelParameteriv; + PFNGLGETTEXTUREPARAMETERIIVPROC GetTextureParameterIiv; + PFNGLGETTEXTUREPARAMETERIUIVPROC GetTextureParameterIuiv; + PFNGLGETTEXTUREPARAMETERFVPROC GetTextureParameterfv; + PFNGLGETTEXTUREPARAMETERIVPROC GetTextureParameteriv; + PFNGLGETTEXTURESUBIMAGEPROC GetTextureSubImage; + PFNGLGETTRANSFORMFEEDBACKVARYINGPROC GetTransformFeedbackVarying; + PFNGLGETTRANSFORMFEEDBACKI64_VPROC GetTransformFeedbacki64_v; + PFNGLGETTRANSFORMFEEDBACKI_VPROC GetTransformFeedbacki_v; + PFNGLGETTRANSFORMFEEDBACKIVPROC GetTransformFeedbackiv; + PFNGLGETUNIFORMBLOCKINDEXPROC GetUniformBlockIndex; + PFNGLGETUNIFORMINDICESPROC GetUniformIndices; + PFNGLGETUNIFORMLOCATIONPROC GetUniformLocation; + PFNGLGETUNIFORMSUBROUTINEUIVPROC GetUniformSubroutineuiv; + PFNGLGETUNIFORMDVPROC GetUniformdv; + PFNGLGETUNIFORMFVPROC GetUniformfv; + PFNGLGETUNIFORMIVPROC GetUniformiv; + PFNGLGETUNIFORMUIVPROC GetUniformuiv; + PFNGLGETVERTEXARRAYINDEXED64IVPROC GetVertexArrayIndexed64iv; + PFNGLGETVERTEXARRAYINDEXEDIVPROC GetVertexArrayIndexediv; + PFNGLGETVERTEXARRAYIVPROC GetVertexArrayiv; + PFNGLGETVERTEXATTRIBIIVPROC GetVertexAttribIiv; + PFNGLGETVERTEXATTRIBIUIVPROC GetVertexAttribIuiv; + PFNGLGETVERTEXATTRIBLDVPROC GetVertexAttribLdv; + PFNGLGETVERTEXATTRIBPOINTERVPROC GetVertexAttribPointerv; + PFNGLGETVERTEXATTRIBDVPROC GetVertexAttribdv; + PFNGLGETVERTEXATTRIBFVPROC GetVertexAttribfv; + PFNGLGETVERTEXATTRIBIVPROC GetVertexAttribiv; + PFNGLGETNCOMPRESSEDTEXIMAGEPROC GetnCompressedTexImage; + PFNGLGETNTEXIMAGEPROC GetnTexImage; + PFNGLGETNUNIFORMDVPROC GetnUniformdv; + PFNGLGETNUNIFORMFVPROC GetnUniformfv; + PFNGLGETNUNIFORMIVPROC GetnUniformiv; + PFNGLGETNUNIFORMUIVPROC GetnUniformuiv; + PFNGLHINTPROC Hint; + PFNGLINVALIDATEBUFFERDATAPROC InvalidateBufferData; + PFNGLINVALIDATEBUFFERSUBDATAPROC InvalidateBufferSubData; + PFNGLINVALIDATEFRAMEBUFFERPROC InvalidateFramebuffer; + PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC InvalidateNamedFramebufferData; + PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC InvalidateNamedFramebufferSubData; + PFNGLINVALIDATESUBFRAMEBUFFERPROC InvalidateSubFramebuffer; + PFNGLINVALIDATETEXIMAGEPROC InvalidateTexImage; + PFNGLINVALIDATETEXSUBIMAGEPROC InvalidateTexSubImage; + PFNGLISBUFFERPROC IsBuffer; + PFNGLISENABLEDPROC IsEnabled; + PFNGLISENABLEDIPROC IsEnabledi; + PFNGLISFRAMEBUFFERPROC IsFramebuffer; + PFNGLISPROGRAMPROC IsProgram; + PFNGLISPROGRAMPIPELINEPROC IsProgramPipeline; + PFNGLISQUERYPROC IsQuery; + PFNGLISRENDERBUFFERPROC IsRenderbuffer; + PFNGLISSAMPLERPROC IsSampler; + PFNGLISSHADERPROC IsShader; + PFNGLISSYNCPROC IsSync; + PFNGLISTEXTUREPROC IsTexture; + PFNGLISTRANSFORMFEEDBACKPROC IsTransformFeedback; + PFNGLISVERTEXARRAYPROC IsVertexArray; + PFNGLLINEWIDTHPROC LineWidth; + PFNGLLINKPROGRAMPROC LinkProgram; + PFNGLLOGICOPPROC LogicOp; + PFNGLMAPBUFFERPROC MapBuffer; + PFNGLMAPBUFFERRANGEPROC MapBufferRange; + PFNGLMAPNAMEDBUFFERPROC MapNamedBuffer; + PFNGLMAPNAMEDBUFFERRANGEPROC MapNamedBufferRange; + PFNGLMEMORYBARRIERPROC MemoryBarrier; + PFNGLMEMORYBARRIERBYREGIONPROC MemoryBarrierByRegion; + PFNGLMINSAMPLESHADINGPROC MinSampleShading; + PFNGLMULTIDRAWARRAYSPROC MultiDrawArrays; + PFNGLMULTIDRAWARRAYSINDIRECTPROC MultiDrawArraysIndirect; + PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC MultiDrawArraysIndirectCount; + PFNGLMULTIDRAWELEMENTSPROC MultiDrawElements; + PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC MultiDrawElementsBaseVertex; + PFNGLMULTIDRAWELEMENTSINDIRECTPROC MultiDrawElementsIndirect; + PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC MultiDrawElementsIndirectCount; + PFNGLNAMEDBUFFERDATAPROC NamedBufferData; + PFNGLNAMEDBUFFERSTORAGEPROC NamedBufferStorage; + PFNGLNAMEDBUFFERSUBDATAPROC NamedBufferSubData; + PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC NamedFramebufferDrawBuffer; + PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC NamedFramebufferDrawBuffers; + PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC NamedFramebufferParameteri; + PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC NamedFramebufferReadBuffer; + PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC NamedFramebufferRenderbuffer; + PFNGLNAMEDFRAMEBUFFERTEXTUREPROC NamedFramebufferTexture; + PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC NamedFramebufferTextureLayer; + PFNGLNAMEDRENDERBUFFERSTORAGEPROC NamedRenderbufferStorage; + PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC NamedRenderbufferStorageMultisample; + PFNGLOBJECTLABELPROC ObjectLabel; + PFNGLOBJECTPTRLABELPROC ObjectPtrLabel; + PFNGLPATCHPARAMETERFVPROC PatchParameterfv; + PFNGLPATCHPARAMETERIPROC PatchParameteri; + PFNGLPAUSETRANSFORMFEEDBACKPROC PauseTransformFeedback; + PFNGLPIXELSTOREFPROC PixelStoref; + PFNGLPIXELSTOREIPROC PixelStorei; + PFNGLPOINTPARAMETERFPROC PointParameterf; + PFNGLPOINTPARAMETERFVPROC PointParameterfv; + PFNGLPOINTPARAMETERIPROC PointParameteri; + PFNGLPOINTPARAMETERIVPROC PointParameteriv; + PFNGLPOINTSIZEPROC PointSize; + PFNGLPOLYGONMODEPROC PolygonMode; + PFNGLPOLYGONOFFSETPROC PolygonOffset; + PFNGLPOLYGONOFFSETCLAMPPROC PolygonOffsetClamp; + PFNGLPOPDEBUGGROUPPROC PopDebugGroup; + PFNGLPRIMITIVERESTARTINDEXPROC PrimitiveRestartIndex; + PFNGLPROGRAMBINARYPROC ProgramBinary; + PFNGLPROGRAMPARAMETERIPROC ProgramParameteri; + PFNGLPROGRAMUNIFORM1DPROC ProgramUniform1d; + PFNGLPROGRAMUNIFORM1DVPROC ProgramUniform1dv; + PFNGLPROGRAMUNIFORM1FPROC ProgramUniform1f; + PFNGLPROGRAMUNIFORM1FVPROC ProgramUniform1fv; + PFNGLPROGRAMUNIFORM1IPROC ProgramUniform1i; + PFNGLPROGRAMUNIFORM1IVPROC ProgramUniform1iv; + PFNGLPROGRAMUNIFORM1UIPROC ProgramUniform1ui; + PFNGLPROGRAMUNIFORM1UIVPROC ProgramUniform1uiv; + PFNGLPROGRAMUNIFORM2DPROC ProgramUniform2d; + PFNGLPROGRAMUNIFORM2DVPROC ProgramUniform2dv; + PFNGLPROGRAMUNIFORM2FPROC ProgramUniform2f; + PFNGLPROGRAMUNIFORM2FVPROC ProgramUniform2fv; + PFNGLPROGRAMUNIFORM2IPROC ProgramUniform2i; + PFNGLPROGRAMUNIFORM2IVPROC ProgramUniform2iv; + PFNGLPROGRAMUNIFORM2UIPROC ProgramUniform2ui; + PFNGLPROGRAMUNIFORM2UIVPROC ProgramUniform2uiv; + PFNGLPROGRAMUNIFORM3DPROC ProgramUniform3d; + PFNGLPROGRAMUNIFORM3DVPROC ProgramUniform3dv; + PFNGLPROGRAMUNIFORM3FPROC ProgramUniform3f; + PFNGLPROGRAMUNIFORM3FVPROC ProgramUniform3fv; + PFNGLPROGRAMUNIFORM3IPROC ProgramUniform3i; + PFNGLPROGRAMUNIFORM3IVPROC ProgramUniform3iv; + PFNGLPROGRAMUNIFORM3UIPROC ProgramUniform3ui; + PFNGLPROGRAMUNIFORM3UIVPROC ProgramUniform3uiv; + PFNGLPROGRAMUNIFORM4DPROC ProgramUniform4d; + PFNGLPROGRAMUNIFORM4DVPROC ProgramUniform4dv; + PFNGLPROGRAMUNIFORM4FPROC ProgramUniform4f; + PFNGLPROGRAMUNIFORM4FVPROC ProgramUniform4fv; + PFNGLPROGRAMUNIFORM4IPROC ProgramUniform4i; + PFNGLPROGRAMUNIFORM4IVPROC ProgramUniform4iv; + PFNGLPROGRAMUNIFORM4UIPROC ProgramUniform4ui; + PFNGLPROGRAMUNIFORM4UIVPROC ProgramUniform4uiv; + PFNGLPROGRAMUNIFORMMATRIX2DVPROC ProgramUniformMatrix2dv; + PFNGLPROGRAMUNIFORMMATRIX2FVPROC ProgramUniformMatrix2fv; + PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC ProgramUniformMatrix2x3dv; + PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC ProgramUniformMatrix2x3fv; + PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC ProgramUniformMatrix2x4dv; + PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC ProgramUniformMatrix2x4fv; + PFNGLPROGRAMUNIFORMMATRIX3DVPROC ProgramUniformMatrix3dv; + PFNGLPROGRAMUNIFORMMATRIX3FVPROC ProgramUniformMatrix3fv; + PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC ProgramUniformMatrix3x2dv; + PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC ProgramUniformMatrix3x2fv; + PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC ProgramUniformMatrix3x4dv; + PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC ProgramUniformMatrix3x4fv; + PFNGLPROGRAMUNIFORMMATRIX4DVPROC ProgramUniformMatrix4dv; + PFNGLPROGRAMUNIFORMMATRIX4FVPROC ProgramUniformMatrix4fv; + PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC ProgramUniformMatrix4x2dv; + PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC ProgramUniformMatrix4x2fv; + PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC ProgramUniformMatrix4x3dv; + PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC ProgramUniformMatrix4x3fv; + PFNGLPROVOKINGVERTEXPROC ProvokingVertex; + PFNGLPUSHDEBUGGROUPPROC PushDebugGroup; + PFNGLQUERYCOUNTERPROC QueryCounter; + PFNGLREADBUFFERPROC ReadBuffer; + PFNGLREADPIXELSPROC ReadPixels; + PFNGLREADNPIXELSPROC ReadnPixels; + PFNGLRELEASESHADERCOMPILERPROC ReleaseShaderCompiler; + PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage; + PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample; + PFNGLRESUMETRANSFORMFEEDBACKPROC ResumeTransformFeedback; + PFNGLSAMPLECOVERAGEPROC SampleCoverage; + PFNGLSAMPLEMASKIPROC SampleMaski; + PFNGLSAMPLERPARAMETERIIVPROC SamplerParameterIiv; + PFNGLSAMPLERPARAMETERIUIVPROC SamplerParameterIuiv; + PFNGLSAMPLERPARAMETERFPROC SamplerParameterf; + PFNGLSAMPLERPARAMETERFVPROC SamplerParameterfv; + PFNGLSAMPLERPARAMETERIPROC SamplerParameteri; + PFNGLSAMPLERPARAMETERIVPROC SamplerParameteriv; + PFNGLSCISSORPROC Scissor; + PFNGLSCISSORARRAYVPROC ScissorArrayv; + PFNGLSCISSORINDEXEDPROC ScissorIndexed; + PFNGLSCISSORINDEXEDVPROC ScissorIndexedv; + PFNGLSHADERBINARYPROC ShaderBinary; + PFNGLSHADERSOURCEPROC ShaderSource; + PFNGLSHADERSTORAGEBLOCKBINDINGPROC ShaderStorageBlockBinding; + PFNGLSPECIALIZESHADERPROC SpecializeShader; + PFNGLSTENCILFUNCPROC StencilFunc; + PFNGLSTENCILFUNCSEPARATEPROC StencilFuncSeparate; + PFNGLSTENCILMASKPROC StencilMask; + PFNGLSTENCILMASKSEPARATEPROC StencilMaskSeparate; + PFNGLSTENCILOPPROC StencilOp; + PFNGLSTENCILOPSEPARATEPROC StencilOpSeparate; + PFNGLTEXBUFFERPROC TexBuffer; + PFNGLTEXBUFFERRANGEPROC TexBufferRange; + PFNGLTEXIMAGE1DPROC TexImage1D; + PFNGLTEXIMAGE2DPROC TexImage2D; + PFNGLTEXIMAGE2DMULTISAMPLEPROC TexImage2DMultisample; + PFNGLTEXIMAGE3DPROC TexImage3D; + PFNGLTEXIMAGE3DMULTISAMPLEPROC TexImage3DMultisample; + PFNGLTEXPARAMETERIIVPROC TexParameterIiv; + PFNGLTEXPARAMETERIUIVPROC TexParameterIuiv; + PFNGLTEXPARAMETERFPROC TexParameterf; + PFNGLTEXPARAMETERFVPROC TexParameterfv; + PFNGLTEXPARAMETERIPROC TexParameteri; + PFNGLTEXPARAMETERIVPROC TexParameteriv; + PFNGLTEXSTORAGE1DPROC TexStorage1D; + PFNGLTEXSTORAGE2DPROC TexStorage2D; + PFNGLTEXSTORAGE2DMULTISAMPLEPROC TexStorage2DMultisample; + PFNGLTEXSTORAGE3DPROC TexStorage3D; + PFNGLTEXSTORAGE3DMULTISAMPLEPROC TexStorage3DMultisample; + PFNGLTEXSUBIMAGE1DPROC TexSubImage1D; + PFNGLTEXSUBIMAGE2DPROC TexSubImage2D; + PFNGLTEXSUBIMAGE3DPROC TexSubImage3D; + PFNGLTEXTUREBARRIERPROC TextureBarrier; + PFNGLTEXTUREBUFFERPROC TextureBuffer; + PFNGLTEXTUREBUFFERRANGEPROC TextureBufferRange; + PFNGLTEXTUREPARAMETERIIVPROC TextureParameterIiv; + PFNGLTEXTUREPARAMETERIUIVPROC TextureParameterIuiv; + PFNGLTEXTUREPARAMETERFPROC TextureParameterf; + PFNGLTEXTUREPARAMETERFVPROC TextureParameterfv; + PFNGLTEXTUREPARAMETERIPROC TextureParameteri; + PFNGLTEXTUREPARAMETERIVPROC TextureParameteriv; + PFNGLTEXTURESTORAGE1DPROC TextureStorage1D; + PFNGLTEXTURESTORAGE2DPROC TextureStorage2D; + PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC TextureStorage2DMultisample; + PFNGLTEXTURESTORAGE3DPROC TextureStorage3D; + PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC TextureStorage3DMultisample; + PFNGLTEXTURESUBIMAGE1DPROC TextureSubImage1D; + PFNGLTEXTURESUBIMAGE2DPROC TextureSubImage2D; + PFNGLTEXTURESUBIMAGE3DPROC TextureSubImage3D; + PFNGLTEXTUREVIEWPROC TextureView; + PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC TransformFeedbackBufferBase; + PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC TransformFeedbackBufferRange; + PFNGLTRANSFORMFEEDBACKVARYINGSPROC TransformFeedbackVaryings; + PFNGLUNIFORM1DPROC Uniform1d; + PFNGLUNIFORM1DVPROC Uniform1dv; + PFNGLUNIFORM1FPROC Uniform1f; + PFNGLUNIFORM1FVPROC Uniform1fv; + PFNGLUNIFORM1IPROC Uniform1i; + PFNGLUNIFORM1IVPROC Uniform1iv; + PFNGLUNIFORM1UIPROC Uniform1ui; + PFNGLUNIFORM1UIVPROC Uniform1uiv; + PFNGLUNIFORM2DPROC Uniform2d; + PFNGLUNIFORM2DVPROC Uniform2dv; + PFNGLUNIFORM2FPROC Uniform2f; + PFNGLUNIFORM2FVPROC Uniform2fv; + PFNGLUNIFORM2IPROC Uniform2i; + PFNGLUNIFORM2IVPROC Uniform2iv; + PFNGLUNIFORM2UIPROC Uniform2ui; + PFNGLUNIFORM2UIVPROC Uniform2uiv; + PFNGLUNIFORM3DPROC Uniform3d; + PFNGLUNIFORM3DVPROC Uniform3dv; + PFNGLUNIFORM3FPROC Uniform3f; + PFNGLUNIFORM3FVPROC Uniform3fv; + PFNGLUNIFORM3IPROC Uniform3i; + PFNGLUNIFORM3IVPROC Uniform3iv; + PFNGLUNIFORM3UIPROC Uniform3ui; + PFNGLUNIFORM3UIVPROC Uniform3uiv; + PFNGLUNIFORM4DPROC Uniform4d; + PFNGLUNIFORM4DVPROC Uniform4dv; + PFNGLUNIFORM4FPROC Uniform4f; + PFNGLUNIFORM4FVPROC Uniform4fv; + PFNGLUNIFORM4IPROC Uniform4i; + PFNGLUNIFORM4IVPROC Uniform4iv; + PFNGLUNIFORM4UIPROC Uniform4ui; + PFNGLUNIFORM4UIVPROC Uniform4uiv; + PFNGLUNIFORMBLOCKBINDINGPROC UniformBlockBinding; + PFNGLUNIFORMMATRIX2DVPROC UniformMatrix2dv; + PFNGLUNIFORMMATRIX2FVPROC UniformMatrix2fv; + PFNGLUNIFORMMATRIX2X3DVPROC UniformMatrix2x3dv; + PFNGLUNIFORMMATRIX2X3FVPROC UniformMatrix2x3fv; + PFNGLUNIFORMMATRIX2X4DVPROC UniformMatrix2x4dv; + PFNGLUNIFORMMATRIX2X4FVPROC UniformMatrix2x4fv; + PFNGLUNIFORMMATRIX3DVPROC UniformMatrix3dv; + PFNGLUNIFORMMATRIX3FVPROC UniformMatrix3fv; + PFNGLUNIFORMMATRIX3X2DVPROC UniformMatrix3x2dv; + PFNGLUNIFORMMATRIX3X2FVPROC UniformMatrix3x2fv; + PFNGLUNIFORMMATRIX3X4DVPROC UniformMatrix3x4dv; + PFNGLUNIFORMMATRIX3X4FVPROC UniformMatrix3x4fv; + PFNGLUNIFORMMATRIX4DVPROC UniformMatrix4dv; + PFNGLUNIFORMMATRIX4FVPROC UniformMatrix4fv; + PFNGLUNIFORMMATRIX4X2DVPROC UniformMatrix4x2dv; + PFNGLUNIFORMMATRIX4X2FVPROC UniformMatrix4x2fv; + PFNGLUNIFORMMATRIX4X3DVPROC UniformMatrix4x3dv; + PFNGLUNIFORMMATRIX4X3FVPROC UniformMatrix4x3fv; + PFNGLUNIFORMSUBROUTINESUIVPROC UniformSubroutinesuiv; + PFNGLUNMAPBUFFERPROC UnmapBuffer; + PFNGLUNMAPNAMEDBUFFERPROC UnmapNamedBuffer; + PFNGLUSEPROGRAMPROC UseProgram; + PFNGLUSEPROGRAMSTAGESPROC UseProgramStages; + PFNGLVALIDATEPROGRAMPROC ValidateProgram; + PFNGLVALIDATEPROGRAMPIPELINEPROC ValidateProgramPipeline; + PFNGLVERTEXARRAYATTRIBBINDINGPROC VertexArrayAttribBinding; + PFNGLVERTEXARRAYATTRIBFORMATPROC VertexArrayAttribFormat; + PFNGLVERTEXARRAYATTRIBIFORMATPROC VertexArrayAttribIFormat; + PFNGLVERTEXARRAYATTRIBLFORMATPROC VertexArrayAttribLFormat; + PFNGLVERTEXARRAYBINDINGDIVISORPROC VertexArrayBindingDivisor; + PFNGLVERTEXARRAYELEMENTBUFFERPROC VertexArrayElementBuffer; + PFNGLVERTEXARRAYVERTEXBUFFERPROC VertexArrayVertexBuffer; + PFNGLVERTEXARRAYVERTEXBUFFERSPROC VertexArrayVertexBuffers; + PFNGLVERTEXATTRIB1DPROC VertexAttrib1d; + PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv; + PFNGLVERTEXATTRIB1FPROC VertexAttrib1f; + PFNGLVERTEXATTRIB1FVPROC VertexAttrib1fv; + PFNGLVERTEXATTRIB1SPROC VertexAttrib1s; + PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv; + PFNGLVERTEXATTRIB2DPROC VertexAttrib2d; + PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv; + PFNGLVERTEXATTRIB2FPROC VertexAttrib2f; + PFNGLVERTEXATTRIB2FVPROC VertexAttrib2fv; + PFNGLVERTEXATTRIB2SPROC VertexAttrib2s; + PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv; + PFNGLVERTEXATTRIB3DPROC VertexAttrib3d; + PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv; + PFNGLVERTEXATTRIB3FPROC VertexAttrib3f; + PFNGLVERTEXATTRIB3FVPROC VertexAttrib3fv; + PFNGLVERTEXATTRIB3SPROC VertexAttrib3s; + PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv; + PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv; + PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv; + PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv; + PFNGLVERTEXATTRIB4NUBPROC VertexAttrib4Nub; + PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv; + PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv; + PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv; + PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv; + PFNGLVERTEXATTRIB4DPROC VertexAttrib4d; + PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv; + PFNGLVERTEXATTRIB4FPROC VertexAttrib4f; + PFNGLVERTEXATTRIB4FVPROC VertexAttrib4fv; + PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv; + PFNGLVERTEXATTRIB4SPROC VertexAttrib4s; + PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv; + PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv; + PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv; + PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv; + PFNGLVERTEXATTRIBBINDINGPROC VertexAttribBinding; + PFNGLVERTEXATTRIBDIVISORPROC VertexAttribDivisor; + PFNGLVERTEXATTRIBFORMATPROC VertexAttribFormat; + PFNGLVERTEXATTRIBI1IPROC VertexAttribI1i; + PFNGLVERTEXATTRIBI1IVPROC VertexAttribI1iv; + PFNGLVERTEXATTRIBI1UIPROC VertexAttribI1ui; + PFNGLVERTEXATTRIBI1UIVPROC VertexAttribI1uiv; + PFNGLVERTEXATTRIBI2IPROC VertexAttribI2i; + PFNGLVERTEXATTRIBI2IVPROC VertexAttribI2iv; + PFNGLVERTEXATTRIBI2UIPROC VertexAttribI2ui; + PFNGLVERTEXATTRIBI2UIVPROC VertexAttribI2uiv; + PFNGLVERTEXATTRIBI3IPROC VertexAttribI3i; + PFNGLVERTEXATTRIBI3IVPROC VertexAttribI3iv; + PFNGLVERTEXATTRIBI3UIPROC VertexAttribI3ui; + PFNGLVERTEXATTRIBI3UIVPROC VertexAttribI3uiv; + PFNGLVERTEXATTRIBI4BVPROC VertexAttribI4bv; + PFNGLVERTEXATTRIBI4IPROC VertexAttribI4i; + PFNGLVERTEXATTRIBI4IVPROC VertexAttribI4iv; + PFNGLVERTEXATTRIBI4SVPROC VertexAttribI4sv; + PFNGLVERTEXATTRIBI4UBVPROC VertexAttribI4ubv; + PFNGLVERTEXATTRIBI4UIPROC VertexAttribI4ui; + PFNGLVERTEXATTRIBI4UIVPROC VertexAttribI4uiv; + PFNGLVERTEXATTRIBI4USVPROC VertexAttribI4usv; + PFNGLVERTEXATTRIBIFORMATPROC VertexAttribIFormat; + PFNGLVERTEXATTRIBIPOINTERPROC VertexAttribIPointer; + PFNGLVERTEXATTRIBL1DPROC VertexAttribL1d; + PFNGLVERTEXATTRIBL1DVPROC VertexAttribL1dv; + PFNGLVERTEXATTRIBL2DPROC VertexAttribL2d; + PFNGLVERTEXATTRIBL2DVPROC VertexAttribL2dv; + PFNGLVERTEXATTRIBL3DPROC VertexAttribL3d; + PFNGLVERTEXATTRIBL3DVPROC VertexAttribL3dv; + PFNGLVERTEXATTRIBL4DPROC VertexAttribL4d; + PFNGLVERTEXATTRIBL4DVPROC VertexAttribL4dv; + PFNGLVERTEXATTRIBLFORMATPROC VertexAttribLFormat; + PFNGLVERTEXATTRIBLPOINTERPROC VertexAttribLPointer; + PFNGLVERTEXATTRIBP1UIPROC VertexAttribP1ui; + PFNGLVERTEXATTRIBP1UIVPROC VertexAttribP1uiv; + PFNGLVERTEXATTRIBP2UIPROC VertexAttribP2ui; + PFNGLVERTEXATTRIBP2UIVPROC VertexAttribP2uiv; + PFNGLVERTEXATTRIBP3UIPROC VertexAttribP3ui; + PFNGLVERTEXATTRIBP3UIVPROC VertexAttribP3uiv; + PFNGLVERTEXATTRIBP4UIPROC VertexAttribP4ui; + PFNGLVERTEXATTRIBP4UIVPROC VertexAttribP4uiv; + PFNGLVERTEXATTRIBPOINTERPROC VertexAttribPointer; + PFNGLVERTEXBINDINGDIVISORPROC VertexBindingDivisor; + PFNGLVIEWPORTPROC Viewport; + PFNGLVIEWPORTARRAYVPROC ViewportArrayv; + PFNGLVIEWPORTINDEXEDFPROC ViewportIndexedf; + PFNGLVIEWPORTINDEXEDFVPROC ViewportIndexedfv; + PFNGLWAITSYNCPROC WaitSync; + } gl; +}; + +GL3W_API extern union GL3WProcs gl3wProcs; + +/* OpenGL functions */ +#define glActiveShaderProgram gl3wProcs.gl.ActiveShaderProgram +#define glActiveTexture gl3wProcs.gl.ActiveTexture +#define glAttachShader gl3wProcs.gl.AttachShader +#define glBeginConditionalRender gl3wProcs.gl.BeginConditionalRender +#define glBeginQuery gl3wProcs.gl.BeginQuery +#define glBeginQueryIndexed gl3wProcs.gl.BeginQueryIndexed +#define glBeginTransformFeedback gl3wProcs.gl.BeginTransformFeedback +#define glBindAttribLocation gl3wProcs.gl.BindAttribLocation +#define glBindBuffer gl3wProcs.gl.BindBuffer +#define glBindBufferBase gl3wProcs.gl.BindBufferBase +#define glBindBufferRange gl3wProcs.gl.BindBufferRange +#define glBindBuffersBase gl3wProcs.gl.BindBuffersBase +#define glBindBuffersRange gl3wProcs.gl.BindBuffersRange +#define glBindFragDataLocation gl3wProcs.gl.BindFragDataLocation +#define glBindFragDataLocationIndexed gl3wProcs.gl.BindFragDataLocationIndexed +#define glBindFramebuffer gl3wProcs.gl.BindFramebuffer +#define glBindImageTexture gl3wProcs.gl.BindImageTexture +#define glBindImageTextures gl3wProcs.gl.BindImageTextures +#define glBindProgramPipeline gl3wProcs.gl.BindProgramPipeline +#define glBindRenderbuffer gl3wProcs.gl.BindRenderbuffer +#define glBindSampler gl3wProcs.gl.BindSampler +#define glBindSamplers gl3wProcs.gl.BindSamplers +#define glBindTexture gl3wProcs.gl.BindTexture +#define glBindTextureUnit gl3wProcs.gl.BindTextureUnit +#define glBindTextures gl3wProcs.gl.BindTextures +#define glBindTransformFeedback gl3wProcs.gl.BindTransformFeedback +#define glBindVertexArray gl3wProcs.gl.BindVertexArray +#define glBindVertexBuffer gl3wProcs.gl.BindVertexBuffer +#define glBindVertexBuffers gl3wProcs.gl.BindVertexBuffers +#define glBlendColor gl3wProcs.gl.BlendColor +#define glBlendEquation gl3wProcs.gl.BlendEquation +#define glBlendEquationSeparate gl3wProcs.gl.BlendEquationSeparate +#define glBlendEquationSeparatei gl3wProcs.gl.BlendEquationSeparatei +#define glBlendEquationi gl3wProcs.gl.BlendEquationi +#define glBlendFunc gl3wProcs.gl.BlendFunc +#define glBlendFuncSeparate gl3wProcs.gl.BlendFuncSeparate +#define glBlendFuncSeparatei gl3wProcs.gl.BlendFuncSeparatei +#define glBlendFunci gl3wProcs.gl.BlendFunci +#define glBlitFramebuffer gl3wProcs.gl.BlitFramebuffer +#define glBlitNamedFramebuffer gl3wProcs.gl.BlitNamedFramebuffer +#define glBufferData gl3wProcs.gl.BufferData +#define glBufferStorage gl3wProcs.gl.BufferStorage +#define glBufferSubData gl3wProcs.gl.BufferSubData +#define glCheckFramebufferStatus gl3wProcs.gl.CheckFramebufferStatus +#define glCheckNamedFramebufferStatus gl3wProcs.gl.CheckNamedFramebufferStatus +#define glClampColor gl3wProcs.gl.ClampColor +#define glClear gl3wProcs.gl.Clear +#define glClearBufferData gl3wProcs.gl.ClearBufferData +#define glClearBufferSubData gl3wProcs.gl.ClearBufferSubData +#define glClearBufferfi gl3wProcs.gl.ClearBufferfi +#define glClearBufferfv gl3wProcs.gl.ClearBufferfv +#define glClearBufferiv gl3wProcs.gl.ClearBufferiv +#define glClearBufferuiv gl3wProcs.gl.ClearBufferuiv +#define glClearColor gl3wProcs.gl.ClearColor +#define glClearDepth gl3wProcs.gl.ClearDepth +#define glClearDepthf gl3wProcs.gl.ClearDepthf +#define glClearNamedBufferData gl3wProcs.gl.ClearNamedBufferData +#define glClearNamedBufferSubData gl3wProcs.gl.ClearNamedBufferSubData +#define glClearNamedFramebufferfi gl3wProcs.gl.ClearNamedFramebufferfi +#define glClearNamedFramebufferfv gl3wProcs.gl.ClearNamedFramebufferfv +#define glClearNamedFramebufferiv gl3wProcs.gl.ClearNamedFramebufferiv +#define glClearNamedFramebufferuiv gl3wProcs.gl.ClearNamedFramebufferuiv +#define glClearStencil gl3wProcs.gl.ClearStencil +#define glClearTexImage gl3wProcs.gl.ClearTexImage +#define glClearTexSubImage gl3wProcs.gl.ClearTexSubImage +#define glClientWaitSync gl3wProcs.gl.ClientWaitSync +#define glClipControl gl3wProcs.gl.ClipControl +#define glColorMask gl3wProcs.gl.ColorMask +#define glColorMaski gl3wProcs.gl.ColorMaski +#define glCompileShader gl3wProcs.gl.CompileShader +#define glCompressedTexImage1D gl3wProcs.gl.CompressedTexImage1D +#define glCompressedTexImage2D gl3wProcs.gl.CompressedTexImage2D +#define glCompressedTexImage3D gl3wProcs.gl.CompressedTexImage3D +#define glCompressedTexSubImage1D gl3wProcs.gl.CompressedTexSubImage1D +#define glCompressedTexSubImage2D gl3wProcs.gl.CompressedTexSubImage2D +#define glCompressedTexSubImage3D gl3wProcs.gl.CompressedTexSubImage3D +#define glCompressedTextureSubImage1D gl3wProcs.gl.CompressedTextureSubImage1D +#define glCompressedTextureSubImage2D gl3wProcs.gl.CompressedTextureSubImage2D +#define glCompressedTextureSubImage3D gl3wProcs.gl.CompressedTextureSubImage3D +#define glCopyBufferSubData gl3wProcs.gl.CopyBufferSubData +#define glCopyImageSubData gl3wProcs.gl.CopyImageSubData +#define glCopyNamedBufferSubData gl3wProcs.gl.CopyNamedBufferSubData +#define glCopyTexImage1D gl3wProcs.gl.CopyTexImage1D +#define glCopyTexImage2D gl3wProcs.gl.CopyTexImage2D +#define glCopyTexSubImage1D gl3wProcs.gl.CopyTexSubImage1D +#define glCopyTexSubImage2D gl3wProcs.gl.CopyTexSubImage2D +#define glCopyTexSubImage3D gl3wProcs.gl.CopyTexSubImage3D +#define glCopyTextureSubImage1D gl3wProcs.gl.CopyTextureSubImage1D +#define glCopyTextureSubImage2D gl3wProcs.gl.CopyTextureSubImage2D +#define glCopyTextureSubImage3D gl3wProcs.gl.CopyTextureSubImage3D +#define glCreateBuffers gl3wProcs.gl.CreateBuffers +#define glCreateFramebuffers gl3wProcs.gl.CreateFramebuffers +#define glCreateProgram gl3wProcs.gl.CreateProgram +#define glCreateProgramPipelines gl3wProcs.gl.CreateProgramPipelines +#define glCreateQueries gl3wProcs.gl.CreateQueries +#define glCreateRenderbuffers gl3wProcs.gl.CreateRenderbuffers +#define glCreateSamplers gl3wProcs.gl.CreateSamplers +#define glCreateShader gl3wProcs.gl.CreateShader +#define glCreateShaderProgramv gl3wProcs.gl.CreateShaderProgramv +#define glCreateTextures gl3wProcs.gl.CreateTextures +#define glCreateTransformFeedbacks gl3wProcs.gl.CreateTransformFeedbacks +#define glCreateVertexArrays gl3wProcs.gl.CreateVertexArrays +#define glCullFace gl3wProcs.gl.CullFace +#define glDebugMessageCallback gl3wProcs.gl.DebugMessageCallback +#define glDebugMessageControl gl3wProcs.gl.DebugMessageControl +#define glDebugMessageInsert gl3wProcs.gl.DebugMessageInsert +#define glDeleteBuffers gl3wProcs.gl.DeleteBuffers +#define glDeleteFramebuffers gl3wProcs.gl.DeleteFramebuffers +#define glDeleteProgram gl3wProcs.gl.DeleteProgram +#define glDeleteProgramPipelines gl3wProcs.gl.DeleteProgramPipelines +#define glDeleteQueries gl3wProcs.gl.DeleteQueries +#define glDeleteRenderbuffers gl3wProcs.gl.DeleteRenderbuffers +#define glDeleteSamplers gl3wProcs.gl.DeleteSamplers +#define glDeleteShader gl3wProcs.gl.DeleteShader +#define glDeleteSync gl3wProcs.gl.DeleteSync +#define glDeleteTextures gl3wProcs.gl.DeleteTextures +#define glDeleteTransformFeedbacks gl3wProcs.gl.DeleteTransformFeedbacks +#define glDeleteVertexArrays gl3wProcs.gl.DeleteVertexArrays +#define glDepthFunc gl3wProcs.gl.DepthFunc +#define glDepthMask gl3wProcs.gl.DepthMask +#define glDepthRange gl3wProcs.gl.DepthRange +#define glDepthRangeArrayv gl3wProcs.gl.DepthRangeArrayv +#define glDepthRangeIndexed gl3wProcs.gl.DepthRangeIndexed +#define glDepthRangef gl3wProcs.gl.DepthRangef +#define glDetachShader gl3wProcs.gl.DetachShader +#define glDisable gl3wProcs.gl.Disable +#define glDisableVertexArrayAttrib gl3wProcs.gl.DisableVertexArrayAttrib +#define glDisableVertexAttribArray gl3wProcs.gl.DisableVertexAttribArray +#define glDisablei gl3wProcs.gl.Disablei +#define glDispatchCompute gl3wProcs.gl.DispatchCompute +#define glDispatchComputeIndirect gl3wProcs.gl.DispatchComputeIndirect +#define glDrawArrays gl3wProcs.gl.DrawArrays +#define glDrawArraysIndirect gl3wProcs.gl.DrawArraysIndirect +#define glDrawArraysInstanced gl3wProcs.gl.DrawArraysInstanced +#define glDrawArraysInstancedBaseInstance gl3wProcs.gl.DrawArraysInstancedBaseInstance +#define glDrawBuffer gl3wProcs.gl.DrawBuffer +#define glDrawBuffers gl3wProcs.gl.DrawBuffers +#define glDrawElements gl3wProcs.gl.DrawElements +#define glDrawElementsBaseVertex gl3wProcs.gl.DrawElementsBaseVertex +#define glDrawElementsIndirect gl3wProcs.gl.DrawElementsIndirect +#define glDrawElementsInstanced gl3wProcs.gl.DrawElementsInstanced +#define glDrawElementsInstancedBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseInstance +#define glDrawElementsInstancedBaseVertex gl3wProcs.gl.DrawElementsInstancedBaseVertex +#define glDrawElementsInstancedBaseVertexBaseInstance gl3wProcs.gl.DrawElementsInstancedBaseVertexBaseInstance +#define glDrawRangeElements gl3wProcs.gl.DrawRangeElements +#define glDrawRangeElementsBaseVertex gl3wProcs.gl.DrawRangeElementsBaseVertex +#define glDrawTransformFeedback gl3wProcs.gl.DrawTransformFeedback +#define glDrawTransformFeedbackInstanced gl3wProcs.gl.DrawTransformFeedbackInstanced +#define glDrawTransformFeedbackStream gl3wProcs.gl.DrawTransformFeedbackStream +#define glDrawTransformFeedbackStreamInstanced gl3wProcs.gl.DrawTransformFeedbackStreamInstanced +#define glEnable gl3wProcs.gl.Enable +#define glEnableVertexArrayAttrib gl3wProcs.gl.EnableVertexArrayAttrib +#define glEnableVertexAttribArray gl3wProcs.gl.EnableVertexAttribArray +#define glEnablei gl3wProcs.gl.Enablei +#define glEndConditionalRender gl3wProcs.gl.EndConditionalRender +#define glEndQuery gl3wProcs.gl.EndQuery +#define glEndQueryIndexed gl3wProcs.gl.EndQueryIndexed +#define glEndTransformFeedback gl3wProcs.gl.EndTransformFeedback +#define glFenceSync gl3wProcs.gl.FenceSync +#define glFinish gl3wProcs.gl.Finish +#define glFlush gl3wProcs.gl.Flush +#define glFlushMappedBufferRange gl3wProcs.gl.FlushMappedBufferRange +#define glFlushMappedNamedBufferRange gl3wProcs.gl.FlushMappedNamedBufferRange +#define glFramebufferParameteri gl3wProcs.gl.FramebufferParameteri +#define glFramebufferParameteriMESA gl3wProcs.gl.FramebufferParameteriMESA +#define glFramebufferRenderbuffer gl3wProcs.gl.FramebufferRenderbuffer +#define glFramebufferTexture gl3wProcs.gl.FramebufferTexture +#define glFramebufferTexture1D gl3wProcs.gl.FramebufferTexture1D +#define glFramebufferTexture2D gl3wProcs.gl.FramebufferTexture2D +#define glFramebufferTexture3D gl3wProcs.gl.FramebufferTexture3D +#define glFramebufferTextureLayer gl3wProcs.gl.FramebufferTextureLayer +#define glFrontFace gl3wProcs.gl.FrontFace +#define glGenBuffers gl3wProcs.gl.GenBuffers +#define glGenFramebuffers gl3wProcs.gl.GenFramebuffers +#define glGenProgramPipelines gl3wProcs.gl.GenProgramPipelines +#define glGenQueries gl3wProcs.gl.GenQueries +#define glGenRenderbuffers gl3wProcs.gl.GenRenderbuffers +#define glGenSamplers gl3wProcs.gl.GenSamplers +#define glGenTextures gl3wProcs.gl.GenTextures +#define glGenTransformFeedbacks gl3wProcs.gl.GenTransformFeedbacks +#define glGenVertexArrays gl3wProcs.gl.GenVertexArrays +#define glGenerateMipmap gl3wProcs.gl.GenerateMipmap +#define glGenerateTextureMipmap gl3wProcs.gl.GenerateTextureMipmap +#define glGetActiveAtomicCounterBufferiv gl3wProcs.gl.GetActiveAtomicCounterBufferiv +#define glGetActiveAttrib gl3wProcs.gl.GetActiveAttrib +#define glGetActiveSubroutineName gl3wProcs.gl.GetActiveSubroutineName +#define glGetActiveSubroutineUniformName gl3wProcs.gl.GetActiveSubroutineUniformName +#define glGetActiveSubroutineUniformiv gl3wProcs.gl.GetActiveSubroutineUniformiv +#define glGetActiveUniform gl3wProcs.gl.GetActiveUniform +#define glGetActiveUniformBlockName gl3wProcs.gl.GetActiveUniformBlockName +#define glGetActiveUniformBlockiv gl3wProcs.gl.GetActiveUniformBlockiv +#define glGetActiveUniformName gl3wProcs.gl.GetActiveUniformName +#define glGetActiveUniformsiv gl3wProcs.gl.GetActiveUniformsiv +#define glGetAttachedShaders gl3wProcs.gl.GetAttachedShaders +#define glGetAttribLocation gl3wProcs.gl.GetAttribLocation +#define glGetBooleani_v gl3wProcs.gl.GetBooleani_v +#define glGetBooleanv gl3wProcs.gl.GetBooleanv +#define glGetBufferParameteri64v gl3wProcs.gl.GetBufferParameteri64v +#define glGetBufferParameteriv gl3wProcs.gl.GetBufferParameteriv +#define glGetBufferPointerv gl3wProcs.gl.GetBufferPointerv +#define glGetBufferSubData gl3wProcs.gl.GetBufferSubData +#define glGetCompressedTexImage gl3wProcs.gl.GetCompressedTexImage +#define glGetCompressedTextureImage gl3wProcs.gl.GetCompressedTextureImage +#define glGetCompressedTextureSubImage gl3wProcs.gl.GetCompressedTextureSubImage +#define glGetDebugMessageLog gl3wProcs.gl.GetDebugMessageLog +#define glGetDoublei_v gl3wProcs.gl.GetDoublei_v +#define glGetDoublev gl3wProcs.gl.GetDoublev +#define glGetError gl3wProcs.gl.GetError +#define glGetFloati_v gl3wProcs.gl.GetFloati_v +#define glGetFloatv gl3wProcs.gl.GetFloatv +#define glGetFragDataIndex gl3wProcs.gl.GetFragDataIndex +#define glGetFragDataLocation gl3wProcs.gl.GetFragDataLocation +#define glGetFramebufferAttachmentParameteriv gl3wProcs.gl.GetFramebufferAttachmentParameteriv +#define glGetFramebufferParameteriv gl3wProcs.gl.GetFramebufferParameteriv +#define glGetFramebufferParameterivMESA gl3wProcs.gl.GetFramebufferParameterivMESA +#define glGetGraphicsResetStatus gl3wProcs.gl.GetGraphicsResetStatus +#define glGetInteger64i_v gl3wProcs.gl.GetInteger64i_v +#define glGetInteger64v gl3wProcs.gl.GetInteger64v +#define glGetIntegeri_v gl3wProcs.gl.GetIntegeri_v +#define glGetIntegerv gl3wProcs.gl.GetIntegerv +#define glGetInternalformati64v gl3wProcs.gl.GetInternalformati64v +#define glGetInternalformativ gl3wProcs.gl.GetInternalformativ +#define glGetMultisamplefv gl3wProcs.gl.GetMultisamplefv +#define glGetNamedBufferParameteri64v gl3wProcs.gl.GetNamedBufferParameteri64v +#define glGetNamedBufferParameteriv gl3wProcs.gl.GetNamedBufferParameteriv +#define glGetNamedBufferPointerv gl3wProcs.gl.GetNamedBufferPointerv +#define glGetNamedBufferSubData gl3wProcs.gl.GetNamedBufferSubData +#define glGetNamedFramebufferAttachmentParameteriv gl3wProcs.gl.GetNamedFramebufferAttachmentParameteriv +#define glGetNamedFramebufferParameteriv gl3wProcs.gl.GetNamedFramebufferParameteriv +#define glGetNamedRenderbufferParameteriv gl3wProcs.gl.GetNamedRenderbufferParameteriv +#define glGetObjectLabel gl3wProcs.gl.GetObjectLabel +#define glGetObjectPtrLabel gl3wProcs.gl.GetObjectPtrLabel +#define glGetPointerv gl3wProcs.gl.GetPointerv +#define glGetProgramBinary gl3wProcs.gl.GetProgramBinary +#define glGetProgramInfoLog gl3wProcs.gl.GetProgramInfoLog +#define glGetProgramInterfaceiv gl3wProcs.gl.GetProgramInterfaceiv +#define glGetProgramPipelineInfoLog gl3wProcs.gl.GetProgramPipelineInfoLog +#define glGetProgramPipelineiv gl3wProcs.gl.GetProgramPipelineiv +#define glGetProgramResourceIndex gl3wProcs.gl.GetProgramResourceIndex +#define glGetProgramResourceLocation gl3wProcs.gl.GetProgramResourceLocation +#define glGetProgramResourceLocationIndex gl3wProcs.gl.GetProgramResourceLocationIndex +#define glGetProgramResourceName gl3wProcs.gl.GetProgramResourceName +#define glGetProgramResourceiv gl3wProcs.gl.GetProgramResourceiv +#define glGetProgramStageiv gl3wProcs.gl.GetProgramStageiv +#define glGetProgramiv gl3wProcs.gl.GetProgramiv +#define glGetQueryBufferObjecti64v gl3wProcs.gl.GetQueryBufferObjecti64v +#define glGetQueryBufferObjectiv gl3wProcs.gl.GetQueryBufferObjectiv +#define glGetQueryBufferObjectui64v gl3wProcs.gl.GetQueryBufferObjectui64v +#define glGetQueryBufferObjectuiv gl3wProcs.gl.GetQueryBufferObjectuiv +#define glGetQueryIndexediv gl3wProcs.gl.GetQueryIndexediv +#define glGetQueryObjecti64v gl3wProcs.gl.GetQueryObjecti64v +#define glGetQueryObjectiv gl3wProcs.gl.GetQueryObjectiv +#define glGetQueryObjectui64v gl3wProcs.gl.GetQueryObjectui64v +#define glGetQueryObjectuiv gl3wProcs.gl.GetQueryObjectuiv +#define glGetQueryiv gl3wProcs.gl.GetQueryiv +#define glGetRenderbufferParameteriv gl3wProcs.gl.GetRenderbufferParameteriv +#define glGetSamplerParameterIiv gl3wProcs.gl.GetSamplerParameterIiv +#define glGetSamplerParameterIuiv gl3wProcs.gl.GetSamplerParameterIuiv +#define glGetSamplerParameterfv gl3wProcs.gl.GetSamplerParameterfv +#define glGetSamplerParameteriv gl3wProcs.gl.GetSamplerParameteriv +#define glGetShaderInfoLog gl3wProcs.gl.GetShaderInfoLog +#define glGetShaderPrecisionFormat gl3wProcs.gl.GetShaderPrecisionFormat +#define glGetShaderSource gl3wProcs.gl.GetShaderSource +#define glGetShaderiv gl3wProcs.gl.GetShaderiv +#define glGetString gl3wProcs.gl.GetString +#define glGetStringi gl3wProcs.gl.GetStringi +#define glGetSubroutineIndex gl3wProcs.gl.GetSubroutineIndex +#define glGetSubroutineUniformLocation gl3wProcs.gl.GetSubroutineUniformLocation +#define glGetSynciv gl3wProcs.gl.GetSynciv +#define glGetTexImage gl3wProcs.gl.GetTexImage +#define glGetTexLevelParameterfv gl3wProcs.gl.GetTexLevelParameterfv +#define glGetTexLevelParameteriv gl3wProcs.gl.GetTexLevelParameteriv +#define glGetTexParameterIiv gl3wProcs.gl.GetTexParameterIiv +#define glGetTexParameterIuiv gl3wProcs.gl.GetTexParameterIuiv +#define glGetTexParameterfv gl3wProcs.gl.GetTexParameterfv +#define glGetTexParameteriv gl3wProcs.gl.GetTexParameteriv +#define glGetTextureImage gl3wProcs.gl.GetTextureImage +#define glGetTextureLevelParameterfv gl3wProcs.gl.GetTextureLevelParameterfv +#define glGetTextureLevelParameteriv gl3wProcs.gl.GetTextureLevelParameteriv +#define glGetTextureParameterIiv gl3wProcs.gl.GetTextureParameterIiv +#define glGetTextureParameterIuiv gl3wProcs.gl.GetTextureParameterIuiv +#define glGetTextureParameterfv gl3wProcs.gl.GetTextureParameterfv +#define glGetTextureParameteriv gl3wProcs.gl.GetTextureParameteriv +#define glGetTextureSubImage gl3wProcs.gl.GetTextureSubImage +#define glGetTransformFeedbackVarying gl3wProcs.gl.GetTransformFeedbackVarying +#define glGetTransformFeedbacki64_v gl3wProcs.gl.GetTransformFeedbacki64_v +#define glGetTransformFeedbacki_v gl3wProcs.gl.GetTransformFeedbacki_v +#define glGetTransformFeedbackiv gl3wProcs.gl.GetTransformFeedbackiv +#define glGetUniformBlockIndex gl3wProcs.gl.GetUniformBlockIndex +#define glGetUniformIndices gl3wProcs.gl.GetUniformIndices +#define glGetUniformLocation gl3wProcs.gl.GetUniformLocation +#define glGetUniformSubroutineuiv gl3wProcs.gl.GetUniformSubroutineuiv +#define glGetUniformdv gl3wProcs.gl.GetUniformdv +#define glGetUniformfv gl3wProcs.gl.GetUniformfv +#define glGetUniformiv gl3wProcs.gl.GetUniformiv +#define glGetUniformuiv gl3wProcs.gl.GetUniformuiv +#define glGetVertexArrayIndexed64iv gl3wProcs.gl.GetVertexArrayIndexed64iv +#define glGetVertexArrayIndexediv gl3wProcs.gl.GetVertexArrayIndexediv +#define glGetVertexArrayiv gl3wProcs.gl.GetVertexArrayiv +#define glGetVertexAttribIiv gl3wProcs.gl.GetVertexAttribIiv +#define glGetVertexAttribIuiv gl3wProcs.gl.GetVertexAttribIuiv +#define glGetVertexAttribLdv gl3wProcs.gl.GetVertexAttribLdv +#define glGetVertexAttribPointerv gl3wProcs.gl.GetVertexAttribPointerv +#define glGetVertexAttribdv gl3wProcs.gl.GetVertexAttribdv +#define glGetVertexAttribfv gl3wProcs.gl.GetVertexAttribfv +#define glGetVertexAttribiv gl3wProcs.gl.GetVertexAttribiv +#define glGetnCompressedTexImage gl3wProcs.gl.GetnCompressedTexImage +#define glGetnTexImage gl3wProcs.gl.GetnTexImage +#define glGetnUniformdv gl3wProcs.gl.GetnUniformdv +#define glGetnUniformfv gl3wProcs.gl.GetnUniformfv +#define glGetnUniformiv gl3wProcs.gl.GetnUniformiv +#define glGetnUniformuiv gl3wProcs.gl.GetnUniformuiv +#define glHint gl3wProcs.gl.Hint +#define glInvalidateBufferData gl3wProcs.gl.InvalidateBufferData +#define glInvalidateBufferSubData gl3wProcs.gl.InvalidateBufferSubData +#define glInvalidateFramebuffer gl3wProcs.gl.InvalidateFramebuffer +#define glInvalidateNamedFramebufferData gl3wProcs.gl.InvalidateNamedFramebufferData +#define glInvalidateNamedFramebufferSubData gl3wProcs.gl.InvalidateNamedFramebufferSubData +#define glInvalidateSubFramebuffer gl3wProcs.gl.InvalidateSubFramebuffer +#define glInvalidateTexImage gl3wProcs.gl.InvalidateTexImage +#define glInvalidateTexSubImage gl3wProcs.gl.InvalidateTexSubImage +#define glIsBuffer gl3wProcs.gl.IsBuffer +#define glIsEnabled gl3wProcs.gl.IsEnabled +#define glIsEnabledi gl3wProcs.gl.IsEnabledi +#define glIsFramebuffer gl3wProcs.gl.IsFramebuffer +#define glIsProgram gl3wProcs.gl.IsProgram +#define glIsProgramPipeline gl3wProcs.gl.IsProgramPipeline +#define glIsQuery gl3wProcs.gl.IsQuery +#define glIsRenderbuffer gl3wProcs.gl.IsRenderbuffer +#define glIsSampler gl3wProcs.gl.IsSampler +#define glIsShader gl3wProcs.gl.IsShader +#define glIsSync gl3wProcs.gl.IsSync +#define glIsTexture gl3wProcs.gl.IsTexture +#define glIsTransformFeedback gl3wProcs.gl.IsTransformFeedback +#define glIsVertexArray gl3wProcs.gl.IsVertexArray +#define glLineWidth gl3wProcs.gl.LineWidth +#define glLinkProgram gl3wProcs.gl.LinkProgram +#define glLogicOp gl3wProcs.gl.LogicOp +#define glMapBuffer gl3wProcs.gl.MapBuffer +#define glMapBufferRange gl3wProcs.gl.MapBufferRange +#define glMapNamedBuffer gl3wProcs.gl.MapNamedBuffer +#define glMapNamedBufferRange gl3wProcs.gl.MapNamedBufferRange +#define glMemoryBarrier gl3wProcs.gl.MemoryBarrier +#define glMemoryBarrierByRegion gl3wProcs.gl.MemoryBarrierByRegion +#define glMinSampleShading gl3wProcs.gl.MinSampleShading +#define glMultiDrawArrays gl3wProcs.gl.MultiDrawArrays +#define glMultiDrawArraysIndirect gl3wProcs.gl.MultiDrawArraysIndirect +#define glMultiDrawArraysIndirectCount gl3wProcs.gl.MultiDrawArraysIndirectCount +#define glMultiDrawElements gl3wProcs.gl.MultiDrawElements +#define glMultiDrawElementsBaseVertex gl3wProcs.gl.MultiDrawElementsBaseVertex +#define glMultiDrawElementsIndirect gl3wProcs.gl.MultiDrawElementsIndirect +#define glMultiDrawElementsIndirectCount gl3wProcs.gl.MultiDrawElementsIndirectCount +#define glNamedBufferData gl3wProcs.gl.NamedBufferData +#define glNamedBufferStorage gl3wProcs.gl.NamedBufferStorage +#define glNamedBufferSubData gl3wProcs.gl.NamedBufferSubData +#define glNamedFramebufferDrawBuffer gl3wProcs.gl.NamedFramebufferDrawBuffer +#define glNamedFramebufferDrawBuffers gl3wProcs.gl.NamedFramebufferDrawBuffers +#define glNamedFramebufferParameteri gl3wProcs.gl.NamedFramebufferParameteri +#define glNamedFramebufferReadBuffer gl3wProcs.gl.NamedFramebufferReadBuffer +#define glNamedFramebufferRenderbuffer gl3wProcs.gl.NamedFramebufferRenderbuffer +#define glNamedFramebufferTexture gl3wProcs.gl.NamedFramebufferTexture +#define glNamedFramebufferTextureLayer gl3wProcs.gl.NamedFramebufferTextureLayer +#define glNamedRenderbufferStorage gl3wProcs.gl.NamedRenderbufferStorage +#define glNamedRenderbufferStorageMultisample gl3wProcs.gl.NamedRenderbufferStorageMultisample +#define glObjectLabel gl3wProcs.gl.ObjectLabel +#define glObjectPtrLabel gl3wProcs.gl.ObjectPtrLabel +#define glPatchParameterfv gl3wProcs.gl.PatchParameterfv +#define glPatchParameteri gl3wProcs.gl.PatchParameteri +#define glPauseTransformFeedback gl3wProcs.gl.PauseTransformFeedback +#define glPixelStoref gl3wProcs.gl.PixelStoref +#define glPixelStorei gl3wProcs.gl.PixelStorei +#define glPointParameterf gl3wProcs.gl.PointParameterf +#define glPointParameterfv gl3wProcs.gl.PointParameterfv +#define glPointParameteri gl3wProcs.gl.PointParameteri +#define glPointParameteriv gl3wProcs.gl.PointParameteriv +#define glPointSize gl3wProcs.gl.PointSize +#define glPolygonMode gl3wProcs.gl.PolygonMode +#define glPolygonOffset gl3wProcs.gl.PolygonOffset +#define glPolygonOffsetClamp gl3wProcs.gl.PolygonOffsetClamp +#define glPopDebugGroup gl3wProcs.gl.PopDebugGroup +#define glPrimitiveRestartIndex gl3wProcs.gl.PrimitiveRestartIndex +#define glProgramBinary gl3wProcs.gl.ProgramBinary +#define glProgramParameteri gl3wProcs.gl.ProgramParameteri +#define glProgramUniform1d gl3wProcs.gl.ProgramUniform1d +#define glProgramUniform1dv gl3wProcs.gl.ProgramUniform1dv +#define glProgramUniform1f gl3wProcs.gl.ProgramUniform1f +#define glProgramUniform1fv gl3wProcs.gl.ProgramUniform1fv +#define glProgramUniform1i gl3wProcs.gl.ProgramUniform1i +#define glProgramUniform1iv gl3wProcs.gl.ProgramUniform1iv +#define glProgramUniform1ui gl3wProcs.gl.ProgramUniform1ui +#define glProgramUniform1uiv gl3wProcs.gl.ProgramUniform1uiv +#define glProgramUniform2d gl3wProcs.gl.ProgramUniform2d +#define glProgramUniform2dv gl3wProcs.gl.ProgramUniform2dv +#define glProgramUniform2f gl3wProcs.gl.ProgramUniform2f +#define glProgramUniform2fv gl3wProcs.gl.ProgramUniform2fv +#define glProgramUniform2i gl3wProcs.gl.ProgramUniform2i +#define glProgramUniform2iv gl3wProcs.gl.ProgramUniform2iv +#define glProgramUniform2ui gl3wProcs.gl.ProgramUniform2ui +#define glProgramUniform2uiv gl3wProcs.gl.ProgramUniform2uiv +#define glProgramUniform3d gl3wProcs.gl.ProgramUniform3d +#define glProgramUniform3dv gl3wProcs.gl.ProgramUniform3dv +#define glProgramUniform3f gl3wProcs.gl.ProgramUniform3f +#define glProgramUniform3fv gl3wProcs.gl.ProgramUniform3fv +#define glProgramUniform3i gl3wProcs.gl.ProgramUniform3i +#define glProgramUniform3iv gl3wProcs.gl.ProgramUniform3iv +#define glProgramUniform3ui gl3wProcs.gl.ProgramUniform3ui +#define glProgramUniform3uiv gl3wProcs.gl.ProgramUniform3uiv +#define glProgramUniform4d gl3wProcs.gl.ProgramUniform4d +#define glProgramUniform4dv gl3wProcs.gl.ProgramUniform4dv +#define glProgramUniform4f gl3wProcs.gl.ProgramUniform4f +#define glProgramUniform4fv gl3wProcs.gl.ProgramUniform4fv +#define glProgramUniform4i gl3wProcs.gl.ProgramUniform4i +#define glProgramUniform4iv gl3wProcs.gl.ProgramUniform4iv +#define glProgramUniform4ui gl3wProcs.gl.ProgramUniform4ui +#define glProgramUniform4uiv gl3wProcs.gl.ProgramUniform4uiv +#define glProgramUniformMatrix2dv gl3wProcs.gl.ProgramUniformMatrix2dv +#define glProgramUniformMatrix2fv gl3wProcs.gl.ProgramUniformMatrix2fv +#define glProgramUniformMatrix2x3dv gl3wProcs.gl.ProgramUniformMatrix2x3dv +#define glProgramUniformMatrix2x3fv gl3wProcs.gl.ProgramUniformMatrix2x3fv +#define glProgramUniformMatrix2x4dv gl3wProcs.gl.ProgramUniformMatrix2x4dv +#define glProgramUniformMatrix2x4fv gl3wProcs.gl.ProgramUniformMatrix2x4fv +#define glProgramUniformMatrix3dv gl3wProcs.gl.ProgramUniformMatrix3dv +#define glProgramUniformMatrix3fv gl3wProcs.gl.ProgramUniformMatrix3fv +#define glProgramUniformMatrix3x2dv gl3wProcs.gl.ProgramUniformMatrix3x2dv +#define glProgramUniformMatrix3x2fv gl3wProcs.gl.ProgramUniformMatrix3x2fv +#define glProgramUniformMatrix3x4dv gl3wProcs.gl.ProgramUniformMatrix3x4dv +#define glProgramUniformMatrix3x4fv gl3wProcs.gl.ProgramUniformMatrix3x4fv +#define glProgramUniformMatrix4dv gl3wProcs.gl.ProgramUniformMatrix4dv +#define glProgramUniformMatrix4fv gl3wProcs.gl.ProgramUniformMatrix4fv +#define glProgramUniformMatrix4x2dv gl3wProcs.gl.ProgramUniformMatrix4x2dv +#define glProgramUniformMatrix4x2fv gl3wProcs.gl.ProgramUniformMatrix4x2fv +#define glProgramUniformMatrix4x3dv gl3wProcs.gl.ProgramUniformMatrix4x3dv +#define glProgramUniformMatrix4x3fv gl3wProcs.gl.ProgramUniformMatrix4x3fv +#define glProvokingVertex gl3wProcs.gl.ProvokingVertex +#define glPushDebugGroup gl3wProcs.gl.PushDebugGroup +#define glQueryCounter gl3wProcs.gl.QueryCounter +#define glReadBuffer gl3wProcs.gl.ReadBuffer +#define glReadPixels gl3wProcs.gl.ReadPixels +#define glReadnPixels gl3wProcs.gl.ReadnPixels +#define glReleaseShaderCompiler gl3wProcs.gl.ReleaseShaderCompiler +#define glRenderbufferStorage gl3wProcs.gl.RenderbufferStorage +#define glRenderbufferStorageMultisample gl3wProcs.gl.RenderbufferStorageMultisample +#define glResumeTransformFeedback gl3wProcs.gl.ResumeTransformFeedback +#define glSampleCoverage gl3wProcs.gl.SampleCoverage +#define glSampleMaski gl3wProcs.gl.SampleMaski +#define glSamplerParameterIiv gl3wProcs.gl.SamplerParameterIiv +#define glSamplerParameterIuiv gl3wProcs.gl.SamplerParameterIuiv +#define glSamplerParameterf gl3wProcs.gl.SamplerParameterf +#define glSamplerParameterfv gl3wProcs.gl.SamplerParameterfv +#define glSamplerParameteri gl3wProcs.gl.SamplerParameteri +#define glSamplerParameteriv gl3wProcs.gl.SamplerParameteriv +#define glScissor gl3wProcs.gl.Scissor +#define glScissorArrayv gl3wProcs.gl.ScissorArrayv +#define glScissorIndexed gl3wProcs.gl.ScissorIndexed +#define glScissorIndexedv gl3wProcs.gl.ScissorIndexedv +#define glShaderBinary gl3wProcs.gl.ShaderBinary +#define glShaderSource gl3wProcs.gl.ShaderSource +#define glShaderStorageBlockBinding gl3wProcs.gl.ShaderStorageBlockBinding +#define glSpecializeShader gl3wProcs.gl.SpecializeShader +#define glStencilFunc gl3wProcs.gl.StencilFunc +#define glStencilFuncSeparate gl3wProcs.gl.StencilFuncSeparate +#define glStencilMask gl3wProcs.gl.StencilMask +#define glStencilMaskSeparate gl3wProcs.gl.StencilMaskSeparate +#define glStencilOp gl3wProcs.gl.StencilOp +#define glStencilOpSeparate gl3wProcs.gl.StencilOpSeparate +#define glTexBuffer gl3wProcs.gl.TexBuffer +#define glTexBufferRange gl3wProcs.gl.TexBufferRange +#define glTexImage1D gl3wProcs.gl.TexImage1D +#define glTexImage2D gl3wProcs.gl.TexImage2D +#define glTexImage2DMultisample gl3wProcs.gl.TexImage2DMultisample +#define glTexImage3D gl3wProcs.gl.TexImage3D +#define glTexImage3DMultisample gl3wProcs.gl.TexImage3DMultisample +#define glTexParameterIiv gl3wProcs.gl.TexParameterIiv +#define glTexParameterIuiv gl3wProcs.gl.TexParameterIuiv +#define glTexParameterf gl3wProcs.gl.TexParameterf +#define glTexParameterfv gl3wProcs.gl.TexParameterfv +#define glTexParameteri gl3wProcs.gl.TexParameteri +#define glTexParameteriv gl3wProcs.gl.TexParameteriv +#define glTexStorage1D gl3wProcs.gl.TexStorage1D +#define glTexStorage2D gl3wProcs.gl.TexStorage2D +#define glTexStorage2DMultisample gl3wProcs.gl.TexStorage2DMultisample +#define glTexStorage3D gl3wProcs.gl.TexStorage3D +#define glTexStorage3DMultisample gl3wProcs.gl.TexStorage3DMultisample +#define glTexSubImage1D gl3wProcs.gl.TexSubImage1D +#define glTexSubImage2D gl3wProcs.gl.TexSubImage2D +#define glTexSubImage3D gl3wProcs.gl.TexSubImage3D +#define glTextureBarrier gl3wProcs.gl.TextureBarrier +#define glTextureBuffer gl3wProcs.gl.TextureBuffer +#define glTextureBufferRange gl3wProcs.gl.TextureBufferRange +#define glTextureParameterIiv gl3wProcs.gl.TextureParameterIiv +#define glTextureParameterIuiv gl3wProcs.gl.TextureParameterIuiv +#define glTextureParameterf gl3wProcs.gl.TextureParameterf +#define glTextureParameterfv gl3wProcs.gl.TextureParameterfv +#define glTextureParameteri gl3wProcs.gl.TextureParameteri +#define glTextureParameteriv gl3wProcs.gl.TextureParameteriv +#define glTextureStorage1D gl3wProcs.gl.TextureStorage1D +#define glTextureStorage2D gl3wProcs.gl.TextureStorage2D +#define glTextureStorage2DMultisample gl3wProcs.gl.TextureStorage2DMultisample +#define glTextureStorage3D gl3wProcs.gl.TextureStorage3D +#define glTextureStorage3DMultisample gl3wProcs.gl.TextureStorage3DMultisample +#define glTextureSubImage1D gl3wProcs.gl.TextureSubImage1D +#define glTextureSubImage2D gl3wProcs.gl.TextureSubImage2D +#define glTextureSubImage3D gl3wProcs.gl.TextureSubImage3D +#define glTextureView gl3wProcs.gl.TextureView +#define glTransformFeedbackBufferBase gl3wProcs.gl.TransformFeedbackBufferBase +#define glTransformFeedbackBufferRange gl3wProcs.gl.TransformFeedbackBufferRange +#define glTransformFeedbackVaryings gl3wProcs.gl.TransformFeedbackVaryings +#define glUniform1d gl3wProcs.gl.Uniform1d +#define glUniform1dv gl3wProcs.gl.Uniform1dv +#define glUniform1f gl3wProcs.gl.Uniform1f +#define glUniform1fv gl3wProcs.gl.Uniform1fv +#define glUniform1i gl3wProcs.gl.Uniform1i +#define glUniform1iv gl3wProcs.gl.Uniform1iv +#define glUniform1ui gl3wProcs.gl.Uniform1ui +#define glUniform1uiv gl3wProcs.gl.Uniform1uiv +#define glUniform2d gl3wProcs.gl.Uniform2d +#define glUniform2dv gl3wProcs.gl.Uniform2dv +#define glUniform2f gl3wProcs.gl.Uniform2f +#define glUniform2fv gl3wProcs.gl.Uniform2fv +#define glUniform2i gl3wProcs.gl.Uniform2i +#define glUniform2iv gl3wProcs.gl.Uniform2iv +#define glUniform2ui gl3wProcs.gl.Uniform2ui +#define glUniform2uiv gl3wProcs.gl.Uniform2uiv +#define glUniform3d gl3wProcs.gl.Uniform3d +#define glUniform3dv gl3wProcs.gl.Uniform3dv +#define glUniform3f gl3wProcs.gl.Uniform3f +#define glUniform3fv gl3wProcs.gl.Uniform3fv +#define glUniform3i gl3wProcs.gl.Uniform3i +#define glUniform3iv gl3wProcs.gl.Uniform3iv +#define glUniform3ui gl3wProcs.gl.Uniform3ui +#define glUniform3uiv gl3wProcs.gl.Uniform3uiv +#define glUniform4d gl3wProcs.gl.Uniform4d +#define glUniform4dv gl3wProcs.gl.Uniform4dv +#define glUniform4f gl3wProcs.gl.Uniform4f +#define glUniform4fv gl3wProcs.gl.Uniform4fv +#define glUniform4i gl3wProcs.gl.Uniform4i +#define glUniform4iv gl3wProcs.gl.Uniform4iv +#define glUniform4ui gl3wProcs.gl.Uniform4ui +#define glUniform4uiv gl3wProcs.gl.Uniform4uiv +#define glUniformBlockBinding gl3wProcs.gl.UniformBlockBinding +#define glUniformMatrix2dv gl3wProcs.gl.UniformMatrix2dv +#define glUniformMatrix2fv gl3wProcs.gl.UniformMatrix2fv +#define glUniformMatrix2x3dv gl3wProcs.gl.UniformMatrix2x3dv +#define glUniformMatrix2x3fv gl3wProcs.gl.UniformMatrix2x3fv +#define glUniformMatrix2x4dv gl3wProcs.gl.UniformMatrix2x4dv +#define glUniformMatrix2x4fv gl3wProcs.gl.UniformMatrix2x4fv +#define glUniformMatrix3dv gl3wProcs.gl.UniformMatrix3dv +#define glUniformMatrix3fv gl3wProcs.gl.UniformMatrix3fv +#define glUniformMatrix3x2dv gl3wProcs.gl.UniformMatrix3x2dv +#define glUniformMatrix3x2fv gl3wProcs.gl.UniformMatrix3x2fv +#define glUniformMatrix3x4dv gl3wProcs.gl.UniformMatrix3x4dv +#define glUniformMatrix3x4fv gl3wProcs.gl.UniformMatrix3x4fv +#define glUniformMatrix4dv gl3wProcs.gl.UniformMatrix4dv +#define glUniformMatrix4fv gl3wProcs.gl.UniformMatrix4fv +#define glUniformMatrix4x2dv gl3wProcs.gl.UniformMatrix4x2dv +#define glUniformMatrix4x2fv gl3wProcs.gl.UniformMatrix4x2fv +#define glUniformMatrix4x3dv gl3wProcs.gl.UniformMatrix4x3dv +#define glUniformMatrix4x3fv gl3wProcs.gl.UniformMatrix4x3fv +#define glUniformSubroutinesuiv gl3wProcs.gl.UniformSubroutinesuiv +#define glUnmapBuffer gl3wProcs.gl.UnmapBuffer +#define glUnmapNamedBuffer gl3wProcs.gl.UnmapNamedBuffer +#define glUseProgram gl3wProcs.gl.UseProgram +#define glUseProgramStages gl3wProcs.gl.UseProgramStages +#define glValidateProgram gl3wProcs.gl.ValidateProgram +#define glValidateProgramPipeline gl3wProcs.gl.ValidateProgramPipeline +#define glVertexArrayAttribBinding gl3wProcs.gl.VertexArrayAttribBinding +#define glVertexArrayAttribFormat gl3wProcs.gl.VertexArrayAttribFormat +#define glVertexArrayAttribIFormat gl3wProcs.gl.VertexArrayAttribIFormat +#define glVertexArrayAttribLFormat gl3wProcs.gl.VertexArrayAttribLFormat +#define glVertexArrayBindingDivisor gl3wProcs.gl.VertexArrayBindingDivisor +#define glVertexArrayElementBuffer gl3wProcs.gl.VertexArrayElementBuffer +#define glVertexArrayVertexBuffer gl3wProcs.gl.VertexArrayVertexBuffer +#define glVertexArrayVertexBuffers gl3wProcs.gl.VertexArrayVertexBuffers +#define glVertexAttrib1d gl3wProcs.gl.VertexAttrib1d +#define glVertexAttrib1dv gl3wProcs.gl.VertexAttrib1dv +#define glVertexAttrib1f gl3wProcs.gl.VertexAttrib1f +#define glVertexAttrib1fv gl3wProcs.gl.VertexAttrib1fv +#define glVertexAttrib1s gl3wProcs.gl.VertexAttrib1s +#define glVertexAttrib1sv gl3wProcs.gl.VertexAttrib1sv +#define glVertexAttrib2d gl3wProcs.gl.VertexAttrib2d +#define glVertexAttrib2dv gl3wProcs.gl.VertexAttrib2dv +#define glVertexAttrib2f gl3wProcs.gl.VertexAttrib2f +#define glVertexAttrib2fv gl3wProcs.gl.VertexAttrib2fv +#define glVertexAttrib2s gl3wProcs.gl.VertexAttrib2s +#define glVertexAttrib2sv gl3wProcs.gl.VertexAttrib2sv +#define glVertexAttrib3d gl3wProcs.gl.VertexAttrib3d +#define glVertexAttrib3dv gl3wProcs.gl.VertexAttrib3dv +#define glVertexAttrib3f gl3wProcs.gl.VertexAttrib3f +#define glVertexAttrib3fv gl3wProcs.gl.VertexAttrib3fv +#define glVertexAttrib3s gl3wProcs.gl.VertexAttrib3s +#define glVertexAttrib3sv gl3wProcs.gl.VertexAttrib3sv +#define glVertexAttrib4Nbv gl3wProcs.gl.VertexAttrib4Nbv +#define glVertexAttrib4Niv gl3wProcs.gl.VertexAttrib4Niv +#define glVertexAttrib4Nsv gl3wProcs.gl.VertexAttrib4Nsv +#define glVertexAttrib4Nub gl3wProcs.gl.VertexAttrib4Nub +#define glVertexAttrib4Nubv gl3wProcs.gl.VertexAttrib4Nubv +#define glVertexAttrib4Nuiv gl3wProcs.gl.VertexAttrib4Nuiv +#define glVertexAttrib4Nusv gl3wProcs.gl.VertexAttrib4Nusv +#define glVertexAttrib4bv gl3wProcs.gl.VertexAttrib4bv +#define glVertexAttrib4d gl3wProcs.gl.VertexAttrib4d +#define glVertexAttrib4dv gl3wProcs.gl.VertexAttrib4dv +#define glVertexAttrib4f gl3wProcs.gl.VertexAttrib4f +#define glVertexAttrib4fv gl3wProcs.gl.VertexAttrib4fv +#define glVertexAttrib4iv gl3wProcs.gl.VertexAttrib4iv +#define glVertexAttrib4s gl3wProcs.gl.VertexAttrib4s +#define glVertexAttrib4sv gl3wProcs.gl.VertexAttrib4sv +#define glVertexAttrib4ubv gl3wProcs.gl.VertexAttrib4ubv +#define glVertexAttrib4uiv gl3wProcs.gl.VertexAttrib4uiv +#define glVertexAttrib4usv gl3wProcs.gl.VertexAttrib4usv +#define glVertexAttribBinding gl3wProcs.gl.VertexAttribBinding +#define glVertexAttribDivisor gl3wProcs.gl.VertexAttribDivisor +#define glVertexAttribFormat gl3wProcs.gl.VertexAttribFormat +#define glVertexAttribI1i gl3wProcs.gl.VertexAttribI1i +#define glVertexAttribI1iv gl3wProcs.gl.VertexAttribI1iv +#define glVertexAttribI1ui gl3wProcs.gl.VertexAttribI1ui +#define glVertexAttribI1uiv gl3wProcs.gl.VertexAttribI1uiv +#define glVertexAttribI2i gl3wProcs.gl.VertexAttribI2i +#define glVertexAttribI2iv gl3wProcs.gl.VertexAttribI2iv +#define glVertexAttribI2ui gl3wProcs.gl.VertexAttribI2ui +#define glVertexAttribI2uiv gl3wProcs.gl.VertexAttribI2uiv +#define glVertexAttribI3i gl3wProcs.gl.VertexAttribI3i +#define glVertexAttribI3iv gl3wProcs.gl.VertexAttribI3iv +#define glVertexAttribI3ui gl3wProcs.gl.VertexAttribI3ui +#define glVertexAttribI3uiv gl3wProcs.gl.VertexAttribI3uiv +#define glVertexAttribI4bv gl3wProcs.gl.VertexAttribI4bv +#define glVertexAttribI4i gl3wProcs.gl.VertexAttribI4i +#define glVertexAttribI4iv gl3wProcs.gl.VertexAttribI4iv +#define glVertexAttribI4sv gl3wProcs.gl.VertexAttribI4sv +#define glVertexAttribI4ubv gl3wProcs.gl.VertexAttribI4ubv +#define glVertexAttribI4ui gl3wProcs.gl.VertexAttribI4ui +#define glVertexAttribI4uiv gl3wProcs.gl.VertexAttribI4uiv +#define glVertexAttribI4usv gl3wProcs.gl.VertexAttribI4usv +#define glVertexAttribIFormat gl3wProcs.gl.VertexAttribIFormat +#define glVertexAttribIPointer gl3wProcs.gl.VertexAttribIPointer +#define glVertexAttribL1d gl3wProcs.gl.VertexAttribL1d +#define glVertexAttribL1dv gl3wProcs.gl.VertexAttribL1dv +#define glVertexAttribL2d gl3wProcs.gl.VertexAttribL2d +#define glVertexAttribL2dv gl3wProcs.gl.VertexAttribL2dv +#define glVertexAttribL3d gl3wProcs.gl.VertexAttribL3d +#define glVertexAttribL3dv gl3wProcs.gl.VertexAttribL3dv +#define glVertexAttribL4d gl3wProcs.gl.VertexAttribL4d +#define glVertexAttribL4dv gl3wProcs.gl.VertexAttribL4dv +#define glVertexAttribLFormat gl3wProcs.gl.VertexAttribLFormat +#define glVertexAttribLPointer gl3wProcs.gl.VertexAttribLPointer +#define glVertexAttribP1ui gl3wProcs.gl.VertexAttribP1ui +#define glVertexAttribP1uiv gl3wProcs.gl.VertexAttribP1uiv +#define glVertexAttribP2ui gl3wProcs.gl.VertexAttribP2ui +#define glVertexAttribP2uiv gl3wProcs.gl.VertexAttribP2uiv +#define glVertexAttribP3ui gl3wProcs.gl.VertexAttribP3ui +#define glVertexAttribP3uiv gl3wProcs.gl.VertexAttribP3uiv +#define glVertexAttribP4ui gl3wProcs.gl.VertexAttribP4ui +#define glVertexAttribP4uiv gl3wProcs.gl.VertexAttribP4uiv +#define glVertexAttribPointer gl3wProcs.gl.VertexAttribPointer +#define glVertexBindingDivisor gl3wProcs.gl.VertexBindingDivisor +#define glViewport gl3wProcs.gl.Viewport +#define glViewportArrayv gl3wProcs.gl.ViewportArrayv +#define glViewportIndexedf gl3wProcs.gl.ViewportIndexedf +#define glViewportIndexedfv gl3wProcs.gl.ViewportIndexedfv +#define glWaitSync gl3wProcs.gl.WaitSync + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/thirdparty/gl3w/GL/glcorearb.h b/thirdparty/gl3w/GL/glcorearb.h new file mode 100644 index 000000000..e568510a2 --- /dev/null +++ b/thirdparty/gl3w/GL/glcorearb.h @@ -0,0 +1,5914 @@ +#ifndef __gl_glcorearb_h_ +#define __gl_glcorearb_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +/* glcorearb.h is for use with OpenGL core profile implementations. +** It should should be placed in the same directory as gl.h and +** included as . +** +** glcorearb.h includes only APIs in the latest OpenGL core profile +** implementation together with APIs in newer ARB extensions which +** can be supported by the core profile. It does not, and never will +** include functionality removed from the core profile, such as +** fixed-function vertex and fragment processing. +** +** Do not #include both and either of or +** in the same source file. +*/ + +/* Generated C header for: + * API: gl + * Profile: core + * Versions considered: .* + * Versions emitted: .* + * Default extensions included: glcore + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_0 +#define GL_VERSION_1_0 1 +typedef void GLvoid; +typedef unsigned int GLenum; +#include +typedef khronos_float_t GLfloat; +typedef int GLint; +typedef int GLsizei; +typedef unsigned int GLbitfield; +typedef double GLdouble; +typedef unsigned int GLuint; +typedef unsigned char GLboolean; +typedef khronos_uint8_t GLubyte; +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_FALSE 0 +#define GL_TRUE 1 +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_CW 0x0900 +#define GL_CCW 0x0901 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_VIEWPORT 0x0BA2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F +#define GL_TEXTURE 0x1702 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_REPEAT 0x2901 +typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode); +typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width); +typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size); +typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf); +typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s); +typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); +typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag); +typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLFINISHPROC) (void); +typedef void (APIENTRYP PFNGLFLUSHPROC) (void); +typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor); +typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode); +typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass); +typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func); +typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src); +typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data); +typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data); +typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void); +typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data); +typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name); +typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap); +typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullFace (GLenum mode); +GLAPI void APIENTRY glFrontFace (GLenum mode); +GLAPI void APIENTRY glHint (GLenum target, GLenum mode); +GLAPI void APIENTRY glLineWidth (GLfloat width); +GLAPI void APIENTRY glPointSize (GLfloat size); +GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode); +GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glDrawBuffer (GLenum buf); +GLAPI void APIENTRY glClear (GLbitfield mask); +GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glClearStencil (GLint s); +GLAPI void APIENTRY glClearDepth (GLdouble depth); +GLAPI void APIENTRY glStencilMask (GLuint mask); +GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GLAPI void APIENTRY glDepthMask (GLboolean flag); +GLAPI void APIENTRY glDisable (GLenum cap); +GLAPI void APIENTRY glEnable (GLenum cap); +GLAPI void APIENTRY glFinish (void); +GLAPI void APIENTRY glFlush (void); +GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GLAPI void APIENTRY glLogicOp (GLenum opcode); +GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GLAPI void APIENTRY glDepthFunc (GLenum func); +GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param); +GLAPI void APIENTRY glReadBuffer (GLenum src); +GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data); +GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data); +GLAPI GLenum APIENTRY glGetError (void); +GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data); +GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data); +GLAPI const GLubyte *APIENTRY glGetString (GLenum name); +GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap); +GLAPI void APIENTRY glDepthRange (GLdouble n, GLdouble f); +GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_0 */ + +#ifndef GL_VERSION_1_1 +#define GL_VERSION_1_1 1 +typedef khronos_float_t GLclampf; +typedef double GLclampd; +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_DOUBLE 0x140A +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_VERTEX_ARRAY 0x8074 +typedef void (APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glGetPointerv (GLenum pname, void **params); +GLAPI void APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTexture (GLuint texture); +#endif +#endif /* GL_VERSION_1_1 */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +typedef khronos_int16_t GLshort; +typedef khronos_int8_t GLbyte; +typedef khronos_uint16_t GLushort; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef khronos_uint16_t GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +typedef khronos_uint64_t GLuint64; +typedef khronos_int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); +GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); +GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); +GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); +GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); +GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); +GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); +GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); +GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); +GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); +GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); +GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); +GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); +GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); +GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); +GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glTextureBarrier (void); +#endif +#endif /* GL_VERSION_4_5 */ + +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_VERSION_4_6 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 +#endif /* GL_ARB_ES3_1_compatibility */ + +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 +typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#endif +#endif /* GL_ARB_ES3_2_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef khronos_uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +#endif /* GL_ARB_clip_control */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 +#endif /* GL_ARB_conditional_render_inverted */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 +#endif /* GL_ARB_cull_distance */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 +#endif /* GL_ARB_derivative_control */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 +#endif /* GL_ARB_direct_state_access */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_ARB_draw_instanced */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 +#endif /* GL_ARB_fragment_shader_interlock */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_ARB_geometry_shader4 */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 +#endif /* GL_ARB_get_texture_sub_image */ + +#ifndef GL_ARB_gl_spirv +#define GL_ARB_gl_spirv 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 +#define GL_SPIR_V_BINARY_ARB 0x9552 +typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#endif +#endif /* GL_ARB_gl_spirv */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 +#define GL_INT64_ARB 0x140E +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 +typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x); +GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x); +GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params); +GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params); +GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x); +GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x); +GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#endif +#endif /* GL_ARB_gpu_shader_int64 */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif +#endif /* GL_ARB_instanced_arrays */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_VIEW_CLASS_EAC_R11 0x9383 +#define GL_VIEW_CLASS_EAC_RG11 0x9384 +#define GL_VIEW_CLASS_ETC2_RGB 0x9385 +#define GL_VIEW_CLASS_ETC2_RGBA 0x9386 +#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387 +#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388 +#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389 +#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A +#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B +#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C +#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D +#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E +#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F +#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390 +#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391 +#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392 +#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393 +#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394 +#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count); +#endif +#endif /* GL_ARB_parallel_shader_compile */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#endif /* GL_ARB_pipeline_statistics_query */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif /* GL_ARB_pixel_buffer_object */ + +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 +#endif /* GL_ARB_polygon_offset_clamp */ + +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 +#endif /* GL_ARB_post_depth_coverage */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glEvaluateDepthValuesARB (void); +#endif +#endif /* GL_ARB_sample_locations */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 +#endif /* GL_ARB_shader_atomic_counter_ops */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 +#endif /* GL_ARB_shader_ballot */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 +#endif /* GL_ARB_shader_clock */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 +#endif /* GL_ARB_shader_texture_image_samples */ + +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 +#endif /* GL_ARB_shader_viewport_layer_array */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_buffer */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 +#endif /* GL_ARB_sparse_texture2 */ + +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 +#endif /* GL_ARB_sparse_texture_clamp */ + +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 +#endif /* GL_ARB_spirv_extensions */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 +#endif /* GL_ARB_texture_barrier */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif /* GL_ARB_texture_border_clamp */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_ARB_texture_buffer_object */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 +#endif /* GL_ARB_texture_filter_anisotropic */ + +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 +#endif /* GL_ARB_texture_filter_minmax */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#endif /* GL_ARB_transform_feedback_overflow_query */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendBarrierKHR (void); +#endif +#endif /* GL_KHR_blend_equation_advanced */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +#endif /* GL_KHR_context_flush_control */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#endif /* GL_KHR_no_error */ + +#ifndef GL_KHR_parallel_shader_compile +#define GL_KHR_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 +#define GL_COMPLETION_STATUS_KHR 0x91B1 +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); +#endif +#endif /* GL_KHR_parallel_shader_compile */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +#endif /* GL_KHR_robust_buffer_access_behavior */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#endif /* GL_KHR_robustness */ + +#ifndef GL_KHR_shader_subgroup +#define GL_KHR_shader_subgroup 1 +#define GL_SUBGROUP_SIZE_KHR 0x9532 +#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 +#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 +#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 +#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 +#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 +#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 +#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 +#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 +#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 +#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 +#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 +#endif /* GL_KHR_shader_subgroup */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +#ifndef GL_AMD_framebuffer_multisample_advanced +#define GL_AMD_framebuffer_multisample_advanced 1 +#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 +#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 +#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 +#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 +#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 +#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_AMD_framebuffer_multisample_advanced */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_EXT_EGL_image_storage +#define GL_EXT_EGL_image_storage 1 +typedef void *GLeglImageOES; +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); +GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); +#endif +#endif /* GL_EXT_EGL_image_storage */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_multiview_tessellation_geometry_shader +#define GL_EXT_multiview_tessellation_geometry_shader 1 +#endif /* GL_EXT_multiview_tessellation_geometry_shader */ + +#ifndef GL_EXT_multiview_texture_multisample +#define GL_EXT_multiview_texture_multisample 1 +#endif /* GL_EXT_multiview_texture_multisample */ + +#ifndef GL_EXT_multiview_timer_query +#define GL_EXT_multiview_timer_query 1 +#endif /* GL_EXT_multiview_timer_query */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +#endif /* GL_EXT_post_depth_coverage */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); +#endif +#endif /* GL_EXT_raster_multisample */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif /* GL_EXT_shader_framebuffer_fetch */ + +#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent +#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 +typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void); +#endif +#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 +#endif /* GL_EXT_texture_filter_minmax */ + +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_EXT_texture_sRGB_R8 1 +#define GL_SR8_EXT 0x8FBD +#endif /* GL_EXT_texture_sRGB_R8 */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_shadow_lod +#define GL_EXT_texture_shadow_lod 1 +#endif /* GL_EXT_texture_shadow_lod */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); +#endif +#endif /* GL_EXT_window_rectangles */ + +#ifndef GL_INTEL_blackhole_render +#define GL_INTEL_blackhole_render 1 +#define GL_BLACKHOLE_RENDER_INTEL 0x83FC +#endif /* GL_INTEL_blackhole_render */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#endif /* GL_INTEL_conservative_rasterization */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); +#endif +#endif /* GL_INTEL_framebuffer_CMAA */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_MESA_framebuffer_flip_y +#define GL_MESA_framebuffer_flip_y 1 +#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_MESA_framebuffer_flip_y */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_NV_blend_minmax_factor */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E +typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#endif +#endif /* GL_NV_clip_space_w_scaling */ + +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A +#define GL_BLEND_COLOR_COMMAND_NV 0x000B +#define GL_STENCIL_REF_COMMAND_NV 0x000C +#define GL_LINE_WIDTH_COMMAND_NV 0x000D +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E +#define GL_ALPHA_REF_COMMAND_NV 0x000F +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 +typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states); +typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states); +typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state); +typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); +typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); +typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists); +typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists); +typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); +typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states); +GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states); +GLAPI GLboolean APIENTRY glIsStateNV (GLuint state); +GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode); +GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size); +GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype); +GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists); +GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists); +GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list); +GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments); +GLAPI void APIENTRY glCompileCommandListNV (GLuint list); +GLAPI void APIENTRY glCallCommandListNV (GLuint list); +#endif +#endif /* GL_NV_command_list */ + +#ifndef GL_NV_compute_shader_derivatives +#define GL_NV_compute_shader_derivatives 1 +#endif /* GL_NV_compute_shader_derivatives */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); +#endif +#endif /* GL_NV_conservative_raster */ + +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value); +#endif +#endif /* GL_NV_conservative_raster_dilate */ + +#ifndef GL_NV_conservative_raster_pre_snap +#define GL_NV_conservative_raster_pre_snap 1 +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 +#endif /* GL_NV_conservative_raster_pre_snap */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); +#endif +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifndef GL_NV_conservative_raster_underestimation +#define GL_NV_conservative_raster_underestimation 1 +#endif /* GL_NV_conservative_raster_underestimation */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 +typedef void (APIENTRY *GLVULKANPROCNV)(void); +typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); +typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name); +GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence); +#endif +#endif /* GL_NV_draw_vulkan_image */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +#define GL_FILL_RECTANGLE_NV 0x933C +#endif /* GL_NV_fill_rectangle */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); +#endif +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifndef GL_NV_fragment_shader_barycentric +#define GL_NV_fragment_shader_barycentric 1 +#endif /* GL_NV_fragment_shader_barycentric */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +#endif /* GL_NV_fragment_shader_interlock */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); +typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); +GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); +GLAPI void APIENTRY glCoverageModulationNV (GLenum components); +#endif +#endif /* GL_NV_framebuffer_mixed_samples */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +#endif /* GL_NV_geometry_shader_passthrough */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +typedef khronos_int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_NV_internalformat_sample_query */ + +#ifndef GL_NV_memory_attachment +#define GL_NV_memory_attachment 1 +#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 +#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 +#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 +#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 +#define GL_MEMORY_ATTACHABLE_NV 0x95A8 +#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 +#define GL_DETACHED_TEXTURES_NV 0x95AA +#define GL_DETACHED_BUFFERS_NV 0x95AB +#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC +#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD +typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); +typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); +typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); +GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); +GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); +#endif +#endif /* GL_NV_memory_attachment */ + +#ifndef GL_NV_mesh_shader +#define GL_NV_mesh_shader 1 +#define GL_MESH_SHADER_NV 0x9559 +#define GL_TASK_SHADER_NV 0x955A +#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 +#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 +#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 +#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 +#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 +#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 +#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 +#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 +#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 +#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 +#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A +#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B +#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C +#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D +#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E +#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F +#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 +#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 +#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 +#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 +#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 +#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 +#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A +#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D +#define GL_MAX_MESH_VIEWS_NV 0x9557 +#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF +#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 +#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B +#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C +#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E +#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F +#define GL_MESH_VERTICES_OUT_NV 0x9579 +#define GL_MESH_PRIMITIVES_OUT_NV 0x957A +#define GL_MESH_OUTPUT_TYPE_NV 0x957B +#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D +#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 +#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 +#define GL_MESH_SHADER_BIT_NV 0x00000040 +#define GL_TASK_SHADER_BIT_NV 0x00000080 +#define GL_MESH_SUBROUTINE_NV 0x957C +#define GL_TASK_SUBROUTINE_NV 0x957D +#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E +#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F +typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); +typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); +GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); +GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_NV_mesh_shader */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +#define GL_SHARED_EDGE_NV 0xC0 +#endif /* GL_NV_path_rendering_shared_edge */ + +#ifndef GL_NV_representative_fragment_test +#define GL_NV_representative_fragment_test 1 +#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F +#endif /* GL_NV_representative_fragment_test */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glResolveDepthValuesNV (void); +#endif +#endif /* GL_NV_sample_locations */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +#endif /* GL_NV_sample_mask_override_coverage */ + +#ifndef GL_NV_scissor_exclusive +#define GL_NV_scissor_exclusive 1 +#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 +#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 +typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); +#endif +#endif /* GL_NV_scissor_exclusive */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +#endif /* GL_NV_shader_atomic_counters */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif /* GL_NV_shader_atomic_float */ + +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 +#endif /* GL_NV_shader_atomic_float64 */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +#endif /* GL_NV_shader_atomic_fp16_vector */ + +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 +#endif /* GL_NV_shader_atomic_int64 */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_shader_buffer_load */ + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#endif /* GL_NV_shader_buffer_store */ + +#ifndef GL_NV_shader_subgroup_partitioned +#define GL_NV_shader_subgroup_partitioned 1 +#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 +#endif /* GL_NV_shader_subgroup_partitioned */ + +#ifndef GL_NV_shader_texture_footprint +#define GL_NV_shader_texture_footprint 1 +#endif /* GL_NV_shader_texture_footprint */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + +#ifndef GL_NV_shading_rate_image +#define GL_NV_shading_rate_image 1 +#define GL_SHADING_RATE_IMAGE_NV 0x9563 +#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 +#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 +#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 +#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A +#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B +#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C +#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D +#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E +#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F +#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B +#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C +#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D +#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E +#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F +#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE +#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF +#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 +typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); +typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); +typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); +typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); +typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture); +GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); +GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); +GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); +GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); +GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order); +GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); +#endif +#endif /* GL_NV_shading_rate_image */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 +#endif /* GL_NV_stereo_view_rendering */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif +#endif /* GL_NV_texture_barrier */ + +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 +#endif /* GL_NV_texture_rectangle_compressed */ + +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 +#endif /* GL_NV_uniform_buffer_unified_memory */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +#endif /* GL_NV_viewport_array2 */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#endif +#endif /* GL_NV_viewport_swizzle */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +#endif /* GL_OVR_multiview2 */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/thirdparty/gl3w/GL/glext.h b/thirdparty/gl3w/GL/glext.h new file mode 100644 index 000000000..8aa01576b --- /dev/null +++ b/thirdparty/gl3w/GL/glext.h @@ -0,0 +1,12823 @@ +#ifndef __gl_glext_h_ +#define __gl_glext_h_ 1 + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2013-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ +/* +** This header is generated from the Khronos OpenGL / OpenGL ES XML +** API Registry. The current version of the Registry, generator scripts +** used to make the header, and the header can be found at +** https://github.com/KhronosGroup/OpenGL-Registry +*/ + +#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include +#endif + +#ifndef APIENTRY +#define APIENTRY +#endif +#ifndef APIENTRYP +#define APIENTRYP APIENTRY * +#endif +#ifndef GLAPI +#define GLAPI extern +#endif + +#define GL_GLEXT_VERSION 20190805 + +#include + +/* Generated C header for: + * API: gl + * Profile: compatibility + * Versions considered: .* + * Versions emitted: 1\.[2-9]|[234]\.[0-9] + * Default extensions included: gl + * Additional extensions included: _nomatch_^ + * Extensions removed: _nomatch_^ + */ + +#ifndef GL_VERSION_1_2 +#define GL_VERSION_1_2 1 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_RESCALE_NORMAL 0x803A +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_VERSION_1_2 */ + +#ifndef GL_VERSION_1_3 +#define GL_VERSION_1_3 1 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_NORMAL_MAP 0x8511 +#define GL_REFLECTION_MAP 0x8512 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_RGB 0x8582 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_SUBTRACT 0x84E7 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTexture (GLenum texture); +GLAPI void APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GLAPI void APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, void *img); +GLAPI void APIENTRY glClientActiveTexture (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1f (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1i (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1s (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2d (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2f (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2i (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2s (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3d (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3f (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3i (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3s (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4d (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dv (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fv (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4i (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4iv (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4s (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4sv (GLenum target, const GLshort *v); +GLAPI void APIENTRY glLoadTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixd (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m); +#endif +#endif /* GL_VERSION_1_3 */ + +#ifndef GL_VERSION_1_4 +#define GL_VERSION_1_4 1 +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_COLOR_SUM 0x8458 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_EQUATION 0x8009 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); +GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); +GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFogCoordf (GLfloat coord); +GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord); +GLAPI void APIENTRY glFogCoordd (GLdouble coord); +GLAPI void APIENTRY glFogCoorddv (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glSecondaryColor3b (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bv (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3d (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dv (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3f (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fv (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3i (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3iv (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3s (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3sv (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ub (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubv (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3ui (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uiv (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3us (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usv (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glWindowPos2d (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2f (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2i (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2iv (const GLint *v); +GLAPI void APIENTRY glWindowPos2s (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2sv (const GLshort *v); +GLAPI void APIENTRY glWindowPos3d (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dv (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3f (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fv (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3iv (const GLint *v); +GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3sv (const GLshort *v); +GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GLAPI void APIENTRY glBlendEquation (GLenum mode); +#endif +#endif /* GL_VERSION_1_4 */ + +#ifndef GL_VERSION_1_5 +#define GL_VERSION_1_5 1 +typedef khronos_ssize_t GLsizeiptr; +typedef khronos_intptr_t GLintptr; +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_READ_ONLY 0x88B8 +#define GL_WRITE_ONLY 0x88B9 +#define GL_READ_WRITE 0x88BA +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SRC1_ALPHA 0x8589 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_COORD 0x8451 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC2_ALPHA 0x858A +typedef void (APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueries (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQuery (GLuint id); +GLAPI void APIENTRY glBeginQuery (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQuery (GLenum target); +GLAPI void APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBuffer (GLuint buffer); +GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void *APIENTRY glMapBuffer (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBuffer (GLenum target); +GLAPI void APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_VERSION_1_5 */ + +#ifndef GL_VERSION_2_0 +#define GL_VERSION_2_0 1 +typedef char GLchar; +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_SHADER_TYPE 0x8B4F +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_DELETE_STATUS 0x8B80 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_POINT_SPRITE 0x8861 +#define GL_COORD_REPLACE 0x8862 +#define GL_MAX_TEXTURE_COORDS 0x8871 +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask); +typedef void (APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); +typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC) (void); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC) (GLuint program); +typedef GLboolean (APIENTRYP PFNGLISSHADERPROC) (GLuint shader); +typedef void (APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +typedef void (APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GLAPI void APIENTRY glAttachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); +GLAPI void APIENTRY glCompileShader (GLuint shader); +GLAPI GLuint APIENTRY glCreateProgram (void); +GLAPI GLuint APIENTRY glCreateShader (GLenum type); +GLAPI void APIENTRY glDeleteProgram (GLuint program); +GLAPI void APIENTRY glDeleteShader (GLuint shader); +GLAPI void APIENTRY glDetachShader (GLuint program, GLuint shader); +GLAPI void APIENTRY glDisableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glEnableVertexAttribArray (GLuint index); +GLAPI void APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); +GLAPI GLint APIENTRY glGetAttribLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); +GLAPI GLint APIENTRY glGetUniformLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgram (GLuint program); +GLAPI GLboolean APIENTRY glIsShader (GLuint shader); +GLAPI void APIENTRY glLinkProgram (GLuint program); +GLAPI void APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); +GLAPI void APIENTRY glUseProgram (GLuint program); +GLAPI void APIENTRY glUniform1f (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1i (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glValidateProgram (GLuint program); +GLAPI void APIENTRY glVertexAttrib1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1f (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1s (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2s (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3s (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nbv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4Niv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4Nsv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4Nubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4Nuiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4Nusv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4s (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +#endif +#endif /* GL_VERSION_2_0 */ + +#ifndef GL_VERSION_2_1 +#define GL_VERSION_2_1 1 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +#endif +#endif /* GL_VERSION_2_1 */ + +#ifndef GL_VERSION_3_0 +#define GL_VERSION_3_0 1 +typedef khronos_uint16_t GLhalf; +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_CONTEXT_FLAGS 0x821E +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RG 0x8226 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_FIXED_ONLY 0x891D +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_BGR_INTEGER 0x8D9A +#define GL_BGRA_INTEGER 0x8D9B +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_QUERY_WAIT 0x8E13 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_INDEX 0x8222 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_R16 0x822A +#define GL_RG8 0x822B +#define GL_RG16 0x822C +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_ALPHA_INTEGER 0x8D97 +typedef void (APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp); +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target); +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void *(APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +GLAPI void APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glEnablei (GLenum target, GLuint index); +GLAPI void APIENTRY glDisablei (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledi (GLenum target, GLuint index); +GLAPI void APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedback (void); +GLAPI void APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glClampColor (GLenum target, GLenum clamp); +GLAPI void APIENTRY glBeginConditionalRender (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRender (void); +GLAPI void APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params); +GLAPI void APIENTRY glVertexAttribI1i (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2i (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3i (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1ui (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2ui (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3ui (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bv (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4sv (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubv (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usv (GLuint index, const GLushort *v); +GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocation (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1ui (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI const GLubyte *APIENTRY glGetStringi (GLenum name, GLuint index); +GLAPI GLboolean APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebuffer (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatus (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmap (GLenum target); +GLAPI void APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void *APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glBindVertexArray (GLuint array); +GLAPI void APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArray (GLuint array); +#endif +#endif /* GL_VERSION_3_0 */ + +#ifndef GL_VERSION_3_1 +#define GL_VERSION_3_1 1 +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_R16_SNORM 0x8F98 +#define GL_RG16_SNORM 0x8F99 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGBA16_SNORM 0x8F9B +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index); +typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount); +GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); +GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index); +GLAPI void APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); +GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformName (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); +GLAPI GLuint APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName); +GLAPI void APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); +GLAPI void APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +#endif +#endif /* GL_VERSION_3_1 */ + +#ifndef GL_VERSION_3_2 +#define GL_VERSION_3_2 1 +typedef struct __GLsync *GLsync; +typedef khronos_uint64_t GLuint64; +typedef khronos_int64_t GLint64; +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_DEPTH_CLAMP 0x864F +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC) (GLenum mode); +typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags); +typedef GLboolean (APIENTRYP PFNGLISSYNCPROC) (GLsync sync); +typedef void (APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync); +typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); +typedef void (APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data); +typedef void (APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); +GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); +GLAPI void APIENTRY glProvokingVertex (GLenum mode); +GLAPI GLsync APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GLAPI GLboolean APIENTRY glIsSync (GLsync sync); +GLAPI void APIENTRY glDeleteSync (GLsync sync); +GLAPI GLenum APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GLAPI void APIENTRY glGetInteger64v (GLenum pname, GLint64 *data); +GLAPI void APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data); +GLAPI void APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glTexImage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexImage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask); +#endif +#endif /* GL_VERSION_3_2 */ + +#ifndef GL_VERSION_3_3 +#define GL_VERSION_3_3 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_SRC1_COLOR 0x88F9 +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TIMESTAMP 0x8E28 +#define GL_INT_2_10_10_10_REV 0x8D9F +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers); +typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers); +typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler); +typedef void (APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value); +typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords); +typedef void (APIENTRYP PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords); +typedef void (APIENTRYP PFNGLCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLCOLORP4UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color); +typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindFragDataLocationIndexed (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataIndex (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGenSamplers (GLsizei count, GLuint *samplers); +GLAPI void APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers); +GLAPI GLboolean APIENTRY glIsSampler (GLuint sampler); +GLAPI void APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GLAPI void APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GLAPI void APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GLAPI void APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param); +GLAPI void APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param); +GLAPI void APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params); +GLAPI void APIENTRY glQueryCounter (GLuint id, GLenum target); +GLAPI void APIENTRY glGetQueryObjecti64v (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64v (GLuint id, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GLAPI void APIENTRY glVertexAttribP1ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP1uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP2ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP2uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP3ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP3uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexAttribP4ui (GLuint index, GLenum type, GLboolean normalized, GLuint value); +GLAPI void APIENTRY glVertexAttribP4uiv (GLuint index, GLenum type, GLboolean normalized, const GLuint *value); +GLAPI void APIENTRY glVertexP2ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP2uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP3ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP3uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glVertexP4ui (GLenum type, GLuint value); +GLAPI void APIENTRY glVertexP4uiv (GLenum type, const GLuint *value); +GLAPI void APIENTRY glTexCoordP1ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP1uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP2ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP2uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glTexCoordP4ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glTexCoordP4uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP1ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP1uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP2ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP2uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP3ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP3uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glMultiTexCoordP4ui (GLenum texture, GLenum type, GLuint coords); +GLAPI void APIENTRY glMultiTexCoordP4uiv (GLenum texture, GLenum type, const GLuint *coords); +GLAPI void APIENTRY glNormalP3ui (GLenum type, GLuint coords); +GLAPI void APIENTRY glNormalP3uiv (GLenum type, const GLuint *coords); +GLAPI void APIENTRY glColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP3uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glColorP4ui (GLenum type, GLuint color); +GLAPI void APIENTRY glColorP4uiv (GLenum type, const GLuint *color); +GLAPI void APIENTRY glSecondaryColorP3ui (GLenum type, GLuint color); +GLAPI void APIENTRY glSecondaryColorP3uiv (GLenum type, const GLuint *color); +#endif +#endif /* GL_VERSION_3_3 */ + +#ifndef GL_VERSION_4_0 +#define GL_VERSION_4_0 1 +#define GL_SAMPLE_SHADING 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F +#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F +#define GL_DRAW_INDIRECT_BUFFER 0x8F3F +#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 +#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F +#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C +#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D +#define GL_MAX_VERTEX_STREAMS 0x8E71 +#define GL_DOUBLE_VEC2 0x8FFC +#define GL_DOUBLE_VEC3 0x8FFD +#define GL_DOUBLE_VEC4 0x8FFE +#define GL_DOUBLE_MAT2 0x8F46 +#define GL_DOUBLE_MAT3 0x8F47 +#define GL_DOUBLE_MAT4 0x8F48 +#define GL_DOUBLE_MAT2x3 0x8F49 +#define GL_DOUBLE_MAT2x4 0x8F4A +#define GL_DOUBLE_MAT3x2 0x8F4B +#define GL_DOUBLE_MAT3x4 0x8F4C +#define GL_DOUBLE_MAT4x2 0x8F4D +#define GL_DOUBLE_MAT4x3 0x8F4E +#define GL_ACTIVE_SUBROUTINES 0x8DE5 +#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 +#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 +#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 +#define GL_MAX_SUBROUTINES 0x8DE7 +#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 +#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A +#define GL_COMPATIBLE_SUBROUTINES 0x8E4B +#define GL_PATCHES 0x000E +#define GL_PATCH_VERTICES 0x8E72 +#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 +#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 +#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 +#define GL_TESS_GEN_MODE 0x8E76 +#define GL_TESS_GEN_SPACING 0x8E77 +#define GL_TESS_GEN_VERTEX_ORDER 0x8E78 +#define GL_TESS_GEN_POINT_MODE 0x8E79 +#define GL_ISOLINES 0x8E7A +#define GL_FRACTIONAL_ODD 0x8E7B +#define GL_FRACTIONAL_EVEN 0x8E7C +#define GL_MAX_PATCH_VERTICES 0x8E7D +#define GL_MAX_TESS_GEN_LEVEL 0x8E7E +#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F +#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 +#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 +#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 +#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 +#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 +#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 +#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 +#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 +#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A +#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C +#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D +#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E +#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 +#define GL_TESS_EVALUATION_SHADER 0x8E87 +#define GL_TESS_CONTROL_SHADER 0x8E88 +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value); +typedef void (APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect); +typedef void (APIENTRYP PFNGLUNIFORM1DPROC) (GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params); +typedef GLint (APIENTRYP PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef GLuint (APIENTRYP PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices); +typedef void (APIENTRYP PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +typedef void (APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values); +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream); +typedef void (APIENTRYP PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShading (GLfloat value); +GLAPI void APIENTRY glBlendEquationi (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect); +GLAPI void APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect); +GLAPI void APIENTRY glUniform1d (GLint location, GLdouble x); +GLAPI void APIENTRY glUniform2d (GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glUniform3d (GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glUniform4d (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glUniform1dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform2dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform3dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniform4dv (GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix2x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix3x4dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x2dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glUniformMatrix4x3dv (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glGetUniformdv (GLuint program, GLint location, GLdouble *params); +GLAPI GLint APIENTRY glGetSubroutineUniformLocation (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI GLuint APIENTRY glGetSubroutineIndex (GLuint program, GLenum shadertype, const GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineUniformiv (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values); +GLAPI void APIENTRY glGetActiveSubroutineUniformName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetActiveSubroutineName (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glUniformSubroutinesuiv (GLenum shadertype, GLsizei count, const GLuint *indices); +GLAPI void APIENTRY glGetUniformSubroutineuiv (GLenum shadertype, GLint location, GLuint *params); +GLAPI void APIENTRY glGetProgramStageiv (GLuint program, GLenum shadertype, GLenum pname, GLint *values); +GLAPI void APIENTRY glPatchParameteri (GLenum pname, GLint value); +GLAPI void APIENTRY glPatchParameterfv (GLenum pname, const GLfloat *values); +GLAPI void APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedback (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedback (void); +GLAPI void APIENTRY glResumeTransformFeedback (void); +GLAPI void APIENTRY glDrawTransformFeedback (GLenum mode, GLuint id); +GLAPI void APIENTRY glDrawTransformFeedbackStream (GLenum mode, GLuint id, GLuint stream); +GLAPI void APIENTRY glBeginQueryIndexed (GLenum target, GLuint index, GLuint id); +GLAPI void APIENTRY glEndQueryIndexed (GLenum target, GLuint index); +GLAPI void APIENTRY glGetQueryIndexediv (GLenum target, GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_VERSION_4_0 */ + +#ifndef GL_VERSION_4_1 +#define GL_VERSION_4_1 1 +#define GL_FIXED 0x140C +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 +#define GL_SHADER_COMPILER 0x8DFA +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_RGB565 0x8D62 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_VERTEX_SHADER_BIT 0x00000001 +#define GL_FRAGMENT_SHADER_BIT 0x00000002 +#define GL_GEOMETRY_SHADER_BIT 0x00000004 +#define GL_TESS_CONTROL_SHADER_BIT 0x00000008 +#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 +#define GL_ALL_SHADER_BITS 0xFFFFFFFF +#define GL_PROGRAM_SEPARABLE 0x8258 +#define GL_ACTIVE_PROGRAM 0x8259 +#define GL_PROGRAM_PIPELINE_BINDING 0x825A +#define GL_MAX_VIEWPORTS 0x825B +#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C +#define GL_VIEWPORT_BOUNDS_RANGE 0x825D +#define GL_LAYER_PROVOKING_VERTEX 0x825E +#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F +#define GL_UNDEFINED_VERTEX 0x8260 +typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void); +typedef void (APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d); +typedef void (APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +typedef void (APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program); +typedef void (APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings); +typedef void (APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines); +typedef void (APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline); +typedef void (APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +typedef void (APIENTRYP PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f); +typedef void (APIENTRYP PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReleaseShaderCompiler (void); +GLAPI void APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length); +GLAPI void APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision); +GLAPI void APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GLAPI void APIENTRY glClearDepthf (GLfloat d); +GLAPI void APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); +GLAPI void APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length); +GLAPI void APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program); +GLAPI void APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings); +GLAPI void APIENTRY glBindProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines); +GLAPI void APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI GLboolean APIENTRY glIsProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1d (GLuint program, GLint location, GLdouble v0); +GLAPI void APIENTRY glProgramUniform1dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2d (GLuint program, GLint location, GLdouble v0, GLdouble v1); +GLAPI void APIENTRY glProgramUniform2dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); +GLAPI void APIENTRY glProgramUniform3dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4d (GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); +GLAPI void APIENTRY glProgramUniform4dv (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glValidateProgramPipeline (GLuint pipeline); +GLAPI void APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); +GLAPI void APIENTRY glVertexAttribL1d (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dv (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glViewportArrayv (GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glViewportIndexedf (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); +GLAPI void APIENTRY glViewportIndexedfv (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glScissorArrayv (GLuint first, GLsizei count, const GLint *v); +GLAPI void APIENTRY glScissorIndexed (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorIndexedv (GLuint index, const GLint *v); +GLAPI void APIENTRY glDepthRangeArrayv (GLuint first, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glDepthRangeIndexed (GLuint index, GLdouble n, GLdouble f); +GLAPI void APIENTRY glGetFloati_v (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoublei_v (GLenum target, GLuint index, GLdouble *data); +#endif +#endif /* GL_VERSION_4_1 */ + +#ifndef GL_VERSION_4_2 +#define GL_VERSION_4_2 1 +#define GL_COPY_READ_BUFFER_BINDING 0x8F36 +#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 +#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 +#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 +#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A +#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B +#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C +#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D +#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC +#define GL_ATOMIC_COUNTER_BUFFER 0x92C0 +#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 +#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 +#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 +#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 +#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB +#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE +#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF +#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 +#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 +#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 +#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 +#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 +#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 +#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 +#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 +#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC +#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 +#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA +#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 +#define GL_COMMAND_BARRIER_BIT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 +#define GL_ALL_BARRIER_BITS 0xFFFFFFFF +#define GL_MAX_IMAGE_UNITS 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 +#define GL_IMAGE_BINDING_NAME 0x8F3A +#define GL_IMAGE_BINDING_LEVEL 0x8F3B +#define GL_IMAGE_BINDING_LAYERED 0x8F3C +#define GL_IMAGE_BINDING_LAYER 0x8F3D +#define GL_IMAGE_BINDING_ACCESS 0x8F3E +#define GL_IMAGE_1D 0x904C +#define GL_IMAGE_2D 0x904D +#define GL_IMAGE_3D 0x904E +#define GL_IMAGE_2D_RECT 0x904F +#define GL_IMAGE_CUBE 0x9050 +#define GL_IMAGE_BUFFER 0x9051 +#define GL_IMAGE_1D_ARRAY 0x9052 +#define GL_IMAGE_2D_ARRAY 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 +#define GL_INT_IMAGE_1D 0x9057 +#define GL_INT_IMAGE_2D 0x9058 +#define GL_INT_IMAGE_3D 0x9059 +#define GL_INT_IMAGE_2D_RECT 0x905A +#define GL_INT_IMAGE_CUBE 0x905B +#define GL_INT_IMAGE_BUFFER 0x905C +#define GL_INT_IMAGE_1D_ARRAY 0x905D +#define GL_INT_IMAGE_2D_ARRAY 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C +#define GL_MAX_IMAGE_SAMPLES 0x906D +#define GL_IMAGE_BINDING_FORMAT 0x906E +#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 +#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 +#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA +#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB +#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC +#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD +#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE +#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF +#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +typedef void (APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance); +GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); +GLAPI void APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetActiveAtomicCounterBufferiv (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params); +GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); +GLAPI void APIENTRY glMemoryBarrier (GLbitfield barriers); +GLAPI void APIENTRY glTexStorage1D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount); +GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); +#endif +#endif /* GL_VERSION_4_2 */ + +#ifndef GL_VERSION_4_3 +#define GL_VERSION_4_3 1 +typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 +#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_COMPUTE_SHADER 0x91B9 +#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB +#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC +#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD +#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 +#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 +#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 +#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 +#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 +#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB +#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE +#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF +#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED +#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE +#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF +#define GL_COMPUTE_SHADER_BIT 0x00000020 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_BUFFER 0x82E0 +#define GL_SHADER 0x82E1 +#define GL_PROGRAM 0x82E2 +#define GL_QUERY 0x82E3 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_SAMPLER 0x82E6 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_MAX_UNIFORM_LOCATIONS 0x826E +#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 +#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 +#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 +#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 +#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 +#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 +#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 +#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 +#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 +#define GL_INTERNALFORMAT_SUPPORTED 0x826F +#define GL_INTERNALFORMAT_PREFERRED 0x8270 +#define GL_INTERNALFORMAT_RED_SIZE 0x8271 +#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 +#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 +#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 +#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 +#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 +#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 +#define GL_INTERNALFORMAT_RED_TYPE 0x8278 +#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 +#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A +#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B +#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C +#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D +#define GL_MAX_WIDTH 0x827E +#define GL_MAX_HEIGHT 0x827F +#define GL_MAX_DEPTH 0x8280 +#define GL_MAX_LAYERS 0x8281 +#define GL_MAX_COMBINED_DIMENSIONS 0x8282 +#define GL_COLOR_COMPONENTS 0x8283 +#define GL_DEPTH_COMPONENTS 0x8284 +#define GL_STENCIL_COMPONENTS 0x8285 +#define GL_COLOR_RENDERABLE 0x8286 +#define GL_DEPTH_RENDERABLE 0x8287 +#define GL_STENCIL_RENDERABLE 0x8288 +#define GL_FRAMEBUFFER_RENDERABLE 0x8289 +#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A +#define GL_FRAMEBUFFER_BLEND 0x828B +#define GL_READ_PIXELS 0x828C +#define GL_READ_PIXELS_FORMAT 0x828D +#define GL_READ_PIXELS_TYPE 0x828E +#define GL_TEXTURE_IMAGE_FORMAT 0x828F +#define GL_TEXTURE_IMAGE_TYPE 0x8290 +#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 +#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 +#define GL_MIPMAP 0x8293 +#define GL_MANUAL_GENERATE_MIPMAP 0x8294 +#define GL_AUTO_GENERATE_MIPMAP 0x8295 +#define GL_COLOR_ENCODING 0x8296 +#define GL_SRGB_READ 0x8297 +#define GL_SRGB_WRITE 0x8298 +#define GL_FILTER 0x829A +#define GL_VERTEX_TEXTURE 0x829B +#define GL_TESS_CONTROL_TEXTURE 0x829C +#define GL_TESS_EVALUATION_TEXTURE 0x829D +#define GL_GEOMETRY_TEXTURE 0x829E +#define GL_FRAGMENT_TEXTURE 0x829F +#define GL_COMPUTE_TEXTURE 0x82A0 +#define GL_TEXTURE_SHADOW 0x82A1 +#define GL_TEXTURE_GATHER 0x82A2 +#define GL_TEXTURE_GATHER_SHADOW 0x82A3 +#define GL_SHADER_IMAGE_LOAD 0x82A4 +#define GL_SHADER_IMAGE_STORE 0x82A5 +#define GL_SHADER_IMAGE_ATOMIC 0x82A6 +#define GL_IMAGE_TEXEL_SIZE 0x82A7 +#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 +#define GL_IMAGE_PIXEL_FORMAT 0x82A9 +#define GL_IMAGE_PIXEL_TYPE 0x82AA +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD +#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE +#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF +#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 +#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 +#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 +#define GL_CLEAR_BUFFER 0x82B4 +#define GL_TEXTURE_VIEW 0x82B5 +#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 +#define GL_FULL_SUPPORT 0x82B7 +#define GL_CAVEAT_SUPPORT 0x82B8 +#define GL_IMAGE_CLASS_4_X_32 0x82B9 +#define GL_IMAGE_CLASS_2_X_32 0x82BA +#define GL_IMAGE_CLASS_1_X_32 0x82BB +#define GL_IMAGE_CLASS_4_X_16 0x82BC +#define GL_IMAGE_CLASS_2_X_16 0x82BD +#define GL_IMAGE_CLASS_1_X_16 0x82BE +#define GL_IMAGE_CLASS_4_X_8 0x82BF +#define GL_IMAGE_CLASS_2_X_8 0x82C0 +#define GL_IMAGE_CLASS_1_X_8 0x82C1 +#define GL_IMAGE_CLASS_11_11_10 0x82C2 +#define GL_IMAGE_CLASS_10_10_10_2 0x82C3 +#define GL_VIEW_CLASS_128_BITS 0x82C4 +#define GL_VIEW_CLASS_96_BITS 0x82C5 +#define GL_VIEW_CLASS_64_BITS 0x82C6 +#define GL_VIEW_CLASS_48_BITS 0x82C7 +#define GL_VIEW_CLASS_32_BITS 0x82C8 +#define GL_VIEW_CLASS_24_BITS 0x82C9 +#define GL_VIEW_CLASS_16_BITS 0x82CA +#define GL_VIEW_CLASS_8_BITS 0x82CB +#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC +#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD +#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE +#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF +#define GL_VIEW_CLASS_RGTC1_RED 0x82D0 +#define GL_VIEW_CLASS_RGTC2_RG 0x82D1 +#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 +#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 +#define GL_UNIFORM 0x92E1 +#define GL_UNIFORM_BLOCK 0x92E2 +#define GL_PROGRAM_INPUT 0x92E3 +#define GL_PROGRAM_OUTPUT 0x92E4 +#define GL_BUFFER_VARIABLE 0x92E5 +#define GL_SHADER_STORAGE_BLOCK 0x92E6 +#define GL_VERTEX_SUBROUTINE 0x92E8 +#define GL_TESS_CONTROL_SUBROUTINE 0x92E9 +#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA +#define GL_GEOMETRY_SUBROUTINE 0x92EB +#define GL_FRAGMENT_SUBROUTINE 0x92EC +#define GL_COMPUTE_SUBROUTINE 0x92ED +#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE +#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF +#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 +#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 +#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 +#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 +#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 +#define GL_ACTIVE_RESOURCES 0x92F5 +#define GL_MAX_NAME_LENGTH 0x92F6 +#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 +#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 +#define GL_NAME_LENGTH 0x92F9 +#define GL_TYPE 0x92FA +#define GL_ARRAY_SIZE 0x92FB +#define GL_OFFSET 0x92FC +#define GL_BLOCK_INDEX 0x92FD +#define GL_ARRAY_STRIDE 0x92FE +#define GL_MATRIX_STRIDE 0x92FF +#define GL_IS_ROW_MAJOR 0x9300 +#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 +#define GL_BUFFER_BINDING 0x9302 +#define GL_BUFFER_DATA_SIZE 0x9303 +#define GL_NUM_ACTIVE_VARIABLES 0x9304 +#define GL_ACTIVE_VARIABLES 0x9305 +#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 +#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 +#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 +#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 +#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A +#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B +#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C +#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D +#define GL_LOCATION 0x930E +#define GL_LOCATION_INDEX 0x930F +#define GL_IS_PER_PATCH 0x92E7 +#define GL_SHADER_STORAGE_BUFFER 0x90D2 +#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 +#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 +#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 +#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 +#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 +#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 +#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 +#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA +#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB +#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC +#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD +#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE +#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF +#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 +#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 +#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA +#define GL_TEXTURE_BUFFER_OFFSET 0x919D +#define GL_TEXTURE_BUFFER_SIZE 0x919E +#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F +#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB +#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC +#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD +#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF +#define GL_VERTEX_ATTRIB_BINDING 0x82D4 +#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 +#define GL_VERTEX_BINDING_DIVISOR 0x82D6 +#define GL_VERTEX_BINDING_OFFSET 0x82D7 +#define GL_VERTEX_BINDING_STRIDE 0x82D8 +#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 +#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA +#define GL_VERTEX_BINDING_BUFFER 0x8F4F +#define GL_DISPLAY_LIST 0x82E7 +typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name); +typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); +typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void); +typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); +GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect); +GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level); +GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer); +GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params); +GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name); +GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params); +GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name); +GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); +GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); +GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message); +GLAPI void APIENTRY glPopDebugGroup (void); +GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); +GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_VERSION_4_3 */ + +#ifndef GL_VERSION_4_4 +#define GL_VERSION_4_4 1 +#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 +#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 +#define GL_TEXTURE_BUFFER_BINDING 0x8C2A +#define GL_MAP_PERSISTENT_BIT 0x0040 +#define GL_MAP_COHERENT_BIT 0x0080 +#define GL_DYNAMIC_STORAGE_BIT 0x0100 +#define GL_CLIENT_STORAGE_BIT 0x0200 +#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 +#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F +#define GL_BUFFER_STORAGE_FLAGS 0x8220 +#define GL_CLEAR_TEXTURE 0x9365 +#define GL_LOCATION_COMPONENT 0x934A +#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B +#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C +#define GL_QUERY_BUFFER 0x9192 +#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 +#define GL_QUERY_BUFFER_BINDING 0x9193 +#define GL_QUERY_RESULT_NO_WAIT 0x9194 +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +typedef void (APIENTRYP PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +typedef void (APIENTRYP PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +typedef void (APIENTRYP PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers); +typedef void (APIENTRYP PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures); +typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorage (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearTexImage (GLuint texture, GLint level, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glBindBuffersBase (GLenum target, GLuint first, GLsizei count, const GLuint *buffers); +GLAPI void APIENTRY glBindBuffersRange (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes); +GLAPI void APIENTRY glBindTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindSamplers (GLuint first, GLsizei count, const GLuint *samplers); +GLAPI void APIENTRY glBindImageTextures (GLuint first, GLsizei count, const GLuint *textures); +GLAPI void APIENTRY glBindVertexBuffers (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +#endif +#endif /* GL_VERSION_4_4 */ + +#ifndef GL_VERSION_4_5 +#define GL_VERSION_4_5 1 +#define GL_CONTEXT_LOST 0x0507 +#define GL_NEGATIVE_ONE_TO_ONE 0x935E +#define GL_ZERO_TO_ONE 0x935F +#define GL_CLIP_ORIGIN 0x935C +#define GL_CLIP_DEPTH_MODE 0x935D +#define GL_QUERY_WAIT_INVERTED 0x8E17 +#define GL_QUERY_NO_WAIT_INVERTED 0x8E18 +#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 +#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A +#define GL_MAX_CULL_DISTANCES 0x82F9 +#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA +#define GL_TEXTURE_TARGET 0x1006 +#define GL_QUERY_TARGET 0x82EA +#define GL_GUILTY_CONTEXT_RESET 0x8253 +#define GL_INNOCENT_CONTEXT_RESET 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY 0x8256 +#define GL_LOSE_CONTEXT_ON_RESET 0x8252 +#define GL_NO_RESET_NOTIFICATION 0x8261 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 +#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB +#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC +typedef void (APIENTRYP PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth); +typedef void (APIENTRYP PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +typedef void (APIENTRYP PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +typedef void (APIENTRYP PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +typedef void (APIENTRYP PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +typedef void (APIENTRYP PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers); +typedef void (APIENTRYP PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines); +typedef void (APIENTRYP PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +typedef void (APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers); +typedef void (APIENTRYP PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLTEXTUREBARRIERPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClipControl (GLenum origin, GLenum depth); +GLAPI void APIENTRY glCreateTransformFeedbacks (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glTransformFeedbackBufferBase (GLuint xfb, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackBufferRange (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glGetTransformFeedbackiv (GLuint xfb, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki_v (GLuint xfb, GLenum pname, GLuint index, GLint *param); +GLAPI void APIENTRY glGetTransformFeedbacki64_v (GLuint xfb, GLenum pname, GLuint index, GLint64 *param); +GLAPI void APIENTRY glCreateBuffers (GLsizei n, GLuint *buffers); +GLAPI void APIENTRY glNamedBufferStorage (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferData (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glCopyNamedBufferSubData (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glClearNamedBufferData (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubData (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void *APIENTRY glMapNamedBuffer (GLuint buffer, GLenum access); +GLAPI void *APIENTRY glMapNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI GLboolean APIENTRY glUnmapNamedBuffer (GLuint buffer); +GLAPI void APIENTRY glFlushMappedNamedBufferRange (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glGetNamedBufferParameteriv (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferParameteri64v (GLuint buffer, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetNamedBufferPointerv (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glCreateFramebuffers (GLsizei n, GLuint *framebuffers); +GLAPI void APIENTRY glNamedFramebufferRenderbuffer (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glNamedFramebufferParameteri (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayer (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferDrawBuffer (GLuint framebuffer, GLenum buf); +GLAPI void APIENTRY glNamedFramebufferDrawBuffers (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glNamedFramebufferReadBuffer (GLuint framebuffer, GLenum src); +GLAPI void APIENTRY glInvalidateNamedFramebufferData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments); +GLAPI void APIENTRY glInvalidateNamedFramebufferSubData (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glClearNamedFramebufferiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value); +GLAPI void APIENTRY glClearNamedFramebufferuiv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value); +GLAPI void APIENTRY glClearNamedFramebufferfv (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value); +GLAPI void APIENTRY glClearNamedFramebufferfi (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GLAPI void APIENTRY glBlitNamedFramebuffer (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatus (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glGetNamedFramebufferParameteriv (GLuint framebuffer, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameteriv (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateRenderbuffers (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glNamedRenderbufferStorage (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisample (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameteriv (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateTextures (GLenum target, GLsizei n, GLuint *textures); +GLAPI void APIENTRY glTextureBuffer (GLuint texture, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureBufferRange (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3D (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisample (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCompressedTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCopyTextureSubImage1D (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureParameterf (GLuint texture, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfv (GLuint texture, GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glTextureParameteri (GLuint texture, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterIiv (GLuint texture, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuiv (GLuint texture, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glTextureParameteriv (GLuint texture, GLenum pname, const GLint *param); +GLAPI void APIENTRY glGenerateTextureMipmap (GLuint texture); +GLAPI void APIENTRY glBindTextureUnit (GLuint unit, GLuint texture); +GLAPI void APIENTRY glGetTextureImage (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureImage (GLuint texture, GLint level, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetTextureLevelParameterfv (GLuint texture, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameteriv (GLuint texture, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterfv (GLuint texture, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterIiv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuiv (GLuint texture, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetTextureParameteriv (GLuint texture, GLenum pname, GLint *params); +GLAPI void APIENTRY glCreateVertexArrays (GLsizei n, GLuint *arrays); +GLAPI void APIENTRY glDisableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glEnableVertexArrayAttrib (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glVertexArrayElementBuffer (GLuint vaobj, GLuint buffer); +GLAPI void APIENTRY glVertexArrayVertexBuffer (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexBuffers (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides); +GLAPI void APIENTRY glVertexArrayAttribBinding (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayAttribFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribIFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayAttribLFormat (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayBindingDivisor (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glGetVertexArrayiv (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexediv (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayIndexed64iv (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param); +GLAPI void APIENTRY glCreateSamplers (GLsizei n, GLuint *samplers); +GLAPI void APIENTRY glCreateProgramPipelines (GLsizei n, GLuint *pipelines); +GLAPI void APIENTRY glCreateQueries (GLenum target, GLsizei n, GLuint *ids); +GLAPI void APIENTRY glGetQueryBufferObjecti64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectui64v (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glGetQueryBufferObjectuiv (GLuint id, GLuint buffer, GLenum pname, GLintptr offset); +GLAPI void APIENTRY glMemoryBarrierByRegion (GLbitfield barriers); +GLAPI void APIENTRY glGetTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetCompressedTextureSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels); +GLAPI GLenum APIENTRY glGetGraphicsResetStatus (void); +GLAPI void APIENTRY glGetnCompressedTexImage (GLenum target, GLint lod, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels); +GLAPI void APIENTRY glGetnUniformdv (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnMapdv (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfv (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapiv (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfv (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuiv (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusv (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStipple (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTable (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI void APIENTRY glGetnConvolutionFilter (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI void APIENTRY glGetnSeparableFilter (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI void APIENTRY glGetnHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glGetnMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glTextureBarrier (void); +#endif +#endif /* GL_VERSION_4_5 */ + +#ifndef GL_VERSION_4_6 +#define GL_VERSION_4_6 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 +#define GL_SPIR_V_BINARY 0x9552 +#define GL_PARAMETER_BUFFER 0x80EE +#define GL_PARAMETER_BUFFER_BINDING 0x80EF +#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 +#define GL_VERTICES_SUBMITTED 0x82EE +#define GL_PRIMITIVES_SUBMITTED 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 +#define GL_POLYGON_OFFSET_CLAMP 0x8E1B +#define GL_SPIR_V_EXTENSIONS 0x9553 +#define GL_NUM_SPIR_V_EXTENSIONS 0x9554 +#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF +#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED +typedef void (APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShader (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +GLAPI void APIENTRY glMultiDrawArraysIndirectCount (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCount (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glPolygonOffsetClamp (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_VERSION_4_6 */ + +#ifndef GL_ARB_ES2_compatibility +#define GL_ARB_ES2_compatibility 1 +#endif /* GL_ARB_ES2_compatibility */ + +#ifndef GL_ARB_ES3_1_compatibility +#define GL_ARB_ES3_1_compatibility 1 +#endif /* GL_ARB_ES3_1_compatibility */ + +#ifndef GL_ARB_ES3_2_compatibility +#define GL_ARB_ES3_2_compatibility 1 +#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE +#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381 +#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382 +typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW); +#endif +#endif /* GL_ARB_ES3_2_compatibility */ + +#ifndef GL_ARB_ES3_compatibility +#define GL_ARB_ES3_compatibility 1 +#endif /* GL_ARB_ES3_compatibility */ + +#ifndef GL_ARB_arrays_of_arrays +#define GL_ARB_arrays_of_arrays 1 +#endif /* GL_ARB_arrays_of_arrays */ + +#ifndef GL_ARB_base_instance +#define GL_ARB_base_instance 1 +#endif /* GL_ARB_base_instance */ + +#ifndef GL_ARB_bindless_texture +#define GL_ARB_bindless_texture 1 +typedef khronos_uint64_t GLuint64EXT; +#define GL_UNSIGNED_INT64_ARB 0x140F +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleARB (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleARB (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentARB (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentARB (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentARB (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64ARB (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64ARB (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentARB (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentARB (GLuint64 handle); +GLAPI void APIENTRY glVertexAttribL1ui64ARB (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL1ui64vARB (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLui64vARB (GLuint index, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_ARB_bindless_texture */ + +#ifndef GL_ARB_blend_func_extended +#define GL_ARB_blend_func_extended 1 +#endif /* GL_ARB_blend_func_extended */ + +#ifndef GL_ARB_buffer_storage +#define GL_ARB_buffer_storage 1 +#endif /* GL_ARB_buffer_storage */ + +#ifndef GL_ARB_cl_event +#define GL_ARB_cl_event 1 +struct _cl_context; +struct _cl_event; +#define GL_SYNC_CL_EVENT_ARB 0x8240 +#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241 +typedef GLsync (APIENTRYP PFNGLCREATESYNCFROMCLEVENTARBPROC) (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glCreateSyncFromCLeventARB (struct _cl_context *context, struct _cl_event *event, GLbitfield flags); +#endif +#endif /* GL_ARB_cl_event */ + +#ifndef GL_ARB_clear_buffer_object +#define GL_ARB_clear_buffer_object 1 +#endif /* GL_ARB_clear_buffer_object */ + +#ifndef GL_ARB_clear_texture +#define GL_ARB_clear_texture 1 +#endif /* GL_ARB_clear_texture */ + +#ifndef GL_ARB_clip_control +#define GL_ARB_clip_control 1 +#endif /* GL_ARB_clip_control */ + +#ifndef GL_ARB_color_buffer_float +#define GL_ARB_color_buffer_float 1 +#define GL_RGBA_FLOAT_MODE_ARB 0x8820 +#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A +#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B +#define GL_CLAMP_READ_COLOR_ARB 0x891C +#define GL_FIXED_ONLY_ARB 0x891D +typedef void (APIENTRYP PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClampColorARB (GLenum target, GLenum clamp); +#endif +#endif /* GL_ARB_color_buffer_float */ + +#ifndef GL_ARB_compatibility +#define GL_ARB_compatibility 1 +#endif /* GL_ARB_compatibility */ + +#ifndef GL_ARB_compressed_texture_pixel_storage +#define GL_ARB_compressed_texture_pixel_storage 1 +#endif /* GL_ARB_compressed_texture_pixel_storage */ + +#ifndef GL_ARB_compute_shader +#define GL_ARB_compute_shader 1 +#endif /* GL_ARB_compute_shader */ + +#ifndef GL_ARB_compute_variable_group_size +#define GL_ARB_compute_variable_group_size 1 +#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 +#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB +#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345 +#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF +typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDispatchComputeGroupSizeARB (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z); +#endif +#endif /* GL_ARB_compute_variable_group_size */ + +#ifndef GL_ARB_conditional_render_inverted +#define GL_ARB_conditional_render_inverted 1 +#endif /* GL_ARB_conditional_render_inverted */ + +#ifndef GL_ARB_conservative_depth +#define GL_ARB_conservative_depth 1 +#endif /* GL_ARB_conservative_depth */ + +#ifndef GL_ARB_copy_buffer +#define GL_ARB_copy_buffer 1 +#endif /* GL_ARB_copy_buffer */ + +#ifndef GL_ARB_copy_image +#define GL_ARB_copy_image 1 +#endif /* GL_ARB_copy_image */ + +#ifndef GL_ARB_cull_distance +#define GL_ARB_cull_distance 1 +#endif /* GL_ARB_cull_distance */ + +#ifndef GL_ARB_debug_output +#define GL_ARB_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 +#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 +#define GL_DEBUG_SOURCE_API_ARB 0x8246 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 +#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 +#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A +#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B +#define GL_DEBUG_TYPE_ERROR_ARB 0x824C +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E +#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F +#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 +#define GL_DEBUG_TYPE_OTHER_ARB 0x8251 +#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 +#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 +typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageControlARB (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertARB (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackARB (GLDEBUGPROCARB callback, const void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogARB (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); +#endif +#endif /* GL_ARB_debug_output */ + +#ifndef GL_ARB_depth_buffer_float +#define GL_ARB_depth_buffer_float 1 +#endif /* GL_ARB_depth_buffer_float */ + +#ifndef GL_ARB_depth_clamp +#define GL_ARB_depth_clamp 1 +#endif /* GL_ARB_depth_clamp */ + +#ifndef GL_ARB_depth_texture +#define GL_ARB_depth_texture 1 +#define GL_DEPTH_COMPONENT16_ARB 0x81A5 +#define GL_DEPTH_COMPONENT24_ARB 0x81A6 +#define GL_DEPTH_COMPONENT32_ARB 0x81A7 +#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A +#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B +#endif /* GL_ARB_depth_texture */ + +#ifndef GL_ARB_derivative_control +#define GL_ARB_derivative_control 1 +#endif /* GL_ARB_derivative_control */ + +#ifndef GL_ARB_direct_state_access +#define GL_ARB_direct_state_access 1 +#endif /* GL_ARB_direct_state_access */ + +#ifndef GL_ARB_draw_buffers +#define GL_ARB_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 +#define GL_DRAW_BUFFER0_ARB 0x8825 +#define GL_DRAW_BUFFER1_ARB 0x8826 +#define GL_DRAW_BUFFER2_ARB 0x8827 +#define GL_DRAW_BUFFER3_ARB 0x8828 +#define GL_DRAW_BUFFER4_ARB 0x8829 +#define GL_DRAW_BUFFER5_ARB 0x882A +#define GL_DRAW_BUFFER6_ARB 0x882B +#define GL_DRAW_BUFFER7_ARB 0x882C +#define GL_DRAW_BUFFER8_ARB 0x882D +#define GL_DRAW_BUFFER9_ARB 0x882E +#define GL_DRAW_BUFFER10_ARB 0x882F +#define GL_DRAW_BUFFER11_ARB 0x8830 +#define GL_DRAW_BUFFER12_ARB 0x8831 +#define GL_DRAW_BUFFER13_ARB 0x8832 +#define GL_DRAW_BUFFER14_ARB 0x8833 +#define GL_DRAW_BUFFER15_ARB 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersARB (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ARB_draw_buffers */ + +#ifndef GL_ARB_draw_buffers_blend +#define GL_ARB_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +typedef void (APIENTRYP PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationiARB (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateiARB (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +GLAPI void APIENTRY glBlendFunciARB (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +#endif /* GL_ARB_draw_buffers_blend */ + +#ifndef GL_ARB_draw_elements_base_vertex +#define GL_ARB_draw_elements_base_vertex 1 +#endif /* GL_ARB_draw_elements_base_vertex */ + +#ifndef GL_ARB_draw_indirect +#define GL_ARB_draw_indirect 1 +#endif /* GL_ARB_draw_indirect */ + +#ifndef GL_ARB_draw_instanced +#define GL_ARB_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_ARB_draw_instanced */ + +#ifndef GL_ARB_enhanced_layouts +#define GL_ARB_enhanced_layouts 1 +#endif /* GL_ARB_enhanced_layouts */ + +#ifndef GL_ARB_explicit_attrib_location +#define GL_ARB_explicit_attrib_location 1 +#endif /* GL_ARB_explicit_attrib_location */ + +#ifndef GL_ARB_explicit_uniform_location +#define GL_ARB_explicit_uniform_location 1 +#endif /* GL_ARB_explicit_uniform_location */ + +#ifndef GL_ARB_fragment_coord_conventions +#define GL_ARB_fragment_coord_conventions 1 +#endif /* GL_ARB_fragment_coord_conventions */ + +#ifndef GL_ARB_fragment_layer_viewport +#define GL_ARB_fragment_layer_viewport 1 +#endif /* GL_ARB_fragment_layer_viewport */ + +#ifndef GL_ARB_fragment_program +#define GL_ARB_fragment_program 1 +#define GL_FRAGMENT_PROGRAM_ARB 0x8804 +#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +#define GL_PROGRAM_LENGTH_ARB 0x8627 +#define GL_PROGRAM_FORMAT_ARB 0x8876 +#define GL_PROGRAM_BINDING_ARB 0x8677 +#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 +#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 +#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 +#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 +#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 +#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 +#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 +#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 +#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 +#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 +#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA +#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB +#define GL_PROGRAM_ATTRIBS_ARB 0x88AC +#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD +#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE +#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF +#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 +#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 +#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 +#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 +#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 +#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 +#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 +#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 +#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A +#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B +#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C +#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D +#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E +#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F +#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 +#define GL_PROGRAM_STRING_ARB 0x8628 +#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B +#define GL_CURRENT_MATRIX_ARB 0x8641 +#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 +#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 +#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F +#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E +#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 +#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#define GL_MATRIX0_ARB 0x88C0 +#define GL_MATRIX1_ARB 0x88C1 +#define GL_MATRIX2_ARB 0x88C2 +#define GL_MATRIX3_ARB 0x88C3 +#define GL_MATRIX4_ARB 0x88C4 +#define GL_MATRIX5_ARB 0x88C5 +#define GL_MATRIX6_ARB 0x88C6 +#define GL_MATRIX7_ARB 0x88C7 +#define GL_MATRIX8_ARB 0x88C8 +#define GL_MATRIX9_ARB 0x88C9 +#define GL_MATRIX10_ARB 0x88CA +#define GL_MATRIX11_ARB 0x88CB +#define GL_MATRIX12_ARB 0x88CC +#define GL_MATRIX13_ARB 0x88CD +#define GL_MATRIX14_ARB 0x88CE +#define GL_MATRIX15_ARB 0x88CF +#define GL_MATRIX16_ARB 0x88D0 +#define GL_MATRIX17_ARB 0x88D1 +#define GL_MATRIX18_ARB 0x88D2 +#define GL_MATRIX19_ARB 0x88D3 +#define GL_MATRIX20_ARB 0x88D4 +#define GL_MATRIX21_ARB 0x88D5 +#define GL_MATRIX22_ARB 0x88D6 +#define GL_MATRIX23_ARB 0x88D7 +#define GL_MATRIX24_ARB 0x88D8 +#define GL_MATRIX25_ARB 0x88D9 +#define GL_MATRIX26_ARB 0x88DA +#define GL_MATRIX27_ARB 0x88DB +#define GL_MATRIX28_ARB 0x88DC +#define GL_MATRIX29_ARB 0x88DD +#define GL_MATRIX30_ARB 0x88DE +#define GL_MATRIX31_ARB 0x88DF +typedef void (APIENTRYP PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMARBPROC) (GLuint program); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramStringARB (GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glBindProgramARB (GLenum target, GLuint program); +GLAPI void APIENTRY glDeleteProgramsARB (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glGenProgramsARB (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glProgramEnvParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramEnvParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramEnvParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramEnvParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameter4dARB (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramLocalParameter4dvARB (GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glProgramLocalParameter4fARB (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramLocalParameter4fvARB (GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetProgramEnvParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramEnvParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramLocalParameterdvARB (GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetProgramLocalParameterfvARB (GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetProgramivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringARB (GLenum target, GLenum pname, void *string); +GLAPI GLboolean APIENTRY glIsProgramARB (GLuint program); +#endif +#endif /* GL_ARB_fragment_program */ + +#ifndef GL_ARB_fragment_program_shadow +#define GL_ARB_fragment_program_shadow 1 +#endif /* GL_ARB_fragment_program_shadow */ + +#ifndef GL_ARB_fragment_shader +#define GL_ARB_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ARB 0x8B30 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B +#endif /* GL_ARB_fragment_shader */ + +#ifndef GL_ARB_fragment_shader_interlock +#define GL_ARB_fragment_shader_interlock 1 +#endif /* GL_ARB_fragment_shader_interlock */ + +#ifndef GL_ARB_framebuffer_no_attachments +#define GL_ARB_framebuffer_no_attachments 1 +#endif /* GL_ARB_framebuffer_no_attachments */ + +#ifndef GL_ARB_framebuffer_object +#define GL_ARB_framebuffer_object 1 +#endif /* GL_ARB_framebuffer_object */ + +#ifndef GL_ARB_framebuffer_sRGB +#define GL_ARB_framebuffer_sRGB 1 +#endif /* GL_ARB_framebuffer_sRGB */ + +#ifndef GL_ARB_geometry_shader4 +#define GL_ARB_geometry_shader4 1 +#define GL_LINES_ADJACENCY_ARB 0x000A +#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B +#define GL_TRIANGLES_ADJACENCY_ARB 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D +#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 +#define GL_GEOMETRY_SHADER_ARB 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value); +GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_ARB_geometry_shader4 */ + +#ifndef GL_ARB_get_program_binary +#define GL_ARB_get_program_binary 1 +#endif /* GL_ARB_get_program_binary */ + +#ifndef GL_ARB_get_texture_sub_image +#define GL_ARB_get_texture_sub_image 1 +#endif /* GL_ARB_get_texture_sub_image */ + +#ifndef GL_ARB_gl_spirv +#define GL_ARB_gl_spirv 1 +#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 +#define GL_SPIR_V_BINARY_ARB 0x9552 +typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue); +#endif +#endif /* GL_ARB_gl_spirv */ + +#ifndef GL_ARB_gpu_shader5 +#define GL_ARB_gpu_shader5 1 +#endif /* GL_ARB_gpu_shader5 */ + +#ifndef GL_ARB_gpu_shader_fp64 +#define GL_ARB_gpu_shader_fp64 1 +#endif /* GL_ARB_gpu_shader_fp64 */ + +#ifndef GL_ARB_gpu_shader_int64 +#define GL_ARB_gpu_shader_int64 1 +#define GL_INT64_ARB 0x140E +#define GL_INT64_VEC2_ARB 0x8FE9 +#define GL_INT64_VEC3_ARB 0x8FEA +#define GL_INT64_VEC4_ARB 0x8FEB +#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7 +typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x); +GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x); +GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params); +GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params); +GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params); +GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params); +GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x); +GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y); +GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z); +GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w); +GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value); +GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x); +GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y); +GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z); +GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w); +GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value); +#endif +#endif /* GL_ARB_gpu_shader_int64 */ + +#ifndef GL_ARB_half_float_pixel +#define GL_ARB_half_float_pixel 1 +typedef khronos_uint16_t GLhalfARB; +#define GL_HALF_FLOAT_ARB 0x140B +#endif /* GL_ARB_half_float_pixel */ + +#ifndef GL_ARB_half_float_vertex +#define GL_ARB_half_float_vertex 1 +#endif /* GL_ARB_half_float_vertex */ + +#ifndef GL_ARB_imaging +#define GL_ARB_imaging 1 +#define GL_CONVOLUTION_1D 0x8010 +#define GL_CONVOLUTION_2D 0x8011 +#define GL_SEPARABLE_2D 0x8012 +#define GL_CONVOLUTION_BORDER_MODE 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS 0x8015 +#define GL_REDUCE 0x8016 +#define GL_CONVOLUTION_FORMAT 0x8017 +#define GL_CONVOLUTION_WIDTH 0x8018 +#define GL_CONVOLUTION_HEIGHT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 +#define GL_HISTOGRAM 0x8024 +#define GL_PROXY_HISTOGRAM 0x8025 +#define GL_HISTOGRAM_WIDTH 0x8026 +#define GL_HISTOGRAM_FORMAT 0x8027 +#define GL_HISTOGRAM_RED_SIZE 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C +#define GL_HISTOGRAM_SINK 0x802D +#define GL_MINMAX 0x802E +#define GL_MINMAX_FORMAT 0x802F +#define GL_MINMAX_SINK 0x8030 +#define GL_TABLE_TOO_LARGE 0x8031 +#define GL_COLOR_MATRIX 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB +#define GL_COLOR_TABLE 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 +#define GL_PROXY_COLOR_TABLE 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 +#define GL_COLOR_TABLE_SCALE 0x80D6 +#define GL_COLOR_TABLE_BIAS 0x80D7 +#define GL_COLOR_TABLE_FORMAT 0x80D8 +#define GL_COLOR_TABLE_WIDTH 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF +#define GL_CONSTANT_BORDER 0x8151 +#define GL_REPLICATE_BORDER 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR 0x8154 +typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTable (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteri (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +GLAPI void APIENTRY glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmax (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogram (GLenum target); +GLAPI void APIENTRY glResetMinmax (GLenum target); +#endif +#endif /* GL_ARB_imaging */ + +#ifndef GL_ARB_indirect_parameters +#define GL_ARB_indirect_parameters 1 +#define GL_PARAMETER_BUFFER_ARB 0x80EE +#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectCountARB (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_ARB_indirect_parameters */ + +#ifndef GL_ARB_instanced_arrays +#define GL_ARB_instanced_arrays 1 +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE +typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor); +#endif +#endif /* GL_ARB_instanced_arrays */ + +#ifndef GL_ARB_internalformat_query +#define GL_ARB_internalformat_query 1 +#endif /* GL_ARB_internalformat_query */ + +#ifndef GL_ARB_internalformat_query2 +#define GL_ARB_internalformat_query2 1 +#define GL_SRGB_DECODE_ARB 0x8299 +#define GL_VIEW_CLASS_EAC_R11 0x9383 +#define GL_VIEW_CLASS_EAC_RG11 0x9384 +#define GL_VIEW_CLASS_ETC2_RGB 0x9385 +#define GL_VIEW_CLASS_ETC2_RGBA 0x9386 +#define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387 +#define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388 +#define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389 +#define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A +#define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B +#define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C +#define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D +#define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E +#define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F +#define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390 +#define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391 +#define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392 +#define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393 +#define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394 +#define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395 +#endif /* GL_ARB_internalformat_query2 */ + +#ifndef GL_ARB_invalidate_subdata +#define GL_ARB_invalidate_subdata 1 +#endif /* GL_ARB_invalidate_subdata */ + +#ifndef GL_ARB_map_buffer_alignment +#define GL_ARB_map_buffer_alignment 1 +#endif /* GL_ARB_map_buffer_alignment */ + +#ifndef GL_ARB_map_buffer_range +#define GL_ARB_map_buffer_range 1 +#endif /* GL_ARB_map_buffer_range */ + +#ifndef GL_ARB_matrix_palette +#define GL_ARB_matrix_palette 1 +#define GL_MATRIX_PALETTE_ARB 0x8840 +#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 +#define GL_MAX_PALETTE_MATRICES_ARB 0x8842 +#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 +#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844 +#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845 +#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 +typedef void (APIENTRYP PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index); +typedef void (APIENTRYP PFNGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices); +typedef void (APIENTRYP PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCurrentPaletteMatrixARB (GLint index); +GLAPI void APIENTRY glMatrixIndexubvARB (GLint size, const GLubyte *indices); +GLAPI void APIENTRY glMatrixIndexusvARB (GLint size, const GLushort *indices); +GLAPI void APIENTRY glMatrixIndexuivARB (GLint size, const GLuint *indices); +GLAPI void APIENTRY glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_ARB_matrix_palette */ + +#ifndef GL_ARB_multi_bind +#define GL_ARB_multi_bind 1 +#endif /* GL_ARB_multi_bind */ + +#ifndef GL_ARB_multi_draw_indirect +#define GL_ARB_multi_draw_indirect 1 +#endif /* GL_ARB_multi_draw_indirect */ + +#ifndef GL_ARB_multisample +#define GL_ARB_multisample 1 +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleCoverageARB (GLfloat value, GLboolean invert); +#endif +#endif /* GL_ARB_multisample */ + +#ifndef GL_ARB_multitexture +#define GL_ARB_multitexture 1 +#define GL_TEXTURE0_ARB 0x84C0 +#define GL_TEXTURE1_ARB 0x84C1 +#define GL_TEXTURE2_ARB 0x84C2 +#define GL_TEXTURE3_ARB 0x84C3 +#define GL_TEXTURE4_ARB 0x84C4 +#define GL_TEXTURE5_ARB 0x84C5 +#define GL_TEXTURE6_ARB 0x84C6 +#define GL_TEXTURE7_ARB 0x84C7 +#define GL_TEXTURE8_ARB 0x84C8 +#define GL_TEXTURE9_ARB 0x84C9 +#define GL_TEXTURE10_ARB 0x84CA +#define GL_TEXTURE11_ARB 0x84CB +#define GL_TEXTURE12_ARB 0x84CC +#define GL_TEXTURE13_ARB 0x84CD +#define GL_TEXTURE14_ARB 0x84CE +#define GL_TEXTURE15_ARB 0x84CF +#define GL_TEXTURE16_ARB 0x84D0 +#define GL_TEXTURE17_ARB 0x84D1 +#define GL_TEXTURE18_ARB 0x84D2 +#define GL_TEXTURE19_ARB 0x84D3 +#define GL_TEXTURE20_ARB 0x84D4 +#define GL_TEXTURE21_ARB 0x84D5 +#define GL_TEXTURE22_ARB 0x84D6 +#define GL_TEXTURE23_ARB 0x84D7 +#define GL_TEXTURE24_ARB 0x84D8 +#define GL_TEXTURE25_ARB 0x84D9 +#define GL_TEXTURE26_ARB 0x84DA +#define GL_TEXTURE27_ARB 0x84DB +#define GL_TEXTURE28_ARB 0x84DC +#define GL_TEXTURE29_ARB 0x84DD +#define GL_TEXTURE30_ARB 0x84DE +#define GL_TEXTURE31_ARB 0x84DF +#define GL_ACTIVE_TEXTURE_ARB 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 +#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 +typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glClientActiveTextureARB (GLenum texture); +GLAPI void APIENTRY glMultiTexCoord1dARB (GLenum target, GLdouble s); +GLAPI void APIENTRY glMultiTexCoord1dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord1fARB (GLenum target, GLfloat s); +GLAPI void APIENTRY glMultiTexCoord1fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord1iARB (GLenum target, GLint s); +GLAPI void APIENTRY glMultiTexCoord1ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord1sARB (GLenum target, GLshort s); +GLAPI void APIENTRY glMultiTexCoord1svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord2dARB (GLenum target, GLdouble s, GLdouble t); +GLAPI void APIENTRY glMultiTexCoord2dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord2fARB (GLenum target, GLfloat s, GLfloat t); +GLAPI void APIENTRY glMultiTexCoord2fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord2iARB (GLenum target, GLint s, GLint t); +GLAPI void APIENTRY glMultiTexCoord2ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord2sARB (GLenum target, GLshort s, GLshort t); +GLAPI void APIENTRY glMultiTexCoord2svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord3dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r); +GLAPI void APIENTRY glMultiTexCoord3dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord3fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r); +GLAPI void APIENTRY glMultiTexCoord3fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord3iARB (GLenum target, GLint s, GLint t, GLint r); +GLAPI void APIENTRY glMultiTexCoord3ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord3sARB (GLenum target, GLshort s, GLshort t, GLshort r); +GLAPI void APIENTRY glMultiTexCoord3svARB (GLenum target, const GLshort *v); +GLAPI void APIENTRY glMultiTexCoord4dARB (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); +GLAPI void APIENTRY glMultiTexCoord4dvARB (GLenum target, const GLdouble *v); +GLAPI void APIENTRY glMultiTexCoord4fARB (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GLAPI void APIENTRY glMultiTexCoord4fvARB (GLenum target, const GLfloat *v); +GLAPI void APIENTRY glMultiTexCoord4iARB (GLenum target, GLint s, GLint t, GLint r, GLint q); +GLAPI void APIENTRY glMultiTexCoord4ivARB (GLenum target, const GLint *v); +GLAPI void APIENTRY glMultiTexCoord4sARB (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); +GLAPI void APIENTRY glMultiTexCoord4svARB (GLenum target, const GLshort *v); +#endif +#endif /* GL_ARB_multitexture */ + +#ifndef GL_ARB_occlusion_query +#define GL_ARB_occlusion_query 1 +#define GL_QUERY_COUNTER_BITS_ARB 0x8864 +#define GL_CURRENT_QUERY_ARB 0x8865 +#define GL_QUERY_RESULT_ARB 0x8866 +#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 +#define GL_SAMPLES_PASSED_ARB 0x8914 +typedef void (APIENTRYP PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISQUERYARBPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLENDQUERYARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueriesARB (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteQueriesARB (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsQueryARB (GLuint id); +GLAPI void APIENTRY glBeginQueryARB (GLenum target, GLuint id); +GLAPI void APIENTRY glEndQueryARB (GLenum target); +GLAPI void APIENTRY glGetQueryivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectivARB (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetQueryObjectuivARB (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_ARB_occlusion_query */ + +#ifndef GL_ARB_occlusion_query2 +#define GL_ARB_occlusion_query2 1 +#endif /* GL_ARB_occlusion_query2 */ + +#ifndef GL_ARB_parallel_shader_compile +#define GL_ARB_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0 +#define GL_COMPLETION_STATUS_ARB 0x91B1 +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count); +#endif +#endif /* GL_ARB_parallel_shader_compile */ + +#ifndef GL_ARB_pipeline_statistics_query +#define GL_ARB_pipeline_statistics_query 1 +#define GL_VERTICES_SUBMITTED_ARB 0x82EE +#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF +#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0 +#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1 +#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2 +#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3 +#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4 +#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5 +#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6 +#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7 +#endif /* GL_ARB_pipeline_statistics_query */ + +#ifndef GL_ARB_pixel_buffer_object +#define GL_ARB_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF +#endif /* GL_ARB_pixel_buffer_object */ + +#ifndef GL_ARB_point_parameters +#define GL_ARB_point_parameters 1 +#define GL_POINT_SIZE_MIN_ARB 0x8126 +#define GL_POINT_SIZE_MAX_ARB 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfARB (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvARB (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_ARB_point_parameters */ + +#ifndef GL_ARB_point_sprite +#define GL_ARB_point_sprite 1 +#define GL_POINT_SPRITE_ARB 0x8861 +#define GL_COORD_REPLACE_ARB 0x8862 +#endif /* GL_ARB_point_sprite */ + +#ifndef GL_ARB_polygon_offset_clamp +#define GL_ARB_polygon_offset_clamp 1 +#endif /* GL_ARB_polygon_offset_clamp */ + +#ifndef GL_ARB_post_depth_coverage +#define GL_ARB_post_depth_coverage 1 +#endif /* GL_ARB_post_depth_coverage */ + +#ifndef GL_ARB_program_interface_query +#define GL_ARB_program_interface_query 1 +#endif /* GL_ARB_program_interface_query */ + +#ifndef GL_ARB_provoking_vertex +#define GL_ARB_provoking_vertex 1 +#endif /* GL_ARB_provoking_vertex */ + +#ifndef GL_ARB_query_buffer_object +#define GL_ARB_query_buffer_object 1 +#endif /* GL_ARB_query_buffer_object */ + +#ifndef GL_ARB_robust_buffer_access_behavior +#define GL_ARB_robust_buffer_access_behavior 1 +#endif /* GL_ARB_robust_buffer_access_behavior */ + +#ifndef GL_ARB_robustness +#define GL_ARB_robustness 1 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void); +typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img); +typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values); +typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values); +typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern); +typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glGetGraphicsResetStatusARB (void); +GLAPI void APIENTRY glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); +GLAPI void APIENTRY glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); +GLAPI void APIENTRY glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void *img); +GLAPI void APIENTRY glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); +GLAPI void APIENTRY glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint *params); +GLAPI void APIENTRY glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint *params); +GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble *params); +GLAPI void APIENTRY glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); +GLAPI void APIENTRY glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); +GLAPI void APIENTRY glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint *v); +GLAPI void APIENTRY glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat *values); +GLAPI void APIENTRY glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint *values); +GLAPI void APIENTRY glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort *values); +GLAPI void APIENTRY glGetnPolygonStippleARB (GLsizei bufSize, GLubyte *pattern); +GLAPI void APIENTRY glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); +GLAPI void APIENTRY glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); +GLAPI void APIENTRY glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); +GLAPI void APIENTRY glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +GLAPI void APIENTRY glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); +#endif +#endif /* GL_ARB_robustness */ + +#ifndef GL_ARB_robustness_isolation +#define GL_ARB_robustness_isolation 1 +#endif /* GL_ARB_robustness_isolation */ + +#ifndef GL_ARB_sample_locations +#define GL_ARB_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340 +#define GL_SAMPLE_LOCATION_ARB 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glEvaluateDepthValuesARB (void); +#endif +#endif /* GL_ARB_sample_locations */ + +#ifndef GL_ARB_sample_shading +#define GL_ARB_sample_shading 1 +#define GL_SAMPLE_SHADING_ARB 0x8C36 +#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 +typedef void (APIENTRYP PFNGLMINSAMPLESHADINGARBPROC) (GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value); +#endif +#endif /* GL_ARB_sample_shading */ + +#ifndef GL_ARB_sampler_objects +#define GL_ARB_sampler_objects 1 +#endif /* GL_ARB_sampler_objects */ + +#ifndef GL_ARB_seamless_cube_map +#define GL_ARB_seamless_cube_map 1 +#endif /* GL_ARB_seamless_cube_map */ + +#ifndef GL_ARB_seamless_cubemap_per_texture +#define GL_ARB_seamless_cubemap_per_texture 1 +#endif /* GL_ARB_seamless_cubemap_per_texture */ + +#ifndef GL_ARB_separate_shader_objects +#define GL_ARB_separate_shader_objects 1 +#endif /* GL_ARB_separate_shader_objects */ + +#ifndef GL_ARB_shader_atomic_counter_ops +#define GL_ARB_shader_atomic_counter_ops 1 +#endif /* GL_ARB_shader_atomic_counter_ops */ + +#ifndef GL_ARB_shader_atomic_counters +#define GL_ARB_shader_atomic_counters 1 +#endif /* GL_ARB_shader_atomic_counters */ + +#ifndef GL_ARB_shader_ballot +#define GL_ARB_shader_ballot 1 +#endif /* GL_ARB_shader_ballot */ + +#ifndef GL_ARB_shader_bit_encoding +#define GL_ARB_shader_bit_encoding 1 +#endif /* GL_ARB_shader_bit_encoding */ + +#ifndef GL_ARB_shader_clock +#define GL_ARB_shader_clock 1 +#endif /* GL_ARB_shader_clock */ + +#ifndef GL_ARB_shader_draw_parameters +#define GL_ARB_shader_draw_parameters 1 +#endif /* GL_ARB_shader_draw_parameters */ + +#ifndef GL_ARB_shader_group_vote +#define GL_ARB_shader_group_vote 1 +#endif /* GL_ARB_shader_group_vote */ + +#ifndef GL_ARB_shader_image_load_store +#define GL_ARB_shader_image_load_store 1 +#endif /* GL_ARB_shader_image_load_store */ + +#ifndef GL_ARB_shader_image_size +#define GL_ARB_shader_image_size 1 +#endif /* GL_ARB_shader_image_size */ + +#ifndef GL_ARB_shader_objects +#define GL_ARB_shader_objects 1 +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef char GLcharARB; +#define GL_PROGRAM_OBJECT_ARB 0x8B40 +#define GL_SHADER_OBJECT_ARB 0x8B48 +#define GL_OBJECT_TYPE_ARB 0x8B4E +#define GL_OBJECT_SUBTYPE_ARB 0x8B4F +#define GL_FLOAT_VEC2_ARB 0x8B50 +#define GL_FLOAT_VEC3_ARB 0x8B51 +#define GL_FLOAT_VEC4_ARB 0x8B52 +#define GL_INT_VEC2_ARB 0x8B53 +#define GL_INT_VEC3_ARB 0x8B54 +#define GL_INT_VEC4_ARB 0x8B55 +#define GL_BOOL_ARB 0x8B56 +#define GL_BOOL_VEC2_ARB 0x8B57 +#define GL_BOOL_VEC3_ARB 0x8B58 +#define GL_BOOL_VEC4_ARB 0x8B59 +#define GL_FLOAT_MAT2_ARB 0x8B5A +#define GL_FLOAT_MAT3_ARB 0x8B5B +#define GL_FLOAT_MAT4_ARB 0x8B5C +#define GL_SAMPLER_1D_ARB 0x8B5D +#define GL_SAMPLER_2D_ARB 0x8B5E +#define GL_SAMPLER_3D_ARB 0x8B5F +#define GL_SAMPLER_CUBE_ARB 0x8B60 +#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 +#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 +#define GL_SAMPLER_2D_RECT_ARB 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 +#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 +#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 +#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 +#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 +#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 +#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 +#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 +#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 +#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 +typedef void (APIENTRYP PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj); +typedef GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType); +typedef void (APIENTRYP PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +typedef void (APIENTRYP PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj); +typedef GLhandleARB (APIENTRYP PFNGLCREATEPROGRAMOBJECTARBPROC) (void); +typedef void (APIENTRYP PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj); +typedef void (APIENTRYP PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj); +typedef void (APIENTRYP PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0); +typedef void (APIENTRYP PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +typedef void (APIENTRYP PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef void (APIENTRYP PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params); +typedef void (APIENTRYP PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params); +typedef void (APIENTRYP PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteObjectARB (GLhandleARB obj); +GLAPI GLhandleARB APIENTRY glGetHandleARB (GLenum pname); +GLAPI void APIENTRY glDetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj); +GLAPI GLhandleARB APIENTRY glCreateShaderObjectARB (GLenum shaderType); +GLAPI void APIENTRY glShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length); +GLAPI void APIENTRY glCompileShaderARB (GLhandleARB shaderObj); +GLAPI GLhandleARB APIENTRY glCreateProgramObjectARB (void); +GLAPI void APIENTRY glAttachObjectARB (GLhandleARB containerObj, GLhandleARB obj); +GLAPI void APIENTRY glLinkProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUseProgramObjectARB (GLhandleARB programObj); +GLAPI void APIENTRY glValidateProgramARB (GLhandleARB programObj); +GLAPI void APIENTRY glUniform1fARB (GLint location, GLfloat v0); +GLAPI void APIENTRY glUniform2fARB (GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glUniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glUniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glUniform1iARB (GLint location, GLint v0); +GLAPI void APIENTRY glUniform2iARB (GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glUniform3iARB (GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glUniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glUniform1fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform2fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform3fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform4fvARB (GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glUniform1ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform2ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform3ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniform4ivARB (GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glUniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glUniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glGetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog); +GLAPI void APIENTRY glGetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj); +GLAPI GLint APIENTRY glGetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI void APIENTRY glGetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params); +GLAPI void APIENTRY glGetUniformivARB (GLhandleARB programObj, GLint location, GLint *params); +GLAPI void APIENTRY glGetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source); +#endif +#endif /* GL_ARB_shader_objects */ + +#ifndef GL_ARB_shader_precision +#define GL_ARB_shader_precision 1 +#endif /* GL_ARB_shader_precision */ + +#ifndef GL_ARB_shader_stencil_export +#define GL_ARB_shader_stencil_export 1 +#endif /* GL_ARB_shader_stencil_export */ + +#ifndef GL_ARB_shader_storage_buffer_object +#define GL_ARB_shader_storage_buffer_object 1 +#endif /* GL_ARB_shader_storage_buffer_object */ + +#ifndef GL_ARB_shader_subroutine +#define GL_ARB_shader_subroutine 1 +#endif /* GL_ARB_shader_subroutine */ + +#ifndef GL_ARB_shader_texture_image_samples +#define GL_ARB_shader_texture_image_samples 1 +#endif /* GL_ARB_shader_texture_image_samples */ + +#ifndef GL_ARB_shader_texture_lod +#define GL_ARB_shader_texture_lod 1 +#endif /* GL_ARB_shader_texture_lod */ + +#ifndef GL_ARB_shader_viewport_layer_array +#define GL_ARB_shader_viewport_layer_array 1 +#endif /* GL_ARB_shader_viewport_layer_array */ + +#ifndef GL_ARB_shading_language_100 +#define GL_ARB_shading_language_100 1 +#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C +#endif /* GL_ARB_shading_language_100 */ + +#ifndef GL_ARB_shading_language_420pack +#define GL_ARB_shading_language_420pack 1 +#endif /* GL_ARB_shading_language_420pack */ + +#ifndef GL_ARB_shading_language_include +#define GL_ARB_shading_language_include 1 +#define GL_SHADER_INCLUDE_ARB 0x8DAE +#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9 +#define GL_NAMED_STRING_TYPE_ARB 0x8DEA +typedef void (APIENTRYP PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +typedef void (APIENTRYP PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +typedef GLboolean (APIENTRYP PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +typedef void (APIENTRYP PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glNamedStringARB (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string); +GLAPI void APIENTRY glDeleteNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glCompileShaderIncludeARB (GLuint shader, GLsizei count, const GLchar *const*path, const GLint *length); +GLAPI GLboolean APIENTRY glIsNamedStringARB (GLint namelen, const GLchar *name); +GLAPI void APIENTRY glGetNamedStringARB (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string); +GLAPI void APIENTRY glGetNamedStringivARB (GLint namelen, const GLchar *name, GLenum pname, GLint *params); +#endif +#endif /* GL_ARB_shading_language_include */ + +#ifndef GL_ARB_shading_language_packing +#define GL_ARB_shading_language_packing 1 +#endif /* GL_ARB_shading_language_packing */ + +#ifndef GL_ARB_shadow +#define GL_ARB_shadow 1 +#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C +#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D +#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E +#endif /* GL_ARB_shadow */ + +#ifndef GL_ARB_shadow_ambient +#define GL_ARB_shadow_ambient 1 +#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF +#endif /* GL_ARB_shadow_ambient */ + +#ifndef GL_ARB_sparse_buffer +#define GL_ARB_sparse_buffer 1 +#define GL_SPARSE_STORAGE_BIT_ARB 0x0400 +#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8 +typedef void (APIENTRYP PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +typedef void (APIENTRYP PFNGLNAMEDBUFFERPAGECOMMITMENTARBPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferPageCommitmentARB (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +GLAPI void APIENTRY glNamedBufferPageCommitmentARB (GLuint buffer, GLintptr offset, GLsizeiptr size, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_buffer */ + +#ifndef GL_ARB_sparse_texture +#define GL_ARB_sparse_texture 1 +#define GL_TEXTURE_SPARSE_ARB 0x91A6 +#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7 +#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA +#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8 +#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A +#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 +typedef void (APIENTRYP PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +#endif +#endif /* GL_ARB_sparse_texture */ + +#ifndef GL_ARB_sparse_texture2 +#define GL_ARB_sparse_texture2 1 +#endif /* GL_ARB_sparse_texture2 */ + +#ifndef GL_ARB_sparse_texture_clamp +#define GL_ARB_sparse_texture_clamp 1 +#endif /* GL_ARB_sparse_texture_clamp */ + +#ifndef GL_ARB_spirv_extensions +#define GL_ARB_spirv_extensions 1 +#endif /* GL_ARB_spirv_extensions */ + +#ifndef GL_ARB_stencil_texturing +#define GL_ARB_stencil_texturing 1 +#endif /* GL_ARB_stencil_texturing */ + +#ifndef GL_ARB_sync +#define GL_ARB_sync 1 +#endif /* GL_ARB_sync */ + +#ifndef GL_ARB_tessellation_shader +#define GL_ARB_tessellation_shader 1 +#endif /* GL_ARB_tessellation_shader */ + +#ifndef GL_ARB_texture_barrier +#define GL_ARB_texture_barrier 1 +#endif /* GL_ARB_texture_barrier */ + +#ifndef GL_ARB_texture_border_clamp +#define GL_ARB_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_ARB 0x812D +#endif /* GL_ARB_texture_border_clamp */ + +#ifndef GL_ARB_texture_buffer_object +#define GL_ARB_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_ARB 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_ARB_texture_buffer_object */ + +#ifndef GL_ARB_texture_buffer_object_rgb32 +#define GL_ARB_texture_buffer_object_rgb32 1 +#endif /* GL_ARB_texture_buffer_object_rgb32 */ + +#ifndef GL_ARB_texture_buffer_range +#define GL_ARB_texture_buffer_range 1 +#endif /* GL_ARB_texture_buffer_range */ + +#ifndef GL_ARB_texture_compression +#define GL_ARB_texture_compression 1 +#define GL_COMPRESSED_ALPHA_ARB 0x84E9 +#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB +#define GL_COMPRESSED_INTENSITY_ARB 0x84EC +#define GL_COMPRESSED_RGB_ARB 0x84ED +#define GL_COMPRESSED_RGBA_ARB 0x84EE +#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 +#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCompressedTexImage3DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage2DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexImage1DARB (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage3DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage2DARB (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glCompressedTexSubImage1DARB (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); +GLAPI void APIENTRY glGetCompressedTexImageARB (GLenum target, GLint level, void *img); +#endif +#endif /* GL_ARB_texture_compression */ + +#ifndef GL_ARB_texture_compression_bptc +#define GL_ARB_texture_compression_bptc 1 +#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C +#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D +#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E +#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F +#endif /* GL_ARB_texture_compression_bptc */ + +#ifndef GL_ARB_texture_compression_rgtc +#define GL_ARB_texture_compression_rgtc 1 +#endif /* GL_ARB_texture_compression_rgtc */ + +#ifndef GL_ARB_texture_cube_map +#define GL_ARB_texture_cube_map 1 +#define GL_NORMAL_MAP_ARB 0x8511 +#define GL_REFLECTION_MAP_ARB 0x8512 +#define GL_TEXTURE_CUBE_MAP_ARB 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C +#endif /* GL_ARB_texture_cube_map */ + +#ifndef GL_ARB_texture_cube_map_array +#define GL_ARB_texture_cube_map_array 1 +#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009 +#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A +#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B +#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C +#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D +#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E +#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F +#endif /* GL_ARB_texture_cube_map_array */ + +#ifndef GL_ARB_texture_env_add +#define GL_ARB_texture_env_add 1 +#endif /* GL_ARB_texture_env_add */ + +#ifndef GL_ARB_texture_env_combine +#define GL_ARB_texture_env_combine 1 +#define GL_COMBINE_ARB 0x8570 +#define GL_COMBINE_RGB_ARB 0x8571 +#define GL_COMBINE_ALPHA_ARB 0x8572 +#define GL_SOURCE0_RGB_ARB 0x8580 +#define GL_SOURCE1_RGB_ARB 0x8581 +#define GL_SOURCE2_RGB_ARB 0x8582 +#define GL_SOURCE0_ALPHA_ARB 0x8588 +#define GL_SOURCE1_ALPHA_ARB 0x8589 +#define GL_SOURCE2_ALPHA_ARB 0x858A +#define GL_OPERAND0_RGB_ARB 0x8590 +#define GL_OPERAND1_RGB_ARB 0x8591 +#define GL_OPERAND2_RGB_ARB 0x8592 +#define GL_OPERAND0_ALPHA_ARB 0x8598 +#define GL_OPERAND1_ALPHA_ARB 0x8599 +#define GL_OPERAND2_ALPHA_ARB 0x859A +#define GL_RGB_SCALE_ARB 0x8573 +#define GL_ADD_SIGNED_ARB 0x8574 +#define GL_INTERPOLATE_ARB 0x8575 +#define GL_SUBTRACT_ARB 0x84E7 +#define GL_CONSTANT_ARB 0x8576 +#define GL_PRIMARY_COLOR_ARB 0x8577 +#define GL_PREVIOUS_ARB 0x8578 +#endif /* GL_ARB_texture_env_combine */ + +#ifndef GL_ARB_texture_env_crossbar +#define GL_ARB_texture_env_crossbar 1 +#endif /* GL_ARB_texture_env_crossbar */ + +#ifndef GL_ARB_texture_env_dot3 +#define GL_ARB_texture_env_dot3 1 +#define GL_DOT3_RGB_ARB 0x86AE +#define GL_DOT3_RGBA_ARB 0x86AF +#endif /* GL_ARB_texture_env_dot3 */ + +#ifndef GL_ARB_texture_filter_anisotropic +#define GL_ARB_texture_filter_anisotropic 1 +#endif /* GL_ARB_texture_filter_anisotropic */ + +#ifndef GL_ARB_texture_filter_minmax +#define GL_ARB_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366 +#define GL_WEIGHTED_AVERAGE_ARB 0x9367 +#endif /* GL_ARB_texture_filter_minmax */ + +#ifndef GL_ARB_texture_float +#define GL_ARB_texture_float 1 +#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 +#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 +#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 +#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 +#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 +#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 +#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 +#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 +#define GL_RGBA32F_ARB 0x8814 +#define GL_RGB32F_ARB 0x8815 +#define GL_ALPHA32F_ARB 0x8816 +#define GL_INTENSITY32F_ARB 0x8817 +#define GL_LUMINANCE32F_ARB 0x8818 +#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 +#define GL_RGBA16F_ARB 0x881A +#define GL_RGB16F_ARB 0x881B +#define GL_ALPHA16F_ARB 0x881C +#define GL_INTENSITY16F_ARB 0x881D +#define GL_LUMINANCE16F_ARB 0x881E +#define GL_LUMINANCE_ALPHA16F_ARB 0x881F +#endif /* GL_ARB_texture_float */ + +#ifndef GL_ARB_texture_gather +#define GL_ARB_texture_gather 1 +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F +#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F +#endif /* GL_ARB_texture_gather */ + +#ifndef GL_ARB_texture_mirror_clamp_to_edge +#define GL_ARB_texture_mirror_clamp_to_edge 1 +#endif /* GL_ARB_texture_mirror_clamp_to_edge */ + +#ifndef GL_ARB_texture_mirrored_repeat +#define GL_ARB_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_ARB 0x8370 +#endif /* GL_ARB_texture_mirrored_repeat */ + +#ifndef GL_ARB_texture_multisample +#define GL_ARB_texture_multisample 1 +#endif /* GL_ARB_texture_multisample */ + +#ifndef GL_ARB_texture_non_power_of_two +#define GL_ARB_texture_non_power_of_two 1 +#endif /* GL_ARB_texture_non_power_of_two */ + +#ifndef GL_ARB_texture_query_levels +#define GL_ARB_texture_query_levels 1 +#endif /* GL_ARB_texture_query_levels */ + +#ifndef GL_ARB_texture_query_lod +#define GL_ARB_texture_query_lod 1 +#endif /* GL_ARB_texture_query_lod */ + +#ifndef GL_ARB_texture_rectangle +#define GL_ARB_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 +#endif /* GL_ARB_texture_rectangle */ + +#ifndef GL_ARB_texture_rg +#define GL_ARB_texture_rg 1 +#endif /* GL_ARB_texture_rg */ + +#ifndef GL_ARB_texture_rgb10_a2ui +#define GL_ARB_texture_rgb10_a2ui 1 +#endif /* GL_ARB_texture_rgb10_a2ui */ + +#ifndef GL_ARB_texture_stencil8 +#define GL_ARB_texture_stencil8 1 +#endif /* GL_ARB_texture_stencil8 */ + +#ifndef GL_ARB_texture_storage +#define GL_ARB_texture_storage 1 +#endif /* GL_ARB_texture_storage */ + +#ifndef GL_ARB_texture_storage_multisample +#define GL_ARB_texture_storage_multisample 1 +#endif /* GL_ARB_texture_storage_multisample */ + +#ifndef GL_ARB_texture_swizzle +#define GL_ARB_texture_swizzle 1 +#endif /* GL_ARB_texture_swizzle */ + +#ifndef GL_ARB_texture_view +#define GL_ARB_texture_view 1 +#endif /* GL_ARB_texture_view */ + +#ifndef GL_ARB_timer_query +#define GL_ARB_timer_query 1 +#endif /* GL_ARB_timer_query */ + +#ifndef GL_ARB_transform_feedback2 +#define GL_ARB_transform_feedback2 1 +#endif /* GL_ARB_transform_feedback2 */ + +#ifndef GL_ARB_transform_feedback3 +#define GL_ARB_transform_feedback3 1 +#endif /* GL_ARB_transform_feedback3 */ + +#ifndef GL_ARB_transform_feedback_instanced +#define GL_ARB_transform_feedback_instanced 1 +#endif /* GL_ARB_transform_feedback_instanced */ + +#ifndef GL_ARB_transform_feedback_overflow_query +#define GL_ARB_transform_feedback_overflow_query 1 +#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC +#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED +#endif /* GL_ARB_transform_feedback_overflow_query */ + +#ifndef GL_ARB_transpose_matrix +#define GL_ARB_transpose_matrix 1 +#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 +#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLoadTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glLoadTransposeMatrixdARB (const GLdouble *m); +GLAPI void APIENTRY glMultTransposeMatrixfARB (const GLfloat *m); +GLAPI void APIENTRY glMultTransposeMatrixdARB (const GLdouble *m); +#endif +#endif /* GL_ARB_transpose_matrix */ + +#ifndef GL_ARB_uniform_buffer_object +#define GL_ARB_uniform_buffer_object 1 +#endif /* GL_ARB_uniform_buffer_object */ + +#ifndef GL_ARB_vertex_array_bgra +#define GL_ARB_vertex_array_bgra 1 +#endif /* GL_ARB_vertex_array_bgra */ + +#ifndef GL_ARB_vertex_array_object +#define GL_ARB_vertex_array_object 1 +#endif /* GL_ARB_vertex_array_object */ + +#ifndef GL_ARB_vertex_attrib_64bit +#define GL_ARB_vertex_attrib_64bit 1 +#endif /* GL_ARB_vertex_attrib_64bit */ + +#ifndef GL_ARB_vertex_attrib_binding +#define GL_ARB_vertex_attrib_binding 1 +#endif /* GL_ARB_vertex_attrib_binding */ + +#ifndef GL_ARB_vertex_blend +#define GL_ARB_vertex_blend 1 +#define GL_MAX_VERTEX_UNITS_ARB 0x86A4 +#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 +#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6 +#define GL_VERTEX_BLEND_ARB 0x86A7 +#define GL_CURRENT_WEIGHT_ARB 0x86A8 +#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA +#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB +#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC +#define GL_WEIGHT_ARRAY_ARB 0x86AD +#define GL_MODELVIEW0_ARB 0x1700 +#define GL_MODELVIEW1_ARB 0x850A +#define GL_MODELVIEW2_ARB 0x8722 +#define GL_MODELVIEW3_ARB 0x8723 +#define GL_MODELVIEW4_ARB 0x8724 +#define GL_MODELVIEW5_ARB 0x8725 +#define GL_MODELVIEW6_ARB 0x8726 +#define GL_MODELVIEW7_ARB 0x8727 +#define GL_MODELVIEW8_ARB 0x8728 +#define GL_MODELVIEW9_ARB 0x8729 +#define GL_MODELVIEW10_ARB 0x872A +#define GL_MODELVIEW11_ARB 0x872B +#define GL_MODELVIEW12_ARB 0x872C +#define GL_MODELVIEW13_ARB 0x872D +#define GL_MODELVIEW14_ARB 0x872E +#define GL_MODELVIEW15_ARB 0x872F +#define GL_MODELVIEW16_ARB 0x8730 +#define GL_MODELVIEW17_ARB 0x8731 +#define GL_MODELVIEW18_ARB 0x8732 +#define GL_MODELVIEW19_ARB 0x8733 +#define GL_MODELVIEW20_ARB 0x8734 +#define GL_MODELVIEW21_ARB 0x8735 +#define GL_MODELVIEW22_ARB 0x8736 +#define GL_MODELVIEW23_ARB 0x8737 +#define GL_MODELVIEW24_ARB 0x8738 +#define GL_MODELVIEW25_ARB 0x8739 +#define GL_MODELVIEW26_ARB 0x873A +#define GL_MODELVIEW27_ARB 0x873B +#define GL_MODELVIEW28_ARB 0x873C +#define GL_MODELVIEW29_ARB 0x873D +#define GL_MODELVIEW30_ARB 0x873E +#define GL_MODELVIEW31_ARB 0x873F +typedef void (APIENTRYP PFNGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights); +typedef void (APIENTRYP PFNGLWEIGHTIVARBPROC) (GLint size, const GLint *weights); +typedef void (APIENTRYP PFNGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights); +typedef void (APIENTRYP PFNGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights); +typedef void (APIENTRYP PFNGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights); +typedef void (APIENTRYP PFNGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights); +typedef void (APIENTRYP PFNGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights); +typedef void (APIENTRYP PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXBLENDARBPROC) (GLint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWeightbvARB (GLint size, const GLbyte *weights); +GLAPI void APIENTRY glWeightsvARB (GLint size, const GLshort *weights); +GLAPI void APIENTRY glWeightivARB (GLint size, const GLint *weights); +GLAPI void APIENTRY glWeightfvARB (GLint size, const GLfloat *weights); +GLAPI void APIENTRY glWeightdvARB (GLint size, const GLdouble *weights); +GLAPI void APIENTRY glWeightubvARB (GLint size, const GLubyte *weights); +GLAPI void APIENTRY glWeightusvARB (GLint size, const GLushort *weights); +GLAPI void APIENTRY glWeightuivARB (GLint size, const GLuint *weights); +GLAPI void APIENTRY glWeightPointerARB (GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexBlendARB (GLint count); +#endif +#endif /* GL_ARB_vertex_blend */ + +#ifndef GL_ARB_vertex_buffer_object +#define GL_ARB_vertex_buffer_object 1 +typedef khronos_ssize_t GLsizeiptrARB; +typedef khronos_intptr_t GLintptrARB; +#define GL_BUFFER_SIZE_ARB 0x8764 +#define GL_BUFFER_USAGE_ARB 0x8765 +#define GL_ARRAY_BUFFER_ARB 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 +#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 +#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F +#define GL_READ_ONLY_ARB 0x88B8 +#define GL_WRITE_ONLY_ARB 0x88B9 +#define GL_READ_WRITE_ARB 0x88BA +#define GL_BUFFER_ACCESS_ARB 0x88BB +#define GL_BUFFER_MAPPED_ARB 0x88BC +#define GL_BUFFER_MAP_POINTER_ARB 0x88BD +#define GL_STREAM_DRAW_ARB 0x88E0 +#define GL_STREAM_READ_ARB 0x88E1 +#define GL_STREAM_COPY_ARB 0x88E2 +#define GL_STATIC_DRAW_ARB 0x88E4 +#define GL_STATIC_READ_ARB 0x88E5 +#define GL_STATIC_COPY_ARB 0x88E6 +#define GL_DYNAMIC_DRAW_ARB 0x88E8 +#define GL_DYNAMIC_READ_ARB 0x88E9 +#define GL_DYNAMIC_COPY_ARB 0x88EA +typedef void (APIENTRYP PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer); +typedef void (APIENTRYP PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers); +typedef void (APIENTRYP PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers); +typedef GLboolean (APIENTRYP PFNGLISBUFFERARBPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +typedef void *(APIENTRYP PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERARBPROC) (GLenum target); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindBufferARB (GLenum target, GLuint buffer); +GLAPI void APIENTRY glDeleteBuffersARB (GLsizei n, const GLuint *buffers); +GLAPI void APIENTRY glGenBuffersARB (GLsizei n, GLuint *buffers); +GLAPI GLboolean APIENTRY glIsBufferARB (GLuint buffer); +GLAPI void APIENTRY glBufferDataARB (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage); +GLAPI void APIENTRY glBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data); +GLAPI void APIENTRY glGetBufferSubDataARB (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data); +GLAPI void *APIENTRY glMapBufferARB (GLenum target, GLenum access); +GLAPI GLboolean APIENTRY glUnmapBufferARB (GLenum target); +GLAPI void APIENTRY glGetBufferParameterivARB (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetBufferPointervARB (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_ARB_vertex_buffer_object */ + +#ifndef GL_ARB_vertex_program +#define GL_ARB_vertex_program 1 +#define GL_COLOR_SUM_ARB 0x8458 +#define GL_VERTEX_PROGRAM_ARB 0x8620 +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 +#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 +#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 +#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 +#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A +#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 +#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 +#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 +#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttrib1dARB (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fARB (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sARB (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dARB (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fARB (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sARB (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sARB (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NbvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4NivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4NsvARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4NubARB (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4NubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4NuivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4NusvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttrib4bvARB (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttrib4dARB (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvARB (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fARB (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvARB (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4ivARB (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttrib4sARB (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svARB (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubvARB (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttrib4uivARB (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttrib4usvARB (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribPointerARB (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glEnableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glDisableVertexAttribArrayARB (GLuint index); +GLAPI void APIENTRY glGetVertexAttribdvARB (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvARB (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivARB (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervARB (GLuint index, GLenum pname, void **pointer); +#endif +#endif /* GL_ARB_vertex_program */ + +#ifndef GL_ARB_vertex_shader +#define GL_ARB_vertex_shader 1 +#define GL_VERTEX_SHADER_ARB 0x8B31 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A +#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D +#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 +#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A +typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name); +typedef void (APIENTRYP PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name); +GLAPI void APIENTRY glGetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name); +GLAPI GLint APIENTRY glGetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name); +#endif +#endif /* GL_ARB_vertex_shader */ + +#ifndef GL_ARB_vertex_type_10f_11f_11f_rev +#define GL_ARB_vertex_type_10f_11f_11f_rev 1 +#endif /* GL_ARB_vertex_type_10f_11f_11f_rev */ + +#ifndef GL_ARB_vertex_type_2_10_10_10_rev +#define GL_ARB_vertex_type_2_10_10_10_rev 1 +#endif /* GL_ARB_vertex_type_2_10_10_10_rev */ + +#ifndef GL_ARB_viewport_array +#define GL_ARB_viewport_array 1 +#endif /* GL_ARB_viewport_array */ + +#ifndef GL_ARB_window_pos +#define GL_ARB_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVARBPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVARBPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVARBPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dARB (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fARB (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iARB (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos2sARB (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svARB (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dARB (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvARB (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fARB (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvARB (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iARB (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivARB (const GLint *v); +GLAPI void APIENTRY glWindowPos3sARB (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svARB (const GLshort *v); +#endif +#endif /* GL_ARB_window_pos */ + +#ifndef GL_KHR_blend_equation_advanced +#define GL_KHR_blend_equation_advanced 1 +#define GL_MULTIPLY_KHR 0x9294 +#define GL_SCREEN_KHR 0x9295 +#define GL_OVERLAY_KHR 0x9296 +#define GL_DARKEN_KHR 0x9297 +#define GL_LIGHTEN_KHR 0x9298 +#define GL_COLORDODGE_KHR 0x9299 +#define GL_COLORBURN_KHR 0x929A +#define GL_HARDLIGHT_KHR 0x929B +#define GL_SOFTLIGHT_KHR 0x929C +#define GL_DIFFERENCE_KHR 0x929E +#define GL_EXCLUSION_KHR 0x92A0 +#define GL_HSL_HUE_KHR 0x92AD +#define GL_HSL_SATURATION_KHR 0x92AE +#define GL_HSL_COLOR_KHR 0x92AF +#define GL_HSL_LUMINOSITY_KHR 0x92B0 +typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendBarrierKHR (void); +#endif +#endif /* GL_KHR_blend_equation_advanced */ + +#ifndef GL_KHR_blend_equation_advanced_coherent +#define GL_KHR_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 +#endif /* GL_KHR_blend_equation_advanced_coherent */ + +#ifndef GL_KHR_context_flush_control +#define GL_KHR_context_flush_control 1 +#endif /* GL_KHR_context_flush_control */ + +#ifndef GL_KHR_debug +#define GL_KHR_debug 1 +#endif /* GL_KHR_debug */ + +#ifndef GL_KHR_no_error +#define GL_KHR_no_error 1 +#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008 +#endif /* GL_KHR_no_error */ + +#ifndef GL_KHR_parallel_shader_compile +#define GL_KHR_parallel_shader_compile 1 +#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0 +#define GL_COMPLETION_STATUS_KHR 0x91B1 +typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMaxShaderCompilerThreadsKHR (GLuint count); +#endif +#endif /* GL_KHR_parallel_shader_compile */ + +#ifndef GL_KHR_robust_buffer_access_behavior +#define GL_KHR_robust_buffer_access_behavior 1 +#endif /* GL_KHR_robust_buffer_access_behavior */ + +#ifndef GL_KHR_robustness +#define GL_KHR_robustness 1 +#define GL_CONTEXT_ROBUST_ACCESS 0x90F3 +#endif /* GL_KHR_robustness */ + +#ifndef GL_KHR_shader_subgroup +#define GL_KHR_shader_subgroup 1 +#define GL_SUBGROUP_SIZE_KHR 0x9532 +#define GL_SUBGROUP_SUPPORTED_STAGES_KHR 0x9533 +#define GL_SUBGROUP_SUPPORTED_FEATURES_KHR 0x9534 +#define GL_SUBGROUP_QUAD_ALL_STAGES_KHR 0x9535 +#define GL_SUBGROUP_FEATURE_BASIC_BIT_KHR 0x00000001 +#define GL_SUBGROUP_FEATURE_VOTE_BIT_KHR 0x00000002 +#define GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR 0x00000004 +#define GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR 0x00000008 +#define GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR 0x00000010 +#define GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR 0x00000020 +#define GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR 0x00000040 +#define GL_SUBGROUP_FEATURE_QUAD_BIT_KHR 0x00000080 +#endif /* GL_KHR_shader_subgroup */ + +#ifndef GL_KHR_texture_compression_astc_hdr +#define GL_KHR_texture_compression_astc_hdr 1 +#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 +#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 +#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 +#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 +#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 +#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 +#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 +#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 +#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 +#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 +#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA +#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB +#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC +#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC +#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD +#endif /* GL_KHR_texture_compression_astc_hdr */ + +#ifndef GL_KHR_texture_compression_astc_ldr +#define GL_KHR_texture_compression_astc_ldr 1 +#endif /* GL_KHR_texture_compression_astc_ldr */ + +#ifndef GL_KHR_texture_compression_astc_sliced_3d +#define GL_KHR_texture_compression_astc_sliced_3d 1 +#endif /* GL_KHR_texture_compression_astc_sliced_3d */ + +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BOESPROC) (GLenum texture, GLbyte s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BOESPROC) (GLenum texture, GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BOESPROC) (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4BVOESPROC) (GLenum texture, const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD1BOESPROC) (GLbyte s); +typedef void (APIENTRYP PFNGLTEXCOORD1BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2BOESPROC) (GLbyte s, GLbyte t); +typedef void (APIENTRYP PFNGLTEXCOORD2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3BOESPROC) (GLbyte s, GLbyte t, GLbyte r); +typedef void (APIENTRYP PFNGLTEXCOORD3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4BOESPROC) (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +typedef void (APIENTRYP PFNGLTEXCOORD4BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX2BOESPROC) (GLbyte x, GLbyte y); +typedef void (APIENTRYP PFNGLVERTEX2BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX3BOESPROC) (GLbyte x, GLbyte y, GLbyte z); +typedef void (APIENTRYP PFNGLVERTEX3BVOESPROC) (const GLbyte *coords); +typedef void (APIENTRYP PFNGLVERTEX4BOESPROC) (GLbyte x, GLbyte y, GLbyte z, GLbyte w); +typedef void (APIENTRYP PFNGLVERTEX4BVOESPROC) (const GLbyte *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiTexCoord1bOES (GLenum texture, GLbyte s); +GLAPI void APIENTRY glMultiTexCoord1bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord2bOES (GLenum texture, GLbyte s, GLbyte t); +GLAPI void APIENTRY glMultiTexCoord2bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord3bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glMultiTexCoord3bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glMultiTexCoord4bOES (GLenum texture, GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glMultiTexCoord4bvOES (GLenum texture, const GLbyte *coords); +GLAPI void APIENTRY glTexCoord1bOES (GLbyte s); +GLAPI void APIENTRY glTexCoord1bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord2bOES (GLbyte s, GLbyte t); +GLAPI void APIENTRY glTexCoord2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord3bOES (GLbyte s, GLbyte t, GLbyte r); +GLAPI void APIENTRY glTexCoord3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glTexCoord4bOES (GLbyte s, GLbyte t, GLbyte r, GLbyte q); +GLAPI void APIENTRY glTexCoord4bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex2bOES (GLbyte x, GLbyte y); +GLAPI void APIENTRY glVertex2bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex3bOES (GLbyte x, GLbyte y, GLbyte z); +GLAPI void APIENTRY glVertex3bvOES (const GLbyte *coords); +GLAPI void APIENTRY glVertex4bOES (GLbyte x, GLbyte y, GLbyte z, GLbyte w); +GLAPI void APIENTRY glVertex4bvOES (const GLbyte *coords); +#endif +#endif /* GL_OES_byte_coordinates */ + +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif /* GL_OES_compressed_paletted_texture */ + +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +typedef khronos_int32_t GLfixed; +#define GL_FIXED_OES 0x140C +typedef void (APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref); +typedef void (APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth); +typedef void (APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation); +typedef void (APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param); +typedef void (APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +typedef void (APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLACCUMXOESPROC) (GLenum op, GLfixed value); +typedef void (APIENTRYP PFNGLBITMAPXOESPROC) (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +typedef void (APIENTRYP PFNGLBLENDCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCLEARACCUMXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (APIENTRYP PFNGLCOLOR3XOESPROC) (GLfixed red, GLfixed green, GLfixed blue); +typedef void (APIENTRYP PFNGLCOLOR3XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCOLOR4XVOESPROC) (const GLfixed *components); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLEVALCOORD1XOESPROC) (GLfixed u); +typedef void (APIENTRYP PFNGLEVALCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLEVALCOORD2XOESPROC) (GLfixed u, GLfixed v); +typedef void (APIENTRYP PFNGLEVALCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLFEEDBACKBUFFERXOESPROC) (GLsizei n, GLenum type, const GLfixed *buffer); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETMAPXVOESPROC) (GLenum target, GLenum query, GLfixed *v); +typedef void (APIENTRYP PFNGLGETMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLGETPIXELMAPXVPROC) (GLenum map, GLint size, GLfixed *values); +typedef void (APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERXVOESPROC) (GLenum target, GLint level, GLenum pname, GLfixed *params); +typedef void (APIENTRYP PFNGLINDEXXOESPROC) (GLfixed component); +typedef void (APIENTRYP PFNGLINDEXXVOESPROC) (const GLfixed *component); +typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMAP1XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +typedef void (APIENTRYP PFNGLMAP2XOESPROC) (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +typedef void (APIENTRYP PFNGLMAPGRID1XOESPROC) (GLint n, GLfixed u1, GLfixed u2); +typedef void (APIENTRYP PFNGLMAPGRID2XOESPROC) (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXXOESPROC) (const GLfixed *m); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XOESPROC) (GLenum texture, GLfixed s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XOESPROC) (GLenum texture, GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4XVOESPROC) (GLenum texture, const GLfixed *coords); +typedef void (APIENTRYP PFNGLNORMAL3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLPASSTHROUGHXOESPROC) (GLfixed token); +typedef void (APIENTRYP PFNGLPIXELMAPXPROC) (GLenum map, GLint size, const GLfixed *values); +typedef void (APIENTRYP PFNGLPIXELSTOREXPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELTRANSFERXOESPROC) (GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLPIXELZOOMXOESPROC) (GLfixed xfactor, GLfixed yfactor); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESXOESPROC) (GLsizei n, const GLuint *textures, const GLfixed *priorities); +typedef void (APIENTRYP PFNGLRASTERPOS2XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLRASTERPOS2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS3XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLRASTERPOS3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRASTERPOS4XOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +typedef void (APIENTRYP PFNGLRASTERPOS4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLRECTXOESPROC) (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +typedef void (APIENTRYP PFNGLRECTXVOESPROC) (const GLfixed *v1, const GLfixed *v2); +typedef void (APIENTRYP PFNGLTEXCOORD1XOESPROC) (GLfixed s); +typedef void (APIENTRYP PFNGLTEXCOORD1XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD2XOESPROC) (GLfixed s, GLfixed t); +typedef void (APIENTRYP PFNGLTEXCOORD2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD3XOESPROC) (GLfixed s, GLfixed t, GLfixed r); +typedef void (APIENTRYP PFNGLTEXCOORD3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXCOORD4XOESPROC) (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (APIENTRYP PFNGLTEXCOORD4XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (APIENTRYP PFNGLVERTEX2XOESPROC) (GLfixed x); +typedef void (APIENTRYP PFNGLVERTEX2XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX3XOESPROC) (GLfixed x, GLfixed y); +typedef void (APIENTRYP PFNGLVERTEX3XVOESPROC) (const GLfixed *coords); +typedef void (APIENTRYP PFNGLVERTEX4XOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (APIENTRYP PFNGLVERTEX4XVOESPROC) (const GLfixed *coords); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref); +GLAPI void APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearDepthxOES (GLfixed depth); +GLAPI void APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GLAPI void APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glDepthRangexOES (GLfixed n, GLfixed f); +GLAPI void APIENTRY glFogxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glFogxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation); +GLAPI void APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GLAPI void APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glLineWidthxOES (GLfixed width); +GLAPI void APIENTRY glLoadMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param); +GLAPI void APIENTRY glMultMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GLAPI void APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f); +GLAPI void APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glPointSizexOES (GLfixed size); +GLAPI void APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GLAPI void APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glAccumxOES (GLenum op, GLfixed value); +GLAPI void APIENTRY glBitmapxOES (GLsizei width, GLsizei height, GLfixed xorig, GLfixed yorig, GLfixed xmove, GLfixed ymove, const GLubyte *bitmap); +GLAPI void APIENTRY glBlendColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glClearAccumxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GLAPI void APIENTRY glColor3xOES (GLfixed red, GLfixed green, GLfixed blue); +GLAPI void APIENTRY glColor3xvOES (const GLfixed *components); +GLAPI void APIENTRY glColor4xvOES (const GLfixed *components); +GLAPI void APIENTRY glConvolutionParameterxOES (GLenum target, GLenum pname, GLfixed param); +GLAPI void APIENTRY glConvolutionParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glEvalCoord1xOES (GLfixed u); +GLAPI void APIENTRY glEvalCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glEvalCoord2xOES (GLfixed u, GLfixed v); +GLAPI void APIENTRY glEvalCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glFeedbackBufferxOES (GLsizei n, GLenum type, const GLfixed *buffer); +GLAPI void APIENTRY glGetConvolutionParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetHistogramParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetLightxOES (GLenum light, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetMapxvOES (GLenum target, GLenum query, GLfixed *v); +GLAPI void APIENTRY glGetMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GLAPI void APIENTRY glGetPixelMapxv (GLenum map, GLint size, GLfixed *values); +GLAPI void APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glGetTexLevelParameterxvOES (GLenum target, GLint level, GLenum pname, GLfixed *params); +GLAPI void APIENTRY glIndexxOES (GLfixed component); +GLAPI void APIENTRY glIndexxvOES (const GLfixed *component); +GLAPI void APIENTRY glLoadTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMap1xOES (GLenum target, GLfixed u1, GLfixed u2, GLint stride, GLint order, GLfixed points); +GLAPI void APIENTRY glMap2xOES (GLenum target, GLfixed u1, GLfixed u2, GLint ustride, GLint uorder, GLfixed v1, GLfixed v2, GLint vstride, GLint vorder, GLfixed points); +GLAPI void APIENTRY glMapGrid1xOES (GLint n, GLfixed u1, GLfixed u2); +GLAPI void APIENTRY glMapGrid2xOES (GLint n, GLfixed u1, GLfixed u2, GLfixed v1, GLfixed v2); +GLAPI void APIENTRY glMultTransposeMatrixxOES (const GLfixed *m); +GLAPI void APIENTRY glMultiTexCoord1xOES (GLenum texture, GLfixed s); +GLAPI void APIENTRY glMultiTexCoord1xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord2xOES (GLenum texture, GLfixed s, GLfixed t); +GLAPI void APIENTRY glMultiTexCoord2xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord3xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glMultiTexCoord3xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glMultiTexCoord4xvOES (GLenum texture, const GLfixed *coords); +GLAPI void APIENTRY glNormal3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glPassThroughxOES (GLfixed token); +GLAPI void APIENTRY glPixelMapx (GLenum map, GLint size, const GLfixed *values); +GLAPI void APIENTRY glPixelStorex (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelTransferxOES (GLenum pname, GLfixed param); +GLAPI void APIENTRY glPixelZoomxOES (GLfixed xfactor, GLfixed yfactor); +GLAPI void APIENTRY glPrioritizeTexturesxOES (GLsizei n, const GLuint *textures, const GLfixed *priorities); +GLAPI void APIENTRY glRasterPos2xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glRasterPos2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos3xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glRasterPos3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRasterPos4xOES (GLfixed x, GLfixed y, GLfixed z, GLfixed w); +GLAPI void APIENTRY glRasterPos4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glRectxOES (GLfixed x1, GLfixed y1, GLfixed x2, GLfixed y2); +GLAPI void APIENTRY glRectxvOES (const GLfixed *v1, const GLfixed *v2); +GLAPI void APIENTRY glTexCoord1xOES (GLfixed s); +GLAPI void APIENTRY glTexCoord1xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord2xOES (GLfixed s, GLfixed t); +GLAPI void APIENTRY glTexCoord2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord3xOES (GLfixed s, GLfixed t, GLfixed r); +GLAPI void APIENTRY glTexCoord3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexCoord4xOES (GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GLAPI void APIENTRY glTexCoord4xvOES (const GLfixed *coords); +GLAPI void APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GLAPI void APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GLAPI void APIENTRY glVertex2xOES (GLfixed x); +GLAPI void APIENTRY glVertex2xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex3xOES (GLfixed x, GLfixed y); +GLAPI void APIENTRY glVertex3xvOES (const GLfixed *coords); +GLAPI void APIENTRY glVertex4xOES (GLfixed x, GLfixed y, GLfixed z); +GLAPI void APIENTRY glVertex4xvOES (const GLfixed *coords); +#endif +#endif /* GL_OES_fixed_point */ + +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +typedef GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLbitfield APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent); +#endif +#endif /* GL_OES_query_matrix */ + +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif /* GL_OES_read_format */ + +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +typedef void (APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +typedef void (APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f); +typedef void (APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +typedef void (APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation); +typedef void (APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glClearDepthfOES (GLclampf depth); +GLAPI void APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GLAPI void APIENTRY glDepthRangefOES (GLclampf n, GLclampf f); +GLAPI void APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +GLAPI void APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation); +GLAPI void APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); +#endif +#endif /* GL_OES_single_precision */ + +#ifndef GL_3DFX_multisample +#define GL_3DFX_multisample 1 +#define GL_MULTISAMPLE_3DFX 0x86B2 +#define GL_SAMPLE_BUFFERS_3DFX 0x86B3 +#define GL_SAMPLES_3DFX 0x86B4 +#define GL_MULTISAMPLE_BIT_3DFX 0x20000000 +#endif /* GL_3DFX_multisample */ + +#ifndef GL_3DFX_tbuffer +#define GL_3DFX_tbuffer 1 +typedef void (APIENTRYP PFNGLTBUFFERMASK3DFXPROC) (GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTbufferMask3DFX (GLuint mask); +#endif +#endif /* GL_3DFX_tbuffer */ + +#ifndef GL_3DFX_texture_compression_FXT1 +#define GL_3DFX_texture_compression_FXT1 1 +#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 +#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 +#endif /* GL_3DFX_texture_compression_FXT1 */ + +#ifndef GL_AMD_blend_minmax_factor +#define GL_AMD_blend_minmax_factor 1 +#define GL_FACTOR_MIN_AMD 0x901C +#define GL_FACTOR_MAX_AMD 0x901D +#endif /* GL_AMD_blend_minmax_factor */ + +#ifndef GL_AMD_conservative_depth +#define GL_AMD_conservative_depth 1 +#endif /* GL_AMD_conservative_depth */ + +#ifndef GL_AMD_debug_output +#define GL_AMD_debug_output 1 +typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143 +#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144 +#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145 +#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146 +#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147 +#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148 +#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149 +#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A +#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B +#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C +#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D +#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E +#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F +#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150 +typedef void (APIENTRYP PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam); +typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDebugMessageEnableAMD (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); +GLAPI void APIENTRY glDebugMessageInsertAMD (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf); +GLAPI void APIENTRY glDebugMessageCallbackAMD (GLDEBUGPROCAMD callback, void *userParam); +GLAPI GLuint APIENTRY glGetDebugMessageLogAMD (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message); +#endif +#endif /* GL_AMD_debug_output */ + +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif /* GL_AMD_depth_clamp_separate */ + +#ifndef GL_AMD_draw_buffers_blend +#define GL_AMD_draw_buffers_blend 1 +typedef void (APIENTRYP PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst); +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +typedef void (APIENTRYP PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode); +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncIndexedAMD (GLuint buf, GLenum src, GLenum dst); +GLAPI void APIENTRY glBlendFuncSeparateIndexedAMD (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GLAPI void APIENTRY glBlendEquationIndexedAMD (GLuint buf, GLenum mode); +GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_AMD_draw_buffers_blend */ + +#ifndef GL_AMD_framebuffer_multisample_advanced +#define GL_AMD_framebuffer_multisample_advanced 1 +#define GL_RENDERBUFFER_STORAGE_SAMPLES_AMD 0x91B2 +#define GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD 0x91B3 +#define GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD 0x91B4 +#define GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD 0x91B5 +#define GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B6 +#define GL_SUPPORTED_MULTISAMPLE_MODES_AMD 0x91B7 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEADVANCEDAMDPROC) (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleAdvancedAMD (GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleAdvancedAMD (GLuint renderbuffer, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_AMD_framebuffer_multisample_advanced */ + +#ifndef GL_AMD_framebuffer_sample_positions +#define GL_AMD_framebuffer_sample_positions 1 +#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F +#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE +#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF +#define GL_ALL_PIXELS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values); +GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values); +#endif +#endif /* GL_AMD_framebuffer_sample_positions */ + +#ifndef GL_AMD_gcn_shader +#define GL_AMD_gcn_shader 1 +#endif /* GL_AMD_gcn_shader */ + +#ifndef GL_AMD_gpu_shader_half_float +#define GL_AMD_gpu_shader_half_float 1 +#define GL_FLOAT16_NV 0x8FF8 +#define GL_FLOAT16_VEC2_NV 0x8FF9 +#define GL_FLOAT16_VEC3_NV 0x8FFA +#define GL_FLOAT16_VEC4_NV 0x8FFB +#define GL_FLOAT16_MAT2_AMD 0x91C5 +#define GL_FLOAT16_MAT3_AMD 0x91C6 +#define GL_FLOAT16_MAT4_AMD 0x91C7 +#define GL_FLOAT16_MAT2x3_AMD 0x91C8 +#define GL_FLOAT16_MAT2x4_AMD 0x91C9 +#define GL_FLOAT16_MAT3x2_AMD 0x91CA +#define GL_FLOAT16_MAT3x4_AMD 0x91CB +#define GL_FLOAT16_MAT4x2_AMD 0x91CC +#define GL_FLOAT16_MAT4x3_AMD 0x91CD +#endif /* GL_AMD_gpu_shader_half_float */ + +#ifndef GL_AMD_gpu_shader_int16 +#define GL_AMD_gpu_shader_int16 1 +#endif /* GL_AMD_gpu_shader_int16 */ + +#ifndef GL_AMD_gpu_shader_int64 +#define GL_AMD_gpu_shader_int64 1 +typedef khronos_int64_t GLint64EXT; +#define GL_INT64_NV 0x140E +#define GL_UNSIGNED_INT64_NV 0x140F +#define GL_INT8_NV 0x8FE0 +#define GL_INT8_VEC2_NV 0x8FE1 +#define GL_INT8_VEC3_NV 0x8FE2 +#define GL_INT8_VEC4_NV 0x8FE3 +#define GL_INT16_NV 0x8FE4 +#define GL_INT16_VEC2_NV 0x8FE5 +#define GL_INT16_VEC3_NV 0x8FE6 +#define GL_INT16_VEC4_NV 0x8FE7 +#define GL_INT64_VEC2_NV 0x8FE9 +#define GL_INT64_VEC3_NV 0x8FEA +#define GL_INT64_VEC4_NV 0x8FEB +#define GL_UNSIGNED_INT8_NV 0x8FEC +#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED +#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE +#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF +#define GL_UNSIGNED_INT16_NV 0x8FF0 +#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1 +#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2 +#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3 +#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5 +#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6 +#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7 +typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x); +GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x); +GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params); +GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params); +GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x); +GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value); +GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x); +GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_AMD_gpu_shader_int64 */ + +#ifndef GL_AMD_interleaved_elements +#define GL_AMD_interleaved_elements 1 +#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4 +#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5 +typedef void (APIENTRYP PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribParameteriAMD (GLuint index, GLenum pname, GLint param); +#endif +#endif /* GL_AMD_interleaved_elements */ + +#ifndef GL_AMD_multi_draw_indirect +#define GL_AMD_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectAMD (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride); +#endif +#endif /* GL_AMD_multi_draw_indirect */ + +#ifndef GL_AMD_name_gen_delete +#define GL_AMD_name_gen_delete 1 +#define GL_DATA_BUFFER_AMD 0x9151 +#define GL_PERFORMANCE_MONITOR_AMD 0x9152 +#define GL_QUERY_OBJECT_AMD 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154 +#define GL_SAMPLER_OBJECT_AMD 0x9155 +typedef void (APIENTRYP PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names); +typedef void (APIENTRYP PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names); +typedef GLboolean (APIENTRYP PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenNamesAMD (GLenum identifier, GLuint num, GLuint *names); +GLAPI void APIENTRY glDeleteNamesAMD (GLenum identifier, GLuint num, const GLuint *names); +GLAPI GLboolean APIENTRY glIsNameAMD (GLenum identifier, GLuint name); +#endif +#endif /* GL_AMD_name_gen_delete */ + +#ifndef GL_AMD_occlusion_query_event +#define GL_AMD_occlusion_query_event 1 +#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F +#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001 +#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002 +#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004 +#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 +#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF +typedef void (APIENTRYP PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glQueryObjectParameteruiAMD (GLenum target, GLuint id, GLenum pname, GLuint param); +#endif +#endif /* GL_AMD_occlusion_query_event */ + +#ifndef GL_AMD_performance_monitor +#define GL_AMD_performance_monitor 1 +#define GL_COUNTER_TYPE_AMD 0x8BC0 +#define GL_COUNTER_RANGE_AMD 0x8BC1 +#define GL_UNSIGNED_INT64_AMD 0x8BC2 +#define GL_PERCENTAGE_AMD 0x8BC3 +#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 +#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 +#define GL_PERFMON_RESULT_AMD 0x8BC6 +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); +typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); +typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); +typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); +GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); +GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); +GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); +GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); +GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); +GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); +GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor); +GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); +#endif +#endif /* GL_AMD_performance_monitor */ + +#ifndef GL_AMD_pinned_memory +#define GL_AMD_pinned_memory 1 +#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160 +#endif /* GL_AMD_pinned_memory */ + +#ifndef GL_AMD_query_buffer_object +#define GL_AMD_query_buffer_object 1 +#define GL_QUERY_BUFFER_AMD 0x9192 +#define GL_QUERY_BUFFER_BINDING_AMD 0x9193 +#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194 +#endif /* GL_AMD_query_buffer_object */ + +#ifndef GL_AMD_sample_positions +#define GL_AMD_sample_positions 1 +typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val); +#endif +#endif /* GL_AMD_sample_positions */ + +#ifndef GL_AMD_seamless_cubemap_per_texture +#define GL_AMD_seamless_cubemap_per_texture 1 +#endif /* GL_AMD_seamless_cubemap_per_texture */ + +#ifndef GL_AMD_shader_atomic_counter_ops +#define GL_AMD_shader_atomic_counter_ops 1 +#endif /* GL_AMD_shader_atomic_counter_ops */ + +#ifndef GL_AMD_shader_ballot +#define GL_AMD_shader_ballot 1 +#endif /* GL_AMD_shader_ballot */ + +#ifndef GL_AMD_shader_explicit_vertex_parameter +#define GL_AMD_shader_explicit_vertex_parameter 1 +#endif /* GL_AMD_shader_explicit_vertex_parameter */ + +#ifndef GL_AMD_shader_gpu_shader_half_float_fetch +#define GL_AMD_shader_gpu_shader_half_float_fetch 1 +#endif /* GL_AMD_shader_gpu_shader_half_float_fetch */ + +#ifndef GL_AMD_shader_image_load_store_lod +#define GL_AMD_shader_image_load_store_lod 1 +#endif /* GL_AMD_shader_image_load_store_lod */ + +#ifndef GL_AMD_shader_stencil_export +#define GL_AMD_shader_stencil_export 1 +#endif /* GL_AMD_shader_stencil_export */ + +#ifndef GL_AMD_shader_trinary_minmax +#define GL_AMD_shader_trinary_minmax 1 +#endif /* GL_AMD_shader_trinary_minmax */ + +#ifndef GL_AMD_sparse_texture +#define GL_AMD_sparse_texture 1 +#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195 +#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196 +#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197 +#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198 +#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199 +#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A +#define GL_MIN_SPARSE_LEVEL_AMD 0x919B +#define GL_MIN_LOD_WARNING_AMD 0x919C +#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001 +typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags); +#endif +#endif /* GL_AMD_sparse_texture */ + +#ifndef GL_AMD_stencil_operation_extended +#define GL_AMD_stencil_operation_extended 1 +#define GL_SET_AMD 0x874A +#define GL_REPLACE_VALUE_AMD 0x874B +#define GL_STENCIL_OP_VALUE_AMD 0x874C +#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D +typedef void (APIENTRYP PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value); +#endif +#endif /* GL_AMD_stencil_operation_extended */ + +#ifndef GL_AMD_texture_gather_bias_lod +#define GL_AMD_texture_gather_bias_lod 1 +#endif /* GL_AMD_texture_gather_bias_lod */ + +#ifndef GL_AMD_texture_texture4 +#define GL_AMD_texture_texture4 1 +#endif /* GL_AMD_texture_texture4 */ + +#ifndef GL_AMD_transform_feedback3_lines_triangles +#define GL_AMD_transform_feedback3_lines_triangles 1 +#endif /* GL_AMD_transform_feedback3_lines_triangles */ + +#ifndef GL_AMD_transform_feedback4 +#define GL_AMD_transform_feedback4 1 +#define GL_STREAM_RASTERIZATION_AMD 0x91A0 +#endif /* GL_AMD_transform_feedback4 */ + +#ifndef GL_AMD_vertex_shader_layer +#define GL_AMD_vertex_shader_layer 1 +#endif /* GL_AMD_vertex_shader_layer */ + +#ifndef GL_AMD_vertex_shader_tessellator +#define GL_AMD_vertex_shader_tessellator 1 +#define GL_SAMPLER_BUFFER_AMD 0x9001 +#define GL_INT_SAMPLER_BUFFER_AMD 0x9002 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003 +#define GL_TESSELLATION_MODE_AMD 0x9004 +#define GL_TESSELLATION_FACTOR_AMD 0x9005 +#define GL_DISCRETE_AMD 0x9006 +#define GL_CONTINUOUS_AMD 0x9007 +typedef void (APIENTRYP PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTessellationFactorAMD (GLfloat factor); +GLAPI void APIENTRY glTessellationModeAMD (GLenum mode); +#endif +#endif /* GL_AMD_vertex_shader_tessellator */ + +#ifndef GL_AMD_vertex_shader_viewport_index +#define GL_AMD_vertex_shader_viewport_index 1 +#endif /* GL_AMD_vertex_shader_viewport_index */ + +#ifndef GL_APPLE_aux_depth_stencil +#define GL_APPLE_aux_depth_stencil 1 +#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14 +#endif /* GL_APPLE_aux_depth_stencil */ + +#ifndef GL_APPLE_client_storage +#define GL_APPLE_client_storage 1 +#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 +#endif /* GL_APPLE_client_storage */ + +#ifndef GL_APPLE_element_array +#define GL_APPLE_element_array 1 +#define GL_ELEMENT_ARRAY_APPLE 0x8A0C +#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D +#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E +typedef void (APIENTRYP PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerAPPLE (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayAPPLE (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count); +GLAPI void APIENTRY glMultiDrawElementArrayAPPLE (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawRangeElementArrayAPPLE (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount); +#endif +#endif /* GL_APPLE_element_array */ + +#ifndef GL_APPLE_fence +#define GL_APPLE_fence 1 +#define GL_DRAW_PIXELS_APPLE 0x8A0A +#define GL_FENCE_APPLE 0x8A0B +typedef void (APIENTRYP PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences); +typedef void (APIENTRYP PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLSETFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLISFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCEAPPLEPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLFINISHFENCEAPPLEPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name); +typedef void (APIENTRYP PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenFencesAPPLE (GLsizei n, GLuint *fences); +GLAPI void APIENTRY glDeleteFencesAPPLE (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glSetFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glIsFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceAPPLE (GLuint fence); +GLAPI void APIENTRY glFinishFenceAPPLE (GLuint fence); +GLAPI GLboolean APIENTRY glTestObjectAPPLE (GLenum object, GLuint name); +GLAPI void APIENTRY glFinishObjectAPPLE (GLenum object, GLint name); +#endif +#endif /* GL_APPLE_fence */ + +#ifndef GL_APPLE_float_pixels +#define GL_APPLE_float_pixels 1 +#define GL_HALF_APPLE 0x140B +#define GL_RGBA_FLOAT32_APPLE 0x8814 +#define GL_RGB_FLOAT32_APPLE 0x8815 +#define GL_ALPHA_FLOAT32_APPLE 0x8816 +#define GL_INTENSITY_FLOAT32_APPLE 0x8817 +#define GL_LUMINANCE_FLOAT32_APPLE 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 +#define GL_RGBA_FLOAT16_APPLE 0x881A +#define GL_RGB_FLOAT16_APPLE 0x881B +#define GL_ALPHA_FLOAT16_APPLE 0x881C +#define GL_INTENSITY_FLOAT16_APPLE 0x881D +#define GL_LUMINANCE_FLOAT16_APPLE 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F +#define GL_COLOR_FLOAT_APPLE 0x8A0F +#endif /* GL_APPLE_float_pixels */ + +#ifndef GL_APPLE_flush_buffer_range +#define GL_APPLE_flush_buffer_range 1 +#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 +#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 +typedef void (APIENTRYP PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferParameteriAPPLE (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glFlushMappedBufferRangeAPPLE (GLenum target, GLintptr offset, GLsizeiptr size); +#endif +#endif /* GL_APPLE_flush_buffer_range */ + +#ifndef GL_APPLE_object_purgeable +#define GL_APPLE_object_purgeable 1 +#define GL_BUFFER_OBJECT_APPLE 0x85B3 +#define GL_RELEASED_APPLE 0x8A19 +#define GL_VOLATILE_APPLE 0x8A1A +#define GL_RETAINED_APPLE 0x8A1B +#define GL_UNDEFINED_APPLE 0x8A1C +#define GL_PURGEABLE_APPLE 0x8A1D +typedef GLenum (APIENTRYP PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef GLenum (APIENTRYP PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option); +typedef void (APIENTRYP PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLenum APIENTRY glObjectPurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI GLenum APIENTRY glObjectUnpurgeableAPPLE (GLenum objectType, GLuint name, GLenum option); +GLAPI void APIENTRY glGetObjectParameterivAPPLE (GLenum objectType, GLuint name, GLenum pname, GLint *params); +#endif +#endif /* GL_APPLE_object_purgeable */ + +#ifndef GL_APPLE_rgb_422 +#define GL_APPLE_rgb_422 1 +#define GL_RGB_422_APPLE 0x8A1F +#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB +#define GL_RGB_RAW_422_APPLE 0x8A51 +#endif /* GL_APPLE_rgb_422 */ + +#ifndef GL_APPLE_row_bytes +#define GL_APPLE_row_bytes 1 +#define GL_PACK_ROW_BYTES_APPLE 0x8A15 +#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16 +#endif /* GL_APPLE_row_bytes */ + +#ifndef GL_APPLE_specular_vector +#define GL_APPLE_specular_vector 1 +#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 +#endif /* GL_APPLE_specular_vector */ + +#ifndef GL_APPLE_texture_range +#define GL_APPLE_texture_range 1 +#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 +#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 +#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC +#define GL_STORAGE_PRIVATE_APPLE 0x85BD +#define GL_STORAGE_CACHED_APPLE 0x85BE +#define GL_STORAGE_SHARED_APPLE 0x85BF +typedef void (APIENTRYP PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureRangeAPPLE (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params); +#endif +#endif /* GL_APPLE_texture_range */ + +#ifndef GL_APPLE_transform_hint +#define GL_APPLE_transform_hint 1 +#define GL_TRANSFORM_HINT_APPLE 0x85B1 +#endif /* GL_APPLE_transform_hint */ + +#ifndef GL_APPLE_vertex_array_object +#define GL_APPLE_vertex_array_object 1 +#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 +typedef void (APIENTRYP PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array); +typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays); +typedef void (APIENTRYP PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, GLuint *arrays); +typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindVertexArrayAPPLE (GLuint array); +GLAPI void APIENTRY glDeleteVertexArraysAPPLE (GLsizei n, const GLuint *arrays); +GLAPI void APIENTRY glGenVertexArraysAPPLE (GLsizei n, GLuint *arrays); +GLAPI GLboolean APIENTRY glIsVertexArrayAPPLE (GLuint array); +#endif +#endif /* GL_APPLE_vertex_array_object */ + +#ifndef GL_APPLE_vertex_array_range +#define GL_APPLE_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E +#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F +#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 +#define GL_STORAGE_CLIENT_APPLE 0x85B4 +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer); +typedef void (APIENTRYP PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glFlushVertexArrayRangeAPPLE (GLsizei length, void *pointer); +GLAPI void APIENTRY glVertexArrayParameteriAPPLE (GLenum pname, GLint param); +#endif +#endif /* GL_APPLE_vertex_array_range */ + +#ifndef GL_APPLE_vertex_program_evaluators +#define GL_APPLE_vertex_program_evaluators 1 +#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00 +#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01 +#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02 +#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03 +#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04 +#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05 +#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06 +#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07 +#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08 +#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09 +typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname); +typedef GLboolean (APIENTRYP PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +typedef void (APIENTRYP PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEnableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glDisableVertexAttribAPPLE (GLuint index, GLenum pname); +GLAPI GLboolean APIENTRY glIsVertexAttribEnabledAPPLE (GLuint index, GLenum pname); +GLAPI void APIENTRY glMapVertexAttrib1dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib1fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points); +GLAPI void APIENTRY glMapVertexAttrib2dAPPLE (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); +GLAPI void APIENTRY glMapVertexAttrib2fAPPLE (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); +#endif +#endif /* GL_APPLE_vertex_program_evaluators */ + +#ifndef GL_APPLE_ycbcr_422 +#define GL_APPLE_ycbcr_422 1 +#define GL_YCBCR_422_APPLE 0x85B9 +#endif /* GL_APPLE_ycbcr_422 */ + +#ifndef GL_ATI_draw_buffers +#define GL_ATI_draw_buffers 1 +#define GL_MAX_DRAW_BUFFERS_ATI 0x8824 +#define GL_DRAW_BUFFER0_ATI 0x8825 +#define GL_DRAW_BUFFER1_ATI 0x8826 +#define GL_DRAW_BUFFER2_ATI 0x8827 +#define GL_DRAW_BUFFER3_ATI 0x8828 +#define GL_DRAW_BUFFER4_ATI 0x8829 +#define GL_DRAW_BUFFER5_ATI 0x882A +#define GL_DRAW_BUFFER6_ATI 0x882B +#define GL_DRAW_BUFFER7_ATI 0x882C +#define GL_DRAW_BUFFER8_ATI 0x882D +#define GL_DRAW_BUFFER9_ATI 0x882E +#define GL_DRAW_BUFFER10_ATI 0x882F +#define GL_DRAW_BUFFER11_ATI 0x8830 +#define GL_DRAW_BUFFER12_ATI 0x8831 +#define GL_DRAW_BUFFER13_ATI 0x8832 +#define GL_DRAW_BUFFER14_ATI 0x8833 +#define GL_DRAW_BUFFER15_ATI 0x8834 +typedef void (APIENTRYP PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawBuffersATI (GLsizei n, const GLenum *bufs); +#endif +#endif /* GL_ATI_draw_buffers */ + +#ifndef GL_ATI_element_array +#define GL_ATI_element_array 1 +#define GL_ELEMENT_ARRAY_ATI 0x8768 +#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 +#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A +typedef void (APIENTRYP PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count); +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glElementPointerATI (GLenum type, const void *pointer); +GLAPI void APIENTRY glDrawElementArrayATI (GLenum mode, GLsizei count); +GLAPI void APIENTRY glDrawRangeElementArrayATI (GLenum mode, GLuint start, GLuint end, GLsizei count); +#endif +#endif /* GL_ATI_element_array */ + +#ifndef GL_ATI_envmap_bumpmap +#define GL_ATI_envmap_bumpmap 1 +#define GL_BUMP_ROT_MATRIX_ATI 0x8775 +#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 +#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 +#define GL_BUMP_TEX_UNITS_ATI 0x8778 +#define GL_DUDV_ATI 0x8779 +#define GL_DU8DV8_ATI 0x877A +#define GL_BUMP_ENVMAP_ATI 0x877B +#define GL_BUMP_TARGET_ATI 0x877C +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param); +typedef void (APIENTRYP PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBumpParameterivATI (GLenum pname, const GLint *param); +GLAPI void APIENTRY glTexBumpParameterfvATI (GLenum pname, const GLfloat *param); +GLAPI void APIENTRY glGetTexBumpParameterivATI (GLenum pname, GLint *param); +GLAPI void APIENTRY glGetTexBumpParameterfvATI (GLenum pname, GLfloat *param); +#endif +#endif /* GL_ATI_envmap_bumpmap */ + +#ifndef GL_ATI_fragment_shader +#define GL_ATI_fragment_shader 1 +#define GL_FRAGMENT_SHADER_ATI 0x8920 +#define GL_REG_0_ATI 0x8921 +#define GL_REG_1_ATI 0x8922 +#define GL_REG_2_ATI 0x8923 +#define GL_REG_3_ATI 0x8924 +#define GL_REG_4_ATI 0x8925 +#define GL_REG_5_ATI 0x8926 +#define GL_REG_6_ATI 0x8927 +#define GL_REG_7_ATI 0x8928 +#define GL_REG_8_ATI 0x8929 +#define GL_REG_9_ATI 0x892A +#define GL_REG_10_ATI 0x892B +#define GL_REG_11_ATI 0x892C +#define GL_REG_12_ATI 0x892D +#define GL_REG_13_ATI 0x892E +#define GL_REG_14_ATI 0x892F +#define GL_REG_15_ATI 0x8930 +#define GL_REG_16_ATI 0x8931 +#define GL_REG_17_ATI 0x8932 +#define GL_REG_18_ATI 0x8933 +#define GL_REG_19_ATI 0x8934 +#define GL_REG_20_ATI 0x8935 +#define GL_REG_21_ATI 0x8936 +#define GL_REG_22_ATI 0x8937 +#define GL_REG_23_ATI 0x8938 +#define GL_REG_24_ATI 0x8939 +#define GL_REG_25_ATI 0x893A +#define GL_REG_26_ATI 0x893B +#define GL_REG_27_ATI 0x893C +#define GL_REG_28_ATI 0x893D +#define GL_REG_29_ATI 0x893E +#define GL_REG_30_ATI 0x893F +#define GL_REG_31_ATI 0x8940 +#define GL_CON_0_ATI 0x8941 +#define GL_CON_1_ATI 0x8942 +#define GL_CON_2_ATI 0x8943 +#define GL_CON_3_ATI 0x8944 +#define GL_CON_4_ATI 0x8945 +#define GL_CON_5_ATI 0x8946 +#define GL_CON_6_ATI 0x8947 +#define GL_CON_7_ATI 0x8948 +#define GL_CON_8_ATI 0x8949 +#define GL_CON_9_ATI 0x894A +#define GL_CON_10_ATI 0x894B +#define GL_CON_11_ATI 0x894C +#define GL_CON_12_ATI 0x894D +#define GL_CON_13_ATI 0x894E +#define GL_CON_14_ATI 0x894F +#define GL_CON_15_ATI 0x8950 +#define GL_CON_16_ATI 0x8951 +#define GL_CON_17_ATI 0x8952 +#define GL_CON_18_ATI 0x8953 +#define GL_CON_19_ATI 0x8954 +#define GL_CON_20_ATI 0x8955 +#define GL_CON_21_ATI 0x8956 +#define GL_CON_22_ATI 0x8957 +#define GL_CON_23_ATI 0x8958 +#define GL_CON_24_ATI 0x8959 +#define GL_CON_25_ATI 0x895A +#define GL_CON_26_ATI 0x895B +#define GL_CON_27_ATI 0x895C +#define GL_CON_28_ATI 0x895D +#define GL_CON_29_ATI 0x895E +#define GL_CON_30_ATI 0x895F +#define GL_CON_31_ATI 0x8960 +#define GL_MOV_ATI 0x8961 +#define GL_ADD_ATI 0x8963 +#define GL_MUL_ATI 0x8964 +#define GL_SUB_ATI 0x8965 +#define GL_DOT3_ATI 0x8966 +#define GL_DOT4_ATI 0x8967 +#define GL_MAD_ATI 0x8968 +#define GL_LERP_ATI 0x8969 +#define GL_CND_ATI 0x896A +#define GL_CND0_ATI 0x896B +#define GL_DOT2_ADD_ATI 0x896C +#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D +#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E +#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F +#define GL_NUM_PASSES_ATI 0x8970 +#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 +#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 +#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 +#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 +#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975 +#define GL_SWIZZLE_STR_ATI 0x8976 +#define GL_SWIZZLE_STQ_ATI 0x8977 +#define GL_SWIZZLE_STR_DR_ATI 0x8978 +#define GL_SWIZZLE_STQ_DQ_ATI 0x8979 +#define GL_SWIZZLE_STRQ_ATI 0x897A +#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B +#define GL_RED_BIT_ATI 0x00000001 +#define GL_GREEN_BIT_ATI 0x00000002 +#define GL_BLUE_BIT_ATI 0x00000004 +#define GL_2X_BIT_ATI 0x00000001 +#define GL_4X_BIT_ATI 0x00000002 +#define GL_8X_BIT_ATI 0x00000004 +#define GL_HALF_BIT_ATI 0x00000008 +#define GL_QUARTER_BIT_ATI 0x00000010 +#define GL_EIGHTH_BIT_ATI 0x00000020 +#define GL_SATURATE_BIT_ATI 0x00000040 +#define GL_COMP_BIT_ATI 0x00000002 +#define GL_NEGATE_BIT_ATI 0x00000004 +#define GL_BIAS_BIT_ATI 0x00000008 +typedef GLuint (APIENTRYP PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range); +typedef void (APIENTRYP PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLENDFRAGMENTSHADERATIPROC) (void); +typedef void (APIENTRYP PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle); +typedef void (APIENTRYP PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +typedef void (APIENTRYP PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +typedef void (APIENTRYP PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenFragmentShadersATI (GLuint range); +GLAPI void APIENTRY glBindFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glDeleteFragmentShaderATI (GLuint id); +GLAPI void APIENTRY glBeginFragmentShaderATI (void); +GLAPI void APIENTRY glEndFragmentShaderATI (void); +GLAPI void APIENTRY glPassTexCoordATI (GLuint dst, GLuint coord, GLenum swizzle); +GLAPI void APIENTRY glSampleMapATI (GLuint dst, GLuint interp, GLenum swizzle); +GLAPI void APIENTRY glColorFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glColorFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glColorFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glAlphaFragmentOp1ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); +GLAPI void APIENTRY glAlphaFragmentOp2ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); +GLAPI void APIENTRY glAlphaFragmentOp3ATI (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); +GLAPI void APIENTRY glSetFragmentShaderConstantATI (GLuint dst, const GLfloat *value); +#endif +#endif /* GL_ATI_fragment_shader */ + +#ifndef GL_ATI_map_object_buffer +#define GL_ATI_map_object_buffer 1 +typedef void *(APIENTRYP PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void *APIENTRY glMapObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUnmapObjectBufferATI (GLuint buffer); +#endif +#endif /* GL_ATI_map_object_buffer */ + +#ifndef GL_ATI_meminfo +#define GL_ATI_meminfo 1 +#define GL_VBO_FREE_MEMORY_ATI 0x87FB +#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC +#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD +#endif /* GL_ATI_meminfo */ + +#ifndef GL_ATI_pixel_format_float +#define GL_ATI_pixel_format_float 1 +#define GL_RGBA_FLOAT_MODE_ATI 0x8820 +#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 +#endif /* GL_ATI_pixel_format_float */ + +#ifndef GL_ATI_pn_triangles +#define GL_ATI_pn_triangles 1 +#define GL_PN_TRIANGLES_ATI 0x87F0 +#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 +#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 +#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 +#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 +#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 +#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 +#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 +#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 +typedef void (APIENTRYP PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPNTrianglesiATI (GLenum pname, GLint param); +GLAPI void APIENTRY glPNTrianglesfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_pn_triangles */ + +#ifndef GL_ATI_separate_stencil +#define GL_ATI_separate_stencil 1 +#define GL_STENCIL_BACK_FUNC_ATI 0x8800 +#define GL_STENCIL_BACK_FAIL_ATI 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 +typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilOpSeparateATI (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); +GLAPI void APIENTRY glStencilFuncSeparateATI (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +#endif +#endif /* GL_ATI_separate_stencil */ + +#ifndef GL_ATI_text_fragment_shader +#define GL_ATI_text_fragment_shader 1 +#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 +#endif /* GL_ATI_text_fragment_shader */ + +#ifndef GL_ATI_texture_env_combine3 +#define GL_ATI_texture_env_combine3 1 +#define GL_MODULATE_ADD_ATI 0x8744 +#define GL_MODULATE_SIGNED_ADD_ATI 0x8745 +#define GL_MODULATE_SUBTRACT_ATI 0x8746 +#endif /* GL_ATI_texture_env_combine3 */ + +#ifndef GL_ATI_texture_float +#define GL_ATI_texture_float 1 +#define GL_RGBA_FLOAT32_ATI 0x8814 +#define GL_RGB_FLOAT32_ATI 0x8815 +#define GL_ALPHA_FLOAT32_ATI 0x8816 +#define GL_INTENSITY_FLOAT32_ATI 0x8817 +#define GL_LUMINANCE_FLOAT32_ATI 0x8818 +#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 +#define GL_RGBA_FLOAT16_ATI 0x881A +#define GL_RGB_FLOAT16_ATI 0x881B +#define GL_ALPHA_FLOAT16_ATI 0x881C +#define GL_INTENSITY_FLOAT16_ATI 0x881D +#define GL_LUMINANCE_FLOAT16_ATI 0x881E +#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F +#endif /* GL_ATI_texture_float */ + +#ifndef GL_ATI_texture_mirror_once +#define GL_ATI_texture_mirror_once 1 +#define GL_MIRROR_CLAMP_ATI 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 +#endif /* GL_ATI_texture_mirror_once */ + +#ifndef GL_ATI_vertex_array_object +#define GL_ATI_vertex_array_object 1 +#define GL_STATIC_ATI 0x8760 +#define GL_DYNAMIC_ATI 0x8761 +#define GL_PRESERVE_ATI 0x8762 +#define GL_DISCARD_ATI 0x8763 +#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764 +#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765 +#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 +#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 +typedef GLuint (APIENTRYP PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage); +typedef GLboolean (APIENTRYP PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glNewObjectBufferATI (GLsizei size, const void *pointer, GLenum usage); +GLAPI GLboolean APIENTRY glIsObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glUpdateObjectBufferATI (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve); +GLAPI void APIENTRY glGetObjectBufferfvATI (GLuint buffer, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetObjectBufferivATI (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glFreeObjectBufferATI (GLuint buffer); +GLAPI void APIENTRY glArrayObjectATI (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetArrayObjectfvATI (GLenum array, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetArrayObjectivATI (GLenum array, GLenum pname, GLint *params); +GLAPI void APIENTRY glVariantArrayObjectATI (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVariantArrayObjectfvATI (GLuint id, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVariantArrayObjectivATI (GLuint id, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_array_object */ + +#ifndef GL_ATI_vertex_attrib_array_object +#define GL_ATI_vertex_attrib_array_object 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribArrayObjectATI (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset); +GLAPI void APIENTRY glGetVertexAttribArrayObjectfvATI (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribArrayObjectivATI (GLuint index, GLenum pname, GLint *params); +#endif +#endif /* GL_ATI_vertex_attrib_array_object */ + +#ifndef GL_ATI_vertex_streams +#define GL_ATI_vertex_streams 1 +#define GL_MAX_VERTEX_STREAMS_ATI 0x876B +#define GL_VERTEX_STREAM0_ATI 0x876C +#define GL_VERTEX_STREAM1_ATI 0x876D +#define GL_VERTEX_STREAM2_ATI 0x876E +#define GL_VERTEX_STREAM3_ATI 0x876F +#define GL_VERTEX_STREAM4_ATI 0x8770 +#define GL_VERTEX_STREAM5_ATI 0x8771 +#define GL_VERTEX_STREAM6_ATI 0x8772 +#define GL_VERTEX_STREAM7_ATI 0x8773 +#define GL_VERTEX_SOURCE_ATI 0x8774 +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +typedef void (APIENTRYP PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords); +typedef void (APIENTRYP PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexStream1sATI (GLenum stream, GLshort x); +GLAPI void APIENTRY glVertexStream1svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream1iATI (GLenum stream, GLint x); +GLAPI void APIENTRY glVertexStream1ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream1fATI (GLenum stream, GLfloat x); +GLAPI void APIENTRY glVertexStream1fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream1dATI (GLenum stream, GLdouble x); +GLAPI void APIENTRY glVertexStream1dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream2sATI (GLenum stream, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexStream2svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream2iATI (GLenum stream, GLint x, GLint y); +GLAPI void APIENTRY glVertexStream2ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexStream2fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexStream2dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexStream4svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexStream4ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexStream4fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexStream4dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glNormalStream3bATI (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz); +GLAPI void APIENTRY glNormalStream3bvATI (GLenum stream, const GLbyte *coords); +GLAPI void APIENTRY glNormalStream3sATI (GLenum stream, GLshort nx, GLshort ny, GLshort nz); +GLAPI void APIENTRY glNormalStream3svATI (GLenum stream, const GLshort *coords); +GLAPI void APIENTRY glNormalStream3iATI (GLenum stream, GLint nx, GLint ny, GLint nz); +GLAPI void APIENTRY glNormalStream3ivATI (GLenum stream, const GLint *coords); +GLAPI void APIENTRY glNormalStream3fATI (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz); +GLAPI void APIENTRY glNormalStream3fvATI (GLenum stream, const GLfloat *coords); +GLAPI void APIENTRY glNormalStream3dATI (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz); +GLAPI void APIENTRY glNormalStream3dvATI (GLenum stream, const GLdouble *coords); +GLAPI void APIENTRY glClientActiveVertexStreamATI (GLenum stream); +GLAPI void APIENTRY glVertexBlendEnviATI (GLenum pname, GLint param); +GLAPI void APIENTRY glVertexBlendEnvfATI (GLenum pname, GLfloat param); +#endif +#endif /* GL_ATI_vertex_streams */ + +#ifndef GL_EXT_422_pixels +#define GL_EXT_422_pixels 1 +#define GL_422_EXT 0x80CC +#define GL_422_REV_EXT 0x80CD +#define GL_422_AVERAGE_EXT 0x80CE +#define GL_422_REV_AVERAGE_EXT 0x80CF +#endif /* GL_EXT_422_pixels */ + +#ifndef GL_EXT_EGL_image_storage +#define GL_EXT_EGL_image_storage 1 +typedef void *GLeglImageOES; +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXSTORAGEEXTPROC) (GLenum target, GLeglImageOES image, const GLint* attrib_list); +typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURESTORAGEEXTPROC) (GLuint texture, GLeglImageOES image, const GLint* attrib_list); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glEGLImageTargetTexStorageEXT (GLenum target, GLeglImageOES image, const GLint* attrib_list); +GLAPI void APIENTRY glEGLImageTargetTextureStorageEXT (GLuint texture, GLeglImageOES image, const GLint* attrib_list); +#endif +#endif /* GL_EXT_EGL_image_storage */ + +#ifndef GL_EXT_abgr +#define GL_EXT_abgr 1 +#define GL_ABGR_EXT 0x8000 +#endif /* GL_EXT_abgr */ + +#ifndef GL_EXT_bgra +#define GL_EXT_bgra 1 +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 +#endif /* GL_EXT_bgra */ + +#ifndef GL_EXT_bindable_uniform +#define GL_EXT_bindable_uniform 1 +#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 +#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 +#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 +#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED +#define GL_UNIFORM_BUFFER_EXT 0x8DEE +#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF +typedef void (APIENTRYP PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer); +typedef GLint (APIENTRYP PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location); +typedef GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUniformBufferEXT (GLuint program, GLint location, GLuint buffer); +GLAPI GLint APIENTRY glGetUniformBufferSizeEXT (GLuint program, GLint location); +GLAPI GLintptr APIENTRY glGetUniformOffsetEXT (GLuint program, GLint location); +#endif +#endif /* GL_EXT_bindable_uniform */ + +#ifndef GL_EXT_blend_color +#define GL_EXT_blend_color 1 +#define GL_CONSTANT_COLOR_EXT 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 +#define GL_CONSTANT_ALPHA_EXT 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 +#define GL_BLEND_COLOR_EXT 0x8005 +typedef void (APIENTRYP PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendColorEXT (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +#endif +#endif /* GL_EXT_blend_color */ + +#ifndef GL_EXT_blend_equation_separate +#define GL_EXT_blend_equation_separate 1 +#define GL_BLEND_EQUATION_RGB_EXT 0x8009 +#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D +typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationSeparateEXT (GLenum modeRGB, GLenum modeAlpha); +#endif +#endif /* GL_EXT_blend_equation_separate */ + +#ifndef GL_EXT_blend_func_separate +#define GL_EXT_blend_func_separate 1 +#define GL_BLEND_DST_RGB_EXT 0x80C8 +#define GL_BLEND_SRC_RGB_EXT 0x80C9 +#define GL_BLEND_DST_ALPHA_EXT 0x80CA +#define GL_BLEND_SRC_ALPHA_EXT 0x80CB +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateEXT (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_EXT_blend_func_separate */ + +#ifndef GL_EXT_blend_logic_op +#define GL_EXT_blend_logic_op 1 +#endif /* GL_EXT_blend_logic_op */ + +#ifndef GL_EXT_blend_minmax +#define GL_EXT_blend_minmax 1 +#define GL_MIN_EXT 0x8007 +#define GL_MAX_EXT 0x8008 +#define GL_FUNC_ADD_EXT 0x8006 +#define GL_BLEND_EQUATION_EXT 0x8009 +typedef void (APIENTRYP PFNGLBLENDEQUATIONEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendEquationEXT (GLenum mode); +#endif +#endif /* GL_EXT_blend_minmax */ + +#ifndef GL_EXT_blend_subtract +#define GL_EXT_blend_subtract 1 +#define GL_FUNC_SUBTRACT_EXT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B +#endif /* GL_EXT_blend_subtract */ + +#ifndef GL_EXT_clip_volume_hint +#define GL_EXT_clip_volume_hint 1 +#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 +#endif /* GL_EXT_clip_volume_hint */ + +#ifndef GL_EXT_cmyka +#define GL_EXT_cmyka 1 +#define GL_CMYK_EXT 0x800C +#define GL_CMYKA_EXT 0x800D +#define GL_PACK_CMYK_HINT_EXT 0x800E +#define GL_UNPACK_CMYK_HINT_EXT 0x800F +#endif /* GL_EXT_cmyka */ + +#ifndef GL_EXT_color_subtable +#define GL_EXT_color_subtable 1 +typedef void (APIENTRYP PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorSubTableEXT (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glCopyColorSubTableEXT (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); +#endif +#endif /* GL_EXT_color_subtable */ + +#ifndef GL_EXT_compiled_vertex_array +#define GL_EXT_compiled_vertex_array 1 +#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 +#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 +typedef void (APIENTRYP PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLUNLOCKARRAYSEXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLockArraysEXT (GLint first, GLsizei count); +GLAPI void APIENTRY glUnlockArraysEXT (void); +#endif +#endif /* GL_EXT_compiled_vertex_array */ + +#ifndef GL_EXT_convolution +#define GL_EXT_convolution 1 +#define GL_CONVOLUTION_1D_EXT 0x8010 +#define GL_CONVOLUTION_2D_EXT 0x8011 +#define GL_SEPARABLE_2D_EXT 0x8012 +#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 +#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 +#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 +#define GL_REDUCE_EXT 0x8016 +#define GL_CONVOLUTION_FORMAT_EXT 0x8017 +#define GL_CONVOLUTION_WIDTH_EXT 0x8018 +#define GL_CONVOLUTION_HEIGHT_EXT 0x8019 +#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A +#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B +#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C +#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D +#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E +#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F +#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 +#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 +#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 +#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params); +typedef void (APIENTRYP PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +typedef void (APIENTRYP PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image); +GLAPI void APIENTRY glConvolutionParameterfEXT (GLenum target, GLenum pname, GLfloat params); +GLAPI void APIENTRY glConvolutionParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glConvolutionParameteriEXT (GLenum target, GLenum pname, GLint params); +GLAPI void APIENTRY glConvolutionParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyConvolutionFilter1DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyConvolutionFilter2DEXT (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetConvolutionFilterEXT (GLenum target, GLenum format, GLenum type, void *image); +GLAPI void APIENTRY glGetConvolutionParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetConvolutionParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetSeparableFilterEXT (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span); +GLAPI void APIENTRY glSeparableFilter2DEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column); +#endif +#endif /* GL_EXT_convolution */ + +#ifndef GL_EXT_coordinate_frame +#define GL_EXT_coordinate_frame 1 +#define GL_TANGENT_ARRAY_EXT 0x8439 +#define GL_BINORMAL_ARRAY_EXT 0x843A +#define GL_CURRENT_TANGENT_EXT 0x843B +#define GL_CURRENT_BINORMAL_EXT 0x843C +#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E +#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F +#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 +#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 +#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442 +#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 +#define GL_MAP1_TANGENT_EXT 0x8444 +#define GL_MAP2_TANGENT_EXT 0x8445 +#define GL_MAP1_BINORMAL_EXT 0x8446 +#define GL_MAP2_BINORMAL_EXT 0x8447 +typedef void (APIENTRYP PFNGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz); +typedef void (APIENTRYP PFNGLTANGENT3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz); +typedef void (APIENTRYP PFNGLTANGENT3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz); +typedef void (APIENTRYP PFNGLTANGENT3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz); +typedef void (APIENTRYP PFNGLTANGENT3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz); +typedef void (APIENTRYP PFNGLTANGENT3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz); +typedef void (APIENTRYP PFNGLBINORMAL3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz); +typedef void (APIENTRYP PFNGLBINORMAL3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz); +typedef void (APIENTRYP PFNGLBINORMAL3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz); +typedef void (APIENTRYP PFNGLBINORMAL3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz); +typedef void (APIENTRYP PFNGLBINORMAL3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTangent3bEXT (GLbyte tx, GLbyte ty, GLbyte tz); +GLAPI void APIENTRY glTangent3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glTangent3dEXT (GLdouble tx, GLdouble ty, GLdouble tz); +GLAPI void APIENTRY glTangent3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glTangent3fEXT (GLfloat tx, GLfloat ty, GLfloat tz); +GLAPI void APIENTRY glTangent3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glTangent3iEXT (GLint tx, GLint ty, GLint tz); +GLAPI void APIENTRY glTangent3ivEXT (const GLint *v); +GLAPI void APIENTRY glTangent3sEXT (GLshort tx, GLshort ty, GLshort tz); +GLAPI void APIENTRY glTangent3svEXT (const GLshort *v); +GLAPI void APIENTRY glBinormal3bEXT (GLbyte bx, GLbyte by, GLbyte bz); +GLAPI void APIENTRY glBinormal3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glBinormal3dEXT (GLdouble bx, GLdouble by, GLdouble bz); +GLAPI void APIENTRY glBinormal3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glBinormal3fEXT (GLfloat bx, GLfloat by, GLfloat bz); +GLAPI void APIENTRY glBinormal3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glBinormal3iEXT (GLint bx, GLint by, GLint bz); +GLAPI void APIENTRY glBinormal3ivEXT (const GLint *v); +GLAPI void APIENTRY glBinormal3sEXT (GLshort bx, GLshort by, GLshort bz); +GLAPI void APIENTRY glBinormal3svEXT (const GLshort *v); +GLAPI void APIENTRY glTangentPointerEXT (GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glBinormalPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_coordinate_frame */ + +#ifndef GL_EXT_copy_texture +#define GL_EXT_copy_texture 1 +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyTexImage1DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTexImage2DEXT (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glCopyTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_copy_texture */ + +#ifndef GL_EXT_cull_vertex +#define GL_EXT_cull_vertex 1 +#define GL_CULL_VERTEX_EXT 0x81AA +#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB +#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC +typedef void (APIENTRYP PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCullParameterdvEXT (GLenum pname, GLdouble *params); +GLAPI void APIENTRY glCullParameterfvEXT (GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_cull_vertex */ + +#ifndef GL_EXT_debug_label +#define GL_EXT_debug_label 1 +#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F +#define GL_PROGRAM_OBJECT_EXT 0x8B40 +#define GL_SHADER_OBJECT_EXT 0x8B48 +#define GL_BUFFER_OBJECT_EXT 0x9151 +#define GL_QUERY_OBJECT_EXT 0x9153 +#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 +typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); +typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); +GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); +#endif +#endif /* GL_EXT_debug_label */ + +#ifndef GL_EXT_debug_marker +#define GL_EXT_debug_marker 1 +typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); +typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); +GLAPI void APIENTRY glPopGroupMarkerEXT (void); +#endif +#endif /* GL_EXT_debug_marker */ + +#ifndef GL_EXT_depth_bounds_test +#define GL_EXT_depth_bounds_test 1 +#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890 +#define GL_DEPTH_BOUNDS_EXT 0x8891 +typedef void (APIENTRYP PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthBoundsEXT (GLclampd zmin, GLclampd zmax); +#endif +#endif /* GL_EXT_depth_bounds_test */ + +#ifndef GL_EXT_direct_state_access +#define GL_EXT_direct_state_access 1 +#define GL_PROGRAM_MATRIX_EXT 0x8E2D +#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E +#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F +typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data); +typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data); +typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data); +typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index); +typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data); +typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m); +typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access); +typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index); +typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target); +typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs); +typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array); +typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param); +typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode); +GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glMatrixPopEXT (GLenum mode); +GLAPI void APIENTRY glMatrixPushEXT (GLenum mode); +GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask); +GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture); +GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param); +GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params); +GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); +GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels); +GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params); +GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data); +GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data); +GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data); +GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index); +GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index); +GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data); +GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data); +GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits); +GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img); +GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m); +GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage); +GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access); +GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer); +GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params); +GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data); +GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); +GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); +GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); +GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); +GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); +GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); +GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); +GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); +GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); +GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); +GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); +GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); +GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); +GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index); +GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params); +GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string); +GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params); +GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params); +GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params); +GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string); +GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target); +GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target); +GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target); +GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs); +GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode); +GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); +GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); +GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array); +GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index); +GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param); +GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param); +GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param); +GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); +GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length); +GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags); +GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data); +GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param); +GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params); +GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x); +GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y); +GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value); +GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); +GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); +GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); +GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex); +GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor); +GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); +GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); +GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor); +#endif +#endif /* GL_EXT_direct_state_access */ + +#ifndef GL_EXT_draw_buffers2 +#define GL_EXT_draw_buffers2 1 +typedef void (APIENTRYP PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); +#endif +#endif /* GL_EXT_draw_buffers2 */ + +#ifndef GL_EXT_draw_instanced +#define GL_EXT_draw_instanced 1 +typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); +GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); +#endif +#endif /* GL_EXT_draw_instanced */ + +#ifndef GL_EXT_draw_range_elements +#define GL_EXT_draw_range_elements 1 +#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 +typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); +#endif +#endif /* GL_EXT_draw_range_elements */ + +#ifndef GL_EXT_external_buffer +#define GL_EXT_external_buffer 1 +typedef void *GLeglClientBufferEXT; +typedef void (APIENTRYP PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferStorageExternalEXT (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +GLAPI void APIENTRY glNamedBufferStorageExternalEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags); +#endif +#endif /* GL_EXT_external_buffer */ + +#ifndef GL_EXT_fog_coord +#define GL_EXT_fog_coord 1 +#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450 +#define GL_FOG_COORDINATE_EXT 0x8451 +#define GL_FRAGMENT_DEPTH_EXT 0x8452 +#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453 +#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 +#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 +#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 +#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457 +typedef void (APIENTRYP PFNGLFOGCOORDFEXTPROC) (GLfloat coord); +typedef void (APIENTRYP PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord); +typedef void (APIENTRYP PFNGLFOGCOORDDEXTPROC) (GLdouble coord); +typedef void (APIENTRYP PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogCoordfEXT (GLfloat coord); +GLAPI void APIENTRY glFogCoordfvEXT (const GLfloat *coord); +GLAPI void APIENTRY glFogCoorddEXT (GLdouble coord); +GLAPI void APIENTRY glFogCoorddvEXT (const GLdouble *coord); +GLAPI void APIENTRY glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_fog_coord */ + +#ifndef GL_EXT_framebuffer_blit +#define GL_EXT_framebuffer_blit 1 +#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 +#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA +typedef void (APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlitFramebufferEXT (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +#endif +#endif /* GL_EXT_framebuffer_blit */ + +#ifndef GL_EXT_framebuffer_multisample +#define GL_EXT_framebuffer_multisample 1 +#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 +#define GL_MAX_SAMPLES_EXT 0x8D57 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_EXT_framebuffer_multisample */ + +#ifndef GL_EXT_framebuffer_multisample_blit_scaled +#define GL_EXT_framebuffer_multisample_blit_scaled 1 +#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA +#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB +#endif /* GL_EXT_framebuffer_multisample_blit_scaled */ + +#ifndef GL_EXT_framebuffer_object +#define GL_EXT_framebuffer_object 1 +#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 +#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 +#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 +#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 +#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC +#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD +#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF +#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 +#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 +#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 +#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 +#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 +#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 +#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 +#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 +#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 +#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 +#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA +#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB +#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC +#define GL_COLOR_ATTACHMENT13_EXT 0x8CED +#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE +#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF +#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 +#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 +#define GL_FRAMEBUFFER_EXT 0x8D40 +#define GL_RENDERBUFFER_EXT 0x8D41 +#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 +#define GL_STENCIL_INDEX1_EXT 0x8D46 +#define GL_STENCIL_INDEX4_EXT 0x8D47 +#define GL_STENCIL_INDEX8_EXT 0x8D48 +#define GL_STENCIL_INDEX16_EXT 0x8D49 +#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 +typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer); +typedef void (APIENTRYP PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers); +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer); +typedef void (APIENTRYP PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer); +typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers); +typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers); +typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGENERATEMIPMAPEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glIsRenderbufferEXT (GLuint renderbuffer); +GLAPI void APIENTRY glBindRenderbufferEXT (GLenum target, GLuint renderbuffer); +GLAPI void APIENTRY glDeleteRenderbuffersEXT (GLsizei n, const GLuint *renderbuffers); +GLAPI void APIENTRY glGenRenderbuffersEXT (GLsizei n, GLuint *renderbuffers); +GLAPI void APIENTRY glRenderbufferStorageEXT (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GLAPI void APIENTRY glGetRenderbufferParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI GLboolean APIENTRY glIsFramebufferEXT (GLuint framebuffer); +GLAPI void APIENTRY glBindFramebufferEXT (GLenum target, GLuint framebuffer); +GLAPI void APIENTRY glDeleteFramebuffersEXT (GLsizei n, const GLuint *framebuffers); +GLAPI void APIENTRY glGenFramebuffersEXT (GLsizei n, GLuint *framebuffers); +GLAPI GLenum APIENTRY glCheckFramebufferStatusEXT (GLenum target); +GLAPI void APIENTRY glFramebufferTexture1DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture2DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTexture3DEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); +GLAPI void APIENTRY glFramebufferRenderbufferEXT (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GLAPI void APIENTRY glGetFramebufferAttachmentParameterivEXT (GLenum target, GLenum attachment, GLenum pname, GLint *params); +GLAPI void APIENTRY glGenerateMipmapEXT (GLenum target); +#endif +#endif /* GL_EXT_framebuffer_object */ + +#ifndef GL_EXT_framebuffer_sRGB +#define GL_EXT_framebuffer_sRGB 1 +#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 +#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA +#endif /* GL_EXT_framebuffer_sRGB */ + +#ifndef GL_EXT_geometry_shader4 +#define GL_EXT_geometry_shader4 1 +#define GL_GEOMETRY_SHADER_EXT 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA +#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB +#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 +#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD +#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE +#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 +#define GL_LINES_ADJACENCY_EXT 0x000A +#define GL_LINE_STRIP_ADJACENCY_EXT 0x000B +#define GL_TRIANGLES_ADJACENCY_EXT 0x000C +#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 +#define GL_PROGRAM_POINT_SIZE_EXT 0x8642 +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); +#endif +#endif /* GL_EXT_geometry_shader4 */ + +#ifndef GL_EXT_gpu_program_parameters +#define GL_EXT_gpu_program_parameters 1 +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramEnvParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramLocalParameters4fvEXT (GLenum target, GLuint index, GLsizei count, const GLfloat *params); +#endif +#endif /* GL_EXT_gpu_program_parameters */ + +#ifndef GL_EXT_gpu_shader4 +#define GL_EXT_gpu_shader4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD +#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 +#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 +#define GL_SAMPLER_BUFFER_EXT 0x8DC2 +#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 +#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 +#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 +#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 +#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 +#define GL_INT_SAMPLER_1D_EXT 0x8DC9 +#define GL_INT_SAMPLER_2D_EXT 0x8DCA +#define GL_INT_SAMPLER_3D_EXT 0x8DCB +#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC +#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD +#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE +#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF +#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 +#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 +typedef void (APIENTRYP PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params); +typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0); +typedef void (APIENTRYP PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1); +typedef void (APIENTRYP PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2); +typedef void (APIENTRYP PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +typedef void (APIENTRYP PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +typedef void (APIENTRYP PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUniformuivEXT (GLuint program, GLint location, GLuint *params); +GLAPI void APIENTRY glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name); +GLAPI GLint APIENTRY glGetFragDataLocationEXT (GLuint program, const GLchar *name); +GLAPI void APIENTRY glUniform1uiEXT (GLint location, GLuint v0); +GLAPI void APIENTRY glUniform2uiEXT (GLint location, GLuint v0, GLuint v1); +GLAPI void APIENTRY glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2); +GLAPI void APIENTRY glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GLAPI void APIENTRY glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value); +GLAPI void APIENTRY glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value); +#endif +#endif /* GL_EXT_gpu_shader4 */ + +#ifndef GL_EXT_histogram +#define GL_EXT_histogram 1 +#define GL_HISTOGRAM_EXT 0x8024 +#define GL_PROXY_HISTOGRAM_EXT 0x8025 +#define GL_HISTOGRAM_WIDTH_EXT 0x8026 +#define GL_HISTOGRAM_FORMAT_EXT 0x8027 +#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028 +#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 +#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A +#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B +#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C +#define GL_HISTOGRAM_SINK_EXT 0x802D +#define GL_MINMAX_EXT 0x802E +#define GL_MINMAX_FORMAT_EXT 0x802F +#define GL_MINMAX_SINK_EXT 0x8030 +#define GL_TABLE_TOO_LARGE_EXT 0x8031 +typedef void (APIENTRYP PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink); +typedef void (APIENTRYP PFNGLRESETHISTOGRAMEXTPROC) (GLenum target); +typedef void (APIENTRYP PFNGLRESETMINMAXEXTPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetHistogramEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetHistogramParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetHistogramParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMinmaxEXT (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values); +GLAPI void APIENTRY glGetMinmaxParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMinmaxParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glHistogramEXT (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glMinmaxEXT (GLenum target, GLenum internalformat, GLboolean sink); +GLAPI void APIENTRY glResetHistogramEXT (GLenum target); +GLAPI void APIENTRY glResetMinmaxEXT (GLenum target); +#endif +#endif /* GL_EXT_histogram */ + +#ifndef GL_EXT_index_array_formats +#define GL_EXT_index_array_formats 1 +#define GL_IUI_V2F_EXT 0x81AD +#define GL_IUI_V3F_EXT 0x81AE +#define GL_IUI_N3F_V2F_EXT 0x81AF +#define GL_IUI_N3F_V3F_EXT 0x81B0 +#define GL_T2F_IUI_V2F_EXT 0x81B1 +#define GL_T2F_IUI_V3F_EXT 0x81B2 +#define GL_T2F_IUI_N3F_V2F_EXT 0x81B3 +#define GL_T2F_IUI_N3F_V3F_EXT 0x81B4 +#endif /* GL_EXT_index_array_formats */ + +#ifndef GL_EXT_index_func +#define GL_EXT_index_func 1 +#define GL_INDEX_TEST_EXT 0x81B5 +#define GL_INDEX_TEST_FUNC_EXT 0x81B6 +#define GL_INDEX_TEST_REF_EXT 0x81B7 +typedef void (APIENTRYP PFNGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexFuncEXT (GLenum func, GLclampf ref); +#endif +#endif /* GL_EXT_index_func */ + +#ifndef GL_EXT_index_material +#define GL_EXT_index_material 1 +#define GL_INDEX_MATERIAL_EXT 0x81B8 +#define GL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 +#define GL_INDEX_MATERIAL_FACE_EXT 0x81BA +typedef void (APIENTRYP PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIndexMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_index_material */ + +#ifndef GL_EXT_index_texture +#define GL_EXT_index_texture 1 +#endif /* GL_EXT_index_texture */ + +#ifndef GL_EXT_light_texture +#define GL_EXT_light_texture 1 +#define GL_FRAGMENT_MATERIAL_EXT 0x8349 +#define GL_FRAGMENT_NORMAL_EXT 0x834A +#define GL_FRAGMENT_COLOR_EXT 0x834C +#define GL_ATTENUATION_EXT 0x834D +#define GL_SHADOW_ATTENUATION_EXT 0x834E +#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F +#define GL_TEXTURE_LIGHT_EXT 0x8350 +#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 +#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 +typedef void (APIENTRYP PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode); +typedef void (APIENTRYP PFNGLTEXTURELIGHTEXTPROC) (GLenum pname); +typedef void (APIENTRYP PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyTextureEXT (GLenum mode); +GLAPI void APIENTRY glTextureLightEXT (GLenum pname); +GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode); +#endif +#endif /* GL_EXT_light_texture */ + +#ifndef GL_EXT_memory_object +#define GL_EXT_memory_object 1 +#define GL_TEXTURE_TILING_EXT 0x9580 +#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581 +#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B +#define GL_NUM_TILING_TYPES_EXT 0x9582 +#define GL_TILING_TYPES_EXT 0x9583 +#define GL_OPTIMAL_TILING_EXT 0x9584 +#define GL_LINEAR_TILING_EXT 0x9585 +#define GL_NUM_DEVICE_UUIDS_EXT 0x9596 +#define GL_DEVICE_UUID_EXT 0x9597 +#define GL_DRIVER_UUID_EXT 0x9598 +#define GL_UUID_SIZE_EXT 16 +typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data); +typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data); +typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects); +typedef GLboolean (APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject); +typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects); +typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data); +GLAPI void APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data); +GLAPI void APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects); +GLAPI GLboolean APIENTRY glIsMemoryObjectEXT (GLuint memoryObject); +GLAPI void APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects); +GLAPI void APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params); +GLAPI void APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset); +#endif +#endif /* GL_EXT_memory_object */ + +#ifndef GL_EXT_memory_object_fd +#define GL_EXT_memory_object_fd 1 +#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586 +typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd); +#endif +#endif /* GL_EXT_memory_object_fd */ + +#ifndef GL_EXT_memory_object_win32 +#define GL_EXT_memory_object_win32 1 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587 +#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588 +#define GL_DEVICE_LUID_EXT 0x9599 +#define GL_DEVICE_NODE_MASK_EXT 0x959A +#define GL_LUID_SIZE_EXT 8 +#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589 +#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A +#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B +#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C +typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle); +GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name); +#endif +#endif /* GL_EXT_memory_object_win32 */ + +#ifndef GL_EXT_misc_attribute +#define GL_EXT_misc_attribute 1 +#endif /* GL_EXT_misc_attribute */ + +#ifndef GL_EXT_multi_draw_arrays +#define GL_EXT_multi_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); +GLAPI void APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); +#endif +#endif /* GL_EXT_multi_draw_arrays */ + +#ifndef GL_EXT_multisample +#define GL_EXT_multisample 1 +#define GL_MULTISAMPLE_EXT 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F +#define GL_SAMPLE_MASK_EXT 0x80A0 +#define GL_1PASS_EXT 0x80A1 +#define GL_2PASS_0_EXT 0x80A2 +#define GL_2PASS_1_EXT 0x80A3 +#define GL_4PASS_0_EXT 0x80A4 +#define GL_4PASS_1_EXT 0x80A5 +#define GL_4PASS_2_EXT 0x80A6 +#define GL_4PASS_3_EXT 0x80A7 +#define GL_SAMPLE_BUFFERS_EXT 0x80A8 +#define GL_SAMPLES_EXT 0x80A9 +#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA +#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB +#define GL_SAMPLE_PATTERN_EXT 0x80AC +#define GL_MULTISAMPLE_BIT_EXT 0x20000000 +typedef void (APIENTRYP PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskEXT (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternEXT (GLenum pattern); +#endif +#endif /* GL_EXT_multisample */ + +#ifndef GL_EXT_multiview_tessellation_geometry_shader +#define GL_EXT_multiview_tessellation_geometry_shader 1 +#endif /* GL_EXT_multiview_tessellation_geometry_shader */ + +#ifndef GL_EXT_multiview_texture_multisample +#define GL_EXT_multiview_texture_multisample 1 +#endif /* GL_EXT_multiview_texture_multisample */ + +#ifndef GL_EXT_multiview_timer_query +#define GL_EXT_multiview_timer_query 1 +#endif /* GL_EXT_multiview_timer_query */ + +#ifndef GL_EXT_packed_depth_stencil +#define GL_EXT_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_EXT 0x84F9 +#define GL_UNSIGNED_INT_24_8_EXT 0x84FA +#define GL_DEPTH24_STENCIL8_EXT 0x88F0 +#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 +#endif /* GL_EXT_packed_depth_stencil */ + +#ifndef GL_EXT_packed_float +#define GL_EXT_packed_float 1 +#define GL_R11F_G11F_B10F_EXT 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B +#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C +#endif /* GL_EXT_packed_float */ + +#ifndef GL_EXT_packed_pixels +#define GL_EXT_packed_pixels 1 +#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 +#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 +#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 +#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 +#endif /* GL_EXT_packed_pixels */ + +#ifndef GL_EXT_paletted_texture +#define GL_EXT_paletted_texture 1 +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 +#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED +typedef void (APIENTRYP PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableEXT (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glGetColorTableEXT (GLenum target, GLenum format, GLenum type, void *data); +GLAPI void APIENTRY glGetColorTableParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetColorTableParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_paletted_texture */ + +#ifndef GL_EXT_pixel_buffer_object +#define GL_EXT_pixel_buffer_object 1 +#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB +#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF +#endif /* GL_EXT_pixel_buffer_object */ + +#ifndef GL_EXT_pixel_transform +#define GL_EXT_pixel_transform 1 +#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330 +#define GL_PIXEL_MAG_FILTER_EXT 0x8331 +#define GL_PIXEL_MIN_FILTER_EXT 0x8332 +#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 +#define GL_CUBIC_EXT 0x8334 +#define GL_AVERAGE_EXT 0x8335 +#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 +#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 +#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTransformParameteriEXT (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_EXT_pixel_transform */ + +#ifndef GL_EXT_pixel_transform_color_table +#define GL_EXT_pixel_transform_color_table 1 +#endif /* GL_EXT_pixel_transform_color_table */ + +#ifndef GL_EXT_point_parameters +#define GL_EXT_point_parameters 1 +#define GL_POINT_SIZE_MIN_EXT 0x8126 +#define GL_POINT_SIZE_MAX_EXT 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 +#define GL_DISTANCE_ATTENUATION_EXT 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfEXT (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvEXT (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_EXT_point_parameters */ + +#ifndef GL_EXT_polygon_offset +#define GL_EXT_polygon_offset 1 +#define GL_POLYGON_OFFSET_EXT 0x8037 +#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 +#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 +typedef void (APIENTRYP PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetEXT (GLfloat factor, GLfloat bias); +#endif +#endif /* GL_EXT_polygon_offset */ + +#ifndef GL_EXT_polygon_offset_clamp +#define GL_EXT_polygon_offset_clamp 1 +#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B +typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp); +#endif +#endif /* GL_EXT_polygon_offset_clamp */ + +#ifndef GL_EXT_post_depth_coverage +#define GL_EXT_post_depth_coverage 1 +#endif /* GL_EXT_post_depth_coverage */ + +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E +#define GL_PROVOKING_VERTEX_EXT 0x8E4F +typedef void (APIENTRYP PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProvokingVertexEXT (GLenum mode); +#endif +#endif /* GL_EXT_provoking_vertex */ + +#ifndef GL_EXT_raster_multisample +#define GL_EXT_raster_multisample 1 +#define GL_RASTER_MULTISAMPLE_EXT 0x9327 +#define GL_RASTER_SAMPLES_EXT 0x9328 +#define GL_MAX_RASTER_SAMPLES_EXT 0x9329 +#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A +#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B +#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C +typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations); +#endif +#endif /* GL_EXT_raster_multisample */ + +#ifndef GL_EXT_rescale_normal +#define GL_EXT_rescale_normal 1 +#define GL_RESCALE_NORMAL_EXT 0x803A +#endif /* GL_EXT_rescale_normal */ + +#ifndef GL_EXT_secondary_color +#define GL_EXT_secondary_color 1 +#define GL_COLOR_SUM_EXT 0x8458 +#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 +#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A +#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B +#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C +#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D +#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSecondaryColor3bEXT (GLbyte red, GLbyte green, GLbyte blue); +GLAPI void APIENTRY glSecondaryColor3bvEXT (const GLbyte *v); +GLAPI void APIENTRY glSecondaryColor3dEXT (GLdouble red, GLdouble green, GLdouble blue); +GLAPI void APIENTRY glSecondaryColor3dvEXT (const GLdouble *v); +GLAPI void APIENTRY glSecondaryColor3fEXT (GLfloat red, GLfloat green, GLfloat blue); +GLAPI void APIENTRY glSecondaryColor3fvEXT (const GLfloat *v); +GLAPI void APIENTRY glSecondaryColor3iEXT (GLint red, GLint green, GLint blue); +GLAPI void APIENTRY glSecondaryColor3ivEXT (const GLint *v); +GLAPI void APIENTRY glSecondaryColor3sEXT (GLshort red, GLshort green, GLshort blue); +GLAPI void APIENTRY glSecondaryColor3svEXT (const GLshort *v); +GLAPI void APIENTRY glSecondaryColor3ubEXT (GLubyte red, GLubyte green, GLubyte blue); +GLAPI void APIENTRY glSecondaryColor3ubvEXT (const GLubyte *v); +GLAPI void APIENTRY glSecondaryColor3uiEXT (GLuint red, GLuint green, GLuint blue); +GLAPI void APIENTRY glSecondaryColor3uivEXT (const GLuint *v); +GLAPI void APIENTRY glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue); +GLAPI void APIENTRY glSecondaryColor3usvEXT (const GLushort *v); +GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_secondary_color */ + +#ifndef GL_EXT_semaphore +#define GL_EXT_semaphore 1 +#define GL_LAYOUT_GENERAL_EXT 0x958D +#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E +#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F +#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590 +#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591 +#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592 +#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593 +#define GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT 0x9530 +#define GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT 0x9531 +typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores); +typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores); +typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore); +typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params); +typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params); +typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); +typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores); +GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores); +GLAPI GLboolean APIENTRY glIsSemaphoreEXT (GLuint semaphore); +GLAPI void APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params); +GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params); +GLAPI void APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts); +GLAPI void APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts); +#endif +#endif /* GL_EXT_semaphore */ + +#ifndef GL_EXT_semaphore_fd +#define GL_EXT_semaphore_fd 1 +typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd); +#endif +#endif /* GL_EXT_semaphore_fd */ + +#ifndef GL_EXT_semaphore_win32 +#define GL_EXT_semaphore_win32 1 +#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594 +#define GL_D3D12_FENCE_VALUE_EXT 0x9595 +typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle); +typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle); +GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name); +#endif +#endif /* GL_EXT_semaphore_win32 */ + +#ifndef GL_EXT_separate_shader_objects +#define GL_EXT_separate_shader_objects 1 +#define GL_ACTIVE_PROGRAM_EXT 0x8B8D +typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program); +typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program); +typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program); +GLAPI void APIENTRY glActiveProgramEXT (GLuint program); +GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string); +#endif +#endif /* GL_EXT_separate_shader_objects */ + +#ifndef GL_EXT_separate_specular_color +#define GL_EXT_separate_specular_color 1 +#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 +#define GL_SINGLE_COLOR_EXT 0x81F9 +#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA +#endif /* GL_EXT_separate_specular_color */ + +#ifndef GL_EXT_shader_framebuffer_fetch +#define GL_EXT_shader_framebuffer_fetch 1 +#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 +#endif /* GL_EXT_shader_framebuffer_fetch */ + +#ifndef GL_EXT_shader_framebuffer_fetch_non_coherent +#define GL_EXT_shader_framebuffer_fetch_non_coherent 1 +typedef void (APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferFetchBarrierEXT (void); +#endif +#endif /* GL_EXT_shader_framebuffer_fetch_non_coherent */ + +#ifndef GL_EXT_shader_image_load_formatted +#define GL_EXT_shader_image_load_formatted 1 +#endif /* GL_EXT_shader_image_load_formatted */ + +#ifndef GL_EXT_shader_image_load_store +#define GL_EXT_shader_image_load_store 1 +#define GL_MAX_IMAGE_UNITS_EXT 0x8F38 +#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 +#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A +#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B +#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C +#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D +#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E +#define GL_IMAGE_1D_EXT 0x904C +#define GL_IMAGE_2D_EXT 0x904D +#define GL_IMAGE_3D_EXT 0x904E +#define GL_IMAGE_2D_RECT_EXT 0x904F +#define GL_IMAGE_CUBE_EXT 0x9050 +#define GL_IMAGE_BUFFER_EXT 0x9051 +#define GL_IMAGE_1D_ARRAY_EXT 0x9052 +#define GL_IMAGE_2D_ARRAY_EXT 0x9053 +#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 +#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 +#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 +#define GL_INT_IMAGE_1D_EXT 0x9057 +#define GL_INT_IMAGE_2D_EXT 0x9058 +#define GL_INT_IMAGE_3D_EXT 0x9059 +#define GL_INT_IMAGE_2D_RECT_EXT 0x905A +#define GL_INT_IMAGE_CUBE_EXT 0x905B +#define GL_INT_IMAGE_BUFFER_EXT 0x905C +#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D +#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E +#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F +#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 +#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 +#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 +#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 +#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 +#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 +#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 +#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 +#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 +#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 +#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B +#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C +#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D +#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E +#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 +#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 +#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 +#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 +#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 +#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 +#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 +#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 +#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 +#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 +#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 +#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 +#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF +typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +typedef void (APIENTRYP PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); +GLAPI void APIENTRY glMemoryBarrierEXT (GLbitfield barriers); +#endif +#endif /* GL_EXT_shader_image_load_store */ + +#ifndef GL_EXT_shader_integer_mix +#define GL_EXT_shader_integer_mix 1 +#endif /* GL_EXT_shader_integer_mix */ + +#ifndef GL_EXT_shadow_funcs +#define GL_EXT_shadow_funcs 1 +#endif /* GL_EXT_shadow_funcs */ + +#ifndef GL_EXT_shared_texture_palette +#define GL_EXT_shared_texture_palette 1 +#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB +#endif /* GL_EXT_shared_texture_palette */ + +#ifndef GL_EXT_sparse_texture2 +#define GL_EXT_sparse_texture2 1 +#endif /* GL_EXT_sparse_texture2 */ + +#ifndef GL_EXT_stencil_clear_tag +#define GL_EXT_stencil_clear_tag 1 +#define GL_STENCIL_TAG_BITS_EXT 0x88F2 +#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 +typedef void (APIENTRYP PFNGLSTENCILCLEARTAGEXTPROC) (GLsizei stencilTagBits, GLuint stencilClearTag); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStencilClearTagEXT (GLsizei stencilTagBits, GLuint stencilClearTag); +#endif +#endif /* GL_EXT_stencil_clear_tag */ + +#ifndef GL_EXT_stencil_two_side +#define GL_EXT_stencil_two_side 1 +#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 +#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911 +typedef void (APIENTRYP PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glActiveStencilFaceEXT (GLenum face); +#endif +#endif /* GL_EXT_stencil_two_side */ + +#ifndef GL_EXT_stencil_wrap +#define GL_EXT_stencil_wrap 1 +#define GL_INCR_WRAP_EXT 0x8507 +#define GL_DECR_WRAP_EXT 0x8508 +#endif /* GL_EXT_stencil_wrap */ + +#ifndef GL_EXT_subtexture +#define GL_EXT_subtexture 1 +typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexSubImage1DEXT (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage2DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_subtexture */ + +#ifndef GL_EXT_texture +#define GL_EXT_texture 1 +#define GL_ALPHA4_EXT 0x803B +#define GL_ALPHA8_EXT 0x803C +#define GL_ALPHA12_EXT 0x803D +#define GL_ALPHA16_EXT 0x803E +#define GL_LUMINANCE4_EXT 0x803F +#define GL_LUMINANCE8_EXT 0x8040 +#define GL_LUMINANCE12_EXT 0x8041 +#define GL_LUMINANCE16_EXT 0x8042 +#define GL_LUMINANCE4_ALPHA4_EXT 0x8043 +#define GL_LUMINANCE6_ALPHA2_EXT 0x8044 +#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 +#define GL_LUMINANCE12_ALPHA4_EXT 0x8046 +#define GL_LUMINANCE12_ALPHA12_EXT 0x8047 +#define GL_LUMINANCE16_ALPHA16_EXT 0x8048 +#define GL_INTENSITY_EXT 0x8049 +#define GL_INTENSITY4_EXT 0x804A +#define GL_INTENSITY8_EXT 0x804B +#define GL_INTENSITY12_EXT 0x804C +#define GL_INTENSITY16_EXT 0x804D +#define GL_RGB2_EXT 0x804E +#define GL_RGB4_EXT 0x804F +#define GL_RGB5_EXT 0x8050 +#define GL_RGB8_EXT 0x8051 +#define GL_RGB10_EXT 0x8052 +#define GL_RGB12_EXT 0x8053 +#define GL_RGB16_EXT 0x8054 +#define GL_RGBA2_EXT 0x8055 +#define GL_RGBA4_EXT 0x8056 +#define GL_RGB5_A1_EXT 0x8057 +#define GL_RGBA8_EXT 0x8058 +#define GL_RGB10_A2_EXT 0x8059 +#define GL_RGBA12_EXT 0x805A +#define GL_RGBA16_EXT 0x805B +#define GL_TEXTURE_RED_SIZE_EXT 0x805C +#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D +#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E +#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 +#define GL_REPLACE_EXT 0x8062 +#define GL_PROXY_TEXTURE_1D_EXT 0x8063 +#define GL_PROXY_TEXTURE_2D_EXT 0x8064 +#define GL_TEXTURE_TOO_LARGE_EXT 0x8065 +#endif /* GL_EXT_texture */ + +#ifndef GL_EXT_texture3D +#define GL_EXT_texture3D 1 +#define GL_PACK_SKIP_IMAGES_EXT 0x806B +#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C +#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D +#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E +#define GL_TEXTURE_3D_EXT 0x806F +#define GL_PROXY_TEXTURE_3D_EXT 0x8070 +#define GL_TEXTURE_DEPTH_EXT 0x8071 +#define GL_TEXTURE_WRAP_R_EXT 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 +typedef void (APIENTRYP PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage3DEXT (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_EXT_texture3D */ + +#ifndef GL_EXT_texture_array +#define GL_EXT_texture_array 1 +#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 +#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 +#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A +#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B +#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C +#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D +#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF +#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +#endif +#endif /* GL_EXT_texture_array */ + +#ifndef GL_EXT_texture_buffer_object +#define GL_EXT_texture_buffer_object 1 +#define GL_TEXTURE_BUFFER_EXT 0x8C2A +#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B +#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D +#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E +typedef void (APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer); +#endif +#endif /* GL_EXT_texture_buffer_object */ + +#ifndef GL_EXT_texture_compression_latc +#define GL_EXT_texture_compression_latc 1 +#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 +#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 +#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 +#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 +#endif /* GL_EXT_texture_compression_latc */ + +#ifndef GL_EXT_texture_compression_rgtc +#define GL_EXT_texture_compression_rgtc 1 +#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB +#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC +#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE +#endif /* GL_EXT_texture_compression_rgtc */ + +#ifndef GL_EXT_texture_compression_s3tc +#define GL_EXT_texture_compression_s3tc 1 +#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 +#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 +#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 +#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 +#endif /* GL_EXT_texture_compression_s3tc */ + +#ifndef GL_EXT_texture_cube_map +#define GL_EXT_texture_cube_map 1 +#define GL_NORMAL_MAP_EXT 0x8511 +#define GL_REFLECTION_MAP_EXT 0x8512 +#define GL_TEXTURE_CUBE_MAP_EXT 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A +#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C +#endif /* GL_EXT_texture_cube_map */ + +#ifndef GL_EXT_texture_env_add +#define GL_EXT_texture_env_add 1 +#endif /* GL_EXT_texture_env_add */ + +#ifndef GL_EXT_texture_env_combine +#define GL_EXT_texture_env_combine 1 +#define GL_COMBINE_EXT 0x8570 +#define GL_COMBINE_RGB_EXT 0x8571 +#define GL_COMBINE_ALPHA_EXT 0x8572 +#define GL_RGB_SCALE_EXT 0x8573 +#define GL_ADD_SIGNED_EXT 0x8574 +#define GL_INTERPOLATE_EXT 0x8575 +#define GL_CONSTANT_EXT 0x8576 +#define GL_PRIMARY_COLOR_EXT 0x8577 +#define GL_PREVIOUS_EXT 0x8578 +#define GL_SOURCE0_RGB_EXT 0x8580 +#define GL_SOURCE1_RGB_EXT 0x8581 +#define GL_SOURCE2_RGB_EXT 0x8582 +#define GL_SOURCE0_ALPHA_EXT 0x8588 +#define GL_SOURCE1_ALPHA_EXT 0x8589 +#define GL_SOURCE2_ALPHA_EXT 0x858A +#define GL_OPERAND0_RGB_EXT 0x8590 +#define GL_OPERAND1_RGB_EXT 0x8591 +#define GL_OPERAND2_RGB_EXT 0x8592 +#define GL_OPERAND0_ALPHA_EXT 0x8598 +#define GL_OPERAND1_ALPHA_EXT 0x8599 +#define GL_OPERAND2_ALPHA_EXT 0x859A +#endif /* GL_EXT_texture_env_combine */ + +#ifndef GL_EXT_texture_env_dot3 +#define GL_EXT_texture_env_dot3 1 +#define GL_DOT3_RGB_EXT 0x8740 +#define GL_DOT3_RGBA_EXT 0x8741 +#endif /* GL_EXT_texture_env_dot3 */ + +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif /* GL_EXT_texture_filter_anisotropic */ + +#ifndef GL_EXT_texture_filter_minmax +#define GL_EXT_texture_filter_minmax 1 +#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366 +#define GL_WEIGHTED_AVERAGE_EXT 0x9367 +#endif /* GL_EXT_texture_filter_minmax */ + +#ifndef GL_EXT_texture_integer +#define GL_EXT_texture_integer 1 +#define GL_RGBA32UI_EXT 0x8D70 +#define GL_RGB32UI_EXT 0x8D71 +#define GL_ALPHA32UI_EXT 0x8D72 +#define GL_INTENSITY32UI_EXT 0x8D73 +#define GL_LUMINANCE32UI_EXT 0x8D74 +#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 +#define GL_RGBA16UI_EXT 0x8D76 +#define GL_RGB16UI_EXT 0x8D77 +#define GL_ALPHA16UI_EXT 0x8D78 +#define GL_INTENSITY16UI_EXT 0x8D79 +#define GL_LUMINANCE16UI_EXT 0x8D7A +#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B +#define GL_RGBA8UI_EXT 0x8D7C +#define GL_RGB8UI_EXT 0x8D7D +#define GL_ALPHA8UI_EXT 0x8D7E +#define GL_INTENSITY8UI_EXT 0x8D7F +#define GL_LUMINANCE8UI_EXT 0x8D80 +#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 +#define GL_RGBA32I_EXT 0x8D82 +#define GL_RGB32I_EXT 0x8D83 +#define GL_ALPHA32I_EXT 0x8D84 +#define GL_INTENSITY32I_EXT 0x8D85 +#define GL_LUMINANCE32I_EXT 0x8D86 +#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 +#define GL_RGBA16I_EXT 0x8D88 +#define GL_RGB16I_EXT 0x8D89 +#define GL_ALPHA16I_EXT 0x8D8A +#define GL_INTENSITY16I_EXT 0x8D8B +#define GL_LUMINANCE16I_EXT 0x8D8C +#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D +#define GL_RGBA8I_EXT 0x8D8E +#define GL_RGB8I_EXT 0x8D8F +#define GL_ALPHA8I_EXT 0x8D90 +#define GL_INTENSITY8I_EXT 0x8D91 +#define GL_LUMINANCE8I_EXT 0x8D92 +#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 +#define GL_RED_INTEGER_EXT 0x8D94 +#define GL_GREEN_INTEGER_EXT 0x8D95 +#define GL_BLUE_INTEGER_EXT 0x8D96 +#define GL_ALPHA_INTEGER_EXT 0x8D97 +#define GL_RGB_INTEGER_EXT 0x8D98 +#define GL_RGBA_INTEGER_EXT 0x8D99 +#define GL_BGR_INTEGER_EXT 0x8D9A +#define GL_BGRA_INTEGER_EXT 0x8D9B +#define GL_LUMINANCE_INTEGER_EXT 0x8D9C +#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D +#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E +typedef void (APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha); +typedef void (APIENTRYP PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params); +GLAPI void APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params); +GLAPI void APIENTRY glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha); +GLAPI void APIENTRY glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha); +#endif +#endif /* GL_EXT_texture_integer */ + +#ifndef GL_EXT_texture_lod_bias +#define GL_EXT_texture_lod_bias 1 +#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD +#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 +#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 +#endif /* GL_EXT_texture_lod_bias */ + +#ifndef GL_EXT_texture_mirror_clamp +#define GL_EXT_texture_mirror_clamp 1 +#define GL_MIRROR_CLAMP_EXT 0x8742 +#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 +#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 +#endif /* GL_EXT_texture_mirror_clamp */ + +#ifndef GL_EXT_texture_object +#define GL_EXT_texture_object 1 +#define GL_TEXTURE_PRIORITY_EXT 0x8066 +#define GL_TEXTURE_RESIDENT_EXT 0x8067 +#define GL_TEXTURE_1D_BINDING_EXT 0x8068 +#define GL_TEXTURE_2D_BINDING_EXT 0x8069 +#define GL_TEXTURE_3D_BINDING_EXT 0x806A +typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures); +typedef void (APIENTRYP PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREEXTPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreTexturesResidentEXT (GLsizei n, const GLuint *textures, GLboolean *residences); +GLAPI void APIENTRY glBindTextureEXT (GLenum target, GLuint texture); +GLAPI void APIENTRY glDeleteTexturesEXT (GLsizei n, const GLuint *textures); +GLAPI void APIENTRY glGenTexturesEXT (GLsizei n, GLuint *textures); +GLAPI GLboolean APIENTRY glIsTextureEXT (GLuint texture); +GLAPI void APIENTRY glPrioritizeTexturesEXT (GLsizei n, const GLuint *textures, const GLclampf *priorities); +#endif +#endif /* GL_EXT_texture_object */ + +#ifndef GL_EXT_texture_perturb_normal +#define GL_EXT_texture_perturb_normal 1 +#define GL_PERTURB_EXT 0x85AE +#define GL_TEXTURE_NORMAL_EXT 0x85AF +typedef void (APIENTRYP PFNGLTEXTURENORMALEXTPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureNormalEXT (GLenum mode); +#endif +#endif /* GL_EXT_texture_perturb_normal */ + +#ifndef GL_EXT_texture_sRGB +#define GL_EXT_texture_sRGB 1 +#define GL_SRGB_EXT 0x8C40 +#define GL_SRGB8_EXT 0x8C41 +#define GL_SRGB_ALPHA_EXT 0x8C42 +#define GL_SRGB8_ALPHA8_EXT 0x8C43 +#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 +#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 +#define GL_SLUMINANCE_EXT 0x8C46 +#define GL_SLUMINANCE8_EXT 0x8C47 +#define GL_COMPRESSED_SRGB_EXT 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 +#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B +#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E +#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F +#endif /* GL_EXT_texture_sRGB */ + +#ifndef GL_EXT_texture_sRGB_R8 +#define GL_EXT_texture_sRGB_R8 1 +#define GL_SR8_EXT 0x8FBD +#endif /* GL_EXT_texture_sRGB_R8 */ + +#ifndef GL_EXT_texture_sRGB_decode +#define GL_EXT_texture_sRGB_decode 1 +#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 +#define GL_DECODE_EXT 0x8A49 +#define GL_SKIP_DECODE_EXT 0x8A4A +#endif /* GL_EXT_texture_sRGB_decode */ + +#ifndef GL_EXT_texture_shadow_lod +#define GL_EXT_texture_shadow_lod 1 +#endif /* GL_EXT_texture_shadow_lod */ + +#ifndef GL_EXT_texture_shared_exponent +#define GL_EXT_texture_shared_exponent 1 +#define GL_RGB9_E5_EXT 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E +#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F +#endif /* GL_EXT_texture_shared_exponent */ + +#ifndef GL_EXT_texture_snorm +#define GL_EXT_texture_snorm 1 +#define GL_ALPHA_SNORM 0x9010 +#define GL_LUMINANCE_SNORM 0x9011 +#define GL_LUMINANCE_ALPHA_SNORM 0x9012 +#define GL_INTENSITY_SNORM 0x9013 +#define GL_ALPHA8_SNORM 0x9014 +#define GL_LUMINANCE8_SNORM 0x9015 +#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016 +#define GL_INTENSITY8_SNORM 0x9017 +#define GL_ALPHA16_SNORM 0x9018 +#define GL_LUMINANCE16_SNORM 0x9019 +#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A +#define GL_INTENSITY16_SNORM 0x901B +#define GL_RED_SNORM 0x8F90 +#define GL_RG_SNORM 0x8F91 +#define GL_RGB_SNORM 0x8F92 +#define GL_RGBA_SNORM 0x8F93 +#endif /* GL_EXT_texture_snorm */ + +#ifndef GL_EXT_texture_swizzle +#define GL_EXT_texture_swizzle 1 +#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 +#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 +#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 +#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 +#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 +#endif /* GL_EXT_texture_swizzle */ + +#ifndef GL_EXT_timer_query +#define GL_EXT_timer_query 1 +#define GL_TIME_ELAPSED_EXT 0x88BF +typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_EXT_timer_query */ + +#ifndef GL_EXT_transform_feedback +#define GL_EXT_transform_feedback 1 +#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F +#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C +#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D +#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 +#define GL_RASTERIZER_DISCARD_EXT 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackEXT (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackEXT (void); +GLAPI void APIENTRY glBindBufferRangeEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetEXT (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseEXT (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsEXT (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); +GLAPI void APIENTRY glGetTransformFeedbackVaryingEXT (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +#endif +#endif /* GL_EXT_transform_feedback */ + +#ifndef GL_EXT_vertex_array +#define GL_EXT_vertex_array 1 +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +typedef void (APIENTRYP PFNGLARRAYELEMENTEXTPROC) (GLint i); +typedef void (APIENTRYP PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer); +typedef void (APIENTRYP PFNGLGETPOINTERVEXTPROC) (GLenum pname, void **params); +typedef void (APIENTRYP PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glArrayElementEXT (GLint i); +GLAPI void APIENTRY glColorPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glDrawArraysEXT (GLenum mode, GLint first, GLsizei count); +GLAPI void APIENTRY glEdgeFlagPointerEXT (GLsizei stride, GLsizei count, const GLboolean *pointer); +GLAPI void APIENTRY glGetPointervEXT (GLenum pname, void **params); +GLAPI void APIENTRY glIndexPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glNormalPointerEXT (GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glTexCoordPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +GLAPI void APIENTRY glVertexPointerEXT (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer); +#endif +#endif /* GL_EXT_vertex_array */ + +#ifndef GL_EXT_vertex_array_bgra +#define GL_EXT_vertex_array_bgra 1 +#endif /* GL_EXT_vertex_array_bgra */ + +#ifndef GL_EXT_vertex_attrib_64bit +#define GL_EXT_vertex_attrib_64bit 1 +#define GL_DOUBLE_VEC2_EXT 0x8FFC +#define GL_DOUBLE_VEC3_EXT 0x8FFD +#define GL_DOUBLE_VEC4_EXT 0x8FFE +#define GL_DOUBLE_MAT2_EXT 0x8F46 +#define GL_DOUBLE_MAT3_EXT 0x8F47 +#define GL_DOUBLE_MAT4_EXT 0x8F48 +#define GL_DOUBLE_MAT2x3_EXT 0x8F49 +#define GL_DOUBLE_MAT2x4_EXT 0x8F4A +#define GL_DOUBLE_MAT3x2_EXT 0x8F4B +#define GL_DOUBLE_MAT3x4_EXT 0x8F4C +#define GL_DOUBLE_MAT4x2_EXT 0x8F4D +#define GL_DOUBLE_MAT4x3_EXT 0x8F4E +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1dEXT (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttribL2dEXT (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttribL3dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttribL4dEXT (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttribL1dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL2dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL3dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribL4dvEXT (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribLPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribLdvEXT (GLuint index, GLenum pname, GLdouble *params); +#endif +#endif /* GL_EXT_vertex_attrib_64bit */ + +#ifndef GL_EXT_vertex_shader +#define GL_EXT_vertex_shader 1 +#define GL_VERTEX_SHADER_EXT 0x8780 +#define GL_VERTEX_SHADER_BINDING_EXT 0x8781 +#define GL_OP_INDEX_EXT 0x8782 +#define GL_OP_NEGATE_EXT 0x8783 +#define GL_OP_DOT3_EXT 0x8784 +#define GL_OP_DOT4_EXT 0x8785 +#define GL_OP_MUL_EXT 0x8786 +#define GL_OP_ADD_EXT 0x8787 +#define GL_OP_MADD_EXT 0x8788 +#define GL_OP_FRAC_EXT 0x8789 +#define GL_OP_MAX_EXT 0x878A +#define GL_OP_MIN_EXT 0x878B +#define GL_OP_SET_GE_EXT 0x878C +#define GL_OP_SET_LT_EXT 0x878D +#define GL_OP_CLAMP_EXT 0x878E +#define GL_OP_FLOOR_EXT 0x878F +#define GL_OP_ROUND_EXT 0x8790 +#define GL_OP_EXP_BASE_2_EXT 0x8791 +#define GL_OP_LOG_BASE_2_EXT 0x8792 +#define GL_OP_POWER_EXT 0x8793 +#define GL_OP_RECIP_EXT 0x8794 +#define GL_OP_RECIP_SQRT_EXT 0x8795 +#define GL_OP_SUB_EXT 0x8796 +#define GL_OP_CROSS_PRODUCT_EXT 0x8797 +#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798 +#define GL_OP_MOV_EXT 0x8799 +#define GL_OUTPUT_VERTEX_EXT 0x879A +#define GL_OUTPUT_COLOR0_EXT 0x879B +#define GL_OUTPUT_COLOR1_EXT 0x879C +#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D +#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E +#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F +#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 +#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 +#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 +#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 +#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 +#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 +#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 +#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 +#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 +#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 +#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA +#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB +#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC +#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD +#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE +#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF +#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 +#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 +#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 +#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 +#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 +#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 +#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 +#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 +#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 +#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 +#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA +#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB +#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC +#define GL_OUTPUT_FOG_EXT 0x87BD +#define GL_SCALAR_EXT 0x87BE +#define GL_VECTOR_EXT 0x87BF +#define GL_MATRIX_EXT 0x87C0 +#define GL_VARIANT_EXT 0x87C1 +#define GL_INVARIANT_EXT 0x87C2 +#define GL_LOCAL_CONSTANT_EXT 0x87C3 +#define GL_LOCAL_EXT 0x87C4 +#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 +#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 +#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 +#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 +#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD +#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE +#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF +#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 +#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 +#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 +#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 +#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 +#define GL_X_EXT 0x87D5 +#define GL_Y_EXT 0x87D6 +#define GL_Z_EXT 0x87D7 +#define GL_W_EXT 0x87D8 +#define GL_NEGATIVE_X_EXT 0x87D9 +#define GL_NEGATIVE_Y_EXT 0x87DA +#define GL_NEGATIVE_Z_EXT 0x87DB +#define GL_NEGATIVE_W_EXT 0x87DC +#define GL_ZERO_EXT 0x87DD +#define GL_ONE_EXT 0x87DE +#define GL_NEGATIVE_ONE_EXT 0x87DF +#define GL_NORMALIZED_RANGE_EXT 0x87E0 +#define GL_FULL_RANGE_EXT 0x87E1 +#define GL_CURRENT_VERTEX_EXT 0x87E2 +#define GL_MVP_MATRIX_EXT 0x87E3 +#define GL_VARIANT_VALUE_EXT 0x87E4 +#define GL_VARIANT_DATATYPE_EXT 0x87E5 +#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 +#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 +#define GL_VARIANT_ARRAY_EXT 0x87E8 +#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 +#define GL_INVARIANT_VALUE_EXT 0x87EA +#define GL_INVARIANT_DATATYPE_EXT 0x87EB +#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC +#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED +typedef void (APIENTRYP PFNGLBEGINVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLENDVERTEXSHADEREXTPROC) (void); +typedef void (APIENTRYP PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range); +typedef void (APIENTRYP PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1); +typedef void (APIENTRYP PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +typedef void (APIENTRYP PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +typedef void (APIENTRYP PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +typedef void (APIENTRYP PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef void (APIENTRYP PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num); +typedef GLuint (APIENTRYP PFNGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +typedef void (APIENTRYP PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const void *addr); +typedef void (APIENTRYP PFNGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr); +typedef void (APIENTRYP PFNGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr); +typedef void (APIENTRYP PFNGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr); +typedef void (APIENTRYP PFNGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr); +typedef void (APIENTRYP PFNGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr); +typedef void (APIENTRYP PFNGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr); +typedef void (APIENTRYP PFNGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr); +typedef void (APIENTRYP PFNGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr); +typedef void (APIENTRYP PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const void *addr); +typedef void (APIENTRYP PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef void (APIENTRYP PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id); +typedef GLuint (APIENTRYP PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value); +typedef GLuint (APIENTRYP PFNGLBINDPARAMETEREXTPROC) (GLenum value); +typedef GLboolean (APIENTRYP PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap); +typedef void (APIENTRYP PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data); +typedef void (APIENTRYP PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data); +typedef void (APIENTRYP PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVertexShaderEXT (void); +GLAPI void APIENTRY glEndVertexShaderEXT (void); +GLAPI void APIENTRY glBindVertexShaderEXT (GLuint id); +GLAPI GLuint APIENTRY glGenVertexShadersEXT (GLuint range); +GLAPI void APIENTRY glDeleteVertexShaderEXT (GLuint id); +GLAPI void APIENTRY glShaderOp1EXT (GLenum op, GLuint res, GLuint arg1); +GLAPI void APIENTRY glShaderOp2EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2); +GLAPI void APIENTRY glShaderOp3EXT (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3); +GLAPI void APIENTRY glSwizzleEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glWriteMaskEXT (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW); +GLAPI void APIENTRY glInsertComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI void APIENTRY glExtractComponentEXT (GLuint res, GLuint src, GLuint num); +GLAPI GLuint APIENTRY glGenSymbolsEXT (GLenum datatype, GLenum storagetype, GLenum range, GLuint components); +GLAPI void APIENTRY glSetInvariantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glSetLocalConstantEXT (GLuint id, GLenum type, const void *addr); +GLAPI void APIENTRY glVariantbvEXT (GLuint id, const GLbyte *addr); +GLAPI void APIENTRY glVariantsvEXT (GLuint id, const GLshort *addr); +GLAPI void APIENTRY glVariantivEXT (GLuint id, const GLint *addr); +GLAPI void APIENTRY glVariantfvEXT (GLuint id, const GLfloat *addr); +GLAPI void APIENTRY glVariantdvEXT (GLuint id, const GLdouble *addr); +GLAPI void APIENTRY glVariantubvEXT (GLuint id, const GLubyte *addr); +GLAPI void APIENTRY glVariantusvEXT (GLuint id, const GLushort *addr); +GLAPI void APIENTRY glVariantuivEXT (GLuint id, const GLuint *addr); +GLAPI void APIENTRY glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, const void *addr); +GLAPI void APIENTRY glEnableVariantClientStateEXT (GLuint id); +GLAPI void APIENTRY glDisableVariantClientStateEXT (GLuint id); +GLAPI GLuint APIENTRY glBindLightParameterEXT (GLenum light, GLenum value); +GLAPI GLuint APIENTRY glBindMaterialParameterEXT (GLenum face, GLenum value); +GLAPI GLuint APIENTRY glBindTexGenParameterEXT (GLenum unit, GLenum coord, GLenum value); +GLAPI GLuint APIENTRY glBindTextureUnitParameterEXT (GLenum unit, GLenum value); +GLAPI GLuint APIENTRY glBindParameterEXT (GLenum value); +GLAPI GLboolean APIENTRY glIsVariantEnabledEXT (GLuint id, GLenum cap); +GLAPI void APIENTRY glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetVariantPointervEXT (GLuint id, GLenum value, void **data); +GLAPI void APIENTRY glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +GLAPI void APIENTRY glGetLocalConstantBooleanvEXT (GLuint id, GLenum value, GLboolean *data); +GLAPI void APIENTRY glGetLocalConstantIntegervEXT (GLuint id, GLenum value, GLint *data); +GLAPI void APIENTRY glGetLocalConstantFloatvEXT (GLuint id, GLenum value, GLfloat *data); +#endif +#endif /* GL_EXT_vertex_shader */ + +#ifndef GL_EXT_vertex_weighting +#define GL_EXT_vertex_weighting 1 +#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 +#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 +#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6 +#define GL_MODELVIEW1_MATRIX_EXT 0x8506 +#define GL_VERTEX_WEIGHTING_EXT 0x8509 +#define GL_MODELVIEW0_EXT 0x1700 +#define GL_MODELVIEW1_EXT 0x850A +#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B +#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C +#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D +#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E +#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F +#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight); +GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight); +GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer); +#endif +#endif /* GL_EXT_vertex_weighting */ + +#ifndef GL_EXT_win32_keyed_mutex +#define GL_EXT_win32_keyed_mutex 1 +typedef GLboolean (APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout); +typedef GLboolean (APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout); +GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key); +#endif +#endif /* GL_EXT_win32_keyed_mutex */ + +#ifndef GL_EXT_window_rectangles +#define GL_EXT_window_rectangles 1 +#define GL_INCLUSIVE_EXT 0x8F10 +#define GL_EXCLUSIVE_EXT 0x8F11 +#define GL_WINDOW_RECTANGLE_EXT 0x8F12 +#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13 +#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14 +#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15 +typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box); +#endif +#endif /* GL_EXT_window_rectangles */ + +#ifndef GL_EXT_x11_sync_object +#define GL_EXT_x11_sync_object 1 +#define GL_SYNC_X11_FENCE_EXT 0x90E1 +typedef GLsync (APIENTRYP PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLsync APIENTRY glImportSyncEXT (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags); +#endif +#endif /* GL_EXT_x11_sync_object */ + +#ifndef GL_GREMEDY_frame_terminator +#define GL_GREMEDY_frame_terminator 1 +typedef void (APIENTRYP PFNGLFRAMETERMINATORGREMEDYPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameTerminatorGREMEDY (void); +#endif +#endif /* GL_GREMEDY_frame_terminator */ + +#ifndef GL_GREMEDY_string_marker +#define GL_GREMEDY_string_marker 1 +typedef void (APIENTRYP PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glStringMarkerGREMEDY (GLsizei len, const void *string); +#endif +#endif /* GL_GREMEDY_string_marker */ + +#ifndef GL_HP_convolution_border_modes +#define GL_HP_convolution_border_modes 1 +#define GL_IGNORE_BORDER_HP 0x8150 +#define GL_CONSTANT_BORDER_HP 0x8151 +#define GL_REPLICATE_BORDER_HP 0x8153 +#define GL_CONVOLUTION_BORDER_COLOR_HP 0x8154 +#endif /* GL_HP_convolution_border_modes */ + +#ifndef GL_HP_image_transform +#define GL_HP_image_transform 1 +#define GL_IMAGE_SCALE_X_HP 0x8155 +#define GL_IMAGE_SCALE_Y_HP 0x8156 +#define GL_IMAGE_TRANSLATE_X_HP 0x8157 +#define GL_IMAGE_TRANSLATE_Y_HP 0x8158 +#define GL_IMAGE_ROTATE_ANGLE_HP 0x8159 +#define GL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A +#define GL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B +#define GL_IMAGE_MAG_FILTER_HP 0x815C +#define GL_IMAGE_MIN_FILTER_HP 0x815D +#define GL_IMAGE_CUBIC_WEIGHT_HP 0x815E +#define GL_CUBIC_HP 0x815F +#define GL_AVERAGE_HP 0x8160 +#define GL_IMAGE_TRANSFORM_2D_HP 0x8161 +#define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 +#define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glImageTransformParameteriHP (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glImageTransformParameterfHP (GLenum target, GLenum pname, GLfloat param); +GLAPI void APIENTRY glImageTransformParameterivHP (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glImageTransformParameterfvHP (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetImageTransformParameterivHP (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetImageTransformParameterfvHP (GLenum target, GLenum pname, GLfloat *params); +#endif +#endif /* GL_HP_image_transform */ + +#ifndef GL_HP_occlusion_test +#define GL_HP_occlusion_test 1 +#define GL_OCCLUSION_TEST_HP 0x8165 +#define GL_OCCLUSION_TEST_RESULT_HP 0x8166 +#endif /* GL_HP_occlusion_test */ + +#ifndef GL_HP_texture_lighting +#define GL_HP_texture_lighting 1 +#define GL_TEXTURE_LIGHTING_MODE_HP 0x8167 +#define GL_TEXTURE_POST_SPECULAR_HP 0x8168 +#define GL_TEXTURE_PRE_SPECULAR_HP 0x8169 +#endif /* GL_HP_texture_lighting */ + +#ifndef GL_IBM_cull_vertex +#define GL_IBM_cull_vertex 1 +#define GL_CULL_VERTEX_IBM 103050 +#endif /* GL_IBM_cull_vertex */ + +#ifndef GL_IBM_multimode_draw_arrays +#define GL_IBM_multimode_draw_arrays 1 +typedef void (APIENTRYP PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +typedef void (APIENTRYP PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride); +GLAPI void APIENTRY glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount, GLint modestride); +#endif +#endif /* GL_IBM_multimode_draw_arrays */ + +#ifndef GL_IBM_rasterpos_clip +#define GL_IBM_rasterpos_clip 1 +#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 +#endif /* GL_IBM_rasterpos_clip */ + +#ifndef GL_IBM_static_data +#define GL_IBM_static_data 1 +#define GL_ALL_STATIC_DATA_IBM 103060 +#define GL_STATIC_VERTEX_ARRAY_IBM 103061 +typedef void (APIENTRYP PFNGLFLUSHSTATICDATAIBMPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushStaticDataIBM (GLenum target); +#endif +#endif /* GL_IBM_static_data */ + +#ifndef GL_IBM_texture_mirrored_repeat +#define GL_IBM_texture_mirrored_repeat 1 +#define GL_MIRRORED_REPEAT_IBM 0x8370 +#endif /* GL_IBM_texture_mirrored_repeat */ + +#ifndef GL_IBM_vertex_array_lists +#define GL_IBM_vertex_array_lists 1 +#define GL_VERTEX_ARRAY_LIST_IBM 103070 +#define GL_NORMAL_ARRAY_LIST_IBM 103071 +#define GL_COLOR_ARRAY_LIST_IBM 103072 +#define GL_INDEX_ARRAY_LIST_IBM 103073 +#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 +#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 +#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 +#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 +#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 +#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 +#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 +#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 +#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 +#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 +#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 +#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 +typedef void (APIENTRYP PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +typedef void (APIENTRYP PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glSecondaryColorPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glEdgeFlagPointerListIBM (GLint stride, const GLboolean **pointer, GLint ptrstride); +GLAPI void APIENTRY glFogCoordPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glIndexPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glNormalPointerListIBM (GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glTexCoordPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +GLAPI void APIENTRY glVertexPointerListIBM (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride); +#endif +#endif /* GL_IBM_vertex_array_lists */ + +#ifndef GL_INGR_blend_func_separate +#define GL_INGR_blend_func_separate 1 +typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendFuncSeparateINGR (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +#endif +#endif /* GL_INGR_blend_func_separate */ + +#ifndef GL_INGR_color_clamp +#define GL_INGR_color_clamp 1 +#define GL_RED_MIN_CLAMP_INGR 0x8560 +#define GL_GREEN_MIN_CLAMP_INGR 0x8561 +#define GL_BLUE_MIN_CLAMP_INGR 0x8562 +#define GL_ALPHA_MIN_CLAMP_INGR 0x8563 +#define GL_RED_MAX_CLAMP_INGR 0x8564 +#define GL_GREEN_MAX_CLAMP_INGR 0x8565 +#define GL_BLUE_MAX_CLAMP_INGR 0x8566 +#define GL_ALPHA_MAX_CLAMP_INGR 0x8567 +#endif /* GL_INGR_color_clamp */ + +#ifndef GL_INGR_interlace_read +#define GL_INGR_interlace_read 1 +#define GL_INTERLACE_READ_INGR 0x8568 +#endif /* GL_INGR_interlace_read */ + +#ifndef GL_INTEL_blackhole_render +#define GL_INTEL_blackhole_render 1 +#define GL_BLACKHOLE_RENDER_INTEL 0x83FC +#endif /* GL_INTEL_blackhole_render */ + +#ifndef GL_INTEL_conservative_rasterization +#define GL_INTEL_conservative_rasterization 1 +#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE +#endif /* GL_INTEL_conservative_rasterization */ + +#ifndef GL_INTEL_fragment_shader_ordering +#define GL_INTEL_fragment_shader_ordering 1 +#endif /* GL_INTEL_fragment_shader_ordering */ + +#ifndef GL_INTEL_framebuffer_CMAA +#define GL_INTEL_framebuffer_CMAA 1 +typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void); +#endif +#endif /* GL_INTEL_framebuffer_CMAA */ + +#ifndef GL_INTEL_map_texture +#define GL_INTEL_map_texture 1 +#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF +#define GL_LAYOUT_DEFAULT_INTEL 0 +#define GL_LAYOUT_LINEAR_INTEL 1 +#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2 +typedef void (APIENTRYP PFNGLSYNCTEXTUREINTELPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level); +typedef void *(APIENTRYP PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSyncTextureINTEL (GLuint texture); +GLAPI void APIENTRY glUnmapTexture2DINTEL (GLuint texture, GLint level); +GLAPI void *APIENTRY glMapTexture2DINTEL (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout); +#endif +#endif /* GL_INTEL_map_texture */ + +#ifndef GL_INTEL_parallel_arrays +#define GL_INTEL_parallel_arrays 1 +#define GL_PARALLEL_ARRAYS_INTEL 0x83F4 +#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 +#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 +#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 +#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 +typedef void (APIENTRYP PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +typedef void (APIENTRYP PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glNormalPointervINTEL (GLenum type, const void **pointer); +GLAPI void APIENTRY glColorPointervINTEL (GLint size, GLenum type, const void **pointer); +GLAPI void APIENTRY glTexCoordPointervINTEL (GLint size, GLenum type, const void **pointer); +#endif +#endif /* GL_INTEL_parallel_arrays */ + +#ifndef GL_INTEL_performance_query +#define GL_INTEL_performance_query 1 +#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 +#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 +#define GL_PERFQUERY_WAIT_INTEL 0x83FB +#define GL_PERFQUERY_FLUSH_INTEL 0x83FA +#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 +#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 +#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 +#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 +#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 +#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 +#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 +#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 +#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 +#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA +#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB +#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC +#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD +#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE +#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF +#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 +typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); +typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); +typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); +typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); +typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); +typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); +GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); +GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); +GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); +GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); +GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten); +GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); +GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); +#endif +#endif /* GL_INTEL_performance_query */ + +#ifndef GL_MESAX_texture_stack +#define GL_MESAX_texture_stack 1 +#define GL_TEXTURE_1D_STACK_MESAX 0x8759 +#define GL_TEXTURE_2D_STACK_MESAX 0x875A +#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B +#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C +#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D +#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E +#endif /* GL_MESAX_texture_stack */ + +#ifndef GL_MESA_framebuffer_flip_y +#define GL_MESA_framebuffer_flip_y 1 +#define GL_FRAMEBUFFER_FLIP_Y_MESA 0x8BBB +typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIMESAPROC) (GLenum target, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVMESAPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferParameteriMESA (GLenum target, GLenum pname, GLint param); +GLAPI void APIENTRY glGetFramebufferParameterivMESA (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_MESA_framebuffer_flip_y */ + +#ifndef GL_MESA_pack_invert +#define GL_MESA_pack_invert 1 +#define GL_PACK_INVERT_MESA 0x8758 +#endif /* GL_MESA_pack_invert */ + +#ifndef GL_MESA_program_binary_formats +#define GL_MESA_program_binary_formats 1 +#define GL_PROGRAM_BINARY_FORMAT_MESA 0x875F +#endif /* GL_MESA_program_binary_formats */ + +#ifndef GL_MESA_resize_buffers +#define GL_MESA_resize_buffers 1 +typedef void (APIENTRYP PFNGLRESIZEBUFFERSMESAPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glResizeBuffersMESA (void); +#endif +#endif /* GL_MESA_resize_buffers */ + +#ifndef GL_MESA_shader_integer_functions +#define GL_MESA_shader_integer_functions 1 +#endif /* GL_MESA_shader_integer_functions */ + +#ifndef GL_MESA_tile_raster_order +#define GL_MESA_tile_raster_order 1 +#define GL_TILE_RASTER_ORDER_FIXED_MESA 0x8BB8 +#define GL_TILE_RASTER_ORDER_INCREASING_X_MESA 0x8BB9 +#define GL_TILE_RASTER_ORDER_INCREASING_Y_MESA 0x8BBA +#endif /* GL_MESA_tile_raster_order */ + +#ifndef GL_MESA_window_pos +#define GL_MESA_window_pos 1 +typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y); +typedef void (APIENTRYP PFNGLWINDOWPOS2IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLWINDOWPOS3IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLWINDOWPOS4IVMESAPROC) (const GLint *v); +typedef void (APIENTRYP PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glWindowPos2dMESA (GLdouble x, GLdouble y); +GLAPI void APIENTRY glWindowPos2dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos2fMESA (GLfloat x, GLfloat y); +GLAPI void APIENTRY glWindowPos2fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos2iMESA (GLint x, GLint y); +GLAPI void APIENTRY glWindowPos2ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos2sMESA (GLshort x, GLshort y); +GLAPI void APIENTRY glWindowPos2svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos3dMESA (GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glWindowPos3dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos3fMESA (GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glWindowPos3fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos3iMESA (GLint x, GLint y, GLint z); +GLAPI void APIENTRY glWindowPos3ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos3sMESA (GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glWindowPos3svMESA (const GLshort *v); +GLAPI void APIENTRY glWindowPos4dMESA (GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glWindowPos4dvMESA (const GLdouble *v); +GLAPI void APIENTRY glWindowPos4fMESA (GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glWindowPos4fvMESA (const GLfloat *v); +GLAPI void APIENTRY glWindowPos4iMESA (GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glWindowPos4ivMESA (const GLint *v); +GLAPI void APIENTRY glWindowPos4sMESA (GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v); +#endif +#endif /* GL_MESA_window_pos */ + +#ifndef GL_MESA_ycbcr_texture +#define GL_MESA_ycbcr_texture 1 +#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA +#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB +#define GL_YCBCR_MESA 0x8757 +#endif /* GL_MESA_ycbcr_texture */ + +#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers +#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1 +#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */ + +#ifndef GL_NVX_conditional_render +#define GL_NVX_conditional_render 1 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNVX (GLuint id); +GLAPI void APIENTRY glEndConditionalRenderNVX (void); +#endif +#endif /* GL_NVX_conditional_render */ + +#ifndef GL_NVX_gpu_memory_info +#define GL_NVX_gpu_memory_info 1 +#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047 +#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 +#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 +#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A +#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B +#endif /* GL_NVX_gpu_memory_info */ + +#ifndef GL_NVX_gpu_multicast2 +#define GL_NVX_gpu_multicast2 1 +#define GL_UPLOAD_GPU_MASK_NVX 0x954A +typedef void (APIENTRYP PFNGLUPLOADGPUMASKNVXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTICASTVIEWPORTPOSITIONWSCALENVXPROC) (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); +typedef void (APIENTRYP PFNGLMULTICASTSCISSORARRAYVNVXPROC) (GLuint gpu, GLuint first, GLsizei count, const GLint *v); +typedef GLuint (APIENTRYP PFNGLASYNCCOPYBUFFERSUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); +typedef GLuint (APIENTRYP PFNGLASYNCCOPYIMAGESUBDATANVXPROC) (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glUploadGpuMaskNVX (GLbitfield mask); +GLAPI void APIENTRY glMulticastViewportArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glMulticastViewportPositionWScaleNVX (GLuint gpu, GLuint index, GLfloat xcoeff, GLfloat ycoeff); +GLAPI void APIENTRY glMulticastScissorArrayvNVX (GLuint gpu, GLuint first, GLsizei count, const GLint *v); +GLAPI GLuint APIENTRY glAsyncCopyBufferSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *fenceValueArray, GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); +GLAPI GLuint APIENTRY glAsyncCopyImageSubDataNVX (GLsizei waitSemaphoreCount, const GLuint *waitSemaphoreArray, const GLuint64 *waitValueArray, GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth, GLsizei signalSemaphoreCount, const GLuint *signalSemaphoreArray, const GLuint64 *signalValueArray); +#endif +#endif /* GL_NVX_gpu_multicast2 */ + +#ifndef GL_NVX_linked_gpu_multicast +#define GL_NVX_linked_gpu_multicast 1 +#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800 +#define GL_MAX_LGPU_GPUS_NVX 0x92BA +typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +GLAPI void APIENTRY glLGPUInterlockNVX (void); +#endif +#endif /* GL_NVX_linked_gpu_multicast */ + +#ifndef GL_NVX_progress_fence +#define GL_NVX_progress_fence 1 +typedef GLuint (APIENTRYP PFNGLCREATEPROGRESSFENCENVXPROC) (void); +typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREUI64NVXPROC) (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +typedef void (APIENTRYP PFNGLWAITSEMAPHOREUI64NVXPROC) (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +typedef void (APIENTRYP PFNGLCLIENTWAITSEMAPHOREUI64NVXPROC) (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glCreateProgressFenceNVX (void); +GLAPI void APIENTRY glSignalSemaphoreui64NVX (GLuint signalGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +GLAPI void APIENTRY glWaitSemaphoreui64NVX (GLuint waitGpu, GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +GLAPI void APIENTRY glClientWaitSemaphoreui64NVX (GLsizei fenceObjectCount, const GLuint *semaphoreArray, const GLuint64 *fenceValueArray); +#endif +#endif /* GL_NVX_progress_fence */ + +#ifndef GL_NV_alpha_to_coverage_dither_control +#define GL_NV_alpha_to_coverage_dither_control 1 +#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D +#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E +#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F +#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF +typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAlphaToCoverageDitherControlNV (GLenum mode); +#endif +#endif /* GL_NV_alpha_to_coverage_dither_control */ + +#ifndef GL_NV_bindless_multi_draw_indirect +#define GL_NV_bindless_multi_draw_indirect 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect */ + +#ifndef GL_NV_bindless_multi_draw_indirect_count +#define GL_NV_bindless_multi_draw_indirect_count 1 +typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount); +#endif +#endif /* GL_NV_bindless_multi_draw_indirect_count */ + +#ifndef GL_NV_bindless_texture +#define GL_NV_bindless_texture 1 +typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture); +typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access); +typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle); +typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture); +GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler); +GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle); +GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle); +GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); +GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access); +GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle); +GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value); +GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value); +GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value); +GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values); +GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle); +GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle); +#endif +#endif /* GL_NV_bindless_texture */ + +#ifndef GL_NV_blend_equation_advanced +#define GL_NV_blend_equation_advanced 1 +#define GL_BLEND_OVERLAP_NV 0x9281 +#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 +#define GL_BLUE_NV 0x1905 +#define GL_COLORBURN_NV 0x929A +#define GL_COLORDODGE_NV 0x9299 +#define GL_CONJOINT_NV 0x9284 +#define GL_CONTRAST_NV 0x92A1 +#define GL_DARKEN_NV 0x9297 +#define GL_DIFFERENCE_NV 0x929E +#define GL_DISJOINT_NV 0x9283 +#define GL_DST_ATOP_NV 0x928F +#define GL_DST_IN_NV 0x928B +#define GL_DST_NV 0x9287 +#define GL_DST_OUT_NV 0x928D +#define GL_DST_OVER_NV 0x9289 +#define GL_EXCLUSION_NV 0x92A0 +#define GL_GREEN_NV 0x1904 +#define GL_HARDLIGHT_NV 0x929B +#define GL_HARDMIX_NV 0x92A9 +#define GL_HSL_COLOR_NV 0x92AF +#define GL_HSL_HUE_NV 0x92AD +#define GL_HSL_LUMINOSITY_NV 0x92B0 +#define GL_HSL_SATURATION_NV 0x92AE +#define GL_INVERT_OVG_NV 0x92B4 +#define GL_INVERT_RGB_NV 0x92A3 +#define GL_LIGHTEN_NV 0x9298 +#define GL_LINEARBURN_NV 0x92A5 +#define GL_LINEARDODGE_NV 0x92A4 +#define GL_LINEARLIGHT_NV 0x92A7 +#define GL_MINUS_CLAMPED_NV 0x92B3 +#define GL_MINUS_NV 0x929F +#define GL_MULTIPLY_NV 0x9294 +#define GL_OVERLAY_NV 0x9296 +#define GL_PINLIGHT_NV 0x92A8 +#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 +#define GL_PLUS_CLAMPED_NV 0x92B1 +#define GL_PLUS_DARKER_NV 0x9292 +#define GL_PLUS_NV 0x9291 +#define GL_RED_NV 0x1903 +#define GL_SCREEN_NV 0x9295 +#define GL_SOFTLIGHT_NV 0x929C +#define GL_SRC_ATOP_NV 0x928E +#define GL_SRC_IN_NV 0x928A +#define GL_SRC_NV 0x9286 +#define GL_SRC_OUT_NV 0x928C +#define GL_SRC_OVER_NV 0x9288 +#define GL_UNCORRELATED_NV 0x9282 +#define GL_VIVIDLIGHT_NV 0x92A6 +#define GL_XOR_NV 0x1506 +typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value); +GLAPI void APIENTRY glBlendBarrierNV (void); +#endif +#endif /* GL_NV_blend_equation_advanced */ + +#ifndef GL_NV_blend_equation_advanced_coherent +#define GL_NV_blend_equation_advanced_coherent 1 +#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 +#endif /* GL_NV_blend_equation_advanced_coherent */ + +#ifndef GL_NV_blend_minmax_factor +#define GL_NV_blend_minmax_factor 1 +#endif /* GL_NV_blend_minmax_factor */ + +#ifndef GL_NV_blend_square +#define GL_NV_blend_square 1 +#endif /* GL_NV_blend_square */ + +#ifndef GL_NV_clip_space_w_scaling +#define GL_NV_clip_space_w_scaling 1 +#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C +#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D +#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E +typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff); +#endif +#endif /* GL_NV_clip_space_w_scaling */ + +#ifndef GL_NV_command_list +#define GL_NV_command_list 1 +#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000 +#define GL_NOP_COMMAND_NV 0x0001 +#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002 +#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003 +#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004 +#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005 +#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006 +#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007 +#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008 +#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009 +#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A +#define GL_BLEND_COLOR_COMMAND_NV 0x000B +#define GL_STENCIL_REF_COMMAND_NV 0x000C +#define GL_LINE_WIDTH_COMMAND_NV 0x000D +#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E +#define GL_ALPHA_REF_COMMAND_NV 0x000F +#define GL_VIEWPORT_COMMAND_NV 0x0010 +#define GL_SCISSOR_COMMAND_NV 0x0011 +#define GL_FRONT_FACE_COMMAND_NV 0x0012 +typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states); +typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states); +typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state); +typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode); +typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size); +typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists); +typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists); +typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments); +typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list); +typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states); +GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states); +GLAPI GLboolean APIENTRY glIsStateNV (GLuint state); +GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode); +GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size); +GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype); +GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists); +GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists); +GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list); +GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count); +GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments); +GLAPI void APIENTRY glCompileCommandListNV (GLuint list); +GLAPI void APIENTRY glCallCommandListNV (GLuint list); +#endif +#endif /* GL_NV_command_list */ + +#ifndef GL_NV_compute_program5 +#define GL_NV_compute_program5 1 +#define GL_COMPUTE_PROGRAM_NV 0x90FB +#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC +#endif /* GL_NV_compute_program5 */ + +#ifndef GL_NV_compute_shader_derivatives +#define GL_NV_compute_shader_derivatives 1 +#endif /* GL_NV_compute_shader_derivatives */ + +#ifndef GL_NV_conditional_render +#define GL_NV_conditional_render 1 +#define GL_QUERY_WAIT_NV 0x8E13 +#define GL_QUERY_NO_WAIT_NV 0x8E14 +#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 +#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 +typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode); +typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode); +GLAPI void APIENTRY glEndConditionalRenderNV (void); +#endif +#endif /* GL_NV_conditional_render */ + +#ifndef GL_NV_conservative_raster +#define GL_NV_conservative_raster 1 +#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346 +#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347 +#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348 +#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349 +typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits); +#endif +#endif /* GL_NV_conservative_raster */ + +#ifndef GL_NV_conservative_raster_dilate +#define GL_NV_conservative_raster_dilate 1 +#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379 +#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A +#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value); +#endif +#endif /* GL_NV_conservative_raster_dilate */ + +#ifndef GL_NV_conservative_raster_pre_snap +#define GL_NV_conservative_raster_pre_snap 1 +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV 0x9550 +#endif /* GL_NV_conservative_raster_pre_snap */ + +#ifndef GL_NV_conservative_raster_pre_snap_triangles +#define GL_NV_conservative_raster_pre_snap_triangles 1 +#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D +#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E +#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F +typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param); +#endif +#endif /* GL_NV_conservative_raster_pre_snap_triangles */ + +#ifndef GL_NV_conservative_raster_underestimation +#define GL_NV_conservative_raster_underestimation 1 +#endif /* GL_NV_conservative_raster_underestimation */ + +#ifndef GL_NV_copy_depth_to_color +#define GL_NV_copy_depth_to_color 1 +#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E +#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F +#endif /* GL_NV_copy_depth_to_color */ + +#ifndef GL_NV_copy_image +#define GL_NV_copy_image 1 +typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCopyImageSubDataNV (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth); +#endif +#endif /* GL_NV_copy_image */ + +#ifndef GL_NV_deep_texture3D +#define GL_NV_deep_texture3D 1 +#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0 +#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1 +#endif /* GL_NV_deep_texture3D */ + +#ifndef GL_NV_depth_buffer_float +#define GL_NV_depth_buffer_float 1 +#define GL_DEPTH_COMPONENT32F_NV 0x8DAB +#define GL_DEPTH32F_STENCIL8_NV 0x8DAC +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD +#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF +typedef void (APIENTRYP PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar); +typedef void (APIENTRYP PFNGLCLEARDEPTHDNVPROC) (GLdouble depth); +typedef void (APIENTRYP PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDepthRangedNV (GLdouble zNear, GLdouble zFar); +GLAPI void APIENTRY glClearDepthdNV (GLdouble depth); +GLAPI void APIENTRY glDepthBoundsdNV (GLdouble zmin, GLdouble zmax); +#endif +#endif /* GL_NV_depth_buffer_float */ + +#ifndef GL_NV_depth_clamp +#define GL_NV_depth_clamp 1 +#define GL_DEPTH_CLAMP_NV 0x864F +#endif /* GL_NV_depth_clamp */ + +#ifndef GL_NV_draw_texture +#define GL_NV_draw_texture 1 +typedef void (APIENTRYP PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +#endif +#endif /* GL_NV_draw_texture */ + +#ifndef GL_NV_draw_vulkan_image +#define GL_NV_draw_vulkan_image 1 +typedef void (APIENTRY *GLVULKANPROCNV)(void); +typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name); +typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore); +typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1); +GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name); +GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore); +GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence); +#endif +#endif /* GL_NV_draw_vulkan_image */ + +#ifndef GL_NV_evaluators +#define GL_NV_evaluators 1 +#define GL_EVAL_2D_NV 0x86C0 +#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1 +#define GL_MAP_TESSELLATION_NV 0x86C2 +#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 +#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 +#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 +#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 +#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 +#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 +#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 +#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA +#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB +#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC +#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD +#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE +#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF +#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 +#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 +#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 +#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 +#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 +#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 +#define GL_MAX_MAP_TESSELLATION_NV 0x86D6 +#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 +typedef void (APIENTRYP PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +typedef void (APIENTRYP PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points); +GLAPI void APIENTRY glMapParameterivNV (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points); +GLAPI void APIENTRY glGetMapParameterivNV (GLenum target, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glEvalMapsNV (GLenum target, GLenum mode); +#endif +#endif /* GL_NV_evaluators */ + +#ifndef GL_NV_explicit_multisample +#define GL_NV_explicit_multisample 1 +#define GL_SAMPLE_POSITION_NV 0x8E50 +#define GL_SAMPLE_MASK_NV 0x8E51 +#define GL_SAMPLE_MASK_VALUE_NV 0x8E52 +#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 +#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 +#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 +#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 +#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 +#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 +#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 +typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val); +typedef void (APIENTRYP PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask); +typedef void (APIENTRYP PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMultisamplefvNV (GLenum pname, GLuint index, GLfloat *val); +GLAPI void APIENTRY glSampleMaskIndexedNV (GLuint index, GLbitfield mask); +GLAPI void APIENTRY glTexRenderbufferNV (GLenum target, GLuint renderbuffer); +#endif +#endif /* GL_NV_explicit_multisample */ + +#ifndef GL_NV_fence +#define GL_NV_fence 1 +#define GL_ALL_COMPLETED_NV 0x84F2 +#define GL_FENCE_STATUS_NV 0x84F3 +#define GL_FENCE_CONDITION_NV 0x84F4 +typedef void (APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); +typedef void (APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); +typedef GLboolean (APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); +typedef GLboolean (APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); +typedef void (APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); +GLAPI void APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); +GLAPI GLboolean APIENTRY glIsFenceNV (GLuint fence); +GLAPI GLboolean APIENTRY glTestFenceNV (GLuint fence); +GLAPI void APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); +GLAPI void APIENTRY glFinishFenceNV (GLuint fence); +GLAPI void APIENTRY glSetFenceNV (GLuint fence, GLenum condition); +#endif +#endif /* GL_NV_fence */ + +#ifndef GL_NV_fill_rectangle +#define GL_NV_fill_rectangle 1 +#define GL_FILL_RECTANGLE_NV 0x933C +#endif /* GL_NV_fill_rectangle */ + +#ifndef GL_NV_float_buffer +#define GL_NV_float_buffer 1 +#define GL_FLOAT_R_NV 0x8880 +#define GL_FLOAT_RG_NV 0x8881 +#define GL_FLOAT_RGB_NV 0x8882 +#define GL_FLOAT_RGBA_NV 0x8883 +#define GL_FLOAT_R16_NV 0x8884 +#define GL_FLOAT_R32_NV 0x8885 +#define GL_FLOAT_RG16_NV 0x8886 +#define GL_FLOAT_RG32_NV 0x8887 +#define GL_FLOAT_RGB16_NV 0x8888 +#define GL_FLOAT_RGB32_NV 0x8889 +#define GL_FLOAT_RGBA16_NV 0x888A +#define GL_FLOAT_RGBA32_NV 0x888B +#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C +#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D +#define GL_FLOAT_RGBA_MODE_NV 0x888E +#endif /* GL_NV_float_buffer */ + +#ifndef GL_NV_fog_distance +#define GL_NV_fog_distance 1 +#define GL_FOG_DISTANCE_MODE_NV 0x855A +#define GL_EYE_RADIAL_NV 0x855B +#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C +#endif /* GL_NV_fog_distance */ + +#ifndef GL_NV_fragment_coverage_to_color +#define GL_NV_fragment_coverage_to_color 1 +#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD +#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE +typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color); +#endif +#endif /* GL_NV_fragment_coverage_to_color */ + +#ifndef GL_NV_fragment_program +#define GL_NV_fragment_program 1 +#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 +#define GL_FRAGMENT_PROGRAM_NV 0x8870 +#define GL_MAX_TEXTURE_COORDS_NV 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 +#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 +#define GL_PROGRAM_ERROR_STRING_NV 0x8874 +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramNamedParameter4fNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramNamedParameter4fvNV (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v); +GLAPI void APIENTRY glProgramNamedParameter4dNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramNamedParameter4dvNV (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v); +GLAPI void APIENTRY glGetProgramNamedParameterfvNV (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params); +GLAPI void APIENTRY glGetProgramNamedParameterdvNV (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params); +#endif +#endif /* GL_NV_fragment_program */ + +#ifndef GL_NV_fragment_program2 +#define GL_NV_fragment_program2 1 +#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 +#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 +#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 +#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 +#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 +#endif /* GL_NV_fragment_program2 */ + +#ifndef GL_NV_fragment_program4 +#define GL_NV_fragment_program4 1 +#endif /* GL_NV_fragment_program4 */ + +#ifndef GL_NV_fragment_program_option +#define GL_NV_fragment_program_option 1 +#endif /* GL_NV_fragment_program_option */ + +#ifndef GL_NV_fragment_shader_barycentric +#define GL_NV_fragment_shader_barycentric 1 +#endif /* GL_NV_fragment_shader_barycentric */ + +#ifndef GL_NV_fragment_shader_interlock +#define GL_NV_fragment_shader_interlock 1 +#endif /* GL_NV_fragment_shader_interlock */ + +#ifndef GL_NV_framebuffer_mixed_samples +#define GL_NV_framebuffer_mixed_samples 1 +#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331 +#define GL_COLOR_SAMPLES_NV 0x8E20 +#define GL_DEPTH_SAMPLES_NV 0x932D +#define GL_STENCIL_SAMPLES_NV 0x932E +#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F +#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330 +#define GL_COVERAGE_MODULATION_NV 0x9332 +#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333 +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v); +typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v); +typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v); +GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v); +GLAPI void APIENTRY glCoverageModulationNV (GLenum components); +#endif +#endif /* GL_NV_framebuffer_mixed_samples */ + +#ifndef GL_NV_framebuffer_multisample_coverage +#define GL_NV_framebuffer_multisample_coverage 1 +#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB +#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 +#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 +#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 +typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); +#endif +#endif /* GL_NV_framebuffer_multisample_coverage */ + +#ifndef GL_NV_geometry_program4 +#define GL_NV_geometry_program4 1 +#define GL_GEOMETRY_PROGRAM_NV 0x8C26 +#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 +#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 +typedef void (APIENTRYP PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level); +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramVertexLimitNV (GLenum target, GLint limit); +GLAPI void APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level); +GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); +#endif +#endif /* GL_NV_geometry_program4 */ + +#ifndef GL_NV_geometry_shader4 +#define GL_NV_geometry_shader4 1 +#endif /* GL_NV_geometry_shader4 */ + +#ifndef GL_NV_geometry_shader_passthrough +#define GL_NV_geometry_shader_passthrough 1 +#endif /* GL_NV_geometry_shader_passthrough */ + +#ifndef GL_NV_gpu_multicast +#define GL_NV_gpu_multicast 1 +#define GL_PER_GPU_STORAGE_BIT_NV 0x0800 +#define GL_MULTICAST_GPUS_NV 0x92BA +#define GL_RENDER_GPU_MASK_NV 0x9558 +#define GL_PER_GPU_STORAGE_NV 0x9548 +#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549 +typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void); +typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); +typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask); +GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data); +GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); +GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glMulticastBarrierNV (void); +GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask); +GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params); +GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params); +GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params); +#endif +#endif /* GL_NV_gpu_multicast */ + +#ifndef GL_NV_gpu_program4 +#define GL_NV_gpu_program4 1 +#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 +#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 +#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 +#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 +#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 +#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 +#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params); +typedef void (APIENTRYP PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMLOCALPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIIVNVPROC) (GLenum target, GLuint index, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMENVPARAMETERIUIVNVPROC) (GLenum target, GLuint index, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params); +GLAPI void APIENTRY glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params); +GLAPI void APIENTRY glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramLocalParameterIuivNV (GLenum target, GLuint index, GLuint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIivNV (GLenum target, GLuint index, GLint *params); +GLAPI void APIENTRY glGetProgramEnvParameterIuivNV (GLenum target, GLuint index, GLuint *params); +#endif +#endif /* GL_NV_gpu_program4 */ + +#ifndef GL_NV_gpu_program5 +#define GL_NV_gpu_program5 1 +#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A +#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B +#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C +#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F +#define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 +#define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 +typedef void (APIENTRYP PFNGLPROGRAMSUBROUTINEPARAMETERSUIVNVPROC) (GLenum target, GLsizei count, const GLuint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSUBROUTINEPARAMETERUIVNVPROC) (GLenum target, GLuint index, GLuint *param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramSubroutineParametersuivNV (GLenum target, GLsizei count, const GLuint *params); +GLAPI void APIENTRY glGetProgramSubroutineParameteruivNV (GLenum target, GLuint index, GLuint *param); +#endif +#endif /* GL_NV_gpu_program5 */ + +#ifndef GL_NV_gpu_program5_mem_extended +#define GL_NV_gpu_program5_mem_extended 1 +#endif /* GL_NV_gpu_program5_mem_extended */ + +#ifndef GL_NV_gpu_shader5 +#define GL_NV_gpu_shader5 1 +#endif /* GL_NV_gpu_shader5 */ + +#ifndef GL_NV_half_float +#define GL_NV_half_float 1 +typedef unsigned short GLhalfNV; +#define GL_HALF_FLOAT_NV 0x140B +typedef void (APIENTRYP PFNGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEX2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEX3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEX4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +typedef void (APIENTRYP PFNGLNORMAL3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +typedef void (APIENTRYP PFNGLCOLOR4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD1HNVPROC) (GLhalfNV s); +typedef void (APIENTRYP PFNGLTEXCOORD1HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLTEXCOORD2HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLTEXCOORD3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLTEXCOORD4HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s); +typedef void (APIENTRYP PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t); +typedef void (APIENTRYP PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +typedef void (APIENTRYP PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +typedef void (APIENTRYP PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLFOGCOORDHNVPROC) (GLhalfNV fog); +typedef void (APIENTRYP PFNGLFOGCOORDHVNVPROC) (const GLhalfNV *fog); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +typedef void (APIENTRYP PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight); +typedef void (APIENTRYP PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertex2hNV (GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertex2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex3hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertex3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertex4hNV (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertex4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glNormal3hNV (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz); +GLAPI void APIENTRY glNormal3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glColor4hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha); +GLAPI void APIENTRY glColor4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord1hNV (GLhalfNV s); +GLAPI void APIENTRY glTexCoord1hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord2hNV (GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glTexCoord2hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord3hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glTexCoord3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glTexCoord4hNV (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glTexCoord4hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord1hNV (GLenum target, GLhalfNV s); +GLAPI void APIENTRY glMultiTexCoord1hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord2hNV (GLenum target, GLhalfNV s, GLhalfNV t); +GLAPI void APIENTRY glMultiTexCoord2hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord3hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r); +GLAPI void APIENTRY glMultiTexCoord3hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glMultiTexCoord4hNV (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q); +GLAPI void APIENTRY glMultiTexCoord4hvNV (GLenum target, const GLhalfNV *v); +GLAPI void APIENTRY glFogCoordhNV (GLhalfNV fog); +GLAPI void APIENTRY glFogCoordhvNV (const GLhalfNV *fog); +GLAPI void APIENTRY glSecondaryColor3hNV (GLhalfNV red, GLhalfNV green, GLhalfNV blue); +GLAPI void APIENTRY glSecondaryColor3hvNV (const GLhalfNV *v); +GLAPI void APIENTRY glVertexWeighthNV (GLhalfNV weight); +GLAPI void APIENTRY glVertexWeighthvNV (const GLhalfNV *weight); +GLAPI void APIENTRY glVertexAttrib1hNV (GLuint index, GLhalfNV x); +GLAPI void APIENTRY glVertexAttrib1hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib2hNV (GLuint index, GLhalfNV x, GLhalfNV y); +GLAPI void APIENTRY glVertexAttrib2hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib3hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z); +GLAPI void APIENTRY glVertexAttrib3hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttrib4hNV (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w); +GLAPI void APIENTRY glVertexAttrib4hvNV (GLuint index, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs1hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs2hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs3hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +GLAPI void APIENTRY glVertexAttribs4hvNV (GLuint index, GLsizei n, const GLhalfNV *v); +#endif +#endif /* GL_NV_half_float */ + +#ifndef GL_NV_internalformat_sample_query +#define GL_NV_internalformat_sample_query 1 +#define GL_MULTISAMPLES_NV 0x9371 +#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372 +#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373 +#define GL_CONFORMANT_NV 0x9374 +typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params); +#endif +#endif /* GL_NV_internalformat_sample_query */ + +#ifndef GL_NV_light_max_exponent +#define GL_NV_light_max_exponent 1 +#define GL_MAX_SHININESS_NV 0x8504 +#define GL_MAX_SPOT_EXPONENT_NV 0x8505 +#endif /* GL_NV_light_max_exponent */ + +#ifndef GL_NV_memory_attachment +#define GL_NV_memory_attachment 1 +#define GL_ATTACHED_MEMORY_OBJECT_NV 0x95A4 +#define GL_ATTACHED_MEMORY_OFFSET_NV 0x95A5 +#define GL_MEMORY_ATTACHABLE_ALIGNMENT_NV 0x95A6 +#define GL_MEMORY_ATTACHABLE_SIZE_NV 0x95A7 +#define GL_MEMORY_ATTACHABLE_NV 0x95A8 +#define GL_DETACHED_MEMORY_INCARNATION_NV 0x95A9 +#define GL_DETACHED_TEXTURES_NV 0x95AA +#define GL_DETACHED_BUFFERS_NV 0x95AB +#define GL_MAX_DETACHED_TEXTURES_NV 0x95AC +#define GL_MAX_DETACHED_BUFFERS_NV 0x95AD +typedef void (APIENTRYP PFNGLGETMEMORYOBJECTDETACHEDRESOURCESUIVNVPROC) (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); +typedef void (APIENTRYP PFNGLRESETMEMORYOBJECTPARAMETERNVPROC) (GLuint memory, GLenum pname); +typedef void (APIENTRYP PFNGLTEXATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLBUFFERATTACHMEMORYNVPROC) (GLenum target, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLTEXTUREATTACHMEMORYNVPROC) (GLuint texture, GLuint memory, GLuint64 offset); +typedef void (APIENTRYP PFNGLNAMEDBUFFERATTACHMEMORYNVPROC) (GLuint buffer, GLuint memory, GLuint64 offset); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetMemoryObjectDetachedResourcesuivNV (GLuint memory, GLenum pname, GLint first, GLsizei count, GLuint *params); +GLAPI void APIENTRY glResetMemoryObjectParameterNV (GLuint memory, GLenum pname); +GLAPI void APIENTRY glTexAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glBufferAttachMemoryNV (GLenum target, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glTextureAttachMemoryNV (GLuint texture, GLuint memory, GLuint64 offset); +GLAPI void APIENTRY glNamedBufferAttachMemoryNV (GLuint buffer, GLuint memory, GLuint64 offset); +#endif +#endif /* GL_NV_memory_attachment */ + +#ifndef GL_NV_mesh_shader +#define GL_NV_mesh_shader 1 +#define GL_MESH_SHADER_NV 0x9559 +#define GL_TASK_SHADER_NV 0x955A +#define GL_MAX_MESH_UNIFORM_BLOCKS_NV 0x8E60 +#define GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV 0x8E61 +#define GL_MAX_MESH_IMAGE_UNIFORMS_NV 0x8E62 +#define GL_MAX_MESH_UNIFORM_COMPONENTS_NV 0x8E63 +#define GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV 0x8E64 +#define GL_MAX_MESH_ATOMIC_COUNTERS_NV 0x8E65 +#define GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV 0x8E66 +#define GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV 0x8E67 +#define GL_MAX_TASK_UNIFORM_BLOCKS_NV 0x8E68 +#define GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV 0x8E69 +#define GL_MAX_TASK_IMAGE_UNIFORMS_NV 0x8E6A +#define GL_MAX_TASK_UNIFORM_COMPONENTS_NV 0x8E6B +#define GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV 0x8E6C +#define GL_MAX_TASK_ATOMIC_COUNTERS_NV 0x8E6D +#define GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV 0x8E6E +#define GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV 0x8E6F +#define GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV 0x95A2 +#define GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV 0x95A3 +#define GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV 0x9536 +#define GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV 0x9537 +#define GL_MAX_MESH_OUTPUT_VERTICES_NV 0x9538 +#define GL_MAX_MESH_OUTPUT_PRIMITIVES_NV 0x9539 +#define GL_MAX_TASK_OUTPUT_COUNT_NV 0x953A +#define GL_MAX_DRAW_MESH_TASKS_COUNT_NV 0x953D +#define GL_MAX_MESH_VIEWS_NV 0x9557 +#define GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV 0x92DF +#define GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV 0x9543 +#define GL_MAX_MESH_WORK_GROUP_SIZE_NV 0x953B +#define GL_MAX_TASK_WORK_GROUP_SIZE_NV 0x953C +#define GL_MESH_WORK_GROUP_SIZE_NV 0x953E +#define GL_TASK_WORK_GROUP_SIZE_NV 0x953F +#define GL_MESH_VERTICES_OUT_NV 0x9579 +#define GL_MESH_PRIMITIVES_OUT_NV 0x957A +#define GL_MESH_OUTPUT_TYPE_NV 0x957B +#define GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV 0x959C +#define GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV 0x959D +#define GL_REFERENCED_BY_MESH_SHADER_NV 0x95A0 +#define GL_REFERENCED_BY_TASK_SHADER_NV 0x95A1 +#define GL_MESH_SHADER_BIT_NV 0x00000040 +#define GL_TASK_SHADER_BIT_NV 0x00000080 +#define GL_MESH_SUBROUTINE_NV 0x957C +#define GL_TASK_SUBROUTINE_NV 0x957D +#define GL_MESH_SUBROUTINE_UNIFORM_NV 0x957E +#define GL_TASK_SUBROUTINE_UNIFORM_NV 0x957F +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV 0x959E +#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV 0x959F +typedef void (APIENTRYP PFNGLDRAWMESHTASKSNVPROC) (GLuint first, GLuint count); +typedef void (APIENTRYP PFNGLDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect); +typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTNVPROC) (GLintptr indirect, GLsizei drawcount, GLsizei stride); +typedef void (APIENTRYP PFNGLMULTIDRAWMESHTASKSINDIRECTCOUNTNVPROC) (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshTasksNV (GLuint first, GLuint count); +GLAPI void APIENTRY glDrawMeshTasksIndirectNV (GLintptr indirect); +GLAPI void APIENTRY glMultiDrawMeshTasksIndirectNV (GLintptr indirect, GLsizei drawcount, GLsizei stride); +GLAPI void APIENTRY glMultiDrawMeshTasksIndirectCountNV (GLintptr indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); +#endif +#endif /* GL_NV_mesh_shader */ + +#ifndef GL_NV_multisample_coverage +#define GL_NV_multisample_coverage 1 +#endif /* GL_NV_multisample_coverage */ + +#ifndef GL_NV_multisample_filter_hint +#define GL_NV_multisample_filter_hint 1 +#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 +#endif /* GL_NV_multisample_filter_hint */ + +#ifndef GL_NV_occlusion_query +#define GL_NV_occlusion_query 1 +#define GL_PIXEL_COUNTER_BITS_NV 0x8864 +#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 +#define GL_PIXEL_COUNT_NV 0x8866 +#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 +typedef void (APIENTRYP PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids); +typedef void (APIENTRYP PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLENDOCCLUSIONQUERYNVPROC) (void); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenOcclusionQueriesNV (GLsizei n, GLuint *ids); +GLAPI void APIENTRY glDeleteOcclusionQueriesNV (GLsizei n, const GLuint *ids); +GLAPI GLboolean APIENTRY glIsOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glBeginOcclusionQueryNV (GLuint id); +GLAPI void APIENTRY glEndOcclusionQueryNV (void); +GLAPI void APIENTRY glGetOcclusionQueryivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetOcclusionQueryuivNV (GLuint id, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_occlusion_query */ + +#ifndef GL_NV_packed_depth_stencil +#define GL_NV_packed_depth_stencil 1 +#define GL_DEPTH_STENCIL_NV 0x84F9 +#define GL_UNSIGNED_INT_24_8_NV 0x84FA +#endif /* GL_NV_packed_depth_stencil */ + +#ifndef GL_NV_parameter_buffer_object +#define GL_NV_parameter_buffer_object 1 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 +#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 +#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 +#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 +#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +typedef void (APIENTRYP PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glProgramBufferParametersfvNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLfloat *params); +GLAPI void APIENTRY glProgramBufferParametersIivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLint *params); +GLAPI void APIENTRY glProgramBufferParametersIuivNV (GLenum target, GLuint bindingIndex, GLuint wordIndex, GLsizei count, const GLuint *params); +#endif +#endif /* GL_NV_parameter_buffer_object */ + +#ifndef GL_NV_parameter_buffer_object2 +#define GL_NV_parameter_buffer_object2 1 +#endif /* GL_NV_parameter_buffer_object2 */ + +#ifndef GL_NV_path_rendering +#define GL_NV_path_rendering 1 +#define GL_PATH_FORMAT_SVG_NV 0x9070 +#define GL_PATH_FORMAT_PS_NV 0x9071 +#define GL_STANDARD_FONT_NAME_NV 0x9072 +#define GL_SYSTEM_FONT_NAME_NV 0x9073 +#define GL_FILE_NAME_NV 0x9074 +#define GL_PATH_STROKE_WIDTH_NV 0x9075 +#define GL_PATH_END_CAPS_NV 0x9076 +#define GL_PATH_INITIAL_END_CAP_NV 0x9077 +#define GL_PATH_TERMINAL_END_CAP_NV 0x9078 +#define GL_PATH_JOIN_STYLE_NV 0x9079 +#define GL_PATH_MITER_LIMIT_NV 0x907A +#define GL_PATH_DASH_CAPS_NV 0x907B +#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C +#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D +#define GL_PATH_DASH_OFFSET_NV 0x907E +#define GL_PATH_CLIENT_LENGTH_NV 0x907F +#define GL_PATH_FILL_MODE_NV 0x9080 +#define GL_PATH_FILL_MASK_NV 0x9081 +#define GL_PATH_FILL_COVER_MODE_NV 0x9082 +#define GL_PATH_STROKE_COVER_MODE_NV 0x9083 +#define GL_PATH_STROKE_MASK_NV 0x9084 +#define GL_COUNT_UP_NV 0x9088 +#define GL_COUNT_DOWN_NV 0x9089 +#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A +#define GL_CONVEX_HULL_NV 0x908B +#define GL_BOUNDING_BOX_NV 0x908D +#define GL_TRANSLATE_X_NV 0x908E +#define GL_TRANSLATE_Y_NV 0x908F +#define GL_TRANSLATE_2D_NV 0x9090 +#define GL_TRANSLATE_3D_NV 0x9091 +#define GL_AFFINE_2D_NV 0x9092 +#define GL_AFFINE_3D_NV 0x9094 +#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096 +#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098 +#define GL_UTF8_NV 0x909A +#define GL_UTF16_NV 0x909B +#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C +#define GL_PATH_COMMAND_COUNT_NV 0x909D +#define GL_PATH_COORD_COUNT_NV 0x909E +#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F +#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0 +#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1 +#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2 +#define GL_SQUARE_NV 0x90A3 +#define GL_ROUND_NV 0x90A4 +#define GL_TRIANGULAR_NV 0x90A5 +#define GL_BEVEL_NV 0x90A6 +#define GL_MITER_REVERT_NV 0x90A7 +#define GL_MITER_TRUNCATE_NV 0x90A8 +#define GL_SKIP_MISSING_GLYPH_NV 0x90A9 +#define GL_USE_MISSING_GLYPH_NV 0x90AA +#define GL_PATH_ERROR_POSITION_NV 0x90AB +#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD +#define GL_ADJACENT_PAIRS_NV 0x90AE +#define GL_FIRST_TO_REST_NV 0x90AF +#define GL_PATH_GEN_MODE_NV 0x90B0 +#define GL_PATH_GEN_COEFF_NV 0x90B1 +#define GL_PATH_GEN_COMPONENTS_NV 0x90B3 +#define GL_PATH_STENCIL_FUNC_NV 0x90B7 +#define GL_PATH_STENCIL_REF_NV 0x90B8 +#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9 +#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD +#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE +#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF +#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4 +#define GL_MOVE_TO_RESETS_NV 0x90B5 +#define GL_MOVE_TO_CONTINUES_NV 0x90B6 +#define GL_CLOSE_PATH_NV 0x00 +#define GL_MOVE_TO_NV 0x02 +#define GL_RELATIVE_MOVE_TO_NV 0x03 +#define GL_LINE_TO_NV 0x04 +#define GL_RELATIVE_LINE_TO_NV 0x05 +#define GL_HORIZONTAL_LINE_TO_NV 0x06 +#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07 +#define GL_VERTICAL_LINE_TO_NV 0x08 +#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09 +#define GL_QUADRATIC_CURVE_TO_NV 0x0A +#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B +#define GL_CUBIC_CURVE_TO_NV 0x0C +#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D +#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E +#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F +#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10 +#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11 +#define GL_SMALL_CCW_ARC_TO_NV 0x12 +#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13 +#define GL_SMALL_CW_ARC_TO_NV 0x14 +#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15 +#define GL_LARGE_CCW_ARC_TO_NV 0x16 +#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17 +#define GL_LARGE_CW_ARC_TO_NV 0x18 +#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19 +#define GL_RESTART_PATH_NV 0xF0 +#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2 +#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4 +#define GL_RECT_NV 0xF6 +#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8 +#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA +#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC +#define GL_ARC_TO_NV 0xFE +#define GL_RELATIVE_ARC_TO_NV 0xFF +#define GL_BOLD_BIT_NV 0x01 +#define GL_ITALIC_BIT_NV 0x02 +#define GL_GLYPH_WIDTH_BIT_NV 0x01 +#define GL_GLYPH_HEIGHT_BIT_NV 0x02 +#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04 +#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08 +#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10 +#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20 +#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40 +#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80 +#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100 +#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000 +#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000 +#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000 +#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000 +#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000 +#define GL_FONT_ASCENDER_BIT_NV 0x00200000 +#define GL_FONT_DESCENDER_BIT_NV 0x00400000 +#define GL_FONT_HEIGHT_BIT_NV 0x00800000 +#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000 +#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000 +#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000 +#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000 +#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000 +#define GL_ROUNDED_RECT_NV 0xE8 +#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9 +#define GL_ROUNDED_RECT2_NV 0xEA +#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB +#define GL_ROUNDED_RECT4_NV 0xEC +#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED +#define GL_ROUNDED_RECT8_NV 0xEE +#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF +#define GL_RELATIVE_RECT_NV 0xF7 +#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368 +#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369 +#define GL_FONT_UNAVAILABLE_NV 0x936A +#define GL_FONT_UNINTELLIGIBLE_NV 0x936B +#define GL_CONIC_CURVE_TO_NV 0x1A +#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B +#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000 +#define GL_STANDARD_FONT_FORMAT_NV 0x936C +#define GL_2_BYTES_NV 0x1407 +#define GL_3_BYTES_NV 0x1408 +#define GL_4_BYTES_NV 0x1409 +#define GL_EYE_LINEAR_NV 0x2400 +#define GL_OBJECT_LINEAR_NV 0x2401 +#define GL_CONSTANT_NV 0x8576 +#define GL_PATH_FOG_GEN_MODE_NV 0x90AC +#define GL_PRIMARY_COLOR_NV 0x852C +#define GL_SECONDARY_COLOR_NV 0x852D +#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2 +#define GL_PATH_PROJECTION_NV 0x1701 +#define GL_PATH_MODELVIEW_NV 0x1700 +#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3 +#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6 +#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36 +#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3 +#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4 +#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7 +#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38 +#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4 +#define GL_FRAGMENT_INPUT_NV 0x936D +typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path); +typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString); +typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath); +typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value); +typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value); +typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask); +typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask); +typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func); +typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode); +typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands); +typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords); +typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray); +typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y); +typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y); +typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments); +typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +typedef void (APIENTRYP PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +typedef void (APIENTRYP PFNGLPATHFOGGENNVPROC) (GLenum genMode); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value); +typedef void (APIENTRYP PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range); +GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range); +GLAPI GLboolean APIENTRY glIsPathNV (GLuint path); +GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords); +GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString); +GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights); +GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath); +GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight); +GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value); +GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value); +GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value); +GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value); +GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray); +GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask); +GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units); +GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask); +GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask); +GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func); +GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode); +GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands); +GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords); +GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray); +GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics); +GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing); +GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y); +GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y); +GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments); +GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY); +GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m); +GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode); +GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); +GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]); +GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale); +GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params); +GLAPI void APIENTRY glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs); +GLAPI void APIENTRY glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs); +GLAPI void APIENTRY glPathFogGenNV (GLenum genMode); +GLAPI void APIENTRY glGetPathColorGenivNV (GLenum color, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathColorGenfvNV (GLenum color, GLenum pname, GLfloat *value); +GLAPI void APIENTRY glGetPathTexGenivNV (GLenum texCoordSet, GLenum pname, GLint *value); +GLAPI void APIENTRY glGetPathTexGenfvNV (GLenum texCoordSet, GLenum pname, GLfloat *value); +#endif +#endif /* GL_NV_path_rendering */ + +#ifndef GL_NV_path_rendering_shared_edge +#define GL_NV_path_rendering_shared_edge 1 +#define GL_SHARED_EDGE_NV 0xC0 +#endif /* GL_NV_path_rendering_shared_edge */ + +#ifndef GL_NV_pixel_data_range +#define GL_NV_pixel_data_range 1 +#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 +#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879 +#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A +#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B +#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C +#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D +typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const void *pointer); +typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const void *pointer); +GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target); +#endif +#endif /* GL_NV_pixel_data_range */ + +#ifndef GL_NV_point_sprite +#define GL_NV_point_sprite 1 +#define GL_POINT_SPRITE_NV 0x8861 +#define GL_COORD_REPLACE_NV 0x8862 +#define GL_POINT_SPRITE_R_MODE_NV 0x8863 +typedef void (APIENTRYP PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glPointParameterivNV (GLenum pname, const GLint *params); +#endif +#endif /* GL_NV_point_sprite */ + +#ifndef GL_NV_present_video +#define GL_NV_present_video 1 +#define GL_FRAME_NV 0x8E26 +#define GL_FIELDS_NV 0x8E27 +#define GL_CURRENT_TIME_NV 0x8E28 +#define GL_NUM_FILL_STREAMS_NV 0x8E29 +#define GL_PRESENT_TIME_NV 0x8E2A +#define GL_PRESENT_DURATION_NV 0x8E2B +typedef void (APIENTRYP PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +typedef void (APIENTRYP PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +typedef void (APIENTRYP PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params); +typedef void (APIENTRYP PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPresentFrameKeyedNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1); +GLAPI void APIENTRY glPresentFrameDualFillNV (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3); +GLAPI void APIENTRY glGetVideoivNV (GLuint video_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideouivNV (GLuint video_slot, GLenum pname, GLuint *params); +GLAPI void APIENTRY glGetVideoi64vNV (GLuint video_slot, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVideoui64vNV (GLuint video_slot, GLenum pname, GLuint64EXT *params); +#endif +#endif /* GL_NV_present_video */ + +#ifndef GL_NV_primitive_restart +#define GL_NV_primitive_restart 1 +#define GL_PRIMITIVE_RESTART_NV 0x8558 +#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTNVPROC) (void); +typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPrimitiveRestartNV (void); +GLAPI void APIENTRY glPrimitiveRestartIndexNV (GLuint index); +#endif +#endif /* GL_NV_primitive_restart */ + +#ifndef GL_NV_query_resource +#define GL_NV_query_resource 1 +#define GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV 0x9540 +#define GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV 0x9542 +#define GL_QUERY_RESOURCE_SYS_RESERVED_NV 0x9544 +#define GL_QUERY_RESOURCE_TEXTURE_NV 0x9545 +#define GL_QUERY_RESOURCE_RENDERBUFFER_NV 0x9546 +#define GL_QUERY_RESOURCE_BUFFEROBJECT_NV 0x9547 +typedef GLint (APIENTRYP PFNGLQUERYRESOURCENVPROC) (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glQueryResourceNV (GLenum queryType, GLint tagId, GLuint bufSize, GLint *buffer); +#endif +#endif /* GL_NV_query_resource */ + +#ifndef GL_NV_query_resource_tag +#define GL_NV_query_resource_tag 1 +typedef void (APIENTRYP PFNGLGENQUERYRESOURCETAGNVPROC) (GLsizei n, GLint *tagIds); +typedef void (APIENTRYP PFNGLDELETEQUERYRESOURCETAGNVPROC) (GLsizei n, const GLint *tagIds); +typedef void (APIENTRYP PFNGLQUERYRESOURCETAGNVPROC) (GLint tagId, const GLchar *tagString); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGenQueryResourceTagNV (GLsizei n, GLint *tagIds); +GLAPI void APIENTRY glDeleteQueryResourceTagNV (GLsizei n, const GLint *tagIds); +GLAPI void APIENTRY glQueryResourceTagNV (GLint tagId, const GLchar *tagString); +#endif +#endif /* GL_NV_query_resource_tag */ + +#ifndef GL_NV_register_combiners +#define GL_NV_register_combiners 1 +#define GL_REGISTER_COMBINERS_NV 0x8522 +#define GL_VARIABLE_A_NV 0x8523 +#define GL_VARIABLE_B_NV 0x8524 +#define GL_VARIABLE_C_NV 0x8525 +#define GL_VARIABLE_D_NV 0x8526 +#define GL_VARIABLE_E_NV 0x8527 +#define GL_VARIABLE_F_NV 0x8528 +#define GL_VARIABLE_G_NV 0x8529 +#define GL_CONSTANT_COLOR0_NV 0x852A +#define GL_CONSTANT_COLOR1_NV 0x852B +#define GL_SPARE0_NV 0x852E +#define GL_SPARE1_NV 0x852F +#define GL_DISCARD_NV 0x8530 +#define GL_E_TIMES_F_NV 0x8531 +#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 +#define GL_UNSIGNED_IDENTITY_NV 0x8536 +#define GL_UNSIGNED_INVERT_NV 0x8537 +#define GL_EXPAND_NORMAL_NV 0x8538 +#define GL_EXPAND_NEGATE_NV 0x8539 +#define GL_HALF_BIAS_NORMAL_NV 0x853A +#define GL_HALF_BIAS_NEGATE_NV 0x853B +#define GL_SIGNED_IDENTITY_NV 0x853C +#define GL_SIGNED_NEGATE_NV 0x853D +#define GL_SCALE_BY_TWO_NV 0x853E +#define GL_SCALE_BY_FOUR_NV 0x853F +#define GL_SCALE_BY_ONE_HALF_NV 0x8540 +#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 +#define GL_COMBINER_INPUT_NV 0x8542 +#define GL_COMBINER_MAPPING_NV 0x8543 +#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544 +#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 +#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 +#define GL_COMBINER_MUX_SUM_NV 0x8547 +#define GL_COMBINER_SCALE_NV 0x8548 +#define GL_COMBINER_BIAS_NV 0x8549 +#define GL_COMBINER_AB_OUTPUT_NV 0x854A +#define GL_COMBINER_CD_OUTPUT_NV 0x854B +#define GL_COMBINER_SUM_OUTPUT_NV 0x854C +#define GL_MAX_GENERAL_COMBINERS_NV 0x854D +#define GL_NUM_GENERAL_COMBINERS_NV 0x854E +#define GL_COLOR_SUM_CLAMP_NV 0x854F +#define GL_COMBINER0_NV 0x8550 +#define GL_COMBINER1_NV 0x8551 +#define GL_COMBINER2_NV 0x8552 +#define GL_COMBINER3_NV 0x8553 +#define GL_COMBINER4_NV 0x8554 +#define GL_COMBINER5_NV 0x8555 +#define GL_COMBINER6_NV 0x8556 +#define GL_COMBINER7_NV 0x8557 +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +typedef void (APIENTRYP PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerParameterfvNV (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glCombinerParameterfNV (GLenum pname, GLfloat param); +GLAPI void APIENTRY glCombinerParameterivNV (GLenum pname, const GLint *params); +GLAPI void APIENTRY glCombinerParameteriNV (GLenum pname, GLint param); +GLAPI void APIENTRY glCombinerInputNV (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glCombinerOutputNV (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); +GLAPI void APIENTRY glFinalCombinerInputNV (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); +GLAPI void APIENTRY glGetCombinerInputParameterfvNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerInputParameterivNV (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetCombinerOutputParameterfvNV (GLenum stage, GLenum portion, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetCombinerOutputParameterivNV (GLenum stage, GLenum portion, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterfvNV (GLenum variable, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFinalCombinerInputParameterivNV (GLenum variable, GLenum pname, GLint *params); +#endif +#endif /* GL_NV_register_combiners */ + +#ifndef GL_NV_register_combiners2 +#define GL_NV_register_combiners2 1 +#define GL_PER_STAGE_CONSTANTS_NV 0x8535 +typedef void (APIENTRYP PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glCombinerStageParameterfvNV (GLenum stage, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetCombinerStageParameterfvNV (GLenum stage, GLenum pname, GLfloat *params); +#endif +#endif /* GL_NV_register_combiners2 */ + +#ifndef GL_NV_representative_fragment_test +#define GL_NV_representative_fragment_test 1 +#define GL_REPRESENTATIVE_FRAGMENT_TEST_NV 0x937F +#endif /* GL_NV_representative_fragment_test */ + +#ifndef GL_NV_robustness_video_memory_purge +#define GL_NV_robustness_video_memory_purge 1 +#define GL_PURGED_CONTEXT_RESET_NV 0x92BB +#endif /* GL_NV_robustness_video_memory_purge */ + +#ifndef GL_NV_sample_locations +#define GL_NV_sample_locations 1 +#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D +#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E +#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 +#define GL_SAMPLE_LOCATION_NV 0x8E50 +#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341 +#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 +#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 +typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glResolveDepthValuesNV (void); +#endif +#endif /* GL_NV_sample_locations */ + +#ifndef GL_NV_sample_mask_override_coverage +#define GL_NV_sample_mask_override_coverage 1 +#endif /* GL_NV_sample_mask_override_coverage */ + +#ifndef GL_NV_scissor_exclusive +#define GL_NV_scissor_exclusive 1 +#define GL_SCISSOR_TEST_EXCLUSIVE_NV 0x9555 +#define GL_SCISSOR_BOX_EXCLUSIVE_NV 0x9556 +typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVENVPROC) (GLint x, GLint y, GLsizei width, GLsizei height); +typedef void (APIENTRYP PFNGLSCISSOREXCLUSIVEARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glScissorExclusiveNV (GLint x, GLint y, GLsizei width, GLsizei height); +GLAPI void APIENTRY glScissorExclusiveArrayvNV (GLuint first, GLsizei count, const GLint *v); +#endif +#endif /* GL_NV_scissor_exclusive */ + +#ifndef GL_NV_shader_atomic_counters +#define GL_NV_shader_atomic_counters 1 +#endif /* GL_NV_shader_atomic_counters */ + +#ifndef GL_NV_shader_atomic_float +#define GL_NV_shader_atomic_float 1 +#endif /* GL_NV_shader_atomic_float */ + +#ifndef GL_NV_shader_atomic_float64 +#define GL_NV_shader_atomic_float64 1 +#endif /* GL_NV_shader_atomic_float64 */ + +#ifndef GL_NV_shader_atomic_fp16_vector +#define GL_NV_shader_atomic_fp16_vector 1 +#endif /* GL_NV_shader_atomic_fp16_vector */ + +#ifndef GL_NV_shader_atomic_int64 +#define GL_NV_shader_atomic_int64 1 +#endif /* GL_NV_shader_atomic_int64 */ + +#ifndef GL_NV_shader_buffer_load +#define GL_NV_shader_buffer_load 1 +#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D +#define GL_GPU_ADDRESS_NV 0x8F34 +#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35 +typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access); +typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target); +typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access); +typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer); +typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer); +typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result); +typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value); +typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access); +GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target); +GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target); +GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access); +GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer); +GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer); +GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result); +GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value); +GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value); +GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value); +GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value); +#endif +#endif /* GL_NV_shader_buffer_load */ + +#ifndef GL_NV_shader_buffer_store +#define GL_NV_shader_buffer_store 1 +#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010 +#endif /* GL_NV_shader_buffer_store */ + +#ifndef GL_NV_shader_storage_buffer_object +#define GL_NV_shader_storage_buffer_object 1 +#endif /* GL_NV_shader_storage_buffer_object */ + +#ifndef GL_NV_shader_subgroup_partitioned +#define GL_NV_shader_subgroup_partitioned 1 +#define GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV 0x00000100 +#endif /* GL_NV_shader_subgroup_partitioned */ + +#ifndef GL_NV_shader_texture_footprint +#define GL_NV_shader_texture_footprint 1 +#endif /* GL_NV_shader_texture_footprint */ + +#ifndef GL_NV_shader_thread_group +#define GL_NV_shader_thread_group 1 +#define GL_WARP_SIZE_NV 0x9339 +#define GL_WARPS_PER_SM_NV 0x933A +#define GL_SM_COUNT_NV 0x933B +#endif /* GL_NV_shader_thread_group */ + +#ifndef GL_NV_shader_thread_shuffle +#define GL_NV_shader_thread_shuffle 1 +#endif /* GL_NV_shader_thread_shuffle */ + +#ifndef GL_NV_shading_rate_image +#define GL_NV_shading_rate_image 1 +#define GL_SHADING_RATE_IMAGE_NV 0x9563 +#define GL_SHADING_RATE_NO_INVOCATIONS_NV 0x9564 +#define GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV 0x9565 +#define GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV 0x9566 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV 0x9567 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV 0x9568 +#define GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV 0x9569 +#define GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV 0x956A +#define GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV 0x956B +#define GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV 0x956C +#define GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV 0x956D +#define GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV 0x956E +#define GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV 0x956F +#define GL_SHADING_RATE_IMAGE_BINDING_NV 0x955B +#define GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV 0x955C +#define GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV 0x955D +#define GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV 0x955E +#define GL_MAX_COARSE_FRAGMENT_SAMPLES_NV 0x955F +#define GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV 0x95AE +#define GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV 0x95AF +#define GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV 0x95B0 +typedef void (APIENTRYP PFNGLBINDSHADINGRATEIMAGENVPROC) (GLuint texture); +typedef void (APIENTRYP PFNGLGETSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint entry, GLenum *rate); +typedef void (APIENTRYP PFNGLGETSHADINGRATESAMPLELOCATIONIVNVPROC) (GLenum rate, GLuint samples, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEBARRIERNVPROC) (GLboolean synchronize); +typedef void (APIENTRYP PFNGLSHADINGRATEIMAGEPALETTENVPROC) (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); +typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERNVPROC) (GLenum order); +typedef void (APIENTRYP PFNGLSHADINGRATESAMPLEORDERCUSTOMNVPROC) (GLenum rate, GLuint samples, const GLint *locations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindShadingRateImageNV (GLuint texture); +GLAPI void APIENTRY glGetShadingRateImagePaletteNV (GLuint viewport, GLuint entry, GLenum *rate); +GLAPI void APIENTRY glGetShadingRateSampleLocationivNV (GLenum rate, GLuint samples, GLuint index, GLint *location); +GLAPI void APIENTRY glShadingRateImageBarrierNV (GLboolean synchronize); +GLAPI void APIENTRY glShadingRateImagePaletteNV (GLuint viewport, GLuint first, GLsizei count, const GLenum *rates); +GLAPI void APIENTRY glShadingRateSampleOrderNV (GLenum order); +GLAPI void APIENTRY glShadingRateSampleOrderCustomNV (GLenum rate, GLuint samples, const GLint *locations); +#endif +#endif /* GL_NV_shading_rate_image */ + +#ifndef GL_NV_stereo_view_rendering +#define GL_NV_stereo_view_rendering 1 +#endif /* GL_NV_stereo_view_rendering */ + +#ifndef GL_NV_tessellation_program5 +#define GL_NV_tessellation_program5 1 +#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8 +#define GL_TESS_CONTROL_PROGRAM_NV 0x891E +#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F +#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 +#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 +#endif /* GL_NV_tessellation_program5 */ + +#ifndef GL_NV_texgen_emboss +#define GL_NV_texgen_emboss 1 +#define GL_EMBOSS_LIGHT_NV 0x855D +#define GL_EMBOSS_CONSTANT_NV 0x855E +#define GL_EMBOSS_MAP_NV 0x855F +#endif /* GL_NV_texgen_emboss */ + +#ifndef GL_NV_texgen_reflection +#define GL_NV_texgen_reflection 1 +#define GL_NORMAL_MAP_NV 0x8511 +#define GL_REFLECTION_MAP_NV 0x8512 +#endif /* GL_NV_texgen_reflection */ + +#ifndef GL_NV_texture_barrier +#define GL_NV_texture_barrier 1 +typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureBarrierNV (void); +#endif +#endif /* GL_NV_texture_barrier */ + +#ifndef GL_NV_texture_compression_vtc +#define GL_NV_texture_compression_vtc 1 +#endif /* GL_NV_texture_compression_vtc */ + +#ifndef GL_NV_texture_env_combine4 +#define GL_NV_texture_env_combine4 1 +#define GL_COMBINE4_NV 0x8503 +#define GL_SOURCE3_RGB_NV 0x8583 +#define GL_SOURCE3_ALPHA_NV 0x858B +#define GL_OPERAND3_RGB_NV 0x8593 +#define GL_OPERAND3_ALPHA_NV 0x859B +#endif /* GL_NV_texture_env_combine4 */ + +#ifndef GL_NV_texture_expand_normal +#define GL_NV_texture_expand_normal 1 +#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F +#endif /* GL_NV_texture_expand_normal */ + +#ifndef GL_NV_texture_multisample +#define GL_NV_texture_multisample 1 +#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045 +#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046 +typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage2DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTexImage3DMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleNV (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage2DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations); +GLAPI void APIENTRY glTextureImage3DMultisampleCoverageNV (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations); +#endif +#endif /* GL_NV_texture_multisample */ + +#ifndef GL_NV_texture_rectangle +#define GL_NV_texture_rectangle 1 +#define GL_TEXTURE_RECTANGLE_NV 0x84F5 +#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 +#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 +#endif /* GL_NV_texture_rectangle */ + +#ifndef GL_NV_texture_rectangle_compressed +#define GL_NV_texture_rectangle_compressed 1 +#endif /* GL_NV_texture_rectangle_compressed */ + +#ifndef GL_NV_texture_shader +#define GL_NV_texture_shader 1 +#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C +#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D +#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E +#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 +#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA +#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB +#define GL_DSDT_MAG_INTENSITY_NV 0x86DC +#define GL_SHADER_CONSISTENT_NV 0x86DD +#define GL_TEXTURE_SHADER_NV 0x86DE +#define GL_SHADER_OPERATION_NV 0x86DF +#define GL_CULL_MODES_NV 0x86E0 +#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 +#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 +#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 +#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 +#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 +#define GL_CONST_EYE_NV 0x86E5 +#define GL_PASS_THROUGH_NV 0x86E6 +#define GL_CULL_FRAGMENT_NV 0x86E7 +#define GL_OFFSET_TEXTURE_2D_NV 0x86E8 +#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 +#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA +#define GL_DOT_PRODUCT_NV 0x86EC +#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED +#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE +#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 +#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 +#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 +#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 +#define GL_HILO_NV 0x86F4 +#define GL_DSDT_NV 0x86F5 +#define GL_DSDT_MAG_NV 0x86F6 +#define GL_DSDT_MAG_VIB_NV 0x86F7 +#define GL_HILO16_NV 0x86F8 +#define GL_SIGNED_HILO_NV 0x86F9 +#define GL_SIGNED_HILO16_NV 0x86FA +#define GL_SIGNED_RGBA_NV 0x86FB +#define GL_SIGNED_RGBA8_NV 0x86FC +#define GL_SIGNED_RGB_NV 0x86FE +#define GL_SIGNED_RGB8_NV 0x86FF +#define GL_SIGNED_LUMINANCE_NV 0x8701 +#define GL_SIGNED_LUMINANCE8_NV 0x8702 +#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 +#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 +#define GL_SIGNED_ALPHA_NV 0x8705 +#define GL_SIGNED_ALPHA8_NV 0x8706 +#define GL_SIGNED_INTENSITY_NV 0x8707 +#define GL_SIGNED_INTENSITY8_NV 0x8708 +#define GL_DSDT8_NV 0x8709 +#define GL_DSDT8_MAG8_NV 0x870A +#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B +#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C +#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D +#define GL_HI_SCALE_NV 0x870E +#define GL_LO_SCALE_NV 0x870F +#define GL_DS_SCALE_NV 0x8710 +#define GL_DT_SCALE_NV 0x8711 +#define GL_MAGNITUDE_SCALE_NV 0x8712 +#define GL_VIBRANCE_SCALE_NV 0x8713 +#define GL_HI_BIAS_NV 0x8714 +#define GL_LO_BIAS_NV 0x8715 +#define GL_DS_BIAS_NV 0x8716 +#define GL_DT_BIAS_NV 0x8717 +#define GL_MAGNITUDE_BIAS_NV 0x8718 +#define GL_VIBRANCE_BIAS_NV 0x8719 +#define GL_TEXTURE_BORDER_VALUES_NV 0x871A +#define GL_TEXTURE_HI_SIZE_NV 0x871B +#define GL_TEXTURE_LO_SIZE_NV 0x871C +#define GL_TEXTURE_DS_SIZE_NV 0x871D +#define GL_TEXTURE_DT_SIZE_NV 0x871E +#define GL_TEXTURE_MAG_SIZE_NV 0x871F +#endif /* GL_NV_texture_shader */ + +#ifndef GL_NV_texture_shader2 +#define GL_NV_texture_shader2 1 +#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF +#endif /* GL_NV_texture_shader2 */ + +#ifndef GL_NV_texture_shader3 +#define GL_NV_texture_shader3 1 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 +#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 +#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 +#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 +#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 +#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 +#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 +#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 +#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A +#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B +#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C +#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D +#define GL_HILO8_NV 0x885E +#define GL_SIGNED_HILO8_NV 0x885F +#define GL_FORCE_BLUE_TO_ONE_NV 0x8860 +#endif /* GL_NV_texture_shader3 */ + +#ifndef GL_NV_transform_feedback +#define GL_NV_transform_feedback 1 +#define GL_BACK_PRIMARY_COLOR_NV 0x8C77 +#define GL_BACK_SECONDARY_COLOR_NV 0x8C78 +#define GL_TEXTURE_COORD_NV 0x8C79 +#define GL_CLIP_DISTANCE_NV 0x8C7A +#define GL_VERTEX_ID_NV 0x8C7B +#define GL_PRIMITIVE_ID_NV 0x8C7C +#define GL_GENERIC_ATTRIB_NV 0x8C7D +#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 +#define GL_ACTIVE_VARYINGS_NV 0x8C81 +#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 +#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 +#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 +#define GL_PRIMITIVES_GENERATED_NV 0x8C87 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 +#define GL_RASTERIZER_DISCARD_NV 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B +#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C +#define GL_SEPARATE_ATTRIBS_NV 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F +#define GL_LAYER_NV 0x8DAA +#define GL_NEXT_BUFFER_NV -2 +#define GL_SKIP_COMPONENTS4_NV -3 +#define GL_SKIP_COMPONENTS3_NV -4 +#define GL_SKIP_COMPONENTS2_NV -5 +#define GL_SKIP_COMPONENTS1_NV -6 +typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode); +typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLenum bufferMode); +typedef void (APIENTRYP PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +typedef void (APIENTRYP PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +typedef void (APIENTRYP PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +typedef void (APIENTRYP PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name); +typedef GLint (APIENTRYP PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name); +typedef void (APIENTRYP PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location); +typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC) (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginTransformFeedbackNV (GLenum primitiveMode); +GLAPI void APIENTRY glEndTransformFeedbackNV (void); +GLAPI void APIENTRY glTransformFeedbackAttribsNV (GLsizei count, const GLint *attribs, GLenum bufferMode); +GLAPI void APIENTRY glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GLAPI void APIENTRY glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset); +GLAPI void APIENTRY glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer); +GLAPI void APIENTRY glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode); +GLAPI void APIENTRY glActiveVaryingNV (GLuint program, const GLchar *name); +GLAPI GLint APIENTRY glGetVaryingLocationNV (GLuint program, const GLchar *name); +GLAPI void APIENTRY glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); +GLAPI void APIENTRY glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location); +GLAPI void APIENTRY glTransformFeedbackStreamAttribsNV (GLsizei count, const GLint *attribs, GLsizei nbuffers, const GLint *bufstreams, GLenum bufferMode); +#endif +#endif /* GL_NV_transform_feedback */ + +#ifndef GL_NV_transform_feedback2 +#define GL_NV_transform_feedback2 1 +#define GL_TRANSFORM_FEEDBACK_NV 0x8E22 +#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 +#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 +typedef void (APIENTRYP PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids); +typedef void (APIENTRYP PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids); +typedef GLboolean (APIENTRYP PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void); +typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBindTransformFeedbackNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteTransformFeedbacksNV (GLsizei n, const GLuint *ids); +GLAPI void APIENTRY glGenTransformFeedbacksNV (GLsizei n, GLuint *ids); +GLAPI GLboolean APIENTRY glIsTransformFeedbackNV (GLuint id); +GLAPI void APIENTRY glPauseTransformFeedbackNV (void); +GLAPI void APIENTRY glResumeTransformFeedbackNV (void); +GLAPI void APIENTRY glDrawTransformFeedbackNV (GLenum mode, GLuint id); +#endif +#endif /* GL_NV_transform_feedback2 */ + +#ifndef GL_NV_uniform_buffer_unified_memory +#define GL_NV_uniform_buffer_unified_memory 1 +#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E +#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F +#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370 +#endif /* GL_NV_uniform_buffer_unified_memory */ + +#ifndef GL_NV_vdpau_interop +#define GL_NV_vdpau_interop 1 +typedef GLintptr GLvdpauSurfaceNV; +#define GL_SURFACE_STATE_NV 0x86EB +#define GL_SURFACE_REGISTERED_NV 0x86FD +#define GL_SURFACE_MAPPED_NV 0x8700 +#define GL_WRITE_DISCARD_NV 0x88BE +typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress); +typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +typedef GLboolean (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface); +typedef void (APIENTRYP PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +typedef void (APIENTRYP PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access); +typedef void (APIENTRYP PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVDPAUInitNV (const void *vdpDevice, const void *getProcAddress); +GLAPI void APIENTRY glVDPAUFiniNV (void); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames); +GLAPI GLboolean APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface); +GLAPI void APIENTRY glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); +GLAPI void APIENTRY glVDPAUSurfaceAccessNV (GLvdpauSurfaceNV surface, GLenum access); +GLAPI void APIENTRY glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces); +GLAPI void APIENTRY glVDPAUUnmapSurfacesNV (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces); +#endif +#endif /* GL_NV_vdpau_interop */ + +#ifndef GL_NV_vdpau_interop2 +#define GL_NV_vdpau_interop2 1 +typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACEWITHPICTURESTRUCTURENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceWithPictureStructureNV (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames, GLboolean isFrameStructure); +#endif +#endif /* GL_NV_vdpau_interop2 */ + +#ifndef GL_NV_vertex_array_range +#define GL_NV_vertex_array_range 1 +#define GL_VERTEX_ARRAY_RANGE_NV 0x851D +#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E +#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F +#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 +#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 +typedef void (APIENTRYP PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void); +typedef void (APIENTRYP PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, const void *pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushVertexArrayRangeNV (void); +GLAPI void APIENTRY glVertexArrayRangeNV (GLsizei length, const void *pointer); +#endif +#endif /* GL_NV_vertex_array_range */ + +#ifndef GL_NV_vertex_array_range2 +#define GL_NV_vertex_array_range2 1 +#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 +#endif /* GL_NV_vertex_array_range2 */ + +#ifndef GL_NV_vertex_attrib_integer_64bit +#define GL_NV_vertex_attrib_integer_64bit 1 +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params); +typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x); +GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y); +GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z); +GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w); +GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v); +GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x); +GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y); +GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z); +GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w); +GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v); +GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params); +GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params); +GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +#endif +#endif /* GL_NV_vertex_attrib_integer_64bit */ + +#ifndef GL_NV_vertex_buffer_unified_memory +#define GL_NV_vertex_buffer_unified_memory 1 +#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E +#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F +#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20 +#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21 +#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22 +#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23 +#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24 +#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25 +#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26 +#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27 +#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28 +#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29 +#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A +#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B +#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C +#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D +#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E +#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F +#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30 +#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31 +#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32 +#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33 +#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40 +#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41 +#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42 +typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride); +typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride); +typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length); +GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride); +GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride); +GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride); +GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride); +GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result); +#endif +#endif /* GL_NV_vertex_buffer_unified_memory */ + +#ifndef GL_NV_vertex_program +#define GL_NV_vertex_program 1 +#define GL_VERTEX_PROGRAM_NV 0x8620 +#define GL_VERTEX_STATE_PROGRAM_NV 0x8621 +#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 +#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 +#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 +#define GL_CURRENT_ATTRIB_NV 0x8626 +#define GL_PROGRAM_LENGTH_NV 0x8627 +#define GL_PROGRAM_STRING_NV 0x8628 +#define GL_MODELVIEW_PROJECTION_NV 0x8629 +#define GL_IDENTITY_NV 0x862A +#define GL_INVERSE_NV 0x862B +#define GL_TRANSPOSE_NV 0x862C +#define GL_INVERSE_TRANSPOSE_NV 0x862D +#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E +#define GL_MAX_TRACK_MATRICES_NV 0x862F +#define GL_MATRIX0_NV 0x8630 +#define GL_MATRIX1_NV 0x8631 +#define GL_MATRIX2_NV 0x8632 +#define GL_MATRIX3_NV 0x8633 +#define GL_MATRIX4_NV 0x8634 +#define GL_MATRIX5_NV 0x8635 +#define GL_MATRIX6_NV 0x8636 +#define GL_MATRIX7_NV 0x8637 +#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 +#define GL_CURRENT_MATRIX_NV 0x8641 +#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 +#define GL_PROGRAM_PARAMETER_NV 0x8644 +#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 +#define GL_PROGRAM_TARGET_NV 0x8646 +#define GL_PROGRAM_RESIDENT_NV 0x8647 +#define GL_TRACK_MATRIX_NV 0x8648 +#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 +#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A +#define GL_PROGRAM_ERROR_POSITION_NV 0x864B +#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 +#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 +#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 +#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 +#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 +#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 +#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 +#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 +#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 +#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 +#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A +#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B +#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C +#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D +#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E +#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F +#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 +#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 +#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 +#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 +#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 +#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 +#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 +#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 +#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 +#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 +#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A +#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B +#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C +#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D +#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E +#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F +#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 +#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 +#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 +#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 +#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 +#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 +#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 +#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 +#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 +#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 +#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A +#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B +#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C +#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D +#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E +#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F +typedef GLboolean (APIENTRYP PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences); +typedef void (APIENTRYP PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id); +typedef void (APIENTRYP PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params); +typedef void (APIENTRYP PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program); +typedef void (APIENTRYP PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer); +typedef GLboolean (APIENTRYP PFNGLISPROGRAMNVPROC) (GLuint id); +typedef void (APIENTRYP PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); +typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); +typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x); +typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y); +typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z); +typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLboolean APIENTRY glAreProgramsResidentNV (GLsizei n, const GLuint *programs, GLboolean *residences); +GLAPI void APIENTRY glBindProgramNV (GLenum target, GLuint id); +GLAPI void APIENTRY glDeleteProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glExecuteProgramNV (GLenum target, GLuint id, const GLfloat *params); +GLAPI void APIENTRY glGenProgramsNV (GLsizei n, GLuint *programs); +GLAPI void APIENTRY glGetProgramParameterdvNV (GLenum target, GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetProgramParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetProgramivNV (GLuint id, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetProgramStringNV (GLuint id, GLenum pname, GLubyte *program); +GLAPI void APIENTRY glGetTrackMatrixivNV (GLenum target, GLuint address, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribdvNV (GLuint index, GLenum pname, GLdouble *params); +GLAPI void APIENTRY glGetVertexAttribfvNV (GLuint index, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVertexAttribivNV (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribPointervNV (GLuint index, GLenum pname, void **pointer); +GLAPI GLboolean APIENTRY glIsProgramNV (GLuint id); +GLAPI void APIENTRY glLoadProgramNV (GLenum target, GLuint id, GLsizei len, const GLubyte *program); +GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); +GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); +GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); +GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glVertexAttrib1dNV (GLuint index, GLdouble x); +GLAPI void APIENTRY glVertexAttrib1dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib1fNV (GLuint index, GLfloat x); +GLAPI void APIENTRY glVertexAttrib1fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib1sNV (GLuint index, GLshort x); +GLAPI void APIENTRY glVertexAttrib1svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib2dNV (GLuint index, GLdouble x, GLdouble y); +GLAPI void APIENTRY glVertexAttrib2dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib2fNV (GLuint index, GLfloat x, GLfloat y); +GLAPI void APIENTRY glVertexAttrib2fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib2sNV (GLuint index, GLshort x, GLshort y); +GLAPI void APIENTRY glVertexAttrib2svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib3dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z); +GLAPI void APIENTRY glVertexAttrib3dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib3fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glVertexAttrib3fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib3sNV (GLuint index, GLshort x, GLshort y, GLshort z); +GLAPI void APIENTRY glVertexAttrib3svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4dNV (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); +GLAPI void APIENTRY glVertexAttrib4dvNV (GLuint index, const GLdouble *v); +GLAPI void APIENTRY glVertexAttrib4fNV (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glVertexAttrib4fvNV (GLuint index, const GLfloat *v); +GLAPI void APIENTRY glVertexAttrib4sNV (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); +GLAPI void APIENTRY glVertexAttrib4svNV (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttrib4ubNV (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); +GLAPI void APIENTRY glVertexAttrib4ubvNV (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribs1dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs1fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs1svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs2dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs2fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs2svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs3dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs3fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs3svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4dvNV (GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glVertexAttribs4fvNV (GLuint index, GLsizei count, const GLfloat *v); +GLAPI void APIENTRY glVertexAttribs4svNV (GLuint index, GLsizei count, const GLshort *v); +GLAPI void APIENTRY glVertexAttribs4ubvNV (GLuint index, GLsizei count, const GLubyte *v); +#endif +#endif /* GL_NV_vertex_program */ + +#ifndef GL_NV_vertex_program1_1 +#define GL_NV_vertex_program1_1 1 +#endif /* GL_NV_vertex_program1_1 */ + +#ifndef GL_NV_vertex_program2 +#define GL_NV_vertex_program2 1 +#endif /* GL_NV_vertex_program2 */ + +#ifndef GL_NV_vertex_program2_option +#define GL_NV_vertex_program2_option 1 +#endif /* GL_NV_vertex_program2_option */ + +#ifndef GL_NV_vertex_program3 +#define GL_NV_vertex_program3 1 +#endif /* GL_NV_vertex_program3 */ + +#ifndef GL_NV_vertex_program4 +#define GL_NV_vertex_program4 1 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v); +typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glVertexAttribI1iEXT (GLuint index, GLint x); +GLAPI void APIENTRY glVertexAttribI2iEXT (GLuint index, GLint x, GLint y); +GLAPI void APIENTRY glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z); +GLAPI void APIENTRY glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w); +GLAPI void APIENTRY glVertexAttribI1uiEXT (GLuint index, GLuint x); +GLAPI void APIENTRY glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y); +GLAPI void APIENTRY glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z); +GLAPI void APIENTRY glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GLAPI void APIENTRY glVertexAttribI1ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI2ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI3ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI4ivEXT (GLuint index, const GLint *v); +GLAPI void APIENTRY glVertexAttribI1uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI2uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI3uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4uivEXT (GLuint index, const GLuint *v); +GLAPI void APIENTRY glVertexAttribI4bvEXT (GLuint index, const GLbyte *v); +GLAPI void APIENTRY glVertexAttribI4svEXT (GLuint index, const GLshort *v); +GLAPI void APIENTRY glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v); +GLAPI void APIENTRY glVertexAttribI4usvEXT (GLuint index, const GLushort *v); +GLAPI void APIENTRY glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); +GLAPI void APIENTRY glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params); +#endif +#endif /* GL_NV_vertex_program4 */ + +#ifndef GL_NV_video_capture +#define GL_NV_video_capture 1 +#define GL_VIDEO_BUFFER_NV 0x9020 +#define GL_VIDEO_BUFFER_BINDING_NV 0x9021 +#define GL_FIELD_UPPER_NV 0x9022 +#define GL_FIELD_LOWER_NV 0x9023 +#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024 +#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025 +#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026 +#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027 +#define GL_VIDEO_BUFFER_PITCH_NV 0x9028 +#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029 +#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A +#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B +#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C +#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D +#define GL_PARTIAL_SUCCESS_NV 0x902E +#define GL_SUCCESS_NV 0x902F +#define GL_FAILURE_NV 0x9030 +#define GL_YCBYCR8_422_NV 0x9031 +#define GL_YCBAYCR8A_4224_NV 0x9032 +#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033 +#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 +#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035 +#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 +#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037 +#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038 +#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039 +#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A +#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B +#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C +typedef void (APIENTRYP PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +typedef void (APIENTRYP PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +typedef void (APIENTRYP PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +typedef GLenum (APIENTRYP PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glBeginVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glBindVideoCaptureStreamBufferNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset); +GLAPI void APIENTRY glBindVideoCaptureStreamTextureNV (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture); +GLAPI void APIENTRY glEndVideoCaptureNV (GLuint video_capture_slot); +GLAPI void APIENTRY glGetVideoCaptureivNV (GLuint video_capture_slot, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params); +GLAPI GLenum APIENTRY glVideoCaptureNV (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time); +GLAPI void APIENTRY glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params); +#endif +#endif /* GL_NV_video_capture */ + +#ifndef GL_NV_viewport_array2 +#define GL_NV_viewport_array2 1 +#endif /* GL_NV_viewport_array2 */ + +#ifndef GL_NV_viewport_swizzle +#define GL_NV_viewport_swizzle 1 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355 +#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356 +#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357 +#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358 +#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359 +#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A +#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B +typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew); +#endif +#endif /* GL_NV_viewport_swizzle */ + +#ifndef GL_OML_interlace +#define GL_OML_interlace 1 +#define GL_INTERLACE_OML 0x8980 +#define GL_INTERLACE_READ_OML 0x8981 +#endif /* GL_OML_interlace */ + +#ifndef GL_OML_resample +#define GL_OML_resample 1 +#define GL_PACK_RESAMPLE_OML 0x8984 +#define GL_UNPACK_RESAMPLE_OML 0x8985 +#define GL_RESAMPLE_REPLICATE_OML 0x8986 +#define GL_RESAMPLE_ZERO_FILL_OML 0x8987 +#define GL_RESAMPLE_AVERAGE_OML 0x8988 +#define GL_RESAMPLE_DECIMATE_OML 0x8989 +#endif /* GL_OML_resample */ + +#ifndef GL_OML_subsample +#define GL_OML_subsample 1 +#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 +#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 +#endif /* GL_OML_subsample */ + +#ifndef GL_OVR_multiview +#define GL_OVR_multiview 1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632 +#define GL_MAX_VIEWS_OVR 0x9631 +#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633 +typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); +#endif +#endif /* GL_OVR_multiview */ + +#ifndef GL_OVR_multiview2 +#define GL_OVR_multiview2 1 +#endif /* GL_OVR_multiview2 */ + +#ifndef GL_PGI_misc_hints +#define GL_PGI_misc_hints 1 +#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 +#define GL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD +#define GL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE +#define GL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 +#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 +#define GL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 +#define GL_ALWAYS_FAST_HINT_PGI 0x1A20C +#define GL_ALWAYS_SOFT_HINT_PGI 0x1A20D +#define GL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E +#define GL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F +#define GL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 +#define GL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 +#define GL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 +#define GL_STRICT_LIGHTING_HINT_PGI 0x1A217 +#define GL_STRICT_SCISSOR_HINT_PGI 0x1A218 +#define GL_FULL_STIPPLE_HINT_PGI 0x1A219 +#define GL_CLIP_NEAR_HINT_PGI 0x1A220 +#define GL_CLIP_FAR_HINT_PGI 0x1A221 +#define GL_WIDE_LINE_HINT_PGI 0x1A222 +#define GL_BACK_NORMALS_HINT_PGI 0x1A223 +typedef void (APIENTRYP PFNGLHINTPGIPROC) (GLenum target, GLint mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glHintPGI (GLenum target, GLint mode); +#endif +#endif /* GL_PGI_misc_hints */ + +#ifndef GL_PGI_vertex_hints +#define GL_PGI_vertex_hints 1 +#define GL_VERTEX_DATA_HINT_PGI 0x1A22A +#define GL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B +#define GL_MATERIAL_SIDE_HINT_PGI 0x1A22C +#define GL_MAX_VERTEX_HINT_PGI 0x1A22D +#define GL_COLOR3_BIT_PGI 0x00010000 +#define GL_COLOR4_BIT_PGI 0x00020000 +#define GL_EDGEFLAG_BIT_PGI 0x00040000 +#define GL_INDEX_BIT_PGI 0x00080000 +#define GL_MAT_AMBIENT_BIT_PGI 0x00100000 +#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 +#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000 +#define GL_MAT_EMISSION_BIT_PGI 0x00800000 +#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 +#define GL_MAT_SHININESS_BIT_PGI 0x02000000 +#define GL_MAT_SPECULAR_BIT_PGI 0x04000000 +#define GL_NORMAL_BIT_PGI 0x08000000 +#define GL_TEXCOORD1_BIT_PGI 0x10000000 +#define GL_TEXCOORD2_BIT_PGI 0x20000000 +#define GL_TEXCOORD3_BIT_PGI 0x40000000 +#define GL_TEXCOORD4_BIT_PGI 0x80000000 +#define GL_VERTEX23_BIT_PGI 0x00000004 +#define GL_VERTEX4_BIT_PGI 0x00000008 +#endif /* GL_PGI_vertex_hints */ + +#ifndef GL_REND_screen_coordinates +#define GL_REND_screen_coordinates 1 +#define GL_SCREEN_COORDINATES_REND 0x8490 +#define GL_INVERTED_SCREEN_W_REND 0x8491 +#endif /* GL_REND_screen_coordinates */ + +#ifndef GL_S3_s3tc +#define GL_S3_s3tc 1 +#define GL_RGB_S3TC 0x83A0 +#define GL_RGB4_S3TC 0x83A1 +#define GL_RGBA_S3TC 0x83A2 +#define GL_RGBA4_S3TC 0x83A3 +#define GL_RGBA_DXT5_S3TC 0x83A4 +#define GL_RGBA4_DXT5_S3TC 0x83A5 +#endif /* GL_S3_s3tc */ + +#ifndef GL_SGIS_detail_texture +#define GL_SGIS_detail_texture 1 +#define GL_DETAIL_TEXTURE_2D_SGIS 0x8095 +#define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 +#define GL_LINEAR_DETAIL_SGIS 0x8097 +#define GL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 +#define GL_LINEAR_DETAIL_COLOR_SGIS 0x8099 +#define GL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A +#define GL_DETAIL_TEXTURE_MODE_SGIS 0x809B +#define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C +typedef void (APIENTRYP PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDetailTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetDetailTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_detail_texture */ + +#ifndef GL_SGIS_fog_function +#define GL_SGIS_fog_function 1 +#define GL_FOG_FUNC_SGIS 0x812A +#define GL_FOG_FUNC_POINTS_SGIS 0x812B +#define GL_MAX_FOG_FUNC_POINTS_SGIS 0x812C +typedef void (APIENTRYP PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETFOGFUNCSGISPROC) (GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFogFuncSGIS (GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetFogFuncSGIS (GLfloat *points); +#endif +#endif /* GL_SGIS_fog_function */ + +#ifndef GL_SGIS_generate_mipmap +#define GL_SGIS_generate_mipmap 1 +#define GL_GENERATE_MIPMAP_SGIS 0x8191 +#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 +#endif /* GL_SGIS_generate_mipmap */ + +#ifndef GL_SGIS_multisample +#define GL_SGIS_multisample 1 +#define GL_MULTISAMPLE_SGIS 0x809D +#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F +#define GL_SAMPLE_MASK_SGIS 0x80A0 +#define GL_1PASS_SGIS 0x80A1 +#define GL_2PASS_0_SGIS 0x80A2 +#define GL_2PASS_1_SGIS 0x80A3 +#define GL_4PASS_0_SGIS 0x80A4 +#define GL_4PASS_1_SGIS 0x80A5 +#define GL_4PASS_2_SGIS 0x80A6 +#define GL_4PASS_3_SGIS 0x80A7 +#define GL_SAMPLE_BUFFERS_SGIS 0x80A8 +#define GL_SAMPLES_SGIS 0x80A9 +#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA +#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB +#define GL_SAMPLE_PATTERN_SGIS 0x80AC +typedef void (APIENTRYP PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert); +typedef void (APIENTRYP PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSampleMaskSGIS (GLclampf value, GLboolean invert); +GLAPI void APIENTRY glSamplePatternSGIS (GLenum pattern); +#endif +#endif /* GL_SGIS_multisample */ + +#ifndef GL_SGIS_pixel_texture +#define GL_SGIS_pixel_texture 1 +#define GL_PIXEL_TEXTURE_SGIS 0x8353 +#define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 +#define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 +#define GL_PIXEL_GROUP_COLOR_SGIS 0x8356 +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenParameteriSGIS (GLenum pname, GLint param); +GLAPI void APIENTRY glPixelTexGenParameterivSGIS (GLenum pname, const GLint *params); +GLAPI void APIENTRY glPixelTexGenParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPixelTexGenParameterfvSGIS (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glGetPixelTexGenParameterivSGIS (GLenum pname, GLint *params); +GLAPI void APIENTRY glGetPixelTexGenParameterfvSGIS (GLenum pname, GLfloat *params); +#endif +#endif /* GL_SGIS_pixel_texture */ + +#ifndef GL_SGIS_point_line_texgen +#define GL_SGIS_point_line_texgen 1 +#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 +#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 +#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 +#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 +#define GL_EYE_POINT_SGIS 0x81F4 +#define GL_OBJECT_POINT_SGIS 0x81F5 +#define GL_EYE_LINE_SGIS 0x81F6 +#define GL_OBJECT_LINE_SGIS 0x81F7 +#endif /* GL_SGIS_point_line_texgen */ + +#ifndef GL_SGIS_point_parameters +#define GL_SGIS_point_parameters 1 +#define GL_POINT_SIZE_MIN_SGIS 0x8126 +#define GL_POINT_SIZE_MAX_SGIS 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 +#define GL_DISTANCE_ATTENUATION_SGIS 0x8129 +typedef void (APIENTRYP PFNGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPointParameterfSGIS (GLenum pname, GLfloat param); +GLAPI void APIENTRY glPointParameterfvSGIS (GLenum pname, const GLfloat *params); +#endif +#endif /* GL_SGIS_point_parameters */ + +#ifndef GL_SGIS_sharpen_texture +#define GL_SGIS_sharpen_texture 1 +#define GL_LINEAR_SHARPEN_SGIS 0x80AD +#define GL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE +#define GL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF +#define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 +typedef void (APIENTRYP PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points); +typedef void (APIENTRYP PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat *points); +GLAPI void APIENTRY glGetSharpenTexFuncSGIS (GLenum target, GLfloat *points); +#endif +#endif /* GL_SGIS_sharpen_texture */ + +#ifndef GL_SGIS_texture4D +#define GL_SGIS_texture4D 1 +#define GL_PACK_SKIP_VOLUMES_SGIS 0x8130 +#define GL_PACK_IMAGE_DEPTH_SGIS 0x8131 +#define GL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 +#define GL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 +#define GL_TEXTURE_4D_SGIS 0x8134 +#define GL_PROXY_TEXTURE_4D_SGIS 0x8135 +#define GL_TEXTURE_4DSIZE_SGIS 0x8136 +#define GL_TEXTURE_WRAP_Q_SGIS 0x8137 +#define GL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 +#define GL_TEXTURE_4D_BINDING_SGIS 0x814F +typedef void (APIENTRYP PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +typedef void (APIENTRYP PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTexImage4DSGIS (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const void *pixels); +GLAPI void APIENTRY glTexSubImage4DSGIS (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const void *pixels); +#endif +#endif /* GL_SGIS_texture4D */ + +#ifndef GL_SGIS_texture_border_clamp +#define GL_SGIS_texture_border_clamp 1 +#define GL_CLAMP_TO_BORDER_SGIS 0x812D +#endif /* GL_SGIS_texture_border_clamp */ + +#ifndef GL_SGIS_texture_color_mask +#define GL_SGIS_texture_color_mask 1 +#define GL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF +typedef void (APIENTRYP PFNGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTextureColorMaskSGIS (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +#endif +#endif /* GL_SGIS_texture_color_mask */ + +#ifndef GL_SGIS_texture_edge_clamp +#define GL_SGIS_texture_edge_clamp 1 +#define GL_CLAMP_TO_EDGE_SGIS 0x812F +#endif /* GL_SGIS_texture_edge_clamp */ + +#ifndef GL_SGIS_texture_filter4 +#define GL_SGIS_texture_filter4 1 +#define GL_FILTER4_SGIS 0x8146 +#define GL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 +typedef void (APIENTRYP PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights); +typedef void (APIENTRYP PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetTexFilterFuncSGIS (GLenum target, GLenum filter, GLfloat *weights); +GLAPI void APIENTRY glTexFilterFuncSGIS (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights); +#endif +#endif /* GL_SGIS_texture_filter4 */ + +#ifndef GL_SGIS_texture_lod +#define GL_SGIS_texture_lod 1 +#define GL_TEXTURE_MIN_LOD_SGIS 0x813A +#define GL_TEXTURE_MAX_LOD_SGIS 0x813B +#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C +#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D +#endif /* GL_SGIS_texture_lod */ + +#ifndef GL_SGIS_texture_select +#define GL_SGIS_texture_select 1 +#define GL_DUAL_ALPHA4_SGIS 0x8110 +#define GL_DUAL_ALPHA8_SGIS 0x8111 +#define GL_DUAL_ALPHA12_SGIS 0x8112 +#define GL_DUAL_ALPHA16_SGIS 0x8113 +#define GL_DUAL_LUMINANCE4_SGIS 0x8114 +#define GL_DUAL_LUMINANCE8_SGIS 0x8115 +#define GL_DUAL_LUMINANCE12_SGIS 0x8116 +#define GL_DUAL_LUMINANCE16_SGIS 0x8117 +#define GL_DUAL_INTENSITY4_SGIS 0x8118 +#define GL_DUAL_INTENSITY8_SGIS 0x8119 +#define GL_DUAL_INTENSITY12_SGIS 0x811A +#define GL_DUAL_INTENSITY16_SGIS 0x811B +#define GL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C +#define GL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D +#define GL_QUAD_ALPHA4_SGIS 0x811E +#define GL_QUAD_ALPHA8_SGIS 0x811F +#define GL_QUAD_LUMINANCE4_SGIS 0x8120 +#define GL_QUAD_LUMINANCE8_SGIS 0x8121 +#define GL_QUAD_INTENSITY4_SGIS 0x8122 +#define GL_QUAD_INTENSITY8_SGIS 0x8123 +#define GL_DUAL_TEXTURE_SELECT_SGIS 0x8124 +#define GL_QUAD_TEXTURE_SELECT_SGIS 0x8125 +#endif /* GL_SGIS_texture_select */ + +#ifndef GL_SGIX_async +#define GL_SGIX_async 1 +#define GL_ASYNC_MARKER_SGIX 0x8329 +typedef void (APIENTRYP PFNGLASYNCMARKERSGIXPROC) (GLuint marker); +typedef GLint (APIENTRYP PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp); +typedef GLint (APIENTRYP PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp); +typedef GLuint (APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range); +typedef void (APIENTRYP PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range); +typedef GLboolean (APIENTRYP PFNGLISASYNCMARKERSGIXPROC) (GLuint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glAsyncMarkerSGIX (GLuint marker); +GLAPI GLint APIENTRY glFinishAsyncSGIX (GLuint *markerp); +GLAPI GLint APIENTRY glPollAsyncSGIX (GLuint *markerp); +GLAPI GLuint APIENTRY glGenAsyncMarkersSGIX (GLsizei range); +GLAPI void APIENTRY glDeleteAsyncMarkersSGIX (GLuint marker, GLsizei range); +GLAPI GLboolean APIENTRY glIsAsyncMarkerSGIX (GLuint marker); +#endif +#endif /* GL_SGIX_async */ + +#ifndef GL_SGIX_async_histogram +#define GL_SGIX_async_histogram 1 +#define GL_ASYNC_HISTOGRAM_SGIX 0x832C +#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D +#endif /* GL_SGIX_async_histogram */ + +#ifndef GL_SGIX_async_pixel +#define GL_SGIX_async_pixel 1 +#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C +#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D +#define GL_ASYNC_READ_PIXELS_SGIX 0x835E +#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F +#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 +#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 +#endif /* GL_SGIX_async_pixel */ + +#ifndef GL_SGIX_blend_alpha_minmax +#define GL_SGIX_blend_alpha_minmax 1 +#define GL_ALPHA_MIN_SGIX 0x8320 +#define GL_ALPHA_MAX_SGIX 0x8321 +#endif /* GL_SGIX_blend_alpha_minmax */ + +#ifndef GL_SGIX_calligraphic_fragment +#define GL_SGIX_calligraphic_fragment 1 +#define GL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 +#endif /* GL_SGIX_calligraphic_fragment */ + +#ifndef GL_SGIX_clipmap +#define GL_SGIX_clipmap 1 +#define GL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 +#define GL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 +#define GL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 +#define GL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 +#define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 +#define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 +#define GL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 +#define GL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 +#define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 +#define GL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D +#define GL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E +#define GL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F +#endif /* GL_SGIX_clipmap */ + +#ifndef GL_SGIX_convolution_accuracy +#define GL_SGIX_convolution_accuracy 1 +#define GL_CONVOLUTION_HINT_SGIX 0x8316 +#endif /* GL_SGIX_convolution_accuracy */ + +#ifndef GL_SGIX_depth_pass_instrument +#define GL_SGIX_depth_pass_instrument 1 +#endif /* GL_SGIX_depth_pass_instrument */ + +#ifndef GL_SGIX_depth_texture +#define GL_SGIX_depth_texture 1 +#define GL_DEPTH_COMPONENT16_SGIX 0x81A5 +#define GL_DEPTH_COMPONENT24_SGIX 0x81A6 +#define GL_DEPTH_COMPONENT32_SGIX 0x81A7 +#endif /* GL_SGIX_depth_texture */ + +#ifndef GL_SGIX_flush_raster +#define GL_SGIX_flush_raster 1 +typedef void (APIENTRYP PFNGLFLUSHRASTERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFlushRasterSGIX (void); +#endif +#endif /* GL_SGIX_flush_raster */ + +#ifndef GL_SGIX_fog_offset +#define GL_SGIX_fog_offset 1 +#define GL_FOG_OFFSET_SGIX 0x8198 +#define GL_FOG_OFFSET_VALUE_SGIX 0x8199 +#endif /* GL_SGIX_fog_offset */ + +#ifndef GL_SGIX_fragment_lighting +#define GL_SGIX_fragment_lighting 1 +#define GL_FRAGMENT_LIGHTING_SGIX 0x8400 +#define GL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 +#define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 +#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 +#define GL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 +#define GL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 +#define GL_CURRENT_RASTER_NORMAL_SGIX 0x8406 +#define GL_LIGHT_ENV_MODE_SGIX 0x8407 +#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 +#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 +#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A +#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B +#define GL_FRAGMENT_LIGHT0_SGIX 0x840C +#define GL_FRAGMENT_LIGHT1_SGIX 0x840D +#define GL_FRAGMENT_LIGHT2_SGIX 0x840E +#define GL_FRAGMENT_LIGHT3_SGIX 0x840F +#define GL_FRAGMENT_LIGHT4_SGIX 0x8410 +#define GL_FRAGMENT_LIGHT5_SGIX 0x8411 +#define GL_FRAGMENT_LIGHT6_SGIX 0x8412 +#define GL_FRAGMENT_LIGHT7_SGIX 0x8413 +typedef void (APIENTRYP PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLIGHTENVISGIXPROC) (GLenum pname, GLint param); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFragmentColorMaterialSGIX (GLenum face, GLenum mode); +GLAPI void APIENTRY glFragmentLightfSGIX (GLenum light, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightfvSGIX (GLenum light, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightiSGIX (GLenum light, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightivSGIX (GLenum light, GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentLightModelfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentLightModelfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentLightModeliSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentLightModelivSGIX (GLenum pname, const GLint *params); +GLAPI void APIENTRY glFragmentMaterialfSGIX (GLenum face, GLenum pname, GLfloat param); +GLAPI void APIENTRY glFragmentMaterialfvSGIX (GLenum face, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glFragmentMaterialiSGIX (GLenum face, GLenum pname, GLint param); +GLAPI void APIENTRY glFragmentMaterialivSGIX (GLenum face, GLenum pname, const GLint *params); +GLAPI void APIENTRY glGetFragmentLightfvSGIX (GLenum light, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentLightivSGIX (GLenum light, GLenum pname, GLint *params); +GLAPI void APIENTRY glGetFragmentMaterialfvSGIX (GLenum face, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetFragmentMaterialivSGIX (GLenum face, GLenum pname, GLint *params); +GLAPI void APIENTRY glLightEnviSGIX (GLenum pname, GLint param); +#endif +#endif /* GL_SGIX_fragment_lighting */ + +#ifndef GL_SGIX_framezoom +#define GL_SGIX_framezoom 1 +#define GL_FRAMEZOOM_SGIX 0x818B +#define GL_FRAMEZOOM_FACTOR_SGIX 0x818C +#define GL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D +typedef void (APIENTRYP PFNGLFRAMEZOOMSGIXPROC) (GLint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFrameZoomSGIX (GLint factor); +#endif +#endif /* GL_SGIX_framezoom */ + +#ifndef GL_SGIX_igloo_interface +#define GL_SGIX_igloo_interface 1 +typedef void (APIENTRYP PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, const void *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glIglooInterfaceSGIX (GLenum pname, const void *params); +#endif +#endif /* GL_SGIX_igloo_interface */ + +#ifndef GL_SGIX_instruments +#define GL_SGIX_instruments 1 +#define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 +#define GL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 +typedef GLint (APIENTRYP PFNGLGETINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer); +typedef GLint (APIENTRYP PFNGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p); +typedef void (APIENTRYP PFNGLREADINSTRUMENTSSGIXPROC) (GLint marker); +typedef void (APIENTRYP PFNGLSTARTINSTRUMENTSSGIXPROC) (void); +typedef void (APIENTRYP PFNGLSTOPINSTRUMENTSSGIXPROC) (GLint marker); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI GLint APIENTRY glGetInstrumentsSGIX (void); +GLAPI void APIENTRY glInstrumentsBufferSGIX (GLsizei size, GLint *buffer); +GLAPI GLint APIENTRY glPollInstrumentsSGIX (GLint *marker_p); +GLAPI void APIENTRY glReadInstrumentsSGIX (GLint marker); +GLAPI void APIENTRY glStartInstrumentsSGIX (void); +GLAPI void APIENTRY glStopInstrumentsSGIX (GLint marker); +#endif +#endif /* GL_SGIX_instruments */ + +#ifndef GL_SGIX_interlace +#define GL_SGIX_interlace 1 +#define GL_INTERLACE_SGIX 0x8094 +#endif /* GL_SGIX_interlace */ + +#ifndef GL_SGIX_ir_instrument1 +#define GL_SGIX_ir_instrument1 1 +#define GL_IR_INSTRUMENT1_SGIX 0x817F +#endif /* GL_SGIX_ir_instrument1 */ + +#ifndef GL_SGIX_list_priority +#define GL_SGIX_list_priority 1 +#define GL_LIST_PRIORITY_SGIX 0x8182 +typedef void (APIENTRYP PFNGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGetListParameterfvSGIX (GLuint list, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetListParameterivSGIX (GLuint list, GLenum pname, GLint *params); +GLAPI void APIENTRY glListParameterfSGIX (GLuint list, GLenum pname, GLfloat param); +GLAPI void APIENTRY glListParameterfvSGIX (GLuint list, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glListParameteriSGIX (GLuint list, GLenum pname, GLint param); +GLAPI void APIENTRY glListParameterivSGIX (GLuint list, GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_list_priority */ + +#ifndef GL_SGIX_pixel_texture +#define GL_SGIX_pixel_texture 1 +#define GL_PIXEL_TEX_GEN_SGIX 0x8139 +#define GL_PIXEL_TEX_GEN_MODE_SGIX 0x832B +typedef void (APIENTRYP PFNGLPIXELTEXGENSGIXPROC) (GLenum mode); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glPixelTexGenSGIX (GLenum mode); +#endif +#endif /* GL_SGIX_pixel_texture */ + +#ifndef GL_SGIX_pixel_tiles +#define GL_SGIX_pixel_tiles 1 +#define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E +#define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F +#define GL_PIXEL_TILE_WIDTH_SGIX 0x8140 +#define GL_PIXEL_TILE_HEIGHT_SGIX 0x8141 +#define GL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 +#define GL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 +#define GL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 +#define GL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 +#endif /* GL_SGIX_pixel_tiles */ + +#ifndef GL_SGIX_polynomial_ffd +#define GL_SGIX_polynomial_ffd 1 +#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 +#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 +#define GL_GEOMETRY_DEFORMATION_SGIX 0x8194 +#define GL_TEXTURE_DEFORMATION_SGIX 0x8195 +#define GL_DEFORMATIONS_MASK_SGIX 0x8196 +#define GL_MAX_DEFORMATION_ORDER_SGIX 0x8197 +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +typedef void (APIENTRYP PFNGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +typedef void (APIENTRYP PFNGLDEFORMSGIXPROC) (GLbitfield mask); +typedef void (APIENTRYP PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDeformationMap3dSGIX (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points); +GLAPI void APIENTRY glDeformationMap3fSGIX (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points); +GLAPI void APIENTRY glDeformSGIX (GLbitfield mask); +GLAPI void APIENTRY glLoadIdentityDeformationMapSGIX (GLbitfield mask); +#endif +#endif /* GL_SGIX_polynomial_ffd */ + +#ifndef GL_SGIX_reference_plane +#define GL_SGIX_reference_plane 1 +#define GL_REFERENCE_PLANE_SGIX 0x817D +#define GL_REFERENCE_PLANE_EQUATION_SGIX 0x817E +typedef void (APIENTRYP PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReferencePlaneSGIX (const GLdouble *equation); +#endif +#endif /* GL_SGIX_reference_plane */ + +#ifndef GL_SGIX_resample +#define GL_SGIX_resample 1 +#define GL_PACK_RESAMPLE_SGIX 0x842E +#define GL_UNPACK_RESAMPLE_SGIX 0x842F +#define GL_RESAMPLE_REPLICATE_SGIX 0x8433 +#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 +#define GL_RESAMPLE_DECIMATE_SGIX 0x8430 +#endif /* GL_SGIX_resample */ + +#ifndef GL_SGIX_scalebias_hint +#define GL_SGIX_scalebias_hint 1 +#define GL_SCALEBIAS_HINT_SGIX 0x8322 +#endif /* GL_SGIX_scalebias_hint */ + +#ifndef GL_SGIX_shadow +#define GL_SGIX_shadow 1 +#define GL_TEXTURE_COMPARE_SGIX 0x819A +#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B +#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C +#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D +#endif /* GL_SGIX_shadow */ + +#ifndef GL_SGIX_shadow_ambient +#define GL_SGIX_shadow_ambient 1 +#define GL_SHADOW_AMBIENT_SGIX 0x80BF +#endif /* GL_SGIX_shadow_ambient */ + +#ifndef GL_SGIX_sprite +#define GL_SGIX_sprite 1 +#define GL_SPRITE_SGIX 0x8148 +#define GL_SPRITE_MODE_SGIX 0x8149 +#define GL_SPRITE_AXIS_SGIX 0x814A +#define GL_SPRITE_TRANSLATION_SGIX 0x814B +#define GL_SPRITE_AXIAL_SGIX 0x814C +#define GL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D +#define GL_SPRITE_EYE_ALIGNED_SGIX 0x814E +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param); +typedef void (APIENTRYP PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glSpriteParameterfSGIX (GLenum pname, GLfloat param); +GLAPI void APIENTRY glSpriteParameterfvSGIX (GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glSpriteParameteriSGIX (GLenum pname, GLint param); +GLAPI void APIENTRY glSpriteParameterivSGIX (GLenum pname, const GLint *params); +#endif +#endif /* GL_SGIX_sprite */ + +#ifndef GL_SGIX_subsample +#define GL_SGIX_subsample 1 +#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 +#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 +#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 +#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 +#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 +#endif /* GL_SGIX_subsample */ + +#ifndef GL_SGIX_tag_sample_buffer +#define GL_SGIX_tag_sample_buffer 1 +typedef void (APIENTRYP PFNGLTAGSAMPLEBUFFERSGIXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glTagSampleBufferSGIX (void); +#endif +#endif /* GL_SGIX_tag_sample_buffer */ + +#ifndef GL_SGIX_texture_add_env +#define GL_SGIX_texture_add_env 1 +#define GL_TEXTURE_ENV_BIAS_SGIX 0x80BE +#endif /* GL_SGIX_texture_add_env */ + +#ifndef GL_SGIX_texture_coordinate_clamp +#define GL_SGIX_texture_coordinate_clamp 1 +#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 +#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A +#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B +#endif /* GL_SGIX_texture_coordinate_clamp */ + +#ifndef GL_SGIX_texture_lod_bias +#define GL_SGIX_texture_lod_bias 1 +#define GL_TEXTURE_LOD_BIAS_S_SGIX 0x818E +#define GL_TEXTURE_LOD_BIAS_T_SGIX 0x818F +#define GL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 +#endif /* GL_SGIX_texture_lod_bias */ + +#ifndef GL_SGIX_texture_multi_buffer +#define GL_SGIX_texture_multi_buffer 1 +#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E +#endif /* GL_SGIX_texture_multi_buffer */ + +#ifndef GL_SGIX_texture_scale_bias +#define GL_SGIX_texture_scale_bias 1 +#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 +#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A +#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B +#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C +#endif /* GL_SGIX_texture_scale_bias */ + +#ifndef GL_SGIX_vertex_preclip +#define GL_SGIX_vertex_preclip 1 +#define GL_VERTEX_PRECLIP_SGIX 0x83EE +#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF +#endif /* GL_SGIX_vertex_preclip */ + +#ifndef GL_SGIX_ycrcb +#define GL_SGIX_ycrcb 1 +#define GL_YCRCB_422_SGIX 0x81BB +#define GL_YCRCB_444_SGIX 0x81BC +#endif /* GL_SGIX_ycrcb */ + +#ifndef GL_SGIX_ycrcb_subsample +#define GL_SGIX_ycrcb_subsample 1 +#endif /* GL_SGIX_ycrcb_subsample */ + +#ifndef GL_SGIX_ycrcba +#define GL_SGIX_ycrcba 1 +#define GL_YCRCB_SGIX 0x8318 +#define GL_YCRCBA_SGIX 0x8319 +#endif /* GL_SGIX_ycrcba */ + +#ifndef GL_SGI_color_matrix +#define GL_SGI_color_matrix 1 +#define GL_COLOR_MATRIX_SGI 0x80B1 +#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 +#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 +#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 +#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 +#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 +#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 +#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 +#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 +#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA +#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB +#endif /* GL_SGI_color_matrix */ + +#ifndef GL_SGI_color_table +#define GL_SGI_color_table 1 +#define GL_COLOR_TABLE_SGI 0x80D0 +#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 +#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 +#define GL_PROXY_COLOR_TABLE_SGI 0x80D3 +#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 +#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 +#define GL_COLOR_TABLE_SCALE_SGI 0x80D6 +#define GL_COLOR_TABLE_BIAS_SGI 0x80D7 +#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8 +#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF +typedef void (APIENTRYP PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params); +typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params); +typedef void (APIENTRYP PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +typedef void (APIENTRYP PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params); +typedef void (APIENTRYP PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColorTableSGI (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table); +GLAPI void APIENTRY glColorTableParameterfvSGI (GLenum target, GLenum pname, const GLfloat *params); +GLAPI void APIENTRY glColorTableParameterivSGI (GLenum target, GLenum pname, const GLint *params); +GLAPI void APIENTRY glCopyColorTableSGI (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); +GLAPI void APIENTRY glGetColorTableSGI (GLenum target, GLenum format, GLenum type, void *table); +GLAPI void APIENTRY glGetColorTableParameterfvSGI (GLenum target, GLenum pname, GLfloat *params); +GLAPI void APIENTRY glGetColorTableParameterivSGI (GLenum target, GLenum pname, GLint *params); +#endif +#endif /* GL_SGI_color_table */ + +#ifndef GL_SGI_texture_color_table +#define GL_SGI_texture_color_table 1 +#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC +#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD +#endif /* GL_SGI_texture_color_table */ + +#ifndef GL_SUNX_constant_data +#define GL_SUNX_constant_data 1 +#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 +#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 +typedef void (APIENTRYP PFNGLFINISHTEXTURESUNXPROC) (void); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glFinishTextureSUNX (void); +#endif +#endif /* GL_SUNX_constant_data */ + +#ifndef GL_SUN_convolution_border_modes +#define GL_SUN_convolution_border_modes 1 +#define GL_WRAP_BORDER_SUN 0x81D4 +#endif /* GL_SUN_convolution_border_modes */ + +#ifndef GL_SUN_global_alpha +#define GL_SUN_global_alpha 1 +#define GL_GLOBAL_ALPHA_SUN 0x81D9 +#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor); +typedef void (APIENTRYP PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glGlobalAlphaFactorbSUN (GLbyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorsSUN (GLshort factor); +GLAPI void APIENTRY glGlobalAlphaFactoriSUN (GLint factor); +GLAPI void APIENTRY glGlobalAlphaFactorfSUN (GLfloat factor); +GLAPI void APIENTRY glGlobalAlphaFactordSUN (GLdouble factor); +GLAPI void APIENTRY glGlobalAlphaFactorubSUN (GLubyte factor); +GLAPI void APIENTRY glGlobalAlphaFactorusSUN (GLushort factor); +GLAPI void APIENTRY glGlobalAlphaFactoruiSUN (GLuint factor); +#endif +#endif /* GL_SUN_global_alpha */ + +#ifndef GL_SUN_mesh_array +#define GL_SUN_mesh_array 1 +#define GL_QUAD_MESH_SUN 0x8614 +#define GL_TRIANGLE_MESH_SUN 0x8615 +typedef void (APIENTRYP PFNGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width); +#endif +#endif /* GL_SUN_mesh_array */ + +#ifndef GL_SUN_slice_accum +#define GL_SUN_slice_accum 1 +#define GL_SLICE_ACCUM_SUN 0x85CC +#endif /* GL_SUN_slice_accum */ + +#ifndef GL_SUN_triangle_list +#define GL_SUN_triangle_list 1 +#define GL_RESTART_SUN 0x0001 +#define GL_REPLACE_MIDDLE_SUN 0x0002 +#define GL_REPLACE_OLDEST_SUN 0x0003 +#define GL_TRIANGLE_LIST_SUN 0x81D7 +#define GL_REPLACEMENT_CODE_SUN 0x81D8 +#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 +#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 +#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 +#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 +#define GL_R1UI_V3F_SUN 0x85C4 +#define GL_R1UI_C4UB_V3F_SUN 0x85C5 +#define GL_R1UI_C3F_V3F_SUN 0x85C6 +#define GL_R1UI_N3F_V3F_SUN 0x85C7 +#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 +#define GL_R1UI_T2F_V3F_SUN 0x85C9 +#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA +#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void **pointer); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glReplacementCodeuiSUN (GLuint code); +GLAPI void APIENTRY glReplacementCodeusSUN (GLushort code); +GLAPI void APIENTRY glReplacementCodeubSUN (GLubyte code); +GLAPI void APIENTRY glReplacementCodeuivSUN (const GLuint *code); +GLAPI void APIENTRY glReplacementCodeusvSUN (const GLushort *code); +GLAPI void APIENTRY glReplacementCodeubvSUN (const GLubyte *code); +GLAPI void APIENTRY glReplacementCodePointerSUN (GLenum type, GLsizei stride, const void **pointer); +#endif +#endif /* GL_SUN_triangle_list */ + +#ifndef GL_SUN_vertex +#define GL_SUN_vertex 1 +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +typedef void (APIENTRYP PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +typedef void (APIENTRYP PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#ifdef GL_GLEXT_PROTOTYPES +GLAPI void APIENTRY glColor4ubVertex2fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y); +GLAPI void APIENTRY glColor4ubVertex2fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor4ubVertex3fSUN (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4ubVertex3fvSUN (const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glColor3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor3fVertex3fvSUN (const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glNormal3fVertex3fSUN (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glNormal3fVertex3fvSUN (const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glColor4fNormal3fVertex3fSUN (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glColor4fNormal3fVertex3fvSUN (const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fVertex3fSUN (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fVertex3fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fVertex4fvSUN (const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fSUN (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4ubVertex3fvSUN (const GLfloat *tc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fSUN (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glTexCoord2fColor4fNormal3fVertex3fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fSUN (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GLAPI void APIENTRY glTexCoord4fColor4fNormal3fVertex4fvSUN (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiVertex3fSUN (GLuint rc, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiVertex3fvSUN (const GLuint *rc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fSUN (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4ubVertex3fvSUN (const GLuint *rc, const GLubyte *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fSUN (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z); +GLAPI void APIENTRY glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v); +#endif +#endif /* GL_SUN_vertex */ + +#ifndef GL_WIN_phong_shading +#define GL_WIN_phong_shading 1 +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB +#endif /* GL_WIN_phong_shading */ + +#ifndef GL_WIN_specular_fog +#define GL_WIN_specular_fog 1 +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC +#endif /* GL_WIN_specular_fog */ + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/thirdparty/imgui b/thirdparty/imgui index 1b435ae3e..e391fe2e6 160000 --- a/thirdparty/imgui +++ b/thirdparty/imgui @@ -1 +1 @@ -Subproject commit 1b435ae3e07ca813eb3ef40aaabe7053f5570fae +Subproject commit e391fe2e66eb1c96b1624ae8444dc64c23146ef4 diff --git a/thirdparty/imnodes/.clang-format b/thirdparty/imnodes/.clang-format new file mode 100644 index 000000000..eec9c2340 --- /dev/null +++ b/thirdparty/imnodes/.clang-format @@ -0,0 +1,39 @@ +--- +AccessModifierOffset: -4 +AlignAfterOpenBracket: 'AlwaysBreak' +AlignConsecutiveDeclarations: 'true' +AllowAllParametersOfDeclarationOnNextLine: 'false' +AllowShortFunctionsOnASingleLine: 'true' +AlwaysBreakBeforeMultilineStrings: 'true' +AlwaysBreakTemplateDeclarations: 'true' +BinPackArguments: 'false' +BinPackParameters: 'false' +BraceWrapping: { + AfterCaseLabel: 'true' + AfterClass: 'true' + AfterControlStatement: 'true' + AfterEnum: 'true' + AfterFunction: 'true' + AfterNamespace: 'true' + AfterStruct: 'true' + AfterUnion: 'true' + BeforeCatch: 'true' + BeforeElse: 'true' + IndentBraces: 'false' +} +BreakBeforeBraces: Custom +ColumnLimit: 100 +Cpp11BracedListStyle: 'true' +DerivePointerAlignment: 'false' +IndentCaseLabels: 'false' +IndentWidth: 4 +PenaltyExcessCharacter: 100000000 +PenaltyReturnTypeOnItsOwnLine: 100000000 +PointerAlignment: Left +PointerBindsToType: 'true' +SortIncludes: 'false' +SpaceAfterTemplateKeyword: 'false' +SpaceBeforeParens: ControlStatements +TabWidth: 8 +UseTab: Never +... diff --git a/thirdparty/imnodes/.clang-tidy b/thirdparty/imnodes/.clang-tidy new file mode 100644 index 000000000..1762ff7bf --- /dev/null +++ b/thirdparty/imnodes/.clang-tidy @@ -0,0 +1,33 @@ +# Apply this style by doing +# +# clang-tidy -fix-errors -config= +# +# Running the command without -fix-errors will generate warnings about each +# style violation but won't change them. + +Checks: '-*,readability-identifier-naming' +CheckOptions: + - key: readability-identifier-naming.ClassCase + value: CamelCase + - key: readability-identifier-naming.EnumCase + value: CamelCase + - key: readability-identifier-naming.FunctionCase + value: CamelCase + - key: readability-identifier-naming.MemberCase + value: CamelCase + - key: readability-identifier-naming.MethodCase + value: CamelCase + - key: readability-identifier-naming.NamespaceCase + value: CamelCase + - key: readability-identifier-naming.ParameterCase + value: lower_case + - key: readability-identifier-naming.PrivateMemberCase + value: CamelCase + - key: readability-identifier-naming.PrivateMemberPrefix + value: '_' + - key: readability-identifier-naming.StaticConstantCase + value: UPPER_CASE + - key: readability-identifier-naming.StructCase + value: CamelCase + - key: readability-identifier-naming.VariableCase + value: lower_case diff --git a/thirdparty/imnodes/CMakeLists.txt b/thirdparty/imnodes/CMakeLists.txt new file mode 100644 index 000000000..a397b2f9d --- /dev/null +++ b/thirdparty/imnodes/CMakeLists.txt @@ -0,0 +1,80 @@ +cmake_minimum_required(VERSION 3.15) + +project(imnodes) + +set(CMAKE_CXX_STANDARD 11) +set(CMAKE_CXX_STANDARD_REQUIRED True) + +find_package(imgui CONFIG REQUIRED) +find_package(SDL2 CONFIG REQUIRED) + +if(MSVC) + add_compile_definitions(SDL_MAIN_HANDLED) + add_compile_options(/W4 /WX) +else() + add_compile_options(-Wall -Wextra -Wpedantic -Werror) +endif() + +# Imnodes + +add_library(imnodes) +target_sources(imnodes PRIVATE + imnodes.h + imnodes_internal.h + imnodes.cpp) +target_include_directories(imnodes PUBLIC ${CMAKE_SOURCE_DIR}) +target_link_libraries(imnodes PUBLIC imgui::imgui) + +# Example projects + +add_executable(colornode + ${CMAKE_SOURCE_DIR}/imnodes.cpp + ${CMAKE_SOURCE_DIR}/example/main.cpp + ${CMAKE_SOURCE_DIR}/example/color_node_editor.cpp) +target_link_libraries(colornode imnodes SDL2::SDL2) +if (APPLE) + target_link_libraries(colornode "-framework OpenGL") +elseif(MSVC) + target_link_libraries(colornode "opengl32") +else() + target_link_libraries(colornode X11 Xext GL) +endif() + +add_executable(multieditor + ${CMAKE_SOURCE_DIR}/imnodes.cpp + ${CMAKE_SOURCE_DIR}/example/main.cpp + ${CMAKE_SOURCE_DIR}/example/multi_editor.cpp) +target_link_libraries(multieditor imnodes SDL2::SDL2) +if (APPLE) + target_link_libraries(multieditor "-framework OpenGL") +elseif(MSVC) + target_link_libraries(multieditor "opengl32") +else() + target_link_libraries(multieditor X11 Xext GL) +endif() + +add_executable(saveload + ${CMAKE_SOURCE_DIR}/imnodes.cpp + ${CMAKE_SOURCE_DIR}/example/main.cpp + ${CMAKE_SOURCE_DIR}/example/save_load.cpp) +target_link_libraries(saveload imnodes SDL2::SDL2) +if (APPLE) + target_link_libraries(saveload "-framework OpenGL") +elseif(MSVC) + target_link_libraries(saveload "opengl32") +else() + target_link_libraries(saveload X11 Xext GL) +endif() + +add_executable(hello + ${CMAKE_SOURCE_DIR}/imnodes.cpp + ${CMAKE_SOURCE_DIR}/example/main.cpp + ${CMAKE_SOURCE_DIR}/example/hello.cpp) +target_link_libraries(hello imnodes SDL2::SDL2) +if (APPLE) + target_link_libraries(hello "-framework OpenGL") +elseif(MSVC) + target_link_libraries(hello "opengl32") +else() + target_link_libraries(hello X11 Xext GL) +endif() diff --git a/thirdparty/imnodes/README.md b/thirdparty/imnodes/README.md new file mode 100644 index 000000000..1fa2a7d0f --- /dev/null +++ b/thirdparty/imnodes/README.md @@ -0,0 +1,264 @@ +

imnodes

+ +

A small, dependency-free node editor extension for dear imgui.

+ +

+ +

+ +[![Build Status](https://github.com/nelarius/imnodes/workflows/Build/badge.svg)](https://github.com/nelarius/imnodes/actions?workflow=Build) + +Imnodes aims to provide a simple, immediate-mode interface for creating a node editor within an ImGui window. Imnodes provides simple, customizable building blocks that a user needs to build their node editor. + +Features: + +* Create nodes, links, and pins in an immediate-mode style. The user controls all the state. +* Nest ImGui widgets inside nodes +* Simple distribution, just copy-paste `imnodes.h`, `imnodes_internal.h`, and `imnodes.cpp` into your project along side ImGui. + +## Examples + +This repository includes a few example files, under `example/`. They are intended as simple examples giving you an idea of what you can build with imnodes. + +If you need to build the examples, you can use the provided CMake script to do so. + +```bash +# Initialize the vcpkg submodule +$ git submodule update --init +# Run the generation step and build +$ cmake -B build-release/ -S . -DCMAKE_BUILD_TYPE=Release -DCMAKE_TOOLCHAIN_FILE=vcpkg/scripts/buildsystems/vcpkg.cmake +$ cmake --build build-release -- -j +``` + +Note that this has not been tested on Linux and is likely to fail on the platform. + +## A brief tour + +Here is a small overview of how the extension is used. For more information on example usage, scroll to the bottom of the README. + +Before anything can be done, the library must be initialized. This can be done at the same time as `dear imgui` initialization. + +```cpp +ImGui::CreateContext(); +ImNodes::CreateContext(); + +// elsewhere in the code... +ImNodes::DestroyContext(); +ImGui::DestroyContext(); +``` + +The node editor is a workspace which contains nodes. The node editor must be instantiated within a window, like any other UI element. + +```cpp +ImGui::Begin("node editor"); + +ImNodes::BeginNodeEditor(); +ImNodes::EndNodeEditor(); + +ImGui::End(); +``` + +Now you should have a workspace with a grid visible in the window. An empty node can now be instantiated: + +```cpp +const int hardcoded_node_id = 1; + +ImNodes::BeginNodeEditor(); + +ImNodes::BeginNode(hardcoded_node_id); +ImGui::Dummy(ImVec2(80.0f, 45.0f)); +ImNodes::EndNode(); + +ImNodes::EndNodeEditor(); +``` + +Nodes, like windows in `dear imgui` must be uniquely identified. But we can't use the node titles for identification, because it should be possible to have many nodes of the same name in the workspace. Instead, you just use integers for identification. + +Attributes are the UI content of the node. An attribute will have a pin (the little circle) on either side of the node. There are two types of attributes: input, and output attributes. Input attribute pins are on the left side of the node, and output attribute pins are on the right. Like nodes, pins must be uniquely identified. + +```cpp +ImNodes::BeginNode(hardcoded_node_id); + +const int output_attr_id = 2; +ImNodes::BeginOutputAttribute(output_attr_id); +// in between Begin|EndAttribute calls, you can call ImGui +// UI functions +ImGui::Text("output pin"); +ImNodes::EndOutputAttribute(); + +ImNodes::EndNode(); +``` + +The extension doesn't really care what is in the attribute. It just renders the pin for the attribute, and allows the user to create links between pins. + +A title bar can be added to the node using `BeginNodeTitleBar` and `EndNodeTitleBar`. Like attributes, you place your title bar's content between the function calls. Note that these functions have to be called before adding attributes or other `dear imgui` UI elements to the node, since the node's layout is built in order, top-to-bottom. + +```cpp +ImNodes::BeginNode(hardcoded_node_id); + +ImNodes::BeginNodeTitleBar(); +ImGui::TextUnformatted("output node"); +ImNodes::EndNodeTitleBar(); + +// pins and other node UI content omitted... + +ImNodes::EndNode(); +``` + +The user has to render their own links between nodes as well. A link is a curve which connects two attributes. A link is just a pair of attribute ids. And like nodes and attributes, links too have to be identified by unique integer values: + +```cpp +std::vector> links; +// elsewhere in the code... +for (int i = 0; i < links.size(); ++i) +{ + const std::pair p = links[i]; + // in this case, we just use the array index of the link + // as the unique identifier + ImNodes::Link(i, p.first, p.second); +} +``` + +After `EndNodeEditor` has been called, you can check if a link was created during the frame with the function call `IsLinkCreated`: + +```cpp +int start_attr, end_attr; +if (ImNodes::IsLinkCreated(&start_attr, &end_attr)) +{ + links.push_back(std::make_pair(start_attr, end_attr)); +} +``` + +In addition to checking for new links, you can also check whether UI elements are being hovered over by the mouse cursor: + +```cpp +int node_id; +if (ImNodes::IsNodeHovered(&node_id)) +{ + node_hovered = node_id; +} +``` + +You can also check to see if any node has been selected. Nodes can be clicked on, or they can be selected by clicking and dragging the box selector over them. + +```cpp +// Note that since many nodes can be selected at once, we first need to query the number of +// selected nodes before getting them. +const int num_selected_nodes = ImNodes::NumSelectedNodes(); +if (num_selected_nodes > 0) +{ + std::vector selected_nodes; + selected_nodes.resize(num_selected_nodes); + ImNodes::GetSelectedNodes(selected_nodes.data()); +} +``` + +See `imnodes.h` for more UI event-related functions. + +Like `dear imgui`, the style of the UI can be changed. You can set the color style of individual nodes, pins, and links mid-frame by calling `ImNodes::PushColorStyle` and `ImNodes::PopColorStyle`. + +```cpp +// set the titlebar color of an individual node +ImNodes::PushColorStyle( + ImNodesCol_TitleBar, IM_COL32(11, 109, 191, 255)); +ImNodes::PushColorStyle( + ImNodesCol_TitleBarSelected, IM_COL32(81, 148, 204, 255)); + +ImNodes::BeginNode(hardcoded_node_id); +// node internals here... +ImNodes::EndNode(); + +ImNodes::PopColorStyle(); +ImNodes::PopColorStyle(); +``` + +If the style is not being set mid-frame, `ImNodes::GetStyle` can be called instead, and the values can be set into the style array directly. + +```cpp +// set the titlebar color for all nodes +ImNodesStyle& style = ImNodes::GetStyle(); +style.colors[ImNodesCol_TitleBar] = IM_COL32(232, 27, 86, 255); +style.colors[ImNodesCol_TitleBarSelected] = IM_COL32(241, 108, 146, 255); +``` + +To handle quicker navigation of large graphs you can use an interactive mini-map overlay. The mini-map can be zoomed and scrolled. Editor nodes will track the panning of the mini-map accordingly. + +```cpp +ImGui::Begin("node editor"); + +ImNodes::BeginNodeEditor(); + +// add nodes... + +// must be called right before EndNodeEditor +ImNodes::MiniMap(); +ImNodes::EndNodeEditor(); + +ImGui::End(); +``` + +The relative sizing and corner location of the mini-map in the editor space can be specified like so: + +```cpp +// MiniMap is a square region with a side length that is 20% the largest editor canvas dimension +// See ImNodesMiniMapLocation_ for other corner locations +ImNodes::MiniMap(0.2f, ImNodesMiniMapLocation_TopRight); +``` + +The mini-map also supports limited node hovering customization through a user-defined callback. +```cpp +// User callback +void mini_map_node_hovering_callback(int node_id, void* user_data) +{ + ImGui::SetTooltip("This is node %d", node_id); +} + +// Later on... +ImNodes::MiniMap(0.2f, ImNodesMiniMapLocation_TopRight, mini_map_node_hovering_callback, custom_user_data); + +// 'custom_user_data' can be used to supply extra information needed for drawing within the callback +``` + +## Customizing ImNodes + +ImNodes can be customized by providing an `imnodes_config.h` header and specifying defining `IMNODES_USER_CONFIG=imnodes_config.h` when compiling. + +It is currently possible to override the type of the minimap hovering callback function. This is useful when generating bindings for another language. + +Here's an example imnodes_config.h, which generates a pybind wrapper for the callback. +```cpp +#pragma once + +#include + +namespace pybind11 { + +inline bool PyWrapper_Check(PyObject *o) { return true; } + +class wrapper : public object { +public: + PYBIND11_OBJECT_DEFAULT(wrapper, object, PyWrapper_Check) + wrapper(void* x) { m_ptr = (PyObject*)x; } + explicit operator bool() const { return m_ptr != nullptr && m_ptr != Py_None; } +}; + +} //namespace pybind11 + +namespace py = pybind11; + +#define ImNodesMiniMapNodeHoveringCallback py::wrapper + +#define ImNodesMiniMapNodeHoveringCallbackUserData py::wrapper +``` + +## Known issues + +* `ImGui::Separator()` spans the current window span. As a result, using a separator inside a node will result in the separator spilling out of the node into the node editor grid. + +## Further information + +See the `examples/` directory to see library usage in greater detail. + +* simple.cpp is a simple hello-world style program which displays two nodes +* save_load.cpp is enables you to add and remove nodes and links, and serializes/deserializes them, so that the program state is retained between restarting the program +* color_node_editor.cpp is a more complete example, which shows how a simple node editor is implemented with a graph. diff --git a/thirdparty/imnodes/example/color_node_editor.cpp b/thirdparty/imnodes/example/color_node_editor.cpp new file mode 100644 index 000000000..615245a01 --- /dev/null +++ b/thirdparty/imnodes/example/color_node_editor.cpp @@ -0,0 +1,717 @@ +#include "node_editor.h" +#include "graph.h" + +#include +#include + +#include +#include +#include +#include +#include +#include +#include + +namespace example +{ +namespace +{ +enum class NodeType +{ + add, + multiply, + output, + sine, + time, + value +}; + +struct Node +{ + NodeType type; + float value; + + explicit Node(const NodeType t) : type(t), value(0.f) {} + + Node(const NodeType t, const float v) : type(t), value(v) {} +}; + +template +T clamp(T x, T a, T b) +{ + return std::min(b, std::max(x, a)); +} + +static float current_time_seconds = 0.f; +static bool emulate_three_button_mouse = false; + +ImU32 evaluate(const Graph& graph, const int root_node) +{ + std::stack postorder; + dfs_traverse( + graph, root_node, [&postorder](const int node_id) -> void { postorder.push(node_id); }); + + std::stack value_stack; + while (!postorder.empty()) + { + const int id = postorder.top(); + postorder.pop(); + const Node node = graph.node(id); + + switch (node.type) + { + case NodeType::add: + { + const float rhs = value_stack.top(); + value_stack.pop(); + const float lhs = value_stack.top(); + value_stack.pop(); + value_stack.push(lhs + rhs); + } + break; + case NodeType::multiply: + { + const float rhs = value_stack.top(); + value_stack.pop(); + const float lhs = value_stack.top(); + value_stack.pop(); + value_stack.push(rhs * lhs); + } + break; + case NodeType::sine: + { + const float x = value_stack.top(); + value_stack.pop(); + const float res = std::abs(std::sin(x)); + value_stack.push(res); + } + break; + case NodeType::time: + { + value_stack.push(current_time_seconds); + } + break; + case NodeType::value: + { + // If the edge does not have an edge connecting to another node, then just use the value + // at this node. It means the node's input pin has not been connected to anything and + // the value comes from the node's UI. + if (graph.num_edges_from_node(id) == 0ull) + { + value_stack.push(node.value); + } + } + break; + default: + break; + } + } + + // The final output node isn't evaluated in the loop -- instead we just pop + // the three values which should be in the stack. + assert(value_stack.size() == 3ull); + const int b = static_cast(255.f * clamp(value_stack.top(), 0.f, 1.f) + 0.5f); + value_stack.pop(); + const int g = static_cast(255.f * clamp(value_stack.top(), 0.f, 1.f) + 0.5f); + value_stack.pop(); + const int r = static_cast(255.f * clamp(value_stack.top(), 0.f, 1.f) + 0.5f); + value_stack.pop(); + + return IM_COL32(r, g, b, 255); +} + +class ColorNodeEditor +{ +public: + ColorNodeEditor() + : graph_(), nodes_(), root_node_id_(-1), + minimap_location_(ImNodesMiniMapLocation_BottomRight) + { + } + + void show() + { + // Update timer context + current_time_seconds = 0.001f * SDL_GetTicks(); + + auto flags = ImGuiWindowFlags_MenuBar; + + // The node editor window + ImGui::Begin("color node editor", NULL, flags); + + if (ImGui::BeginMenuBar()) + { + if (ImGui::BeginMenu("Mini-map")) + { + const char* names[] = { + "Top Left", + "Top Right", + "Bottom Left", + "Bottom Right", + }; + int locations[] = { + ImNodesMiniMapLocation_TopLeft, + ImNodesMiniMapLocation_TopRight, + ImNodesMiniMapLocation_BottomLeft, + ImNodesMiniMapLocation_BottomRight, + }; + + for (int i = 0; i < 4; i++) + { + bool selected = minimap_location_ == locations[i]; + if (ImGui::MenuItem(names[i], NULL, &selected)) + minimap_location_ = locations[i]; + } + ImGui::EndMenu(); + } + + if (ImGui::BeginMenu("Style")) + { + if (ImGui::MenuItem("Classic")) + { + ImGui::StyleColorsClassic(); + ImNodes::StyleColorsClassic(); + } + if (ImGui::MenuItem("Dark")) + { + ImGui::StyleColorsDark(); + ImNodes::StyleColorsDark(); + } + if (ImGui::MenuItem("Light")) + { + ImGui::StyleColorsLight(); + ImNodes::StyleColorsLight(); + } + ImGui::EndMenu(); + } + + ImGui::EndMenuBar(); + } + + ImGui::TextUnformatted("Edit the color of the output color window using nodes."); + ImGui::Columns(2); + ImGui::TextUnformatted("A -- add node"); + ImGui::TextUnformatted("X -- delete selected node or link"); + ImGui::NextColumn(); + if (ImGui::Checkbox("emulate_three_button_mouse", &emulate_three_button_mouse)) + { + ImNodes::GetIO().EmulateThreeButtonMouse.Modifier = + emulate_three_button_mouse ? &ImGui::GetIO().KeyAlt : NULL; + } + ImGui::Columns(1); + + ImNodes::BeginNodeEditor(); + + // Handle new nodes + // These are driven by the user, so we place this code before rendering the nodes + { + const bool open_popup = ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) && + ImNodes::IsEditorHovered() && + ImGui::IsKeyReleased(SDL_SCANCODE_A); + + ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(8.f, 8.f)); + if (!ImGui::IsAnyItemHovered() && open_popup) + { + ImGui::OpenPopup("add node"); + } + + if (ImGui::BeginPopup("add node")) + { + const ImVec2 click_pos = ImGui::GetMousePosOnOpeningCurrentPopup(); + + if (ImGui::MenuItem("add")) + { + const Node value(NodeType::value, 0.f); + const Node op(NodeType::add); + + UiNode ui_node; + ui_node.type = UiNodeType::add; + ui_node.ui.add.lhs = graph_.insert_node(value); + ui_node.ui.add.rhs = graph_.insert_node(value); + ui_node.id = graph_.insert_node(op); + + graph_.insert_edge(ui_node.id, ui_node.ui.add.lhs); + graph_.insert_edge(ui_node.id, ui_node.ui.add.rhs); + + nodes_.push_back(ui_node); + ImNodes::SetNodeScreenSpacePos(ui_node.id, click_pos); + } + + if (ImGui::MenuItem("multiply")) + { + const Node value(NodeType::value, 0.f); + const Node op(NodeType::multiply); + + UiNode ui_node; + ui_node.type = UiNodeType::multiply; + ui_node.ui.multiply.lhs = graph_.insert_node(value); + ui_node.ui.multiply.rhs = graph_.insert_node(value); + ui_node.id = graph_.insert_node(op); + + graph_.insert_edge(ui_node.id, ui_node.ui.multiply.lhs); + graph_.insert_edge(ui_node.id, ui_node.ui.multiply.rhs); + + nodes_.push_back(ui_node); + ImNodes::SetNodeScreenSpacePos(ui_node.id, click_pos); + } + + if (ImGui::MenuItem("output") && root_node_id_ == -1) + { + const Node value(NodeType::value, 0.f); + const Node out(NodeType::output); + + UiNode ui_node; + ui_node.type = UiNodeType::output; + ui_node.ui.output.r = graph_.insert_node(value); + ui_node.ui.output.g = graph_.insert_node(value); + ui_node.ui.output.b = graph_.insert_node(value); + ui_node.id = graph_.insert_node(out); + + graph_.insert_edge(ui_node.id, ui_node.ui.output.r); + graph_.insert_edge(ui_node.id, ui_node.ui.output.g); + graph_.insert_edge(ui_node.id, ui_node.ui.output.b); + + nodes_.push_back(ui_node); + ImNodes::SetNodeScreenSpacePos(ui_node.id, click_pos); + root_node_id_ = ui_node.id; + } + + if (ImGui::MenuItem("sine")) + { + const Node value(NodeType::value, 0.f); + const Node op(NodeType::sine); + + UiNode ui_node; + ui_node.type = UiNodeType::sine; + ui_node.ui.sine.input = graph_.insert_node(value); + ui_node.id = graph_.insert_node(op); + + graph_.insert_edge(ui_node.id, ui_node.ui.sine.input); + + nodes_.push_back(ui_node); + ImNodes::SetNodeScreenSpacePos(ui_node.id, click_pos); + } + + if (ImGui::MenuItem("time")) + { + UiNode ui_node; + ui_node.type = UiNodeType::time; + ui_node.id = graph_.insert_node(Node(NodeType::time)); + + nodes_.push_back(ui_node); + ImNodes::SetNodeScreenSpacePos(ui_node.id, click_pos); + } + + ImGui::EndPopup(); + } + ImGui::PopStyleVar(); + } + + for (const UiNode& node : nodes_) + { + switch (node.type) + { + case UiNodeType::add: + { + const float node_width = 100.f; + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("add"); + ImNodes::EndNodeTitleBar(); + { + ImNodes::BeginInputAttribute(node.ui.add.lhs); + const float label_width = ImGui::CalcTextSize("left").x; + ImGui::TextUnformatted("left"); + if (graph_.num_edges_from_node(node.ui.add.lhs) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat("##hidelabel", &graph_.node(node.ui.add.lhs).value, 0.01f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + { + ImNodes::BeginInputAttribute(node.ui.add.rhs); + const float label_width = ImGui::CalcTextSize("right").x; + ImGui::TextUnformatted("right"); + if (graph_.num_edges_from_node(node.ui.add.rhs) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat("##hidelabel", &graph_.node(node.ui.add.rhs).value, 0.01f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + ImGui::Spacing(); + + { + ImNodes::BeginOutputAttribute(node.id); + const float label_width = ImGui::CalcTextSize("result").x; + ImGui::Indent(node_width - label_width); + ImGui::TextUnformatted("result"); + ImNodes::EndOutputAttribute(); + } + + ImNodes::EndNode(); + } + break; + case UiNodeType::multiply: + { + const float node_width = 100.0f; + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("multiply"); + ImNodes::EndNodeTitleBar(); + + { + ImNodes::BeginInputAttribute(node.ui.multiply.lhs); + const float label_width = ImGui::CalcTextSize("left").x; + ImGui::TextUnformatted("left"); + if (graph_.num_edges_from_node(node.ui.multiply.lhs) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", &graph_.node(node.ui.multiply.lhs).value, 0.01f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + { + ImNodes::BeginInputAttribute(node.ui.multiply.rhs); + const float label_width = ImGui::CalcTextSize("right").x; + ImGui::TextUnformatted("right"); + if (graph_.num_edges_from_node(node.ui.multiply.rhs) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", &graph_.node(node.ui.multiply.rhs).value, 0.01f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + ImGui::Spacing(); + + { + ImNodes::BeginOutputAttribute(node.id); + const float label_width = ImGui::CalcTextSize("result").x; + ImGui::Indent(node_width - label_width); + ImGui::TextUnformatted("result"); + ImNodes::EndOutputAttribute(); + } + + ImNodes::EndNode(); + } + break; + case UiNodeType::output: + { + const float node_width = 100.0f; + ImNodes::PushColorStyle(ImNodesCol_TitleBar, IM_COL32(11, 109, 191, 255)); + ImNodes::PushColorStyle(ImNodesCol_TitleBarHovered, IM_COL32(45, 126, 194, 255)); + ImNodes::PushColorStyle(ImNodesCol_TitleBarSelected, IM_COL32(81, 148, 204, 255)); + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("output"); + ImNodes::EndNodeTitleBar(); + + ImGui::Dummy(ImVec2(node_width, 0.f)); + { + ImNodes::BeginInputAttribute(node.ui.output.r); + const float label_width = ImGui::CalcTextSize("r").x; + ImGui::TextUnformatted("r"); + if (graph_.num_edges_from_node(node.ui.output.r) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", &graph_.node(node.ui.output.r).value, 0.01f, 0.f, 1.0f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + ImGui::Spacing(); + + { + ImNodes::BeginInputAttribute(node.ui.output.g); + const float label_width = ImGui::CalcTextSize("g").x; + ImGui::TextUnformatted("g"); + if (graph_.num_edges_from_node(node.ui.output.g) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", &graph_.node(node.ui.output.g).value, 0.01f, 0.f, 1.f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + ImGui::Spacing(); + + { + ImNodes::BeginInputAttribute(node.ui.output.b); + const float label_width = ImGui::CalcTextSize("b").x; + ImGui::TextUnformatted("b"); + if (graph_.num_edges_from_node(node.ui.output.b) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", &graph_.node(node.ui.output.b).value, 0.01f, 0.f, 1.0f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + ImNodes::EndNode(); + ImNodes::PopColorStyle(); + ImNodes::PopColorStyle(); + ImNodes::PopColorStyle(); + } + break; + case UiNodeType::sine: + { + const float node_width = 100.0f; + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("sine"); + ImNodes::EndNodeTitleBar(); + + { + ImNodes::BeginInputAttribute(node.ui.sine.input); + const float label_width = ImGui::CalcTextSize("number").x; + ImGui::TextUnformatted("number"); + if (graph_.num_edges_from_node(node.ui.sine.input) == 0ull) + { + ImGui::SameLine(); + ImGui::PushItemWidth(node_width - label_width); + ImGui::DragFloat( + "##hidelabel", + &graph_.node(node.ui.sine.input).value, + 0.01f, + 0.f, + 1.0f); + ImGui::PopItemWidth(); + } + ImNodes::EndInputAttribute(); + } + + ImGui::Spacing(); + + { + ImNodes::BeginOutputAttribute(node.id); + const float label_width = ImGui::CalcTextSize("output").x; + ImGui::Indent(node_width - label_width); + ImGui::TextUnformatted("output"); + ImNodes::EndInputAttribute(); + } + + ImNodes::EndNode(); + } + break; + case UiNodeType::time: + { + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("time"); + ImNodes::EndNodeTitleBar(); + + ImNodes::BeginOutputAttribute(node.id); + ImGui::Text("output"); + ImNodes::EndOutputAttribute(); + + ImNodes::EndNode(); + } + break; + } + } + + for (const auto& edge : graph_.edges()) + { + // If edge doesn't start at value, then it's an internal edge, i.e. + // an edge which links a node's operation to its input. We don't + // want to render node internals with visible links. + if (graph_.node(edge.from).type != NodeType::value) + continue; + + ImNodes::Link(edge.id, edge.from, edge.to); + } + + ImNodes::MiniMap(0.2f, minimap_location_); + ImNodes::EndNodeEditor(); + + // Handle new links + // These are driven by Imnodes, so we place the code after EndNodeEditor(). + + { + int start_attr, end_attr; + if (ImNodes::IsLinkCreated(&start_attr, &end_attr)) + { + const NodeType start_type = graph_.node(start_attr).type; + const NodeType end_type = graph_.node(end_attr).type; + + const bool valid_link = start_type != end_type; + if (valid_link) + { + // Ensure the edge is always directed from the value to + // whatever produces the value + if (start_type != NodeType::value) + { + std::swap(start_attr, end_attr); + } + graph_.insert_edge(start_attr, end_attr); + } + } + } + + // Handle deleted links + + { + int link_id; + if (ImNodes::IsLinkDestroyed(&link_id)) + { + graph_.erase_edge(link_id); + } + } + + { + const int num_selected = ImNodes::NumSelectedLinks(); + if (num_selected > 0 && ImGui::IsKeyReleased(SDL_SCANCODE_X)) + { + static std::vector selected_links; + selected_links.resize(static_cast(num_selected)); + ImNodes::GetSelectedLinks(selected_links.data()); + for (const int edge_id : selected_links) + { + graph_.erase_edge(edge_id); + } + } + } + + { + const int num_selected = ImNodes::NumSelectedNodes(); + if (num_selected > 0 && ImGui::IsKeyReleased(SDL_SCANCODE_X)) + { + static std::vector selected_nodes; + selected_nodes.resize(static_cast(num_selected)); + ImNodes::GetSelectedNodes(selected_nodes.data()); + for (const int node_id : selected_nodes) + { + graph_.erase_node(node_id); + auto iter = std::find_if( + nodes_.begin(), nodes_.end(), [node_id](const UiNode& node) -> bool { + return node.id == node_id; + }); + // Erase any additional internal nodes + switch (iter->type) + { + case UiNodeType::add: + graph_.erase_node(iter->ui.add.lhs); + graph_.erase_node(iter->ui.add.rhs); + break; + case UiNodeType::multiply: + graph_.erase_node(iter->ui.multiply.lhs); + graph_.erase_node(iter->ui.multiply.rhs); + break; + case UiNodeType::output: + graph_.erase_node(iter->ui.output.r); + graph_.erase_node(iter->ui.output.g); + graph_.erase_node(iter->ui.output.b); + root_node_id_ = -1; + break; + case UiNodeType::sine: + graph_.erase_node(iter->ui.sine.input); + break; + default: + break; + } + nodes_.erase(iter); + } + } + } + + ImGui::End(); + + // The color output window + + const ImU32 color = + root_node_id_ != -1 ? evaluate(graph_, root_node_id_) : IM_COL32(255, 20, 147, 255); + ImGui::PushStyleColor(ImGuiCol_WindowBg, color); + ImGui::Begin("output color"); + ImGui::End(); + ImGui::PopStyleColor(); + } + +private: + enum class UiNodeType + { + add, + multiply, + output, + sine, + time, + }; + + struct UiNode + { + UiNodeType type; + // The identifying id of the ui node. For add, multiply, sine, and time + // this is the "operation" node id. The additional input nodes are + // stored in the structs. + int id; + + union + { + struct + { + int lhs, rhs; + } add; + + struct + { + int lhs, rhs; + } multiply; + + struct + { + int r, g, b; + } output; + + struct + { + int input; + } sine; + } ui; + }; + + Graph graph_; + std::vector nodes_; + int root_node_id_; + ImNodesMiniMapLocation minimap_location_; +}; + +static ColorNodeEditor color_editor; +} // namespace + +void NodeEditorInitialize() +{ + ImNodesIO& io = ImNodes::GetIO(); + io.LinkDetachWithModifierClick.Modifier = &ImGui::GetIO().KeyCtrl; +} + +void NodeEditorShow() { color_editor.show(); } + +void NodeEditorShutdown() {} +} // namespace example diff --git a/thirdparty/imnodes/example/graph.h b/thirdparty/imnodes/example/graph.h new file mode 100644 index 000000000..35efdea02 --- /dev/null +++ b/thirdparty/imnodes/example/graph.h @@ -0,0 +1,357 @@ +#pragma once + +#include +#include +#include +#include +#include +#include +#include + +namespace example +{ +template +struct Span +{ + using iterator = ElementType*; + + template + Span(Container& c) : begin_(c.data()), end_(begin_ + c.size()) + { + } + + iterator begin() const { return begin_; } + iterator end() const { return end_; } + +private: + iterator begin_; + iterator end_; +}; + +template +class IdMap +{ +public: + using iterator = typename std::vector::iterator; + using const_iterator = typename std::vector::const_iterator; + + // Iterators + + const_iterator begin() const { return elements_.begin(); } + const_iterator end() const { return elements_.end(); } + + // Element access + + Span elements() const { return elements_; } + + // Capacity + + bool empty() const { return sorted_ids_.empty(); } + size_t size() const { return sorted_ids_.size(); } + + // Modifiers + + std::pair insert(int id, const ElementType& element); + std::pair insert(int id, ElementType&& element); + size_t erase(int id); + void clear(); + + // Lookup + + iterator find(int id); + const_iterator find(int id) const; + bool contains(int id) const; + +private: + std::vector elements_; + std::vector sorted_ids_; +}; + +template +std::pair::iterator, bool> IdMap::insert( + const int id, + const ElementType& element) +{ + auto lower_bound = std::lower_bound(sorted_ids_.begin(), sorted_ids_.end(), id); + + if (lower_bound != sorted_ids_.end() && id == *lower_bound) + { + return std::make_pair( + std::next(elements_.begin(), std::distance(sorted_ids_.begin(), lower_bound)), false); + } + + auto insert_element_at = + std::next(elements_.begin(), std::distance(sorted_ids_.begin(), lower_bound)); + + sorted_ids_.insert(lower_bound, id); + return std::make_pair(elements_.insert(insert_element_at, element), true); +} + +template +std::pair::iterator, bool> IdMap::insert( + const int id, + ElementType&& element) +{ + auto lower_bound = std::lower_bound(sorted_ids_.begin(), sorted_ids_.end(), id); + + if (lower_bound != sorted_ids_.end() && id == *lower_bound) + { + return std::make_pair( + std::next(elements_.begin(), std::distance(sorted_ids_.begin(), lower_bound)), false); + } + + auto insert_element_at = + std::next(elements_.begin(), std::distance(sorted_ids_.begin(), lower_bound)); + + sorted_ids_.insert(lower_bound, id); + return std::make_pair(elements_.insert(insert_element_at, std::move(element)), true); +} + +template +size_t IdMap::erase(const int id) +{ + auto lower_bound = std::lower_bound(sorted_ids_.begin(), sorted_ids_.end(), id); + + if (lower_bound == sorted_ids_.end() || id != *lower_bound) + { + return 0ull; + } + + auto erase_element_at = + std::next(elements_.begin(), std::distance(sorted_ids_.begin(), lower_bound)); + + sorted_ids_.erase(lower_bound); + elements_.erase(erase_element_at); + + return 1ull; +} + +template +void IdMap::clear() +{ + elements_.clear(); + sorted_ids_.clear(); +} + +template +typename IdMap::iterator IdMap::find(const int id) +{ + const auto lower_bound = std::lower_bound(sorted_ids_.cbegin(), sorted_ids_.cend(), id); + return (lower_bound == sorted_ids_.cend() || *lower_bound != id) + ? elements_.end() + : std::next(elements_.begin(), std::distance(sorted_ids_.cbegin(), lower_bound)); +} + +template +typename IdMap::const_iterator IdMap::find(const int id) const +{ + const auto lower_bound = std::lower_bound(sorted_ids_.cbegin(), sorted_ids_.cend(), id); + return (lower_bound == sorted_ids_.cend() || *lower_bound != id) + ? elements_.cend() + : std::next(elements_.cbegin(), std::distance(sorted_ids_.cbegin(), lower_bound)); +} + +template +bool IdMap::contains(const int id) const +{ + const auto lower_bound = std::lower_bound(sorted_ids_.cbegin(), sorted_ids_.cend(), id); + + if (lower_bound == sorted_ids_.cend()) + { + return false; + } + + return *lower_bound == id; +} + +// a very simple directional graph +template +class Graph +{ +public: + Graph() : current_id_(0), nodes_(), edges_from_node_(), node_neighbors_(), edges_() {} + + struct Edge + { + int id; + int from, to; + + Edge() = default; + Edge(const int id, const int f, const int t) : id(id), from(f), to(t) {} + + inline int opposite(const int n) const { return n == from ? to : from; } + inline bool contains(const int n) const { return n == from || n == to; } + }; + + // Element access + + NodeType& node(int node_id); + const NodeType& node(int node_id) const; + Span neighbors(int node_id) const; + Span edges() const; + + // Capacity + + size_t num_edges_from_node(int node_id) const; + + // Modifiers + + int insert_node(const NodeType& node); + void erase_node(int node_id); + + int insert_edge(int from, int to); + void erase_edge(int edge_id); + +private: + int current_id_; + // These contains map to the node id + IdMap nodes_; + IdMap edges_from_node_; + IdMap> node_neighbors_; + + // This container maps to the edge id + IdMap edges_; +}; + +template +NodeType& Graph::node(const int id) +{ + return const_cast(static_cast(this)->node(id)); +} + +template +const NodeType& Graph::node(const int id) const +{ + const auto iter = nodes_.find(id); + assert(iter != nodes_.end()); + return *iter; +} + +template +Span Graph::neighbors(int node_id) const +{ + const auto iter = node_neighbors_.find(node_id); + assert(iter != node_neighbors_.end()); + return *iter; +} + +template +Span::Edge> Graph::edges() const +{ + return edges_.elements(); +} + +template +size_t Graph::num_edges_from_node(const int id) const +{ + auto iter = edges_from_node_.find(id); + assert(iter != edges_from_node_.end()); + return *iter; +} + +template +int Graph::insert_node(const NodeType& node) +{ + const int id = current_id_++; + assert(!nodes_.contains(id)); + nodes_.insert(id, node); + edges_from_node_.insert(id, 0); + node_neighbors_.insert(id, std::vector()); + return id; +} + +template +void Graph::erase_node(const int id) +{ + + // first, remove any potential dangling edges + { + static std::vector edges_to_erase; + + for (const Edge& edge : edges_.elements()) + { + if (edge.contains(id)) + { + edges_to_erase.push_back(edge.id); + } + } + + for (const int edge_id : edges_to_erase) + { + erase_edge(edge_id); + } + + edges_to_erase.clear(); + } + + nodes_.erase(id); + edges_from_node_.erase(id); + node_neighbors_.erase(id); +} + +template +int Graph::insert_edge(const int from, const int to) +{ + const int id = current_id_++; + assert(!edges_.contains(id)); + assert(nodes_.contains(from)); + assert(nodes_.contains(to)); + edges_.insert(id, Edge(id, from, to)); + + // update neighbor count + assert(edges_from_node_.contains(from)); + *edges_from_node_.find(from) += 1; + // update neighbor list + assert(node_neighbors_.contains(from)); + node_neighbors_.find(from)->push_back(to); + + return id; +} + +template +void Graph::erase_edge(const int edge_id) +{ + // This is a bit lazy, we find the pointer here, but we refind it when we erase the edge based + // on id key. + assert(edges_.contains(edge_id)); + const Edge& edge = *edges_.find(edge_id); + + // update neighbor count + assert(edges_from_node_.contains(edge.from)); + int& edge_count = *edges_from_node_.find(edge.from); + assert(edge_count > 0); + edge_count -= 1; + + // update neighbor list + { + assert(node_neighbors_.contains(edge.from)); + auto neighbors = node_neighbors_.find(edge.from); + auto iter = std::find(neighbors->begin(), neighbors->end(), edge.to); + assert(iter != neighbors->end()); + neighbors->erase(iter); + } + + edges_.erase(edge_id); +} + +template +void dfs_traverse(const Graph& graph, const int start_node, Visitor visitor) +{ + std::stack stack; + + stack.push(start_node); + + while (!stack.empty()) + { + const int current_node = stack.top(); + stack.pop(); + + visitor(current_node); + + for (const int neighbor : graph.neighbors(current_node)) + { + stack.push(neighbor); + } + } +} +} // namespace example diff --git a/thirdparty/imnodes/example/hello.cpp b/thirdparty/imnodes/example/hello.cpp new file mode 100644 index 000000000..7a8619b6e --- /dev/null +++ b/thirdparty/imnodes/example/hello.cpp @@ -0,0 +1,48 @@ +#include "node_editor.h" +#include +#include + +namespace example +{ +namespace +{ +class HelloWorldNodeEditor +{ +public: + void show() + { + ImGui::Begin("simple node editor"); + + ImNodes::BeginNodeEditor(); + ImNodes::BeginNode(1); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("simple node :)"); + ImNodes::EndNodeTitleBar(); + + ImNodes::BeginInputAttribute(2); + ImGui::Text("input"); + ImNodes::EndInputAttribute(); + + ImNodes::BeginOutputAttribute(3); + ImGui::Indent(40); + ImGui::Text("output"); + ImNodes::EndOutputAttribute(); + + ImNodes::EndNode(); + ImNodes::EndNodeEditor(); + + ImGui::End(); + } +}; + +static HelloWorldNodeEditor editor; +} // namespace + +void NodeEditorInitialize() { ImNodes::SetNodeGridSpacePos(1, ImVec2(200.0f, 200.0f)); } + +void NodeEditorShow() { editor.show(); } + +void NodeEditorShutdown() {} + +} // namespace example diff --git a/thirdparty/imnodes/example/main.cpp b/thirdparty/imnodes/example/main.cpp new file mode 100644 index 000000000..b9173335b --- /dev/null +++ b/thirdparty/imnodes/example/main.cpp @@ -0,0 +1,133 @@ +#include "node_editor.h" + +#include +#include +#include +#include +#include +#if defined(IMGUI_IMPL_OPENGL_ES2) +#include +#else +#include +#endif + +#include + +int main(int, char**) +{ + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) != 0) + { + printf("Error: %s\n", SDL_GetError()); + return -1; + } + + // Decide GL+GLSL versions +#if defined(IMGUI_IMPL_OPENGL_ES2) + // GL ES 2.0 + GLSL 100 + const char* glsl_version = "#version 100"; + SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_ES); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); +#elif defined(__APPLE__) + // GL 3.2 Core + GLSL 150 + const char* glsl_version = "#version 150"; + SDL_GL_SetAttribute( + SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG); // Always required on Mac + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2); +#else + // GL 3.0 + GLSL 130 + const char* glsl_version = "#version 130"; + SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, 0); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); +#endif + + // Create window with graphics context + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); + SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8); + SDL_WindowFlags window_flags = + (SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + SDL_Window* window = SDL_CreateWindow( + "Dear ImGui SDL2+OpenGL3 example", + SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, + 1280, + 720, + window_flags); + SDL_GLContext gl_context = SDL_GL_CreateContext(window); + SDL_GL_MakeCurrent(window, gl_context); + SDL_GL_SetSwapInterval(1); // Enable vsync + + // Setup Dear ImGui context + IMGUI_CHECKVERSION(); + ImGui::CreateContext(); + ImGuiIO& io = ImGui::GetIO(); + (void)io; + + ImNodes::CreateContext(); + example::NodeEditorInitialize(); + + // Setup Dear ImGui style + ImGui::StyleColorsDark(); + // ImGui::StyleColorsClassic(); + ImNodes::StyleColorsDark(); + + // Setup Platform/Renderer backends + ImGui_ImplSDL2_InitForOpenGL(window, gl_context); + ImGui_ImplOpenGL3_Init(glsl_version); + + ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f); + + // Main loop + bool done = false; + while (!done) + { + SDL_Event event; + while (SDL_PollEvent(&event)) + { + ImGui_ImplSDL2_ProcessEvent(&event); + if (event.type == SDL_QUIT) + done = true; + if (event.type == SDL_WINDOWEVENT && event.window.event == SDL_WINDOWEVENT_CLOSE && + event.window.windowID == SDL_GetWindowID(window)) + done = true; + } + + // Start the Dear ImGui frame + ImGui_ImplOpenGL3_NewFrame(); + ImGui_ImplSDL2_NewFrame(); + ImGui::NewFrame(); + + example::NodeEditorShow(); + + // Rendering + ImGui::Render(); + glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y); + glClearColor( + clear_color.x * clear_color.w, + clear_color.y * clear_color.w, + clear_color.z * clear_color.w, + clear_color.w); + glClear(GL_COLOR_BUFFER_BIT); + ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); + SDL_GL_SwapWindow(window); + } + + // Cleanup + ImGui_ImplOpenGL3_Shutdown(); + ImGui_ImplSDL2_Shutdown(); + example::NodeEditorShutdown(); + ImNodes::DestroyContext(); + ImGui::DestroyContext(); + + SDL_GL_DeleteContext(gl_context); + SDL_DestroyWindow(window); + SDL_Quit(); + + return 0; +} diff --git a/thirdparty/imnodes/example/multi_editor.cpp b/thirdparty/imnodes/example/multi_editor.cpp new file mode 100644 index 000000000..cbe0a23b6 --- /dev/null +++ b/thirdparty/imnodes/example/multi_editor.cpp @@ -0,0 +1,142 @@ +#include "node_editor.h" +#include +#include +#include + +#include +#include + +namespace example +{ +namespace +{ +struct Node +{ + int id; + float value; + + Node(const int i, const float v) : id(i), value(v) {} +}; + +struct Link +{ + int id; + int start_attr, end_attr; +}; + +struct Editor +{ + ImNodesEditorContext* context = nullptr; + std::vector nodes; + std::vector links; + int current_id = 0; +}; + +void show_editor(const char* editor_name, Editor& editor) +{ + ImNodes::EditorContextSet(editor.context); + + ImGui::Begin(editor_name); + ImGui::TextUnformatted("A -- add node"); + + ImNodes::BeginNodeEditor(); + + if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) && + ImNodes::IsEditorHovered() && ImGui::IsKeyReleased(SDL_SCANCODE_A)) + { + const int node_id = ++editor.current_id; + ImNodes::SetNodeScreenSpacePos(node_id, ImGui::GetMousePos()); + ImNodes::SnapNodeToGrid(node_id); + editor.nodes.push_back(Node(node_id, 0.f)); + } + + for (Node& node : editor.nodes) + { + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("node"); + ImNodes::EndNodeTitleBar(); + + ImNodes::BeginInputAttribute(node.id << 8); + ImGui::TextUnformatted("input"); + ImNodes::EndInputAttribute(); + + ImNodes::BeginStaticAttribute(node.id << 16); + ImGui::PushItemWidth(120.0f); + ImGui::DragFloat("value", &node.value, 0.01f); + ImGui::PopItemWidth(); + ImNodes::EndStaticAttribute(); + + ImNodes::BeginOutputAttribute(node.id << 24); + const float text_width = ImGui::CalcTextSize("output").x; + ImGui::Indent(120.f + ImGui::CalcTextSize("value").x - text_width); + ImGui::TextUnformatted("output"); + ImNodes::EndOutputAttribute(); + + ImNodes::EndNode(); + } + + for (const Link& link : editor.links) + { + ImNodes::Link(link.id, link.start_attr, link.end_attr); + } + + ImNodes::EndNodeEditor(); + + { + Link link; + if (ImNodes::IsLinkCreated(&link.start_attr, &link.end_attr)) + { + link.id = ++editor.current_id; + editor.links.push_back(link); + } + } + + { + int link_id; + if (ImNodes::IsLinkDestroyed(&link_id)) + { + auto iter = std::find_if( + editor.links.begin(), editor.links.end(), [link_id](const Link& link) -> bool { + return link.id == link_id; + }); + assert(iter != editor.links.end()); + editor.links.erase(iter); + } + } + + ImGui::End(); +} + +Editor editor1; +Editor editor2; +} // namespace + +void NodeEditorInitialize() +{ + editor1.context = ImNodes::EditorContextCreate(); + editor2.context = ImNodes::EditorContextCreate(); + ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick); + + ImNodesIO& io = ImNodes::GetIO(); + io.LinkDetachWithModifierClick.Modifier = &ImGui::GetIO().KeyCtrl; + io.MultipleSelectModifier.Modifier = &ImGui::GetIO().KeyCtrl; + + ImNodesStyle& style = ImNodes::GetStyle(); + style.Flags |= ImNodesStyleFlags_GridLinesPrimary | ImNodesStyleFlags_GridSnapping; +} + +void NodeEditorShow() +{ + show_editor("editor1", editor1); + show_editor("editor2", editor2); +} + +void NodeEditorShutdown() +{ + ImNodes::PopAttributeFlag(); + ImNodes::EditorContextFree(editor1.context); + ImNodes::EditorContextFree(editor2.context); +} +} // namespace example diff --git a/thirdparty/imnodes/example/node_editor.h b/thirdparty/imnodes/example/node_editor.h new file mode 100644 index 000000000..80328a4df --- /dev/null +++ b/thirdparty/imnodes/example/node_editor.h @@ -0,0 +1,8 @@ +#pragma once + +namespace example +{ +void NodeEditorInitialize(); +void NodeEditorShow(); +void NodeEditorShutdown(); +} // namespace example \ No newline at end of file diff --git a/thirdparty/imnodes/example/save_load.cpp b/thirdparty/imnodes/example/save_load.cpp new file mode 100644 index 000000000..7a2137684 --- /dev/null +++ b/thirdparty/imnodes/example/save_load.cpp @@ -0,0 +1,206 @@ +#include "node_editor.h" + +#include +#include +#include + +#include +#include +#include +#include // for std::streamsize +#include +#include + +namespace example +{ +namespace +{ +struct Node +{ + int id; + float value; + + Node() = default; + + Node(const int i, const float v) : id(i), value(v) {} +}; + +struct Link +{ + int id; + int start_attr, end_attr; +}; + +class SaveLoadEditor +{ +public: + SaveLoadEditor() : nodes_(), links_(), current_id_(0) {} + + void show() + { + ImGui::Begin("Save & load example"); + ImGui::TextUnformatted("A -- add node"); + ImGui::TextUnformatted( + "Close the executable and rerun it -- your nodes should be exactly " + "where you left them!"); + + ImNodes::BeginNodeEditor(); + + if (ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows) && + ImNodes::IsEditorHovered() && ImGui::IsKeyReleased(SDL_SCANCODE_A)) + { + const int node_id = ++current_id_; + ImNodes::SetNodeScreenSpacePos(node_id, ImGui::GetMousePos()); + nodes_.push_back(Node(node_id, 0.f)); + } + + for (Node& node : nodes_) + { + ImNodes::BeginNode(node.id); + + ImNodes::BeginNodeTitleBar(); + ImGui::TextUnformatted("node"); + ImNodes::EndNodeTitleBar(); + + ImNodes::BeginInputAttribute(node.id << 8); + ImGui::TextUnformatted("input"); + ImNodes::EndInputAttribute(); + + ImNodes::BeginStaticAttribute(node.id << 16); + ImGui::PushItemWidth(120.f); + ImGui::DragFloat("value", &node.value, 0.01f); + ImGui::PopItemWidth(); + ImNodes::EndStaticAttribute(); + + ImNodes::BeginOutputAttribute(node.id << 24); + const float text_width = ImGui::CalcTextSize("output").x; + ImGui::Indent(120.f + ImGui::CalcTextSize("value").x - text_width); + ImGui::TextUnformatted("output"); + ImNodes::EndOutputAttribute(); + + ImNodes::EndNode(); + } + + for (const Link& link : links_) + { + ImNodes::Link(link.id, link.start_attr, link.end_attr); + } + + ImNodes::EndNodeEditor(); + + { + Link link; + if (ImNodes::IsLinkCreated(&link.start_attr, &link.end_attr)) + { + link.id = ++current_id_; + links_.push_back(link); + } + } + + { + int link_id; + if (ImNodes::IsLinkDestroyed(&link_id)) + { + auto iter = + std::find_if(links_.begin(), links_.end(), [link_id](const Link& link) -> bool { + return link.id == link_id; + }); + assert(iter != links_.end()); + links_.erase(iter); + } + } + + ImGui::End(); + } + + void save() + { + // Save the internal imnodes state + ImNodes::SaveCurrentEditorStateToIniFile("save_load.ini"); + + // Dump our editor state as bytes into a file + + std::fstream fout( + "save_load.bytes", std::ios_base::out | std::ios_base::binary | std::ios_base::trunc); + + // copy the node vector to file + const size_t num_nodes = nodes_.size(); + fout.write( + reinterpret_cast(&num_nodes), + static_cast(sizeof(size_t))); + fout.write( + reinterpret_cast(nodes_.data()), + static_cast(sizeof(Node) * num_nodes)); + + // copy the link vector to file + const size_t num_links = links_.size(); + fout.write( + reinterpret_cast(&num_links), + static_cast(sizeof(size_t))); + fout.write( + reinterpret_cast(links_.data()), + static_cast(sizeof(Link) * num_links)); + + // copy the current_id to file + fout.write( + reinterpret_cast(¤t_id_), static_cast(sizeof(int))); + } + + void load() + { + // Load the internal imnodes state + ImNodes::LoadCurrentEditorStateFromIniFile("save_load.ini"); + + // Load our editor state into memory + + std::fstream fin("save_load.bytes", std::ios_base::in | std::ios_base::binary); + + if (!fin.is_open()) + { + return; + } + + // copy nodes into memory + size_t num_nodes; + fin.read(reinterpret_cast(&num_nodes), static_cast(sizeof(size_t))); + nodes_.resize(num_nodes); + fin.read( + reinterpret_cast(nodes_.data()), + static_cast(sizeof(Node) * num_nodes)); + + // copy links into memory + size_t num_links; + fin.read(reinterpret_cast(&num_links), static_cast(sizeof(size_t))); + links_.resize(num_links); + fin.read( + reinterpret_cast(links_.data()), + static_cast(sizeof(Link) * num_links)); + + // copy current_id into memory + fin.read(reinterpret_cast(¤t_id_), static_cast(sizeof(int))); + } + +private: + std::vector nodes_; + std::vector links_; + int current_id_; +}; + +static SaveLoadEditor editor; +} // namespace + +void NodeEditorInitialize() +{ + ImNodes::GetIO().LinkDetachWithModifierClick.Modifier = &ImGui::GetIO().KeyCtrl; + ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick); + editor.load(); +} + +void NodeEditorShow() { editor.show(); } + +void NodeEditorShutdown() +{ + ImNodes::PopAttributeFlag(); + editor.save(); +} +} // namespace example diff --git a/thirdparty/imnodes/img/imnodes.gif b/thirdparty/imnodes/img/imnodes.gif new file mode 100644 index 000000000..6163688e4 Binary files /dev/null and b/thirdparty/imnodes/img/imnodes.gif differ diff --git a/thirdparty/imnodes/imnodes.cpp b/thirdparty/imnodes/imnodes.cpp index b8bf8a2d0..bea71c99e 100644 --- a/thirdparty/imnodes/imnodes.cpp +++ b/thirdparty/imnodes/imnodes.cpp @@ -1692,12 +1692,12 @@ void Initialize(ImNodesContext* context) context->CurrentNodeIdx = INT_MAX; context->DefaultEditorCtx = EditorContextCreate(); - EditorContextSet(GImNodes->DefaultEditorCtx); + context->EditorCtx = context->DefaultEditorCtx; context->CurrentAttributeFlags = ImNodesAttributeFlags_None; context->AttributeFlagStack.push_back(GImNodes->CurrentAttributeFlags); - StyleColorsDark(); + StyleColorsDark(&context->Style); } void Shutdown(ImNodesContext* ctx) { EditorContextFree(ctx->DefaultEditorCtx); } @@ -2024,6 +2024,7 @@ void DestroyContext(ImNodesContext* ctx) ImNodesContext* GetCurrentContext() { return GImNodes; } +// TODO: Probably git dependency from ImNodes should be removed because of this function ImRect mvEditorGetSize() { return GImNodes->CanvasRectScreenSpace; @@ -2073,123 +2074,135 @@ ImNodesIO& GetIO() { return GImNodes->Io; } ImNodesStyle& GetStyle() { return GImNodes->Style; } -void StyleColorsDark() +void StyleColorsDark(ImNodesStyle* dest) { - GImNodes->Style.Colors[ImNodesCol_NodeBackground] = IM_COL32(50, 50, 50, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(75, 75, 75, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(75, 75, 75, 255); - GImNodes->Style.Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); + if (dest == nullptr) + { + dest = &GImNodes->Style; + } + + dest->Colors[ImNodesCol_NodeBackground] = IM_COL32(50, 50, 50, 255); + dest->Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(75, 75, 75, 255); + dest->Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(75, 75, 75, 255); + dest->Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); // title bar colors match ImGui's titlebg colors - GImNodes->Style.Colors[ImNodesCol_TitleBar] = IM_COL32(41, 74, 122, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarHovered] = IM_COL32(66, 150, 250, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarSelected] = IM_COL32(66, 150, 250, 255); + dest->Colors[ImNodesCol_TitleBar] = IM_COL32(41, 74, 122, 255); + dest->Colors[ImNodesCol_TitleBarHovered] = IM_COL32(66, 150, 250, 255); + dest->Colors[ImNodesCol_TitleBarSelected] = IM_COL32(66, 150, 250, 255); // link colors match ImGui's slider grab colors - GImNodes->Style.Colors[ImNodesCol_Link] = IM_COL32(61, 133, 224, 200); - GImNodes->Style.Colors[ImNodesCol_LinkHovered] = IM_COL32(66, 150, 250, 255); - GImNodes->Style.Colors[ImNodesCol_LinkSelected] = IM_COL32(66, 150, 250, 255); + dest->Colors[ImNodesCol_Link] = IM_COL32(61, 133, 224, 200); + dest->Colors[ImNodesCol_LinkHovered] = IM_COL32(66, 150, 250, 255); + dest->Colors[ImNodesCol_LinkSelected] = IM_COL32(66, 150, 250, 255); // pin colors match ImGui's button colors - GImNodes->Style.Colors[ImNodesCol_Pin] = IM_COL32(53, 150, 250, 180); - GImNodes->Style.Colors[ImNodesCol_PinHovered] = IM_COL32(53, 150, 250, 255); + dest->Colors[ImNodesCol_Pin] = IM_COL32(53, 150, 250, 180); + dest->Colors[ImNodesCol_PinHovered] = IM_COL32(53, 150, 250, 255); - GImNodes->Style.Colors[ImNodesCol_BoxSelector] = IM_COL32(61, 133, 224, 30); - GImNodes->Style.Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(61, 133, 224, 150); + dest->Colors[ImNodesCol_BoxSelector] = IM_COL32(61, 133, 224, 30); + dest->Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(61, 133, 224, 150); - GImNodes->Style.Colors[ImNodesCol_GridBackground] = IM_COL32(40, 40, 50, 200); - GImNodes->Style.Colors[ImNodesCol_GridLine] = IM_COL32(200, 200, 200, 40); - GImNodes->Style.Colors[ImNodesCol_GridLinePrimary] = IM_COL32(240, 240, 240, 60); + dest->Colors[ImNodesCol_GridBackground] = IM_COL32(40, 40, 50, 200); + dest->Colors[ImNodesCol_GridLine] = IM_COL32(200, 200, 200, 40); + dest->Colors[ImNodesCol_GridLinePrimary] = IM_COL32(240, 240, 240, 60); // minimap colors - GImNodes->Style.Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 150); - GImNodes->Style.Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundHovered] = IM_COL32(200, 200, 200, 255); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapLink] = GImNodes->Style.Colors[ImNodesCol_Link]; - GImNodes->Style.Colors[ImNodesCol_MiniMapLinkSelected] = - GImNodes->Style.Colors[ImNodesCol_LinkSelected]; - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); -} - -void StyleColorsClassic() -{ - GImNodes->Style.Colors[ImNodesCol_NodeBackground] = IM_COL32(50, 50, 50, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(75, 75, 75, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(75, 75, 75, 255); - GImNodes->Style.Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBar] = IM_COL32(69, 69, 138, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarHovered] = IM_COL32(82, 82, 161, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarSelected] = IM_COL32(82, 82, 161, 255); - GImNodes->Style.Colors[ImNodesCol_Link] = IM_COL32(255, 255, 255, 100); - GImNodes->Style.Colors[ImNodesCol_LinkHovered] = IM_COL32(105, 99, 204, 153); - GImNodes->Style.Colors[ImNodesCol_LinkSelected] = IM_COL32(105, 99, 204, 153); - GImNodes->Style.Colors[ImNodesCol_Pin] = IM_COL32(89, 102, 156, 170); - GImNodes->Style.Colors[ImNodesCol_PinHovered] = IM_COL32(102, 122, 179, 200); - GImNodes->Style.Colors[ImNodesCol_BoxSelector] = IM_COL32(82, 82, 161, 100); - GImNodes->Style.Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(82, 82, 161, 255); - GImNodes->Style.Colors[ImNodesCol_GridBackground] = IM_COL32(40, 40, 50, 200); - GImNodes->Style.Colors[ImNodesCol_GridLine] = IM_COL32(200, 200, 200, 40); - GImNodes->Style.Colors[ImNodesCol_GridLinePrimary] = IM_COL32(240, 240, 240, 60); + dest->Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 150); + dest->Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); + dest->Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); + dest->Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); + dest->Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapNodeBackgroundHovered] = IM_COL32(200, 200, 200, 255); + dest->Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = + dest->Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; + dest->Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapLink] = dest->Colors[ImNodesCol_Link]; + dest->Colors[ImNodesCol_MiniMapLinkSelected] = dest->Colors[ImNodesCol_LinkSelected]; + dest->Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); + dest->Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); +} + +void StyleColorsClassic(ImNodesStyle* dest) +{ + if (dest == nullptr) + { + dest = &GImNodes->Style; + } + + dest->Colors[ImNodesCol_NodeBackground] = IM_COL32(50, 50, 50, 255); + dest->Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(75, 75, 75, 255); + dest->Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(75, 75, 75, 255); + dest->Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); + dest->Colors[ImNodesCol_TitleBar] = IM_COL32(69, 69, 138, 255); + dest->Colors[ImNodesCol_TitleBarHovered] = IM_COL32(82, 82, 161, 255); + dest->Colors[ImNodesCol_TitleBarSelected] = IM_COL32(82, 82, 161, 255); + dest->Colors[ImNodesCol_Link] = IM_COL32(255, 255, 255, 100); + dest->Colors[ImNodesCol_LinkHovered] = IM_COL32(105, 99, 204, 153); + dest->Colors[ImNodesCol_LinkSelected] = IM_COL32(105, 99, 204, 153); + dest->Colors[ImNodesCol_Pin] = IM_COL32(89, 102, 156, 170); + dest->Colors[ImNodesCol_PinHovered] = IM_COL32(102, 122, 179, 200); + dest->Colors[ImNodesCol_BoxSelector] = IM_COL32(82, 82, 161, 100); + dest->Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(82, 82, 161, 255); + dest->Colors[ImNodesCol_GridBackground] = IM_COL32(40, 40, 50, 200); + dest->Colors[ImNodesCol_GridLine] = IM_COL32(200, 200, 200, 40); + dest->Colors[ImNodesCol_GridLinePrimary] = IM_COL32(240, 240, 240, 60); // minimap colors - GImNodes->Style.Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = IM_COL32(200, 200, 240, 255); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapLink] = GImNodes->Style.Colors[ImNodesCol_Link]; - GImNodes->Style.Colors[ImNodesCol_MiniMapLinkSelected] = - GImNodes->Style.Colors[ImNodesCol_LinkSelected]; - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); -} - -void StyleColorsLight() -{ - GImNodes->Style.Colors[ImNodesCol_NodeBackground] = IM_COL32(240, 240, 240, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(240, 240, 240, 255); - GImNodes->Style.Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(240, 240, 240, 255); - GImNodes->Style.Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBar] = IM_COL32(248, 248, 248, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarHovered] = IM_COL32(209, 209, 209, 255); - GImNodes->Style.Colors[ImNodesCol_TitleBarSelected] = IM_COL32(209, 209, 209, 255); + dest->Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 100); + dest->Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); + dest->Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); + dest->Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); + dest->Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = + dest->Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; + dest->Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = IM_COL32(200, 200, 240, 255); + dest->Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapLink] = dest->Colors[ImNodesCol_Link]; + dest->Colors[ImNodesCol_MiniMapLinkSelected] = dest->Colors[ImNodesCol_LinkSelected]; + dest->Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); + dest->Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); +} + +void StyleColorsLight(ImNodesStyle* dest) +{ + if (dest == nullptr) + { + dest = &GImNodes->Style; + } + + dest->Colors[ImNodesCol_NodeBackground] = IM_COL32(240, 240, 240, 255); + dest->Colors[ImNodesCol_NodeBackgroundHovered] = IM_COL32(240, 240, 240, 255); + dest->Colors[ImNodesCol_NodeBackgroundSelected] = IM_COL32(240, 240, 240, 255); + dest->Colors[ImNodesCol_NodeOutline] = IM_COL32(100, 100, 100, 255); + dest->Colors[ImNodesCol_TitleBar] = IM_COL32(248, 248, 248, 255); + dest->Colors[ImNodesCol_TitleBarHovered] = IM_COL32(209, 209, 209, 255); + dest->Colors[ImNodesCol_TitleBarSelected] = IM_COL32(209, 209, 209, 255); // original imgui values: 66, 150, 250 - GImNodes->Style.Colors[ImNodesCol_Link] = IM_COL32(66, 150, 250, 100); + dest->Colors[ImNodesCol_Link] = IM_COL32(66, 150, 250, 100); // original imgui values: 117, 138, 204 - GImNodes->Style.Colors[ImNodesCol_LinkHovered] = IM_COL32(66, 150, 250, 242); - GImNodes->Style.Colors[ImNodesCol_LinkSelected] = IM_COL32(66, 150, 250, 242); + dest->Colors[ImNodesCol_LinkHovered] = IM_COL32(66, 150, 250, 242); + dest->Colors[ImNodesCol_LinkSelected] = IM_COL32(66, 150, 250, 242); // original imgui values: 66, 150, 250 - GImNodes->Style.Colors[ImNodesCol_Pin] = IM_COL32(66, 150, 250, 160); - GImNodes->Style.Colors[ImNodesCol_PinHovered] = IM_COL32(66, 150, 250, 255); - GImNodes->Style.Colors[ImNodesCol_BoxSelector] = IM_COL32(90, 170, 250, 30); - GImNodes->Style.Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(90, 170, 250, 150); - GImNodes->Style.Colors[ImNodesCol_GridBackground] = IM_COL32(225, 225, 225, 255); - GImNodes->Style.Colors[ImNodesCol_GridLine] = IM_COL32(180, 180, 180, 100); - GImNodes->Style.Colors[ImNodesCol_GridLinePrimary] = IM_COL32(120, 120, 120, 100); + dest->Colors[ImNodesCol_Pin] = IM_COL32(66, 150, 250, 160); + dest->Colors[ImNodesCol_PinHovered] = IM_COL32(66, 150, 250, 255); + dest->Colors[ImNodesCol_BoxSelector] = IM_COL32(90, 170, 250, 30); + dest->Colors[ImNodesCol_BoxSelectorOutline] = IM_COL32(90, 170, 250, 150); + dest->Colors[ImNodesCol_GridBackground] = IM_COL32(225, 225, 225, 255); + dest->Colors[ImNodesCol_GridLine] = IM_COL32(180, 180, 180, 100); + dest->Colors[ImNodesCol_GridLinePrimary] = IM_COL32(120, 120, 120, 100); // minimap colors - GImNodes->Style.Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = IM_COL32(200, 200, 240, 255); - GImNodes->Style.Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); - GImNodes->Style.Colors[ImNodesCol_MiniMapLink] = GImNodes->Style.Colors[ImNodesCol_Link]; - GImNodes->Style.Colors[ImNodesCol_MiniMapLinkSelected] = - GImNodes->Style.Colors[ImNodesCol_LinkSelected]; - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); - GImNodes->Style.Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); + dest->Colors[ImNodesCol_MiniMapBackground] = IM_COL32(25, 25, 25, 100); + dest->Colors[ImNodesCol_MiniMapBackgroundHovered] = IM_COL32(25, 25, 25, 200); + dest->Colors[ImNodesCol_MiniMapOutline] = IM_COL32(150, 150, 150, 100); + dest->Colors[ImNodesCol_MiniMapOutlineHovered] = IM_COL32(150, 150, 150, 200); + dest->Colors[ImNodesCol_MiniMapNodeBackground] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = + dest->Colors[ImNodesCol_MiniMapNodeBackgroundHovered]; + dest->Colors[ImNodesCol_MiniMapNodeBackgroundSelected] = IM_COL32(200, 200, 240, 255); + dest->Colors[ImNodesCol_MiniMapNodeOutline] = IM_COL32(200, 200, 200, 100); + dest->Colors[ImNodesCol_MiniMapLink] = dest->Colors[ImNodesCol_Link]; + dest->Colors[ImNodesCol_MiniMapLinkSelected] = dest->Colors[ImNodesCol_LinkSelected]; + dest->Colors[ImNodesCol_MiniMapCanvas] = IM_COL32(200, 200, 200, 25); + dest->Colors[ImNodesCol_MiniMapCanvasOutline] = IM_COL32(200, 200, 200, 200); } void BeginNodeEditor() @@ -2641,35 +2654,35 @@ struct ImNodesStyleVarInfo static const ImNodesStyleVarInfo GStyleVarInfo[] = { // ImNodesStyleVar_GridSpacing - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, GridSpacing)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, GridSpacing)}, // ImNodesStyleVar_NodeCornerRounding - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, NodeCornerRounding)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, NodeCornerRounding)}, // ImNodesStyleVar_NodePadding - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, NodePadding)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, NodePadding)}, // ImNodesStyleVar_NodeBorderThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, NodeBorderThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, NodeBorderThickness)}, // ImNodesStyleVar_LinkThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkThickness)}, // ImNodesStyleVar_LinkLineSegmentsPerLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkLineSegmentsPerLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkLineSegmentsPerLength)}, // ImNodesStyleVar_LinkHoverDistance - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, LinkHoverDistance)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, LinkHoverDistance)}, // ImNodesStyleVar_PinCircleRadius - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinCircleRadius)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinCircleRadius)}, // ImNodesStyleVar_PinQuadSideLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinQuadSideLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinQuadSideLength)}, // ImNodesStyleVar_PinTriangleSideLength - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinTriangleSideLength)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinTriangleSideLength)}, // ImNodesStyleVar_PinLineThickness - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinLineThickness)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinLineThickness)}, // ImNodesStyleVar_PinHoverRadius - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinHoverRadius)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinHoverRadius)}, // ImNodesStyleVar_PinOffset - {ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImNodesStyle, PinOffset)}, + {ImGuiDataType_Float, 1, (ImU32)offsetof(ImNodesStyle, PinOffset)}, // ImNodesStyleVar_MiniMapPadding - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, MiniMapPadding)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, MiniMapPadding)}, // ImNodesStyleVar_MiniMapOffset - {ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImNodesStyle, MiniMapOffset)}, + {ImGuiDataType_Float, 2, (ImU32)offsetof(ImNodesStyle, MiniMapOffset)}, }; static const ImNodesStyleVarInfo* GetStyleVarInfo(ImNodesStyleVar idx) @@ -3255,4 +3268,4 @@ void LoadEditorStateFromIniFile(ImNodesEditorContext* const editor, const char* LoadEditorStateFromIniString(editor, file_data, data_size); ImGui::MemFree(file_data); } -} // namespace IMNODES_NAMESPACE \ No newline at end of file +} // namespace IMNODES_NAMESPACE diff --git a/thirdparty/imnodes/imnodes.h b/thirdparty/imnodes/imnodes.h index 68f2b3706..f3f30fa92 100644 --- a/thirdparty/imnodes/imnodes.h +++ b/thirdparty/imnodes/imnodes.h @@ -260,10 +260,11 @@ ImNodesIO& GetIO(); // Returns the global style struct. See the struct declaration for default values. ImNodesStyle& GetStyle(); -// Style presets matching the dear imgui styles of the same name. -void StyleColorsDark(); // on by default -void StyleColorsClassic(); -void StyleColorsLight(); +// Style presets matching the dear imgui styles of the same name. If dest is NULL, the active +// context's ImNodesStyle instance will be used as the destination. +void StyleColorsDark(ImNodesStyle* dest = NULL); // on by default +void StyleColorsClassic(ImNodesStyle* dest = NULL); +void StyleColorsLight(ImNodesStyle* dest = NULL); // The top-level function call. Call this before calling BeginNode/EndNode. Calling this function // will result the node editor grid workspace being rendered. @@ -435,4 +436,4 @@ void SaveEditorStateToIniFile(const ImNodesEditorContext* editor, const char* fi void LoadCurrentEditorStateFromIniFile(const char* file_name); void LoadEditorStateFromIniFile(ImNodesEditorContext* editor, const char* file_name); -} // namespace IMNODES_NAMESPACE \ No newline at end of file +} // namespace IMNODES_NAMESPACE diff --git a/thirdparty/imnodes/imnodes_internal.h b/thirdparty/imnodes/imnodes_internal.h index 7bfed23c2..593ab4997 100644 --- a/thirdparty/imnodes/imnodes_internal.h +++ b/thirdparty/imnodes/imnodes_internal.h @@ -498,4 +498,4 @@ static inline T& ObjectPoolFindOrCreateObject(ImObjectPool& objects, const in const int index = ObjectPoolFindOrCreateIndex(objects, id); return objects.Pool[index]; } -} // namespace IMNODES_NAMESPACE \ No newline at end of file +} // namespace IMNODES_NAMESPACE diff --git a/thirdparty/imnodes/vcpkg.json b/thirdparty/imnodes/vcpkg.json new file mode 100644 index 000000000..f16de7529 --- /dev/null +++ b/thirdparty/imnodes/vcpkg.json @@ -0,0 +1,11 @@ +{ + "name": "imnodes", + "version-string": "0.1.0-dev", + "dependencies": [ + "sdl2", + { + "name": "imgui", + "features": [ "sdl2-binding", "opengl3-binding" ] + } + ] +} diff --git a/thirdparty/implot b/thirdparty/implot new file mode 160000 index 000000000..f156599fa --- /dev/null +++ b/thirdparty/implot @@ -0,0 +1 @@ +Subproject commit f156599faefe316f7dd20fe6c783bf87c8bb6fd9 diff --git a/thirdparty/implot/LICENSE b/thirdparty/implot/LICENSE deleted file mode 100644 index 3995ef7c5..000000000 --- a/thirdparty/implot/LICENSE +++ /dev/null @@ -1,21 +0,0 @@ -MIT License - -Copyright (c) 2020 Evan Pezent - -Permission is hereby granted, free of charge, to any person obtaining a copy -of this software and associated documentation files (the "Software"), to deal -in the Software without restriction, including without limitation the rights -to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -copies of the Software, and to permit persons to whom the Software is -furnished to do so, subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -SOFTWARE. diff --git a/thirdparty/implot/implot.cpp b/thirdparty/implot/implot.cpp deleted file mode 100644 index c3407a46f..000000000 --- a/thirdparty/implot/implot.cpp +++ /dev/null @@ -1,5066 +0,0 @@ -// MIT License - -// Copyright (c) 2021 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.12 WIP - -/* - -API BREAKING CHANGES -==================== -Occasionally introducing changes that are breaking the API. We try to make the breakage minor and easy to fix. -Below is a change-log of API breaking changes only. If you are using one of the functions listed, expect to have to fix some code. -When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all implot files. -You can read releases logs https://github.com/epezent/implot/releases for more details. - -- 2021/07/30 (0.12) - The offset argument of `PlotXG` functions was been removed. Implement offsetting in your getter callback instead. -- 2021/03/08 (0.9) - SetColormap and PushColormap(ImVec4*) were removed. Use AddColormap for custom colormap support. LerpColormap was changed to SampleColormap. - ShowColormapScale was changed to ColormapScale and requires additional arguments. -- 2021/03/07 (0.9) - The signature of ShowColormapScale was modified to accept a ImVec2 size. -- 2021/02/28 (0.9) - BeginLegendDragDropSource was changed to BeginDragDropSourceItem with a number of other drag and drop improvements. -- 2021/01/18 (0.9) - The default behavior for opening context menus was change from double right-click to single right-click. ImPlotInputMap and related functions were moved - to implot_internal.h due to its immaturity. -- 2020/10/16 (0.8) - ImPlotStyleVar_InfoPadding was changed to ImPlotStyleVar_MousePosPadding -- 2020/09/10 (0.8) - The single array versions of PlotLine, PlotScatter, PlotStems, and PlotShaded were given additional arguments for x-scale and x0. -- 2020/09/07 (0.8) - Plotting functions which accept a custom getter function pointer have been post-fixed with a G (e.g. PlotLineG) -- 2020/09/06 (0.7) - Several flags under ImPlotFlags and ImPlotAxisFlags were inverted (e.g. ImPlotFlags_Legend -> ImPlotFlags_NoLegend) so that the default flagset - is simply 0. This more closely matches ImGui's style and makes it easier to enable non-default but commonly used flags (e.g. ImPlotAxisFlags_Time). -- 2020/08/28 (0.5) - ImPlotMarker_ can no longer be combined with bitwise OR, |. This features caused unecessary slow-down, and almost no one used it. -- 2020/08/25 (0.5) - ImPlotAxisFlags_Scientific was removed. Logarithmic axes automatically uses scientific notation. -- 2020/08/17 (0.5) - PlotText was changed so that text is centered horizontally and vertically about the desired point. -- 2020/08/16 (0.5) - An ImPlotContext must be explicitly created and destroyed now with `CreateContext` and `DestroyContext`. Previously, the context was statically initialized in this source file. -- 2020/06/13 (0.4) - The flags `ImPlotAxisFlag_Adaptive` and `ImPlotFlags_Cull` were removed. Both are now done internally by default. -- 2020/06/03 (0.3) - The signature and behavior of PlotPieChart was changed so that data with sum less than 1 can optionally be normalized. The label format can now be specified as well. -- 2020/06/01 (0.3) - SetPalette was changed to `SetColormap` for consistency with other plotting libraries. `RestorePalette` was removed. Use `SetColormap(ImPlotColormap_Default)`. -- 2020/05/31 (0.3) - Plot functions taking custom ImVec2* getters were removed. Use the ImPlotPoint* getter versions instead. -- 2020/05/29 (0.3) - The signature of ImPlotLimits::Contains was changed to take two doubles instead of ImVec2 -- 2020/05/16 (0.2) - All plotting functions were reverted to being prefixed with "Plot" to maintain a consistent VerbNoun style. `Plot` was split into `PlotLine` - and `PlotScatter` (however, `PlotLine` can still be used to plot scatter points as `Plot` did before.). `Bar` is not `PlotBars`, to indicate - that multiple bars will be plotted. -- 2020/05/13 (0.2) - `ImMarker` was change to `ImPlotMarker` and `ImAxisFlags` was changed to `ImPlotAxisFlags`. -- 2020/05/11 (0.2) - `ImPlotFlags_Selection` was changed to `ImPlotFlags_BoxSelect` -- 2020/05/11 (0.2) - The namespace ImGui:: was replaced with ImPlot::. As a result, the following additional changes were made: - - Functions that were prefixed or decorated with the word "Plot" have been truncated. E.g., `ImGui::PlotBars` is now just `ImPlot::Bar`. - It should be fairly obvious what was what. - - Some functions have been given names that would have otherwise collided with the ImGui namespace. This has been done to maintain a consistent - style with ImGui. E.g., 'ImGui::PushPlotStyleVar` is now 'ImPlot::PushStyleVar'. -- 2020/05/10 (0.2) - The following function/struct names were changes: - - ImPlotRange -> ImPlotLimits - - GetPlotRange() -> GetPlotLimits() - - SetNextPlotRange -> SetNextPlotLimits - - SetNextPlotRangeX -> SetNextPlotLimitsX - - SetNextPlotRangeY -> SetNextPlotLimitsY -- 2020/05/10 (0.2) - Plot queries are pixel based by default. Query rects that maintain relative plot position have been removed. This was done to support multi-y-axis. - -*/ - -#include "implot.h" -#include "implot_internal.h" - -#ifdef _MSC_VER -#define sprintf sprintf_s -#endif - -// Support for pre-1.82 versions. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit. -#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll) -#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All -#endif - -// Global plot context -#ifndef GImPlot -ImPlotContext* GImPlot = NULL; -#endif - -//----------------------------------------------------------------------------- -// Struct Implementations -//----------------------------------------------------------------------------- - -ImPlotInputMap::ImPlotInputMap() { - PanButton = ImGuiMouseButton_Left; - PanMod = ImGuiKeyModFlags_None; - FitButton = ImGuiMouseButton_Left; - ContextMenuButton = ImGuiMouseButton_Right; - BoxSelectButton = ImGuiMouseButton_Right; - BoxSelectMod = ImGuiKeyModFlags_None; - BoxSelectCancelButton = ImGuiMouseButton_Left; - QueryButton = ImGuiMouseButton_Middle; - QueryMod = ImGuiKeyModFlags_None; - QueryToggleMod = ImGuiKeyModFlags_Ctrl; - HorizontalMod = ImGuiKeyModFlags_Alt; - VerticalMod = ImGuiKeyModFlags_Shift; -} - -ImPlotStyle::ImPlotStyle() { - - LineWeight = 1; - Marker = ImPlotMarker_None; - MarkerSize = 4; - MarkerWeight = 1; - FillAlpha = 1; - ErrorBarSize = 5; - ErrorBarWeight = 1.5f; - DigitalBitHeight = 8; - DigitalBitGap = 4; - - PlotBorderSize = 1; - MinorAlpha = 0.25f; - MajorTickLen = ImVec2(10,10); - MinorTickLen = ImVec2(5,5); - MajorTickSize = ImVec2(1,1); - MinorTickSize = ImVec2(1,1); - MajorGridSize = ImVec2(1,1); - MinorGridSize = ImVec2(1,1); - PlotPadding = ImVec2(10,10); - LabelPadding = ImVec2(5,5); - LegendPadding = ImVec2(10,10); - LegendInnerPadding = ImVec2(5,5); - LegendSpacing = ImVec2(5,0); - MousePosPadding = ImVec2(10,10); - AnnotationPadding = ImVec2(2,2); - FitPadding = ImVec2(0,0); - PlotDefaultSize = ImVec2(400,300); - PlotMinSize = ImVec2(200,150); - - ImPlot::StyleColorsAuto(this); - - Colormap = ImPlotColormap_Deep; - - AntiAliasedLines = false; - UseLocalTime = false; - Use24HourClock = false; - UseISO8601 = false; -} - -//----------------------------------------------------------------------------- -// Style -//----------------------------------------------------------------------------- - -namespace ImPlot { - -const char* GetStyleColorName(ImPlotCol col) { - static const char* col_names[] = { - "Line", - "Fill", - "MarkerOutline", - "MarkerFill", - "ErrorBar", - "FrameBg", - "PlotBg", - "PlotBorder", - "LegendBg", - "LegendBorder", - "LegendText", - "TitleText", - "InlayText", - "XAxis", - "XAxisGrid", - "YAxis", - "YAxisGrid", - "YAxis2", - "YAxisGrid2", - "YAxis3", - "YAxisGrid3", - "Selection", - "Query", - "Crosshairs" - }; - return col_names[col]; -} - -const char* GetMarkerName(ImPlotMarker marker) { - switch (marker) { - case ImPlotMarker_None: return "None"; - case ImPlotMarker_Circle: return "Circle"; - case ImPlotMarker_Square: return "Square"; - case ImPlotMarker_Diamond: return "Diamond"; - case ImPlotMarker_Up: return "Up"; - case ImPlotMarker_Down: return "Down"; - case ImPlotMarker_Left: return "Left"; - case ImPlotMarker_Right: return "Right"; - case ImPlotMarker_Cross: return "Cross"; - case ImPlotMarker_Plus: return "Plus"; - case ImPlotMarker_Asterisk: return "Asterisk"; - default: return ""; - } -} - -ImVec4 GetAutoColor(ImPlotCol idx) { - ImVec4 col(0,0,0,1); - switch(idx) { - case ImPlotCol_Line: return col; // these are plot dependent! - case ImPlotCol_Fill: return col; // these are plot dependent! - case ImPlotCol_MarkerOutline: return col; // these are plot dependent! - case ImPlotCol_MarkerFill: return col; // these are plot dependent! - case ImPlotCol_ErrorBar: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_FrameBg: return ImGui::GetStyleColorVec4(ImGuiCol_FrameBg); - case ImPlotCol_PlotBg: return ImGui::GetStyleColorVec4(ImGuiCol_WindowBg); - case ImPlotCol_PlotBorder: return ImGui::GetStyleColorVec4(ImGuiCol_Border); - case ImPlotCol_LegendBg: return ImGui::GetStyleColorVec4(ImGuiCol_PopupBg); - case ImPlotCol_LegendBorder: return GetStyleColorVec4(ImPlotCol_PlotBorder); - case ImPlotCol_LegendText: return GetStyleColorVec4(ImPlotCol_InlayText); - case ImPlotCol_TitleText: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_InlayText: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_XAxis: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_XAxisGrid: return GetStyleColorVec4(ImPlotCol_XAxis) * ImVec4(1,1,1,0.25f); - case ImPlotCol_YAxis: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_YAxisGrid: return GetStyleColorVec4(ImPlotCol_YAxis) * ImVec4(1,1,1,0.25f); - case ImPlotCol_YAxis2: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_YAxisGrid2: return GetStyleColorVec4(ImPlotCol_YAxis2) * ImVec4(1,1,1,0.25f); - case ImPlotCol_YAxis3: return ImGui::GetStyleColorVec4(ImGuiCol_Text); - case ImPlotCol_YAxisGrid3: return GetStyleColorVec4(ImPlotCol_YAxis3) * ImVec4(1,1,1,0.25f); - case ImPlotCol_Selection: return ImVec4(1,1,0,1); - case ImPlotCol_Query: return ImVec4(0,1,0,1); - case ImPlotCol_Crosshairs: return GetStyleColorVec4(ImPlotCol_PlotBorder); - default: return col; - } -} - -struct ImPlotStyleVarInfo { - ImGuiDataType Type; - ImU32 Count; - ImU32 Offset; - void* GetVarPtr(ImPlotStyle* style) const { return (void*)((unsigned char*)style + Offset); } -}; - -static const ImPlotStyleVarInfo GPlotStyleVarInfo[] = -{ - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, LineWeight) }, // ImPlotStyleVar_LineWeight - { ImGuiDataType_S32, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, Marker) }, // ImPlotStyleVar_Marker - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerSize) }, // ImPlotStyleVar_MarkerSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MarkerWeight) }, // ImPlotStyleVar_MarkerWeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, FillAlpha) }, // ImPlotStyleVar_FillAlpha - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarSize) }, // ImPlotStyleVar_ErrorBarSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, ErrorBarWeight) }, // ImPlotStyleVar_ErrorBarWeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitHeight) }, // ImPlotStyleVar_DigitalBitHeight - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, DigitalBitGap) }, // ImPlotStyleVar_DigitalBitGap - - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotBorderSize) }, // ImPlotStyleVar_PlotBorderSize - { ImGuiDataType_Float, 1, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorAlpha) }, // ImPlotStyleVar_MinorAlpha - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorTickLen) }, // ImPlotStyleVar_MajorTickLen - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorTickLen) }, // ImPlotStyleVar_MinorTickLen - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorTickSize) }, // ImPlotStyleVar_MajorTickSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorTickSize) }, // ImPlotStyleVar_MinorTickSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MajorGridSize) }, // ImPlotStyleVar_MajorGridSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MinorGridSize) }, // ImPlotStyleVar_MinorGridSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotPadding) }, // ImPlotStyleVar_PlotPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LabelPadding) }, // ImPlotStyleVar_LabelPaddine - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendPadding) }, // ImPlotStyleVar_LegendPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendInnerPadding) }, // ImPlotStyleVar_LegendInnerPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, LegendSpacing) }, // ImPlotStyleVar_LegendSpacing - - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, MousePosPadding) }, // ImPlotStyleVar_MousePosPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, AnnotationPadding) }, // ImPlotStyleVar_AnnotationPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, FitPadding) }, // ImPlotStyleVar_FitPadding - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotDefaultSize) }, // ImPlotStyleVar_PlotDefaultSize - { ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImPlotStyle, PlotMinSize) } // ImPlotStyleVar_PlotMinSize -}; - -static const ImPlotStyleVarInfo* GetPlotStyleVarInfo(ImPlotStyleVar idx) { - IM_ASSERT(idx >= 0 && idx < ImPlotStyleVar_COUNT); - IM_ASSERT(IM_ARRAYSIZE(GPlotStyleVarInfo) == ImPlotStyleVar_COUNT); - return &GPlotStyleVarInfo[idx]; -} - -//----------------------------------------------------------------------------- -// Generic Helpers -//----------------------------------------------------------------------------- - -void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char *text_begin, const char* text_end) { - // the code below is based loosely on ImFont::RenderText - if (!text_end) - text_end = text_begin + strlen(text_begin); - ImGuiContext& g = *GImGui; - ImFont* font = g.Font; - // Align to be pixel perfect - pos.x = IM_FLOOR(pos.x); - pos.y = IM_FLOOR(pos.y); - const float scale = g.FontSize / font->FontSize; - const char* s = text_begin; - int chars_exp = (int)(text_end - s); - int chars_rnd = 0; - const int vtx_count_max = chars_exp * 4; - const int idx_count_max = chars_exp * 6; - DrawList->PrimReserve(idx_count_max, vtx_count_max); - while (s < text_end) { - unsigned int c = (unsigned int)*s; - if (c < 0x80) { - s += 1; - } - else { - s += ImTextCharFromUtf8(&c, s, text_end); - if (c == 0) // Malformed UTF-8? - break; - } - const ImFontGlyph * glyph = font->FindGlyph((ImWchar)c); - if (glyph == NULL) { - continue; - } - DrawList->PrimQuadUV(pos + ImVec2(glyph->Y0, -glyph->X0) * scale, pos + ImVec2(glyph->Y0, -glyph->X1) * scale, - pos + ImVec2(glyph->Y1, -glyph->X1) * scale, pos + ImVec2(glyph->Y1, -glyph->X0) * scale, - ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V0), - ImVec2(glyph->U1, glyph->V1), ImVec2(glyph->U0, glyph->V1), - col); - pos.y -= glyph->AdvanceX * scale; - chars_rnd++; - } - // Give back unused vertices - int chars_skp = chars_exp-chars_rnd; - DrawList->PrimUnreserve(chars_skp*6, chars_skp*4); -} - -void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end) { - float txt_ht = ImGui::GetTextLineHeight(); - const char* title_end = ImGui::FindRenderedTextEnd(text_begin, text_end); - ImVec2 text_size; - float y = 0; - while (const char* tmp = (const char*)memchr(text_begin, '\n', title_end-text_begin)) { - text_size = ImGui::CalcTextSize(text_begin,tmp,true); - DrawList->AddText(ImVec2(top_center.x - text_size.x * 0.5f, top_center.y+y),col,text_begin,tmp); - text_begin = tmp + 1; - y += txt_ht; - } - text_size = ImGui::CalcTextSize(text_begin,title_end,true); - DrawList->AddText(ImVec2(top_center.x - text_size.x * 0.5f, top_center.y+y),col,text_begin,title_end); -} - -double NiceNum(double x, bool round) { - double f; /* fractional part of x */ - double nf; /* nice, rounded fraction */ - int expv = (int)floor(ImLog10(x)); - f = x / ImPow(10.0, (double)expv); /* between 1 and 10 */ - if (round) - if (f < 1.5) - nf = 1; - else if (f < 3) - nf = 2; - else if (f < 7) - nf = 5; - else - nf = 10; - else if (f <= 1) - nf = 1; - else if (f <= 2) - nf = 2; - else if (f <= 5) - nf = 5; - else - nf = 10; - return nf * ImPow(10.0, expv); -} - -//----------------------------------------------------------------------------- -// Context Utils -//----------------------------------------------------------------------------- - -void SetImGuiContext(ImGuiContext* ctx) { - ImGui::SetCurrentContext(ctx); -} - -ImPlotContext* CreateContext() { - ImPlotContext* ctx = IM_NEW(ImPlotContext)(); - Initialize(ctx); - if (GImPlot == NULL) - SetCurrentContext(ctx); - return ctx; -} - -void DestroyContext(ImPlotContext* ctx) { - if (ctx == NULL) - ctx = GImPlot; - if (GImPlot == ctx) - SetCurrentContext(NULL); - IM_DELETE(ctx); -} - -ImPlotContext* GetCurrentContext() { - return GImPlot; -} - -void SetCurrentContext(ImPlotContext* ctx) { - GImPlot = ctx; -} - -#define IMPLOT_APPEND_CMAP(name, qual) ctx->ColormapData.Append(#name, name, sizeof(name)/sizeof(ImU32), qual) -#define IM_RGB(r,g,b) IM_COL32(r,g,b,255) - -void Initialize(ImPlotContext* ctx) { - ResetCtxForNextPlot(ctx); - ResetCtxForNextAlignedPlots(ctx); - ResetCtxForNextSubplot(ctx); - - const ImU32 Deep[] = {4289753676, 4283598045, 4285048917, 4283584196, 4289950337, 4284512403, 4291005402, 4287401100, 4285839820, 4291671396 }; - const ImU32 Dark[] = {4280031972, 4290281015, 4283084621, 4288892568, 4278222847, 4281597951, 4280833702, 4290740727, 4288256409 }; - const ImU32 Pastel[] = {4289639675, 4293119411, 4291161036, 4293184478, 4289124862, 4291624959, 4290631909, 4293712637, 4294111986 }; - const ImU32 Paired[] = {4293119554, 4290017311, 4287291314, 4281114675, 4288256763, 4280031971, 4285513725, 4278222847, 4292260554, 4288298346, 4288282623, 4280834481}; - const ImU32 Viridis[] = {4283695428, 4285867080, 4287054913, 4287455029, 4287526954, 4287402273, 4286883874, 4285579076, 4283552122, 4280737725, 4280674301 }; - const ImU32 Plasma[] = {4287039501, 4288480321, 4289200234, 4288941455, 4287638193, 4286072780, 4284638433, 4283139314, 4281771772, 4280667900, 4280416752 }; - const ImU32 Hot[] = {4278190144, 4278190208, 4278190271, 4278190335, 4278206719, 4278223103, 4278239231, 4278255615, 4283826175, 4289396735, 4294967295 }; - const ImU32 Cool[] = {4294967040, 4294960666, 4294954035, 4294947661, 4294941030, 4294934656, 4294928025, 4294921651, 4294915020, 4294908646, 4294902015 }; - const ImU32 Pink[] = {4278190154, 4282532475, 4284308894, 4285690554, 4286879686, 4287870160, 4288794330, 4289651940, 4291685869, 4293392118, 4294967295 }; - const ImU32 Jet[] = {4289331200, 4294901760, 4294923520, 4294945280, 4294967040, 4289396565, 4283826090, 4278255615, 4278233855, 4278212095, 4278190335 }; - const ImU32 Twilight[] = {IM_RGB(226,217,226),IM_RGB(166,191,202),IM_RGB(109,144,192),IM_RGB(95,88,176),IM_RGB(83,30,124),IM_RGB(47,20,54),IM_RGB(100,25,75),IM_RGB(159,60,80),IM_RGB(192,117,94),IM_RGB(208,179,158),IM_RGB(226,217,226)}; - const ImU32 RdBu[] = {IM_RGB(103,0,31),IM_RGB(178,24,43),IM_RGB(214,96,77),IM_RGB(244,165,130),IM_RGB(253,219,199),IM_RGB(247,247,247),IM_RGB(209,229,240),IM_RGB(146,197,222),IM_RGB(67,147,195),IM_RGB(33,102,172),IM_RGB(5,48,97)}; - const ImU32 BrBG[] = {IM_RGB(84,48,5),IM_RGB(140,81,10),IM_RGB(191,129,45),IM_RGB(223,194,125),IM_RGB(246,232,195),IM_RGB(245,245,245),IM_RGB(199,234,229),IM_RGB(128,205,193),IM_RGB(53,151,143),IM_RGB(1,102,94),IM_RGB(0,60,48)}; - const ImU32 PiYG[] = {IM_RGB(142,1,82),IM_RGB(197,27,125),IM_RGB(222,119,174),IM_RGB(241,182,218),IM_RGB(253,224,239),IM_RGB(247,247,247),IM_RGB(230,245,208),IM_RGB(184,225,134),IM_RGB(127,188,65),IM_RGB(77,146,33),IM_RGB(39,100,25)}; - const ImU32 Spectral[] = {IM_RGB(158,1,66),IM_RGB(213,62,79),IM_RGB(244,109,67),IM_RGB(253,174,97),IM_RGB(254,224,139),IM_RGB(255,255,191),IM_RGB(230,245,152),IM_RGB(171,221,164),IM_RGB(102,194,165),IM_RGB(50,136,189),IM_RGB(94,79,162)}; - const ImU32 Greys[] = {IM_COL32_WHITE, IM_COL32_BLACK }; - - IMPLOT_APPEND_CMAP(Deep, true); - IMPLOT_APPEND_CMAP(Dark, true); - IMPLOT_APPEND_CMAP(Pastel, true); - IMPLOT_APPEND_CMAP(Paired, true); - IMPLOT_APPEND_CMAP(Viridis, false); - IMPLOT_APPEND_CMAP(Plasma, false); - IMPLOT_APPEND_CMAP(Hot, false); - IMPLOT_APPEND_CMAP(Cool, false); - IMPLOT_APPEND_CMAP(Pink, false); - IMPLOT_APPEND_CMAP(Jet, false); - IMPLOT_APPEND_CMAP(Twilight, false); - IMPLOT_APPEND_CMAP(RdBu, false); - IMPLOT_APPEND_CMAP(BrBG, false); - IMPLOT_APPEND_CMAP(PiYG, false); - IMPLOT_APPEND_CMAP(Spectral, false); - IMPLOT_APPEND_CMAP(Greys, false); -} - -void ResetCtxForNextPlot(ImPlotContext* ctx) { - // end child window if it was made - if (ctx->ChildWindowMade) - ImGui::EndChild(); - ctx->ChildWindowMade = false; - // reset the next plot/item data - ctx->NextPlotData.Reset(); - ctx->NextItemData.Reset(); - // reset ticks/labels - ctx->XTicks.Reset(); - for (int i = 0; i < 3; ++i) - ctx->YTicks[i].Reset(); - // reset labels - ctx->Annotations.Reset(); - // reset extents/fit - ctx->FitThisFrame = false; - ctx->FitX = false; - ctx->ExtentsX.Min = HUGE_VAL; - ctx->ExtentsX.Max = -HUGE_VAL; - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - ctx->ExtentsY[i].Min = HUGE_VAL; - ctx->ExtentsY[i].Max = -HUGE_VAL; - ctx->FitY[i] = false; - } - // reset digital plot items count - ctx->DigitalPlotItemCnt = 0; - ctx->DigitalPlotOffset = 0; - // nullify plot - ctx->CurrentPlot = NULL; - ctx->CurrentItem = NULL; - ctx->PreviousItem = NULL; -} - -void ResetCtxForNextAlignedPlots(ImPlotContext* ctx) { - ctx->CurrentAlignmentH = NULL; - ctx->CurrentAlignmentV = NULL; -} - -void ResetCtxForNextSubplot(ImPlotContext* ctx) { - ctx->CurrentSubplot = NULL; - ctx->CurrentAlignmentH = NULL; - ctx->CurrentAlignmentV = NULL; -} - -//----------------------------------------------------------------------------- -// Plot Utils -//----------------------------------------------------------------------------- - -ImPlotPlot* GetPlot(const char* title) { - ImGuiWindow* Window = GImGui->CurrentWindow; - const ImGuiID ID = Window->GetID(title); - return GImPlot->Plots.GetByKey(ID); -} - -ImPlotPlot* GetCurrentPlot() { - return GImPlot->CurrentPlot; -} - -void BustPlotCache() { - GImPlot->Plots.Clear(); - GImPlot->Subplots.Clear(); -} - -void PushLinkedAxis(ImPlotAxis& axis) { - if (axis.LinkedMin) { *axis.LinkedMin = axis.Range.Min; } - if (axis.LinkedMax) { *axis.LinkedMax = axis.Range.Max; } -} - -void PullLinkedAxis(ImPlotAxis& axis) { - if (axis.LinkedMin) { axis.SetMin(*axis.LinkedMin,true); } - if (axis.LinkedMax) { axis.SetMax(*axis.LinkedMax,true); } -} - -//----------------------------------------------------------------------------- -// Coordinate Utils -//----------------------------------------------------------------------------- - -void UpdateTransformCache() { - ImPlotContext& gp = *GImPlot; - ImPlotPlot& plot = *gp.CurrentPlot; - // get pixels for transforms - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - gp.PixelRange[i] = ImRect(plot.XAxis.IsInverted() ? plot.PlotRect.Max.x : plot.PlotRect.Min.x, - plot.YAxis[i].IsInverted() ? plot.PlotRect.Min.y : plot.PlotRect.Max.y, - plot.XAxis.IsInverted() ? plot.PlotRect.Min.x : plot.PlotRect.Max.x, - plot.YAxis[i].IsInverted() ? plot.PlotRect.Max.y : plot.PlotRect.Min.y); - gp.My[i] = (gp.PixelRange[i].Max.y - gp.PixelRange[i].Min.y) / plot.YAxis[i].Range.Size(); - } - gp.LogDenX = plot.XAxis.IsLog() ? ImLog10(plot.XAxis.Range.Max / plot.XAxis.Range.Min) : 0; - for (int i = 0; i < IMPLOT_Y_AXES; i++) - gp.LogDenY[i] = plot.YAxis[i].IsLog() ? ImLog10(plot.YAxis[i].Range.Max / plot.YAxis[i].Range.Min) : 0; - gp.Mx = (gp.PixelRange[0].Max.x - gp.PixelRange[0].Min.x) / plot.XAxis.Range.Size(); -} - -ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis_in) { - ImPlotContext& gp = *GImPlot; - ImPlotPlot& plot = *gp.CurrentPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PixelsToPlot() needs to be called between BeginPlot() and EndPlot()!"); - const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : plot.CurrentYAxis; - ImPlotPoint plt; - plt.x = (x - gp.PixelRange[y_axis].Min.x) / gp.Mx + plot.XAxis.Range.Min; - plt.y = (y - gp.PixelRange[y_axis].Min.y) / gp.My[y_axis] + plot.YAxis[y_axis].Range.Min; - if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale)) { - double t = (plt.x - plot.XAxis.Range.Min) / plot.XAxis.Range.Size(); - plt.x = ImPow(10, t * gp.LogDenX) * plot.XAxis.Range.Min; - } - if (ImHasFlag(plot.YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) { - double t = (plt.y - plot.YAxis[y_axis].Range.Min) / plot.YAxis[y_axis].Range.Size(); - plt.y = ImPow(10, t * gp.LogDenY[y_axis]) * plot.YAxis[y_axis].Range.Min; - } - return plt; -} - -ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis) { - return PixelsToPlot(pix.x, pix.y, y_axis); -} - -ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis_in) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotToPixels() needs to be called between BeginPlot() and EndPlot()!"); - const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis; - ImVec2 pix; - if (ImHasFlag(gp.CurrentPlot->XAxis.Flags, ImPlotAxisFlags_LogScale)) { - x = x <= 0.0 ? IMPLOT_LOG_ZERO : x; - double t = ImLog10(x / gp.CurrentPlot->XAxis.Range.Min) / gp.LogDenX; - x = ImLerp(gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max, (float)t); - } - if (ImHasFlag(gp.CurrentPlot->YAxis[y_axis].Flags, ImPlotAxisFlags_LogScale)) { - y = y <= 0.0 ? IMPLOT_LOG_ZERO : y; - double t = ImLog10(y / gp.CurrentPlot->YAxis[y_axis].Range.Min) / gp.LogDenY[y_axis]; - y = ImLerp(gp.CurrentPlot->YAxis[y_axis].Range.Min, gp.CurrentPlot->YAxis[y_axis].Range.Max, (float)t); - } - pix.x = (float)(gp.PixelRange[y_axis].Min.x + gp.Mx * (x - gp.CurrentPlot->XAxis.Range.Min)); - pix.y = (float)(gp.PixelRange[y_axis].Min.y + gp.My[y_axis] * (y - gp.CurrentPlot->YAxis[y_axis].Range.Min)); - return pix; -} - -ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis) { - return PlotToPixels(plt.x, plt.y, y_axis); -} - -//----------------------------------------------------------------------------- -// Legend Utils -//----------------------------------------------------------------------------- - -ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation loc, const ImVec2& pad) { - ImVec2 pos; - if (ImHasFlag(loc, ImPlotLocation_West) && !ImHasFlag(loc, ImPlotLocation_East)) - pos.x = outer_rect.Min.x + pad.x; - else if (!ImHasFlag(loc, ImPlotLocation_West) && ImHasFlag(loc, ImPlotLocation_East)) - pos.x = outer_rect.Max.x - pad.x - inner_size.x; - else - pos.x = outer_rect.GetCenter().x - inner_size.x * 0.5f; - // legend reference point y - if (ImHasFlag(loc, ImPlotLocation_North) && !ImHasFlag(loc, ImPlotLocation_South)) - pos.y = outer_rect.Min.y + pad.y; - else if (!ImHasFlag(loc, ImPlotLocation_North) && ImHasFlag(loc, ImPlotLocation_South)) - pos.y = outer_rect.Max.y - pad.y - inner_size.y; - else - pos.y = outer_rect.GetCenter().y - inner_size.y * 0.5f; - pos.x = IM_ROUND(pos.x); - pos.y = IM_ROUND(pos.y); - return pos; -} - -ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orn) { - // vars - const int nItems = items.GetLegendCount(); - const float txt_ht = ImGui::GetTextLineHeight(); - const float icon_size = txt_ht; - // get label max width - float max_label_width = 0; - float sum_label_width = 0; - for (int i = 0; i < nItems; ++i) { - const char* label = items.GetLegendLabel(i); - const float label_width = ImGui::CalcTextSize(label, NULL, true).x; - max_label_width = label_width > max_label_width ? label_width : max_label_width; - sum_label_width += label_width; - } - // calc legend size - const ImVec2 legend_size = orn == ImPlotOrientation_Vertical ? - ImVec2(pad.x * 2 + icon_size + max_label_width, pad.y * 2 + nItems * txt_ht + (nItems - 1) * spacing.y) : - ImVec2(pad.x * 2 + icon_size * nItems + sum_label_width + (nItems - 1) * spacing.x, pad.y * 2 + txt_ht); - return legend_size; -} - -bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool hovered, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orn, ImDrawList& DrawList) { - ImGuiIO& IO = ImGui::GetIO(); - // vars - const float txt_ht = ImGui::GetTextLineHeight(); - const float icon_size = txt_ht; - const float icon_shrink = 2; - ImU32 col_txt = GetStyleColorU32(ImPlotCol_LegendText); - ImU32 col_txt_dis = ImAlphaU32(col_txt, 0.25f); - // render each legend item - float sum_label_width = 0; - bool any_item_hovered = false; - for (int i = 0; i < items.GetLegendCount(); ++i) { - ImPlotItem* item = items.GetLegendItem(i); - const char* label = items.GetLegendLabel(i); - const float label_width = ImGui::CalcTextSize(label, NULL, true).x; - const ImVec2 top_left = orn == ImPlotOrientation_Vertical ? - legend_bb.Min + pad + ImVec2(0, i * (txt_ht + spacing.y)) : - legend_bb.Min + pad + ImVec2(i * (icon_size + spacing.x) + sum_label_width, 0); - sum_label_width += label_width; - ImRect icon_bb; - icon_bb.Min = top_left + ImVec2(icon_shrink,icon_shrink); - icon_bb.Max = top_left + ImVec2(icon_size - icon_shrink, icon_size - icon_shrink); - ImRect label_bb; - label_bb.Min = top_left; - label_bb.Max = top_left + ImVec2(label_width + icon_size, icon_size); - ImU32 col_txt_hl; - ImU32 col_item = ImAlphaU32(item->Color,1); - - // ImGui::ItemAdd(icon_bb, item->ID, &icon_bb); - // ImGui::KeepAliveID(item->ID); - - bool icon_hov = false; - bool icon_hld = false; - bool icon_clk = ImGui::ButtonBehavior(icon_bb, item->ID, &icon_hov, &icon_hld); - if (icon_clk) - item->Show = !item->Show; - - if (icon_hov || label_bb.Contains(IO.MousePos)) { - item->LegendHovered = true; - col_txt_hl = ImMixU32(col_txt, col_item, 64); - any_item_hovered = true; - } - else { - col_txt_hl = ImGui::GetColorU32(col_txt); - } - ImU32 col_icon; - if (icon_hld) - col_icon = item->Show ? ImAlphaU32(col_item,0.5f) : ImGui::GetColorU32(ImGuiCol_TextDisabled, 0.5f); - else if (icon_hov) - col_icon = item->Show ? ImAlphaU32(col_item,0.75f) : ImGui::GetColorU32(ImGuiCol_TextDisabled, 0.75f); - else - col_icon = item->Show ? col_item : col_txt_dis; - - DrawList.AddRectFilled(icon_bb.Min, icon_bb.Max, col_icon, 1); - const char* text_display_end = ImGui::FindRenderedTextEnd(label, NULL); - if (label != text_display_end) - DrawList.AddText(top_left + ImVec2(icon_size, 0), item->Show ? col_txt_hl : col_txt_dis, label, text_display_end); - } - return hovered && !any_item_hovered; -} - -//----------------------------------------------------------------------------- -// Tick Utils -//----------------------------------------------------------------------------- - -static const float TICK_FILL_X = 0.8f; -static const float TICK_FILL_Y = 1.0f; - -void AddTicksDefault(const ImPlotRange& range, float pix, ImPlotOrientation orn, ImPlotTickCollection& ticks, const char* fmt) { - const int idx0 = ticks.Size; - const int nMinor = 10; - const int nMajor = ImMax(2, (int)IM_ROUND(pix / (orn == ImPlotOrientation_Horizontal ? 400.0f : 300.0f))); - const double nice_range = NiceNum(range.Size() * 0.99, false); - const double interval = NiceNum(nice_range / (nMajor - 1), true); - const double graphmin = floor(range.Min / interval) * interval; - const double graphmax = ceil(range.Max / interval) * interval; - bool first_major_set = false; - int first_major_idx = 0; - ImVec2 total_size(0,0); - for (double major = graphmin; major < graphmax + 0.5 * interval; major += interval) { - // is this zero? combat zero formatting issues - if (major-interval < 0 && major+interval > 0) - major = 0; - if (range.Contains(major)) { - if (!first_major_set) { - first_major_idx = ticks.Size; - first_major_set = true; - } - total_size += ticks.Append(major, true, true, fmt).LabelSize; - } - for (int i = 1; i < nMinor; ++i) { - double minor = major + i * interval / nMinor; - if (range.Contains(minor)) { - total_size += ticks.Append(minor, false, true, fmt).LabelSize; - } - } - } - // prune if necessary - if ((orn == ImPlotOrientation_Horizontal && total_size.x > pix*TICK_FILL_X) || (orn == ImPlotOrientation_Vertical && total_size.y > pix*TICK_FILL_Y)) { - for (int i = first_major_idx-1; i >= idx0; i -= 2) - ticks.Ticks[i].ShowLabel = false; - for (int i = first_major_idx+1; i < ticks.Size; i += 2) - ticks.Ticks[i].ShowLabel = false; - } -} - -void AddTicksLogarithmic(const ImPlotRange& range, float pix, ImPlotOrientation orn, ImPlotTickCollection& ticks, const char* fmt) { - if (range.Min <= 0 || range.Max <= 0) - return; - const int nMajor = orn == ImPlotOrientation_Horizontal ? ImMax(2, (int)IM_ROUND(pix * 0.01f)) : ImMax(2, (int)IM_ROUND(pix * 0.02f)); - double log_min = ImLog10(range.Min); - double log_max = ImLog10(range.Max); - int exp_step = ImMax(1,(int)(log_max - log_min) / nMajor); - int exp_min = (int)log_min; - int exp_max = (int)log_max; - if (exp_step != 1) { - while(exp_step % 3 != 0) exp_step++; // make step size multiple of three - while(exp_min % exp_step != 0) exp_min--; // decrease exp_min until exp_min + N * exp_step will be 0 - } - for (int e = exp_min - exp_step; e < (exp_max + exp_step); e += exp_step) { - double major1 = ImPow(10, (double)(e)); - double major2 = ImPow(10, (double)(e + 1)); - double interval = (major2 - major1) / 9; - if (major1 >= (range.Min - DBL_EPSILON) && major1 <= (range.Max + DBL_EPSILON)) - ticks.Append(major1, true, true, fmt); - for (int j = 0; j < exp_step; ++j) { - major1 = ImPow(10, (double)(e+j)); - major2 = ImPow(10, (double)(e+j+1)); - interval = (major2 - major1) / 9; - for (int i = 1; i < (9 + (int)(j < (exp_step - 1))); ++i) { - double minor = major1 + i * interval; - if (minor >= (range.Min - DBL_EPSILON) && minor <= (range.Max + DBL_EPSILON)) - ticks.Append(minor, false, false, fmt); - - } - } - } -} - -void AddTicksCustom(const double* values, const char* const labels[], int n, ImPlotTickCollection& ticks, const char* fmt) { - for (int i = 0; i < n; ++i) { - if (labels != NULL) { - ImPlotTick tick(values[i], false, true); - tick.TextOffset = ticks.TextBuffer.size(); - ticks.TextBuffer.append(labels[i], labels[i] + strlen(labels[i]) + 1); - tick.LabelSize = ImGui::CalcTextSize(labels[i]); - ticks.Append(tick); - } - else { - ticks.Append(values[i], false, true, fmt); - } - } -} - -//----------------------------------------------------------------------------- -// Time Ticks and Utils -//----------------------------------------------------------------------------- - -// this may not be thread safe? -static const double TimeUnitSpans[ImPlotTimeUnit_COUNT] = { - 0.000001, - 0.001, - 1, - 60, - 3600, - 86400, - 2629800, - 31557600 -}; - -inline ImPlotTimeUnit GetUnitForRange(double range) { - static double cutoffs[ImPlotTimeUnit_COUNT] = {0.001, 1, 60, 3600, 86400, 2629800, 31557600, IMPLOT_MAX_TIME}; - for (int i = 0; i < ImPlotTimeUnit_COUNT; ++i) { - if (range <= cutoffs[i]) - return (ImPlotTimeUnit)i; - } - return ImPlotTimeUnit_Yr; -} - -inline int LowerBoundStep(int max_divs, const int* divs, const int* step, int size) { - if (max_divs < divs[0]) - return 0; - for (int i = 1; i < size; ++i) { - if (max_divs < divs[i]) - return step[i-1]; - } - return step[size-1]; -} - -inline int GetTimeStep(int max_divs, ImPlotTimeUnit unit) { - if (unit == ImPlotTimeUnit_Ms || unit == ImPlotTimeUnit_Us) { - static const int step[] = {500,250,200,100,50,25,20,10,5,2,1}; - static const int divs[] = {2,4,5,10,20,40,50,100,200,500,1000}; - return LowerBoundStep(max_divs, divs, step, 11); - } - if (unit == ImPlotTimeUnit_S || unit == ImPlotTimeUnit_Min) { - static const int step[] = {30,15,10,5,1}; - static const int divs[] = {2,4,6,12,60}; - return LowerBoundStep(max_divs, divs, step, 5); - } - else if (unit == ImPlotTimeUnit_Hr) { - static const int step[] = {12,6,3,2,1}; - static const int divs[] = {2,4,8,12,24}; - return LowerBoundStep(max_divs, divs, step, 5); - } - else if (unit == ImPlotTimeUnit_Day) { - static const int step[] = {14,7,2,1}; - static const int divs[] = {2,4,14,28}; - return LowerBoundStep(max_divs, divs, step, 4); - } - else if (unit == ImPlotTimeUnit_Mo) { - static const int step[] = {6,3,2,1}; - static const int divs[] = {2,4,6,12}; - return LowerBoundStep(max_divs, divs, step, 4); - } - return 0; -} - -ImPlotTime MkGmtTime(struct tm *ptm) { - ImPlotTime t; -#ifdef _WIN32 - t.S = _mkgmtime(ptm); -#else - t.S = timegm(ptm); -#endif - if (t.S < 0) - t.S = 0; - return t; -} - -tm* GetGmtTime(const ImPlotTime& t, tm* ptm) -{ -#ifdef _WIN32 - if (gmtime_s(ptm, &t.S) == 0) - return ptm; - else - return NULL; -#else - return gmtime_r(&t.S, ptm); -#endif -} - -ImPlotTime MkLocTime(struct tm *ptm) { - ImPlotTime t; - t.S = mktime(ptm); - if (t.S < 0) - t.S = 0; - return t; -} - -tm* GetLocTime(const ImPlotTime& t, tm* ptm) { -#ifdef _WIN32 - if (localtime_s(ptm, &t.S) == 0) - return ptm; - else - return NULL; -#else - return localtime_r(&t.S, ptm); -#endif -} - -inline ImPlotTime MkTime(struct tm *ptm) { - if (GetStyle().UseLocalTime) - return MkLocTime(ptm); - else - return MkGmtTime(ptm); -} - -inline tm* GetTime(const ImPlotTime& t, tm* ptm) { - if (GetStyle().UseLocalTime) - return GetLocTime(t,ptm); - else - return GetGmtTime(t,ptm); -} - -ImPlotTime MakeTime(int year, int month, int day, int hour, int min, int sec, int us) { - tm& Tm = GImPlot->Tm; - - int yr = year - 1900; - if (yr < 0) - yr = 0; - - sec = sec + us / 1000000; - us = us % 1000000; - - Tm.tm_sec = sec; - Tm.tm_min = min; - Tm.tm_hour = hour; - Tm.tm_mday = day; - Tm.tm_mon = month; - Tm.tm_year = yr; - - ImPlotTime t = MkTime(&Tm); - - t.Us = us; - return t; -} - -int GetYear(const ImPlotTime& t) { - tm& Tm = GImPlot->Tm; - GetTime(t, &Tm); - return Tm.tm_year + 1900; -} - -ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count) { - tm& Tm = GImPlot->Tm; - ImPlotTime t_out = t; - switch(unit) { - case ImPlotTimeUnit_Us: t_out.Us += count; break; - case ImPlotTimeUnit_Ms: t_out.Us += count * 1000; break; - case ImPlotTimeUnit_S: t_out.S += count; break; - case ImPlotTimeUnit_Min: t_out.S += count * 60; break; - case ImPlotTimeUnit_Hr: t_out.S += count * 3600; break; - case ImPlotTimeUnit_Day: t_out.S += count * 86400; break; - case ImPlotTimeUnit_Mo: for (int i = 0; i < abs(count); ++i) { - GetTime(t_out, &Tm); - if (count > 0) - t_out.S += 86400 * GetDaysInMonth(Tm.tm_year + 1900, Tm.tm_mon); - else if (count < 0) - t_out.S -= 86400 * GetDaysInMonth(Tm.tm_year + 1900 - (Tm.tm_mon == 0 ? 1 : 0), Tm.tm_mon == 0 ? 11 : Tm.tm_mon - 1); // NOT WORKING - } - break; - case ImPlotTimeUnit_Yr: for (int i = 0; i < abs(count); ++i) { - if (count > 0) - t_out.S += 86400 * (365 + (int)IsLeapYear(GetYear(t_out))); - else if (count < 0) - t_out.S -= 86400 * (365 + (int)IsLeapYear(GetYear(t_out) - 1)); - // this is incorrect if leap year and we are past Feb 28 - } - break; - default: break; - } - t_out.RollOver(); - return t_out; -} - -ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit) { - GetTime(t, &GImPlot->Tm); - switch (unit) { - case ImPlotTimeUnit_S: return ImPlotTime(t.S, 0); - case ImPlotTimeUnit_Ms: return ImPlotTime(t.S, (t.Us / 1000) * 1000); - case ImPlotTimeUnit_Us: return t; - case ImPlotTimeUnit_Yr: GImPlot->Tm.tm_mon = 0; // fall-through - case ImPlotTimeUnit_Mo: GImPlot->Tm.tm_mday = 1; // fall-through - case ImPlotTimeUnit_Day: GImPlot->Tm.tm_hour = 0; // fall-through - case ImPlotTimeUnit_Hr: GImPlot->Tm.tm_min = 0; // fall-through - case ImPlotTimeUnit_Min: GImPlot->Tm.tm_sec = 0; break; - default: return t; - } - return MkTime(&GImPlot->Tm); -} - -ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit) { - return AddTime(FloorTime(t, unit), unit, 1); -} - -ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit) { - ImPlotTime t1 = FloorTime(t, unit); - ImPlotTime t2 = AddTime(t1,unit,1); - if (t1.S == t2.S) - return t.Us - t1.Us < t2.Us - t.Us ? t1 : t2; - return t.S - t1.S < t2.S - t.S ? t1 : t2; -} - -ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& tod_part) { - tm& Tm = GImPlot->Tm; - GetTime(date_part, &GImPlot->Tm); - int y = Tm.tm_year; - int m = Tm.tm_mon; - int d = Tm.tm_mday; - GetTime(tod_part, &GImPlot->Tm); - Tm.tm_year = y; - Tm.tm_mon = m; - Tm.tm_mday = d; - ImPlotTime t = MkTime(&Tm); - t.Us = tod_part.Us; - return t; -} - -static const char* MONTH_NAMES[] = {"January","February","March","April","May","June","July","August","September","October","November","December"}; -static const char* WD_ABRVS[] = {"Su","Mo","Tu","We","Th","Fr","Sa"}; -static const char* MONTH_ABRVS[] = {"Jan","Feb","Mar","Apr","May","Jun","Jul","Aug","Sep","Oct","Nov","Dec"}; - -int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk) { - tm& Tm = GImPlot->Tm; - GetTime(t, &Tm); - const int us = t.Us % 1000; - const int ms = t.Us / 1000; - const int sec = Tm.tm_sec; - const int min = Tm.tm_min; - if (use_24_hr_clk) { - const int hr = Tm.tm_hour; - switch(fmt) { - case ImPlotTimeFmt_Us: return snprintf(buffer, size, ".%03d %03d", ms, us); - case ImPlotTimeFmt_SUs: return snprintf(buffer, size, ":%02d.%03d %03d", sec, ms, us); - case ImPlotTimeFmt_SMs: return snprintf(buffer, size, ":%02d.%03d", sec, ms); - case ImPlotTimeFmt_S: return snprintf(buffer, size, ":%02d", sec); - case ImPlotTimeFmt_HrMinSMs: return snprintf(buffer, size, "%02d:%02d:%02d.%03d", hr, min, sec, ms); - case ImPlotTimeFmt_HrMinS: return snprintf(buffer, size, "%02d:%02d:%02d", hr, min, sec); - case ImPlotTimeFmt_HrMin: return snprintf(buffer, size, "%02d:%02d", hr, min); - case ImPlotTimeFmt_Hr: return snprintf(buffer, size, "%02d:00", hr); - default: return 0; - } - } - else { - const char* ap = Tm.tm_hour < 12 ? "am" : "pm"; - const int hr = (Tm.tm_hour == 0 || Tm.tm_hour == 12) ? 12 : Tm.tm_hour % 12; - switch(fmt) { - case ImPlotTimeFmt_Us: return snprintf(buffer, size, ".%03d %03d", ms, us); - case ImPlotTimeFmt_SUs: return snprintf(buffer, size, ":%02d.%03d %03d", sec, ms, us); - case ImPlotTimeFmt_SMs: return snprintf(buffer, size, ":%02d.%03d", sec, ms); - case ImPlotTimeFmt_S: return snprintf(buffer, size, ":%02d", sec); - case ImPlotTimeFmt_HrMinSMs: return snprintf(buffer, size, "%d:%02d:%02d.%03d%s", hr, min, sec, ms, ap); - case ImPlotTimeFmt_HrMinS: return snprintf(buffer, size, "%d:%02d:%02d%s", hr, min, sec, ap); - case ImPlotTimeFmt_HrMin: return snprintf(buffer, size, "%d:%02d%s", hr, min, ap); - case ImPlotTimeFmt_Hr: return snprintf(buffer, size, "%d%s", hr, ap); - default: return 0; - } - } -} - -int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601) { - tm& Tm = GImPlot->Tm; - GetTime(t, &Tm); - const int day = Tm.tm_mday; - const int mon = Tm.tm_mon + 1; - const int year = Tm.tm_year + 1900; - const int yr = year % 100; - if (use_iso_8601) { - switch (fmt) { - case ImPlotDateFmt_DayMo: return snprintf(buffer, size, "--%02d-%02d", mon, day); - case ImPlotDateFmt_DayMoYr: return snprintf(buffer, size, "%d-%02d-%02d", year, mon, day); - case ImPlotDateFmt_MoYr: return snprintf(buffer, size, "%d-%02d", year, mon); - case ImPlotDateFmt_Mo: return snprintf(buffer, size, "--%02d", mon); - case ImPlotDateFmt_Yr: return snprintf(buffer, size, "%d", year); - default: return 0; - } - } - else { - switch (fmt) { - case ImPlotDateFmt_DayMo: return snprintf(buffer, size, "%d/%d", mon, day); - case ImPlotDateFmt_DayMoYr: return snprintf(buffer, size, "%d/%d/%02d", mon, day, yr); - case ImPlotDateFmt_MoYr: return snprintf(buffer, size, "%s %d", MONTH_ABRVS[Tm.tm_mon], year); - case ImPlotDateFmt_Mo: return snprintf(buffer, size, "%s", MONTH_ABRVS[Tm.tm_mon]); - case ImPlotDateFmt_Yr: return snprintf(buffer, size, "%d", year); - default: return 0; - } - } - } - -int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeFmt fmt) { - int written = 0; - if (fmt.Date != ImPlotDateFmt_None) - written += FormatDate(t, buffer, size, fmt.Date, fmt.UseISO8601); - if (fmt.Time != ImPlotTimeFmt_None) { - if (fmt.Date != ImPlotDateFmt_None) - buffer[written++] = ' '; - written += FormatTime(t, &buffer[written], size - written, fmt.Time, fmt.Use24HourClock); - } - return written; -} - -inline float GetDateTimeWidth(ImPlotDateTimeFmt fmt) { - static const ImPlotTime t_max_width = MakeTime(2888, 12, 22, 12, 58, 58, 888888); // best guess at time that maximizes pixel width - char buffer[32]; - FormatDateTime(t_max_width, buffer, 32, fmt); - return ImGui::CalcTextSize(buffer).x; -} - -void LabelTickTime(ImPlotTick& tick, ImGuiTextBuffer& buffer, const ImPlotTime& t, ImPlotDateTimeFmt fmt) { - char temp[32]; - if (tick.ShowLabel) { - tick.TextOffset = buffer.size(); - FormatDateTime(t, temp, 32, fmt); - buffer.append(temp, temp + strlen(temp) + 1); - tick.LabelSize = ImGui::CalcTextSize(buffer.Buf.Data + tick.TextOffset); - } -} - -inline bool TimeLabelSame(const char* l1, const char* l2) { - size_t len1 = strlen(l1); - size_t len2 = strlen(l2); - size_t n = len1 < len2 ? len1 : len2; - return strcmp(l1 + len1 - n, l2 + len2 - n) == 0; -} - -static const ImPlotDateTimeFmt TimeFormatLevel0[ImPlotTimeUnit_COUNT] = { - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_Us), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_SMs), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_S), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_Hr), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMo, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Mo, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Yr, ImPlotTimeFmt_None) -}; - -static const ImPlotDateTimeFmt TimeFormatLevel1[ImPlotTimeUnit_COUNT] = { - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMinS), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Yr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Yr, ImPlotTimeFmt_None) -}; - -static const ImPlotDateTimeFmt TimeFormatLevel1First[ImPlotTimeUnit_COUNT] = { - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_HrMinS), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_HrMinS), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Yr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_Yr, ImPlotTimeFmt_None) -}; - -static const ImPlotDateTimeFmt TimeFormatMouseCursor[ImPlotTimeUnit_COUNT] = { - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_Us), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_SUs), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_SMs), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMinS), - ImPlotDateTimeFmt(ImPlotDateFmt_None, ImPlotTimeFmt_HrMin), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMo, ImPlotTimeFmt_Hr), - ImPlotDateTimeFmt(ImPlotDateFmt_DayMoYr, ImPlotTimeFmt_None), - ImPlotDateTimeFmt(ImPlotDateFmt_MoYr, ImPlotTimeFmt_None) -}; - -inline ImPlotDateTimeFmt GetDateTimeFmt(const ImPlotDateTimeFmt* ctx, ImPlotTimeUnit idx) { - ImPlotStyle& style = GetStyle(); - ImPlotDateTimeFmt fmt = ctx[idx]; - fmt.UseISO8601 = style.UseISO8601; - fmt.Use24HourClock = style.Use24HourClock; - return fmt; -} - -void AddTicksTime(const ImPlotRange& range, float plot_width, ImPlotTickCollection& ticks) { - // get units for level 0 and level 1 labels - const ImPlotTimeUnit unit0 = GetUnitForRange(range.Size() / (plot_width / 100)); // level = 0 (top) - const ImPlotTimeUnit unit1 = unit0 + 1; // level = 1 (bottom) - // get time format specs - const ImPlotDateTimeFmt fmt0 = GetDateTimeFmt(TimeFormatLevel0, unit0); - const ImPlotDateTimeFmt fmt1 = GetDateTimeFmt(TimeFormatLevel1, unit1); - const ImPlotDateTimeFmt fmtf = GetDateTimeFmt(TimeFormatLevel1First, unit1); - // min max times - const ImPlotTime t_min = ImPlotTime::FromDouble(range.Min); - const ImPlotTime t_max = ImPlotTime::FromDouble(range.Max); - // maximum allowable density of labels - const float max_density = 0.5f; - // book keeping - const char* last_major = NULL; - if (unit0 != ImPlotTimeUnit_Yr) { - // pixels per major (level 1) division - const float pix_per_major_div = plot_width / (float)(range.Size() / TimeUnitSpans[unit1]); - // nominal pixels taken up by labels - const float fmt0_width = GetDateTimeWidth(fmt0); - const float fmt1_width = GetDateTimeWidth(fmt1); - const float fmtf_width = GetDateTimeWidth(fmtf); - // the maximum number of minor (level 0) labels that can fit between major (level 1) divisions - const int minor_per_major = (int)(max_density * pix_per_major_div / fmt0_width); - // the minor step size (level 0) - const int step = GetTimeStep(minor_per_major, unit0); - // generate ticks - ImPlotTime t1 = FloorTime(ImPlotTime::FromDouble(range.Min), unit1); - while (t1 < t_max) { - // get next major - const ImPlotTime t2 = AddTime(t1, unit1, 1); - // add major tick - if (t1 >= t_min && t1 <= t_max) { - // minor level 0 tick - ImPlotTick tick_min(t1.ToDouble(),true,true); - tick_min.Level = 0; - LabelTickTime(tick_min,ticks.TextBuffer,t1,fmt0); - ticks.Append(tick_min); - // major level 1 tick - ImPlotTick tick_maj(t1.ToDouble(),true,true); - tick_maj.Level = 1; - LabelTickTime(tick_maj,ticks.TextBuffer,t1, last_major == NULL ? fmtf : fmt1); - const char* this_major = ticks.TextBuffer.Buf.Data + tick_maj.TextOffset; - if (last_major && TimeLabelSame(last_major,this_major)) - tick_maj.ShowLabel = false; - last_major = this_major; - ticks.Append(tick_maj); - } - // add minor ticks up until next major - if (minor_per_major > 1 && (t_min <= t2 && t1 <= t_max)) { - ImPlotTime t12 = AddTime(t1, unit0, step); - while (t12 < t2) { - float px_to_t2 = (float)((t2 - t12).ToDouble()/range.Size()) * plot_width; - if (t12 >= t_min && t12 <= t_max) { - ImPlotTick tick(t12.ToDouble(),false,px_to_t2 >= fmt0_width); - tick.Level = 0; - LabelTickTime(tick,ticks.TextBuffer,t12,fmt0); - ticks.Append(tick); - if (last_major == NULL && px_to_t2 >= fmt0_width && px_to_t2 >= (fmt1_width + fmtf_width) / 2) { - ImPlotTick tick_maj(t12.ToDouble(),true,true); - tick_maj.Level = 1; - LabelTickTime(tick_maj,ticks.TextBuffer,t12,fmtf); - last_major = ticks.TextBuffer.Buf.Data + tick_maj.TextOffset; - ticks.Append(tick_maj); - } - } - t12 = AddTime(t12, unit0, step); - } - } - t1 = t2; - } - } - else { - const ImPlotDateTimeFmt fmty = GetDateTimeFmt(TimeFormatLevel0, ImPlotTimeUnit_Yr); - const float label_width = GetDateTimeWidth(fmty); - const int max_labels = (int)(max_density * plot_width / label_width); - const int year_min = GetYear(t_min); - const int year_max = GetYear(CeilTime(t_max, ImPlotTimeUnit_Yr)); - const double nice_range = NiceNum((year_max - year_min)*0.99,false); - const double interval = NiceNum(nice_range / (max_labels - 1), true); - const int graphmin = (int)(floor(year_min / interval) * interval); - const int graphmax = (int)(ceil(year_max / interval) * interval); - const int step = (int)interval <= 0 ? 1 : (int)interval; - - for (int y = graphmin; y < graphmax; y += step) { - ImPlotTime t = MakeTime(y); - if (t >= t_min && t <= t_max) { - ImPlotTick tick(t.ToDouble(), true, true); - tick.Level = 0; - LabelTickTime(tick, ticks.TextBuffer, t, fmty); - ticks.Append(tick); - } - } - } -} - -//----------------------------------------------------------------------------- -// Axis Utils -//----------------------------------------------------------------------------- - -static inline int AxisPrecision(const ImPlotAxis& axis, const ImPlotTickCollection& ticks) { - const double range = ticks.Size > 1 ? (ticks.Ticks[1].PlotPos - ticks.Ticks[0].PlotPos) : axis.Range.Size(); - return Precision(range); -} - -static inline double RoundAxisValue(const ImPlotAxis& axis, const ImPlotTickCollection& ticks, double value) { - return RoundTo(value, AxisPrecision(axis,ticks)); -} - -int LabelAxisValue(const ImPlotAxis& axis, const ImPlotTickCollection& ticks, double value, char* buff, int size) { - ImPlotContext& gp = *GImPlot; - if (ImHasFlag(axis.Flags, ImPlotAxisFlags_Time)) { - ImPlotTimeUnit unit = (axis.Orientation == ImPlotOrientation_Horizontal) - ? GetUnitForRange(axis.Range.Size() / (gp.CurrentPlot->PlotRect.GetWidth() / 100)) - : GetUnitForRange(axis.Range.Size() / (gp.CurrentPlot->PlotRect.GetHeight() / 100)); - return FormatDateTime(ImPlotTime::FromDouble(value), buff, size, GetDateTimeFmt(TimeFormatMouseCursor, unit)); - } - else { - double range = ticks.Size > 1 ? (ticks.Ticks[1].PlotPos - ticks.Ticks[0].PlotPos) : axis.Range.Size(); - return snprintf(buff, size, "%.*f", Precision(range), value); - } -} - -void UpdateAxisColors(int axis_flag, ImPlotAxis* axis) { - const ImVec4 col_label = GetStyleColorVec4(axis_flag); - const ImVec4 col_grid = GetStyleColorVec4(axis_flag + 1); - axis->ColorMaj = ImGui::GetColorU32(col_grid); - axis->ColorMin = ImGui::GetColorU32(col_grid*ImVec4(1,1,1,GImPlot->Style.MinorAlpha)); - axis->ColorTxt = ImGui::GetColorU32(col_label); -} - -//----------------------------------------------------------------------------- -// RENDERING -//----------------------------------------------------------------------------- - -static inline void RenderGridLinesX(ImDrawList& DrawList, const ImPlotTickCollection& ticks, const ImRect& rect, ImU32 col_maj, ImU32 col_min, float size_maj, float size_min) { - const float density = ticks.Size / rect.GetWidth(); - ImVec4 col_min4 = ImGui::ColorConvertU32ToFloat4(col_min); - col_min4.w *= ImClamp(ImRemap(density, 0.1f, 0.2f, 1.0f, 0.0f), 0.0f, 1.0f); - col_min = ImGui::ColorConvertFloat4ToU32(col_min4); - for (int t = 0; t < ticks.Size; t++) { - const ImPlotTick& xt = ticks.Ticks[t]; - if (xt.Level == 0) { - if (xt.Major) - DrawList.AddLine(ImVec2(xt.PixelPos, rect.Min.y), ImVec2(xt.PixelPos, rect.Max.y), col_maj, size_maj); - else if (density < 0.2f) - DrawList.AddLine(ImVec2(xt.PixelPos, rect.Min.y), ImVec2(xt.PixelPos, rect.Max.y), col_min, size_min); - } - } -} - -static inline void RenderGridLinesY(ImDrawList& DrawList, const ImPlotTickCollection& ticks, const ImRect& rect, ImU32 col_maj, ImU32 col_min, float size_maj, float size_min) { - const float density = ticks.Size / rect.GetHeight(); - ImVec4 col_min4 = ImGui::ColorConvertU32ToFloat4(col_min); - col_min4.w *= ImClamp(ImRemap(density, 0.1f, 0.2f, 1.0f, 0.0f), 0.0f, 1.0f); - col_min = ImGui::ColorConvertFloat4ToU32(col_min4); - for (int t = 0; t < ticks.Size; t++) { - const ImPlotTick& yt = ticks.Ticks[t]; - if (yt.Major) - DrawList.AddLine(ImVec2(rect.Min.x, yt.PixelPos), ImVec2(rect.Max.x, yt.PixelPos), col_maj, size_maj); - else if (density < 0.2f) - DrawList.AddLine(ImVec2(rect.Min.x, yt.PixelPos), ImVec2(rect.Max.x, yt.PixelPos), col_min, size_min); - } -} - -static inline void RenderSelectionRect(ImDrawList& DrawList, const ImVec2& p_min, const ImVec2& p_max, const ImVec4& col) { - const ImU32 col_bg = ImGui::GetColorU32(col * ImVec4(1,1,1,0.25f)); - const ImU32 col_bd = ImGui::GetColorU32(col); - DrawList.AddRectFilled(p_min, p_max, col_bg); - DrawList.AddRect(p_min, p_max, col_bd); -} - -//----------------------------------------------------------------------------- -// Input Handling -//----------------------------------------------------------------------------- - -void HandlePlotInput(ImPlotPlot& plot) { - - ImGuiContext& G = *GImGui; - ImPlotContext& gp = *GImPlot; - ImGuiIO& IO = ImGui::GetIO(); - - const bool any_hov_y_axis_region = plot.YAxis[0].AllHovered || plot.YAxis[1].AllHovered || plot.YAxis[2].AllHovered; - - bool hov_query = false; - if (plot.PlotHovered && plot.Queried && !plot.Querying) { - ImRect bb_query = plot.QueryRect; - bb_query.Min += plot.PlotRect.Min; - bb_query.Max += plot.PlotRect.Min; - hov_query = bb_query.Contains(IO.MousePos); - } - - // QUERY DRAG ------------------------------------------------------------- - - if (plot.DraggingQuery && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) { - plot.DraggingQuery = false; - } - if (plot.DraggingQuery) { - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll); - plot.QueryRect.Min += IO.MouseDelta; - plot.QueryRect.Max += IO.MouseDelta; - } - if (plot.PlotHovered && hov_query && !plot.DraggingQuery && !plot.Selecting && !plot.Items.Legend.Hovered) { - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll); - const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging; - if (IO.MouseDown[gp.InputMap.PanButton] && !plot.XAxis.Dragging && !any_y_dragging) { - plot.DraggingQuery = true; - } - } - - // DRAG INPUT ------------------------------------------------------------- - - const bool axis_equal = ImHasFlag(plot.Flags, ImPlotFlags_Equal); - - // end drags - if (plot.XAxis.Dragging && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) { - plot.XAxis.Dragging = false; - G.IO.MouseDragMaxDistanceSqr[0] = 0; - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].Dragging && (IO.MouseReleased[gp.InputMap.PanButton] || !IO.MouseDown[gp.InputMap.PanButton])) { - plot.YAxis[i].Dragging = false; - G.IO.MouseDragMaxDistanceSqr[0] = 0; - } - } - const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging; - bool drag_in_progress = plot.XAxis.Dragging || any_y_dragging; - // do drag - if (drag_in_progress) { - UpdateTransformCache(); - bool equal_dragged = false; - // special case for axis equal and both x and y0 hovered - if (axis_equal && !plot.XAxis.IsInputLocked() && plot.XAxis.Dragging && !plot.YAxis[0].IsInputLocked() && plot.YAxis[0].Dragging) { - ImPlotPoint plot_tl = PixelsToPlot(plot.PlotRect.Min - IO.MouseDelta, 0); - ImPlotPoint plot_br = PixelsToPlot(plot.PlotRect.Max - IO.MouseDelta, 0); - plot.XAxis.SetMin(plot.XAxis.IsInverted() ? plot_br.x : plot_tl.x); - plot.XAxis.SetMax(plot.XAxis.IsInverted() ? plot_tl.x : plot_br.x); - plot.YAxis[0].SetMin(plot.YAxis[0].IsInverted() ? plot_tl.y : plot_br.y); - plot.YAxis[0].SetMax(plot.YAxis[0].IsInverted() ? plot_br.y : plot_tl.y); - double xar = plot.XAxis.GetAspect(); - double yar = plot.YAxis[0].GetAspect(); - if (!ImAlmostEqual(xar,yar) && !plot.YAxis[0].IsInputLocked()) - plot.XAxis.SetAspect(yar); - equal_dragged = true; - } - if (!plot.XAxis.IsInputLocked() && plot.XAxis.Dragging && !equal_dragged) { - ImPlotPoint plot_tl = PixelsToPlot(plot.PlotRect.Min - IO.MouseDelta, 0); - ImPlotPoint plot_br = PixelsToPlot(plot.PlotRect.Max - IO.MouseDelta, 0); - plot.XAxis.SetMin(plot.XAxis.IsInverted() ? plot_br.x : plot_tl.x); - plot.XAxis.SetMax(plot.XAxis.IsInverted() ? plot_tl.x : plot_br.x); - if (axis_equal) - plot.YAxis[0].SetAspect(plot.XAxis.GetAspect()); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (!plot.YAxis[i].IsInputLocked() && plot.YAxis[i].Dragging && !(i == 0 && equal_dragged)) { - ImPlotPoint plot_tl = PixelsToPlot(plot.PlotRect.Min - IO.MouseDelta, i); - ImPlotPoint plot_br = PixelsToPlot(plot.PlotRect.Max - IO.MouseDelta, i); - plot.YAxis[i].SetMin(plot.YAxis[i].IsInverted() ? plot_tl.y : plot_br.y); - plot.YAxis[i].SetMax(plot.YAxis[i].IsInverted() ? plot_br.y : plot_tl.y); - if (i == 0 && axis_equal) - plot.XAxis.SetAspect(plot.YAxis[0].GetAspect()); - } - } - // Set the mouse cursor based on which axes are moving. - int direction = 0; - if (!plot.XAxis.IsInputLocked() && plot.XAxis.Dragging) { - direction |= (1 << 1); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (!plot.YAxis[i].Present) { continue; } - if (!plot.YAxis[i].IsInputLocked() && plot.YAxis[i].Dragging) { - direction |= (1 << 2); - break; - } - } - if (IO.MouseDragMaxDistanceSqr[0] > 5) { - if (direction == 0) - ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed); - else if (direction == (1 << 1)) - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); - else if (direction == (1 << 2)) - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS); - else - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeAll); - } - } - // start drag - if (!drag_in_progress && plot.FrameHovered && IO.MouseClicked[gp.InputMap.PanButton] && ImHasFlag(IO.KeyMods, gp.InputMap.PanMod) && !plot.Selecting && !plot.Items.Legend.Hovered && !hov_query && !plot.DraggingQuery) { - if (plot.XAxis.AllHovered) { - plot.XAxis.Dragging = true; - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].AllHovered) { - plot.YAxis[i].Dragging = true; - } - } - } - - // SCROLL INPUT ----------------------------------------------------------- - - if (plot.FrameHovered && (plot.XAxis.AllHovered || any_hov_y_axis_region) && IO.MouseWheel != 0) { - UpdateTransformCache(); - float zoom_rate = IMPLOT_ZOOM_RATE; - if (IO.MouseWheel > 0) - zoom_rate = (-zoom_rate) / (1.0f + (2.0f * zoom_rate)); - float tx = ImRemap(IO.MousePos.x, plot.PlotRect.Min.x, plot.PlotRect.Max.x, 0.0f, 1.0f); - float ty = ImRemap(IO.MousePos.y, plot.PlotRect.Min.y, plot.PlotRect.Max.y, 0.0f, 1.0f); - bool equal_zoomed = false; - // special case for axis equal and both x and y0 hovered - if (axis_equal && plot.XAxis.AllHovered && !plot.XAxis.IsInputLocked() && plot.YAxis[0].AllHovered && !plot.YAxis[0].IsInputLocked()) { - const ImPlotPoint& plot_tl = PixelsToPlot(plot.PlotRect.Min - plot.PlotRect.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), 0); - const ImPlotPoint& plot_br = PixelsToPlot(plot.PlotRect.Max + plot.PlotRect.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), 0); - plot.XAxis.SetMin(plot.XAxis.IsInverted() ? plot_br.x : plot_tl.x); - plot.XAxis.SetMax(plot.XAxis.IsInverted() ? plot_tl.x : plot_br.x); - plot.YAxis[0].SetMin(plot.YAxis[0].IsInverted() ? plot_tl.y : plot_br.y); - plot.YAxis[0].SetMax(plot.YAxis[0].IsInverted() ? plot_br.y : plot_tl.y); - double xar = plot.XAxis.GetAspect(); - double yar = plot.YAxis[0].GetAspect(); - if (!ImAlmostEqual(xar,yar) && !plot.YAxis[0].IsInputLocked()) - plot.XAxis.SetAspect(yar); - equal_zoomed = true; - } - if (plot.XAxis.AllHovered && !plot.XAxis.IsInputLocked() && !equal_zoomed) { - const ImPlotPoint& plot_tl = PixelsToPlot(plot.PlotRect.Min - plot.PlotRect.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), 0); - const ImPlotPoint& plot_br = PixelsToPlot(plot.PlotRect.Max + plot.PlotRect.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), 0); - plot.XAxis.SetMin(plot.XAxis.IsInverted() ? plot_br.x : plot_tl.x); - plot.XAxis.SetMax(plot.XAxis.IsInverted() ? plot_tl.x : plot_br.x); - if (axis_equal) - plot.YAxis[0].SetAspect(plot.XAxis.GetAspect()); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].AllHovered && !plot.YAxis[i].IsInputLocked() && !(i == 0 && equal_zoomed)) { - const ImPlotPoint& plot_tl = PixelsToPlot(plot.PlotRect.Min - plot.PlotRect.GetSize() * ImVec2(tx * zoom_rate, ty * zoom_rate), i); - const ImPlotPoint& plot_br = PixelsToPlot(plot.PlotRect.Max + plot.PlotRect.GetSize() * ImVec2((1 - tx) * zoom_rate, (1 - ty) * zoom_rate), i); - plot.YAxis[i].SetMin(plot.YAxis[i].IsInverted() ? plot_tl.y : plot_br.y); - plot.YAxis[i].SetMax(plot.YAxis[i].IsInverted() ? plot_br.y : plot_tl.y); - if (i == 0 && axis_equal) - plot.XAxis.SetAspect(plot.YAxis[0].GetAspect()); - } - } - } - - // BOX-SELECTION AND QUERY ------------------------------------------------ - - // begin selection - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoBoxSelect) && plot.PlotHovered && IO.MouseClicked[gp.InputMap.BoxSelectButton] && ImHasFlag(IO.KeyMods, gp.InputMap.BoxSelectMod)) { - plot.Selecting = true; - plot.SelectStart = IO.MousePos; - plot.SelectRect = ImRect(0,0,0,0); - } - // update selection - if (plot.Selecting) { - UpdateTransformCache(); - const ImVec2 d = plot.SelectStart - IO.MousePos; - const bool x_can_change = !ImHasFlag(IO.KeyMods,gp.InputMap.HorizontalMod) && ImFabs(d.x) > 2; - const bool y_can_change = !ImHasFlag(IO.KeyMods,gp.InputMap.VerticalMod) && ImFabs(d.y) > 2; - // confirm - if (IO.MouseReleased[gp.InputMap.BoxSelectButton] || !IO.MouseDown[gp.InputMap.BoxSelectButton]) { - if (!plot.XAxis.IsInputLocked() && x_can_change) { - ImPlotPoint p1 = PixelsToPlot(plot.SelectStart); - ImPlotPoint p2 = PixelsToPlot(IO.MousePos); - plot.XAxis.SetMin(ImMin(p1.x, p2.x)); - plot.XAxis.SetMax(ImMax(p1.x, p2.x)); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (!plot.YAxis[i].IsInputLocked() && y_can_change) { - ImPlotPoint p1 = PixelsToPlot(plot.SelectStart, i); - ImPlotPoint p2 = PixelsToPlot(IO.MousePos, i); - plot.YAxis[i].SetMin(ImMin(p1.y, p2.y)); - plot.YAxis[i].SetMax(ImMax(p1.y, p2.y)); - } - } - if (x_can_change || y_can_change || (ImHasFlag(IO.KeyMods,gp.InputMap.HorizontalMod) && ImHasFlag(IO.KeyMods,gp.InputMap.VerticalMod))) - plot.ContextLocked = gp.InputMap.BoxSelectButton == gp.InputMap.ContextMenuButton; - plot.Selected = plot.Selecting = false; - } - // cancel - else if (IO.MouseClicked[gp.InputMap.BoxSelectCancelButton] || IO.MouseDown[gp.InputMap.BoxSelectCancelButton]) { - plot.Selected = plot.Selecting = false; - plot.ContextLocked = gp.InputMap.BoxSelectButton == gp.InputMap.ContextMenuButton; - } - else if (ImLengthSqr(d) > 4) { - // bad selection - if (plot.IsInputLocked()) { - ImGui::SetMouseCursor(ImGuiMouseCursor_NotAllowed); - plot.ContextLocked = gp.InputMap.BoxSelectButton == gp.InputMap.ContextMenuButton; - plot.Selected = false; - } - else { - // TODO: Handle only min or max locked cases - plot.SelectRect.Min.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) || plot.XAxis.IsInputLocked() ? plot.PlotRect.Min.x : ImMin(plot.SelectStart.x, IO.MousePos.x); - plot.SelectRect.Max.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) || plot.XAxis.IsInputLocked() ? plot.PlotRect.Max.x : ImMax(plot.SelectStart.x, IO.MousePos.x); - plot.SelectRect.Min.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) || plot.AllYInputLocked() ? plot.PlotRect.Min.y : ImMin(plot.SelectStart.y, IO.MousePos.y); - plot.SelectRect.Max.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) || plot.AllYInputLocked() ? plot.PlotRect.Max.y : ImMax(plot.SelectStart.y, IO.MousePos.y); - plot.SelectRect.Min -= plot.PlotRect.Min; - plot.SelectRect.Max -= plot.PlotRect.Min; - plot.Selected = true; - } - } - else { - plot.Selected = false; - } - } - - // begin query - if (ImHasFlag(plot.Flags, ImPlotFlags_Query) && plot.PlotHovered && IO.MouseClicked[gp.InputMap.QueryButton] && ImHasFlag(IO.KeyMods, gp.InputMap.QueryMod)) { - plot.Querying = true; - plot.QueryStart = IO.MousePos; - plot.QueryRect = ImRect(0,0,0,0); - } - // update query - if (plot.Querying) { - UpdateTransformCache(); - // confirm - if (IO.MouseReleased[gp.InputMap.QueryButton] || IO.MouseReleased[gp.InputMap.BoxSelectButton]) { - plot.Querying = false; - if (plot.QueryRect.GetWidth() > 2 && plot.QueryRect.GetHeight() > 2) { - plot.Queried = true; - plot.ContextLocked = gp.InputMap.BoxSelectButton == gp.InputMap.ContextMenuButton; - } - else - plot.Queried = false; - } - else { - plot.QueryRect.Min.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) ? plot.PlotRect.Min.x : ImMin(plot.QueryStart.x, IO.MousePos.x); - plot.QueryRect.Max.x = ImHasFlag(IO.KeyMods, gp.InputMap.HorizontalMod) ? plot.PlotRect.Max.x : ImMax(plot.QueryStart.x, IO.MousePos.x); - plot.QueryRect.Min.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) ? plot.PlotRect.Min.y : ImMin(plot.QueryStart.y, IO.MousePos.y); - plot.QueryRect.Max.y = ImHasFlag(IO.KeyMods, gp.InputMap.VerticalMod) ? plot.PlotRect.Max.y : ImMax(plot.QueryStart.y, IO.MousePos.y); - plot.QueryRect.Min -= plot.PlotRect.Min; - plot.QueryRect.Max -= plot.PlotRect.Min; - plot.Queried = plot.QueryRect.GetWidth() > 2 && plot.QueryRect.GetHeight() > 2; - } - } - - // switch select to query - if (ImHasFlag(plot.Flags, ImPlotFlags_Query) && plot.Selecting && ImHasFlag(IO.KeyMods,gp.InputMap.QueryToggleMod)) { - plot.Selecting = plot.Selected = false; - plot.Querying = plot.Queried = true; - plot.QueryStart = plot.SelectStart; - plot.QueryRect = plot.SelectRect; - - } - // switch query to select - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoBoxSelect) && plot.Querying && !ImHasFlag(IO.KeyMods, gp.InputMap.QueryToggleMod) && !IO.MouseDown[gp.InputMap.QueryButton]) { - plot.Selecting = plot.Selected = true; - plot.Querying = plot.Queried = false; - plot.SelectStart = plot.QueryStart; - plot.SelectRect = plot.QueryRect; - } - - // FIT ----------------------------------------------------------- - - // fit from double click - if ( IO.MouseDoubleClicked[gp.InputMap.FitButton] && plot.FrameHovered && (plot.XAxis.AllHovered || any_hov_y_axis_region) && !plot.Items.Legend.Hovered && !hov_query ) { - gp.FitThisFrame = true; - gp.FitX = plot.XAxis.AllHovered; - for (int i = 0; i < IMPLOT_Y_AXES; i++) - gp.FitY[i] = plot.YAxis[i].AllHovered; - } - // fit from FitNextPlotAxes or auto fit - if (gp.NextPlotData.FitX || ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_AutoFit)) { - gp.FitThisFrame = true; - gp.FitX = true; - } - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - if (gp.NextPlotData.FitY[i] || ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_AutoFit)) { - gp.FitThisFrame = true; - gp.FitY[i] = true; - } - } - - // FOCUS ------------------------------------------------------------------ - - // focus window - if ((IO.MouseClicked[0] || IO.MouseClicked[1] || IO.MouseClicked[2]) && plot.FrameHovered) - ImGui::FocusWindow(ImGui::GetCurrentWindow()); -} - -//----------------------------------------------------------------------------- -// Context Menu -//----------------------------------------------------------------------------- - -template -bool DragFloat(const char*, F*, float, F, F) { - return false; -} - -template <> -bool DragFloat(const char* label, double* v, float v_speed, double v_min, double v_max) { - return ImGui::DragScalar(label, ImGuiDataType_Double, v, v_speed, &v_min, &v_max, "%.3f", 1); -} - -template <> -bool DragFloat(const char* label, float* v, float v_speed, float v_min, float v_max) { - return ImGui::DragScalar(label, ImGuiDataType_Float, v, v_speed, &v_min, &v_max, "%.3f", 1); -} - -inline void BeginDisabledControls(bool cond) { - if (cond) { - ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); - ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.25f); - } -} - -inline void EndDisabledControls(bool cond) { - if (cond) { - ImGui::PopItemFlag(); - ImGui::PopStyleVar(); - } -} - -void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bool time_allowed) { - - ImGui::PushItemWidth(75); - bool always_locked = axis.IsRangeLocked() || axis.IsAutoFitting(); - bool label = !ImHasFlag(axis.Flags, ImPlotAxisFlags_NoLabel); - bool grid = !ImHasFlag(axis.Flags, ImPlotAxisFlags_NoGridLines); - bool ticks = !ImHasFlag(axis.Flags, ImPlotAxisFlags_NoTickMarks); - bool labels = !ImHasFlag(axis.Flags, ImPlotAxisFlags_NoTickLabels); - double drag_speed = (axis.Range.Size() <= DBL_EPSILON) ? DBL_EPSILON * 1.0e+13 : 0.01 * axis.Range.Size(); // recover from almost equal axis limits. - - if (axis.IsTime()) { - ImPlotTime tmin = ImPlotTime::FromDouble(axis.Range.Min); - ImPlotTime tmax = ImPlotTime::FromDouble(axis.Range.Max); - - BeginDisabledControls(always_locked); - ImGui::CheckboxFlags("##LockMin", (unsigned int*)&axis.Flags, ImPlotAxisFlags_LockMin); - EndDisabledControls(always_locked); - ImGui::SameLine(); - BeginDisabledControls(axis.IsLockedMin() || always_locked); - if (ImGui::BeginMenu("Min Time")) { - if (ShowTimePicker("mintime", &tmin)) { - if (tmin >= tmax) - tmax = AddTime(tmin, ImPlotTimeUnit_S, 1); - axis.SetRange(tmin.ToDouble(),tmax.ToDouble()); - } - ImGui::Separator(); - if (ShowDatePicker("mindate",&axis.PickerLevel,&axis.PickerTimeMin,&tmin,&tmax)) { - tmin = CombineDateTime(axis.PickerTimeMin, tmin); - if (tmin >= tmax) - tmax = AddTime(tmin, ImPlotTimeUnit_S, 1); - axis.SetRange(tmin.ToDouble(), tmax.ToDouble()); - } - ImGui::EndMenu(); - } - EndDisabledControls(axis.IsLockedMin() || always_locked); - - BeginDisabledControls(always_locked); - ImGui::CheckboxFlags("##LockMax", (unsigned int*)&axis.Flags, ImPlotAxisFlags_LockMax); - EndDisabledControls(always_locked); - ImGui::SameLine(); - BeginDisabledControls(axis.IsLockedMax() || always_locked); - if (ImGui::BeginMenu("Max Time")) { - if (ShowTimePicker("maxtime", &tmax)) { - if (tmax <= tmin) - tmin = AddTime(tmax, ImPlotTimeUnit_S, -1); - axis.SetRange(tmin.ToDouble(),tmax.ToDouble()); - } - ImGui::Separator(); - if (ShowDatePicker("maxdate",&axis.PickerLevel,&axis.PickerTimeMax,&tmin,&tmax)) { - tmax = CombineDateTime(axis.PickerTimeMax, tmax); - if (tmax <= tmin) - tmin = AddTime(tmax, ImPlotTimeUnit_S, -1); - axis.SetRange(tmin.ToDouble(), tmax.ToDouble()); - } - ImGui::EndMenu(); - } - EndDisabledControls(axis.IsLockedMax() || always_locked); - } - else { - BeginDisabledControls(always_locked); - ImGui::CheckboxFlags("##LockMin", (unsigned int*)&axis.Flags, ImPlotAxisFlags_LockMin); - EndDisabledControls(always_locked); - ImGui::SameLine(); - BeginDisabledControls(axis.IsLockedMin() || always_locked); - double temp_min = axis.Range.Min; - if (DragFloat("Min", &temp_min, (float)drag_speed, -HUGE_VAL, axis.Range.Max - DBL_EPSILON)) { - axis.SetMin(temp_min,true); - if (equal_axis != NULL) - equal_axis->SetAspect(axis.GetAspect()); - } - EndDisabledControls(axis.IsLockedMin() || always_locked); - - BeginDisabledControls(always_locked); - ImGui::CheckboxFlags("##LockMax", (unsigned int*)&axis.Flags, ImPlotAxisFlags_LockMax); - EndDisabledControls(always_locked); - ImGui::SameLine(); - BeginDisabledControls(axis.IsLockedMax() || always_locked); - double temp_max = axis.Range.Max; - if (DragFloat("Max", &temp_max, (float)drag_speed, axis.Range.Min + DBL_EPSILON, HUGE_VAL)) { - axis.SetMax(temp_max,true); - if (equal_axis != NULL) - equal_axis->SetAspect(axis.GetAspect()); - } - EndDisabledControls(axis.IsLockedMax() || always_locked); - } - - ImGui::Separator(); - - ImGui::CheckboxFlags("Auto-Fit",(unsigned int*)&axis.Flags, ImPlotAxisFlags_AutoFit); - ImGui::CheckboxFlags("Invert",(unsigned int*)&axis.Flags, ImPlotAxisFlags_Invert); - BeginDisabledControls(axis.IsTime() && time_allowed); - ImGui::CheckboxFlags("Log Scale",(unsigned int*)&axis.Flags, ImPlotAxisFlags_LogScale); - EndDisabledControls(axis.IsTime() && time_allowed); - - if (time_allowed) { - BeginDisabledControls(axis.IsLog()); - ImGui::CheckboxFlags("Time",(unsigned int*)&axis.Flags, ImPlotAxisFlags_Time); - EndDisabledControls(axis.IsLog()); - } - - ImGui::Separator(); - if (ImGui::Checkbox("Label", &label)) - ImFlipFlag(axis.Flags, ImPlotAxisFlags_NoLabel); - if (ImGui::Checkbox("Grid Lines", &grid)) - ImFlipFlag(axis.Flags, ImPlotAxisFlags_NoGridLines); - if (ImGui::Checkbox("Tick Marks", &ticks)) - ImFlipFlag(axis.Flags, ImPlotAxisFlags_NoTickMarks); - if (ImGui::Checkbox("Tick Labels", &labels)) - ImFlipFlag(axis.Flags, ImPlotAxisFlags_NoTickLabels); -} - -bool ShowLegendContextMenu(ImPlotLegendData& legend, bool visible) { - const float s = ImGui::GetFrameHeight(); - bool ret = false; - if (ImGui::Checkbox("Show",&visible)) - ret = true; - if (legend.CanGoInside) - ImGui::Checkbox("Outside", &legend.Outside); - if (ImGui::RadioButton("H", legend.Orientation == ImPlotOrientation_Horizontal)) - legend.Orientation = ImPlotOrientation_Horizontal; - ImGui::SameLine(); - if (ImGui::RadioButton("V", legend.Orientation == ImPlotOrientation_Vertical)) - legend.Orientation = ImPlotOrientation_Vertical; - ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(2,2)); - if (ImGui::Button("NW",ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_NorthWest; } ImGui::SameLine(); - if (ImGui::Button("N", ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_North; } ImGui::SameLine(); - if (ImGui::Button("NE",ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_NorthEast; } - if (ImGui::Button("W", ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_West; } ImGui::SameLine(); - if (ImGui::InvisibleButton("C", ImVec2(1.5f*s,s))) { } ImGui::SameLine(); - if (ImGui::Button("E", ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_East; } - if (ImGui::Button("SW",ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_SouthWest; } ImGui::SameLine(); - if (ImGui::Button("S", ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_South; } ImGui::SameLine(); - if (ImGui::Button("SE",ImVec2(1.5f*s,s))) { legend.Location = ImPlotLocation_SouthEast; } - ImGui::PopStyleVar(); - return ret; -} - -void ShowSubplotsContextMenu(ImPlotSubplot& subplot) { - if ((ImGui::BeginMenu("Linking"))) { - if (ImGui::MenuItem("Link Rows",NULL,ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkRows))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_LinkRows); - if (ImGui::MenuItem("Link Cols",NULL,ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkCols))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_LinkCols); - if (ImGui::MenuItem("Link All X",NULL,ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllX))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllX); - if (ImGui::MenuItem("Link All Y",NULL,ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllY))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllY); - ImGui::EndMenu(); - } - // if (ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ShareItems)) { - // if ((ImGui::BeginMenu("Legend"))) { - // if (ShowLegendContextMenu(subplot.Items.Legend, !ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoLegend))) - // ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_NoLegend); - // ImGui::EndMenu(); - // } - // } - if ((ImGui::BeginMenu("Settings"))) { - if (ImGui::MenuItem("Title",NULL,!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoTitle))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_NoTitle); - if (ImGui::MenuItem("Resizable",NULL,!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoResize))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_NoResize); - if (ImGui::MenuItem("Align",NULL,!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoAlign))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_NoAlign); - if (ImGui::MenuItem("Share Items",NULL,ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ShareItems))) - ImFlipFlag(subplot.Flags, ImPlotSubplotFlags_ShareItems); - ImGui::EndMenu(); - } -} - -void ShowPlotContextMenu(ImPlotPlot& plot) { - const bool owns_legend = GImPlot->CurrentItems == &plot.Items; - const bool equal = ImHasFlag(plot.Flags, ImPlotFlags_Equal); - if (ImGui::BeginMenu("X-Axis")) { - ImGui::PushID("X"); - ShowAxisContextMenu(plot.XAxis, equal ? &plot.YAxis[0] : NULL, true); - ImGui::PopID(); - ImGui::EndMenu(); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (i == 1 && !ImHasFlag(plot.Flags, ImPlotFlags_YAxis2)) { - continue; - } - if (i == 2 && !ImHasFlag(plot.Flags, ImPlotFlags_YAxis3)) { - continue; - } - char buf[10] = {}; - if (i == 0) { - snprintf(buf, sizeof(buf) - 1, "Y-Axis"); - } else { - snprintf(buf, sizeof(buf) - 1, "Y-Axis %d", i + 1); - } - if (ImGui::BeginMenu(buf)) { - ImGui::PushID(i); - ShowAxisContextMenu(plot.YAxis[i], (equal && i == 0) ? &plot.XAxis : NULL, false); - ImGui::PopID(); - ImGui::EndMenu(); - } - } - - ImGui::Separator(); - if ((ImGui::BeginMenu("Legend"))) { - if (owns_legend) { - if (ShowLegendContextMenu(plot.Items.Legend, !ImHasFlag(plot.Flags, ImPlotFlags_NoLegend))) - ImFlipFlag(plot.Flags, ImPlotFlags_NoLegend); - } - else if (GImPlot->CurrentSubplot != NULL) { - if (ShowLegendContextMenu(GImPlot->CurrentSubplot->Items.Legend, !ImHasFlag(GImPlot->CurrentSubplot->Flags, ImPlotSubplotFlags_NoLegend))) - ImFlipFlag(GImPlot->CurrentSubplot->Flags, ImPlotSubplotFlags_NoLegend); - } - ImGui::EndMenu(); - } - if ((ImGui::BeginMenu("Settings"))) { - if (ImGui::MenuItem("Anti-Aliased Lines",NULL,ImHasFlag(plot.Flags, ImPlotFlags_AntiAliased))) - ImFlipFlag(plot.Flags, ImPlotFlags_AntiAliased); - if (ImGui::MenuItem("Equal", NULL, ImHasFlag(plot.Flags, ImPlotFlags_Equal))) - ImFlipFlag(plot.Flags, ImPlotFlags_Equal); - if (ImGui::MenuItem("Box Select",NULL,!ImHasFlag(plot.Flags, ImPlotFlags_NoBoxSelect))) - ImFlipFlag(plot.Flags, ImPlotFlags_NoBoxSelect); - if (ImGui::MenuItem("Query",NULL,ImHasFlag(plot.Flags, ImPlotFlags_Query))) - ImFlipFlag(plot.Flags, ImPlotFlags_Query); - if (ImGui::MenuItem("Title",NULL,!ImHasFlag(plot.Flags, ImPlotFlags_NoTitle))) - ImFlipFlag(plot.Flags, ImPlotFlags_NoTitle); - if (ImGui::MenuItem("Mouse Position",NULL,!ImHasFlag(plot.Flags, ImPlotFlags_NoMousePos))) - ImFlipFlag(plot.Flags, ImPlotFlags_NoMousePos); - if (ImGui::MenuItem("Crosshairs",NULL,ImHasFlag(plot.Flags, ImPlotFlags_Crosshairs))) - ImFlipFlag(plot.Flags, ImPlotFlags_Crosshairs); - ImGui::EndMenu(); - } - if (GImPlot->CurrentSubplot != NULL && !ImHasFlag(GImPlot->CurrentPlot->Flags, ImPlotSubplotFlags_NoMenus)) { - ImGui::Separator(); - if ((ImGui::BeginMenu("Subplots"))) { - ShowSubplotsContextMenu(*GImPlot->CurrentSubplot); - ImGui::EndMenu(); - } - } -} - -//----------------------------------------------------------------------------- -// BeginPlot() -//----------------------------------------------------------------------------- - -bool BeginPlot(const char* title, const char* x_label, const char* y1_label, const ImVec2& size, - ImPlotFlags flags, ImPlotAxisFlags x_flags, ImPlotAxisFlags y1_flags, ImPlotAxisFlags y2_flags, ImPlotAxisFlags y3_flags, - const char* y2_label, const char* y3_label) -{ - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "Mismatched BeginPlot()/EndPlot()!"); - IM_ASSERT_USER_ERROR(!(ImHasFlag(x_flags, ImPlotAxisFlags_Time) && ImHasFlag(x_flags, ImPlotAxisFlags_LogScale)), "ImPlotAxisFlags_Time and ImPlotAxisFlags_LogScale cannot be enabled at the same time!"); - IM_ASSERT_USER_ERROR(!ImHasFlag(y1_flags, ImPlotAxisFlags_Time), "Y axes cannot display time formatted labels!"); - - // SUBPLOT ID -------------------------------------------------------------- - - if (gp.CurrentSubplot != NULL) - ImGui::PushID(gp.CurrentSubplot->CurrentIdx); - - // FRONT MATTER ----------------------------------------------------------- - - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems && !gp.CurrentSubplot) { - ResetCtxForNextPlot(GImPlot); - return false; - } - - const ImGuiID ID = Window->GetID(title); - const ImGuiStyle &Style = G.Style; - const ImGuiIO & IO = ImGui::GetIO(); - - bool just_created = gp.Plots.GetByKey(ID) == NULL; - gp.CurrentPlot = gp.Plots.GetOrAddByKey(ID); - gp.CurrentPlot->ID = ID; - gp.CurrentPlot->Items.ID = ID; - ImPlotPlot &plot = *gp.CurrentPlot; - - plot.CurrentYAxis = 0; - - if (just_created) { - plot.Flags = flags; - plot.XAxis.Flags = x_flags; - plot.YAxis[0].Flags = y1_flags; - plot.YAxis[1].Flags = y2_flags; - plot.YAxis[2].Flags = y3_flags; - } - else { - // TODO: Check which individual flags changed, and only reset those! - // There's probably an easy bit mask trick I'm not aware of. - if (flags != plot.PreviousFlags) - plot.Flags = flags; - if (x_flags != plot.XAxis.PreviousFlags) - plot.XAxis.Flags = x_flags; - if (y1_flags != plot.YAxis[0].PreviousFlags) - plot.YAxis[0].Flags = y1_flags; - if (y2_flags != plot.YAxis[1].PreviousFlags) - plot.YAxis[1].Flags = y2_flags; - if (y3_flags != plot.YAxis[2].PreviousFlags) - plot.YAxis[2].Flags = y3_flags; - } - - plot.PreviousFlags = flags; - plot.XAxis.PreviousFlags = x_flags; - plot.YAxis[0].PreviousFlags = y1_flags; - plot.YAxis[1].PreviousFlags = y2_flags; - plot.YAxis[2].PreviousFlags = y3_flags; - - // capture scroll with a child region - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoChild)) { - ImVec2 child_size; - if (gp.CurrentSubplot != NULL) - child_size = gp.CurrentSubplot->CellSize; - else - child_size = ImVec2(size.x == 0 ? gp.Style.PlotDefaultSize.x : size.x, size.y == 0 ? gp.Style.PlotDefaultSize.y : size.y); - ImGui::BeginChild(title, child_size, false, ImGuiWindowFlags_NoScrollbar); - Window = ImGui::GetCurrentWindow(); - Window->ScrollMax.y = 1.0f; - gp.ChildWindowMade = true; - } - else { - gp.ChildWindowMade = false; - } - - ImDrawList &DrawList = *Window->DrawList; - - // NextPlotData ----------------------------------------------------------- - - // linked axes - plot.XAxis.LinkedMin = gp.NextPlotData.LinkedXmin; - plot.XAxis.LinkedMax = gp.NextPlotData.LinkedXmax; - PullLinkedAxis(plot.XAxis); - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - plot.YAxis[i].LinkedMin = gp.NextPlotData.LinkedYmin[i]; - plot.YAxis[i].LinkedMax = gp.NextPlotData.LinkedYmax[i]; - PullLinkedAxis(plot.YAxis[i]); - } - - if (gp.NextPlotData.HasXRange) { - if (!plot.Initialized || gp.NextPlotData.XRangeCond == ImGuiCond_Always) - plot.XAxis.SetRange(gp.NextPlotData.XRange); - } - - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (gp.NextPlotData.HasYRange[i]) { - if (!plot.Initialized || gp.NextPlotData.YRangeCond[i] == ImGuiCond_Always) - plot.YAxis[i].SetRange(gp.NextPlotData.YRange[i]); - } - } - - // Initialization ------------------------------------------------------------ - - if (!plot.Initialized) { - if (!ImHasFlag(plot.XAxis.Flags,ImPlotAxisFlags_NoInitialFit) && !gp.NextPlotData.HasXRange && !gp.NextPlotData.LinkedXmin && !gp.NextPlotData.LinkedXmax) - gp.FitThisFrame = gp.FitX = true; - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - if (!ImHasFlag(plot.YAxis[i].Flags,ImPlotAxisFlags_NoInitialFit) && !gp.NextPlotData.HasYRange[i] && !gp.NextPlotData.LinkedYmin[i] && !gp.NextPlotData.LinkedYmax[i]) - gp.FitThisFrame = gp.FitY[i] = true; - } - } - - // AXIS STATES ------------------------------------------------------------ - plot.XAxis.HasRange = gp.NextPlotData.HasXRange; plot.XAxis.RangeCond = gp.NextPlotData.XRangeCond; plot.XAxis.Present = true; - plot.YAxis[0].HasRange = gp.NextPlotData.HasYRange[0]; plot.YAxis[0].RangeCond = gp.NextPlotData.YRangeCond[0]; plot.YAxis[0].Present = true; - plot.YAxis[1].HasRange = gp.NextPlotData.HasYRange[1]; plot.YAxis[1].RangeCond = gp.NextPlotData.YRangeCond[1]; plot.YAxis[1].Present = ImHasFlag(plot.Flags, ImPlotFlags_YAxis2); - plot.YAxis[2].HasRange = gp.NextPlotData.HasYRange[2]; plot.YAxis[2].RangeCond = gp.NextPlotData.YRangeCond[2]; plot.YAxis[2].Present = ImHasFlag(plot.Flags, ImPlotFlags_YAxis3); - - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale) && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale)) - gp.Scales[i] = ImPlotScale_LinLin; - else if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale) && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale)) - gp.Scales[i] = ImPlotScale_LogLin; - else if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale) && ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale)) - gp.Scales[i] = ImPlotScale_LinLog; - else if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale) && ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale)) - gp.Scales[i] = ImPlotScale_LogLog; - } - - // constraints - plot.XAxis.Constrain(); - for (int i = 0; i < IMPLOT_Y_AXES; ++i) - plot.YAxis[i].Constrain(); - - // AXIS COLORS ----------------------------------------------------------------- - - UpdateAxisColors(ImPlotCol_XAxis, &plot.XAxis); - UpdateAxisColors(ImPlotCol_YAxis, &plot.YAxis[0]); - UpdateAxisColors(ImPlotCol_YAxis2, &plot.YAxis[1]); - UpdateAxisColors(ImPlotCol_YAxis3, &plot.YAxis[2]); - - // SIZING, BB, PADDING, HOVER ----------------------------------------------------------- - - // frame size - ImVec2 frame_size; - if (gp.CurrentSubplot != NULL) - frame_size = gp.CurrentSubplot->CellSize; - else - frame_size = ImGui::CalcItemSize(size, gp.Style.PlotDefaultSize.x, gp.Style.PlotDefaultSize.y); - - if (frame_size.x < gp.Style.PlotMinSize.x && (size.x < 0.0f || gp.CurrentSubplot != NULL)) - frame_size.x = gp.Style.PlotMinSize.x; - if (frame_size.y < gp.Style.PlotMinSize.y && (size.y < 0.0f || gp.CurrentSubplot != NULL)) - frame_size.y = gp.Style.PlotMinSize.y; - - plot.FrameRect = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + frame_size); - ImGui::ItemSize(plot.FrameRect); - if (!ImGui::ItemAdd(plot.FrameRect, ID, &plot.FrameRect) && !gp.CurrentSubplot) { - ResetCtxForNextPlot(GImPlot); - return false; - } - // NB: ImGuiButtonFlags_AllowItemOverlap and SetItemAllowOverlap() required for DragLine and DragPoint - ImGui::ButtonBehavior(plot.FrameRect,plot.ID,&plot.FrameHovered,&plot.FrameHeld,ImGuiButtonFlags_AllowItemOverlap); - ImGui::SetItemAllowOverlap(); - - // canvas/axes bb - plot.CanvasRect = ImRect(plot.FrameRect.Min + gp.Style.PlotPadding, plot.FrameRect.Max - gp.Style.PlotPadding); - plot.AxesRect = plot.FrameRect; - - // outside legend adjustments - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoLegend) && plot.Items.GetLegendCount() > 0 && plot.Items.Legend.Outside) { - const ImVec2 legend_size = CalcLegendSize(plot.Items, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, plot.Items.Legend.Orientation); - const bool west = ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_West) && !ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_East); - const bool east = ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_East) && !ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_West); - const bool north = ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_North) && !ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_South); - const bool south = ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_South) && !ImHasFlag(plot.Items.Legend.Location, ImPlotLocation_North); - const bool horz = plot.Items.Legend.Orientation == ImPlotOrientation_Horizontal; - if ((west && !horz) || (west && horz && !north && !south)) { - plot.CanvasRect.Min.x += (legend_size.x + gp.Style.LegendPadding.x); - plot.AxesRect.Min.x += (legend_size.x + gp.Style.PlotPadding.x); - } - if ((east && !horz) || (east && horz && !north && !south)) { - plot.CanvasRect.Max.x -= (legend_size.x + gp.Style.LegendPadding.x); - plot.AxesRect.Max.x -= (legend_size.x + gp.Style.PlotPadding.x); - } - if ((north && horz) || (north && !horz && !west && !east)) { - plot.CanvasRect.Min.y += (legend_size.y + gp.Style.LegendPadding.y); - plot.AxesRect.Min.y += (legend_size.y + gp.Style.PlotPadding.y); - } - if ((south && horz) || (south && !horz && !west && !east)) { - plot.CanvasRect.Max.y -= (legend_size.y + gp.Style.LegendPadding.y); - plot.AxesRect.Max.y -= (legend_size.y + gp.Style.PlotPadding.y); - } - } - - gp.RenderX = (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoGridLines) || - !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoTickMarks) || - !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoTickLabels)); - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - gp.RenderY[i] = plot.YAxis[i].Present && - (!ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoGridLines) || - !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoTickMarks) || - !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoTickLabels)); - } - - // plot bb - - // (1) calc top/bot padding and plot height - ImVec2 title_size(0.0f, 0.0f); - const float txt_height = ImGui::GetTextLineHeight(); - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoTitle)){ - title_size = ImGui::CalcTextSize(title, NULL, true); - } - - const bool show_x_label = x_label && !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoLabel); - - float pad_top = title_size.x > 0.0f ? title_size.y + gp.Style.LabelPadding.y : 0; - float pad_bot = (plot.XAxis.IsLabeled() ? ImMax(txt_height, gp.XTicks.MaxHeight) + gp.Style.LabelPadding.y + (plot.XAxis.IsTime() ? txt_height + gp.Style.LabelPadding.y : 0) : 0) - + (show_x_label ? txt_height + gp.Style.LabelPadding.y : 0); - - // (1*) align plots group - if (gp.CurrentAlignmentH) - gp.CurrentAlignmentH->Update(pad_top,pad_bot); - - const float plot_height = plot.CanvasRect.GetHeight() - pad_top - pad_bot; - - // (2) get y tick labels (needed for left/right pad) - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (gp.RenderY[i] && gp.NextPlotData.ShowDefaultTicksY[i]) { - if (ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_LogScale)) - AddTicksLogarithmic(plot.YAxis[i].Range, plot_height, ImPlotOrientation_Vertical, gp.YTicks[i], GetFormatY(i)); - else - AddTicksDefault(plot.YAxis[i].Range, plot_height, ImPlotOrientation_Vertical, gp.YTicks[i], GetFormatY(i)); - } - } - - // (3) calc left/right pad - const bool show_y1_label = y1_label && !ImHasFlag(plot.YAxis[0].Flags, ImPlotAxisFlags_NoLabel); - const bool show_y2_label = y2_label && !ImHasFlag(plot.YAxis[1].Flags, ImPlotAxisFlags_NoLabel); - const bool show_y3_label = y3_label && !ImHasFlag(plot.YAxis[2].Flags, ImPlotAxisFlags_NoLabel); - - float pad_left = (show_y1_label ? txt_height + gp.Style.LabelPadding.x : 0) - + (plot.YAxis[0].IsLabeled() ? gp.YTicks[0].MaxWidth + gp.Style.LabelPadding.x : 0); - float pad_right = ((plot.YAxis[1].Present && plot.YAxis[1].IsLabeled()) ? gp.YTicks[1].MaxWidth + gp.Style.LabelPadding.x : 0) - + ((plot.YAxis[1].Present && show_y2_label) ? txt_height + gp.Style.LabelPadding.x : 0) - + ((plot.YAxis[1].Present && plot.YAxis[2].Present) ? gp.Style.LabelPadding.x + gp.Style.MinorTickLen.y : 0) - + ((plot.YAxis[2].Present && plot.YAxis[2].IsLabeled()) ? gp.YTicks[2].MaxWidth + gp.Style.LabelPadding.x : 0) - + ((plot.YAxis[2].Present && show_y3_label) ? txt_height + gp.Style.LabelPadding.x : 0); - - // (3*) align plots group - if (gp.CurrentAlignmentV) - gp.CurrentAlignmentV->Update(pad_left,pad_right); - - const float plot_width = plot.CanvasRect.GetWidth() - pad_left - pad_right; - - // (4) get x ticks - if (gp.RenderX && gp.NextPlotData.ShowDefaultTicksX) { - if (plot.XAxis.IsTime()) - AddTicksTime(plot.XAxis.Range, plot_width, gp.XTicks); - else if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_LogScale)) - AddTicksLogarithmic(plot.XAxis.Range, plot_width, ImPlotOrientation_Horizontal, gp.XTicks, GetFormatX()); - else - AddTicksDefault(plot.XAxis.Range, plot_width, ImPlotOrientation_Horizontal, gp.XTicks, GetFormatX()); - } - - // (5) calc plot bb - plot.PlotRect = ImRect(plot.CanvasRect.Min + ImVec2(pad_left, pad_top), plot.CanvasRect.Max - ImVec2(pad_right, pad_bot)); - plot.PlotHovered = plot.FrameHovered && plot.PlotRect.Contains(IO.MousePos); - - // x axis region bb and hover - plot.XAxis.HoverRect = ImRect(plot.PlotRect.GetBL(), ImVec2(plot.PlotRect.Max.x, plot.AxesRect.Max.y)); - plot.XAxis.ExtHovered = plot.XAxis.HoverRect.Contains(IO.MousePos); - plot.XAxis.AllHovered = plot.XAxis.ExtHovered || plot.PlotHovered; - - // axis label reference - gp.YAxisReference[0] = plot.PlotRect.Min.x; - gp.YAxisReference[1] = plot.PlotRect.Max.x; - gp.YAxisReference[2] = !plot.YAxis[1].Present ? plot.PlotRect.Max.x : gp.YAxisReference[1] - + (plot.YAxis[1].IsLabeled() ? gp.Style.LabelPadding.x + gp.YTicks[1].MaxWidth : 0) - + (show_y2_label ? txt_height + gp.Style.LabelPadding.x : 0) - + gp.Style.LabelPadding.x + gp.Style.MinorTickLen.y; - - // y axis regions bb and hover - plot.YAxis[0].HoverRect = ImRect(ImVec2(plot.AxesRect.Min.x, plot.PlotRect.Min.y), ImVec2(plot.PlotRect.Min.x, plot.PlotRect.Max.y)); - plot.YAxis[1].HoverRect = plot.YAxis[2].Present - ? ImRect(plot.PlotRect.GetTR(), ImVec2(gp.YAxisReference[2], plot.PlotRect.Max.y)) - : ImRect(plot.PlotRect.GetTR(), ImVec2(plot.AxesRect.Max.x, plot.PlotRect.Max.y)); - - plot.YAxis[2].HoverRect = ImRect(ImVec2(gp.YAxisReference[2], plot.PlotRect.Min.y), ImVec2(plot.AxesRect.Max.x, plot.PlotRect.Max.y)); - - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - plot.YAxis[i].ExtHovered = plot.YAxis[i].Present && plot.YAxis[i].HoverRect.Contains(IO.MousePos); - plot.YAxis[i].AllHovered = plot.YAxis[i].ExtHovered || plot.PlotHovered; - } - - // AXIS ASPECT RATIOS - plot.XAxis.Pixels = plot.PlotRect.GetWidth(); - for (int i = 0; i < IMPLOT_Y_AXES; ++i) - plot.YAxis[i].Pixels = plot.PlotRect.GetHeight(); - - // Equal axis constraint. Must happen after we set Pixels - // constrain equal axes for primary x and y if not approximately equal - // constrains x to y since x pixel size depends on y labels width, and causes feedback loops in opposite case - if (ImHasFlag(plot.Flags, ImPlotFlags_Equal)) { - double xar = plot.XAxis.GetAspect(); - double yar = plot.YAxis[0].GetAspect(); - // edge case: user has set x range this frame, so fit y to x so that we honor their request for x range - // NB: because of feedback across several frames, the user's x request may not be perfectly honored - if (gp.NextPlotData.HasXRange) { - plot.YAxis[0].SetAspect(xar); - } - else { - if (!ImAlmostEqual(xar,yar) && !plot.YAxis[0].IsInputLocked()) - plot.XAxis.SetAspect(yar); - } - } - - // INPUT ------------------------------------------------------------------ - HandlePlotInput(plot); - - - UpdateTransformCache(); - - // set mouse position - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - gp.MousePos[i] = PixelsToPlot(IO.MousePos, i); - } - - // RENDER ----------------------------------------------------------------- - - // render frame - ImGui::RenderFrame(plot.FrameRect.Min, plot.FrameRect.Max, GetStyleColorU32(ImPlotCol_FrameBg), true, Style.FrameRounding); - - // grid bg - DrawList.AddRectFilled(plot.PlotRect.Min, plot.PlotRect.Max, GetStyleColorU32(ImPlotCol_PlotBg)); - - // transform ticks (TODO: Move this into ImPlotTickCollection) - if (gp.RenderX) { - for (int t = 0; t < gp.XTicks.Size; t++) { - ImPlotTick *xt = &gp.XTicks.Ticks[t]; - xt->PixelPos = IM_ROUND(PlotToPixels(xt->PlotPos, 0, 0).x); - } - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (gp.RenderY[i]) { - for (int t = 0; t < gp.YTicks[i].Size; t++) { - ImPlotTick *yt = &gp.YTicks[i].Ticks[t]; - yt->PixelPos = IM_ROUND(PlotToPixels(0, yt->PlotPos, i).y); - } - } - } - - // render grid (background) - PushPlotClipRect(gp.Style.PlotBorderSize == 0 ? 1.0f : 0.0f); - if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoGridLines) && !ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_Foreground)) - RenderGridLinesX(DrawList, gp.XTicks, plot.PlotRect, plot.XAxis.ColorMaj, plot.XAxis.ColorMin, gp.Style.MajorGridSize.x, gp.Style.MinorGridSize.x); - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].Present && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoGridLines) && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_Foreground)) - RenderGridLinesY(DrawList, gp.YTicks[i], plot.PlotRect, plot.YAxis[i].ColorMaj, plot.YAxis[i].ColorMin, gp.Style.MajorGridSize.y, gp.Style.MinorGridSize.y); - } - PopPlotClipRect(); - - // render title - if (title_size.x > 0.0f && !ImHasFlag(plot.Flags, ImPlotFlags_NoTitle)) { - ImU32 col = GetStyleColorU32(ImPlotCol_TitleText); - AddTextCentered(&DrawList,ImVec2(plot.PlotRect.GetCenter().x, plot.CanvasRect.Min.y),col,title); - } - - // render axis labels - if (show_x_label) { - const ImVec2 xLabel_size = ImGui::CalcTextSize(x_label); - const ImVec2 xLabel_pos(plot.PlotRect.GetCenter().x - xLabel_size.x * 0.5f, plot.CanvasRect.Max.y - txt_height); - DrawList.AddText(xLabel_pos, plot.XAxis.ColorTxt, x_label); - } - - if (show_y1_label) { - const ImVec2 yLabel_size = CalcTextSizeVertical(y1_label); - const ImVec2 yLabel_pos(plot.CanvasRect.Min.x, plot.PlotRect.GetCenter().y + yLabel_size.y * 0.5f); - AddTextVertical(&DrawList, yLabel_pos, plot.YAxis[0].ColorTxt, y1_label); - } - - const char* y_labels[] = {y2_label, y3_label}; - for (int i = 1; i < IMPLOT_Y_AXES; i++) { - const char* current_label = y_labels[i-1]; - if (plot.YAxis[i].Present && current_label && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoLabel)) { - const ImVec2 yLabel_size = CalcTextSizeVertical(current_label); - float label_offset = (plot.YAxis[i].IsLabeled() ? gp.YTicks[i].MaxWidth + gp.Style.LabelPadding.x : 0.0f) + gp.Style.LabelPadding.x; - const ImVec2 yLabel_pos(gp.YAxisReference[i] + label_offset, plot.PlotRect.GetCenter().y + yLabel_size.y * 0.5f); - AddTextVertical(&DrawList, yLabel_pos, plot.YAxis[i].ColorTxt, current_label); - } - } - - // render tick labels - ImGui::PushClipRect(plot.FrameRect.Min, plot.FrameRect.Max, true); - if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoTickLabels)) { - for (int t = 0; t < gp.XTicks.Size; t++) { - ImPlotTick *xt = &gp.XTicks.Ticks[t]; - if (xt->ShowLabel && xt->PixelPos >= plot.PlotRect.Min.x - 1 && xt->PixelPos <= plot.PlotRect.Max.x + 1) - DrawList.AddText(ImVec2(xt->PixelPos - xt->LabelSize.x * 0.5f, plot.PlotRect.Max.y + gp.Style.LabelPadding.y + xt->Level * (txt_height + gp.Style.LabelPadding.y)), - plot.XAxis.ColorTxt, gp.XTicks.GetText(t)); - } - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].Present && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoTickLabels)) { - for (int t = 0; t < gp.YTicks[i].Size; t++) { - const float x_start = gp.YAxisReference[i] + (i == 0 ? (-gp.Style.LabelPadding.x - gp.YTicks[i].Ticks[t].LabelSize.x) : gp.Style.LabelPadding.x); - ImPlotTick *yt = &gp.YTicks[i].Ticks[t]; - if (yt->ShowLabel && yt->PixelPos >= plot.PlotRect.Min.y - 1 && yt->PixelPos <= plot.PlotRect.Max.y + 1) { - ImVec2 start(x_start, yt->PixelPos - 0.5f * yt->LabelSize.y); - DrawList.AddText(start, plot.YAxis[i].ColorTxt, gp.YTicks[i].GetText(t)); - } - } - } - } - ImGui::PopClipRect(); - // clear legend (TODO: put elsewhere) - plot.Items.Legend.Reset(); - // setup items (or dont) - if (gp.CurrentItems == NULL) - gp.CurrentItems = &plot.Items; - // push ID to see item hashes - ImGui::PushOverrideID(gp.CurrentItems->ID); - return true; -} - -//----------------------------------------------------------------------------- -// EndPlot() -//----------------------------------------------------------------------------- - -void EndPlot() { - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "Mismatched BeginPlot()/EndPlot()!"); - ImGuiContext &G = *GImGui; - ImPlotPlot &plot = *gp.CurrentPlot; - ImGuiWindow * Window = G.CurrentWindow; - ImDrawList & DrawList = *Window->DrawList; - const ImGuiIO & IO = ImGui::GetIO(); - - // AXIS STATES ------------------------------------------------------------ - - const bool any_y_dragging = plot.YAxis[0].Dragging || plot.YAxis[1].Dragging || plot.YAxis[2].Dragging; - - // FINAL RENDER ----------------------------------------------------------- - - // render grid (foreground) - PushPlotClipRect(gp.Style.PlotBorderSize == 0 ? 1.0f : 0.0f); - if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoGridLines) && ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_Foreground)) - RenderGridLinesX(DrawList, gp.XTicks, plot.PlotRect, plot.XAxis.ColorMaj, plot.XAxis.ColorMaj, gp.Style.MajorGridSize.x, gp.Style.MinorGridSize.x); - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (plot.YAxis[i].Present && !ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoGridLines) && ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_Foreground)) - RenderGridLinesY(DrawList, gp.YTicks[i], plot.PlotRect, plot.YAxis[i].ColorMaj, plot.YAxis[i].ColorMin, gp.Style.MajorGridSize.y, gp.Style.MinorGridSize.y); - } - PopPlotClipRect(); - - // render x-ticks - PushPlotClipRect(); - if (!ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_NoTickMarks)) { - for (int t = 0; t < gp.XTicks.Size; t++) { - ImPlotTick *xt = &gp.XTicks.Ticks[t]; - if (xt->Level == 0) - DrawList.AddLine(ImVec2(xt->PixelPos, plot.PlotRect.Max.y), - ImVec2(xt->PixelPos, plot.PlotRect.Max.y - (xt->Major ? gp.Style.MajorTickLen.x : gp.Style.MinorTickLen.x)), - plot.XAxis.ColorMaj, - xt->Major ? gp.Style.MajorTickSize.x : gp.Style.MinorTickSize.x); - } - } - PopPlotClipRect(); - - // render y-ticks - ImGui::PushClipRect(plot.PlotRect.Min, ImVec2(plot.FrameRect.Max.x, plot.PlotRect.Max.y), true); - int axis_count = 0; - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (!plot.YAxis[i].Present) { continue; } - axis_count++; - float x_start = gp.YAxisReference[i]; - if (!ImHasFlag(plot.YAxis[i].Flags, ImPlotAxisFlags_NoTickMarks)) { - float direction = (i == 0) ? 1.0f : -1.0f; - bool no_major = axis_count >= 3; - for (int t = 0; t < gp.YTicks[i].Size; t++) { - ImPlotTick *yt = &gp.YTicks[i].Ticks[t]; - ImVec2 start = ImVec2(x_start, yt->PixelPos); - DrawList.AddLine(start, - start + ImVec2(direction * ((!no_major && yt->Major) ? gp.Style.MajorTickLen.y : gp.Style.MinorTickLen.y), 0), - plot.YAxis[i].ColorMaj, - (!no_major && yt->Major) ? gp.Style.MajorTickSize.y : gp.Style.MinorTickSize.y); - } - } - if (axis_count >= 3) { - // Draw a bar next to the ticks to act as a visual separator. - DrawList.AddLine(ImVec2(x_start, plot.PlotRect.Min.y), ImVec2(x_start, plot.PlotRect.Max.y), GetStyleColorU32(ImPlotCol_YAxisGrid3), 1); - } - } - ImGui::PopClipRect(); - - // render annotations - PushPlotClipRect(); - for (int i = 0; i < gp.Annotations.Size; ++i) { - const char* txt = gp.Annotations.GetText(i); - ImPlotAnnotation& an = gp.Annotations.Annotations[i]; - const ImVec2 txt_size = ImGui::CalcTextSize(txt); - const ImVec2 size = txt_size + gp.Style.AnnotationPadding * 2; - ImVec2 pos = an.Pos; - if (an.Offset.x == 0) - pos.x -= size.x / 2; - else if (an.Offset.x > 0) - pos.x += an.Offset.x; - else - pos.x -= size.x - an.Offset.x; - if (an.Offset.y == 0) - pos.y -= size.y / 2; - else if (an.Offset.y > 0) - pos.y += an.Offset.y; - else - pos.y -= size.y - an.Offset.y; - if (an.Clamp) - pos = ClampLabelPos(pos, size, plot.PlotRect.Min, plot.PlotRect.Max); - ImRect rect(pos,pos+size); - if (an.Offset.x != 0 || an.Offset.y != 0) { - ImVec2 corners[4] = {rect.GetTL(), rect.GetTR(), rect.GetBR(), rect.GetBL()}; - int min_corner = 0; - float min_len = FLT_MAX; - for (int c = 0; c < 4; ++c) { - float len = ImLengthSqr(an.Pos - corners[c]); - if (len < min_len) { - min_corner = c; - min_len = len; - } - } - DrawList.AddLine(an.Pos, corners[min_corner], an.ColorBg); - } - DrawList.AddRectFilled(rect.Min, rect.Max, an.ColorBg); - DrawList.AddText(pos + gp.Style.AnnotationPadding, an.ColorFg, txt); - } - - // render selection - if (plot.Selected) - RenderSelectionRect(DrawList, plot.SelectRect.Min + plot.PlotRect.Min, plot.SelectRect.Max + plot.PlotRect.Min, GetStyleColorVec4(ImPlotCol_Selection)); - // render query - if (plot.Queried) - RenderSelectionRect(DrawList, plot.QueryRect.Min + plot.PlotRect.Min, plot.QueryRect.Max + plot.PlotRect.Min, GetStyleColorVec4(ImPlotCol_Query)); - - // render crosshairs - if (ImHasFlag(plot.Flags, ImPlotFlags_Crosshairs) && plot.PlotHovered && !(plot.XAxis.Dragging || any_y_dragging) && !plot.Selecting && !plot.Querying && !plot.Items.Legend.Hovered) { - ImGui::SetMouseCursor(ImGuiMouseCursor_None); - ImVec2 xy = IO.MousePos; - ImVec2 h1(plot.PlotRect.Min.x, xy.y); - ImVec2 h2(xy.x - 5, xy.y); - ImVec2 h3(xy.x + 5, xy.y); - ImVec2 h4(plot.PlotRect.Max.x, xy.y); - ImVec2 v1(xy.x, plot.PlotRect.Min.y); - ImVec2 v2(xy.x, xy.y - 5); - ImVec2 v3(xy.x, xy.y + 5); - ImVec2 v4(xy.x, plot.PlotRect.Max.y); - ImU32 col = GetStyleColorU32(ImPlotCol_Crosshairs); - DrawList.AddLine(h1, h2, col); - DrawList.AddLine(h3, h4, col); - DrawList.AddLine(v1, v2, col); - DrawList.AddLine(v3, v4, col); - } - - // render mouse pos - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoMousePos) && plot.PlotHovered) { - char buffer[128] = {}; - ImBufferWriter writer(buffer, sizeof(buffer)); - // x - if (ImHasFlag(plot.XAxis.Flags, ImPlotAxisFlags_Time)) { - ImPlotTimeUnit unit = GetUnitForRange(plot.XAxis.Range.Size() / (plot.PlotRect.GetWidth() / 100)); - const int written = FormatDateTime(ImPlotTime::FromDouble(gp.MousePos[0].x), &writer.Buffer[writer.Pos], writer.Size - writer.Pos - 1, GetDateTimeFmt(TimeFormatMouseCursor, unit)); - if (written > 0) - writer.Pos += ImMin(written, writer.Size - writer.Pos - 1); - } - else { - writer.Write(GetFormatX(), RoundAxisValue(plot.XAxis, gp.XTicks, gp.MousePos[0].x)); - } - // y1 - writer.Write(", "); - writer.Write(GetFormatY(0), RoundAxisValue(plot.YAxis[0], gp.YTicks[0], gp.MousePos[0].y)); - // y2 - if (ImHasFlag(plot.Flags, ImPlotFlags_YAxis2)) { - writer.Write(", ("); - writer.Write(GetFormatY(1), RoundAxisValue(plot.YAxis[1], gp.YTicks[1], gp.MousePos[1].y)); - writer.Write(")"); - } - // y3 - if (ImHasFlag(plot.Flags, ImPlotFlags_YAxis3)) { - writer.Write(", ("); - writer.Write(GetFormatY(2), RoundAxisValue(plot.YAxis[2], gp.YTicks[2], gp.MousePos[2].y)); - writer.Write(")"); - } - const ImVec2 size = ImGui::CalcTextSize(buffer); - const ImVec2 pos = GetLocationPos(plot.PlotRect, size, plot.MousePosLocation, gp.Style.MousePosPadding); - DrawList.AddText(pos, GetStyleColorU32(ImPlotCol_InlayText), buffer); - } - PopPlotClipRect(); - - // reset legend hovers - plot.Items.Legend.Hovered = false; - for (int i = 0; i < plot.Items.GetItemCount(); ++i) - plot.Items.GetItemByIndex(i)->LegendHovered = false; - // render legend - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoLegend) && plot.Items.GetLegendCount() > 0) { - const ImVec2 legend_size = CalcLegendSize(plot.Items, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, plot.Items.Legend.Orientation); - const ImVec2 legend_pos = GetLocationPos(plot.Items.Legend.Outside ? plot.FrameRect : plot.PlotRect, - legend_size, - plot.Items.Legend.Location, - plot.Items.Legend.Outside ? gp.Style.PlotPadding : gp.Style.LegendPadding); - plot.Items.Legend.Rect = ImRect(legend_pos, legend_pos + legend_size); - // test hover - plot.Items.Legend.Hovered = plot.FrameHovered && plot.Items.Legend.Rect.Contains(IO.MousePos); - - if (plot.Items.Legend.Outside) - ImGui::PushClipRect(plot.FrameRect.Min, plot.FrameRect.Max, true); - else - PushPlotClipRect(); - ImU32 col_bg = GetStyleColorU32(ImPlotCol_LegendBg); - ImU32 col_bd = GetStyleColorU32(ImPlotCol_LegendBorder); - DrawList.AddRectFilled(plot.Items.Legend.Rect.Min, plot.Items.Legend.Rect.Max, col_bg); - DrawList.AddRect(plot.Items.Legend.Rect.Min, plot.Items.Legend.Rect.Max, col_bd); - bool legend_contextable = ShowLegendEntries(plot.Items, plot.Items.Legend.Rect, plot.Items.Legend.Hovered, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, plot.Items.Legend.Orientation, DrawList); - // main ctx menu - if (legend_contextable && !ImHasFlag(plot.Flags, ImPlotFlags_NoMenus) && IO.MouseReleased[gp.InputMap.ContextMenuButton] && !plot.ContextLocked) - ImGui::OpenPopup("##LegendContext"); - ImGui::PopClipRect(); - if (ImGui::BeginPopup("##LegendContext")) { - ImGui::Text("Legend"); ImGui::Separator(); - if (ShowLegendContextMenu(plot.Items.Legend, !ImHasFlag(plot.Flags, ImPlotFlags_NoLegend))) - ImFlipFlag(plot.Flags, ImPlotFlags_NoLegend); - ImGui::EndPopup(); - } - } - else { - plot.Items.Legend.Rect = ImRect(); - } - if (plot.Items.Legend.FlipSideNextFrame) { - plot.Items.Legend.Outside = !plot.Items.Legend.Outside; - plot.Items.Legend.FlipSideNextFrame = false; - } - - // render border - if (gp.Style.PlotBorderSize > 0) - DrawList.AddRect(plot.PlotRect.Min, plot.PlotRect.Max, GetStyleColorU32(ImPlotCol_PlotBorder), 0, ImDrawFlags_RoundCornersAll, gp.Style.PlotBorderSize); - - // FIT DATA -------------------------------------------------------------- - const bool axis_equal = ImHasFlag(plot.Flags, ImPlotFlags_Equal); - if (gp.FitThisFrame) { - if (gp.FitX) { - const double ext_size = gp.ExtentsX.Size() * 0.5; - gp.ExtentsX.Min -= ext_size * gp.Style.FitPadding.x; - gp.ExtentsX.Max += ext_size * gp.Style.FitPadding.x; - if (!plot.XAxis.IsLockedMin() && !ImNanOrInf(gp.ExtentsX.Min)) - plot.XAxis.Range.Min = (gp.ExtentsX.Min); - if (!plot.XAxis.IsLockedMax() && !ImNanOrInf(gp.ExtentsX.Max)) - plot.XAxis.Range.Max = (gp.ExtentsX.Max); - if (ImAlmostEqual(plot.XAxis.Range.Max, plot.XAxis.Range.Min)) { - plot.XAxis.Range.Max += 0.5; - plot.XAxis.Range.Min -= 0.5; - } - plot.XAxis.Constrain(); - if (axis_equal && !gp.FitY[0]) - plot.YAxis[0].SetAspect(plot.XAxis.GetAspect()); - } - for (int i = 0; i < IMPLOT_Y_AXES; i++) { - if (gp.FitY[i]) { - const double ext_size = gp.ExtentsY[i].Size() * 0.5; - gp.ExtentsY[i].Min -= ext_size * gp.Style.FitPadding.y; - gp.ExtentsY[i].Max += ext_size * gp.Style.FitPadding.y; - if (!plot.YAxis[i].IsLockedMin() && !ImNanOrInf(gp.ExtentsY[i].Min)) - plot.YAxis[i].Range.Min = (gp.ExtentsY[i].Min); - if (!plot.YAxis[i].IsLockedMax() && !ImNanOrInf(gp.ExtentsY[i].Max)) - plot.YAxis[i].Range.Max = (gp.ExtentsY[i].Max); - if (ImAlmostEqual(plot.YAxis[i].Range.Max, plot.YAxis[i].Range.Min)) { - plot.YAxis[i].Range.Max += 0.5; - plot.YAxis[i].Range.Min -= 0.5; - } - plot.YAxis[i].Constrain(); - if (i == 0 && axis_equal && !gp.FitX) - plot.XAxis.SetAspect(plot.YAxis[0].GetAspect()); - } - } - if (axis_equal && gp.FitX && gp.FitY[0]) { - double aspect = ImMax(plot.XAxis.GetAspect(), plot.YAxis[0].GetAspect()); - plot.XAxis.SetAspect(aspect); - plot.YAxis[0].SetAspect(aspect); - } - } - - // CONTEXT MENUS ----------------------------------------------------------- - - ImGui::PushOverrideID(plot.ID); - // main ctx menu - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoMenus) && plot.PlotHovered && IO.MouseReleased[gp.InputMap.ContextMenuButton] && !plot.Items.Legend.Hovered && !plot.ContextLocked) - ImGui::OpenPopup("##PlotContext"); - if (ImGui::BeginPopup("##PlotContext")) { - ShowPlotContextMenu(plot); - ImGui::EndPopup(); - } - // x-axis ctx menu - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoMenus) && plot.FrameHovered && plot.XAxis.ExtHovered && IO.MouseReleased[gp.InputMap.ContextMenuButton] && !plot.Items.Legend.Hovered && !plot.ContextLocked) - ImGui::OpenPopup("##XContext"); - if (ImGui::BeginPopup("##XContext")) { - ImGui::Text("X-Axis"); ImGui::Separator(); - ShowAxisContextMenu(plot.XAxis, ImHasFlag(plot.Flags, ImPlotFlags_Equal) ? &plot.YAxis[0] : NULL, true); - ImGui::EndPopup(); - } - // y-axes ctx menus - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - ImGui::PushID(i); - if (!ImHasFlag(plot.Flags, ImPlotFlags_NoMenus) && plot.FrameHovered && plot.YAxis[i].ExtHovered && IO.MouseReleased[gp.InputMap.ContextMenuButton] && !plot.Items.Legend.Hovered && !plot.ContextLocked) - ImGui::OpenPopup("##YContext"); - if (ImGui::BeginPopup("##YContext")) { - if (i == 0) { - ImGui::Text("Y-Axis"); ImGui::Separator(); - } - else { - ImGui::Text("Y-Axis %d", i + 1); ImGui::Separator(); - } - ShowAxisContextMenu(plot.YAxis[i], (i == 0 && ImHasFlag(plot.Flags, ImPlotFlags_Equal)) ? &plot.XAxis : NULL, false); - ImGui::EndPopup(); - } - ImGui::PopID(); - } - ImGui::PopID(); - - // LINKED AXES ------------------------------------------------------------ - - PushLinkedAxis(plot.XAxis); - for (int i = 0; i < IMPLOT_Y_AXES; ++i) - PushLinkedAxis(plot.YAxis[i]); - - // CLEANUP ---------------------------------------------------------------- - - // resset context locked flag - if (plot.ContextLocked && IO.MouseReleased[gp.InputMap.BoxSelectButton]) - plot.ContextLocked = false; - - // remove items - if (gp.CurrentItems == &plot.Items) - gp.CurrentItems = NULL; - // reset the plot items for the next frame - for (int i = 0; i < plot.Items.GetItemCount(); ++i) { - plot.Items.GetItemByIndex(i)->SeenThisFrame = false; - } - - // mark the plot as initialized, i.e. having made it through one frame completely - plot.Initialized = true; - // Pop ImGui::PushID at the end of BeginPlot - ImGui::PopID(); - // Reset context for next plot - ResetCtxForNextPlot(GImPlot); - - // setup next subplot - if (gp.CurrentSubplot != NULL) { - ImGui::PopID(); - SubplotNextCell(); - } -} - -//----------------------------------------------------------------------------- -// BEGIN/END SUBPLOT -//----------------------------------------------------------------------------- - -static const float SUBPLOT_BORDER_SIZE = 1.0f; -static const float SUBPLOT_SPLITTER_HALF_THICKNESS = 4.0f; -static const float SUBPLOT_SPLITTER_FEEDBACK_TIMER = 0.06f; - -void SubplotSetCell(int row, int col) { - ImPlotContext& gp = *GImPlot; - ImPlotSubplot& subplot = *gp.CurrentSubplot; - if (row >= subplot.Rows || col >= subplot.Cols) - return; - float xoff = 0; - float yoff = 0; - for (int c = 0; c < col; ++c) - xoff += subplot.ColRatios[c]; - for (int r = 0; r < row; ++r) - yoff += subplot.RowRatios[r]; - const ImVec2 grid_size = subplot.GridRect.GetSize(); - ImVec2 cpos = subplot.GridRect.Min + ImVec2(xoff*grid_size.x,yoff*grid_size.y); - cpos.x = IM_ROUND(cpos.x); - cpos.y = IM_ROUND(cpos.y); - ImGui::GetCurrentWindow()->DC.CursorPos = cpos; - // set cell size - subplot.CellSize.x = IM_ROUND(subplot.GridRect.GetWidth() * subplot.ColRatios[col]); - subplot.CellSize.y = IM_ROUND(subplot.GridRect.GetHeight() * subplot.RowRatios[row]); - // setup links - const bool lx = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllX); - const bool ly = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkAllY); - const bool lr = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkRows); - const bool lc = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_LinkCols); - LinkNextPlotLimits(lx ? &subplot.ColLinkData[0].Min : lc ? &subplot.ColLinkData[col].Min : NULL, - lx ? &subplot.ColLinkData[0].Max : lc ? &subplot.ColLinkData[col].Max : NULL, - ly ? &subplot.RowLinkData[0].Min : lr ? &subplot.RowLinkData[row].Min : NULL, - ly ? &subplot.RowLinkData[0].Max : lr ? &subplot.RowLinkData[row].Max : NULL); - // setup alignment - if (!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoAlign)) { - gp.CurrentAlignmentH = &subplot.RowAlignmentData[row]; - gp.CurrentAlignmentV = &subplot.ColAlignmentData[col]; - } - // set idx - if (ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ColMajor)) - subplot.CurrentIdx = col * subplot.Rows + row; - else - subplot.CurrentIdx = row * subplot.Cols + col; -} - -void SubplotSetCell(int idx) { - ImPlotContext& gp = *GImPlot; - ImPlotSubplot& subplot = *gp.CurrentSubplot; - if (idx >= subplot.Rows * subplot.Cols) - return; - int row = 0, col = 0; - if (ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ColMajor)) { - row = idx % subplot.Rows; - col = idx / subplot.Rows; - } - else { - row = idx / subplot.Cols; - col = idx % subplot.Cols; - } - return SubplotSetCell(row, col); -} - -void SubplotNextCell() { - ImPlotContext& gp = *GImPlot; - ImPlotSubplot& subplot = *gp.CurrentSubplot; - SubplotSetCell(++subplot.CurrentIdx); -} - -bool BeginSubplots(const char* title, int rows, int cols, const ImVec2& size, ImPlotSubplotFlags flags, float* row_sizes, float* col_sizes) { - IM_ASSERT_USER_ERROR(rows > 0 && cols > 0, "Invalid sizing arguments!"); - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - IM_ASSERT_USER_ERROR(GImPlot->CurrentSubplot == NULL, "Mismatched BeginSubplots()/EndSubplots()!"); - ImPlotContext& gp = *GImPlot; - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return false; - const ImGuiID ID = Window->GetID(title); - bool just_created = gp.Subplots.GetByKey(ID) == NULL; - gp.CurrentSubplot = gp.Subplots.GetOrAddByKey(ID); - ImPlotSubplot& subplot = *gp.CurrentSubplot; - subplot.ID = ID; - subplot.Items.ID = ID; - // push ID - ImGui::PushID(ID); - - if (just_created) - subplot.Flags = flags; - else if (flags != subplot.PreviousFlags) - subplot.Flags = flags; - subplot.PreviousFlags = flags; - - // check for change in rows and cols - if (subplot.Rows != rows || subplot.Cols != cols) { - subplot.RowAlignmentData.resize(rows); - subplot.RowLinkData.resize(rows); - subplot.RowRatios.resize(rows); - for (int r = 0; r < rows; ++r) { - subplot.RowAlignmentData[r].Reset(); - subplot.RowLinkData[r] = ImPlotRange(0,1); - subplot.RowRatios[r] = 1.0f / rows; - } - subplot.ColAlignmentData.resize(cols); - subplot.ColLinkData.resize(cols); - subplot.ColRatios.resize(cols); - for (int c = 0; c < cols; ++c) { - subplot.ColAlignmentData[c].Reset(); - subplot.ColLinkData[c] = ImPlotRange(0,1); - subplot.ColRatios[c] = 1.0f / cols; - } - } - // check incoming size requests - float row_sum = 0, col_sum = 0; - if (row_sizes != NULL) { - row_sum = ImSum(row_sizes, rows); - for (int r = 0; r < rows; ++r) - subplot.RowRatios[r] = row_sizes[r] / row_sum; - } - if (col_sizes != NULL) { - col_sum = ImSum(col_sizes, cols); - for (int c = 0; c < cols; ++c) - subplot.ColRatios[c] = col_sizes[c] / col_sum; - } - subplot.Rows = rows; - subplot.Cols = cols; - - // calc plot frame sizes - ImVec2 title_size(0.0f, 0.0f); - if (!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoTitle)) - title_size = ImGui::CalcTextSize(title, NULL, true); - const float pad_top = title_size.x > 0.0f ? title_size.y + gp.Style.LabelPadding.y : 0; - const ImVec2 half_pad = gp.Style.PlotPadding/2; - const ImVec2 frame_size = ImGui::CalcItemSize(size, gp.Style.PlotDefaultSize.x, gp.Style.PlotDefaultSize.y); - subplot.FrameRect = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + frame_size); - subplot.GridRect.Min = subplot.FrameRect.Min + half_pad + ImVec2(0,pad_top); - subplot.GridRect.Max = subplot.FrameRect.Max - half_pad; - subplot.FrameHovered = subplot.FrameRect.Contains(ImGui::GetMousePos()) && ImGui::IsWindowHovered(ImGuiHoveredFlags_ChildWindows); - - // outside legend adjustments - const bool share_items = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ShareItems); - if (share_items) - gp.CurrentItems = &subplot.Items; - if (share_items && !ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoLegend) && subplot.Items.GetLegendCount() > 0) { - const ImVec2 legend_size = CalcLegendSize(subplot.Items, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, subplot.Items.Legend.Orientation); - const bool west = ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_West) && !ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_East); - const bool east = ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_East) && !ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_West); - const bool north = ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_North) && !ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_South); - const bool south = ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_South) && !ImHasFlag(subplot.Items.Legend.Location, ImPlotLocation_North); - const bool horz = subplot.Items.Legend.Orientation == ImPlotOrientation_Horizontal; - if ((west && !horz) || (west && horz && !north && !south)) - subplot.GridRect.Min.x += (legend_size.x + gp.Style.LegendPadding.x); - if ((east && !horz) || (east && horz && !north && !south)) - subplot.GridRect.Max.x -= (legend_size.x + gp.Style.LegendPadding.x); - if ((north && horz) || (north && !horz && !west && !east)) - subplot.GridRect.Min.y += (legend_size.y + gp.Style.LegendPadding.y); - if ((south && horz) || (south && !horz && !west && !east)) - subplot.GridRect.Max.y -= (legend_size.y + gp.Style.LegendPadding.y); - } - - // render single background frame - ImGui::RenderFrame(subplot.FrameRect.Min, subplot.FrameRect.Max, GetStyleColorU32(ImPlotCol_FrameBg), true, ImGui::GetStyle().FrameRounding); - // render title - if (title_size.x > 0.0f && !ImHasFlag(subplot.Flags, ImPlotFlags_NoTitle)) { - const ImU32 col = GetStyleColorU32(ImPlotCol_TitleText); - AddTextCentered(ImGui::GetWindowDrawList(),ImVec2(subplot.GridRect.GetCenter().x, subplot.GridRect.Min.y - pad_top + half_pad.y),col,title); - } - - // render splitters - if (!ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoResize)) { - ImDrawList& DrawList = *ImGui::GetWindowDrawList(); - const ImU32 hov_col = ImGui::ColorConvertFloat4ToU32(GImGui->Style.Colors[ImGuiCol_SeparatorHovered]); - const ImU32 act_col = ImGui::ColorConvertFloat4ToU32(GImGui->Style.Colors[ImGuiCol_SeparatorActive]); - float xpos = subplot.GridRect.Min.x; - float ypos = subplot.GridRect.Min.y; - int separator = 1; - // bool pass = false; - for (int r = 0; r < subplot.Rows-1; ++r) { - ypos += subplot.RowRatios[r] * subplot.GridRect.GetHeight(); - const ImGuiID sep_id = subplot.ID + separator; - ImGui::KeepAliveID(sep_id); - const ImRect sep_bb = ImRect(subplot.GridRect.Min.x, ypos-SUBPLOT_SPLITTER_HALF_THICKNESS, subplot.GridRect.Max.x, ypos+SUBPLOT_SPLITTER_HALF_THICKNESS); - bool sep_hov = false, sep_hld = false; - const bool sep_clk = ImGui::ButtonBehavior(sep_bb, sep_id, &sep_hov, &sep_hld, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick); - if ((sep_hov && G.HoveredIdTimer > SUBPLOT_SPLITTER_FEEDBACK_TIMER) || sep_hld) { - if (sep_clk && ImGui::IsMouseDoubleClicked(0)) { - float p = (subplot.RowRatios[r] + subplot.RowRatios[r+1])/2; - subplot.RowRatios[r] = subplot.RowRatios[r+1] = p; - } - if (sep_clk) { - subplot.TempSizes[0] = subplot.RowRatios[r]; - subplot.TempSizes[1] = subplot.RowRatios[r+1]; - } - if (sep_hld) { - float dp = ImGui::GetMouseDragDelta(0).y / subplot.GridRect.GetHeight(); - if (subplot.TempSizes[0] + dp > 0.1f && subplot.TempSizes[1] - dp > 0.1f) { - subplot.RowRatios[r] = subplot.TempSizes[0] + dp; - subplot.RowRatios[r+1] = subplot.TempSizes[1] - dp; - } - } - DrawList.AddLine(ImVec2(IM_ROUND(subplot.GridRect.Min.x),IM_ROUND(ypos)), - ImVec2(IM_ROUND(subplot.GridRect.Max.x),IM_ROUND(ypos)), - sep_hld ? act_col : hov_col, SUBPLOT_BORDER_SIZE); - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS); - } - separator++; - } - for (int c = 0; c < subplot.Cols-1; ++c) { - xpos += subplot.ColRatios[c] * subplot.GridRect.GetWidth(); - const ImGuiID sep_id = subplot.ID + separator; - ImGui::KeepAliveID(sep_id); - const ImRect sep_bb = ImRect(xpos-SUBPLOT_SPLITTER_HALF_THICKNESS, subplot.GridRect.Min.y, xpos+SUBPLOT_SPLITTER_HALF_THICKNESS, subplot.GridRect.Max.y); - bool sep_hov = false, sep_hld = false; - const bool sep_clk = ImGui::ButtonBehavior(sep_bb, sep_id, &sep_hov, &sep_hld, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_AllowItemOverlap | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick); - if ((sep_hov && G.HoveredIdTimer > SUBPLOT_SPLITTER_FEEDBACK_TIMER) || sep_hld) { - if (sep_clk && ImGui::IsMouseDoubleClicked(0)) { - float p = (subplot.ColRatios[c] + subplot.ColRatios[c+1])/2; - subplot.ColRatios[c] = subplot.ColRatios[c+1] = p; - } - if (sep_clk) { - subplot.TempSizes[0] = subplot.ColRatios[c]; - subplot.TempSizes[1] = subplot.ColRatios[c+1]; - } - if (sep_hld) { - float dp = ImGui::GetMouseDragDelta(0).x / subplot.GridRect.GetWidth(); - if (subplot.TempSizes[0] + dp > 0.1f && subplot.TempSizes[1] - dp > 0.1f) { - subplot.ColRatios[c] = subplot.TempSizes[0] + dp; - subplot.ColRatios[c+1] = subplot.TempSizes[1] - dp; - } - } - DrawList.AddLine(ImVec2(IM_ROUND(xpos),IM_ROUND(subplot.GridRect.Min.y)), - ImVec2(IM_ROUND(xpos),IM_ROUND(subplot.GridRect.Max.y)), - sep_hld ? act_col : hov_col, SUBPLOT_BORDER_SIZE); - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); - } - separator++; - } - } - - // set outgoing sizes - if (row_sizes != NULL) { - for (int r = 0; r < rows; ++r) - row_sizes[r] = subplot.RowRatios[r] * row_sum; - } - if (col_sizes != NULL) { - for (int c = 0; c < cols; ++c) - col_sizes[c] = subplot.ColRatios[c] * col_sum; - } - - // push styling - PushStyleColor(ImPlotCol_FrameBg, IM_COL32_BLACK_TRANS); - PushStyleVar(ImPlotStyleVar_PlotPadding, half_pad); - PushStyleVar(ImPlotStyleVar_PlotMinSize, ImVec2(0,0)); - ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize,0); - - // set initial cursor pos - Window->DC.CursorPos = subplot.GridRect.Min; - // begin alignrmnts - for (int r = 0; r < subplot.Rows; ++r) - subplot.RowAlignmentData[r].Begin(); - for (int c = 0; c < subplot.Cols; ++c) - subplot.ColAlignmentData[c].Begin(); - // clear legend data - subplot.Items.Legend.Reset(); - // Setup first subplot - SubplotSetCell(0,0); - return true; -} - -void EndSubplots() { - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - IM_ASSERT_USER_ERROR(GImPlot->CurrentSubplot != NULL, "Mismatched BeginSubplots()/EndSubplots()!"); - ImPlotContext& gp = *GImPlot; - ImPlotSubplot& subplot = *GImPlot->CurrentSubplot; - // set alignments - for (int r = 0; r < subplot.Rows; ++r) - subplot.RowAlignmentData[r].End(); - for (int c = 0; c < subplot.Cols; ++c) - subplot.ColAlignmentData[c].End(); - // pop styling - PopStyleColor(); - PopStyleVar(); - PopStyleVar(); - ImGui::PopStyleVar(); - // legend - subplot.Items.Legend.Hovered = false; - for (int i = 0; i < subplot.Items.GetItemCount(); ++i) - subplot.Items.GetItemByIndex(i)->LegendHovered = false; - // render legend - const bool share_items = ImHasFlag(subplot.Flags, ImPlotSubplotFlags_ShareItems); - ImDrawList& DrawList = *ImGui::GetWindowDrawList(); - if (share_items && !ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoLegend) && subplot.Items.GetLegendCount() > 0) { - const ImVec2 legend_size = CalcLegendSize(subplot.Items, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, subplot.Items.Legend.Orientation); - const ImVec2 legend_pos = GetLocationPos(subplot.FrameRect, legend_size, subplot.Items.Legend.Location, gp.Style.PlotPadding); - subplot.Items.Legend.Rect = ImRect(legend_pos, legend_pos + legend_size); - subplot.Items.Legend.Hovered = subplot.FrameHovered && subplot.Items.Legend.Rect.Contains(ImGui::GetIO().MousePos); - ImGui::PushClipRect(subplot.FrameRect.Min, subplot.FrameRect.Max, true); - ImU32 col_bg = GetStyleColorU32(ImPlotCol_LegendBg); - ImU32 col_bd = GetStyleColorU32(ImPlotCol_LegendBorder); - DrawList.AddRectFilled(subplot.Items.Legend.Rect.Min, subplot.Items.Legend.Rect.Max, col_bg); - DrawList.AddRect(subplot.Items.Legend.Rect.Min, subplot.Items.Legend.Rect.Max, col_bd); - bool legend_contextable =ShowLegendEntries(subplot.Items, subplot.Items.Legend.Rect, subplot.Items.Legend.Hovered, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, subplot.Items.Legend.Orientation, DrawList); - if (legend_contextable && !ImHasFlag(subplot.Flags, ImPlotSubplotFlags_NoMenus) && ImGui::GetIO().MouseReleased[gp.InputMap.ContextMenuButton]) - ImGui::OpenPopup("##LegendContext"); - ImGui::PopClipRect(); - if (ImGui::BeginPopup("##LegendContext")) { - ImGui::Text("Legend"); ImGui::Separator(); - if (ShowLegendContextMenu(subplot.Items.Legend, !ImHasFlag(subplot.Flags, ImPlotFlags_NoLegend))) - ImFlipFlag(subplot.Flags, ImPlotFlags_NoLegend); - ImGui::EndPopup(); - } - } - else { - subplot.Items.Legend.Rect = ImRect(); - } - // remove items - if (gp.CurrentItems == &subplot.Items) - gp.CurrentItems = NULL; - // reset the plot items for the next frame (TODO: put this elswhere) - for (int i = 0; i < subplot.Items.GetItemCount(); ++i) { - subplot.Items.GetItemByIndex(i)->SeenThisFrame = false; - } - // pop id - ImGui::PopID(); - // set DC back correctly - GImGui->CurrentWindow->DC.CursorPos = subplot.FrameRect.Min; - ImGui::Dummy(subplot.FrameRect.GetSize()); - ResetCtxForNextSubplot(GImPlot); - -} - -//----------------------------------------------------------------------------- -// MISC API -//----------------------------------------------------------------------------- - -bool BeginAlignedPlots(const char* group_id, ImPlotOrientation orientation) { - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - IM_ASSERT_USER_ERROR(GImPlot->CurrentAlignmentH == NULL && GImPlot->CurrentAlignmentV == NULL, "Mismatched BeginAlignedPlots()/EndAlignedPlots()!"); - ImPlotContext& gp = *GImPlot; - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return false; - const ImGuiID ID = Window->GetID(group_id); - ImPlotAlignmentData* alignment = gp.AlignmentData.GetOrAddByKey(ID); - if (orientation == ImPlotOrientation_Horizontal) - gp.CurrentAlignmentH = alignment; - if (orientation == ImPlotOrientation_Vertical) - gp.CurrentAlignmentV = alignment; - if (alignment->Orientation != orientation) - alignment->Reset(); - alignment->Orientation = orientation; - alignment->Begin(); - return true; -} - -void EndAlignedPlots() { - IM_ASSERT_USER_ERROR(GImPlot != NULL, "No current context. Did you call ImPlot::CreateContext() or ImPlot::SetCurrentContext()?"); - IM_ASSERT_USER_ERROR(GImPlot->CurrentAlignmentH != NULL || GImPlot->CurrentAlignmentV != NULL, "Mismatched BeginAlignedPlots()/EndAlignedPlots()!"); - ImPlotContext& gp = *GImPlot; - ImPlotAlignmentData* alignment = gp.CurrentAlignmentH != NULL ? gp.CurrentAlignmentH : (gp.CurrentAlignmentV != NULL ? gp.CurrentAlignmentV : NULL); - if (alignment) - alignment->End(); - ResetCtxForNextAlignedPlots(GImPlot); -} - -ImPlotInputMap& GetInputMap() { - return GImPlot->InputMap; -} - -void SetNextPlotLimits(double x_min, double x_max, double y_min, double y_max, ImGuiCond cond) { - IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot == NULL, "SetNextPlotLimits() needs to be called before BeginPlot()!"); - SetNextPlotLimitsX(x_min, x_max, cond); - SetNextPlotLimitsY(y_min, y_max, cond); -} - -void SetNextPlotLimitsX(double x_min, double x_max, ImGuiCond cond) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotLSetNextPlotLimitsXimitsY() needs to be called before BeginPlot()!"); - IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. - gp.NextPlotData.HasXRange = true; - gp.NextPlotData.XRangeCond = cond; - gp.NextPlotData.XRange.Min = x_min; - gp.NextPlotData.XRange.Max = x_max; -} - -void SetNextPlotLimitsY(double y_min, double y_max, ImGuiCond cond, ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotLimitsY() needs to be called before BeginPlot()!"); - IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES"); - IM_ASSERT(cond == 0 || ImIsPowerOfTwo(cond)); // Make sure the user doesn't attempt to combine multiple condition flags. - gp.NextPlotData.HasYRange[y_axis] = true; - gp.NextPlotData.YRangeCond[y_axis] = cond; - gp.NextPlotData.YRange[y_axis].Min = y_min; - gp.NextPlotData.YRange[y_axis].Max = y_max; -} - -void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2, double* ymax2, double* ymin3, double* ymax3) { - ImPlotContext& gp = *GImPlot; - gp.NextPlotData.LinkedXmin = xmin; - gp.NextPlotData.LinkedXmax = xmax; - gp.NextPlotData.LinkedYmin[0] = ymin; - gp.NextPlotData.LinkedYmax[0] = ymax; - gp.NextPlotData.LinkedYmin[1] = ymin2; - gp.NextPlotData.LinkedYmax[1] = ymax2; - gp.NextPlotData.LinkedYmin[2] = ymin3; - gp.NextPlotData.LinkedYmax[2] = ymax3; -} - -void FitNextPlotAxes(bool x, bool y, bool y2, bool y3) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "FitNextPlotAxes() needs to be called before BeginPlot()!"); - gp.NextPlotData.FitX = x; - gp.NextPlotData.FitY[0] = y; - gp.NextPlotData.FitY[1] = y2; - gp.NextPlotData.FitY[2] = y3; -} - -void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[], bool show_default) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotTicksX() needs to be called before BeginPlot()!"); - gp.NextPlotData.ShowDefaultTicksX = show_default; - AddTicksCustom(values, labels, n_ticks, gp.XTicks, GetFormatX()); -} - -void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[], bool show_default) { - IM_ASSERT_USER_ERROR(n_ticks > 1, "The number of ticks must be greater than 1"); - static ImVector buffer; - FillRange(buffer, n_ticks, x_min, x_max); - SetNextPlotTicksX(&buffer[0], n_ticks, labels, show_default); -} - -void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[], bool show_default, ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotTicksY() needs to be called before BeginPlot()!"); - IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES"); - gp.NextPlotData.ShowDefaultTicksY[y_axis] = show_default; - AddTicksCustom(values, labels, n_ticks, gp.YTicks[y_axis], GetFormatY(y_axis)); -} - -void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[], bool show_default, ImPlotYAxis y_axis) { - IM_ASSERT_USER_ERROR(n_ticks > 1, "The number of ticks must be greater than 1"); - static ImVector buffer; - FillRange(buffer, n_ticks, y_min, y_max); - SetNextPlotTicksY(&buffer[0], n_ticks, labels, show_default,y_axis); -} - -void SetNextPlotFormatX(const char* fmt){ - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotFormatX() needs to be called before BeginPlot()!"); - gp.NextPlotData.HasFmtX = true; - ImStrncpy(gp.NextPlotData.FmtX, fmt, 16); -} - -void SetNextPlotFormatY(const char* fmt, ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot == NULL, "SetNextPlotFormatY() needs to be called before BeginPlot()!"); - IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES"); - gp.NextPlotData.HasFmtY[y_axis] = true; - ImStrncpy(gp.NextPlotData.FmtY[y_axis], fmt, 16); -} - -void SetPlotYAxis(ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "SetPlotYAxis() needs to be called between BeginPlot() and EndPlot()!"); - IM_ASSERT_USER_ERROR(y_axis >= 0 && y_axis < IMPLOT_Y_AXES, "y_axis needs to be between 0 and IMPLOT_Y_AXES"); - gp.CurrentPlot->CurrentYAxis = y_axis; -} - -ImVec2 GetPlotPos() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotPos() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->PlotRect.Min; -} - -ImVec2 GetPlotSize() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotSize() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->PlotRect.GetSize(); -} - -ImDrawList* GetPlotDrawList() { - return ImGui::GetWindowDrawList(); -} - -void PushPlotClipRect(float expand) { - ImPlotContext& gp = *GImPlot; - ImRect rect = gp.CurrentPlot->PlotRect; - rect.Expand(expand); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PushPlotClipRect() needs to be called between BeginPlot() and EndPlot()!"); - ImGui::PushClipRect(rect.Min, rect.Max, true); -} - -void PopPlotClipRect() { - ImGui::PopClipRect(); -} - -bool IsSubplotsHovered() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentSubplot != NULL, "IsSubplotsHovered() needs to be called between BeginSubplots() and EndSubplots()!"); - return gp.CurrentSubplot->FrameHovered; -} - -bool IsPlotHovered() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotHovered() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->PlotHovered; -} - -bool IsPlotXAxisHovered() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotXAxisHovered() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->XAxis.ExtHovered; -} - -bool IsPlotYAxisHovered(ImPlotYAxis y_axis_in) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotYAxisHovered() needs to be called between BeginPlot() and EndPlot()!"); - const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis; - return gp.CurrentPlot->YAxis[y_axis].ExtHovered; -} - -ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis_in) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotMousePos() needs to be called between BeginPlot() and EndPlot()!"); - const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis; - return gp.MousePos[y_axis]; -} - - -ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis_in) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis_in >= -1 && y_axis_in < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotLimits() needs to be called between BeginPlot() and EndPlot()!"); - const ImPlotYAxis y_axis = y_axis_in >= 0 ? y_axis_in : gp.CurrentPlot->CurrentYAxis; - - ImPlotPlot& plot = *gp.CurrentPlot; - ImPlotLimits limits; - limits.X = plot.XAxis.Range; - limits.Y = plot.YAxis[y_axis].Range; - return limits; -} - -bool IsPlotSelected() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotSelected() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->Selected; -} - -ImPlotLimits GetPlotSelection(ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis >= -1 && y_axis < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotSelection() needs to be called between BeginPlot() and EndPlot()!"); - ImPlotPlot& plot = *gp.CurrentPlot; - y_axis = y_axis >= 0 ? y_axis : gp.CurrentPlot->CurrentYAxis; - if (!plot.Selected) - return ImPlotLimits(0,0,0,0); - UpdateTransformCache(); - ImPlotPoint p1 = PixelsToPlot(plot.SelectRect.Min + plot.PlotRect.Min, y_axis); - ImPlotPoint p2 = PixelsToPlot(plot.SelectRect.Max + plot.PlotRect.Min, y_axis); - ImPlotLimits result; - result.X.Min = ImMin(p1.x, p2.x); - result.X.Max = ImMax(p1.x, p2.x); - result.Y.Min = ImMin(p1.y, p2.y); - result.Y.Max = ImMax(p1.y, p2.y); - return result; -} - -bool IsPlotQueried() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "IsPlotQueried() needs to be called between BeginPlot() and EndPlot()!"); - return gp.CurrentPlot->Queried; -} - -ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis >= -1 && y_axis < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotQuery() needs to be called between BeginPlot() and EndPlot()!"); - ImPlotPlot& plot = *gp.CurrentPlot; - y_axis = y_axis >= 0 ? y_axis : gp.CurrentPlot->CurrentYAxis; - if (!plot.Queried) - return ImPlotLimits(0,0,0,0); - UpdateTransformCache(); - ImPlotPoint p1 = PixelsToPlot(plot.QueryRect.Min + plot.PlotRect.Min, y_axis); - ImPlotPoint p2 = PixelsToPlot(plot.QueryRect.Max + plot.PlotRect.Min, y_axis); - ImPlotLimits result; - result.X.Min = ImMin(p1.x, p2.x); - result.X.Max = ImMax(p1.x, p2.x); - result.Y.Min = ImMin(p1.y, p2.y); - result.Y.Max = ImMax(p1.y, p2.y); - return result; -} - -void SetPlotQuery(const ImPlotLimits& query, ImPlotYAxis y_axis) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(y_axis >= -1 && y_axis < IMPLOT_Y_AXES, "y_axis needs to between -1 and IMPLOT_Y_AXES"); - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "GetPlotQuery() needs to be called between BeginPlot() and EndPlot()!"); - ImPlotPlot& plot = *gp.CurrentPlot; - y_axis = y_axis >= 0 ? y_axis : gp.CurrentPlot->CurrentYAxis; - UpdateTransformCache(); - ImVec2 p1 = PlotToPixels(query.Min(),y_axis); - ImVec2 p2 = PlotToPixels(query.Max(),y_axis); - plot.Queried = true; - plot.Querying = false; - plot.QueryRect = ImRect(ImMin(p1,p2)-plot.PlotRect.Min, ImMax(p1,p2)-plot.PlotRect.Min); -} - -void AnnotateEx(double x, double y, bool clamp, const ImVec4& col, const ImVec2& off, const char* fmt, va_list args) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "Annotate() needs to be called between BeginPlot() and EndPlot()!"); - ImVec2 pos = PlotToPixels(x,y); - ImU32 bg = ImGui::GetColorU32(col); - ImU32 fg = col.w == 0 ? GetStyleColorU32(ImPlotCol_InlayText) : CalcTextColor(col); - gp.Annotations.AppendV(pos, off, bg, fg, clamp, fmt, args); -} - -void AnnotateV(double x, double y, const ImVec2& offset, const char* fmt, va_list args) { - AnnotateEx(x,y,false,ImVec4(0,0,0,0),offset,fmt,args); -} - -void Annotate(double x, double y, const ImVec2& offset, const char* fmt, ...) { - va_list args; - va_start(args, fmt); - AnnotateV(x,y,offset,fmt,args); - va_end(args); -} - -void AnnotateV(double x, double y, const ImVec2& offset, const ImVec4& col, const char* fmt, va_list args) { - AnnotateEx(x,y,false,col,offset,fmt,args); -} - -void Annotate(double x, double y, const ImVec2& offset, const ImVec4& col, const char* fmt, ...) { - va_list args; - va_start(args, fmt); - AnnotateV(x,y,offset,col,fmt,args); - va_end(args); -} - -void AnnotateClampedV(double x, double y, const ImVec2& offset, const char* fmt, va_list args) { - AnnotateEx(x,y,true,ImVec4(0,0,0,0),offset,fmt,args); -} - -void AnnotateClamped(double x, double y, const ImVec2& offset, const char* fmt, ...) { - va_list args; - va_start(args, fmt); - AnnotateClampedV(x,y,offset,fmt,args); - va_end(args); -} - -void AnnotateClampedV(double x, double y, const ImVec2& offset, const ImVec4& col, const char* fmt, va_list args) { - AnnotateEx(x,y,true,col,offset,fmt,args); -} - -void AnnotateClamped(double x, double y, const ImVec2& offset, const ImVec4& col, const char* fmt, ...) { - va_list args; - va_start(args, fmt); - AnnotateClampedV(x,y,offset,col,fmt,args); - va_end(args); -} - -bool DragLineX(const char* id, double* value, bool show_label, const ImVec4& col, float thickness) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "DragLineX() needs to be called between BeginPlot() and EndPlot()!"); - const float grab_size = ImMax(5.0f, thickness); - float yt = gp.CurrentPlot->PlotRect.Min.y; - float yb = gp.CurrentPlot->PlotRect.Max.y; - float x = IM_ROUND(PlotToPixels(*value,0).x); - const bool outside = x < (gp.CurrentPlot->PlotRect.Min.x - grab_size / 2) || x > (gp.CurrentPlot->PlotRect.Max.x + grab_size / 2); - if (outside) - return false; - float len = gp.Style.MajorTickLen.x; - ImVec4 color = IsColorAuto(col) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : col; - ImU32 col32 = ImGui::ColorConvertFloat4ToU32(color); - ImDrawList& DrawList = *GetPlotDrawList(); - PushPlotClipRect(); - DrawList.AddLine(ImVec2(x,yt), ImVec2(x,yb), col32, thickness); - DrawList.AddLine(ImVec2(x,yt), ImVec2(x,yt+len), col32, 3*thickness); - DrawList.AddLine(ImVec2(x,yb), ImVec2(x,yb-len), col32, 3*thickness); - PopPlotClipRect(); - if (gp.CurrentPlot->Selecting || gp.CurrentPlot->Querying) - return false; - ImVec2 old_cursor_pos = ImGui::GetCursorScreenPos(); - ImVec2 new_cursor_pos = ImVec2(x - grab_size / 2.0f, yt); - ImGui::GetCurrentWindow()->DC.CursorPos = new_cursor_pos; - ImGui::InvisibleButton(id, ImVec2(grab_size, yb-yt)); - ImGui::GetCurrentWindow()->DC.CursorPos = old_cursor_pos; - if (ImGui::IsItemHovered() || ImGui::IsItemActive()) { - gp.CurrentPlot->PlotHovered = false; - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeEW); - if (show_label) { - char buff[32]; - LabelAxisValue(gp.CurrentPlot->XAxis, gp.XTicks, *value, buff, 32); - gp.Annotations.Append(ImVec2(x,yb),ImVec2(0,0),col32,CalcTextColor(color),true,"%s = %s", id, buff); - } - } - bool dragging = false; - if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) { - *value = ImPlot::GetPlotMousePos().x; - *value = ImClamp(*value, gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max); - dragging = true; - } - return dragging; -} - -bool DragLineY(const char* id, double* value, bool show_label, const ImVec4& col, float thickness) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "DragLineY() needs to be called between BeginPlot() and EndPlot()!"); - const float grab_size = ImMax(5.0f, thickness); - float xl = gp.CurrentPlot->PlotRect.Min.x; - float xr = gp.CurrentPlot->PlotRect.Max.x; - float y = IM_ROUND(PlotToPixels(0, *value).y); - const bool outside = y < (gp.CurrentPlot->PlotRect.Min.y - grab_size / 2) || y > (gp.CurrentPlot->PlotRect.Max.y + grab_size / 2); - if (outside) - return false; - float len = gp.Style.MajorTickLen.y; - ImVec4 color = IsColorAuto(col) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : col; - ImU32 col32 = ImGui::ColorConvertFloat4ToU32(color); - ImDrawList& DrawList = *GetPlotDrawList(); - PushPlotClipRect(); - DrawList.AddLine(ImVec2(xl,y), ImVec2(xr,y), col32, thickness); - DrawList.AddLine(ImVec2(xl,y), ImVec2(xl+len,y), col32, 3*thickness); - DrawList.AddLine(ImVec2(xr,y), ImVec2(xr-len,y), col32, 3*thickness); - PopPlotClipRect(); - if (gp.CurrentPlot->Selecting || gp.CurrentPlot->Querying) - return false; - ImVec2 old_cursor_pos = ImGui::GetCursorScreenPos(); - ImVec2 new_cursor_pos = ImVec2(xl, y - grab_size / 2.0f); - ImGui::SetItemAllowOverlap(); - ImGui::GetCurrentWindow()->DC.CursorPos = new_cursor_pos; - ImGui::InvisibleButton(id, ImVec2(xr - xl, grab_size)); - ImGui::GetCurrentWindow()->DC.CursorPos = old_cursor_pos; - int yax = GetCurrentYAxis(); - if (ImGui::IsItemHovered() || ImGui::IsItemActive()) { - gp.CurrentPlot->PlotHovered = false; - ImGui::SetMouseCursor(ImGuiMouseCursor_ResizeNS); - if (show_label) { - char buff[32]; - LabelAxisValue(gp.CurrentPlot->YAxis[yax], gp.YTicks[yax], *value, buff, 32); - gp.Annotations.Append(ImVec2(yax == 0 ? xl : xr,y), ImVec2(0,0), col32, CalcTextColor(color), true, "%s = %s", id, buff); - } - } - bool dragging = false; - if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) { - *value = ImPlot::GetPlotMousePos().y; - *value = ImClamp(*value, gp.CurrentPlot->YAxis[yax].Range.Min, gp.CurrentPlot->YAxis[yax].Range.Max); - dragging = true; - } - return dragging; -} - -bool DragPoint(const char* id, double* x, double* y, bool show_label, const ImVec4& col, float radius) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "DragPoint() needs to be called between BeginPlot() and EndPlot()!"); - const float grab_size = ImMax(5.0f, 2*radius); - const bool outside = !GetPlotLimits().Contains(*x,*y); - if (outside) - return false; - const ImVec4 color = IsColorAuto(col) ? ImGui::GetStyleColorVec4(ImGuiCol_Text) : col; - const ImU32 col32 = ImGui::ColorConvertFloat4ToU32(color); - ImDrawList& DrawList = *GetPlotDrawList(); - const ImVec2 pos = PlotToPixels(*x,*y); - int yax = GetCurrentYAxis(); - ImVec2 old_cursor_pos = ImGui::GetCursorScreenPos(); - ImVec2 new_cursor_pos = ImVec2(pos - ImVec2(grab_size,grab_size)*0.5f); - ImGui::GetCurrentWindow()->DC.CursorPos = new_cursor_pos; - ImGui::InvisibleButton(id, ImVec2(grab_size, grab_size)); - ImGui::GetCurrentWindow()->DC.CursorPos = old_cursor_pos; - PushPlotClipRect(); - if (ImGui::IsItemHovered() || ImGui::IsItemActive()) { - DrawList.AddCircleFilled(pos, 1.5f*radius, (col32)); - gp.CurrentPlot->PlotHovered = false; - if (show_label) { - ImVec2 label_pos = pos + ImVec2(16 * GImGui->Style.MouseCursorScale, 8 * GImGui->Style.MouseCursorScale); - char buff1[32]; - char buff2[32]; - LabelAxisValue(gp.CurrentPlot->XAxis, gp.XTicks, *x, buff1, 32); - LabelAxisValue(gp.CurrentPlot->YAxis[yax], gp.YTicks[yax], *y, buff2, 32); - gp.Annotations.Append(label_pos, ImVec2(0.0001f,0.00001f), col32, CalcTextColor(color), true, "%s = %s,%s", id, buff1, buff2); - } - } - else { - DrawList.AddCircleFilled(pos, radius, col32); - } - PopPlotClipRect(); - - - bool dragging = false; - if (ImGui::IsItemActive() && ImGui::IsMouseDragging(0)) { - *x = ImPlot::GetPlotMousePos().x; - *y = ImPlot::GetPlotMousePos().y; - *x = ImClamp(*x, gp.CurrentPlot->XAxis.Range.Min, gp.CurrentPlot->XAxis.Range.Max); - *y = ImClamp(*y, gp.CurrentPlot->YAxis[yax].Range.Min, gp.CurrentPlot->YAxis[yax].Range.Max); - dragging = true; - } - return dragging; -} - -//----------------------------------------------------------------------------- - -#define IMPLOT_ID_PLT 10030910 -#define IMPLOT_ID_LEG 10030911 -#define IMPLOT_ID_XAX 10030912 -#define IMPLOT_ID_YAX 10030913 -#define IMPLOT_ID_ITM 10030914 - -bool BeginDragDropTargetEx(int id, const ImRect& rect) { - ImGuiContext& G = *GImGui; - const ImGuiID ID = G.CurrentWindow->GetID(id); - if (ImGui::ItemAdd(rect, ID, &rect) && - ImGui::BeginDragDropTarget()) - return true; - return false; -} - -bool BeginDragDropTarget() { - return BeginDragDropTargetEx(IMPLOT_ID_PLT, GImPlot->CurrentPlot->PlotRect); -} - -bool BeginDragDropTargetX() { - return BeginDragDropTargetEx(IMPLOT_ID_XAX, GImPlot->CurrentPlot->XAxis.HoverRect); -} - -bool BeginDragDropTargetY(ImPlotYAxis axis) { - return BeginDragDropTargetEx(IMPLOT_ID_YAX + axis, GImPlot->CurrentPlot->YAxis[axis].HoverRect); -} - -bool BeginDragDropTargetLegend() { - return BeginDragDropTargetEx(IMPLOT_ID_LEG, GImPlot->CurrentItems->Legend.Rect); -} - -void EndDragDropTarget() { - ImGui::EndDragDropTarget(); -} - -bool BeginDragDropSourceEx(ImGuiID source_id, bool is_hovered, ImGuiDragDropFlags flags, ImGuiKeyModFlags key_mods) { - ImGuiContext& g = *GImGui; - ImGuiWindow* window = g.CurrentWindow; - ImGuiMouseButton mouse_button = ImGuiMouseButton_Left; - - if (g.IO.MouseDown[mouse_button] == false) { - if (g.ActiveId == source_id) - ImGui::ClearActiveID(); - return false; - } - - if (is_hovered && g.IO.MouseClicked[mouse_button] && g.IO.KeyMods == key_mods) { - ImGui::SetActiveID(source_id, window); - ImGui::FocusWindow(window); - } - - if (g.ActiveId != source_id) { - return false; - } - - g.ActiveIdAllowOverlap = is_hovered; - g.ActiveIdUsingNavDirMask = ~(ImU32)0; - g.ActiveIdUsingNavInputMask = ~(ImU32)0; - g.ActiveIdUsingKeyInputMask = ~(ImU64)0; - - if (ImGui::IsMouseDragging(mouse_button)) { - - if (!g.DragDropActive) { - ImGui::ClearDragDrop(); - ImGuiPayload& payload = g.DragDropPayload; - payload.SourceId = source_id; - payload.SourceParentId = 0; - g.DragDropActive = true; - g.DragDropSourceFlags = 0; - g.DragDropMouseButton = mouse_button; - } - g.DragDropSourceFrameCount = g.FrameCount; - g.DragDropWithinSource = true; - - if (!(flags & ImGuiDragDropFlags_SourceNoPreviewTooltip)) { - ImGui::BeginTooltip(); - if (g.DragDropAcceptIdPrev && (g.DragDropAcceptFlags & ImGuiDragDropFlags_AcceptNoPreviewTooltip)) { - ImGuiWindow* tooltip_window = g.CurrentWindow; - tooltip_window->SkipItems = true; - tooltip_window->HiddenFramesCanSkipItems = 1; - } - } - - return true; - } - - return false; -} - -bool BeginDragDropSource(ImGuiKeyModFlags key_mods, ImGuiDragDropFlags flags) { - if (ImGui::GetIO().KeyMods == key_mods) { - GImPlot->CurrentPlot->XAxis.Dragging = false; - for (int i = 0; i < IMPLOT_Y_AXES; ++i) - GImPlot->CurrentPlot->YAxis[i].Dragging = false; - } - const ImGuiID ID = GImGui->CurrentWindow->GetID(IMPLOT_ID_PLT); - ImRect rect = GImPlot->CurrentPlot->PlotRect; - return ImGui::ItemAdd(rect, ID, &rect) && BeginDragDropSourceEx(ID, GImPlot->CurrentPlot->PlotHovered, flags, key_mods); -} - -bool BeginDragDropSourceX(ImGuiKeyModFlags key_mods, ImGuiDragDropFlags flags) { - if (ImGui::GetIO().KeyMods == key_mods) - GImPlot->CurrentPlot->XAxis.Dragging = false; - const ImGuiID ID = GImGui->CurrentWindow->GetID(IMPLOT_ID_XAX); - ImRect rect = GImPlot->CurrentPlot->XAxis.HoverRect; - return ImGui::ItemAdd(rect, ID, &rect) && BeginDragDropSourceEx(ID, GImPlot->CurrentPlot->XAxis.ExtHovered, flags, key_mods); -} - -bool BeginDragDropSourceY(ImPlotYAxis axis, ImGuiKeyModFlags key_mods, ImGuiDragDropFlags flags) { - if (ImGui::GetIO().KeyMods == key_mods) - GImPlot->CurrentPlot->YAxis[axis].Dragging = false; - const ImGuiID ID = GImGui->CurrentWindow->GetID(IMPLOT_ID_YAX + axis); - ImRect rect = GImPlot->CurrentPlot->YAxis[axis].HoverRect; - return ImGui::ItemAdd(rect, ID, &rect) && BeginDragDropSourceEx(ID, GImPlot->CurrentPlot->YAxis[axis].ExtHovered, flags, key_mods); -} - -bool BeginDragDropSourceItem(const char* label_id, ImGuiDragDropFlags flags) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentItems != NULL, "BeginDragDropSourceItem() needs to be called within an itemized context!"); - ImGuiID item_id = ImGui::GetIDWithSeed(label_id, NULL, gp.CurrentItems->ID); - ImPlotItem* item = gp.CurrentItems->GetItem(item_id); - bool is_hovered = item && item->LegendHovered; - ImGuiID temp_id = ImGui::GetIDWithSeed("dnd",NULL,item->ID); // total hack - return BeginDragDropSourceEx(temp_id, is_hovered, flags, ImGuiKeyModFlags_None); -} - -void EndDragDropSource() { - ImGui::EndDragDropSource(); -} - -void ItemIcon(const ImVec4& col) { - ItemIcon(ImGui::ColorConvertFloat4ToU32(col)); -} - -void ItemIcon(ImU32 col) { - const float txt_size = ImGui::GetTextLineHeight(); - ImVec2 size(txt_size-4,txt_size); - ImGuiWindow* window = ImGui::GetCurrentWindow(); - ImVec2 pos = window->DC.CursorPos; - ImGui::GetWindowDrawList()->AddRectFilled(pos + ImVec2(0,2), pos + size - ImVec2(0,2), col); - ImGui::Dummy(size); -} - -void ColormapIcon(ImPlotColormap cmap) { - ImPlotContext& gp = *GImPlot; - const float txt_size = ImGui::GetTextLineHeight(); - ImVec2 size(txt_size-4,txt_size); - ImGuiWindow* window = ImGui::GetCurrentWindow(); - ImVec2 pos = window->DC.CursorPos; - ImRect rect(pos+ImVec2(0,2),pos+size-ImVec2(0,2)); - ImDrawList& DrawList = *ImGui::GetWindowDrawList(); - RenderColorBar(gp.ColormapData.GetKeys(cmap),gp.ColormapData.GetKeyCount(cmap),DrawList,rect,false,false,!gp.ColormapData.IsQual(cmap)); - ImGui::Dummy(size); -} - -//----------------------------------------------------------------------------- - -void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation, bool outside) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentItems != NULL, "SetLegendLocation() needs to be called within an itemized context!"); - gp.CurrentItems->Legend.Location = location; - gp.CurrentItems->Legend.Orientation = orientation; - if (gp.CurrentItems->Legend.Outside != outside) - gp.CurrentItems->Legend.FlipSideNextFrame = true; -} - -void SetMousePosLocation(ImPlotLocation location) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "SetMousePosLocation() needs to be called between BeginPlot() and EndPlot()!"); - gp.CurrentPlot->MousePosLocation = location; -} - -bool IsLegendEntryHovered(const char* label_id) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentItems != NULL, "IsPlotItemHighlight() needs to be called within an itemized context!"); - ImGuiID id = ImGui::GetIDWithSeed(label_id, NULL, gp.CurrentItems->ID); - ImPlotItem* item = gp.CurrentItems->GetItem(id); - return item && item->LegendHovered; -} - -bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentItems != NULL, "BeginLegendPopup() needs to be called within an itemized context!"); - ImGuiWindow* window = GImGui->CurrentWindow; - if (window->SkipItems) - return false; - ImGuiID id = ImGui::GetIDWithSeed(label_id, NULL, gp.CurrentItems->ID); - if (ImGui::IsMouseReleased(mouse_button)) { - ImPlotItem* item = gp.CurrentItems->GetItem(id); - if (item && item->LegendHovered) - ImGui::OpenPopupEx(id); - } - return ImGui::BeginPopupEx(id, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoSavedSettings); -} - -void EndLegendPopup() { - ImGui::EndPopup(); -} - -void ShowAltLegend(const char* title_id, ImPlotOrientation orientation, const ImVec2 size, bool interactable) { - ImPlotContext& gp = *GImPlot; - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return; - ImDrawList &DrawList = *Window->DrawList; - ImPlotPlot* plot = GetPlot(title_id); - ImVec2 legend_size; - ImVec2 default_size = gp.Style.LegendPadding * 2; - if (plot != NULL) { - legend_size = CalcLegendSize(plot->Items, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, orientation); - default_size = legend_size + gp.Style.LegendPadding * 2; - } - ImVec2 frame_size = ImGui::CalcItemSize(size, default_size.x, default_size.y); - ImRect bb_frame = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + frame_size); - ImGui::ItemSize(bb_frame); - if (!ImGui::ItemAdd(bb_frame, 0, &bb_frame)) - return; - ImGui::RenderFrame(bb_frame.Min, bb_frame.Max, GetStyleColorU32(ImPlotCol_FrameBg), true, G.Style.FrameRounding); - DrawList.PushClipRect(bb_frame.Min, bb_frame.Max, true); - if (plot != NULL) { - const ImVec2 legend_pos = GetLocationPos(bb_frame, legend_size, 0, gp.Style.LegendPadding); - const ImRect legend_bb(legend_pos, legend_pos + legend_size); - interactable = interactable && bb_frame.Contains(ImGui::GetIO().MousePos); - // render legend box - ImU32 col_bg = GetStyleColorU32(ImPlotCol_LegendBg); - ImU32 col_bd = GetStyleColorU32(ImPlotCol_LegendBorder); - DrawList.AddRectFilled(legend_bb.Min, legend_bb.Max, col_bg); - DrawList.AddRect(legend_bb.Min, legend_bb.Max, col_bd); - // render entries - ShowLegendEntries(plot->Items, legend_bb, interactable, gp.Style.LegendInnerPadding, gp.Style.LegendSpacing, orientation, DrawList); - } - DrawList.PopClipRect(); -} - -//----------------------------------------------------------------------------- -// STYLING -//----------------------------------------------------------------------------- - -ImPlotStyle& GetStyle() { - ImPlotContext& gp = *GImPlot; - return gp.Style; -} - -void PushStyleColor(ImPlotCol idx, ImU32 col) { - ImPlotContext& gp = *GImPlot; - ImGuiColorMod backup; - backup.Col = idx; - backup.BackupValue = gp.Style.Colors[idx]; - gp.ColorModifiers.push_back(backup); - gp.Style.Colors[idx] = ImGui::ColorConvertU32ToFloat4(col); -} - -void PushStyleColor(ImPlotCol idx, const ImVec4& col) { - ImPlotContext& gp = *GImPlot; - ImGuiColorMod backup; - backup.Col = idx; - backup.BackupValue = gp.Style.Colors[idx]; - gp.ColorModifiers.push_back(backup); - gp.Style.Colors[idx] = col; -} - -void PopStyleColor(int count) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(count <= gp.ColorModifiers.Size, "You can't pop more modifiers than have been pushed!"); - while (count > 0) - { - ImGuiColorMod& backup = gp.ColorModifiers.back(); - gp.Style.Colors[backup.Col] = backup.BackupValue; - gp.ColorModifiers.pop_back(); - count--; - } -} - -void PushStyleVar(ImPlotStyleVar idx, float val) { - ImPlotContext& gp = *GImPlot; - const ImPlotStyleVarInfo* var_info = GetPlotStyleVarInfo(idx); - if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1) { - float* pvar = (float*)var_info->GetVarPtr(&gp.Style); - gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar)); - *pvar = val; - return; - } - IM_ASSERT(0 && "Called PushStyleVar() float variant but variable is not a float!"); -} - -void PushStyleVar(ImPlotStyleVar idx, int val) { - ImPlotContext& gp = *GImPlot; - const ImPlotStyleVarInfo* var_info = GetPlotStyleVarInfo(idx); - if (var_info->Type == ImGuiDataType_S32 && var_info->Count == 1) { - int* pvar = (int*)var_info->GetVarPtr(&gp.Style); - gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar)); - *pvar = val; - return; - } - else if (var_info->Type == ImGuiDataType_Float && var_info->Count == 1) { - float* pvar = (float*)var_info->GetVarPtr(&gp.Style); - gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar)); - *pvar = (float)val; - return; - } - IM_ASSERT(0 && "Called PushStyleVar() int variant but variable is not a int!"); -} - -void PushStyleVar(ImGuiStyleVar idx, const ImVec2& val) -{ - ImPlotContext& gp = *GImPlot; - const ImPlotStyleVarInfo* var_info = GetPlotStyleVarInfo(idx); - if (var_info->Type == ImGuiDataType_Float && var_info->Count == 2) - { - ImVec2* pvar = (ImVec2*)var_info->GetVarPtr(&gp.Style); - gp.StyleModifiers.push_back(ImGuiStyleMod(idx, *pvar)); - *pvar = val; - return; - } - IM_ASSERT(0 && "Called PushStyleVar() ImVec2 variant but variable is not a ImVec2!"); -} - -void PopStyleVar(int count) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(count <= gp.StyleModifiers.Size, "You can't pop more modifiers than have been pushed!"); - while (count > 0) { - ImGuiStyleMod& backup = gp.StyleModifiers.back(); - const ImPlotStyleVarInfo* info = GetPlotStyleVarInfo(backup.VarIdx); - void* data = info->GetVarPtr(&gp.Style); - if (info->Type == ImGuiDataType_Float && info->Count == 1) { - ((float*)data)[0] = backup.BackupFloat[0]; - } - else if (info->Type == ImGuiDataType_Float && info->Count == 2) { - ((float*)data)[0] = backup.BackupFloat[0]; - ((float*)data)[1] = backup.BackupFloat[1]; - } - else if (info->Type == ImGuiDataType_S32 && info->Count == 1) { - ((int*)data)[0] = backup.BackupInt[0]; - } - gp.StyleModifiers.pop_back(); - count--; - } -} - -//------------------------------------------------------------------------------ -// COLORMAPS -//------------------------------------------------------------------------------ - -ImPlotColormap AddColormap(const char* name, const ImVec4* colormap, int size, bool qual) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(size > 1, "The colormap size must be greater than 1!"); - IM_ASSERT_USER_ERROR(gp.ColormapData.GetIndex(name) == -1, "The colormap name has already been used!"); - ImVector buffer; - buffer.resize(size); - for (int i = 0; i < size; ++i) - buffer[i] = ImGui::ColorConvertFloat4ToU32(colormap[i]); - return gp.ColormapData.Append(name, buffer.Data, size, qual); -} - -ImPlotColormap AddColormap(const char* name, const ImU32* colormap, int size, bool qual) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(size > 1, "The colormap size must be greater than 1!"); - IM_ASSERT_USER_ERROR(gp.ColormapData.GetIndex(name) == -1, "The colormap name has already be used!"); - return gp.ColormapData.Append(name, colormap, size, qual); -} - -int GetColormapCount() { - ImPlotContext& gp = *GImPlot; - return gp.ColormapData.Count; -} - -const char* GetColormapName(ImPlotColormap colormap) { - ImPlotContext& gp = *GImPlot; - return gp.ColormapData.GetName(colormap); -} - -ImPlotColormap GetColormapIndex(const char* name) { - ImPlotContext& gp = *GImPlot; - return gp.ColormapData.GetIndex(name); -} - -void PushColormap(ImPlotColormap colormap) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(colormap >= 0 && colormap < gp.ColormapData.Count, "The colormap index is invalid!"); - gp.ColormapModifiers.push_back(gp.Style.Colormap); - gp.Style.Colormap = colormap; -} - -void PushColormap(const char* name) { - ImPlotContext& gp = *GImPlot; - ImPlotColormap idx = gp.ColormapData.GetIndex(name); - IM_ASSERT_USER_ERROR(idx != -1, "The colormap name is invalid!"); - PushColormap(idx); -} - -void PopColormap(int count) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(count <= gp.ColormapModifiers.Size, "You can't pop more modifiers than have been pushed!"); - while (count > 0) { - const ImPlotColormap& backup = gp.ColormapModifiers.back(); - gp.Style.Colormap = backup; - gp.ColormapModifiers.pop_back(); - count--; - } -} - -ImU32 NextColormapColorU32() { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentItems != NULL, "NextColormapColor() needs to be called between BeginPlot() and EndPlot()!"); - int idx = gp.CurrentItems->ColormapIdx % gp.ColormapData.GetKeyCount(gp.Style.Colormap); - ImU32 col = gp.ColormapData.GetKeyColor(gp.Style.Colormap, idx); - gp.CurrentItems->ColormapIdx++; - return col; -} - -ImVec4 NextColormapColor() { - return ImGui::ColorConvertU32ToFloat4(NextColormapColorU32()); -} - -int GetColormapSize(ImPlotColormap cmap) { - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - return gp.ColormapData.GetKeyCount(cmap); -} - -ImU32 GetColormapColorU32(int idx, ImPlotColormap cmap) { - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - idx = idx % gp.ColormapData.GetKeyCount(cmap); - return gp.ColormapData.GetKeyColor(cmap, idx); -} - -ImVec4 GetColormapColor(int idx, ImPlotColormap cmap) { - return ImGui::ColorConvertU32ToFloat4(GetColormapColorU32(idx,cmap)); -} - -ImU32 SampleColormapU32(float t, ImPlotColormap cmap) { - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - return gp.ColormapData.LerpTable(cmap, t); -} - -ImVec4 SampleColormap(float t, ImPlotColormap cmap) { - return ImGui::ColorConvertU32ToFloat4(SampleColormapU32(t,cmap)); -} - -void RenderColorBar(const ImU32* colors, int size, ImDrawList& DrawList, const ImRect& bounds, bool vert, bool reversed, bool continuous) { - const int n = continuous ? size - 1 : size; - ImU32 col1, col2; - if (vert) { - const float step = bounds.GetHeight() / n; - ImRect rect(bounds.Min.x, bounds.Min.y, bounds.Max.x, bounds.Min.y + step); - for (int i = 0; i < n; ++i) { - if (reversed) { - col1 = colors[size-i-1]; - col2 = continuous ? colors[size-i-2] : col1; - } - else { - col1 = colors[i]; - col2 = continuous ? colors[i+1] : col1; - } - DrawList.AddRectFilledMultiColor(rect.Min, rect.Max, col1, col1, col2, col2); - rect.TranslateY(step); - } - } - else { - const float step = bounds.GetWidth() / n; - ImRect rect(bounds.Min.x, bounds.Min.y, bounds.Min.x + step, bounds.Max.y); - for (int i = 0; i < n; ++i) { - if (reversed) { - col1 = colors[size-i-1]; - col2 = continuous ? colors[size-i-2] : col1; - } - else { - col1 = colors[i]; - col2 = continuous ? colors[i+1] : col1; - } - DrawList.AddRectFilledMultiColor(rect.Min, rect.Max, col1, col2, col2, col1); - rect.TranslateX(step); - } - } -} - -void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size, ImPlotColormap cmap, const char* fmt) { - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return; - - const ImGuiID ID = Window->GetID(label); - ImVec2 label_size(0,0); - label_size = ImGui::CalcTextSize(label,NULL,true); - - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - - ImVec2 frame_size = ImGui::CalcItemSize(size, 0, gp.Style.PlotDefaultSize.y); - if (frame_size.y < gp.Style.PlotMinSize.y && size.y < 0.0f) - frame_size.y = gp.Style.PlotMinSize.y; - - ImPlotRange range(scale_min,scale_max); - gp.CTicks.Reset(); - AddTicksDefault(range, frame_size.y, ImPlotOrientation_Vertical, gp.CTicks, fmt); - - const float txt_off = gp.Style.LabelPadding.x; - const float pad_right = txt_off + gp.CTicks.MaxWidth + (label_size.x > 0 ? txt_off + label_size.y : 0); - float bar_w = 20; - - if (frame_size.x == 0) - frame_size.x = bar_w + pad_right + 2 * gp.Style.PlotPadding.x; - else { - bar_w = frame_size.x - (pad_right + 2 * gp.Style.PlotPadding.x); - if (bar_w < gp.Style.MajorTickLen.y) - bar_w = gp.Style.MajorTickLen.y; - } - - ImDrawList &DrawList = *Window->DrawList; - ImRect bb_frame = ImRect(Window->DC.CursorPos, Window->DC.CursorPos + frame_size); - ImGui::ItemSize(bb_frame); - if (!ImGui::ItemAdd(bb_frame, ID, &bb_frame)) - return; - - ImGui::RenderFrame(bb_frame.Min, bb_frame.Max, GetStyleColorU32(ImPlotCol_FrameBg), true, G.Style.FrameRounding); - ImRect bb_grad(bb_frame.Min + gp.Style.PlotPadding, bb_frame.Min + ImVec2(bar_w + gp.Style.PlotPadding.x, frame_size.y - gp.Style.PlotPadding.y)); - - ImGui::PushClipRect(bb_frame.Min, bb_frame.Max, true); - RenderColorBar(gp.ColormapData.GetKeys(cmap), gp.ColormapData.GetKeyCount(cmap), DrawList, bb_grad, true, true, !gp.ColormapData.IsQual(cmap)); - const ImU32 col_tick = GetStyleColorU32(ImPlotCol_YAxis); - const ImU32 col_text = ImGui::GetColorU32(ImGuiCol_Text); - for (int i = 0; i < gp.CTicks.Size; ++i) { - const float ypos = ImRemap((float)gp.CTicks.Ticks[i].PlotPos, (float)range.Max, (float)range.Min, bb_grad.Min.y, bb_grad.Max.y); - const float tick_width = gp.CTicks.Ticks[i].Major ? gp.Style.MajorTickLen.y : gp.Style.MinorTickLen.y; - const float tick_thick = gp.CTicks.Ticks[i].Major ? gp.Style.MajorTickSize.y : gp.Style.MinorTickSize.y; - if (ypos < bb_grad.Max.y - 2 && ypos > bb_grad.Min.y + 2) - DrawList.AddLine(ImVec2(bb_grad.Max.x-1, ypos), ImVec2(bb_grad.Max.x - tick_width, ypos), col_tick, tick_thick); - DrawList.AddText(ImVec2(bb_grad.Max.x-1, ypos) + ImVec2(txt_off, -gp.CTicks.Ticks[i].LabelSize.y * 0.5f), col_text, gp.CTicks.GetText(i)); - } - if (label_size.x > 0) { - ImVec2 label_pos(bb_grad.Max.x - 1 + 2*txt_off + gp.CTicks.MaxWidth, bb_grad.GetCenter().y + label_size.x*0.5f ); - const char* label_end = ImGui::FindRenderedTextEnd(label); - AddTextVertical(&DrawList,label_pos,col_text,label,label_end); - } - DrawList.AddRect(bb_grad.Min, bb_grad.Max, GetStyleColorU32(ImPlotCol_PlotBorder)); - ImGui::PopClipRect(); -} - -bool ColormapSlider(const char* label, float* t, ImVec4* out, const char* format, ImPlotColormap cmap) { - *t = ImClamp(*t,0.0f,1.0f); - ImGuiContext &G = *GImGui; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return false; - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - const ImU32* keys = GImPlot->ColormapData.GetKeys(cmap); - const int count = GImPlot->ColormapData.GetKeyCount(cmap); - const bool qual = GImPlot->ColormapData.IsQual(cmap); - const ImVec2 pos = ImGui::GetCurrentWindow()->DC.CursorPos; - const float w = ImGui::CalcItemWidth(); - const float h = ImGui::GetFrameHeight(); - const ImRect rect = ImRect(pos.x,pos.y,pos.x+w,pos.y+h); - RenderColorBar(keys,count,*ImGui::GetWindowDrawList(),rect,false,false,!qual); - const ImU32 grab = CalcTextColor(GImPlot->ColormapData.LerpTable(cmap,*t)); - // const ImU32 text = CalcTextColor(GImPlot->ColormapData.LerpTable(cmap,0.5f)); - ImGui::PushStyleColor(ImGuiCol_FrameBg,IM_COL32_BLACK_TRANS); - ImGui::PushStyleColor(ImGuiCol_FrameBgActive,IM_COL32_BLACK_TRANS); - ImGui::PushStyleColor(ImGuiCol_FrameBgHovered,ImVec4(1,1,1,0.1f)); - ImGui::PushStyleColor(ImGuiCol_SliderGrab,grab); - ImGui::PushStyleColor(ImGuiCol_SliderGrabActive, grab); - ImGui::PushStyleVar(ImGuiStyleVar_GrabMinSize,2); - ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding,0); - const bool changed = ImGui::SliderFloat(label,t,0,1,format); - ImGui::PopStyleColor(5); - ImGui::PopStyleVar(2); - if (out != NULL) - *out = ImGui::ColorConvertU32ToFloat4(GImPlot->ColormapData.LerpTable(cmap,*t)); - return changed; -} - -bool ColormapButton(const char* label, const ImVec2& size_arg, ImPlotColormap cmap) { - ImGuiContext &G = *GImGui; - const ImGuiStyle& style = G.Style; - ImGuiWindow * Window = G.CurrentWindow; - if (Window->SkipItems) - return false; - ImPlotContext& gp = *GImPlot; - cmap = cmap == IMPLOT_AUTO ? gp.Style.Colormap : cmap; - IM_ASSERT_USER_ERROR(cmap >= 0 && cmap < gp.ColormapData.Count, "Invalid colormap index!"); - const ImU32* keys = GImPlot->ColormapData.GetKeys(cmap); - const int count = GImPlot->ColormapData.GetKeyCount(cmap); - const bool qual = GImPlot->ColormapData.IsQual(cmap); - const ImVec2 pos = ImGui::GetCurrentWindow()->DC.CursorPos; - const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); - ImVec2 size = ImGui::CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f); - const ImRect rect = ImRect(pos.x,pos.y,pos.x+size.x,pos.y+size.y); - RenderColorBar(keys,count,*ImGui::GetWindowDrawList(),rect,false,false,!qual); - const ImU32 text = CalcTextColor(GImPlot->ColormapData.LerpTable(cmap,G.Style.ButtonTextAlign.x)); - ImGui::PushStyleColor(ImGuiCol_Button,IM_COL32_BLACK_TRANS); - ImGui::PushStyleColor(ImGuiCol_ButtonHovered,ImVec4(1,1,1,0.1f)); - ImGui::PushStyleColor(ImGuiCol_ButtonActive,ImVec4(1,1,1,0.2f)); - ImGui::PushStyleColor(ImGuiCol_Text,text); - ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding,0); - const bool pressed = ImGui::Button(label,size); - ImGui::PopStyleColor(4); - ImGui::PopStyleVar(1); - return pressed; -} - - -//----------------------------------------------------------------------------- -// Style Editor etc. -//----------------------------------------------------------------------------- - -static void HelpMarker(const char* desc) { - ImGui::TextDisabled("(?)"); - if (ImGui::IsItemHovered()) { - ImGui::BeginTooltip(); - ImGui::PushTextWrapPos(ImGui::GetFontSize() * 35.0f); - ImGui::TextUnformatted(desc); - ImGui::PopTextWrapPos(); - ImGui::EndTooltip(); - } -} - -bool ShowStyleSelector(const char* label) -{ - static int style_idx = -1; - if (ImGui::Combo(label, &style_idx, "Auto\0Classic\0Dark\0Light\0")) - { - switch (style_idx) - { - case 0: StyleColorsAuto(); break; - case 1: StyleColorsClassic(); break; - case 2: StyleColorsDark(); break; - case 3: StyleColorsLight(); break; - } - return true; - } - return false; -} - -bool ShowColormapSelector(const char* label) { - ImPlotContext& gp = *GImPlot; - bool set = false; - if (ImGui::BeginCombo(label, gp.ColormapData.GetName(gp.Style.Colormap))) { - for (int i = 0; i < gp.ColormapData.Count; ++i) { - const char* name = gp.ColormapData.GetName(i); - if (ImGui::Selectable(name, gp.Style.Colormap == i)) { - gp.Style.Colormap = i; - ImPlot::BustItemCache(); - set = true; - } - } - ImGui::EndCombo(); - } - return set; -} - -void ShowStyleEditor(ImPlotStyle* ref) { - ImPlotContext& gp = *GImPlot; - ImPlotStyle& style = GetStyle(); - static ImPlotStyle ref_saved_style; - // Default to using internal storage as reference - static bool init = true; - if (init && ref == NULL) - ref_saved_style = style; - init = false; - if (ref == NULL) - ref = &ref_saved_style; - - if (ImPlot::ShowStyleSelector("Colors##Selector")) - ref_saved_style = style; - - // Save/Revert button - if (ImGui::Button("Save Ref")) - *ref = ref_saved_style = style; - ImGui::SameLine(); - if (ImGui::Button("Revert Ref")) - style = *ref; - ImGui::SameLine(); - HelpMarker("Save/Revert in local non-persistent storage. Default Colors definition are not affected. " - "Use \"Export\" below to save them somewhere."); - if (ImGui::BeginTabBar("##StyleEditor")) { - if (ImGui::BeginTabItem("Variables")) { - ImGui::Text("Item Styling"); - ImGui::SliderFloat("LineWeight", &style.LineWeight, 0.0f, 5.0f, "%.1f"); - ImGui::SliderFloat("MarkerSize", &style.MarkerSize, 2.0f, 10.0f, "%.1f"); - ImGui::SliderFloat("MarkerWeight", &style.MarkerWeight, 0.0f, 5.0f, "%.1f"); - ImGui::SliderFloat("FillAlpha", &style.FillAlpha, 0.0f, 1.0f, "%.2f"); - ImGui::SliderFloat("ErrorBarSize", &style.ErrorBarSize, 0.0f, 10.0f, "%.1f"); - ImGui::SliderFloat("ErrorBarWeight", &style.ErrorBarWeight, 0.0f, 5.0f, "%.1f"); - ImGui::SliderFloat("DigitalBitHeight", &style.DigitalBitHeight, 0.0f, 20.0f, "%.1f"); - ImGui::SliderFloat("DigitalBitGap", &style.DigitalBitGap, 0.0f, 20.0f, "%.1f"); - float indent = ImGui::CalcItemWidth() - ImGui::GetFrameHeight(); - ImGui::Indent(ImGui::CalcItemWidth() - ImGui::GetFrameHeight()); - ImGui::Checkbox("AntiAliasedLines", &style.AntiAliasedLines); - ImGui::Unindent(indent); - ImGui::Text("Plot Styling"); - ImGui::SliderFloat("PlotBorderSize", &style.PlotBorderSize, 0.0f, 2.0f, "%.0f"); - ImGui::SliderFloat("MinorAlpha", &style.MinorAlpha, 0.0f, 1.0f, "%.2f"); - ImGui::SliderFloat2("MajorTickLen", (float*)&style.MajorTickLen, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("MinorTickLen", (float*)&style.MinorTickLen, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("MajorTickSize", (float*)&style.MajorTickSize, 0.0f, 2.0f, "%.1f"); - ImGui::SliderFloat2("MinorTickSize", (float*)&style.MinorTickSize, 0.0f, 2.0f, "%.1f"); - ImGui::SliderFloat2("MajorGridSize", (float*)&style.MajorGridSize, 0.0f, 2.0f, "%.1f"); - ImGui::SliderFloat2("MinorGridSize", (float*)&style.MinorGridSize, 0.0f, 2.0f, "%.1f"); - ImGui::SliderFloat2("PlotDefaultSize", (float*)&style.PlotDefaultSize, 0.0f, 1000, "%.0f"); - ImGui::SliderFloat2("PlotMinSize", (float*)&style.PlotMinSize, 0.0f, 300, "%.0f"); - ImGui::Text("Plot Padding"); - ImGui::SliderFloat2("PlotPadding", (float*)&style.PlotPadding, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("LabelPadding", (float*)&style.LabelPadding, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("LegendPadding", (float*)&style.LegendPadding, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("LegendInnerPadding", (float*)&style.LegendInnerPadding, 0.0f, 10.0f, "%.0f"); - ImGui::SliderFloat2("LegendSpacing", (float*)&style.LegendSpacing, 0.0f, 5.0f, "%.0f"); - ImGui::SliderFloat2("MousePosPadding", (float*)&style.MousePosPadding, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("AnnotationPadding", (float*)&style.AnnotationPadding, 0.0f, 5.0f, "%.0f"); - ImGui::SliderFloat2("FitPadding", (float*)&style.FitPadding, 0, 0.2f, "%.2f"); - - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Colors")) { - static int output_dest = 0; - static bool output_only_modified = false; - - if (ImGui::Button("Export", ImVec2(75,0))) { - if (output_dest == 0) - ImGui::LogToClipboard(); - else - ImGui::LogToTTY(); - ImGui::LogText("ImVec4* colors = ImPlot::GetStyle().Colors;\n"); - for (int i = 0; i < ImPlotCol_COUNT; i++) { - const ImVec4& col = style.Colors[i]; - const char* name = ImPlot::GetStyleColorName(i); - if (!output_only_modified || memcmp(&col, &ref->Colors[i], sizeof(ImVec4)) != 0) { - if (IsColorAuto(i)) - ImGui::LogText("colors[ImPlotCol_%s]%*s= IMPLOT_AUTO_COL;\n",name,14 - (int)strlen(name), ""); - else - ImGui::LogText("colors[ImPlotCol_%s]%*s= ImVec4(%.2ff, %.2ff, %.2ff, %.2ff);\n", - name, 14 - (int)strlen(name), "", col.x, col.y, col.z, col.w); - } - } - ImGui::LogFinish(); - } - ImGui::SameLine(); ImGui::SetNextItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0"); - ImGui::SameLine(); ImGui::Checkbox("Only Modified Colors", &output_only_modified); - - static ImGuiTextFilter filter; - filter.Draw("Filter colors", ImGui::GetFontSize() * 16); - - static ImGuiColorEditFlags alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; - if (ImGui::RadioButton("Opaque", alpha_flags == ImGuiColorEditFlags_None)) { alpha_flags = ImGuiColorEditFlags_None; } ImGui::SameLine(); - if (ImGui::RadioButton("Alpha", alpha_flags == ImGuiColorEditFlags_AlphaPreview)) { alpha_flags = ImGuiColorEditFlags_AlphaPreview; } ImGui::SameLine(); - if (ImGui::RadioButton("Both", alpha_flags == ImGuiColorEditFlags_AlphaPreviewHalf)) { alpha_flags = ImGuiColorEditFlags_AlphaPreviewHalf; } ImGui::SameLine(); - HelpMarker( - "In the color list:\n" - "Left-click on colored square to open color picker,\n" - "Right-click to open edit options menu."); - ImGui::Separator(); - ImGui::PushItemWidth(-160); - for (int i = 0; i < ImPlotCol_COUNT; i++) { - const char* name = ImPlot::GetStyleColorName(i); - if (!filter.PassFilter(name)) - continue; - ImGui::PushID(i); - ImVec4 temp = GetStyleColorVec4(i); - const bool is_auto = IsColorAuto(i); - if (!is_auto) - ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.25f); - if (ImGui::Button("Auto")) { - if (is_auto) - style.Colors[i] = temp; - else - style.Colors[i] = IMPLOT_AUTO_COL; - BustItemCache(); - } - if (!is_auto) - ImGui::PopStyleVar(); - ImGui::SameLine(); - if (ImGui::ColorEdit4(name, &temp.x, ImGuiColorEditFlags_NoInputs | alpha_flags)) { - style.Colors[i] = temp; - BustItemCache(); - } - if (memcmp(&style.Colors[i], &ref->Colors[i], sizeof(ImVec4)) != 0) { - ImGui::SameLine(175); if (ImGui::Button("Save")) { ref->Colors[i] = style.Colors[i]; } - ImGui::SameLine(); if (ImGui::Button("Revert")) { - style.Colors[i] = ref->Colors[i]; - BustItemCache(); - } - } - ImGui::PopID(); - } - ImGui::PopItemWidth(); - ImGui::Separator(); - ImGui::Text("Colors that are set to Auto (i.e. IMPLOT_AUTO_COL) will\n" - "be automatically deduced from your ImGui style or the\n" - "current ImPlot Colormap. If you want to style individual\n" - "plot items, use Push/PopStyleColor around its function."); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Colormaps")) { - static int output_dest = 0; - if (ImGui::Button("Export", ImVec2(75,0))) { - if (output_dest == 0) - ImGui::LogToClipboard(); - else - ImGui::LogToTTY(); - int size = GetColormapSize(); - const char* name = GetColormapName(gp.Style.Colormap); - ImGui::LogText("static const ImU32 %s_Data[%d] = {\n", name, size); - for (int i = 0; i < size; ++i) { - ImU32 col = GetColormapColorU32(i,gp.Style.Colormap); - ImGui::LogText(" %u%s\n", col, i == size - 1 ? "" : ","); - } - ImGui::LogText("};\nImPlotColormap %s = ImPlot::AddColormap(\"%s\", %s_Data, %d);", name, name, name, size); - ImGui::LogFinish(); - } - ImGui::SameLine(); ImGui::SetNextItemWidth(120); ImGui::Combo("##output_type", &output_dest, "To Clipboard\0To TTY\0"); - ImGui::SameLine(); - static bool edit = false; - ImGui::Checkbox("Edit Mode",&edit); - - // built-in/added - ImGui::Separator(); - for (int i = 0; i < gp.ColormapData.Count; ++i) { - ImGui::PushID(i); - int size = gp.ColormapData.GetKeyCount(i); - bool selected = i == gp.Style.Colormap; - - const char* name = GetColormapName(i); - if (!selected) - ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.25f); - if (ImGui::Button(name, ImVec2(100,0))) { - gp.Style.Colormap = i; - BustItemCache(); - } - if (!selected) - ImGui::PopStyleVar(); - ImGui::SameLine(); - ImGui::BeginGroup(); - if (edit) { - for (int c = 0; c < size; ++c) { - ImGui::PushID(c); - ImVec4 col4 = ImGui::ColorConvertU32ToFloat4(gp.ColormapData.GetKeyColor(i,c)); - if (ImGui::ColorEdit4("",&col4.x,ImGuiColorEditFlags_NoInputs)) { - ImU32 col32 = ImGui::ColorConvertFloat4ToU32(col4); - gp.ColormapData.SetKeyColor(i,c,col32); - BustItemCache(); - } - if ((c + 1) % 12 != 0 && c != size -1) - ImGui::SameLine(); - ImGui::PopID(); - } - } - else { - if (ImPlot::ColormapButton("##",ImVec2(-1,0),i)) - edit = true; - } - ImGui::EndGroup(); - ImGui::PopID(); - } - - - static ImVector custom; - if (custom.Size == 0) { - custom.push_back(ImVec4(1,0,0,1)); - custom.push_back(ImVec4(0,1,0,1)); - custom.push_back(ImVec4(0,0,1,1)); - } - ImGui::Separator(); - ImGui::BeginGroup(); - static char name[16] = "MyColormap"; - - - if (ImGui::Button("+", ImVec2((100 - ImGui::GetStyle().ItemSpacing.x)/2,0))) - custom.push_back(ImVec4(0,0,0,1)); - ImGui::SameLine(); - if (ImGui::Button("-", ImVec2((100 - ImGui::GetStyle().ItemSpacing.x)/2,0)) && custom.Size > 2) - custom.pop_back(); - ImGui::SetNextItemWidth(100); - ImGui::InputText("##Name",name,16,ImGuiInputTextFlags_CharsNoBlank); - static bool qual = true; - ImGui::Checkbox("Qualitative",&qual); - if (ImGui::Button("Add", ImVec2(100, 0)) && gp.ColormapData.GetIndex(name)==-1) - AddColormap(name,custom.Data,custom.Size,qual); - - ImGui::EndGroup(); - ImGui::SameLine(); - ImGui::BeginGroup(); - for (int c = 0; c < custom.Size; ++c) { - ImGui::PushID(c); - if (ImGui::ColorEdit4("##Col1", &custom[c].x, ImGuiColorEditFlags_NoInputs)) { - - } - if ((c + 1) % 12 != 0) - ImGui::SameLine(); - ImGui::PopID(); - } - ImGui::EndGroup(); - - - ImGui::EndTabItem(); - } - ImGui::EndTabBar(); - } -} - -void ShowUserGuide() { - ImGui::BulletText("Left-click drag within the plot area to pan X and Y axes."); - ImGui::Indent(); - ImGui::BulletText("Left-click drag on axis labels to pan an individual axis."); - ImGui::Unindent(); - ImGui::BulletText("Scroll in the plot area to zoom both X any Y axes."); - ImGui::Indent(); - ImGui::BulletText("Scroll on axis labels to zoom an individual axis."); - ImGui::Unindent(); - ImGui::BulletText("Right-click drag to box select data."); - ImGui::Indent(); - ImGui::BulletText("Hold Alt to expand box selection horizontally."); - ImGui::BulletText("Hold Shift to expand box selection vertically."); - ImGui::BulletText("Left-click while box selecting to cancel the selection."); - ImGui::Unindent(); - ImGui::BulletText("Double left-click to fit all visible data."); - ImGui::Indent(); - ImGui::BulletText("Double left-click axis labels to fit the individual axis."); - ImGui::Unindent(); - ImGui::BulletText("Right-click open the full plot context menu."); - ImGui::Indent(); - ImGui::BulletText("Right-click axis labels to open an individual axis context menu."); - ImGui::Unindent(); - ImGui::BulletText("Click legend label icons to show/hide plot items."); -} - -void ShowAxisMetrics(ImPlotAxis* axis) { - ImGui::Bullet(); ImGui::Text("Flags: %d", axis->Flags); - ImGui::Bullet(); ImGui::Text("Range: [%f,%f]",axis->Range.Min, axis->Range.Max); - ImGui::Bullet(); ImGui::Text("Pixels: %f", axis->Pixels); - ImGui::Bullet(); ImGui::Text("Aspect: %f", axis->GetAspect()); - ImGui::Bullet(); ImGui::Text("Dragging: %s", axis->Dragging ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("ExtHovered: %s", axis->ExtHovered ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("AllHovered: %s", axis->AllHovered ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("Present: %s", axis->Present ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("HasRange: %s", axis->HasRange ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("LinkedMin: %p", (void*)axis->LinkedMin); - ImGui::Bullet(); ImGui::Text("LinkedMax: %p", (void*)axis->LinkedMax); -} - -void ShowMetricsWindow(bool* p_popen) { - - static bool show_plot_rects = false; - static bool show_axes_rects = false; - static bool show_canvas_rects = false; - static bool show_frame_rects = false; - static bool show_subplot_frame_rects = false; - static bool show_subplot_grid_rects = false; - - ImDrawList& fg = *ImGui::GetForegroundDrawList(); - - ImPlotContext& gp = *GImPlot; - // ImGuiContext& g = *GImGui; - ImGuiIO& io = ImGui::GetIO(); - ImGui::Begin("ImPlot Metrics", p_popen); - ImGui::Text("ImPlot " IMPLOT_VERSION); - ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); - ImGui::Separator(); - if (ImGui::TreeNode("Tools")) { - if (ImGui::Button("Bust Plot Cache")) - BustPlotCache(); - ImGui::SameLine(); - if (ImGui::Button("Bust Item Cache")) - BustItemCache(); - ImGui::Checkbox("Show Frame Rects", &show_frame_rects); - ImGui::Checkbox("Show Canvas Rects",&show_canvas_rects); - ImGui::Checkbox("Show Plot Rects", &show_plot_rects); - ImGui::Checkbox("Show Axes Rects", &show_axes_rects); - ImGui::Checkbox("Show Subplot Frame Rects", &show_subplot_frame_rects); - ImGui::Checkbox("Show Subplot Grid Rects", &show_subplot_grid_rects); - - ImGui::TreePop(); - } - const int n_plots = gp.Plots.GetBufSize(); - const int n_subplots = gp.Subplots.GetBufSize(); - // render rects - for (int p = 0; p < n_plots; ++p) { - ImPlotPlot* plot = gp.Plots.GetByIndex(p); - if (show_frame_rects) - fg.AddRect(plot->FrameRect.Min, plot->FrameRect.Max, IM_COL32(255,0,255,255)); - if (show_canvas_rects) - fg.AddRect(plot->CanvasRect.Min, plot->CanvasRect.Max, IM_COL32(0,255,255,255)); - if (show_plot_rects) - fg.AddRect(plot->PlotRect.Min, plot->PlotRect.Max, IM_COL32(255,255,0,255)); - if (show_axes_rects) { - fg.AddRect(plot->XAxis.HoverRect.Min, plot->XAxis.HoverRect.Max, IM_COL32(0,255,0,255)); - fg.AddRect(plot->YAxis[0].HoverRect.Min, plot->YAxis[0].HoverRect.Max, IM_COL32(0,255,0,255)); - if (ImHasFlag(plot->Flags, ImPlotFlags_YAxis2)) - fg.AddRect(plot->YAxis[1].HoverRect.Min, plot->YAxis[1].HoverRect.Max, IM_COL32(0,255,0,255)); - if (ImHasFlag(plot->Flags, ImPlotFlags_YAxis3)) - fg.AddRect(plot->YAxis[2].HoverRect.Min, plot->YAxis[2].HoverRect.Max, IM_COL32(0,255,0,255)); - } - } - for (int p = 0; p < n_subplots; ++p) { - ImPlotSubplot* subplot = gp.Subplots.GetByIndex(p); - if (show_subplot_frame_rects) - fg.AddRect(subplot->FrameRect.Min, subplot->FrameRect.Max, IM_COL32(255,0,0,255)); - if (show_subplot_grid_rects) - fg.AddRect(subplot->GridRect.Min, subplot->GridRect.Max, IM_COL32(0,0,255,255)); - } - if (ImGui::TreeNode("Plots","Plots (%d)", n_plots)) { - for (int p = 0; p < n_plots; ++p) { - // plot - ImPlotPlot* plot = gp.Plots.GetByIndex(p); - ImGui::PushID(p); - if (ImGui::TreeNode("Plot", "Plot [ID=0x%08X]", plot->ID)) { - int n_items = plot->Items.GetItemCount(); - if (ImGui::TreeNode("Items", "Items (%d)", n_items)) { - for (int i = 0; i < n_items; ++i) { - ImPlotItem* item = plot->Items.GetItemByIndex(i); - ImGui::PushID(i); - if (ImGui::TreeNode("Item", "Item [ID=0x%08X]", item->ID)) { - ImGui::Bullet(); ImGui::Checkbox("Show", &item->Show); - ImGui::Bullet(); - ImVec4 temp = ImGui::ColorConvertU32ToFloat4(item->Color); - if (ImGui::ColorEdit4("Color",&temp.x, ImGuiColorEditFlags_NoInputs)) - item->Color = ImGui::ColorConvertFloat4ToU32(temp); - - ImGui::Bullet(); ImGui::Text("NameOffset: %d",item->NameOffset); - ImGui::Bullet(); ImGui::Text("Name: %s", item->NameOffset != -1 ? plot->Items.Legend.Labels.Buf.Data + item->NameOffset : "N/A"); - ImGui::Bullet(); ImGui::Text("Hovered: %s",item->LegendHovered ? "true" : "false"); - ImGui::TreePop(); - } - ImGui::PopID(); - } - ImGui::TreePop(); - } - if (ImGui::TreeNode("X-Axis")) { - ShowAxisMetrics(&plot->XAxis); - ImGui::TreePop(); - } - if (ImGui::TreeNode("Y-Axis")) { - ShowAxisMetrics(&plot->YAxis[0]); - ImGui::TreePop(); - } - if (ImHasFlag(plot->Flags, ImPlotFlags_YAxis2) && ImGui::TreeNode("Y-Axis 2")) { - ShowAxisMetrics(&plot->YAxis[1]); - ImGui::TreePop(); - } - if (ImHasFlag(plot->Flags, ImPlotFlags_YAxis3) && ImGui::TreeNode("Y-Axis 3")) { - ShowAxisMetrics(&plot->YAxis[2]); - ImGui::TreePop(); - } - ImGui::Bullet(); ImGui::Text("Flags: 0x%08X", plot->Flags); - ImGui::Bullet(); ImGui::Text("Initialized: %s", plot->Initialized ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("Selecting: %s", plot->Selecting ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("Selected: %s", plot->Selected ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("Querying: %s", plot->Querying ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("Queried: %s", plot->Queried ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("FrameHovered: %s", plot->FrameHovered ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("PlotHovered: %s", plot->PlotHovered ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("LegendHovered: %s", plot->Items.Legend.Hovered ? "true" : "false"); - ImGui::TreePop(); - } - ImGui::PopID(); - } - ImGui::TreePop(); - } - - if (ImGui::TreeNode("Subplots","Subplots (%d)", n_subplots)) { - for (int p = 0; p < n_subplots; ++p) { - // plot - ImPlotSubplot* plot = gp.Subplots.GetByIndex(p); - ImGui::PushID(p); - if (ImGui::TreeNode("Subplot", "Subplot [ID=0x%08X]", plot->ID)) { - int n_items = plot->Items.GetItemCount(); - if (ImGui::TreeNode("Items", "Items (%d)", n_items)) { - for (int i = 0; i < n_items; ++i) { - ImPlotItem* item = plot->Items.GetItemByIndex(i); - ImGui::PushID(i); - if (ImGui::TreeNode("Item", "Item [ID=0x%08X]", item->ID)) { - ImGui::Bullet(); ImGui::Checkbox("Show", &item->Show); - ImGui::Bullet(); - ImVec4 temp = ImGui::ColorConvertU32ToFloat4(item->Color); - if (ImGui::ColorEdit4("Color",&temp.x, ImGuiColorEditFlags_NoInputs)) - item->Color = ImGui::ColorConvertFloat4ToU32(temp); - - ImGui::Bullet(); ImGui::Text("NameOffset: %d",item->NameOffset); - ImGui::Bullet(); ImGui::Text("Name: %s", item->NameOffset != -1 ? plot->Items.Legend.Labels.Buf.Data + item->NameOffset : "N/A"); - ImGui::Bullet(); ImGui::Text("Hovered: %s",item->LegendHovered ? "true" : "false"); - ImGui::TreePop(); - } - ImGui::PopID(); - } - ImGui::TreePop(); - } - ImGui::Bullet(); ImGui::Text("Flags: 0x%08X", plot->Flags); - ImGui::Bullet(); ImGui::Text("FrameHovered: %s", plot->FrameHovered ? "true" : "false"); - ImGui::Bullet(); ImGui::Text("LegendHovered: %s", plot->Items.Legend.Hovered ? "true" : "false"); - ImGui::TreePop(); - } - ImGui::PopID(); - } - ImGui::TreePop(); - } - if (ImGui::TreeNode("Colormaps")) { - ImGui::BulletText("Colormaps: %d", gp.ColormapData.Count); - ImGui::BulletText("Memory: %d bytes", gp.ColormapData.Tables.Size * 4); - if (ImGui::TreeNode("Data")) { - for (int m = 0; m < gp.ColormapData.Count; ++m) { - if (ImGui::TreeNode(gp.ColormapData.GetName(m))) { - int count = gp.ColormapData.GetKeyCount(m); - int size = gp.ColormapData.GetTableSize(m); - bool qual = gp.ColormapData.IsQual(m); - ImGui::BulletText("Qualitative: %s", qual ? "true" : "false"); - ImGui::BulletText("Key Count: %d", count); - ImGui::BulletText("Table Size: %d", size); - ImGui::Indent(); - - static float t = 0.5; - ImVec4 samp; - float wid = 32 * 10 - ImGui::GetFrameHeight() - ImGui::GetStyle().ItemSpacing.x; - ImGui::SetNextItemWidth(wid); - ImPlot::ColormapSlider("##Sample",&t,&samp,"%.3f",m); - ImGui::SameLine(); - ImGui::ColorButton("Sampler",samp); - ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0)); - ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0)); - for (int c = 0; c < size; ++c) { - ImVec4 col = ImGui::ColorConvertU32ToFloat4(gp.ColormapData.GetTableColor(m,c)); - ImGui::PushID(m*1000+c); - ImGui::ColorButton("",col,0,ImVec2(10,10)); - ImGui::PopID(); - if ((c + 1) % 32 != 0 && c != size - 1) - ImGui::SameLine(); - } - ImGui::PopStyleVar(); - ImGui::PopStyleColor(); - ImGui::Unindent(); - ImGui::TreePop(); - } - } - ImGui::TreePop(); - } - ImGui::TreePop(); - } - ImGui::End(); -} - -bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1, const ImPlotTime* t2) { - - ImGui::PushID(id); - ImGui::BeginGroup(); - - ImGuiStyle& style = ImGui::GetStyle(); - ImVec4 col_txt = style.Colors[ImGuiCol_Text]; - ImVec4 col_dis = style.Colors[ImGuiCol_TextDisabled]; - ImVec4 col_btn = style.Colors[ImGuiCol_Button]; - ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0,0,0,0)); - ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0,0)); - - const float ht = ImGui::GetFrameHeight(); - ImVec2 cell_size(ht*1.25f,ht); - char buff[32]; - bool clk = false; - tm& Tm = GImPlot->Tm; - - const int min_yr = 1970; - const int max_yr = 2999; - - // t1 parts - int t1_mo = 0; int t1_md = 0; int t1_yr = 0; - if (t1 != NULL) { - GetTime(*t1,&Tm); - t1_mo = Tm.tm_mon; - t1_md = Tm.tm_mday; - t1_yr = Tm.tm_year + 1900; - } - - // t2 parts - int t2_mo = 0; int t2_md = 0; int t2_yr = 0; - if (t2 != NULL) { - GetTime(*t2,&Tm); - t2_mo = Tm.tm_mon; - t2_md = Tm.tm_mday; - t2_yr = Tm.tm_year + 1900; - } - - // day widget - if (*level == 0) { - *t = FloorTime(*t, ImPlotTimeUnit_Day); - GetTime(*t, &Tm); - const int this_year = Tm.tm_year + 1900; - const int last_year = this_year - 1; - const int next_year = this_year + 1; - const int this_mon = Tm.tm_mon; - const int last_mon = this_mon == 0 ? 11 : this_mon - 1; - const int next_mon = this_mon == 11 ? 0 : this_mon + 1; - const int days_this_mo = GetDaysInMonth(this_year, this_mon); - const int days_last_mo = GetDaysInMonth(this_mon == 0 ? last_year : this_year, last_mon); - ImPlotTime t_first_mo = FloorTime(*t,ImPlotTimeUnit_Mo); - GetTime(t_first_mo,&Tm); - const int first_wd = Tm.tm_wday; - // month year - snprintf(buff, 32, "%s %d", MONTH_NAMES[this_mon], this_year); - if (ImGui::Button(buff)) - *level = 1; - ImGui::SameLine(5*cell_size.x); - BeginDisabledControls(this_year <= min_yr && this_mon == 0); - if (ImGui::ArrowButtonEx("##Up",ImGuiDir_Up,cell_size)) - *t = AddTime(*t, ImPlotTimeUnit_Mo, -1); - EndDisabledControls(this_year <= min_yr && this_mon == 0); - ImGui::SameLine(); - BeginDisabledControls(this_year >= max_yr && this_mon == 11); - if (ImGui::ArrowButtonEx("##Down",ImGuiDir_Down,cell_size)) - *t = AddTime(*t, ImPlotTimeUnit_Mo, 1); - EndDisabledControls(this_year >= max_yr && this_mon == 11); - // render weekday abbreviations - ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); - for (int i = 0; i < 7; ++i) { - ImGui::Button(WD_ABRVS[i],cell_size); - if (i != 6) { ImGui::SameLine(); } - } - ImGui::PopItemFlag(); - // 0 = last mo, 1 = this mo, 2 = next mo - int mo = first_wd > 0 ? 0 : 1; - int day = mo == 1 ? 1 : days_last_mo - first_wd + 1; - for (int i = 0; i < 6; ++i) { - for (int j = 0; j < 7; ++j) { - if (mo == 0 && day > days_last_mo) { - mo = 1; day = 1; - } - else if (mo == 1 && day > days_this_mo) { - mo = 2; day = 1; - } - const int now_yr = (mo == 0 && this_mon == 0) ? last_year : ((mo == 2 && this_mon == 11) ? next_year : this_year); - const int now_mo = mo == 0 ? last_mon : (mo == 1 ? this_mon : next_mon); - const int now_md = day; - - const bool off_mo = mo == 0 || mo == 2; - const bool t1_or_t2 = (t1 != NULL && t1_mo == now_mo && t1_yr == now_yr && t1_md == now_md) || - (t2 != NULL && t2_mo == now_mo && t2_yr == now_yr && t2_md == now_md); - - if (off_mo) - ImGui::PushStyleColor(ImGuiCol_Text, col_dis); - if (t1_or_t2) { - ImGui::PushStyleColor(ImGuiCol_Button, col_btn); - ImGui::PushStyleColor(ImGuiCol_Text, col_txt); - } - ImGui::PushID(i*7+j); - snprintf(buff,32,"%d",day); - if (now_yr == min_yr-1 || now_yr == max_yr+1) { - ImGui::Dummy(cell_size); - } - else if (ImGui::Button(buff,cell_size) && !clk) { - *t = MakeTime(now_yr, now_mo, now_md); - clk = true; - } - ImGui::PopID(); - if (t1_or_t2) - ImGui::PopStyleColor(2); - if (off_mo) - ImGui::PopStyleColor(); - if (j != 6) - ImGui::SameLine(); - day++; - } - } - } - // month widget - else if (*level == 1) { - *t = FloorTime(*t, ImPlotTimeUnit_Mo); - GetTime(*t, &Tm); - int this_yr = Tm.tm_year + 1900; - snprintf(buff, 32, "%d", this_yr); - if (ImGui::Button(buff)) - *level = 2; - BeginDisabledControls(this_yr <= min_yr); - ImGui::SameLine(5*cell_size.x); - if (ImGui::ArrowButtonEx("##Up",ImGuiDir_Up,cell_size)) - *t = AddTime(*t, ImPlotTimeUnit_Yr, -1); - EndDisabledControls(this_yr <= min_yr); - ImGui::SameLine(); - BeginDisabledControls(this_yr >= max_yr); - if (ImGui::ArrowButtonEx("##Down",ImGuiDir_Down,cell_size)) - *t = AddTime(*t, ImPlotTimeUnit_Yr, 1); - EndDisabledControls(this_yr >= max_yr); - // ImGui::Dummy(cell_size); - cell_size.x *= 7.0f/4.0f; - cell_size.y *= 7.0f/3.0f; - int mo = 0; - for (int i = 0; i < 3; ++i) { - for (int j = 0; j < 4; ++j) { - const bool t1_or_t2 = (t1 != NULL && t1_yr == this_yr && t1_mo == mo) || - (t2 != NULL && t2_yr == this_yr && t2_mo == mo); - if (t1_or_t2) - ImGui::PushStyleColor(ImGuiCol_Button, col_btn); - if (ImGui::Button(MONTH_ABRVS[mo],cell_size) && !clk) { - *t = MakeTime(this_yr, mo); - *level = 0; - } - if (t1_or_t2) - ImGui::PopStyleColor(); - if (j != 3) - ImGui::SameLine(); - mo++; - } - } - } - else if (*level == 2) { - *t = FloorTime(*t, ImPlotTimeUnit_Yr); - int this_yr = GetYear(*t); - int yr = this_yr - this_yr % 20; - ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); - snprintf(buff,32,"%d-%d",yr,yr+19); - ImGui::Button(buff); - ImGui::PopItemFlag(); - ImGui::SameLine(5*cell_size.x); - BeginDisabledControls(yr <= min_yr); - if (ImGui::ArrowButtonEx("##Up",ImGuiDir_Up,cell_size)) - *t = MakeTime(yr-20); - EndDisabledControls(yr <= min_yr); - ImGui::SameLine(); - BeginDisabledControls(yr + 20 >= max_yr); - if (ImGui::ArrowButtonEx("##Down",ImGuiDir_Down,cell_size)) - *t = MakeTime(yr+20); - EndDisabledControls(yr+ 20 >= max_yr); - // ImGui::Dummy(cell_size); - cell_size.x *= 7.0f/4.0f; - cell_size.y *= 7.0f/5.0f; - for (int i = 0; i < 5; ++i) { - for (int j = 0; j < 4; ++j) { - const bool t1_or_t2 = (t1 != NULL && t1_yr == yr) || (t2 != NULL && t2_yr == yr); - if (t1_or_t2) - ImGui::PushStyleColor(ImGuiCol_Button, col_btn); - snprintf(buff,32,"%d",yr); - if (yr<1970||yr>3000) { - ImGui::Dummy(cell_size); - } - else if (ImGui::Button(buff,cell_size)) { - *t = MakeTime(yr); - *level = 1; - } - if (t1_or_t2) - ImGui::PopStyleColor(); - if (j != 3) - ImGui::SameLine(); - yr++; - } - } - } - ImGui::PopStyleVar(); - ImGui::PopStyleColor(); - ImGui::EndGroup(); - ImGui::PopID(); - return clk; -} - -bool ShowTimePicker(const char* id, ImPlotTime* t) { - ImGui::PushID(id); - tm& Tm = GImPlot->Tm; - GetTime(*t,&Tm); - - static const char* nums[] = { "00","01","02","03","04","05","06","07","08","09", - "10","11","12","13","14","15","16","17","18","19", - "20","21","22","23","24","25","26","27","28","29", - "30","31","32","33","34","35","36","37","38","39", - "40","41","42","43","44","45","46","47","48","49", - "50","51","52","53","54","55","56","57","58","59"}; - - static const char* am_pm[] = {"am","pm"}; - - bool hour24 = GImPlot->Style.Use24HourClock; - - int hr = hour24 ? Tm.tm_hour : ((Tm.tm_hour == 0 || Tm.tm_hour == 12) ? 12 : Tm.tm_hour % 12); - int min = Tm.tm_min; - int sec = Tm.tm_sec; - int ap = Tm.tm_hour < 12 ? 0 : 1; - - bool changed = false; - - ImVec2 spacing = ImGui::GetStyle().ItemSpacing; - spacing.x = 0; - float width = ImGui::CalcTextSize("888").x; - float height = ImGui::GetFrameHeight(); - - ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, spacing); - ImGui::PushStyleVar(ImGuiStyleVar_ScrollbarSize,2.0f); - ImGui::PushStyleColor(ImGuiCol_FrameBg, ImVec4(0,0,0,0)); - ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0,0,0,0)); - ImGui::PushStyleColor(ImGuiCol_FrameBgHovered, ImGui::GetStyleColorVec4(ImGuiCol_ButtonHovered)); - - ImGui::SetNextItemWidth(width); - if (ImGui::BeginCombo("##hr",nums[hr],ImGuiComboFlags_NoArrowButton)) { - const int ia = hour24 ? 0 : 1; - const int ib = hour24 ? 24 : 13; - for (int i = ia; i < ib; ++i) { - if (ImGui::Selectable(nums[i],i==hr)) { - hr = i; - changed = true; - } - } - ImGui::EndCombo(); - } - ImGui::SameLine(); - ImGui::Text(":"); - ImGui::SameLine(); - ImGui::SetNextItemWidth(width); - if (ImGui::BeginCombo("##min",nums[min],ImGuiComboFlags_NoArrowButton)) { - for (int i = 0; i < 60; ++i) { - if (ImGui::Selectable(nums[i],i==min)) { - min = i; - changed = true; - } - } - ImGui::EndCombo(); - } - ImGui::SameLine(); - ImGui::Text(":"); - ImGui::SameLine(); - ImGui::SetNextItemWidth(width); - if (ImGui::BeginCombo("##sec",nums[sec],ImGuiComboFlags_NoArrowButton)) { - for (int i = 0; i < 60; ++i) { - if (ImGui::Selectable(nums[i],i==sec)) { - sec = i; - changed = true; - } - } - ImGui::EndCombo(); - } - if (!hour24) { - ImGui::SameLine(); - if (ImGui::Button(am_pm[ap],ImVec2(0,height))) { - ap = 1 - ap; - changed = true; - } - } - - ImGui::PopStyleColor(3); - ImGui::PopStyleVar(2); - ImGui::PopID(); - - if (changed) { - if (!hour24) - hr = hr % 12 + ap * 12; - Tm.tm_hour = hr; - Tm.tm_min = min; - Tm.tm_sec = sec; - *t = MkTime(&Tm); - } - - return changed; -} - -void StyleColorsAuto(ImPlotStyle* dst) { - ImPlotStyle* style = dst ? dst : &ImPlot::GetStyle(); - ImVec4* colors = style->Colors; - - style->MinorAlpha = 0.25f; - - colors[ImPlotCol_Line] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Fill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerOutline] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerFill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_ErrorBar] = IMPLOT_AUTO_COL; - colors[ImPlotCol_FrameBg] = IMPLOT_AUTO_COL; - colors[ImPlotCol_PlotBg] = IMPLOT_AUTO_COL; - colors[ImPlotCol_PlotBorder] = IMPLOT_AUTO_COL; - colors[ImPlotCol_LegendBg] = IMPLOT_AUTO_COL; - colors[ImPlotCol_LegendBorder] = IMPLOT_AUTO_COL; - colors[ImPlotCol_LegendText] = IMPLOT_AUTO_COL; - colors[ImPlotCol_TitleText] = IMPLOT_AUTO_COL; - colors[ImPlotCol_InlayText] = IMPLOT_AUTO_COL; - colors[ImPlotCol_PlotBorder] = IMPLOT_AUTO_COL; - colors[ImPlotCol_XAxis] = IMPLOT_AUTO_COL; - colors[ImPlotCol_XAxisGrid] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxis] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxisGrid] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxis2] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxisGrid2] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxis3] = IMPLOT_AUTO_COL; - colors[ImPlotCol_YAxisGrid3] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Selection] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Query] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Crosshairs] = IMPLOT_AUTO_COL; -} - -void StyleColorsClassic(ImPlotStyle* dst) { - ImPlotStyle* style = dst ? dst : &ImPlot::GetStyle(); - ImVec4* colors = style->Colors; - - style->MinorAlpha = 0.5f; - - colors[ImPlotCol_Line] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Fill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerOutline] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerFill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_ErrorBar] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f); - colors[ImPlotCol_PlotBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.35f); - colors[ImPlotCol_PlotBorder] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f); - colors[ImPlotCol_LegendBg] = ImVec4(0.11f, 0.11f, 0.14f, 0.92f); - colors[ImPlotCol_LegendBorder] = ImVec4(0.50f, 0.50f, 0.50f, 0.50f); - colors[ImPlotCol_LegendText] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_TitleText] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_InlayText] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_XAxis] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_XAxisGrid] = ImVec4(0.90f, 0.90f, 0.90f, 0.25f); - colors[ImPlotCol_YAxis] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_YAxisGrid] = ImVec4(0.90f, 0.90f, 0.90f, 0.25f); - colors[ImPlotCol_YAxis2] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_YAxisGrid2] = ImVec4(0.90f, 0.90f, 0.90f, 0.25f); - colors[ImPlotCol_YAxis3] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); - colors[ImPlotCol_YAxisGrid3] = ImVec4(0.90f, 0.90f, 0.90f, 0.25f); - colors[ImPlotCol_Selection] = ImVec4(0.97f, 0.97f, 0.39f, 1.00f); - colors[ImPlotCol_Query] = ImVec4(0.00f, 1.00f, 0.59f, 1.00f); - colors[ImPlotCol_Crosshairs] = ImVec4(0.50f, 0.50f, 0.50f, 0.75f); -} - -void StyleColorsDark(ImPlotStyle* dst) { - ImPlotStyle* style = dst ? dst : &ImPlot::GetStyle(); - ImVec4* colors = style->Colors; - - style->MinorAlpha = 0.25f; - - colors[ImPlotCol_Line] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Fill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerOutline] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerFill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_ErrorBar] = IMPLOT_AUTO_COL; - colors[ImPlotCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.07f); - colors[ImPlotCol_PlotBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.50f); - colors[ImPlotCol_PlotBorder] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); - colors[ImPlotCol_LegendBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); - colors[ImPlotCol_LegendBorder] = ImVec4(0.43f, 0.43f, 0.50f, 0.50f); - colors[ImPlotCol_LegendText] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_TitleText] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_InlayText] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_XAxis] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_XAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 0.25f); - colors[ImPlotCol_YAxis] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 0.25f); - colors[ImPlotCol_YAxis2] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxisGrid2] = ImVec4(1.00f, 1.00f, 1.00f, 0.25f); - colors[ImPlotCol_YAxis3] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxisGrid3] = ImVec4(1.00f, 1.00f, 1.00f, 0.25f); - colors[ImPlotCol_Selection] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); - colors[ImPlotCol_Query] = ImVec4(0.00f, 1.00f, 0.44f, 1.00f); - colors[ImPlotCol_Crosshairs] = ImVec4(1.00f, 1.00f, 1.00f, 0.50f); -} - -void StyleColorsLight(ImPlotStyle* dst) { - ImPlotStyle* style = dst ? dst : &ImPlot::GetStyle(); - ImVec4* colors = style->Colors; - - style->MinorAlpha = 1.0f; - - colors[ImPlotCol_Line] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Fill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerOutline] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerFill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_ErrorBar] = IMPLOT_AUTO_COL; - colors[ImPlotCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_PlotBg] = ImVec4(0.42f, 0.57f, 1.00f, 0.13f); - colors[ImPlotCol_PlotBorder] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); - colors[ImPlotCol_LegendBg] = ImVec4(1.00f, 1.00f, 1.00f, 0.98f); - colors[ImPlotCol_LegendBorder] = ImVec4(0.82f, 0.82f, 0.82f, 0.80f); - colors[ImPlotCol_LegendText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_TitleText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_InlayText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_XAxis] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_XAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxis] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxis2] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid2] = ImVec4(0.00f, 0.00f, 0.00f, 0.50f); - colors[ImPlotCol_YAxis3] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid3] = ImVec4(0.00f, 0.00f, 0.00f, 0.50f); - colors[ImPlotCol_Selection] = ImVec4(0.82f, 0.64f, 0.03f, 1.00f); - colors[ImPlotCol_Query] = ImVec4(0.00f, 0.84f, 0.37f, 1.00f); - colors[ImPlotCol_Crosshairs] = ImVec4(0.00f, 0.00f, 0.00f, 0.50f); -} - -} // namespace ImPlot diff --git a/thirdparty/implot/implot.h b/thirdparty/implot/implot.h deleted file mode 100644 index ac5ad4f17..000000000 --- a/thirdparty/implot/implot.h +++ /dev/null @@ -1,930 +0,0 @@ -// MIT License - -// Copyright (c) 2021 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.12 WIP - -#pragma once -#include "imgui.h" - -//----------------------------------------------------------------------------- -// Macros and Defines -//----------------------------------------------------------------------------- - -// Define attributes of all API symbols declarations (e.g. for DLL under Windows) -// Using ImPlot via a shared library is not recommended, because we don't guarantee -// backward nor forward ABI compatibility and also function call overhead. If you -// do use ImPlot as a DLL, be sure to call SetImGuiContext (see Miscellanous section). -#ifndef IMPLOT_API -#define IMPLOT_API -#endif - -// ImPlot version string -#define IMPLOT_VERSION "0.12 WIP" -// Indicates variable should deduced automatically. -#define IMPLOT_AUTO -1 -// Special color used to indicate that a color should be deduced automatically. -#define IMPLOT_AUTO_COL ImVec4(0,0,0,-1) - -//----------------------------------------------------------------------------- -// Forward Declarations and Basic Types -//----------------------------------------------------------------------------- - -// Forward declarations -struct ImPlotContext; // ImPlot context (opaque struct, see implot_internal.h) - -// Enums/Flags -typedef int ImPlotFlags; // -> enum ImPlotFlags_ -typedef int ImPlotAxisFlags; // -> enum ImPlotAxisFlags_ -typedef int ImPlotSubplotFlags; // -> enum ImPlotSubplotFlags_ -typedef int ImPlotCol; // -> enum ImPlotCol_ -typedef int ImPlotStyleVar; // -> enum ImPlotStyleVar_ -typedef int ImPlotMarker; // -> enum ImPlotMarker_ -typedef int ImPlotColormap; // -> enum ImPlotColormap_ -typedef int ImPlotLocation; // -> enum ImPlotLocation_ -typedef int ImPlotOrientation; // -> enum ImPlotOrientation_ -typedef int ImPlotYAxis; // -> enum ImPlotYAxis_; -typedef int ImPlotBin; // -> enum ImPlotBin_ - -// Options for plots (see BeginPlot). -enum ImPlotFlags_ { - ImPlotFlags_None = 0, // default - ImPlotFlags_NoTitle = 1 << 0, // the plot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MyPlot") - ImPlotFlags_NoLegend = 1 << 1, // the legend will not be displayed - ImPlotFlags_NoMenus = 1 << 2, // the user will not be able to open context menus with right-click - ImPlotFlags_NoBoxSelect = 1 << 3, // the user will not be able to box-select with right-click drag - ImPlotFlags_NoMousePos = 1 << 4, // the mouse position, in plot coordinates, will not be displayed inside of the plot - ImPlotFlags_NoHighlight = 1 << 5, // plot items will not be highlighted when their legend entry is hovered - ImPlotFlags_NoChild = 1 << 6, // a child window region will not be used to capture mouse scroll (can boost performance for single ImGui window applications) - ImPlotFlags_Equal = 1 << 7, // primary x and y axes will be constrained to have the same units/pixel (does not apply to auxiliary y-axes) - ImPlotFlags_YAxis2 = 1 << 8, // enable a 2nd y-axis on the right side - ImPlotFlags_YAxis3 = 1 << 9, // enable a 3rd y-axis on the right side - ImPlotFlags_Query = 1 << 10, // the user will be able to draw query rects with middle-mouse or CTRL + right-click drag - ImPlotFlags_Crosshairs = 1 << 11, // the default mouse cursor will be replaced with a crosshair when hovered - ImPlotFlags_AntiAliased = 1 << 12, // plot lines will be software anti-aliased (not recommended for high density plots, prefer MSAA) - ImPlotFlags_CanvasOnly = ImPlotFlags_NoTitle | ImPlotFlags_NoLegend | ImPlotFlags_NoMenus | ImPlotFlags_NoBoxSelect | ImPlotFlags_NoMousePos -}; - -// Options for plot axes (see BeginPlot). -enum ImPlotAxisFlags_ { - ImPlotAxisFlags_None = 0, // default - ImPlotAxisFlags_NoLabel = 1 << 0, // the axis label will not be displayed (axis labels also hidden if the supplied string name is NULL) - ImPlotAxisFlags_NoGridLines = 1 << 1, // no grid lines will be displayed - ImPlotAxisFlags_NoTickMarks = 1 << 2, // no tick marks will be displayed - ImPlotAxisFlags_NoTickLabels = 1 << 3, // no text labels will be displayed - ImPlotAxisFlags_Foreground = 1 << 4, // grid lines will be displayed in the foreground (i.e. on top of data) in stead of the background - ImPlotAxisFlags_LogScale = 1 << 5, // a logartithmic (base 10) axis scale will be used (mutually exclusive with ImPlotAxisFlags_Time) - ImPlotAxisFlags_Time = 1 << 6, // axis will display date/time formatted labels (mutually exclusive with ImPlotAxisFlags_LogScale) - ImPlotAxisFlags_Invert = 1 << 7, // the axis will be inverted - ImPlotAxisFlags_NoInitialFit = 1 << 8, // axis will not be initially fit to data extents on the first rendered frame (also the case if SetNextPlotLimits explicitly called) - ImPlotAxisFlags_AutoFit = 1 << 9, // axis will be auto-fitting to data extents - ImPlotAxisFlags_RangeFit = 1 << 10, // axis will only fit points if the point is in the visible range of the **orthoganol** axis - ImPlotAxisFlags_LockMin = 1 << 11, // the axis minimum value will be locked when panning/zooming - ImPlotAxisFlags_LockMax = 1 << 12, // the axis maximum value will be locked when panning/zooming - ImPlotAxisFlags_Lock = ImPlotAxisFlags_LockMin | ImPlotAxisFlags_LockMax, - ImPlotAxisFlags_NoDecorations = ImPlotAxisFlags_NoLabel | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks | ImPlotAxisFlags_NoTickLabels -}; - -// Options for subplots (see BeginSubplot). -enum ImPlotSubplotFlags_ { - ImPlotSubplotFlags_None = 0, // default - ImPlotSubplotFlags_NoTitle = 1 << 0, // the subplot title will not be displayed (titles are also hidden if preceeded by double hashes, e.g. "##MySubplot") - ImPlotSubplotFlags_NoLegend = 1 << 1, // the legend will not be displayed (only applicable if ImPlotSubplotFlags_ShareItems is enabled) - ImPlotSubplotFlags_NoMenus = 1 << 2, // the user will not be able to open context menus with right-click - ImPlotSubplotFlags_NoResize = 1 << 3, // resize splitters between subplot cells will be not be provided - ImPlotSubplotFlags_NoAlign = 1 << 4, // subplot edges will not be aligned vertically or horizontally - ImPlotSubplotFlags_ShareItems = 1 << 5, // items across all subplots will be shared and rendered into a single legend entry - ImPlotSubplotFlags_LinkRows = 1 << 6, // link the y-axis limits of all plots in each row (does not apply auxiliary y-axes) - ImPlotSubplotFlags_LinkCols = 1 << 7, // link the x-axis limits of all plots in each column - ImPlotSubplotFlags_LinkAllX = 1 << 8, // link the x-axis limits in every plot in the subplot - ImPlotSubplotFlags_LinkAllY = 1 << 9 , // link the y-axis limits in every plot in the subplot (does not apply to auxiliary y-axes) - ImPlotSubplotFlags_ColMajor = 1 << 10 // subplots are added in column major order instead of the default row major order -}; - -// Plot styling colors. -enum ImPlotCol_ { - // item styling colors - ImPlotCol_Line, // plot line/outline color (defaults to next unused color in current colormap) - ImPlotCol_Fill, // plot fill color for bars (defaults to the current line color) - ImPlotCol_MarkerOutline, // marker outline color (defaults to the current line color) - ImPlotCol_MarkerFill, // marker fill color (defaults to the current line color) - ImPlotCol_ErrorBar, // error bar color (defaults to ImGuiCol_Text) - // plot styling colors - ImPlotCol_FrameBg, // plot frame background color (defaults to ImGuiCol_FrameBg) - ImPlotCol_PlotBg, // plot area background color (defaults to ImGuiCol_WindowBg) - ImPlotCol_PlotBorder, // plot area border color (defaults to ImGuiCol_Border) - ImPlotCol_LegendBg, // legend background color (defaults to ImGuiCol_PopupBg) - ImPlotCol_LegendBorder, // legend border color (defaults to ImPlotCol_PlotBorder) - ImPlotCol_LegendText, // legend text color (defaults to ImPlotCol_InlayText) - ImPlotCol_TitleText, // plot title text color (defaults to ImGuiCol_Text) - ImPlotCol_InlayText, // color of text appearing inside of plots (defaults to ImGuiCol_Text) - ImPlotCol_XAxis, // x-axis label and tick lables color (defaults to ImGuiCol_Text) - ImPlotCol_XAxisGrid, // x-axis grid color (defaults to 25% ImPlotCol_XAxis) - ImPlotCol_YAxis, // y-axis label and tick labels color (defaults to ImGuiCol_Text) - ImPlotCol_YAxisGrid, // y-axis grid color (defaults to 25% ImPlotCol_YAxis) - ImPlotCol_YAxis2, // 2nd y-axis label and tick labels color (defaults to ImGuiCol_Text) - ImPlotCol_YAxisGrid2, // 2nd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis2) - ImPlotCol_YAxis3, // 3rd y-axis label and tick labels color (defaults to ImGuiCol_Text) - ImPlotCol_YAxisGrid3, // 3rd y-axis grid/label color (defaults to 25% ImPlotCol_YAxis3) - ImPlotCol_Selection, // box-selection color (defaults to yellow) - ImPlotCol_Query, // box-query color (defaults to green) - ImPlotCol_Crosshairs, // crosshairs color (defaults to ImPlotCol_PlotBorder) - ImPlotCol_COUNT -}; - -// Plot styling variables. -enum ImPlotStyleVar_ { - // item styling variables - ImPlotStyleVar_LineWeight, // float, plot item line weight in pixels - ImPlotStyleVar_Marker, // int, marker specification - ImPlotStyleVar_MarkerSize, // float, marker size in pixels (roughly the marker's "radius") - ImPlotStyleVar_MarkerWeight, // float, plot outline weight of markers in pixels - ImPlotStyleVar_FillAlpha, // float, alpha modifier applied to all plot item fills - ImPlotStyleVar_ErrorBarSize, // float, error bar whisker width in pixels - ImPlotStyleVar_ErrorBarWeight, // float, error bar whisker weight in pixels - ImPlotStyleVar_DigitalBitHeight, // float, digital channels bit height (at 1) in pixels - ImPlotStyleVar_DigitalBitGap, // float, digital channels bit padding gap in pixels - // plot styling variables - ImPlotStyleVar_PlotBorderSize, // float, thickness of border around plot area - ImPlotStyleVar_MinorAlpha, // float, alpha multiplier applied to minor axis grid lines - ImPlotStyleVar_MajorTickLen, // ImVec2, major tick lengths for X and Y axes - ImPlotStyleVar_MinorTickLen, // ImVec2, minor tick lengths for X and Y axes - ImPlotStyleVar_MajorTickSize, // ImVec2, line thickness of major ticks - ImPlotStyleVar_MinorTickSize, // ImVec2, line thickness of minor ticks - ImPlotStyleVar_MajorGridSize, // ImVec2, line thickness of major grid lines - ImPlotStyleVar_MinorGridSize, // ImVec2, line thickness of minor grid lines - ImPlotStyleVar_PlotPadding, // ImVec2, padding between widget frame and plot area, labels, or outside legends (i.e. main padding) - ImPlotStyleVar_LabelPadding, // ImVec2, padding between axes labels, tick labels, and plot edge - ImPlotStyleVar_LegendPadding, // ImVec2, legend padding from plot edges - ImPlotStyleVar_LegendInnerPadding, // ImVec2, legend inner padding from legend edges - ImPlotStyleVar_LegendSpacing, // ImVec2, spacing between legend entries - ImPlotStyleVar_MousePosPadding, // ImVec2, padding between plot edge and interior info text - ImPlotStyleVar_AnnotationPadding, // ImVec2, text padding around annotation labels - ImPlotStyleVar_FitPadding, // ImVec2, additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y) - ImPlotStyleVar_PlotDefaultSize, // ImVec2, default size used when ImVec2(0,0) is passed to BeginPlot - ImPlotStyleVar_PlotMinSize, // ImVec2, minimum size plot frame can be when shrunk - ImPlotStyleVar_COUNT -}; - -// Marker specifications. -enum ImPlotMarker_ { - ImPlotMarker_None = -1, // no marker - ImPlotMarker_Circle, // a circle marker - ImPlotMarker_Square, // a square maker - ImPlotMarker_Diamond, // a diamond marker - ImPlotMarker_Up, // an upward-pointing triangle marker - ImPlotMarker_Down, // an downward-pointing triangle marker - ImPlotMarker_Left, // an leftward-pointing triangle marker - ImPlotMarker_Right, // an rightward-pointing triangle marker - ImPlotMarker_Cross, // a cross marker (not fillable) - ImPlotMarker_Plus, // a plus marker (not fillable) - ImPlotMarker_Asterisk, // a asterisk marker (not fillable) - ImPlotMarker_COUNT -}; - -// Built-in colormaps -enum ImPlotColormap_ { - ImPlotColormap_Deep = 0, // a.k.a. seaborn deep (qual=true, n=10) (default) - ImPlotColormap_Dark = 1, // a.k.a. matplotlib "Set1" (qual=true, n=9 ) - ImPlotColormap_Pastel = 2, // a.k.a. matplotlib "Pastel1" (qual=true, n=9 ) - ImPlotColormap_Paired = 3, // a.k.a. matplotlib "Paired" (qual=true, n=12) - ImPlotColormap_Viridis = 4, // a.k.a. matplotlib "viridis" (qual=false, n=11) - ImPlotColormap_Plasma = 5, // a.k.a. matplotlib "plasma" (qual=false, n=11) - ImPlotColormap_Hot = 6, // a.k.a. matplotlib/MATLAB "hot" (qual=false, n=11) - ImPlotColormap_Cool = 7, // a.k.a. matplotlib/MATLAB "cool" (qual=false, n=11) - ImPlotColormap_Pink = 8, // a.k.a. matplotlib/MATLAB "pink" (qual=false, n=11) - ImPlotColormap_Jet = 9, // a.k.a. MATLAB "jet" (qual=false, n=11) - ImPlotColormap_Twilight = 10, // a.k.a. matplotlib "twilight" (qual=false, n=11) - ImPlotColormap_RdBu = 11, // red/blue, Color Brewer (qual=false, n=11) - ImPlotColormap_BrBG = 12, // brown/blue-green, Color Brewer (qual=false, n=11) - ImPlotColormap_PiYG = 13, // pink/yellow-green, Color Brewer (qual=false, n=11) - ImPlotColormap_Spectral = 14, // color spectrum, Color Brewer (qual=false, n=11) - ImPlotColormap_Greys = 15, // white/black (qual=false, n=2 ) -}; - -// Used to position items on a plot (e.g. legends, labels, etc.) -enum ImPlotLocation_ { - ImPlotLocation_Center = 0, // center-center - ImPlotLocation_North = 1 << 0, // top-center - ImPlotLocation_South = 1 << 1, // bottom-center - ImPlotLocation_West = 1 << 2, // center-left - ImPlotLocation_East = 1 << 3, // center-right - ImPlotLocation_NorthWest = ImPlotLocation_North | ImPlotLocation_West, // top-left - ImPlotLocation_NorthEast = ImPlotLocation_North | ImPlotLocation_East, // top-right - ImPlotLocation_SouthWest = ImPlotLocation_South | ImPlotLocation_West, // bottom-left - ImPlotLocation_SouthEast = ImPlotLocation_South | ImPlotLocation_East // bottom-right -}; - -// Used to orient items on a plot (e.g. legends, labels, etc.) -enum ImPlotOrientation_ { - ImPlotOrientation_Horizontal, // left/right - ImPlotOrientation_Vertical // up/down -}; - -// Enums for different y-axes. -enum ImPlotYAxis_ { - ImPlotYAxis_1 = 0, // left (default) - ImPlotYAxis_2 = 1, // first on right side - ImPlotYAxis_3 = 2 // second on right side -}; - -// Enums for different automatic histogram binning methods (k = bin count or w = bin width) -enum ImPlotBin_ { - ImPlotBin_Sqrt = -1, // k = sqrt(n) - ImPlotBin_Sturges = -2, // k = 1 + log2(n) - ImPlotBin_Rice = -3, // k = 2 * cbrt(n) - ImPlotBin_Scott = -4, // w = 3.49 * sigma / cbrt(n) -}; - -// Double precision version of ImVec2 used by ImPlot. Extensible by end users. -struct ImPlotPoint { - double x, y; - ImPlotPoint() { x = y = 0.0; } - ImPlotPoint(double _x, double _y) { x = _x; y = _y; } - ImPlotPoint(const ImVec2& p) { x = p.x; y = p.y; } - double operator[] (size_t idx) const { return (&x)[idx]; } - double& operator[] (size_t idx) { return (&x)[idx]; } -#ifdef IMPLOT_POINT_CLASS_EXTRA - IMPLOT_POINT_CLASS_EXTRA // Define additional constructors and implicit cast operators in imconfig.h - // to convert back and forth between your math types and ImPlotPoint. -#endif -}; - -// A range defined by a min/max value. Used for plot axes ranges. -struct ImPlotRange { - double Min, Max; - ImPlotRange() { Min = 0; Max = 0; } - ImPlotRange(double _min, double _max) { Min = _min; Max = _max; } - bool Contains(double value) const { return value >= Min && value <= Max; }; - double Size() const { return Max - Min; }; -}; - -// Combination of two ranges for X and Y axes. -struct ImPlotLimits { - ImPlotRange X, Y; - ImPlotLimits() { } - ImPlotLimits(double x_min, double x_max, double y_min, double y_max) { X.Min = x_min; X.Max = x_max; Y.Min = y_min; Y.Max = y_max; } - bool Contains(const ImPlotPoint& p) const { return Contains(p.x, p.y); } - bool Contains(double x, double y) const { return X.Contains(x) && Y.Contains(y); } - ImPlotPoint Min() const { return ImPlotPoint(X.Min, Y.Min); } - ImPlotPoint Max() const { return ImPlotPoint(X.Max, Y.Max); } -}; - -// Plot style structure -struct ImPlotStyle { - // item styling variables - float LineWeight; // = 1, item line weight in pixels - int Marker; // = ImPlotMarker_None, marker specification - float MarkerSize; // = 4, marker size in pixels (roughly the marker's "radius") - float MarkerWeight; // = 1, outline weight of markers in pixels - float FillAlpha; // = 1, alpha modifier applied to plot fills - float ErrorBarSize; // = 5, error bar whisker width in pixels - float ErrorBarWeight; // = 1.5, error bar whisker weight in pixels - float DigitalBitHeight; // = 8, digital channels bit height (at y = 1.0f) in pixels - float DigitalBitGap; // = 4, digital channels bit padding gap in pixels - // plot styling variables - float PlotBorderSize; // = 1, line thickness of border around plot area - float MinorAlpha; // = 0.25 alpha multiplier applied to minor axis grid lines - ImVec2 MajorTickLen; // = 10,10 major tick lengths for X and Y axes - ImVec2 MinorTickLen; // = 5,5 minor tick lengths for X and Y axes - ImVec2 MajorTickSize; // = 1,1 line thickness of major ticks - ImVec2 MinorTickSize; // = 1,1 line thickness of minor ticks - ImVec2 MajorGridSize; // = 1,1 line thickness of major grid lines - ImVec2 MinorGridSize; // = 1,1 line thickness of minor grid lines - ImVec2 PlotPadding; // = 10,10 padding between widget frame and plot area, labels, or outside legends (i.e. main padding) - ImVec2 LabelPadding; // = 5,5 padding between axes labels, tick labels, and plot edge - ImVec2 LegendPadding; // = 10,10 legend padding from plot edges - ImVec2 LegendInnerPadding; // = 5,5 legend inner padding from legend edges - ImVec2 LegendSpacing; // = 5,0 spacing between legend entries - ImVec2 MousePosPadding; // = 10,10 padding between plot edge and interior mouse location text - ImVec2 AnnotationPadding; // = 2,2 text padding around annotation labels - ImVec2 FitPadding; // = 0,0 additional fit padding as a percentage of the fit extents (e.g. ImVec2(0.1f,0.1f) adds 10% to the fit extents of X and Y) - ImVec2 PlotDefaultSize; // = 400,300 default size used when ImVec2(0,0) is passed to BeginPlot - ImVec2 PlotMinSize; // = 200,150 minimum size plot frame can be when shrunk - // style colors - ImVec4 Colors[ImPlotCol_COUNT]; // Array of styling colors. Indexable with ImPlotCol_ enums. - // colormap - ImPlotColormap Colormap; // The current colormap. Set this to either an ImPlotColormap_ enum or an index returned by AddColormap. - // settings/flags - bool AntiAliasedLines; // = false, enable global anti-aliasing on plot lines (overrides ImPlotFlags_AntiAliased) - bool UseLocalTime; // = false, axis labels will be formatted for your timezone when ImPlotAxisFlag_Time is enabled - bool UseISO8601; // = false, dates will be formatted according to ISO 8601 where applicable (e.g. YYYY-MM-DD, YYYY-MM, --MM-DD, etc.) - bool Use24HourClock; // = false, times will be formatted using a 24 hour clock - IMPLOT_API ImPlotStyle(); -}; - -//----------------------------------------------------------------------------- -// ImPlot End-User API -//----------------------------------------------------------------------------- - -namespace ImPlot { - -//----------------------------------------------------------------------------- -// ImPlot Context -//----------------------------------------------------------------------------- - -// Creates a new ImPlot context. Call this after ImGui::CreateContext. -IMPLOT_API ImPlotContext* CreateContext(); -// Destroys an ImPlot context. Call this before ImGui::DestroyContext. NULL = destroy current context. -IMPLOT_API void DestroyContext(ImPlotContext* ctx = NULL); -// Returns the current ImPlot context. NULL if no context has ben set. -IMPLOT_API ImPlotContext* GetCurrentContext(); -// Sets the current ImPlot context. -IMPLOT_API void SetCurrentContext(ImPlotContext* ctx); - -// Sets the current **ImGui** context. This is ONLY necessary if you are compiling -// ImPlot as a DLL (not recommended) separate from your ImGui compilation. It -// sets the global variable GImGui, which is not shared across DLL boundaries. -// See GImGui documentation in imgui.cpp for more details. -IMPLOT_API void SetImGuiContext(ImGuiContext* ctx); - -//----------------------------------------------------------------------------- -// Begin/End Plot -//----------------------------------------------------------------------------- - -// Starts a 2D plotting context. If this function returns true, EndPlot() MUST -// be called! You are encouraged to use the following convention: -// -// if (BeginPlot(...)) { -// ImPlot::PlotLine(...); -// ... -// EndPlot(); -// } -// -// Important notes: -// -// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID -// collisions or don't want to display a title in the plot, use double hashes -// (e.g. "MyPlot##HiddenIdText" or "##NoTitle"). -// - If #x_label and/or #y_label are provided, axes labels will be displayed. -// - #size is the **frame** size of the plot widget, not the plot area. The default -// size of plots (i.e. when ImVec2(0,0)) can be modified in your ImPlotStyle -// (default is 400x300 px). -// - Auxiliary y-axes must be enabled with ImPlotFlags_YAxis2/3 to be displayed. -// - See ImPlotFlags and ImPlotAxisFlags for more available options. - -IMPLOT_API bool BeginPlot(const char* title_id, - const char* x_label = NULL, - const char* y_label = NULL, - const ImVec2& size = ImVec2(-1,0), - ImPlotFlags flags = ImPlotFlags_None, - ImPlotAxisFlags x_flags = ImPlotAxisFlags_None, - ImPlotAxisFlags y_flags = ImPlotAxisFlags_None, - ImPlotAxisFlags y2_flags = ImPlotAxisFlags_NoGridLines, - ImPlotAxisFlags y3_flags = ImPlotAxisFlags_NoGridLines, - const char* y2_label = NULL, - const char* y3_label = NULL); - -// Only call EndPlot() if BeginPlot() returns true! Typically called at the end -// of an if statement conditioned on BeginPlot(). See example above. -IMPLOT_API void EndPlot(); - -//----------------------------------------------------------------------------- -// Begin/EndSubplots -//----------------------------------------------------------------------------- - -// Starts a subdivided plotting context. If the function returns true, -// EndSubplots() MUST be called! Call BeginPlot/EndPlot AT MOST [rows*cols] -// times in between the begining and end of the subplot context. Plots are -// added in row major order. -// -// Example: -// -// if (BeginSubplots("My Subplot",2,3,ImVec2(800,400)) { -// for (int i = 0; i < 6; ++i) { -// if (BeginPlot(...)) { -// ImPlot::PlotLine(...); -// ... -// EndPlot(); -// } -// } -// EndSubplots(); -// } -// -// Produces: -// -// [0][1][2] -// [3][4][5] -// -// Important notes: -// -// - #title_id must be unique to the current ImGui ID scope. If you need to avoid ID -// collisions or don't want to display a title in the plot, use double hashes -// (e.g. "MyPlot##HiddenIdText" or "##NoTitle"). -// - #rows and #cols must be greater than 0. -// - #size is the size of the entire grid of subplots, not the individual plots -// - #row_ratios and #col_ratios must have AT LEAST #rows and #cols elements, -// respectively. These are the sizes of the rows and columns expressed in ratios. -// If the user adjusts the dimensions, the arrays are updated with new ratios. -// -// Important notes regarding BeginPlot from inside of BeginSubplots: -// -// - The #title_id parameter of _BeginPlot_ (see above) does NOT have to be -// unique when called inside of a subplot context. Subplot IDs are hashed -// for your convenience so you don't have call PushID or generate unique title -// strings. Simply pass an empty string to BeginPlot unless you want to title -// each subplot. -// - The #size parameter of _BeginPlot_ (see above) is ignored when inside of a -// subplot context. The actual size of the subplot will be based on the -// #size value you pass to _BeginSubplots_ and #row/#col_ratios if provided. - -IMPLOT_API bool BeginSubplots(const char* title_id, - int rows, - int cols, - const ImVec2& size, - ImPlotSubplotFlags flags = ImPlotSubplotFlags_None, - float* row_ratios = NULL, - float* col_ratios = NULL); - -// Only call EndSubplots() if BeginSubplots() returns true! Typically called at the end -// of an if statement conditioned on BeginSublots(). See example above. -IMPLOT_API void EndSubplots(); - -//----------------------------------------------------------------------------- -// Plot Items -//----------------------------------------------------------------------------- - -// The template functions below are explicitly instantiated in implot_items.cpp. -// They are not intended to be used generically with custom types. You will get -// a linker error if you try! All functions support the following scalar types: -// -// float, double, ImS8, ImU8, ImS16, ImU16, ImS32, ImU32, ImS64, ImU64 -// -// -// If you need to plot custom or non-homogenous data you have a few options: -// -// 1. If your data is a simple struct/class (e.g. Vector2f), you can use striding. -// This is the most performant option if applicable. -// -// struct Vector2f { float X, Y; }; -// ... -// Vector2f data[42]; -// ImPlot::PlotLine("line", &data[0].x, &data[0].y, 42, 0, sizeof(Vector2f)); // or sizeof(float)*2 -// -// 2. Write a custom getter C function or C++ lambda and pass it and optionally your data to -// an ImPlot function post-fixed with a G (e.g. PlotScatterG). This has a slight performance -// cost, but probably not enough to worry about unless your data is very large. Examples: -// -// ImPlotPoint MyDataGetter(void* data, int idx) { -// MyData* my_data = (MyData*)data; -// ImPlotPoint p; -// p.x = my_data->GetTime(idx); -// p.y = my_data->GetValue(idx); -// return p -// } -// ... -// auto my_lambda = [](void*, int idx) { -// double t = idx / 999.0; -// return ImPlotPoint(t, 0.5+0.5*std::sin(2*PI*10*t)); -// }; -// ... -// if (ImPlot::BeginPlot("MyPlot")) { -// MyData my_data; -// ImPlot::PlotScatterG("scatter", MyDataGetter, &my_data, my_data.Size()); -// ImPlot::PlotLineG("line", my_lambda, nullptr, 1000); -// ImPlot::EndPlot(); -// } -// -// NB: All types are converted to double before plotting. You may lose information -// if you try plotting extremely large 64-bit integral types. Proceed with caution! - -// Plots a standard 2D line plot. -template IMPLOT_API void PlotLine(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotLineG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count); - -// Plots a standard 2D scatter plot. Default marker is ImPlotMarker_Circle. -template IMPLOT_API void PlotScatter(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotScatterG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count); - -// Plots a a stairstep graph. The y value is continued constantly from every x position, i.e. the interval [x[i], x[i+1]) has the value y[i]. -template IMPLOT_API void PlotStairs(const char* label_id, const T* values, int count, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotStairsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count); - -// Plots a shaded (filled) region between two lines, or a line and a horizontal reference. Set y_ref to +/-INFINITY for infinite fill extents. -template IMPLOT_API void PlotShaded(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotShadedG(const char* label_id, ImPlotPoint (*getter1)(void* data, int idx), void* data1, ImPlotPoint (*getter2)(void* data, int idx), void* data2, int count); - -// Plots a vertical bar graph. #width and #shift are in X units. -template IMPLOT_API void PlotBars(const char* label_id, const T* values, int count, double width=0.67, double shift=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotBarsG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double width); - -// Plots a horizontal bar graph. #height and #shift are in Y units. -template IMPLOT_API void PlotBarsH(const char* label_id, const T* values, int count, double height=0.67, double shift=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotBarsHG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count, double height); - -// Plots vertical error bar. The label_id should be the same as the label_id of the associated line or bar plot. -template IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T)); - -// Plots horizontal error bars. The label_id should be the same as the label_id of the associated line or bar plot. -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset=0, int stride=sizeof(T)); - -/// Plots vertical stems. -template IMPLOT_API void PlotStems(const char* label_id, const T* values, int count, double y_ref=0, double xscale=1, double x0=0, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref=0, int offset=0, int stride=sizeof(T)); - -/// Plots infinite vertical or horizontal lines (e.g. for references or asymptotes). -template IMPLOT_API void PlotVLines(const char* label_id, const T* xs, int count, int offset=0, int stride=sizeof(T)); -template IMPLOT_API void PlotHLines(const char* label_id, const T* ys, int count, int offset=0, int stride=sizeof(T)); - -// Plots a pie chart. If the sum of values > 1 or normalize is true, each value will be normalized. Center and radius are in plot units. #label_fmt can be set to NULL for no labels. -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize=false, const char* label_fmt="%.1f", double angle0=90); - -// Plots a 2D heatmap chart. Values are expected to be in row-major order. Leave #scale_min and scale_max both at 0 for automatic color scaling, or set them to a predefined range. #label_fmt can be set to NULL for no labels. -template IMPLOT_API void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min=0, double scale_max=0, const char* label_fmt="%.1f", const ImPlotPoint& bounds_min=ImPlotPoint(0,0), const ImPlotPoint& bounds_max=ImPlotPoint(1,1)); - -// Plots a horizontal histogram. #bins can be a positive integer or an ImPlotBin_ method. If #cumulative is true, each bin contains its count plus the counts of all previous bins. -// If #density is true, the PDF is visualized. If both are true, the CDF is visualized. If #range is left unspecified, the min/max of #values will be used as the range. -// If #range is specified, outlier values outside of the range are not binned. However, outliers still count toward normalizing and cumulative counts unless #outliers is false. The largest bin count or density is returned. -template IMPLOT_API double PlotHistogram(const char* label_id, const T* values, int count, int bins=ImPlotBin_Sturges, bool cumulative=false, bool density=false, ImPlotRange range=ImPlotRange(), bool outliers=true, double bar_scale=1.0); - -// Plots two dimensional, bivariate histogram as a heatmap. #x_bins and #y_bins can be a positive integer or an ImPlotBin. If #density is true, the PDF is visualized. -// If #range is left unspecified, the min/max of #xs an #ys will be used as the ranges. If #range is specified, outlier values outside of range are not binned. -// However, outliers still count toward the normalizing count for density plots unless #outliers is false. The largest bin count or density is returned. -template IMPLOT_API double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins=ImPlotBin_Sturges, int y_bins=ImPlotBin_Sturges, bool density=false, ImPlotLimits range=ImPlotLimits(), bool outliers=true); - -// Plots digital data. Digital plots do not respond to y drag or zoom, and are always referenced to the bottom of the plot. -template IMPLOT_API void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset=0, int stride=sizeof(T)); - IMPLOT_API void PlotDigitalG(const char* label_id, ImPlotPoint (*getter)(void* data, int idx), void* data, int count); - -// Plots an axis-aligned image. #bounds_min/bounds_max are in plot coordinates (y-up) and #uv0/uv1 are in texture coordinates (y-down). -IMPLOT_API void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, const ImVec2& uv0=ImVec2(0,0), const ImVec2& uv1=ImVec2(1,1), const ImVec4& tint_col=ImVec4(1,1,1,1)); - -// Plots a centered text label at point x,y with an optional pixel offset. Text color can be changed with ImPlot::PushStyleColor(ImPlotCol_InlayText, ...). -IMPLOT_API void PlotText(const char* text, double x, double y, bool vertical=false, const ImVec2& pix_offset=ImVec2(0,0)); - -// Plots a dummy item (i.e. adds a legend entry colored by ImPlotCol_Line) -IMPLOT_API void PlotDummy(const char* label_id); - -//----------------------------------------------------------------------------- -// Plot Utils -//----------------------------------------------------------------------------- - -// The following functions MUST be called BEFORE BeginPlot! - -// Set the axes range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the axes limits will be locked. -IMPLOT_API void SetNextPlotLimits(double xmin, double xmax, double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once); -// Set the X axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the X axis limits will be locked. -IMPLOT_API void SetNextPlotLimitsX(double xmin, double xmax, ImGuiCond cond = ImGuiCond_Once); -// Set the Y axis range limits of the next plot. Call right before BeginPlot(). If ImGuiCond_Always is used, the Y axis limits will be locked. -IMPLOT_API void SetNextPlotLimitsY(double ymin, double ymax, ImGuiCond cond = ImGuiCond_Once, ImPlotYAxis y_axis = ImPlotYAxis_1); -// Links the next plot limits to external values. Set to NULL for no linkage. The pointer data must remain valid until the matching call to EndPlot. -IMPLOT_API void LinkNextPlotLimits(double* xmin, double* xmax, double* ymin, double* ymax, double* ymin2 = NULL, double* ymax2 = NULL, double* ymin3 = NULL, double* ymax3 = NULL); -// Fits the next plot axes to all plotted data if they are unlocked (equivalent to double-clicks). -IMPLOT_API void FitNextPlotAxes(bool x = true, bool y = true, bool y2 = true, bool y3 = true); - -// Set the X axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true. -IMPLOT_API void SetNextPlotTicksX(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false); -IMPLOT_API void SetNextPlotTicksX(double x_min, double x_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false); -// Set the Y axis ticks and optionally the labels for the next plot. To keep the default ticks, set #keep_default=true. -IMPLOT_API void SetNextPlotTicksY(const double* values, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1); -IMPLOT_API void SetNextPlotTicksY(double y_min, double y_max, int n_ticks, const char* const labels[] = NULL, bool keep_default = false, ImPlotYAxis y_axis = ImPlotYAxis_1); - -// Set the format for numeric X axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). Not applicable if ImPlotAxisFlags_Time enabled. -IMPLOT_API void SetNextPlotFormatX(const char* fmt); -// Set the format for numeric Y axis labels (default="%g"). Formated values will be doubles (i.e. don't supply %d, %i, etc.). -IMPLOT_API void SetNextPlotFormatY(const char* fmt, ImPlotYAxis y_axis=ImPlotYAxis_1); - -// The following functions MUST be called BETWEEN Begin/EndPlot! - -// Select which Y axis will be used for subsequent plot elements. The default is ImPlotYAxis_1, or the first (left) Y axis. Enable 2nd and 3rd axes with ImPlotFlags_YAxisX. -IMPLOT_API void SetPlotYAxis(ImPlotYAxis y_axis); -// Hides or shows the next plot item (i.e. as if it were toggled from the legend). Use ImGuiCond_Always if you need to forcefully set this every frame. -IMPLOT_API void HideNextItem(bool hidden = true, ImGuiCond cond = ImGuiCond_Once); - -// Convert pixels to a position in the current plot's coordinate system. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). -IMPLOT_API ImPlotPoint PixelsToPlot(const ImVec2& pix, ImPlotYAxis y_axis = IMPLOT_AUTO); -IMPLOT_API ImPlotPoint PixelsToPlot(float x, float y, ImPlotYAxis y_axis = IMPLOT_AUTO); -// Convert a position in the current plot's coordinate system to pixels. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). -IMPLOT_API ImVec2 PlotToPixels(const ImPlotPoint& plt, ImPlotYAxis y_axis = IMPLOT_AUTO); -IMPLOT_API ImVec2 PlotToPixels(double x, double y, ImPlotYAxis y_axis = IMPLOT_AUTO); -// Get the current Plot position (top-left) in pixels. -IMPLOT_API ImVec2 GetPlotPos(); -// Get the curent Plot size in pixels. -IMPLOT_API ImVec2 GetPlotSize(); -// Returns true if the plot area in the current plot is hovered. -IMPLOT_API bool IsPlotHovered(); -// Returns true if the XAxis plot area in the current plot is hovered. -IMPLOT_API bool IsPlotXAxisHovered(); -// Returns true if the YAxis[n] plot area in the current plot is hovered. -IMPLOT_API bool IsPlotYAxisHovered(ImPlotYAxis y_axis = 0); -// Returns the mouse position in x,y coordinates of the current plot. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). -IMPLOT_API ImPlotPoint GetPlotMousePos(ImPlotYAxis y_axis = IMPLOT_AUTO); -// Returns the current plot axis range. A negative y_axis uses the current value of SetPlotYAxis (ImPlotYAxis_1 initially). -IMPLOT_API ImPlotLimits GetPlotLimits(ImPlotYAxis y_axis = IMPLOT_AUTO); - -// Returns true if the current plot is being box selected. -IMPLOT_API bool IsPlotSelected(); -// Returns the current plot box selection bounds. -IMPLOT_API ImPlotLimits GetPlotSelection(ImPlotYAxis y_axis = IMPLOT_AUTO); - -// Returns true if the current plot is being queried or has an active query. Query must be enabled with ImPlotFlags_Query. -IMPLOT_API bool IsPlotQueried(); -// Returns the current plot query bounds. Query must be enabled with ImPlotFlags_Query. -IMPLOT_API ImPlotLimits GetPlotQuery(ImPlotYAxis y_axis = IMPLOT_AUTO); -// Set the current plot query bounds. Query must be enabled with ImPlotFlags_Query. -IMPLOT_API void SetPlotQuery(const ImPlotLimits& query, ImPlotYAxis y_axis = IMPLOT_AUTO); - -// Returns true if the bounding frame of a subplot is hovered/ -IMPLOT_API bool IsSubplotsHovered(); - -//----------------------------------------------------------------------------- -// Aligned Plots -//----------------------------------------------------------------------------- - -// Consider using Begin/EndSubplots first. They are more feature rich and -// accomplish the same behaviour by default. The functions below offer lower -// level control of plot alignment. - -// Align axis padding over multiple plots in a single row or column. If this function returns true, EndAlignedPlots() must be called. #group_id must be unique. -IMPLOT_API bool BeginAlignedPlots(const char* group_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical); -// Only call EndAlignedPlots() if BeginAlignedPlots() returns true! -IMPLOT_API void EndAlignedPlots(); - -//----------------------------------------------------------------------------- -// Plot Tools -//----------------------------------------------------------------------------- - -// The following functions MUST be called BETWEEN Begin/EndPlot! - -// Shows an annotation callout at a chosen point. -IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4); -IMPLOT_API void Annotate(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5); -IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4); -IMPLOT_API void AnnotateV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5); - -// Same as above, but the annotation will always be clamped to stay inside the plot area. -IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const char* fmt, ...) IM_FMTARGS(4); -IMPLOT_API void AnnotateClamped(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, ...) IM_FMTARGS(5); -IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const char* fmt, va_list args) IM_FMTLIST(4); -IMPLOT_API void AnnotateClampedV(double x, double y, const ImVec2& pix_offset, const ImVec4& color, const char* fmt, va_list args) IM_FMTLIST(5); - -// Shows a draggable vertical guide line at an x-value. #col defaults to ImGuiCol_Text. -IMPLOT_API bool DragLineX(const char* id, double* x_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1); -// Shows a draggable horizontal guide line at a y-value. #col defaults to ImGuiCol_Text. -IMPLOT_API bool DragLineY(const char* id, double* y_value, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float thickness = 1); -// Shows a draggable point at x,y. #col defaults to ImGuiCol_Text. -IMPLOT_API bool DragPoint(const char* id, double* x, double* y, bool show_label = true, const ImVec4& col = IMPLOT_AUTO_COL, float radius = 4); - -//----------------------------------------------------------------------------- -// Legend Utils and Tools -//----------------------------------------------------------------------------- - -// The following functions MUST be called BETWEEN Begin/EndPlot! - -// Set the location of the current plot's (or subplot's) legend. -IMPLOT_API void SetLegendLocation(ImPlotLocation location, ImPlotOrientation orientation = ImPlotOrientation_Vertical, bool outside = false); -// Set the location of the current plot's mouse position text (default = South|East). -IMPLOT_API void SetMousePosLocation(ImPlotLocation location); -// Returns true if a plot item legend entry is hovered. -IMPLOT_API bool IsLegendEntryHovered(const char* label_id); - -// Begin a popup for a legend entry. -IMPLOT_API bool BeginLegendPopup(const char* label_id, ImGuiMouseButton mouse_button = 1); -// End a popup for a legend entry. -IMPLOT_API void EndLegendPopup(); - -//----------------------------------------------------------------------------- -// Drag and Drop Utils -//----------------------------------------------------------------------------- - -// The following functions MUST be called BETWEEN Begin/EndPlot! - -// Turns the current plot's plotting area into a drag and drop target. Don't forget to call EndDragDropTarget! -IMPLOT_API bool BeginDragDropTarget(); -// Turns the current plot's X-axis into a drag and drop target. Don't forget to call EndDragDropTarget! -IMPLOT_API bool BeginDragDropTargetX(); -// Turns the current plot's Y-Axis into a drag and drop target. Don't forget to call EndDragDropTarget! -IMPLOT_API bool BeginDragDropTargetY(ImPlotYAxis axis = ImPlotYAxis_1); -// Turns the current plot's legend into a drag and drop target. Don't forget to call EndDragDropTarget! -IMPLOT_API bool BeginDragDropTargetLegend(); -// Ends a drag and drop target (currently just an alias for ImGui::EndDragDropTarget). -IMPLOT_API void EndDragDropTarget(); - -// NB: By default, plot and axes drag and drop *sources* require holding the Ctrl modifier to initiate the drag. -// You can change the modifier if desired. If ImGuiKeyModFlags_None is provided, the axes will be locked from panning. - -// Turns the current plot's plotting area into a drag and drop source. Don't forget to call EndDragDropSource! -IMPLOT_API bool BeginDragDropSource(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); -// Turns the current plot's X-axis into a drag and drop source. Don't forget to call EndDragDropSource! -IMPLOT_API bool BeginDragDropSourceX(ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); -// Turns the current plot's Y-axis into a drag and drop source. Don't forget to call EndDragDropSource! -IMPLOT_API bool BeginDragDropSourceY(ImPlotYAxis axis = ImPlotYAxis_1, ImGuiKeyModFlags key_mods = ImGuiKeyModFlags_Ctrl, ImGuiDragDropFlags flags = 0); -// Turns an item in the current plot's legend into drag and drop source. Don't forget to call EndDragDropSource! -IMPLOT_API bool BeginDragDropSourceItem(const char* label_id, ImGuiDragDropFlags flags = 0); -// Ends a drag and drop source (currently just an alias for ImGui::EndDragDropSource). -IMPLOT_API void EndDragDropSource(); - -//----------------------------------------------------------------------------- -// Plot and Item Styling -//----------------------------------------------------------------------------- - -// Styling colors in ImPlot works similarly to styling colors in ImGui, but -// with one important difference. Like ImGui, all style colors are stored in an -// indexable array in ImPlotStyle. You can permanently modify these values through -// GetStyle().Colors, or temporarily modify them with Push/Pop functions below. -// However, by default all style colors in ImPlot default to a special color -// IMPLOT_AUTO_COL. The behavior of this color depends upon the style color to -// which it as applied: -// -// 1) For style colors associated with plot items (e.g. ImPlotCol_Line), -// IMPLOT_AUTO_COL tells ImPlot to color the item with the next unused -// color in the current colormap. Thus, every item will have a different -// color up to the number of colors in the colormap, at which point the -// colormap will roll over. For most use cases, you should not need to -// set these style colors to anything but IMPLOT_COL_AUTO; you are -// probably better off changing the current colormap. However, if you -// need to explicitly color a particular item you may either Push/Pop -// the style color around the item in question, or use the SetNextXXXStyle -// API below. If you permanently set one of these style colors to a specific -// color, or forget to call Pop, then all subsequent items will be styled -// with the color you set. -// -// 2) For style colors associated with plot styling (e.g. ImPlotCol_PlotBg), -// IMPLOT_AUTO_COL tells ImPlot to set that color from color data in your -// **ImGuiStyle**. The ImGuiCol_ that these style colors default to are -// detailed above, and in general have been mapped to produce plots visually -// consistent with your current ImGui style. Of course, you are free to -// manually set these colors to whatever you like, and further can Push/Pop -// them around individual plots for plot-specific styling (e.g. coloring axes). - -// Provides access to plot style structure for permanant modifications to colors, sizes, etc. -IMPLOT_API ImPlotStyle& GetStyle(); - -// Style plot colors for current ImGui style (default). -IMPLOT_API void StyleColorsAuto(ImPlotStyle* dst = NULL); -// Style plot colors for ImGui "Classic". -IMPLOT_API void StyleColorsClassic(ImPlotStyle* dst = NULL); -// Style plot colors for ImGui "Dark". -IMPLOT_API void StyleColorsDark(ImPlotStyle* dst = NULL); -// Style plot colors for ImGui "Light". -IMPLOT_API void StyleColorsLight(ImPlotStyle* dst = NULL); - -// Use PushStyleX to temporarily modify your ImPlotStyle. The modification -// will last until the matching call to PopStyleX. You MUST call a pop for -// every push, otherwise you will leak memory! This behaves just like ImGui. - -// Temporarily modify a style color. Don't forget to call PopStyleColor! -IMPLOT_API void PushStyleColor(ImPlotCol idx, ImU32 col); -IMPLOT_API void PushStyleColor(ImPlotCol idx, const ImVec4& col); -// Undo temporary style color modification(s). Undo multiple pushes at once by increasing count. -IMPLOT_API void PopStyleColor(int count = 1); - -// Temporarily modify a style variable of float type. Don't forget to call PopStyleVar! -IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, float val); -// Temporarily modify a style variable of int type. Don't forget to call PopStyleVar! -IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, int val); -// Temporarily modify a style variable of ImVec2 type. Don't forget to call PopStyleVar! -IMPLOT_API void PushStyleVar(ImPlotStyleVar idx, const ImVec2& val); -// Undo temporary style variable modification(s). Undo multiple pushes at once by increasing count. -IMPLOT_API void PopStyleVar(int count = 1); - -// The following can be used to modify the style of the next plot item ONLY. They do -// NOT require calls to PopStyleX. Leave style attributes you don't want modified to -// IMPLOT_AUTO or IMPLOT_AUTO_COL. Automatic styles will be deduced from the current -// values in your ImPlotStyle or from Colormap data. - -// Set the line color and weight for the next item only. -IMPLOT_API void SetNextLineStyle(const ImVec4& col = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO); -// Set the fill color for the next item only. -IMPLOT_API void SetNextFillStyle(const ImVec4& col = IMPLOT_AUTO_COL, float alpha_mod = IMPLOT_AUTO); -// Set the marker style for the next item only. -IMPLOT_API void SetNextMarkerStyle(ImPlotMarker marker = IMPLOT_AUTO, float size = IMPLOT_AUTO, const ImVec4& fill = IMPLOT_AUTO_COL, float weight = IMPLOT_AUTO, const ImVec4& outline = IMPLOT_AUTO_COL); -// Set the error bar style for the next item only. -IMPLOT_API void SetNextErrorBarStyle(const ImVec4& col = IMPLOT_AUTO_COL, float size = IMPLOT_AUTO, float weight = IMPLOT_AUTO); - -// Gets the last item primary color (i.e. its legend icon color) -IMPLOT_API ImVec4 GetLastItemColor(); - -// Returns the null terminated string name for an ImPlotCol. -IMPLOT_API const char* GetStyleColorName(ImPlotCol idx); -// Returns the null terminated string name for an ImPlotMarker. -IMPLOT_API const char* GetMarkerName(ImPlotMarker idx); - -//----------------------------------------------------------------------------- -// Colormaps -//----------------------------------------------------------------------------- - -// Item styling is based on colormaps when the relevant ImPlotCol_XXX is set to -// IMPLOT_AUTO_COL (default). Several built-in colormaps are available. You can -// add and then push/pop your own colormaps as well. To permanently set a colormap, -// modify the Colormap index member of your ImPlotStyle. - -// Colormap data will be ignored and a custom color will be used if you have done one of the following: -// 1) Modified an item style color in your ImPlotStyle to anything other than IMPLOT_AUTO_COL. -// 2) Pushed an item style color using PushStyleColor(). -// 3) Set the next item style with a SetNextXXXStyle function. - -// Add a new colormap. The color data will be copied. The colormap can be used by pushing either the returned index or the -// string name with PushColormap. The colormap name must be unique and the size must be greater than 1. You will receive -// an assert otherwise! By default colormaps are considered to be qualitative (i.e. discrete). If you want to create a -// continuous colormap, set #qual=false. This will treat the colors you provide as keys, and ImPlot will build a linearly -// interpolated lookup table. The memory footprint of this table will be exactly ((size-1)*255+1)*4 bytes. -IMPLOT_API ImPlotColormap AddColormap(const char* name, const ImVec4* cols, int size, bool qual=true); -IMPLOT_API ImPlotColormap AddColormap(const char* name, const ImU32* cols, int size, bool qual=true); - -// Returns the number of available colormaps (i.e. the built-in + user-added count). -IMPLOT_API int GetColormapCount(); -// Returns a null terminated string name for a colormap given an index. Returns NULL if index is invalid. -IMPLOT_API const char* GetColormapName(ImPlotColormap cmap); -// Returns an index number for a colormap given a valid string name. Returns -1 if name is invalid. -IMPLOT_API ImPlotColormap GetColormapIndex(const char* name); - -// Temporarily switch to one of the built-in (i.e. ImPlotColormap_XXX) or user-added colormaps (i.e. a return value of AddColormap). Don't forget to call PopColormap! -IMPLOT_API void PushColormap(ImPlotColormap cmap); -// Push a colormap by string name. Use built-in names such as "Default", "Deep", "Jet", etc. or a string you provided to AddColormap. Don't forget to call PopColormap! -IMPLOT_API void PushColormap(const char* name); -// Undo temporary colormap modification(s). Undo multiple pushes at once by increasing count. -IMPLOT_API void PopColormap(int count = 1); - -// Returns the next color from the current colormap and advances the colormap for the current plot. -// Can also be used with no return value to skip colors if desired. You need to call this between Begin/EndPlot! -IMPLOT_API ImVec4 NextColormapColor(); - -// Colormap utils. If cmap = IMPLOT_AUTO (default), the current colormap is assumed. -// Pass an explicit colormap index (built-in or user-added) to specify otherwise. - -// Returns the size of a colormap. -IMPLOT_API int GetColormapSize(ImPlotColormap cmap = IMPLOT_AUTO); -// Returns a color from a colormap given an index >= 0 (modulo will be performed). -IMPLOT_API ImVec4 GetColormapColor(int idx, ImPlotColormap cmap = IMPLOT_AUTO); -// Sample a color from the current colormap given t between 0 and 1. -IMPLOT_API ImVec4 SampleColormap(float t, ImPlotColormap cmap = IMPLOT_AUTO); - -// Shows a vertical color scale with linear spaced ticks using the specified color map. Use double hashes to hide label (e.g. "##NoLabel"). -IMPLOT_API void ColormapScale(const char* label, double scale_min, double scale_max, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO, const char* fmt = "%g"); -// Shows a horizontal slider with a colormap gradient background. Optionally returns the color sampled at t in [0 1]. -IMPLOT_API bool ColormapSlider(const char* label, float* t, ImVec4* out = NULL, const char* format = "", ImPlotColormap cmap = IMPLOT_AUTO); -// Shows a button with a colormap gradient brackground. -IMPLOT_API bool ColormapButton(const char* label, const ImVec2& size = ImVec2(0,0), ImPlotColormap cmap = IMPLOT_AUTO); - -// When items in a plot sample their color from a colormap, the color is cached and does not change -// unless explicitly overriden. Therefore, if you change the colormap after the item has already been plotted, -// item colors will NOT update. If you need item colors to resample the new colormap, then use this -// function to bust the cached colors. If #plot_title_id is NULL, then every item in EVERY existing plot -// will be cache busted. Otherwise only the plot specified by #plot_title_id will be busted. For the -// latter, this function must be called in the same ImGui ID scope that the plot is in. You should rarely if ever -// need this function, but it is available for applications that require runtime colormap swaps (e.g. Heatmaps demo). -IMPLOT_API void BustColorCache(const char* plot_title_id = NULL); - -//----------------------------------------------------------------------------- -// Miscellaneous -//----------------------------------------------------------------------------- - -// Render icons similar to those that appear in legends (nifty for data lists). -IMPLOT_API void ItemIcon(const ImVec4& col); -IMPLOT_API void ItemIcon(ImU32 col); -IMPLOT_API void ColormapIcon(ImPlotColormap cmap); - -// Get the plot draw list for custom rendering to the current plot area. Call between Begin/EndPlot. -IMPLOT_API ImDrawList* GetPlotDrawList(); -// Push clip rect for rendering to current plot area. The rect can be expanded or contracted by #expand pixels. Call between Begin/EndPlot. -IMPLOT_API void PushPlotClipRect(float expand=0); -// Pop plot clip rect. Call between Begin/EndPlot. -IMPLOT_API void PopPlotClipRect(); - -// Shows ImPlot style selector dropdown menu. -IMPLOT_API bool ShowStyleSelector(const char* label); -// Shows ImPlot colormap selector dropdown menu. -IMPLOT_API bool ShowColormapSelector(const char* label); -// Shows ImPlot style editor block (not a window). -IMPLOT_API void ShowStyleEditor(ImPlotStyle* ref = NULL); -// Add basic help/info block for end users (not a window). -IMPLOT_API void ShowUserGuide(); -// Shows ImPlot metrics/debug information window. -IMPLOT_API void ShowMetricsWindow(bool* p_popen = NULL); - -//----------------------------------------------------------------------------- -// Demo (add implot_demo.cpp to your sources!) -//----------------------------------------------------------------------------- - -// Shows the ImPlot demo window. -IMPLOT_API void ShowDemoWindow(bool* p_open = NULL); - -} // namespace ImPlot diff --git a/thirdparty/implot/implot_demo.cpp b/thirdparty/implot/implot_demo.cpp deleted file mode 100644 index 254e251ee..000000000 --- a/thirdparty/implot/implot_demo.cpp +++ /dev/null @@ -1,2201 +0,0 @@ -// MIT License - -// Copyright (c) 2021 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.12 WIP - -#include "implot.h" -#include -#include -#include -#include - -#ifdef _MSC_VER -#define sprintf sprintf_s -#endif - -#ifndef PI -#define PI 3.14159265358979323846 -#endif - -// Encapsulates examples for customizing ImPlot. -namespace MyImPlot { - -// Example for Custom Data and Getters section. -struct Vector2f { - Vector2f(float _x, float _y) { x = _x; y = _y; } - float x, y; -}; - -// Example for Custom Data and Getters section. -struct WaveData { - double X, Amp, Freq, Offset; - WaveData(double x, double amp, double freq, double offset) { X = x; Amp = amp; Freq = freq; Offset = offset; } -}; -ImPlotPoint SineWave(void* wave_data, int idx); -ImPlotPoint SawWave(void* wave_data, int idx); -ImPlotPoint Spiral(void*, int idx); - -// Example for Tables section. -void Sparkline(const char* id, const float* values, int count, float min_v, float max_v, int offset, const ImVec4& col, const ImVec2& size); - -// Example for Custom Plotters and Tooltips section. -void PlotCandlestick(const char* label_id, const double* xs, const double* opens, const double* closes, const double* lows, const double* highs, int count, bool tooltip = true, float width_percent = 0.25f, ImVec4 bullCol = ImVec4(0,1,0,1), ImVec4 bearCol = ImVec4(1,0,0,1)); - -// Example for Custom Styles section. -void StyleSeaborn(); - -} // namespace MyImPlot - -namespace ImPlot { - -void ShowBenchmarkTool(); - -template -inline T RandomRange(T min, T max) { - T scale = rand() / (T) RAND_MAX; - return min + scale * ( max - min ); -} - -ImVec4 RandomColor() { - ImVec4 col; - col.x = RandomRange(0.0f,1.0f); - col.y = RandomRange(0.0f,1.0f); - col.z = RandomRange(0.0f,1.0f); - col.w = 1.0f; - return col; -} - -double RandomGauss() { - static double V1, V2, S; - static int phase = 0; - double X; - if(phase == 0) { - do { - double U1 = (double)rand() / RAND_MAX; - double U2 = (double)rand() / RAND_MAX; - V1 = 2 * U1 - 1; - V2 = 2 * U2 - 1; - S = V1 * V1 + V2 * V2; - } while(S >= 1 || S == 0); - - X = V1 * sqrt(-2 * log(S) / S); - } else - X = V2 * sqrt(-2 * log(S) / S); - phase = 1 - phase; - return X; -} - -template -struct NormalDistribution { - NormalDistribution(double mean, double sd) { - for (int i = 0; i < N; ++i) - Data[i] = RandomGauss()*sd + mean; - } - double Data[N]; -}; - -// utility structure for realtime plot -struct ScrollingBuffer { - int MaxSize; - int Offset; - ImVector Data; - ScrollingBuffer(int max_size = 2000) { - MaxSize = max_size; - Offset = 0; - Data.reserve(MaxSize); - } - void AddPoint(float x, float y) { - if (Data.size() < MaxSize) - Data.push_back(ImVec2(x,y)); - else { - Data[Offset] = ImVec2(x,y); - Offset = (Offset + 1) % MaxSize; - } - } - void Erase() { - if (Data.size() > 0) { - Data.shrink(0); - Offset = 0; - } - } -}; - -// utility structure for realtime plot -struct RollingBuffer { - float Span; - ImVector Data; - RollingBuffer() { - Span = 10.0f; - Data.reserve(2000); - } - void AddPoint(float x, float y) { - float xmod = fmodf(x, Span); - if (!Data.empty() && xmod < Data.back().x) - Data.shrink(0); - Data.push_back(ImVec2(xmod, y)); - } -}; - -// Huge data used by Time Formatting example (~500 MB allocation!) -struct HugeTimeData { - HugeTimeData(double min) { - Ts = new double[Size]; - Ys = new double[Size]; - for (int i = 0; i < Size; ++i) { - Ts[i] = min + i; - Ys[i] = GetY(Ts[i]); - } - } - ~HugeTimeData() { delete[] Ts; delete[] Ys; } - static double GetY(double t) { - return 0.5 + 0.25 * sin(t/86400/12) + 0.005 * sin(t/3600); - } - double* Ts; - double* Ys; - static const int Size = 60*60*24*366; -}; - -//----------------------------------------------------------------------------- -// DEMOS -//----------------------------------------------------------------------------- - -void ShowDemo_Help() { - ImGui::Text("ABOUT THIS DEMO:"); - ImGui::BulletText("Sections below are demonstrating many aspects of the library."); - ImGui::BulletText("The \"Tools\" menu above gives access to: Style Editors (ImPlot/ImGui)\n" - "and Metrics (general purpose Dear ImGui debugging tool)."); - ImGui::Separator(); - ImGui::Text("PROGRAMMER GUIDE:"); - ImGui::BulletText("See the ShowDemoWindow() code in implot_demo.cpp. <- you are here!"); - ImGui::BulletText("By default, anti-aliased lines are turned OFF."); - ImGui::Indent(); - ImGui::BulletText("Software AA can be enabled globally with ImPlotStyle.AntiAliasedLines."); - ImGui::BulletText("Software AA can be enabled per plot with ImPlotFlags_AntiAliased."); - ImGui::BulletText("AA for plots can be toggled from the plot's context menu."); - ImGui::BulletText("If permitable, you are better off using hardware AA (e.g. MSAA)."); - ImGui::Unindent(); - ImGui::BulletText("If you see visual artifacts, do one of the following:"); - ImGui::Indent(); - ImGui::BulletText("Handle ImGuiBackendFlags_RendererHasVtxOffset for 16-bit indices in your backend."); - ImGui::BulletText("Or, enable 32-bit indices in imconfig.h."); - ImGui::BulletText("Your current configuration is:"); - ImGui::Indent(); - ImGui::BulletText("ImDrawIdx: %d-bit", (int)(sizeof(ImDrawIdx) * 8)); - ImGui::BulletText("ImGuiBackendFlags_RendererHasVtxOffset: %s", (ImGui::GetIO().BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) ? "True" : "False"); - ImGui::Unindent(); - ImGui::Unindent(); - ImGui::Separator(); - ImGui::Text("USER GUIDE:"); - ShowUserGuide(); -} - -//----------------------------------------------------------------------------- - -void ShowDemo_Configuration() { - ImGui::ShowFontSelector("Font"); - ImGui::ShowStyleSelector("ImGui Style"); - ImPlot::ShowStyleSelector("ImPlot Style"); - ImPlot::ShowColormapSelector("ImPlot Colormap"); - float indent = ImGui::CalcItemWidth() - ImGui::GetFrameHeight(); - ImGui::Separator(); - ImGui::Checkbox("Anti-Aliased Lines", &ImPlot::GetStyle().AntiAliasedLines); - ImGui::Separator(); - ImGui::Checkbox("Use Local Time", &ImPlot::GetStyle().UseLocalTime); - ImGui::Checkbox("Use ISO 8601", &ImPlot::GetStyle().UseISO8601); - ImGui::Checkbox("Use 24 Hour Clock", &ImPlot::GetStyle().Use24HourClock); - ImGui::Unindent(indent); -} - -//----------------------------------------------------------------------------- - -void ShowDemo_LinePlots() { - static float xs1[1001], ys1[1001]; - for (int i = 0; i < 1001; ++i) { - xs1[i] = i * 0.001f; - ys1[i] = 0.5f + 0.5f * sinf(50 * (xs1[i] + (float)ImGui::GetTime() / 10)); - } - static double xs2[11], ys2[11]; - for (int i = 0; i < 11; ++i) { - xs2[i] = i * 0.1f; - ys2[i] = xs2[i] * xs2[i]; - } - ImGui::BulletText("Anti-aliasing can be enabled from the plot's context menu (see Help)."); - if (ImPlot::BeginPlot("Line Plot", "x", "f(x)")) { - ImPlot::PlotLine("sin(x)", xs1, ys1, 1001); - ImPlot::SetNextMarkerStyle(ImPlotMarker_Circle); - ImPlot::PlotLine("x^2", xs2, ys2, 11); - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_FilledLinePlots() { - static double xs1[101], ys1[101], ys2[101], ys3[101]; - srand(0); - for (int i = 0; i < 101; ++i) { - xs1[i] = (float)i; - ys1[i] = RandomRange(400.0,450.0); - ys2[i] = RandomRange(275.0,350.0); - ys3[i] = RandomRange(150.0,225.0); - } - static bool show_lines = true; - static bool show_fills = true; - static float fill_ref = 0; - static int shade_mode = 0; - ImGui::Checkbox("Lines",&show_lines); ImGui::SameLine(); - ImGui::Checkbox("Fills",&show_fills); - if (show_fills) { - ImGui::SameLine(); - if (ImGui::RadioButton("To -INF",shade_mode == 0)) - shade_mode = 0; - ImGui::SameLine(); - if (ImGui::RadioButton("To +INF",shade_mode == 1)) - shade_mode = 1; - ImGui::SameLine(); - if (ImGui::RadioButton("To Ref",shade_mode == 2)) - shade_mode = 2; - if (shade_mode == 2) { - ImGui::SameLine(); - ImGui::SetNextItemWidth(100); - ImGui::DragFloat("##Ref",&fill_ref, 1, -100, 500); - } - } - - ImPlot::SetNextPlotLimits(0,100,0,500); - if (ImPlot::BeginPlot("Stock Prices", "Days", "Price")) { - if (show_fills) { - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f); - ImPlot::PlotShaded("Stock 1", xs1, ys1, 101, shade_mode == 0 ? -INFINITY : shade_mode == 1 ? INFINITY : fill_ref); - ImPlot::PlotShaded("Stock 2", xs1, ys2, 101, shade_mode == 0 ? -INFINITY : shade_mode == 1 ? INFINITY : fill_ref); - ImPlot::PlotShaded("Stock 3", xs1, ys3, 101, shade_mode == 0 ? -INFINITY : shade_mode == 1 ? INFINITY : fill_ref); - ImPlot::PopStyleVar(); - } - if (show_lines) { - ImPlot::PlotLine("Stock 1", xs1, ys1, 101); - ImPlot::PlotLine("Stock 2", xs1, ys2, 101); - ImPlot::PlotLine("Stock 3", xs1, ys3, 101); - } - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_ShadedPlots() { - static float xs[1001], ys[1001], ys1[1001], ys2[1001], ys3[1001], ys4[1001]; - srand(0); - for (int i = 0; i < 1001; ++i) { - xs[i] = i * 0.001f; - ys[i] = 0.25f + 0.25f * sinf(25 * xs[i]) * sinf(5 * xs[i]) + RandomRange(-0.01f, 0.01f); - ys1[i] = ys[i] + RandomRange(0.1f, 0.12f); - ys2[i] = ys[i] - RandomRange(0.1f, 0.12f); - ys3[i] = 0.75f + 0.2f * sinf(25 * xs[i]); - ys4[i] = 0.75f + 0.1f * cosf(25 * xs[i]); - } - static float alpha = 0.25f; - ImGui::DragFloat("Alpha",&alpha,0.01f,0,1); - - if (ImPlot::BeginPlot("Shaded Plots", "X-Axis", "Y-Axis")) { - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, alpha); - ImPlot::PlotShaded("Uncertain Data",xs,ys1,ys2,1001); - ImPlot::PlotLine("Uncertain Data", xs, ys, 1001); - ImPlot::PlotShaded("Overlapping",xs,ys3,ys4,1001); - ImPlot::PlotLine("Overlapping",xs,ys3,1001); - ImPlot::PlotLine("Overlapping",xs,ys4,1001); - ImPlot::PopStyleVar(); - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_ScatterPlots() { - srand(0); - static float xs1[100], ys1[100]; - for (int i = 0; i < 100; ++i) { - xs1[i] = i * 0.01f; - ys1[i] = xs1[i] + 0.1f * ((float)rand() / (float)RAND_MAX); - } - static float xs2[50], ys2[50]; - for (int i = 0; i < 50; i++) { - xs2[i] = 0.25f + 0.2f * ((float)rand() / (float)RAND_MAX); - ys2[i] = 0.75f + 0.2f * ((float)rand() / (float)RAND_MAX); - } - - if (ImPlot::BeginPlot("Scatter Plot", NULL, NULL)) { - ImPlot::PlotScatter("Data 1", xs1, ys1, 100); - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f); - ImPlot::SetNextMarkerStyle(ImPlotMarker_Square, 6, ImVec4(0,1,0,0.5f), IMPLOT_AUTO, ImVec4(0,1,0,1)); - ImPlot::PlotScatter("Data 2", xs2, ys2, 50); - ImPlot::PopStyleVar(); - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_StairstepPlots() { - static float ys1[101], ys2[101]; - for (int i = 0; i < 101; ++i) { - ys1[i] = 0.5f + 0.4f * sinf(50 * i * 0.01f); - ys2[i] = 0.5f + 0.2f * sinf(25 * i * 0.01f); - } - if (ImPlot::BeginPlot("Stairstep Plot", "x", "f(x)")) { - ImPlot::PlotStairs("Signal 1", ys1, 101, 0.01f); - ImPlot::SetNextMarkerStyle(ImPlotMarker_Square, 2.0f); - ImPlot::PlotStairs("Signal 2", ys2, 101, 0.01f); - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_BarPlots() { - static bool horz = false; - static ImS8 midtm[10] = {83, 67, 23, 89, 83, 78, 91, 82, 85, 90}; - static ImS16 final[10] = {80, 62, 56, 99, 55, 78, 88, 78, 90, 100}; - static ImS32 grade[10] = {80, 69, 52, 92, 72, 78, 75, 76, 89, 95}; - - static const char* labels[] = {"S1","S2","S3","S4","S5","S6","S7","S8","S9","S10"}; - static const double positions[] = {0,1,2,3,4,5,6,7,8,9}; - - ImGui::Checkbox("Horizontal",&horz); - - if (horz) { - ImPlot::SetNextPlotLimits(0, 110, -0.5, 9.5, ImGuiCond_Always); - ImPlot::SetNextPlotTicksY(positions, 10, labels); - } - else { - ImPlot::SetNextPlotLimits(-0.5, 9.5, 0, 110, ImGuiCond_Always); - ImPlot::SetNextPlotTicksX(positions, 10, labels); - } - if (ImPlot::BeginPlot("Bar Plot", horz ? "Score" : "Student", horz ? "Student" : "Score", - ImVec2(-1,0), 0, 0, horz ? ImPlotAxisFlags_Invert : 0)) - { - if (horz) { - ImPlot::SetLegendLocation(ImPlotLocation_West, ImPlotOrientation_Vertical); - ImPlot::PlotBarsH("Midterm Exam", midtm, 10, 0.2, -0.2); - ImPlot::PlotBarsH("Final Exam", final, 10, 0.2, 0); - ImPlot::PlotBarsH("Course Grade", grade, 10, 0.2, 0.2); - } - else { - ImPlot::SetLegendLocation(ImPlotLocation_South, ImPlotOrientation_Horizontal); - ImPlot::PlotBars("Midterm Exam", midtm, 10, 0.2, -0.2); - ImPlot::PlotBars("Final Exam", final, 10, 0.2, 0); - ImPlot::PlotBars("Course Grade", grade, 10, 0.2, 0.2); - } - ImPlot::EndPlot(); - } -} - -//----------------------------------------------------------------------------- - -void ShowDemo_ErrorBars() { - static float xs[5] = {1,2,3,4,5}; - static float bar[5] = {1,2,5,3,4}; - static float lin1[5] = {8,8,9,7,8}; - static float lin2[5] = {6,7,6,9,6}; - static float err1[5] = {0.2f, 0.4f, 0.2f, 0.6f, 0.4f}; - static float err2[5] = {0.4f, 0.2f, 0.4f, 0.8f, 0.6f}; - static float err3[5] = {0.09f, 0.14f, 0.09f, 0.12f, 0.16f}; - static float err4[5] = {0.02f, 0.08f, 0.15f, 0.05f, 0.2f}; - - - ImPlot::SetNextPlotLimits(0, 6, 0, 10); - if (ImPlot::BeginPlot("##ErrorBars",NULL,NULL)) { - - ImPlot::PlotBars("Bar", xs, bar, 5, 0.5f); - ImPlot::PlotErrorBars("Bar", xs, bar, err1, 5); - - ImPlot::SetNextErrorBarStyle(ImPlot::GetColormapColor(1), 0); - ImPlot::PlotErrorBars("Line", xs, lin1, err1, err2, 5); - ImPlot::SetNextMarkerStyle(ImPlotMarker_Circle); - ImPlot::PlotLine("Line", xs, lin1, 5); - - ImPlot::PushStyleColor(ImPlotCol_ErrorBar, ImPlot::GetColormapColor(2)); - ImPlot::PlotErrorBars("Scatter", xs, lin2, err2, 5); - ImPlot::PlotErrorBarsH("Scatter", xs, lin2, err3, err4, 5); - ImPlot::PopStyleColor(); - ImPlot::PlotScatter("Scatter", xs, lin2, 5); - - ImPlot::EndPlot(); - } -} - -void ShowDemo_StemPlots() { - static double xs[51], ys1[51], ys2[51]; - for (int i = 0; i < 51; ++i) { - xs[i] = i * 0.02; - ys1[i] = 1.0 + 0.5 * sin(25*xs[i])*cos(2*xs[i]); - ys2[i] = 0.5 + 0.25 * sin(10*xs[i]) * sin(xs[i]); - } - ImPlot::SetNextPlotLimits(0,1,0,1.6); - if (ImPlot::BeginPlot("Stem Plots")) { - ImPlot::PlotStems("Stems 1",xs,ys1,51); - ImPlot::SetNextLineStyle(ImVec4(1,0.5f,0,0.75f)); - ImPlot::SetNextMarkerStyle(ImPlotMarker_Square,5,ImVec4(1,0.5f,0,0.25f)); - ImPlot::PlotStems("Stems 2", xs, ys2,51); - ImPlot::EndPlot(); - } -} - -void ShowDemo_InfiniteLines() { - static double vals[] = {0.25, 0.5, 0.75}; - if (ImPlot::BeginPlot("##Infinite",0,0,ImVec2(-1,0),0,ImPlotAxisFlags_NoInitialFit,ImPlotAxisFlags_NoInitialFit)) { - ImPlot::PlotVLines("VLines",vals,3); - ImPlot::PlotHLines("HLines",vals,3); - ImPlot::EndPlot(); - } -} - -void ShowDemo_PieCharts() { - static const char* labels1[] = {"Frogs","Hogs","Dogs","Logs"}; - static float data1[] = {0.15f, 0.30f, 0.2f, 0.05f}; - static bool normalize = false; - ImGui::SetNextItemWidth(250); - ImGui::DragFloat4("Values", data1, 0.01f, 0, 1); - if ((data1[0] + data1[1] + data1[2] + data1[3]) < 1) { - ImGui::SameLine(); - ImGui::Checkbox("Normalize", &normalize); - } - - ImPlot::SetNextPlotLimits(0,1,0,1,ImGuiCond_Always); - if (ImPlot::BeginPlot("##Pie1", NULL, NULL, ImVec2(250,250), ImPlotFlags_Equal | ImPlotFlags_NoMousePos, ImPlotAxisFlags_NoDecorations, ImPlotAxisFlags_NoDecorations)) { - ImPlot::PlotPieChart(labels1, data1, 4, 0.5, 0.5, 0.4, normalize, "%.2f"); - ImPlot::EndPlot(); - } - - ImGui::SameLine(); - - static const char* labels2[] = {"A","B","C","D","E"}; - static int data2[] = {1,1,2,3,5}; - - ImPlot::PushColormap(ImPlotColormap_Pastel); - ImPlot::SetNextPlotLimits(0,1,0,1,ImGuiCond_Always); - if (ImPlot::BeginPlot("##Pie2", NULL, NULL, ImVec2(250,250), ImPlotFlags_Equal | ImPlotFlags_NoMousePos, ImPlotAxisFlags_NoDecorations, ImPlotAxisFlags_NoDecorations)) { - ImPlot::PlotPieChart(labels2, data2, 5, 0.5, 0.5, 0.4, true, "%.0f", 180); - ImPlot::EndPlot(); - } - ImPlot::PopColormap(); -} - -void ShowDemo_Heatmaps() { - static float values1[7][7] = {{0.8f, 2.4f, 2.5f, 3.9f, 0.0f, 4.0f, 0.0f}, - {2.4f, 0.0f, 4.0f, 1.0f, 2.7f, 0.0f, 0.0f}, - {1.1f, 2.4f, 0.8f, 4.3f, 1.9f, 4.4f, 0.0f}, - {0.6f, 0.0f, 0.3f, 0.0f, 3.1f, 0.0f, 0.0f}, - {0.7f, 1.7f, 0.6f, 2.6f, 2.2f, 6.2f, 0.0f}, - {1.3f, 1.2f, 0.0f, 0.0f, 0.0f, 3.2f, 5.1f}, - {0.1f, 2.0f, 0.0f, 1.4f, 0.0f, 1.9f, 6.3f}}; - static float scale_min = 0; - static float scale_max = 6.3f; - static const char* xlabels[] = {"C1","C2","C3","C4","C5","C6","C7"}; - static const char* ylabels[] = {"R1","R2","R3","R4","R5","R6","R7"}; - - static ImPlotColormap map = ImPlotColormap_Viridis; - if (ImPlot::ColormapButton(ImPlot::GetColormapName(map),ImVec2(225,0),map)) { - map = (map + 1) % ImPlot::GetColormapCount(); - // We bust the color cache of our plots so that item colors will - // resample the new colormap in the event that they have already - // been created. See documentation in implot.h. - BustColorCache("##Heatmap1"); - BustColorCache("##Heatmap2"); - } - - ImGui::SameLine(); - ImGui::LabelText("##Colormap Index", "%s", "Change Colormap"); - ImGui::SetNextItemWidth(225); - ImGui::DragFloatRange2("Min / Max",&scale_min, &scale_max, 0.01f, -20, 20); - static ImPlotAxisFlags axes_flags = ImPlotAxisFlags_Lock | ImPlotAxisFlags_NoGridLines | ImPlotAxisFlags_NoTickMarks; - - ImPlot::PushColormap(map); - SetNextPlotTicksX(0 + 1.0/14.0, 1 - 1.0/14.0, 7, xlabels); - SetNextPlotTicksY(1 - 1.0/14.0, 0 + 1.0/14.0, 7, ylabels); - if (ImPlot::BeginPlot("##Heatmap1",NULL,NULL,ImVec2(225,225),ImPlotFlags_NoLegend|ImPlotFlags_NoMousePos,axes_flags,axes_flags)) { - ImPlot::PlotHeatmap("heat",values1[0],7,7,scale_min,scale_max); - ImPlot::EndPlot(); - } - ImGui::SameLine(); - ImPlot::ColormapScale("##HeatScale",scale_min, scale_max, ImVec2(60,225)); - - ImGui::SameLine(); - - const int size = 200; - static double values2[size*size]; - srand((unsigned int)(ImGui::GetTime()*1000000)); - for (int i = 0; i < size*size; ++i) - values2[i] = RandomRange(0.0,1.0); - - ImPlot::SetNextPlotLimits(-1,1,-1,1); - if (ImPlot::BeginPlot("##Heatmap2",NULL,NULL,ImVec2(225,225),0,ImPlotAxisFlags_NoDecorations,ImPlotAxisFlags_NoDecorations)) { - ImPlot::PlotHeatmap("heat1",values2,size,size,0,1,NULL); - ImPlot::PlotHeatmap("heat2",values2,size,size,0,1,NULL, ImPlotPoint(-1,-1), ImPlotPoint(0,0)); - ImPlot::EndPlot(); - } - ImPlot::PopColormap(); - -} - -void ShowDemo_Histogram() { - static int bins = 50; - static bool cumulative = false; - static bool density = true; - static bool outliers = true; - static double mu = 5; - static double sigma = 2; - - ImGui::SetNextItemWidth(200); - if (ImGui::RadioButton("Sqrt",bins==ImPlotBin_Sqrt)) { bins = ImPlotBin_Sqrt; } ImGui::SameLine(); - if (ImGui::RadioButton("Sturges",bins==ImPlotBin_Sturges)) { bins = ImPlotBin_Sturges; } ImGui::SameLine(); - if (ImGui::RadioButton("Rice",bins==ImPlotBin_Rice)) { bins = ImPlotBin_Rice; } ImGui::SameLine(); - if (ImGui::RadioButton("Scott",bins==ImPlotBin_Scott)) { bins = ImPlotBin_Scott; } ImGui::SameLine(); - if (ImGui::RadioButton("N Bins",bins>=0)) bins = 50; - if (bins>=0) { - ImGui::SameLine(); - ImGui::SetNextItemWidth(200); - ImGui::SliderInt("##Bins", &bins, 1, 100); - } - if (ImGui::Checkbox("Density", &density)) - ImPlot::FitNextPlotAxes(); - ImGui::SameLine(); - if (ImGui::Checkbox("Cumulative", &cumulative)) - ImPlot::FitNextPlotAxes(); - ImGui::SameLine(); - static bool range = false; - ImGui::Checkbox("Range", &range); - static float rmin = -3; - static float rmax = 13; - if (range) { - ImGui::SameLine(); - ImGui::SetNextItemWidth(200); - ImGui::DragFloat2("##Range",&rmin,0.1f,-3,13); - ImGui::SameLine(); - ImGui::Checkbox("Outliers",&outliers); - } - - static NormalDistribution<10000> dist(mu, sigma); - static double x[100]; - static double y[100]; - if (density) { - for (int i = 0; i < 100; ++i) { - x[i] = -3 + 16 * (double)i/99.0; - y[i] = exp( - (x[i]-mu)*(x[i]-mu) / (2*sigma*sigma)) / (sigma * sqrt(2*3.141592653589793238)); - } - if (cumulative) { - for (int i = 1; i < 100; ++i) - y[i] += y[i-1]; - for (int i = 0; i < 100; ++i) - y[i] /= y[99]; - } - } - - if (ImPlot::BeginPlot("##Histograms")) { - ImPlot::SetNextFillStyle(IMPLOT_AUTO_COL, 0.5f); - ImPlot::PlotHistogram("Empirical", dist.Data, 10000, bins, cumulative, density, range ? ImPlotRange(rmin,rmax) : ImPlotRange(), outliers); - if (density && outliers) - ImPlot::PlotLine("Theoretical",x,y,100); - ImPlot::EndPlot(); - } -} - -void ShowDemo_Histogram2D() { - static int count = 500000; - static int xybins[2] = {200,200}; - static bool density2 = false; - ImGui::SliderInt("Count",&count,100,500000); - ImGui::SliderInt2("Bins",xybins,1,500); - ImGui::SameLine(); - ImGui::Checkbox("Density##2",&density2); - static NormalDistribution<500000> dist1(1, 2); - static NormalDistribution<500000> dist2(1, 1); - double max_count = 0; - ImPlotAxisFlags flags = ImPlotAxisFlags_AutoFit|ImPlotAxisFlags_Foreground; - ImPlot::PushColormap("Hot"); - ImPlot::SetNextPlotLimits(-6,6,-6,6); - if (ImPlot::BeginPlot("##Hist2D",0,0,ImVec2(ImGui::GetContentRegionAvail().x-100-ImGui::GetStyle().ItemSpacing.x,0),0,flags,flags)) { - max_count = ImPlot::PlotHistogram2D("Hist2D",dist1.Data,dist2.Data,count,xybins[0],xybins[1],density2,ImPlotLimits(-6,6,-6,6)); - ImPlot::EndPlot(); - } - ImGui::SameLine(); - ImPlot::ColormapScale(density2 ? "Density" : "Count",0,max_count,ImVec2(100,0)); - ImPlot::PopColormap(); -} - -void ShowDemo_DigitalPlots() { - ImGui::BulletText("Digital plots do not respond to Y drag and zoom, so that"); - ImGui::Indent(); - ImGui::Text("you can drag analog plots over the rising/falling digital edge."); - ImGui::Unindent(); - - static bool paused = false; - static ScrollingBuffer dataDigital[2]; - static ScrollingBuffer dataAnalog[2]; - static bool showDigital[2] = {true, false}; - static bool showAnalog[2] = {true, false}; - - char label[32]; - ImGui::Checkbox("digital_0", &showDigital[0]); ImGui::SameLine(); - ImGui::Checkbox("digital_1", &showDigital[1]); ImGui::SameLine(); - ImGui::Checkbox("analog_0", &showAnalog[0]); ImGui::SameLine(); - ImGui::Checkbox("analog_1", &showAnalog[1]); - - static float t = 0; - if (!paused) { - t += ImGui::GetIO().DeltaTime; - //digital signal values - if (showDigital[0]) - dataDigital[0].AddPoint(t, sinf(2*t) > 0.45); - if (showDigital[1]) - dataDigital[1].AddPoint(t, sinf(2*t) < 0.45); - //Analog signal values - if (showAnalog[0]) - dataAnalog[0].AddPoint(t, sinf(2*t)); - if (showAnalog[1]) - dataAnalog[1].AddPoint(t, cosf(2*t)); - } - ImPlot::SetNextPlotLimitsY(-1, 1); - ImPlot::SetNextPlotLimitsX(t - 10.0, t, paused ? ImGuiCond_Once : ImGuiCond_Always); - if (ImPlot::BeginPlot("##Digital")) { - for (int i = 0; i < 2; ++i) { - if (showDigital[i] && dataDigital[i].Data.size() > 0) { - sprintf(label, "digital_%d", i); - ImPlot::PlotDigital(label, &dataDigital[i].Data[0].x, &dataDigital[i].Data[0].y, dataDigital[i].Data.size(), dataDigital[i].Offset, 2 * sizeof(float)); - } - } - for (int i = 0; i < 2; ++i) { - if (showAnalog[i]) { - sprintf(label, "analog_%d", i); - if (dataAnalog[i].Data.size() > 0) - ImPlot::PlotLine(label, &dataAnalog[i].Data[0].x, &dataAnalog[i].Data[0].y, dataAnalog[i].Data.size(), dataAnalog[i].Offset, 2 * sizeof(float)); - } - } - ImPlot::EndPlot(); - } -} - -void ShowDemo_Images() { - ImGui::BulletText("Below we are displaying the font texture, which is the only texture we have\naccess to in this demo."); - ImGui::BulletText("Use the 'ImTextureID' type as storage to pass pointers or identifiers to your\nown texture data."); - ImGui::BulletText("See ImGui Wiki page 'Image Loading and Displaying Examples'."); - static ImVec2 bmin(0,0); - static ImVec2 bmax(1,1); - static ImVec2 uv0(0,0); - static ImVec2 uv1(1,1); - static ImVec4 tint(1,1,1,1); - ImGui::SliderFloat2("Min", &bmin.x, -2, 2, "%.1f"); - ImGui::SliderFloat2("Max", &bmax.x, -2, 2, "%.1f"); - ImGui::SliderFloat2("UV0", &uv0.x, -2, 2, "%.1f"); - ImGui::SliderFloat2("UV1", &uv1.x, -2, 2, "%.1f"); - ImGui::ColorEdit4("Tint",&tint.x); - if (ImPlot::BeginPlot("##image")) { - ImPlot::PlotImage("my image",ImGui::GetIO().Fonts->TexID, bmin, bmax, uv0, uv1, tint); - ImPlot::EndPlot(); - } -} - -void ShowDemo_RealtimePlots() { - ImGui::BulletText("Move your mouse to change the data!"); - ImGui::BulletText("This example assumes 60 FPS. Higher FPS requires larger buffer size."); - static ScrollingBuffer sdata1, sdata2; - static RollingBuffer rdata1, rdata2; - ImVec2 mouse = ImGui::GetMousePos(); - static float t = 0; - t += ImGui::GetIO().DeltaTime; - sdata1.AddPoint(t, mouse.x * 0.0005f); - rdata1.AddPoint(t, mouse.x * 0.0005f); - sdata2.AddPoint(t, mouse.y * 0.0005f); - rdata2.AddPoint(t, mouse.y * 0.0005f); - - static float history = 10.0f; - ImGui::SliderFloat("History",&history,1,30,"%.1f s"); - rdata1.Span = history; - rdata2.Span = history; - - static ImPlotAxisFlags flags = ImPlotAxisFlags_NoTickLabels; - ImPlot::SetNextPlotLimitsX(t - history, t, ImGuiCond_Always); - ImPlot::SetNextPlotLimitsY(0,1); - if (ImPlot::BeginPlot("##Scrolling", NULL, NULL, ImVec2(-1,150), 0, flags, flags)) { - ImPlot::SetNextFillStyle(IMPLOT_AUTO_COL,0.5f); - ImPlot::PlotShaded("Mouse X", &sdata1.Data[0].x, &sdata1.Data[0].y, sdata1.Data.size(), -INFINITY, sdata1.Offset, 2 * sizeof(float)); - ImPlot::PlotLine("Mouse Y", &sdata2.Data[0].x, &sdata2.Data[0].y, sdata2.Data.size(), sdata2.Offset, 2*sizeof(float)); - ImPlot::EndPlot(); - } - ImPlot::SetNextPlotLimitsX(0, history, ImGuiCond_Always); - ImPlot::SetNextPlotLimitsY(0,1); - if (ImPlot::BeginPlot("##Rolling", NULL, NULL, ImVec2(-1,150), 0, flags, flags)) { - ImPlot::PlotLine("Mouse X", &rdata1.Data[0].x, &rdata1.Data[0].y, rdata1.Data.size(), 0, 2 * sizeof(float)); - ImPlot::PlotLine("Mouse Y", &rdata2.Data[0].x, &rdata2.Data[0].y, rdata2.Data.size(), 0, 2 * sizeof(float)); - ImPlot::EndPlot(); - } -} - -void ShowDemo_MarkersAndText() { - static float mk_size = ImPlot::GetStyle().MarkerSize; - static float mk_weight = ImPlot::GetStyle().MarkerWeight; - ImGui::DragFloat("Marker Size",&mk_size,0.1f,2.0f,10.0f,"%.2f px"); - ImGui::DragFloat("Marker Weight", &mk_weight,0.05f,0.5f,3.0f,"%.2f px"); - - ImPlot::SetNextPlotLimits(0, 10, 0, 12); - if (ImPlot::BeginPlot("##MarkerStyles", NULL, NULL, ImVec2(-1,0), ImPlotFlags_CanvasOnly, ImPlotAxisFlags_NoDecorations, ImPlotAxisFlags_NoDecorations)) { - ImS8 xs[2] = {1,4}; - ImS8 ys[2] = {10,11}; - - // filled markers - for (int m = 0; m < ImPlotMarker_COUNT; ++m) { - ImGui::PushID(m); - ImPlot::SetNextMarkerStyle(m, mk_size, IMPLOT_AUTO_COL, mk_weight); - ImPlot::PlotLine("##Filled", xs, ys, 2); - ImGui::PopID(); - ys[0]--; ys[1]--; - } - xs[0] = 6; xs[1] = 9; ys[0] = 10; ys[1] = 11; - // open markers - for (int m = 0; m < ImPlotMarker_COUNT; ++m) { - ImGui::PushID(m); - ImPlot::SetNextMarkerStyle(m, mk_size, ImVec4(0,0,0,0), mk_weight); - ImPlot::PlotLine("##Open", xs, ys, 2); - ImGui::PopID(); - ys[0]--; ys[1]--; - } - - ImPlot::PlotText("Filled Markers", 2.5f, 6.0f); - ImPlot::PlotText("Open Markers", 7.5f, 6.0f); - - ImPlot::PushStyleColor(ImPlotCol_InlayText, ImVec4(1,0,1,1)); - ImPlot::PlotText("Vertical Text", 5.0f, 6.0f, true); - ImPlot::PopStyleColor(); - - ImPlot::EndPlot(); - } -} - -void ShowDemo_LogAxes() { - static double xs[1001], ys1[1001], ys2[1001], ys3[1001]; - for (int i = 0; i < 1001; ++i) { - xs[i] = i*0.1f; - ys1[i] = sin(xs[i]) + 1; - ys2[i] = log(xs[i]); - ys3[i] = pow(10.0, xs[i]); - } - ImGui::BulletText("Open the plot context menu (right click) to change scales."); - - ImPlot::SetNextPlotLimits(0.1, 100, 0, 10); - if (ImPlot::BeginPlot("Log Plot", NULL, NULL, ImVec2(-1,0), 0, ImPlotAxisFlags_LogScale )) { - ImPlot::PlotLine("f(x) = x", xs, xs, 1001); - ImPlot::PlotLine("f(x) = sin(x)+1", xs, ys1, 1001); - ImPlot::PlotLine("f(x) = log(x)", xs, ys2, 1001); - ImPlot::PlotLine("f(x) = 10^x", xs, ys3, 21); - ImPlot::EndPlot(); - } -} - -void ShowDemo_TimeAxes() { - - static double t_min = 1609459200; // 01/01/2021 @ 12:00:00am (UTC) - static double t_max = 1640995200; // 01/01/2022 @ 12:00:00am (UTC) - - ImGui::BulletText("When ImPlotAxisFlags_Time is enabled on the X-Axis, values are interpreted as\n" - "UNIX timestamps in seconds and axis labels are formated as date/time."); - ImGui::BulletText("By default, labels are in UTC time but can be set to use local time instead."); - - ImGui::Checkbox("Local Time",&ImPlot::GetStyle().UseLocalTime); - ImGui::SameLine(); - ImGui::Checkbox("ISO 8601",&ImPlot::GetStyle().UseISO8601); - ImGui::SameLine(); - ImGui::Checkbox("24 Hour Clock",&ImPlot::GetStyle().Use24HourClock); - - static HugeTimeData* data = NULL; - if (data == NULL) { - ImGui::SameLine(); - if (ImGui::Button("Generate Huge Data (~500MB!)")) { - static HugeTimeData sdata(t_min); - data = &sdata; - } - } - - ImPlot::SetNextPlotLimits(t_min,t_max,0,1); - if (ImPlot::BeginPlot("##Time", NULL, NULL, ImVec2(-1,0), 0, ImPlotAxisFlags_Time)) { - if (data != NULL) { - // downsample our data - int downsample = (int)ImPlot::GetPlotLimits().X.Size() / 1000 + 1; - int start = (int)(ImPlot::GetPlotLimits().X.Min - t_min); - start = start < 0 ? 0 : start > HugeTimeData::Size - 1 ? HugeTimeData::Size - 1 : start; - int end = (int)(ImPlot::GetPlotLimits().X.Max - t_min) + 1000; - end = end < 0 ? 0 : end > HugeTimeData::Size - 1 ? HugeTimeData::Size - 1 : end; - int size = (end - start)/downsample; - // plot it - ImPlot::PlotLine("Time Series", &data->Ts[start], &data->Ys[start], size, 0, sizeof(double)*downsample); - } - // plot time now - double t_now = (double)time(0); - double y_now = HugeTimeData::GetY(t_now); - ImPlot::PlotScatter("Now",&t_now,&y_now,1); - ImPlot::Annotate(t_now,y_now,ImVec2(10,10),ImPlot::GetLastItemColor(),"Now"); - ImPlot::EndPlot(); - } -} - -void ShowDemo_MultipleYAxes() { - static float xs[1001], xs2[1001], ys1[1001], ys2[1001], ys3[1001]; - for (int i = 0; i < 1001; ++i) { - xs[i] = (i*0.1f); - ys1[i] = sinf(xs[i]) * 3 + 1; - ys2[i] = cosf(xs[i]) * 0.2f + 0.5f; - ys3[i] = sinf(xs[i]+0.5f) * 100 + 200; - xs2[i] = xs[i] + 10.0f; - } - static bool y2_axis = true; - static bool y3_axis = true; - ImGui::Checkbox("Y-Axis 2", &y2_axis); - ImGui::SameLine(); - ImGui::Checkbox("Y-Axis 3", &y3_axis); - ImGui::SameLine(); - - // you can fit axes programatically - ImGui::SameLine(); if (ImGui::Button("Fit X")) ImPlot::FitNextPlotAxes(true, false, false, false); - ImGui::SameLine(); if (ImGui::Button("Fit Y")) ImPlot::FitNextPlotAxes(false, true, false, false); - ImGui::SameLine(); if (ImGui::Button("Fit Y2")) ImPlot::FitNextPlotAxes(false, false, true, false); - ImGui::SameLine(); if (ImGui::Button("Fit Y3")) ImPlot::FitNextPlotAxes(false, false, false, true); - - ImPlot::SetNextPlotLimits(0.1, 100, 0, 10); - ImPlot::SetNextPlotLimitsY(0, 1, ImGuiCond_Once, 1); - ImPlot::SetNextPlotLimitsY(0, 300, ImGuiCond_Once, 2); - if (ImPlot::BeginPlot("Multi-Axis Plot", NULL, "Y-Axis 1", ImVec2(-1,0), - (y2_axis ? ImPlotFlags_YAxis2 : 0) | - (y3_axis ? ImPlotFlags_YAxis3 : 0), - ImPlotAxisFlags_None, ImPlotAxisFlags_None, ImPlotAxisFlags_NoGridLines, ImPlotAxisFlags_NoGridLines, - "Y-Axis 2", "Y-Axis 3")) { - ImPlot::PlotLine("f(x) = x", xs, xs, 1001); - ImPlot::PlotLine("f(x) = sin(x)*3+1", xs, ys1, 1001); - if (y2_axis) { - ImPlot::SetPlotYAxis(ImPlotYAxis_2); - ImPlot::PlotLine("f(x) = cos(x)*.2+.5 (Y2)", xs, ys2, 1001); - } - if (y3_axis) { - ImPlot::SetPlotYAxis(ImPlotYAxis_3); - ImPlot::PlotLine("f(x) = sin(x+.5)*100+200 (Y3)", xs2, ys3, 1001); - } - ImPlot::EndPlot(); - } -} - -void ShowDemo_LinkedAxes() { - static double xmin = 0, xmax = 1, ymin = 0, ymax = 1; - static bool linkx = true, linky = true; - int data[2] = {0,1}; - ImGui::Checkbox("Link X", &linkx); - ImGui::SameLine(); - ImGui::Checkbox("Link Y", &linky); - if (BeginAlignedPlots("AlignedGroup")) { - ImPlot::LinkNextPlotLimits(linkx ? &xmin : NULL , linkx ? &xmax : NULL, linky ? &ymin : NULL, linky ? &ymax : NULL); - if (ImPlot::BeginPlot("Plot A")) { - ImPlot::PlotLine("Line",data,2); - ImPlot::EndPlot(); - } - ImPlot::LinkNextPlotLimits(linkx ? &xmin : NULL , linkx ? &xmax : NULL, linky ? &ymin : NULL, linky ? &ymax : NULL); - if (ImPlot::BeginPlot("Plot B")) { - ImPlot::PlotLine("Line",data,2); - ImPlot::EndPlot(); - } - ImPlot::EndAlignedPlots(); - } -} - -void ShowDemo_EqualAxes() { - static double xs[1000], ys[1000]; - for (int i = 0; i < 1000; ++i) { - double angle = i * 2 * PI / 999.0; - xs[i] = cos(angle); ys[i] = sin(angle); - } - if (ImPlot::BeginPlot("",0,0,ImVec2(-1,0),ImPlotFlags_Equal)) { - ImPlot::PlotLine("Circle",xs,ys,1000); - ImPlot::EndPlot(); - } -} - -void ShowDemo_AutoFittingData() { - ImGui::BulletText("The Y-axis has been configured to auto-fit to only the data visible in X-axis range."); - ImGui::BulletText("Zoom and pan the X-axis. Disable Stems to see a difference in fit."); - ImGui::BulletText("If ImPlotAxisFlags_RangeFit is disabled, the axis will fit ALL data."); - - static ImPlotAxisFlags xflags = ImPlotAxisFlags_None; - static ImPlotAxisFlags yflags = ImPlotAxisFlags_AutoFit|ImPlotAxisFlags_RangeFit; - - ImGui::TextUnformatted("X: "); ImGui::SameLine(); - ImGui::CheckboxFlags("ImPlotAxisFlags_AutoFit##X", (unsigned int*)&xflags, ImPlotAxisFlags_AutoFit); ImGui::SameLine(); - ImGui::CheckboxFlags("ImPlotAxisFlags_RangeFit##X", (unsigned int*)&xflags, ImPlotAxisFlags_RangeFit); - - ImGui::TextUnformatted("Y: "); ImGui::SameLine(); - ImGui::CheckboxFlags("ImPlotAxisFlags_AutoFit##Y", (unsigned int*)&yflags, ImPlotAxisFlags_AutoFit); ImGui::SameLine(); - ImGui::CheckboxFlags("ImPlotAxisFlags_RangeFit##Y", (unsigned int*)&yflags, ImPlotAxisFlags_RangeFit); - - static double data[101]; - srand(0); - for (int i = 0; i < 101; ++i) - data[i] = 1 + sin(i/10.0f); - - if (ImPlot::BeginPlot("##DataFitting","X","Y",ImVec2(-1,0),0,xflags,yflags)) { - ImPlot::PlotLine("Line",data,101); - ImPlot::PlotStems("Stems",data,101); - ImPlot::EndPlot(); - }; -} - -ImPlotPoint SinewaveGetter(void* data, int i) { - float f = *(float*)data; - return ImPlotPoint(i,sinf(f*i)); -} - -void ShowDemo_SubplotsSizing() { - - static ImPlotSubplotFlags flags = ImPlotSubplotFlags_None; - ImGui::CheckboxFlags("ImPlotSubplotFlags_NoResize", (unsigned int*)&flags, ImPlotSubplotFlags_NoResize); - ImGui::CheckboxFlags("ImPlotSubplotFlags_NoTitle", (unsigned int*)&flags, ImPlotSubplotFlags_NoTitle); - - static int rows = 3; - static int cols = 3; - ImGui::SliderInt("Rows",&rows,1,5); - ImGui::SliderInt("Cols",&cols,1,5); - static float rratios[] = {5,1,1,1,1,1}; - static float cratios[] = {5,1,1,1,1,1}; - ImGui::DragScalarN("Row Ratios",ImGuiDataType_Float,rratios,rows,0.01f,0); - ImGui::DragScalarN("Col Ratios",ImGuiDataType_Float,cratios,cols,0.01f,0); - if (ImPlot::BeginSubplots("My Subplots", rows, cols, ImVec2(-1,400), flags, rratios, cratios)) { - for (int i = 0; i < rows*cols; ++i) { - if (ImPlot::BeginPlot("",NULL,NULL,ImVec2(),ImPlotFlags_NoLegend,ImPlotAxisFlags_NoTickLabels,ImPlotAxisFlags_NoTickLabels)) { - char buffer[16]; - float fi = 0.01f * (i+1); - sprintf(buffer, "data%d", i); - if (i == 0) - ImPlot::SetNextLineStyle(ImVec4(0,1,0,1)); - ImPlot::PlotLineG(buffer,SinewaveGetter,&fi,1000); - ImPlot::EndPlot(); - } - } - ImPlot::EndSubplots(); - } -} - -void ShowDemo_SubplotItemSharing() { - static ImPlotSubplotFlags flags = ImPlotSubplotFlags_ShareItems; - ImGui::CheckboxFlags("ImPlotSubplotFlags_ShareItems", (unsigned int*)&flags, ImPlotSubplotFlags_ShareItems); - ImGui::CheckboxFlags("ImPlotSubplotFlags_ColMajor", (unsigned int*)&flags, ImPlotSubplotFlags_ColMajor); - static int rows = 2; - static int cols = 3; - static int id[] = {0,1,2,3,4,5}; - static int curj = -1; - if (ImPlot::BeginSubplots("##ItemSharing", rows, cols, ImVec2(-1,400), flags)) { - for (int i = 0; i < rows*cols; ++i) { - if (ImPlot::BeginPlot("")) { - float fc = 0.01f; - ImPlot::PlotLineG("common",SinewaveGetter,&fc,1000); - for (int j = 0; j < 6; ++j) { - if (id[j] == i) { - char label[8]; - float fj = 0.01f * (j+2); - sprintf(label, "data%d", j); - ImPlot::PlotLineG(label,SinewaveGetter,&fj,1000); - if (ImPlot::BeginDragDropSourceItem(label)) { - curj = j; - ImGui::SetDragDropPayload("MY_DND",NULL,0); - ImPlot::ItemIcon(GetLastItemColor()); ImGui::SameLine(); - ImGui::TextUnformatted(label); - ImPlot::EndDragDropSource(); - } - } - } - if (ImPlot::BeginDragDropTarget()) { - if (ImGui::AcceptDragDropPayload("MY_DND")) - id[curj] = i; - ImPlot::EndDragDropTarget(); - } - ImPlot::EndPlot(); - } - } - ImPlot::EndSubplots(); - } -} - -void ShowDemo_SubplotAxisLinking() { - static ImPlotSubplotFlags flags = ImPlotSubplotFlags_LinkRows | ImPlotSubplotFlags_LinkCols; - ImGui::CheckboxFlags("ImPlotSubplotFlags_LinkRows", (unsigned int*)&flags, ImPlotSubplotFlags_LinkRows); - ImGui::CheckboxFlags("ImPlotSubplotFlags_LinkCols", (unsigned int*)&flags, ImPlotSubplotFlags_LinkCols); - ImGui::CheckboxFlags("ImPlotSubplotFlags_LinkAllX", (unsigned int*)&flags, ImPlotSubplotFlags_LinkAllX); - ImGui::CheckboxFlags("ImPlotSubplotFlags_LinkAllY", (unsigned int*)&flags, ImPlotSubplotFlags_LinkAllY); - - static int rows = 2; - static int cols = 2; - if (ImPlot::BeginSubplots("##AxisLinking", rows, cols, ImVec2(-1,400), flags)) { - for (int i = 0; i < rows*cols; ++i) { - ImPlot::SetNextPlotLimits(0,1000,-1,1); - if (ImPlot::BeginPlot("")) { - float fc = 0.01f; - ImPlot::PlotLineG("common",SinewaveGetter,&fc,1000); - ImPlot::EndPlot(); - } - } - ImPlot::EndSubplots(); - } -} - -void ShowDemo_Querying() { - static ImVector data; - static ImPlotLimits range, query, select; - static bool init = true; - if (init) { - for (int i = 0; i < 50; ++i) - { - double x = RandomRange(0.0, 1.0); - double y = RandomRange(0.0, 1.0); - data.push_back(ImPlotPoint(x,y)); - } - init = false; - } - - ImGui::BulletText("Middle click (or Ctrl + right click) and drag to create a query rect."); - ImGui::Indent(); - ImGui::BulletText("Hold Alt to expand query horizontally."); - ImGui::BulletText("Hold Shift to expand query vertically."); - ImGui::BulletText("The query rect can be dragged after it's created."); - ImGui::Unindent(); - ImGui::BulletText("Ctrl + click in the plot area to draw points."); - - ImPlot::SetNextPlotLimits(0,1,0,1); - if (ImPlot::BeginPlot("##Centroid", NULL, NULL, ImVec2(-1,0), ImPlotFlags_Query)) { - if (ImPlot::IsPlotHovered() && ImGui::IsMouseClicked(0) && ImGui::GetIO().KeyCtrl) { - ImPlotPoint pt = ImPlot::GetPlotMousePos(); - data.push_back(pt); - } - if (data.size() > 0) - ImPlot::PlotScatter("Points", &data[0].x, &data[0].y, data.size(), 0, 2 * sizeof(double)); - if (ImPlot::IsPlotQueried() && data.size() > 0) { - ImPlotLimits range2 = ImPlot::GetPlotQuery(); - int cnt = 0; - ImPlotPoint avg; - for (int i = 0; i < data.size(); ++i) { - if (range2.Contains(data[i].x, data[i].y)) { - avg.x += data[i].x; - avg.y += data[i].y; - cnt++; - } - } - if (cnt > 0) { - avg.x = avg.x / cnt; - avg.y = avg.y / cnt; - ImPlot::SetNextMarkerStyle(ImPlotMarker_Square); - ImPlot::PlotScatter("Centroid", &avg.x, &avg.y, 1); - } - } - range = ImPlot::GetPlotLimits(); - query = ImPlot::GetPlotQuery(); - select = ImPlot::GetPlotSelection(); - ImPlot::EndPlot(); - } - ImGui::Text("Limits: [%g,%g,%g,%g]", range.X.Min, range.X.Max, range.Y.Min, range.Y.Max); - ImGui::Text("Query: [%g,%g,%g,%g]", query.X.Min, query.X.Max, query.Y.Min, query.Y.Max); - ImGui::Text("Selection: [%g,%g,%g,%g]", select.X.Min, select.X.Max, select.Y.Min, select.Y.Max); -} - -void ShowDemo_Views() { - static float x_data[512]; - static float y_data1[512]; - static float y_data2[512]; - static float y_data3[512]; - static float sampling_freq = 44100; - static float freq = 500; - for (size_t i = 0; i < 512; ++i) { - const float t = i / sampling_freq; - x_data[i] = t; - const float arg = 2 * 3.14f * freq * t; - y_data1[i] = sinf(arg); - y_data2[i] = y_data1[i] * -0.6f + sinf(2 * arg) * 0.4f; - y_data3[i] = y_data2[i] * -0.6f + sinf(3 * arg) * 0.4f; - } - ImGui::BulletText("Query the first plot to render a subview in the second plot (see above for controls)."); - ImPlotAxisFlags flags = ImPlotAxisFlags_NoTickLabels; - static bool use_selection = false; - ImGui::Checkbox("Use Box Selection",&use_selection); - bool is_viewed = false; - ImPlotLimits view; - ImPlot::SetNextPlotLimits(0,0.01,-1,1); - if (ImPlot::BeginPlot("##View1",NULL,NULL,ImVec2(-1,150), ImPlotFlags_Query, flags, flags)) { - ImPlot::PlotLine("Signal 1", x_data, y_data1, 512); - ImPlot::PlotLine("Signal 2", x_data, y_data2, 512); - ImPlot::PlotLine("Signal 3", x_data, y_data3, 512); - is_viewed = use_selection ? ImPlot::IsPlotSelected() : ImPlot::IsPlotQueried(); - view = use_selection ? ImPlot::GetPlotSelection() : ImPlot::GetPlotQuery(); - ImPlot::EndPlot(); - } - ImPlot::SetNextPlotLimits(view.X.Min, view.X.Max, view.Y.Min, view.Y.Max, ImGuiCond_Always); - if (ImPlot::BeginPlot("##View2",NULL,NULL,ImVec2(-1,150), ImPlotFlags_CanvasOnly, ImPlotAxisFlags_NoDecorations, ImPlotAxisFlags_NoDecorations)) { - if (is_viewed) { - ImPlot::PlotLine("Signal 1", x_data, y_data1, 512); - ImPlot::PlotLine("Signal 2", x_data, y_data2, 512); - ImPlot::PlotLine("Signal 3", x_data, y_data3, 512); - } - ImPlot::EndPlot(); - } -} - -void ShowDemo_LegendOptions() { - static ImPlotLocation loc = ImPlotLocation_East; - static bool h = false; static bool o = true; - ImGui::CheckboxFlags("North", (unsigned int*)&loc, ImPlotLocation_North); ImGui::SameLine(); - ImGui::CheckboxFlags("South", (unsigned int*)&loc, ImPlotLocation_South); ImGui::SameLine(); - ImGui::CheckboxFlags("West", (unsigned int*)&loc, ImPlotLocation_West); ImGui::SameLine(); - ImGui::CheckboxFlags("East", (unsigned int*)&loc, ImPlotLocation_East); ImGui::SameLine(); - ImGui::Checkbox("Horizontal##2", &h); ImGui::SameLine(); - ImGui::Checkbox("Outside", &o); - - ImGui::SliderFloat2("LegendPadding", (float*)&GetStyle().LegendPadding, 0.0f, 20.0f, "%.0f"); - ImGui::SliderFloat2("LegendInnerPadding", (float*)&GetStyle().LegendInnerPadding, 0.0f, 10.0f, "%.0f"); - ImGui::SliderFloat2("LegendSpacing", (float*)&GetStyle().LegendSpacing, 0.0f, 5.0f, "%.0f"); - - if (ImPlot::BeginPlot("##Legend","x","y",ImVec2(-1,0))) { - ImPlot::SetLegendLocation(loc, h ? ImPlotOrientation_Horizontal : ImPlotOrientation_Vertical, o); - static MyImPlot::WaveData data1(0.001, 0.2, 2, 0.75); - static MyImPlot::WaveData data2(0.001, 0.2, 4, 0.25); - static MyImPlot::WaveData data3(0.001, 0.2, 6, 0.5); - ImPlot::PlotLineG("Item 1", MyImPlot::SineWave, &data1, 1000); // "Item 1" added to legend - ImPlot::PlotLineG("Item 2##IDText", MyImPlot::SawWave, &data2, 1000); // "Item 2" added to legend, text after ## used for ID only - ImPlot::PlotLineG("##NotListed", MyImPlot::SawWave, &data3, 1000); // plotted, but not added to legend - ImPlot::PlotLineG("Item 3", MyImPlot::SineWave, &data1, 1000); // "Item 3" added to legend - ImPlot::PlotLineG("Item 3", MyImPlot::SawWave, &data2, 1000); // combined with previous "Item 3" - ImPlot::EndPlot(); - } -} - -void ShowDemo_DragLines() { - ImGui::BulletText("Click and drag the horizontal and vertical lines."); - static double x1 = 0.2; - static double x2 = 0.8; - static double y1 = 0.25; - static double y2 = 0.75; - static double f = 0.1; - static bool show_labels = true; - ImGui::Checkbox("Show Labels##1",&show_labels); - ImPlot::SetNextPlotLimits(0,1,0,1); - if (ImPlot::BeginPlot("##guides",0,0,ImVec2(-1,0),ImPlotFlags_YAxis2)) { - ImPlot::DragLineX("x1",&x1,show_labels); - ImPlot::DragLineX("x2",&x2,show_labels); - ImPlot::DragLineY("y1",&y1,show_labels); - ImPlot::DragLineY("y2",&y2,show_labels); - double xs[1000], ys[1000]; - for (int i = 0; i < 1000; ++i) { - xs[i] = (x2+x1)/2+fabs(x2-x1)*(i/1000.0f - 0.5f); - ys[i] = (y1+y2)/2+fabs(y2-y1)/2*sin(f*i/10); - } - ImPlot::PlotLine("Interactive Data", xs, ys, 1000); - ImPlot::SetPlotYAxis(ImPlotYAxis_2); - ImPlot::DragLineY("f",&f,show_labels,ImVec4(1,0.5f,1,1)); - ImPlot::EndPlot(); - } -} - -void ShowDemo_DragPoints() { - static bool show_labels = true; - ImGui::BulletText("Click and drag any point."); - ImGui::Checkbox("Show Labels##2",&show_labels); - ImPlotAxisFlags flags = ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoTickMarks; - ImPlot::SetNextPlotLimits(0,1,0,1); - if (ImPlot::BeginPlot("##Bezier",0,0,ImVec2(-1,0),ImPlotFlags_CanvasOnly,flags,flags)) { - static ImPlotPoint P[] = {ImPlotPoint(.05f,.05f), ImPlotPoint(0.2,0.4), ImPlotPoint(0.8,0.6), ImPlotPoint(.95f,.95f)}; - static ImPlotPoint B[100]; - for (int i = 0; i < 100; ++i) { - double t = i / 99.0; - double u = 1 - t; - double w1 = u*u*u; - double w2 = 3*u*u*t; - double w3 = 3*u*t*t; - double w4 = t*t*t; - B[i] = ImPlotPoint(w1*P[0].x + w2*P[1].x + w3*P[2].x + w4*P[3].x, w1*P[0].y + w2*P[1].y + w3*P[2].y + w4*P[3].y); - } - ImPlot::SetNextLineStyle(ImVec4(0,0.9f,0,1), 2); - ImPlot::PlotLine("##bez",&B[0].x, &B[0].y, 100, 0, sizeof(ImPlotPoint)); - ImPlot::SetNextLineStyle(ImVec4(1,0.5f,1,1)); - ImPlot::PlotLine("##h1",&P[0].x, &P[0].y, 2, 0, sizeof(ImPlotPoint)); - ImPlot::SetNextLineStyle(ImVec4(0,0.5f,1,1)); - ImPlot::PlotLine("##h2",&P[2].x, &P[2].y, 2, 0, sizeof(ImPlotPoint)); - ImPlot::DragPoint("P0",&P[0].x,&P[0].y, show_labels, ImVec4(0,0.9f,0,1)); - ImPlot::DragPoint("P1",&P[1].x,&P[1].y, show_labels, ImVec4(1,0.5f,1,1)); - ImPlot::DragPoint("P2",&P[2].x,&P[2].y, show_labels, ImVec4(0,0.5f,1,1)); - ImPlot::DragPoint("P3",&P[3].x,&P[3].y, show_labels, ImVec4(0,0.9f,0,1)); - ImPlot::EndPlot(); - } -} - -void ShowDemo_Annotations() { - static bool clamp = false; - ImGui::Checkbox("Clamp",&clamp); - ImPlot::SetNextPlotLimits(0,2,0,1); - if (ImPlot::BeginPlot("##Annotations")) { - - static float p[] = {0.25f, 0.25f, 0.75f, 0.75f, 0.25f}; - ImPlot::PlotScatter("##Points",&p[0],&p[1],4); - ImVec4 col = GetLastItemColor(); - clamp ? ImPlot::AnnotateClamped(0.25,0.25,ImVec2(-15,15),col,"BL") : ImPlot::Annotate(0.25,0.25,ImVec2(-15,15),col,"BL"); - clamp ? ImPlot::AnnotateClamped(0.75,0.25,ImVec2(15,15),col,"BR") : ImPlot::Annotate(0.75,0.25,ImVec2(15,15),col,"BR"); - clamp ? ImPlot::AnnotateClamped(0.75,0.75,ImVec2(15,-15),col,"TR") : ImPlot::Annotate(0.75,0.75,ImVec2(15,-15),col,"TR"); - clamp ? ImPlot::AnnotateClamped(0.25,0.75,ImVec2(-15,-15),col,"TL") : ImPlot::Annotate(0.25,0.75,ImVec2(-15,-15),col,"TL"); - clamp ? ImPlot::AnnotateClamped(0.5,0.5,ImVec2(0,0),col,"Center") : ImPlot::Annotate(0.5,0.5,ImVec2(0,0),col,"Center"); - - float bx[] = {1.2f,1.5f,1.8f}; - float by[] = {0.25f, 0.5f, 0.75f}; - ImPlot::PlotBars("##Bars",bx,by,3,0.2); - for (int i = 0; i < 3; ++i) - ImPlot::Annotate(bx[i],by[i],ImVec2(0,-5),"B[%d]=%.2f",i,by[i]); - ImPlot::EndPlot(); - } -} - -void ShowDemo_DragAndDrop() { - ImGui::BulletText("Drag/drop items from the left column."); - ImGui::BulletText("Drag/drop items between plots."); - ImGui::Indent(); - ImGui::BulletText("Plot 1 Targets: Plot, Y-Axes, Legend"); - ImGui::BulletText("Plot 1 Sources: Legend Item Labels"); - ImGui::BulletText("Plot 2 Targets: Plot, X-Axis, Y-Axis"); - ImGui::BulletText("Plot 2 Sources: Plot, X-Axis, Y-Axis (hold Ctrl)"); - ImGui::Unindent(); - - // convenience struct to manage DND items; do this however you like - struct MyDndItem { - int Idx; - int Plt; - int Yax; - char Label[16]; - ImVector Data; - ImVec4 Color; - MyDndItem() { - static int i = 0; - Idx = i++; - Plt = 0; - Yax = ImPlotYAxis_1; - sprintf(Label, "%02d Hz", Idx+1); - Color = RandomColor(); - Data.reserve(1001); - for (int k = 0; k < 1001; ++k) { - float t = k * 1.0f / 999; - Data.push_back(ImVec2(t, 0.5f + 0.5f * sinf(2*3.14f*t*(Idx+1)))); - } - } - void Reset() { Plt = 0; Yax = ImPlotYAxis_1; } - }; - - const int k_dnd = 20; - static MyDndItem dnd[k_dnd]; - static MyDndItem* dndx = NULL; // for plot 2 - static MyDndItem* dndy = NULL; // for plot 2 - - // child window to serve as initial source for our DND items - ImGui::BeginChild("DND_LEFT",ImVec2(100,400)); - if (ImGui::Button("Reset Data", ImVec2(100, 0))) { - for (int k = 0; k < k_dnd; ++k) - dnd[k].Reset(); - dndx = dndy = NULL; - } - for (int k = 0; k < k_dnd; ++k) { - if (dnd[k].Plt > 0) - continue; - ImPlot::ItemIcon(dnd[k].Color); ImGui::SameLine(); - ImGui::Selectable(dnd[k].Label, false, 0, ImVec2(100, 0)); - if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None)) { - ImGui::SetDragDropPayload("MY_DND", &k, sizeof(int)); - ImPlot::ItemIcon(dnd[k].Color); ImGui::SameLine(); - ImGui::TextUnformatted(dnd[k].Label); - ImGui::EndDragDropSource(); - } - } - ImGui::EndChild(); - if (ImGui::BeginDragDropTarget()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dnd[i].Reset(); - } - ImGui::EndDragDropTarget(); - } - - ImGui::SameLine(); - ImGui::BeginChild("DND_RIGHT",ImVec2(-1,400)); - // plot 1 (time series) - ImPlotAxisFlags flags = ImPlotAxisFlags_NoTickLabels | ImPlotAxisFlags_NoGridLines; - if (ImPlot::BeginPlot("##DND1", NULL, "[drop here]", ImVec2(-1,195), ImPlotFlags_YAxis2 | ImPlotFlags_YAxis3, flags | ImPlotAxisFlags_Lock, flags, flags, flags, "[drop here]", "[drop here]")) { - for (int k = 0; k < k_dnd; ++k) { - if (dnd[k].Plt == 1 && dnd[k].Data.size() > 0) { - ImPlot::SetPlotYAxis(dnd[k].Yax); - ImPlot::SetNextLineStyle(dnd[k].Color); - static char label[32]; - sprintf(label,"%s (Y%d)", dnd[k].Label, dnd[k].Yax+1); - ImPlot::PlotLine(label, &dnd[k].Data[0].x, &dnd[k].Data[0].y, dnd[k].Data.size(), 0, 2 * sizeof(float)); - // allow legend item labels to be DND sources - if (ImPlot::BeginDragDropSourceItem(label)) { - ImGui::SetDragDropPayload("MY_DND", &k, sizeof(int)); - ImPlot::ItemIcon(dnd[k].Color); ImGui::SameLine(); - ImGui::TextUnformatted(dnd[k].Label); - ImPlot::EndDragDropSource(); - } - } - } - // allow the main plot area to be a DND target - if (ImPlot::BeginDragDropTarget()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dnd[i].Plt = 1; dnd[i].Yax = 0; - } - ImPlot::EndDragDropTarget(); - } - // allow each y-axis to be a DND target - for (int y = 0; y < 3; ++y) { - if (ImPlot::BeginDragDropTargetY(y)) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dnd[i].Plt = 1; dnd[i].Yax = y; - } - ImPlot::EndDragDropTarget(); - } - } - // allow the legend to be a DND target - if (ImPlot::BeginDragDropTargetLegend()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dnd[i].Plt = 1; dnd[i].Yax = 0; - } - ImPlot::EndDragDropTarget(); - } - ImPlot::EndPlot(); - } - // plot 2 (Lissajous) - ImPlot::PushStyleColor(ImPlotCol_XAxis, dndx == NULL ? ImPlot::GetStyle().Colors[ImPlotCol_XAxis] : dndx->Color); - ImPlot::PushStyleColor(ImPlotCol_YAxis, dndy == NULL ? ImPlot::GetStyle().Colors[ImPlotCol_YAxis] : dndy->Color); - if (ImPlot::BeginPlot("##DND2", dndx == NULL ? "[drop here]" : dndx->Label, dndy == NULL ? "[drop here]" : dndy->Label, ImVec2(-1,195), 0, flags, flags )) { - if (dndx != NULL && dndy != NULL) { - ImVec4 mixed((dndx->Color.x + dndy->Color.x)/2,(dndx->Color.y + dndy->Color.y)/2,(dndx->Color.z + dndy->Color.z)/2,(dndx->Color.w + dndy->Color.w)/2); - ImPlot::SetNextLineStyle(mixed); - ImPlot::PlotLine("##dndxy", &dndx->Data[0].y, &dndy->Data[0].y, dndx->Data.size(), 0, 2 * sizeof(float)); - } - // allow the x-axis to be a DND target - if (ImPlot::BeginDragDropTargetX()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dndx = &dnd[i]; - } - ImPlot::EndDragDropTarget(); - } - // allow the x-axis to be a DND source - if (dndx != NULL && ImPlot::BeginDragDropSourceX()) { - ImGui::SetDragDropPayload("MY_DND", &dndx->Idx, sizeof(int)); - ImPlot::ItemIcon(dndx->Color); ImGui::SameLine(); - ImGui::TextUnformatted(dndx->Label); - ImPlot::EndDragDropSource(); - } - // allow the y-axis to be a DND target - if (ImPlot::BeginDragDropTargetY()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dndy = &dnd[i]; - } - ImPlot::EndDragDropTarget(); - } - // allow the y-axis to be a DND source - if (dndy != NULL && ImPlot::BeginDragDropSourceY()) { - ImGui::SetDragDropPayload("MY_DND", &dndy->Idx, sizeof(int)); - ImPlot::ItemIcon(dndy->Color); ImGui::SameLine(); - ImGui::TextUnformatted(dndy->Label); - ImPlot::EndDragDropSource(); - } - // allow the plot area to be a DND target - if (ImPlot::BeginDragDropTarget()) { - if (const ImGuiPayload* payload = ImGui::AcceptDragDropPayload("MY_DND")) { - int i = *(int*)payload->Data; dndx = dndy = &dnd[i]; - } - } - // allow the plot area to be a DND source - if (ImPlot::BeginDragDropSource()) { - ImGui::TextUnformatted("Yes, you can\ndrag this!"); - ImPlot::EndDragDropSource(); - } - ImPlot::EndPlot(); - } - ImPlot::PopStyleColor(2); - ImGui::EndChild(); -} - -void ShowDemo_Tables() { -#ifdef IMGUI_HAS_TABLE - static ImGuiTableFlags flags = ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_RowBg; - static bool anim = true; - static int offset = 0; - ImGui::BulletText("Plots can be used inside of ImGui tables as a means of creating subplots."); - ImGui::Checkbox("Animate",&anim); - if (anim) - offset = (offset + 1) % 100; - if (ImGui::BeginTable("##table", 3, flags, ImVec2(-1,0))) { - ImGui::TableSetupColumn("Electrode", ImGuiTableColumnFlags_WidthFixed, 75.0f); - ImGui::TableSetupColumn("Voltage", ImGuiTableColumnFlags_WidthFixed, 75.0f); - ImGui::TableSetupColumn("EMG Signal"); - ImGui::TableHeadersRow(); - ImPlot::PushColormap(ImPlotColormap_Cool); - for (int row = 0; row < 10; row++) { - ImGui::TableNextRow(); - static float data[100]; - srand(row); - for (int i = 0; i < 100; ++i) - data[i] = RandomRange(0.0f,10.0f); - ImGui::TableSetColumnIndex(0); - ImGui::Text("EMG %d", row); - ImGui::TableSetColumnIndex(1); - ImGui::Text("%.3f V", data[offset]); - ImGui::TableSetColumnIndex(2); - ImGui::PushID(row); - MyImPlot::Sparkline("##spark",data,100,0,11.0f,offset,ImPlot::GetColormapColor(row),ImVec2(-1, 35)); - ImGui::PopID(); - } - ImPlot::PopColormap(); - ImGui::EndTable(); - } -#else - ImGui::BulletText("You need to merge the ImGui 'tables' branch for this section."); -#endif -} - -void ShowDemo_OffsetAndStride() { - static const int k_circles = 11; - static const int k_points_per = 50; - static const int k_size = 2 * k_points_per * k_circles; - static double interleaved_data[k_size]; - for (int p = 0; p < k_points_per; ++p) { - for (int c = 0; c < k_circles; ++c) { - double r = (double)c / (k_circles - 1) * 0.2 + 0.2; - interleaved_data[p*2*k_circles + 2*c + 0] = 0.5 + r * cos((double)p/k_points_per * 6.28); - interleaved_data[p*2*k_circles + 2*c + 1] = 0.5 + r * sin((double)p/k_points_per * 6.28); - } - } - static int offset = 0; - ImGui::BulletText("Offsetting is useful for realtime plots (see above) and circular buffers."); - ImGui::BulletText("Striding is useful for interleaved data (e.g. audio) or plotting structs."); - ImGui::BulletText("Here, all circle data is stored in a single interleaved buffer:"); - ImGui::BulletText("[c0.x0 c0.y0 ... cn.x0 cn.y0 c0.x1 c0.y1 ... cn.x1 cn.y1 ... cn.xm cn.ym]"); - ImGui::BulletText("The offset value indicates which circle point index is considered the first."); - ImGui::BulletText("Offsets can be negative and/or larger than the actual data count."); - ImGui::SliderInt("Offset", &offset, -2*k_points_per, 2*k_points_per); - if (ImPlot::BeginPlot("##strideoffset",0,0,ImVec2(-1,0), ImPlotFlags_Equal)) { - ImPlot::PushColormap(ImPlotColormap_Jet); - char buff[16]; - for (int c = 0; c < k_circles; ++c) { - sprintf(buff, "Circle %d", c); - ImPlot::PlotLine(buff, &interleaved_data[c*2 + 0], &interleaved_data[c*2 + 1], k_points_per, offset, 2*k_circles*sizeof(double)); - } - ImPlot::EndPlot(); - ImPlot::PopColormap(); - } - // offset++; uncomment for animation! -} - -void ShowDemo_CustomDataAndGetters() { - ImGui::BulletText("You can plot custom structs using the stride feature."); - ImGui::BulletText("Most plotters can also be passed a function pointer for getting data."); - ImGui::Indent(); - ImGui::BulletText("You can optionally pass user data to be given to your getter function."); - ImGui::BulletText("C++ lambdas can be passed as function pointers as well!"); - ImGui::Unindent(); - - MyImPlot::Vector2f vec2_data[2] = { MyImPlot::Vector2f(0,0), MyImPlot::Vector2f(1,1) }; - - if (ImPlot::BeginPlot("##Custom Data")) { - - // custom structs using stride example: - ImPlot::PlotLine("Vector2f", &vec2_data[0].x, &vec2_data[0].y, 2, 0, sizeof(MyImPlot::Vector2f) /* or sizeof(float) * 2 */); - - // custom getter example 1: - ImPlot::PlotLineG("Spiral", MyImPlot::Spiral, NULL, 1000); - - // custom getter example 2: - static MyImPlot::WaveData data1(0.001, 0.2, 2, 0.75); - static MyImPlot::WaveData data2(0.001, 0.2, 4, 0.25); - ImPlot::PlotLineG("Waves", MyImPlot::SineWave, &data1, 1000); - ImPlot::PlotLineG("Waves", MyImPlot::SawWave, &data2, 1000); - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f); - ImPlot::PlotShadedG("Waves", MyImPlot::SineWave, &data1, MyImPlot::SawWave, &data2, 1000); - ImPlot::PopStyleVar(); - - // you can also pass C++ lambdas: - // auto lamda = [](void* data, int idx) { ... return ImPlotPoint(x,y); }; - // ImPlot::PlotLine("My Lambda", lambda, data, 1000); - - ImPlot::EndPlot(); - } -} - -void ShowDemo_TickLabels() { - static bool custom_fmt = true; - static bool custom_ticks = false; - static bool custom_labels = true; - ImGui::Checkbox("Show Custom Format", &custom_fmt); - ImGui::SameLine(); - ImGui::Checkbox("Show Custom Ticks", &custom_ticks); - if (custom_ticks) { - ImGui::SameLine(); - ImGui::Checkbox("Show Custom Labels", &custom_labels); - } - double pi = 3.14; - const char* pi_str[] = {"PI"}; - static double yticks[] = {1,3,7,9}; - static const char* ylabels[] = {"One","Three","Seven","Nine"}; - static double yticks_aux[] = {0.2,0.4,0.6}; - static const char* ylabels_aux[] = {"A","B","C","D","E","F"}; - if (custom_fmt) { - ImPlot::SetNextPlotFormatX("%g ms"); - ImPlot::SetNextPlotFormatY("%g Hz", ImPlotYAxis_1); - ImPlot::SetNextPlotFormatY("%g dB", ImPlotYAxis_2); - ImPlot::SetNextPlotFormatY("%g km", ImPlotYAxis_3); - } - if (custom_ticks) { - ImPlot::SetNextPlotTicksX(&pi,1,custom_labels ? pi_str : NULL, true); - ImPlot::SetNextPlotTicksY(yticks, 4, custom_labels ? ylabels : NULL, ImPlotYAxis_1); - ImPlot::SetNextPlotTicksY(yticks_aux, 3, custom_labels ? ylabels_aux : NULL, false, ImPlotYAxis_2); - ImPlot::SetNextPlotTicksY(0, 1, 6, custom_labels ? ylabels_aux : NULL, false, ImPlotYAxis_3); - } - ImPlot::SetNextPlotLimits(2.5,5,0,10); - if (ImPlot::BeginPlot("##Ticks", NULL, NULL, ImVec2(-1,0), ImPlotFlags_YAxis2 | ImPlotFlags_YAxis3)) { - // nothing to see here, just the ticks - ImPlot::EndPlot(); - } -} - -void ShowDemo_CustomStyles() { - ImPlot::PushColormap(ImPlotColormap_Deep); - // normally you wouldn't change the entire style each frame - ImPlotStyle backup = ImPlot::GetStyle(); - MyImPlot::StyleSeaborn(); - ImPlot::SetNextPlotLimits(-0.5f, 9.5f, 0, 10); - if (ImPlot::BeginPlot("seaborn style", "x-axis", "y-axis")) { - unsigned int lin[10] = {8,8,9,7,8,8,8,9,7,8}; - unsigned int bar[10] = {1,2,5,3,4,1,2,5,3,4}; - unsigned int dot[10] = {7,6,6,7,8,5,6,5,8,7}; - ImPlot::PlotBars("Bars", bar, 10, 0.5f); - ImPlot::PlotLine("Line", lin, 10); - ImPlot::NextColormapColor(); // skip green - ImPlot::PlotScatter("Scatter", dot, 10); - ImPlot::EndPlot(); - } - ImPlot::GetStyle() = backup; - ImPlot::PopColormap(); -} - -void ShowDemo_CustomRendering() { - if (ImPlot::BeginPlot("##CustomRend")) { - ImVec2 cntr = ImPlot::PlotToPixels(ImPlotPoint(0.5f, 0.5f)); - ImVec2 rmin = ImPlot::PlotToPixels(ImPlotPoint(0.25f, 0.75f)); - ImVec2 rmax = ImPlot::PlotToPixels(ImPlotPoint(0.75f, 0.25f)); - ImPlot::PushPlotClipRect(); - ImPlot::GetPlotDrawList()->AddCircleFilled(cntr,20,IM_COL32(255,255,0,255),20); - ImPlot::GetPlotDrawList()->AddRect(rmin, rmax, IM_COL32(128,0,255,255)); - ImPlot::PopPlotClipRect(); - ImPlot::EndPlot(); - } -} - -void ShowDemo_LegendPopups() { - ImGui::BulletText("You can implement legend context menus to inject per-item controls and widgets."); - ImGui::BulletText("Right click the legend label/icon to edit custom item attributes."); - - static float frequency = 0.1f; - static float amplitude = 0.5f; - static ImVec4 color = ImVec4(1,1,0,1); - static float alpha = 1.0f; - static bool line = false; - static float thickness = 1; - static bool markers = false; - static bool shaded = false; - - static float vals[101]; - for (int i = 0; i < 101; ++i) - vals[i] = amplitude * sinf(frequency * i); - - ImPlot::SetNextPlotLimits(0,100,-1,1); - if (ImPlot::BeginPlot("Right Click the Legend")) { - // rendering logic - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, alpha); - if (!line) { - ImPlot::SetNextFillStyle(color); - ImPlot::PlotBars("Right Click Me", vals, 101); - } - else { - if (markers) ImPlot::SetNextMarkerStyle(ImPlotMarker_Circle); - ImPlot::SetNextLineStyle(color, thickness); - ImPlot::PlotLine("Right Click Me", vals, 101); - if (shaded) ImPlot::PlotShaded("Right Click Me",vals,101); - } - ImPlot::PopStyleVar(); - // custom legend context menu - if (ImPlot::BeginLegendPopup("Right Click Me")) { - ImGui::SliderFloat("Frequency",&frequency,0,1,"%0.2f"); - ImGui::SliderFloat("Amplitude",&litude,0,1,"%0.2f"); - ImGui::Separator(); - ImGui::ColorEdit3("Color",&color.x); - ImGui::SliderFloat("Transparency",&alpha,0,1,"%.2f"); - ImGui::Checkbox("Line Plot", &line); - if (line) { - ImGui::SliderFloat("Thickness", &thickness, 0, 5); - ImGui::Checkbox("Markers", &markers); - ImGui::Checkbox("Shaded",&shaded); - } - ImPlot::EndLegendPopup(); - } - ImPlot::EndPlot(); - } -} - -void ShowDemo_CustomPlottersAndTooltips() { - ImGui::BulletText("You can create custom plotters or extend ImPlot using implot_internal.h."); - double dates[] = {1546300800,1546387200,1546473600,1546560000,1546819200,1546905600,1546992000,1547078400,1547164800,1547424000,1547510400,1547596800,1547683200,1547769600,1547942400,1548028800,1548115200,1548201600,1548288000,1548374400,1548633600,1548720000,1548806400,1548892800,1548979200,1549238400,1549324800,1549411200,1549497600,1549584000,1549843200,1549929600,1550016000,1550102400,1550188800,1550361600,1550448000,1550534400,1550620800,1550707200,1550793600,1551052800,1551139200,1551225600,1551312000,1551398400,1551657600,1551744000,1551830400,1551916800,1552003200,1552262400,1552348800,1552435200,1552521600,1552608000,1552867200,1552953600,1553040000,1553126400,1553212800,1553472000,1553558400,1553644800,1553731200,1553817600,1554076800,1554163200,1554249600,1554336000,1554422400,1554681600,1554768000,1554854400,1554940800,1555027200,1555286400,1555372800,1555459200,1555545600,1555632000,1555891200,1555977600,1556064000,1556150400,1556236800,1556496000,1556582400,1556668800,1556755200,1556841600,1557100800,1557187200,1557273600,1557360000,1557446400,1557705600,1557792000,1557878400,1557964800,1558051200,1558310400,1558396800,1558483200,1558569600,1558656000,1558828800,1558915200,1559001600,1559088000,1559174400,1559260800,1559520000,1559606400,1559692800,1559779200,1559865600,1560124800,1560211200,1560297600,1560384000,1560470400,1560729600,1560816000,1560902400,1560988800,1561075200,1561334400,1561420800,1561507200,1561593600,1561680000,1561939200,1562025600,1562112000,1562198400,1562284800,1562544000,1562630400,1562716800,1562803200,1562889600,1563148800,1563235200,1563321600,1563408000,1563494400,1563753600,1563840000,1563926400,1564012800,1564099200,1564358400,1564444800,1564531200,1564617600,1564704000,1564963200,1565049600,1565136000,1565222400,1565308800,1565568000,1565654400,1565740800,1565827200,1565913600,1566172800,1566259200,1566345600,1566432000,1566518400,1566777600,1566864000,1566950400,1567036800,1567123200,1567296000,1567382400,1567468800,1567555200,1567641600,1567728000,1567987200,1568073600,1568160000,1568246400,1568332800,1568592000,1568678400,1568764800,1568851200,1568937600,1569196800,1569283200,1569369600,1569456000,1569542400,1569801600,1569888000,1569974400,1570060800,1570147200,1570406400,1570492800,1570579200,1570665600,1570752000,1571011200,1571097600,1571184000,1571270400,1571356800,1571616000,1571702400,1571788800,1571875200,1571961600}; - double opens[] = {1284.7,1319.9,1318.7,1328,1317.6,1321.6,1314.3,1325,1319.3,1323.1,1324.7,1321.3,1323.5,1322,1281.3,1281.95,1311.1,1315,1314,1313.1,1331.9,1334.2,1341.3,1350.6,1349.8,1346.4,1343.4,1344.9,1335.6,1337.9,1342.5,1337,1338.6,1337,1340.4,1324.65,1324.35,1349.5,1371.3,1367.9,1351.3,1357.8,1356.1,1356,1347.6,1339.1,1320.6,1311.8,1314,1312.4,1312.3,1323.5,1319.1,1327.2,1332.1,1320.3,1323.1,1328,1330.9,1338,1333,1335.3,1345.2,1341.1,1332.5,1314,1314.4,1310.7,1314,1313.1,1315,1313.7,1320,1326.5,1329.2,1314.2,1312.3,1309.5,1297.4,1293.7,1277.9,1295.8,1295.2,1290.3,1294.2,1298,1306.4,1299.8,1302.3,1297,1289.6,1302,1300.7,1303.5,1300.5,1303.2,1306,1318.7,1315,1314.5,1304.1,1294.7,1293.7,1291.2,1290.2,1300.4,1284.2,1284.25,1301.8,1295.9,1296.2,1304.4,1323.1,1340.9,1341,1348,1351.4,1351.4,1343.5,1342.3,1349,1357.6,1357.1,1354.7,1361.4,1375.2,1403.5,1414.7,1433.2,1438,1423.6,1424.4,1418,1399.5,1435.5,1421.25,1434.1,1412.4,1409.8,1412.2,1433.4,1418.4,1429,1428.8,1420.6,1441,1460.4,1441.7,1438.4,1431,1439.3,1427.4,1431.9,1439.5,1443.7,1425.6,1457.5,1451.2,1481.1,1486.7,1512.1,1515.9,1509.2,1522.3,1513,1526.6,1533.9,1523,1506.3,1518.4,1512.4,1508.8,1545.4,1537.3,1551.8,1549.4,1536.9,1535.25,1537.95,1535.2,1556,1561.4,1525.6,1516.4,1507,1493.9,1504.9,1506.5,1513.1,1506.5,1509.7,1502,1506.8,1521.5,1529.8,1539.8,1510.9,1511.8,1501.7,1478,1485.4,1505.6,1511.6,1518.6,1498.7,1510.9,1510.8,1498.3,1492,1497.7,1484.8,1494.2,1495.6,1495.6,1487.5,1491.1,1495.1,1506.4}; - double highs[] = {1284.75,1320.6,1327,1330.8,1326.8,1321.6,1326,1328,1325.8,1327.1,1326,1326,1323.5,1322.1,1282.7,1282.95,1315.8,1316.3,1314,1333.2,1334.7,1341.7,1353.2,1354.6,1352.2,1346.4,1345.7,1344.9,1340.7,1344.2,1342.7,1342.1,1345.2,1342,1350,1324.95,1330.75,1369.6,1374.3,1368.4,1359.8,1359,1357,1356,1353.4,1340.6,1322.3,1314.1,1316.1,1312.9,1325.7,1323.5,1326.3,1336,1332.1,1330.1,1330.4,1334.7,1341.1,1344.2,1338.8,1348.4,1345.6,1342.8,1334.7,1322.3,1319.3,1314.7,1316.6,1316.4,1315,1325.4,1328.3,1332.2,1329.2,1316.9,1312.3,1309.5,1299.6,1296.9,1277.9,1299.5,1296.2,1298.4,1302.5,1308.7,1306.4,1305.9,1307,1297.2,1301.7,1305,1305.3,1310.2,1307,1308,1319.8,1321.7,1318.7,1316.2,1305.9,1295.8,1293.8,1293.7,1304.2,1302,1285.15,1286.85,1304,1302,1305.2,1323,1344.1,1345.2,1360.1,1355.3,1363.8,1353,1344.7,1353.6,1358,1373.6,1358.2,1369.6,1377.6,1408.9,1425.5,1435.9,1453.7,1438,1426,1439.1,1418,1435,1452.6,1426.65,1437.5,1421.5,1414.1,1433.3,1441.3,1431.4,1433.9,1432.4,1440.8,1462.3,1467,1443.5,1444,1442.9,1447,1437.6,1440.8,1445.7,1447.8,1458.2,1461.9,1481.8,1486.8,1522.7,1521.3,1521.1,1531.5,1546.1,1534.9,1537.7,1538.6,1523.6,1518.8,1518.4,1514.6,1540.3,1565,1554.5,1556.6,1559.8,1541.9,1542.9,1540.05,1558.9,1566.2,1561.9,1536.2,1523.8,1509.1,1506.2,1532.2,1516.6,1519.7,1515,1519.5,1512.1,1524.5,1534.4,1543.3,1543.3,1542.8,1519.5,1507.2,1493.5,1511.4,1525.8,1522.2,1518.8,1515.3,1518,1522.3,1508,1501.5,1503,1495.5,1501.1,1497.9,1498.7,1492.1,1499.4,1506.9,1520.9}; - double lows[] = {1282.85,1315,1318.7,1309.6,1317.6,1312.9,1312.4,1319.1,1319,1321,1318.1,1321.3,1319.9,1312,1280.5,1276.15,1308,1309.9,1308.5,1312.3,1329.3,1333.1,1340.2,1347,1345.9,1338,1340.8,1335,1332,1337.9,1333,1336.8,1333.2,1329.9,1340.4,1323.85,1324.05,1349,1366.3,1351.2,1349.1,1352.4,1350.7,1344.3,1338.9,1316.3,1308.4,1306.9,1309.6,1306.7,1312.3,1315.4,1319,1327.2,1317.2,1320,1323,1328,1323,1327.8,1331.7,1335.3,1336.6,1331.8,1311.4,1310,1309.5,1308,1310.6,1302.8,1306.6,1313.7,1320,1322.8,1311,1312.1,1303.6,1293.9,1293.5,1291,1277.9,1294.1,1286,1289.1,1293.5,1296.9,1298,1299.6,1292.9,1285.1,1288.5,1296.3,1297.2,1298.4,1298.6,1302,1300.3,1312,1310.8,1301.9,1292,1291.1,1286.3,1289.2,1289.9,1297.4,1283.65,1283.25,1292.9,1295.9,1290.8,1304.2,1322.7,1336.1,1341,1343.5,1345.8,1340.3,1335.1,1341.5,1347.6,1352.8,1348.2,1353.7,1356.5,1373.3,1398,1414.7,1427,1416.4,1412.7,1420.1,1396.4,1398.8,1426.6,1412.85,1400.7,1406,1399.8,1404.4,1415.5,1417.2,1421.9,1415,1413.7,1428.1,1434,1435.7,1427.5,1429.4,1423.9,1425.6,1427.5,1434.8,1422.3,1412.1,1442.5,1448.8,1468.2,1484.3,1501.6,1506.2,1498.6,1488.9,1504.5,1518.3,1513.9,1503.3,1503,1506.5,1502.1,1503,1534.8,1535.3,1541.4,1528.6,1525.6,1535.25,1528.15,1528,1542.6,1514.3,1510.7,1505.5,1492.1,1492.9,1496.8,1493.1,1503.4,1500.9,1490.7,1496.3,1505.3,1505.3,1517.9,1507.4,1507.1,1493.3,1470.5,1465,1480.5,1501.7,1501.4,1493.3,1492.1,1505.1,1495.7,1478,1487.1,1480.8,1480.6,1487,1488.3,1484.8,1484,1490.7,1490.4,1503.1}; - double closes[] = {1283.35,1315.3,1326.1,1317.4,1321.5,1317.4,1323.5,1319.2,1321.3,1323.3,1319.7,1325.1,1323.6,1313.8,1282.05,1279.05,1314.2,1315.2,1310.8,1329.1,1334.5,1340.2,1340.5,1350,1347.1,1344.3,1344.6,1339.7,1339.4,1343.7,1337,1338.9,1340.1,1338.7,1346.8,1324.25,1329.55,1369.6,1372.5,1352.4,1357.6,1354.2,1353.4,1346,1341,1323.8,1311.9,1309.1,1312.2,1310.7,1324.3,1315.7,1322.4,1333.8,1319.4,1327.1,1325.8,1330.9,1325.8,1331.6,1336.5,1346.7,1339.2,1334.7,1313.3,1316.5,1312.4,1313.4,1313.3,1312.2,1313.7,1319.9,1326.3,1331.9,1311.3,1313.4,1309.4,1295.2,1294.7,1294.1,1277.9,1295.8,1291.2,1297.4,1297.7,1306.8,1299.4,1303.6,1302.2,1289.9,1299.2,1301.8,1303.6,1299.5,1303.2,1305.3,1319.5,1313.6,1315.1,1303.5,1293,1294.6,1290.4,1291.4,1302.7,1301,1284.15,1284.95,1294.3,1297.9,1304.1,1322.6,1339.3,1340.1,1344.9,1354,1357.4,1340.7,1342.7,1348.2,1355.1,1355.9,1354.2,1362.1,1360.1,1408.3,1411.2,1429.5,1430.1,1426.8,1423.4,1425.1,1400.8,1419.8,1432.9,1423.55,1412.1,1412.2,1412.8,1424.9,1419.3,1424.8,1426.1,1423.6,1435.9,1440.8,1439.4,1439.7,1434.5,1436.5,1427.5,1432.2,1433.3,1441.8,1437.8,1432.4,1457.5,1476.5,1484.2,1519.6,1509.5,1508.5,1517.2,1514.1,1527.8,1531.2,1523.6,1511.6,1515.7,1515.7,1508.5,1537.6,1537.2,1551.8,1549.1,1536.9,1529.4,1538.05,1535.15,1555.9,1560.4,1525.5,1515.5,1511.1,1499.2,1503.2,1507.4,1499.5,1511.5,1513.4,1515.8,1506.2,1515.1,1531.5,1540.2,1512.3,1515.2,1506.4,1472.9,1489,1507.9,1513.8,1512.9,1504.4,1503.9,1512.8,1500.9,1488.7,1497.6,1483.5,1494,1498.3,1494.1,1488.1,1487.5,1495.7,1504.7,1505.3}; - static bool tooltip = true; - ImGui::Checkbox("Show Tooltip", &tooltip); - ImGui::SameLine(); - static ImVec4 bullCol = ImVec4(0.000f, 1.000f, 0.441f, 1.000f); - static ImVec4 bearCol = ImVec4(0.853f, 0.050f, 0.310f, 1.000f); - ImGui::SameLine(); ImGui::ColorEdit4("##Bull", &bullCol.x, ImGuiColorEditFlags_NoInputs); - ImGui::SameLine(); ImGui::ColorEdit4("##Bear", &bearCol.x, ImGuiColorEditFlags_NoInputs); - ImPlot::GetStyle().UseLocalTime = false; - ImPlot::SetNextPlotFormatY("$%.0f"); - ImPlot::SetNextPlotLimits(1546300800, 1571961600, 1250, 1600); - if (ImPlot::BeginPlot("Candlestick Chart",NULL,NULL,ImVec2(-1,0),0,ImPlotAxisFlags_Time,ImPlotAxisFlags_AutoFit|ImPlotAxisFlags_RangeFit)) { - MyImPlot::PlotCandlestick("GOOGL",dates, opens, closes, lows, highs, 218, tooltip, 0.25f, bullCol, bearCol); - ImPlot::EndPlot(); - } - } - -//----------------------------------------------------------------------------- -// DEMO WINDOW -//----------------------------------------------------------------------------- - -void ShowDemoWindow(bool* p_open) { - static bool show_imgui_metrics = false; - static bool show_implot_metrics = false; - static bool show_imgui_style_editor = false; - static bool show_implot_style_editor = false; - static bool show_implot_benchmark = false; - if (show_imgui_metrics) { - ImGui::ShowMetricsWindow(&show_imgui_metrics); - } - if (show_implot_metrics) { - ImPlot::ShowMetricsWindow(&show_implot_metrics); - } - if (show_imgui_style_editor) { - ImGui::Begin("Style Editor (ImGui)", &show_imgui_style_editor); - ImGui::ShowStyleEditor(); - ImGui::End(); - } - if (show_implot_style_editor) { - ImGui::SetNextWindowSize(ImVec2(415,762), ImGuiCond_Appearing); - ImGui::Begin("Style Editor (ImPlot)", &show_implot_style_editor); - ImPlot::ShowStyleEditor(); - ImGui::End(); - } - if (show_implot_benchmark) { - ImGui::SetNextWindowSize(ImVec2(530,740), ImGuiCond_Appearing); - ImGui::Begin("ImPlot Benchmark Tool", &show_implot_benchmark); - ImPlot::ShowBenchmarkTool(); - ImGui::End(); - return; - } - ImGui::SetNextWindowPos(ImVec2(50, 50), ImGuiCond_FirstUseEver); - ImGui::SetNextWindowSize(ImVec2(600, 750), ImGuiCond_FirstUseEver); - ImGui::Begin("ImPlot Demo", p_open, ImGuiWindowFlags_MenuBar); - if (ImGui::BeginMenuBar()) { - if (ImGui::BeginMenu("Tools")) { - ImGui::MenuItem("Metrics (ImGui)", NULL, &show_imgui_metrics); - ImGui::MenuItem("Metrics (ImPlot)", NULL, &show_implot_metrics); - ImGui::MenuItem("Style Editor (ImGui)", NULL, &show_imgui_style_editor); - ImGui::MenuItem("Style Editor (ImPlot)", NULL, &show_implot_style_editor); - ImGui::MenuItem("Benchmark", NULL, &show_implot_benchmark); - ImGui::EndMenu(); - } - ImGui::EndMenuBar(); - } - //------------------------------------------------------------------------- - ImGui::Text("ImPlot says hello. (%s)", IMPLOT_VERSION); - // display warning about 16-bit indices - static bool showWarning = sizeof(ImDrawIdx)*8 == 16 && (ImGui::GetIO().BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) == false; - if (showWarning) { - ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(1,1,0,1)); - ImGui::TextWrapped("WARNING: ImDrawIdx is 16-bit and ImGuiBackendFlags_RendererHasVtxOffset is false. Expect visual glitches and artifacts! See README for more information."); - ImGui::PopStyleColor(); - } - - ImGui::Spacing(); - - if (ImGui::BeginTabBar("ImPlotDemoTabs")) { - if (ImGui::BeginTabItem("Plots")) { - if (ImGui::CollapsingHeader("Line Plots")) - ShowDemo_LinePlots(); - if (ImGui::CollapsingHeader("Filled Line Plots")) - ShowDemo_FilledLinePlots(); - if (ImGui::CollapsingHeader("Shaded Plots##")) - ShowDemo_ShadedPlots(); - if (ImGui::CollapsingHeader("Scatter Plots")) - ShowDemo_ScatterPlots(); - if (ImGui::CollapsingHeader("Realtime Plots")) - ShowDemo_RealtimePlots(); - if (ImGui::CollapsingHeader("Stairstep Plots")) - ShowDemo_StairstepPlots(); - if (ImGui::CollapsingHeader("Bar Plots")) - ShowDemo_BarPlots(); - if (ImGui::CollapsingHeader("Error Bars")) - ShowDemo_ErrorBars(); - if (ImGui::CollapsingHeader("Stem Plots##")) - ShowDemo_StemPlots(); - if (ImGui::CollapsingHeader("Infinite Lines")) - ShowDemo_InfiniteLines(); - if (ImGui::CollapsingHeader("Pie Charts")) - ShowDemo_PieCharts(); - if (ImGui::CollapsingHeader("Heatmaps")) - ShowDemo_Heatmaps(); - if (ImGui::CollapsingHeader("Histogram")) - ShowDemo_Histogram(); - if (ImGui::CollapsingHeader("Histogram 2D")) - ShowDemo_Histogram2D(); - if (ImGui::CollapsingHeader("Digital Plots")) - ShowDemo_DigitalPlots(); - if (ImGui::CollapsingHeader("Images")) - ShowDemo_Images(); - if (ImGui::CollapsingHeader("Markers and Text")) - ShowDemo_MarkersAndText(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Subplots")) { - if (ImGui::CollapsingHeader("Sizing")) - ShowDemo_SubplotsSizing(); - if (ImGui::CollapsingHeader("Item Sharing")) - ShowDemo_SubplotItemSharing(); - if (ImGui::CollapsingHeader("Axis Linking")) - ShowDemo_SubplotAxisLinking(); - if (ImGui::CollapsingHeader("Tables")) - ShowDemo_Tables(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Axes")) { - if (ImGui::CollapsingHeader("Log Axes")) - ShowDemo_LogAxes(); - if (ImGui::CollapsingHeader("Time Axes")) - ShowDemo_TimeAxes(); - if (ImGui::CollapsingHeader("Multiple Y-Axes")) - ShowDemo_MultipleYAxes(); - if (ImGui::CollapsingHeader("Tick Labels")) - ShowDemo_TickLabels(); - if (ImGui::CollapsingHeader("Linked Axes")) - ShowDemo_LinkedAxes(); - if (ImGui::CollapsingHeader("Equal Axes")) - ShowDemo_EqualAxes(); - if (ImGui::CollapsingHeader("Auto-Fitting Data")) - ShowDemo_AutoFittingData(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Tools")) { - if (ImGui::CollapsingHeader("Offset and Stride")) - ShowDemo_OffsetAndStride(); - if (ImGui::CollapsingHeader("Querying")) - ShowDemo_Querying(); - if (ImGui::CollapsingHeader("Views")) - ShowDemo_Views(); - if (ImGui::CollapsingHeader("Drag Lines")) - ShowDemo_DragLines(); - if (ImGui::CollapsingHeader("Drag Points")) - ShowDemo_DragPoints(); - if (ImGui::CollapsingHeader("Annotations")) - ShowDemo_Annotations(); - if (ImGui::CollapsingHeader("Drag and Drop")) - ShowDemo_DragAndDrop(); - if (ImGui::CollapsingHeader("Legend Options")) - ShowDemo_LegendOptions(); - if (ImGui::CollapsingHeader("Legend Popups")) - ShowDemo_LegendPopups(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Custom")) { - if (ImGui::CollapsingHeader("Custom Styles")) - ShowDemo_CustomStyles(); - if (ImGui::CollapsingHeader("Custom Data and Getters")) - ShowDemo_CustomDataAndGetters(); - if (ImGui::CollapsingHeader("Custom Rendering")) - ShowDemo_CustomRendering(); - if (ImGui::CollapsingHeader("Custom Plotters and Tooltips")) - ShowDemo_CustomPlottersAndTooltips(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Config")) { - ShowDemo_Configuration(); - ImGui::EndTabItem(); - } - if (ImGui::BeginTabItem("Help")) { - ShowDemo_Help(); - ImGui::EndTabItem(); - } - ImGui::EndTabBar(); - } - ImGui::End(); -} - -} // namespace ImPlot - -namespace MyImPlot { - -ImPlotPoint SineWave(void* data , int idx) { - WaveData* wd = (WaveData*)data; - double x = idx * wd->X; - return ImPlotPoint(x, wd->Offset + wd->Amp * sin(2 * 3.14 * wd->Freq * x)); -} - -ImPlotPoint SawWave(void* data, int idx) { - WaveData* wd = (WaveData*)data; - double x = idx * wd->X; - return ImPlotPoint(x, wd->Offset + wd->Amp * (-2 / 3.14 * atan(cos(3.14 * wd->Freq * x) / sin(3.14 * wd->Freq * x)))); -} - -ImPlotPoint Spiral(void*, int idx) { - float r = 0.9f; // outer radius - float a = 0; // inner radius - float b = 0.05f; // increment per rev - float n = (r - a) / b; // number of revolutions - double th = 2 * n * 3.14; // angle - float Th = float(th * idx / (1000 - 1)); - return ImPlotPoint(0.5f+(a + b*Th / (2.0f * (float) 3.14))*cos(Th), - 0.5f + (a + b*Th / (2.0f * (float)3.14))*sin(Th)); -} - -// Example for Tables section. Generates a quick and simple shaded line plot. See implementation at bottom. -void Sparkline(const char* id, const float* values, int count, float min_v, float max_v, int offset, const ImVec4& col, const ImVec2& size) { - ImPlot::PushStyleVar(ImPlotStyleVar_PlotPadding, ImVec2(0,0)); - ImPlot::SetNextPlotLimits(0, count - 1, min_v, max_v, ImGuiCond_Always); - if (ImPlot::BeginPlot(id,0,0,size,ImPlotFlags_CanvasOnly|ImPlotFlags_NoChild,ImPlotAxisFlags_NoDecorations,ImPlotAxisFlags_NoDecorations)) { - ImPlot::PushStyleColor(ImPlotCol_Line, col); - ImPlot::PlotLine(id, values, count, 1, 0, offset); - ImPlot::PushStyleVar(ImPlotStyleVar_FillAlpha, 0.25f); - ImPlot::PlotShaded(id, values, count, 0, 1, 0, offset); - ImPlot::PopStyleVar(); - ImPlot::PopStyleColor(); - ImPlot::EndPlot(); - } - ImPlot::PopStyleVar(); -} - -void StyleSeaborn() { - - ImPlotStyle& style = ImPlot::GetStyle(); - - ImVec4* colors = style.Colors; - colors[ImPlotCol_Line] = IMPLOT_AUTO_COL; - colors[ImPlotCol_Fill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerOutline] = IMPLOT_AUTO_COL; - colors[ImPlotCol_MarkerFill] = IMPLOT_AUTO_COL; - colors[ImPlotCol_ErrorBar] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_PlotBg] = ImVec4(0.92f, 0.92f, 0.95f, 1.00f); - colors[ImPlotCol_PlotBorder] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); - colors[ImPlotCol_LegendBg] = ImVec4(0.92f, 0.92f, 0.95f, 1.00f); - colors[ImPlotCol_LegendBorder] = ImVec4(0.80f, 0.81f, 0.85f, 1.00f); - colors[ImPlotCol_LegendText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_TitleText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_InlayText] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_XAxis] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_XAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxis] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxis2] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid2] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_YAxis3] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); - colors[ImPlotCol_YAxisGrid3] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); - colors[ImPlotCol_Selection] = ImVec4(1.00f, 0.65f, 0.00f, 1.00f); - colors[ImPlotCol_Query] = ImVec4(0.23f, 0.10f, 0.64f, 1.00f); - colors[ImPlotCol_Crosshairs] = ImVec4(0.23f, 0.10f, 0.64f, 0.50f); - - style.LineWeight = 1.5; - style.Marker = ImPlotMarker_None; - style.MarkerSize = 4; - style.MarkerWeight = 1; - style.FillAlpha = 1.0f; - style.ErrorBarSize = 5; - style.ErrorBarWeight = 1.5f; - style.DigitalBitHeight = 8; - style.DigitalBitGap = 4; - style.PlotBorderSize = 0; - style.MinorAlpha = 1.0f; - style.MajorTickLen = ImVec2(0,0); - style.MinorTickLen = ImVec2(0,0); - style.MajorTickSize = ImVec2(0,0); - style.MinorTickSize = ImVec2(0,0); - style.MajorGridSize = ImVec2(1.2f,1.2f); - style.MinorGridSize = ImVec2(1.2f,1.2f); - style.PlotPadding = ImVec2(12,12); - style.LabelPadding = ImVec2(5,5); - style.LegendPadding = ImVec2(5,5); - style.MousePosPadding = ImVec2(5,5); - style.PlotMinSize = ImVec2(300,225); -} - -} // namespaece MyImPlot - -// WARNING: -// -// You can use "implot_internal.h" to build custom plotting fuctions or extend ImPlot. -// However, note that forward compatibility of this file is not guaranteed and the -// internal API is subject to change. At some point we hope to bring more of this -// into the public API and expose the necessary building blocks to fully support -// custom plotters. For now, proceed at your own risk! - -#include "implot_internal.h" - -namespace MyImPlot { - -template -int BinarySearch(const T* arr, int l, int r, T x) { - if (r >= l) { - int mid = l + (r - l) / 2; - if (arr[mid] == x) - return mid; - if (arr[mid] > x) - return BinarySearch(arr, l, mid - 1, x); - return BinarySearch(arr, mid + 1, r, x); - } - return -1; -} - -void PlotCandlestick(const char* label_id, const double* xs, const double* opens, const double* closes, const double* lows, const double* highs, int count, bool tooltip, float width_percent, ImVec4 bullCol, ImVec4 bearCol) { - - // get ImGui window DrawList - ImDrawList* draw_list = ImPlot::GetPlotDrawList(); - // calc real value width - double half_width = count > 1 ? (xs[1] - xs[0]) * width_percent : width_percent; - - // custom tool - if (ImPlot::IsPlotHovered() && tooltip) { - ImPlotPoint mouse = ImPlot::GetPlotMousePos(); - mouse.x = ImPlot::RoundTime(ImPlotTime::FromDouble(mouse.x), ImPlotTimeUnit_Day).ToDouble(); - float tool_l = ImPlot::PlotToPixels(mouse.x - half_width * 1.5, mouse.y).x; - float tool_r = ImPlot::PlotToPixels(mouse.x + half_width * 1.5, mouse.y).x; - float tool_t = ImPlot::GetPlotPos().y; - float tool_b = tool_t + ImPlot::GetPlotSize().y; - ImPlot::PushPlotClipRect(); - draw_list->AddRectFilled(ImVec2(tool_l, tool_t), ImVec2(tool_r, tool_b), IM_COL32(128,128,128,64)); - ImPlot::PopPlotClipRect(); - // find mouse location index - int idx = BinarySearch(xs, 0, count - 1, mouse.x); - // render tool tip (won't be affected by plot clip rect) - if (idx != -1) { - ImGui::BeginTooltip(); - char buff[32]; - ImPlot::FormatDate(ImPlotTime::FromDouble(xs[idx]),buff,32,ImPlotDateFmt_DayMoYr,ImPlot::GetStyle().UseISO8601); - ImGui::Text("Day: %s", buff); - ImGui::Text("Open: $%.2f", opens[idx]); - ImGui::Text("Close: $%.2f", closes[idx]); - ImGui::Text("Low: $%.2f", lows[idx]); - ImGui::Text("High: $%.2f", highs[idx]); - ImGui::EndTooltip(); - } - } - - // begin plot item - if (ImPlot::BeginItem(label_id)) { - // override legend icon color - ImPlot::GetCurrentItem()->Color = IM_COL32(64,64,64,255); - // fit data if requested - if (ImPlot::FitThisFrame()) { - for (int i = 0; i < count; ++i) { - ImPlot::FitPoint(ImPlotPoint(xs[i], lows[i])); - ImPlot::FitPoint(ImPlotPoint(xs[i], highs[i])); - } - } - // render data - for (int i = 0; i < count; ++i) { - ImVec2 open_pos = ImPlot::PlotToPixels(xs[i] - half_width, opens[i]); - ImVec2 close_pos = ImPlot::PlotToPixels(xs[i] + half_width, closes[i]); - ImVec2 low_pos = ImPlot::PlotToPixels(xs[i], lows[i]); - ImVec2 high_pos = ImPlot::PlotToPixels(xs[i], highs[i]); - ImU32 color = ImGui::GetColorU32(opens[i] > closes[i] ? bearCol : bullCol); - draw_list->AddLine(low_pos, high_pos, color); - draw_list->AddRectFilled(open_pos, close_pos, color); - } - - // end plot item - ImPlot::EndItem(); - } -} - -} // namespace MyImplot - -namespace ImPlot { - -//----------------------------------------------------------------------------- -// BENCHMARK -//----------------------------------------------------------------------------- - -struct BenchData { - BenchData() { - float y = RandomRange(0.0f,1.0f); - Data = new float[1000]; - for (int i = 0; i < 1000; ++i) { - Data[i] = y + RandomRange(-0.01f,0.01f); - } - Col = ImVec4(RandomRange(0.0f,1.0f),RandomRange(0.0f,1.0f),RandomRange(0.0f,1.0f),0.5f); - } - ~BenchData() { delete[] Data; } - float* Data; - ImVec4 Col; -}; - -enum BenchMode { - Line = 0, - LineG = 1, - Shaded = 2, - Scatter = 3, - Bars = 4 -}; - -struct BenchRecord { - int Mode; - bool AA; - ImVector Data; -}; - -ImPlotPoint BenchmarkGetter(void* data, int idx) { - float* values = (float*)data; - return ImPlotPoint(idx, values[idx]); -} - -void ShowBenchmarkTool() { - static const int max_items = 500; - static BenchData items[max_items]; - static bool running = false; - static int frames = 60; - static int L = 0; - static int F = 0; - static double t1, t2; - static int mode = BenchMode::Line; - const char* names[] = {"Line","LineG","Shaded","Scatter","Bars"}; - - static ImVector records; - - if (running) { - F++; - if (F == frames) { - t2 = ImGui::GetTime(); - records.back().Data.push_back(ImPlotPoint(L, frames / (t2 - t1))); - L += 5; - F = 0; - t1 = ImGui::GetTime(); - } - if (L > max_items) { - running = false; - L = max_items; - } - } - - ImGui::Text("ImDrawIdx: %d-bit", (int)(sizeof(ImDrawIdx) * 8)); - ImGui::Text("ImGuiBackendFlags_RendererHasVtxOffset: %s", (ImGui::GetIO().BackendFlags & ImGuiBackendFlags_RendererHasVtxOffset) ? "True" : "False"); - ImGui::Text("%.2f FPS", ImGui::GetIO().Framerate); - - ImGui::Separator(); - - bool was_running = running; - if (was_running) { - ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); - ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.25f); - } - if (ImGui::Button("Benchmark")) { - running = true; - L = F = 0; - records.push_back(BenchRecord()); - records.back().Data.reserve(max_items+1); - records.back().Mode = mode; - records.back().AA = ImPlot::GetStyle().AntiAliasedLines; - t1 = ImGui::GetTime(); - } - ImGui::SameLine(); - ImGui::SetNextItemWidth(200); - ImGui::Combo("##Mode",&mode,names,4); - ImGui::SameLine(); - - ImGui::Checkbox("Anti-Aliased Lines", &ImPlot::GetStyle().AntiAliasedLines); - if (was_running) { ImGui::PopItemFlag(); ImGui::PopStyleVar(); } - - ImGui::ProgressBar((float)L / (float)(max_items - 1)); - - ImPlot::SetNextPlotLimits(0,1000,0,1,ImGuiCond_Always); - if (ImPlot::BeginPlot("##Bench",NULL,NULL,ImVec2(-1,0),ImPlotFlags_NoChild | ImPlotFlags_CanvasOnly,ImPlotAxisFlags_NoDecorations,ImPlotAxisFlags_NoDecorations)) { - if (running) { - if (mode == BenchMode::Line) { - for (int i = 0; i < L; ++i) { - ImGui::PushID(i); - ImPlot::SetNextLineStyle(items[i].Col); - ImPlot::PlotLine("##item", items[i].Data, 1000); - ImGui::PopID(); - } - } - else if (mode == BenchMode::LineG) { - for (int i = 0; i < L; ++i) { - ImGui::PushID(i); - ImPlot::SetNextLineStyle(items[i].Col); - ImPlot::PlotLineG("##item",BenchmarkGetter,items[i].Data,1000); - ImGui::PopID(); - } - } - else if (mode == BenchMode::Shaded) { - for (int i = 0; i < L; ++i) { - ImGui::PushID(i); - ImPlot::SetNextFillStyle(items[i].Col,0.5f); - ImPlot::PlotShaded("##item", items[i].Data, 1000); - ImGui::PopID(); - } - } - else if (mode == BenchMode::Scatter) { - for (int i = 0; i < L; ++i) { - ImGui::PushID(i); - ImPlot::SetNextLineStyle(items[i].Col); - ImPlot::PlotScatter("##item", items[i].Data, 1000); - ImGui::PopID(); - } - } - else if (mode == BenchMode::Bars) { - for (int i = 0; i < L; ++i) { - ImGui::PushID(i); - ImPlot::SetNextFillStyle(items[i].Col,0.5f); - ImPlot::PlotBars("##item", items[i].Data, 1000); - ImGui::PopID(); - } - } - } - ImPlot::EndPlot(); - } - ImPlot::SetNextPlotLimits(0,500,0,500,ImGuiCond_Always); - static char buffer[64]; - if (ImPlot::BeginPlot("##Stats", "Items (1,000 pts each)", "Framerate (Hz)", ImVec2(-1,0), ImPlotFlags_NoChild)) { - for (int run = 0; run < records.size(); ++run) { - if (records[run].Data.Size > 1) { - sprintf(buffer, "B%d-%s%s", run + 1, names[records[run].Mode], records[run].AA ? "-AA" : ""); - ImVector& d = records[run].Data; - ImPlot::PlotLine(buffer, &d[0].x, &d[0].y, d.Size, 0, 2*sizeof(double)); - } - } - ImPlot::EndPlot(); - } -} - -} diff --git a/thirdparty/implot/implot_internal.h b/thirdparty/implot/implot_internal.h deleted file mode 100644 index edb3a382f..000000000 --- a/thirdparty/implot/implot_internal.h +++ /dev/null @@ -1,1353 +0,0 @@ -// MIT License - -// Copyright (c) 2021 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.12 WIP - -// You may use this file to debug, understand or extend ImPlot features but we -// don't provide any guarantee of forward compatibility! - -//----------------------------------------------------------------------------- -// [SECTION] Header Mess -//----------------------------------------------------------------------------- - -#pragma once - -#ifndef IMGUI_DEFINE_MATH_OPERATORS -#define IMGUI_DEFINE_MATH_OPERATORS -#endif - -#include -#include "imgui_internal.h" - -#ifndef IMPLOT_VERSION -#error Must include implot.h before implot_internal.h -#endif - -// Support for pre-1.84 versions. ImPool's GetSize() -> GetBufSize() -#if (IMGUI_VERSION_NUM < 18303) -#define GetBufSize GetSize -#endif - -//----------------------------------------------------------------------------- -// [SECTION] Constants -//----------------------------------------------------------------------------- - -// Constants can be changed unless stated otherwise. We may move some of these -// to ImPlotStyleVar_ over time. - -// The maximum number of supported y-axes (DO NOT CHANGE THIS) -#define IMPLOT_Y_AXES 3 -// Zoom rate for scroll (e.g. 0.1f = 10% plot range every scroll click) -#define IMPLOT_ZOOM_RATE 0.1f -// Mimimum allowable timestamp value 01/01/1970 @ 12:00am (UTC) (DO NOT DECREASE THIS) -#define IMPLOT_MIN_TIME 0 -// Maximum allowable timestamp value 01/01/3000 @ 12:00am (UTC) (DO NOT INCREASE THIS) -#define IMPLOT_MAX_TIME 32503680000 -// Default label format for axis labels -#define IMPLOT_LABEL_FMT "%g" -// Plot values less than or equal to 0 will be replaced with this on log scale axes -#define IMPLOT_LOG_ZERO DBL_MIN - -//----------------------------------------------------------------------------- -// [SECTION] Macros -//----------------------------------------------------------------------------- - -// Split ImU32 color into RGB components [0 255] -#define IM_COL32_SPLIT_RGB(col,r,g,b) \ - ImU32 r = ((col >> IM_COL32_R_SHIFT) & 0xFF); \ - ImU32 g = ((col >> IM_COL32_G_SHIFT) & 0xFF); \ - ImU32 b = ((col >> IM_COL32_B_SHIFT) & 0xFF); - -//----------------------------------------------------------------------------- -// [SECTION] Forward Declarations -//----------------------------------------------------------------------------- - -struct ImPlotTick; -struct ImPlotAxis; -struct ImPlotAxisColor; -struct ImPlotItem; -struct ImPlotLegendData; -struct ImPlotPlot; -struct ImPlotNextPlotData; - -//----------------------------------------------------------------------------- -// [SECTION] Context Pointer -//----------------------------------------------------------------------------- - -#ifndef GImPlot -extern IMPLOT_API ImPlotContext* GImPlot; // Current implicit context pointer -#endif - -//----------------------------------------------------------------------------- -// [SECTION] Generic Helpers -//----------------------------------------------------------------------------- - -// Computes the common (base-10) logarithm -static inline float ImLog10(float x) { return log10f(x); } -static inline double ImLog10(double x) { return log10(x); } -// Returns true if a flag is set -template -static inline bool ImHasFlag(TSet set, TFlag flag) { return (set & flag) == flag; } -// Flips a flag in a flagset -template -static inline void ImFlipFlag(TSet& set, TFlag flag) { ImHasFlag(set, flag) ? set &= ~flag : set |= flag; } -// Linearly remaps x from [x0 x1] to [y0 y1]. -template -static inline T ImRemap(T x, T x0, T x1, T y0, T y1) { return y0 + (x - x0) * (y1 - y0) / (x1 - x0); } -// Linear rempas x from [x0 x1] to [0 1] -template -static inline T ImRemap01(T x, T x0, T x1) { return (x - x0) / (x1 - x0); } -// Returns always positive modulo (assumes r != 0) -static inline int ImPosMod(int l, int r) { return (l % r + r) % r; } -// Returns true if val is NAN or INFINITY -static inline bool ImNanOrInf(double val) { return val == HUGE_VAL || val == -HUGE_VAL || isnan(val); } -// Turns NANs to 0s -static inline double ImConstrainNan(double val) { return isnan(val) ? 0 : val; } -// Turns infinity to floating point maximums -static inline double ImConstrainInf(double val) { return val == HUGE_VAL ? DBL_MAX : val == -HUGE_VAL ? - DBL_MAX : val; } -// Turns numbers less than or equal to 0 to 0.001 (sort of arbitrary, is there a better way?) -static inline double ImConstrainLog(double val) { return val <= 0 ? 0.001f : val; } -// Turns numbers less than 0 to zero -static inline double ImConstrainTime(double val) { return val < IMPLOT_MIN_TIME ? IMPLOT_MIN_TIME : (val > IMPLOT_MAX_TIME ? IMPLOT_MAX_TIME : val); } -// True if two numbers are approximately equal using units in the last place. -static inline bool ImAlmostEqual(double v1, double v2, int ulp = 2) { return ImAbs(v1-v2) < DBL_EPSILON * ImAbs(v1+v2) * ulp || ImAbs(v1-v2) < DBL_MIN; } -// Finds min value in an unsorted array -template -static inline T ImMinArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] < m) { m = values[i]; } } return m; } -// Finds the max value in an unsorted array -template -static inline T ImMaxArray(const T* values, int count) { T m = values[0]; for (int i = 1; i < count; ++i) { if (values[i] > m) { m = values[i]; } } return m; } -// Finds the min and max value in an unsorted array -template -static inline void ImMinMaxArray(const T* values, int count, T* min_out, T* max_out) { - T Min = values[0]; T Max = values[0]; - for (int i = 1; i < count; ++i) { - if (values[i] < Min) { Min = values[i]; } - if (values[i] > Max) { Max = values[i]; } - } - *min_out = Min; *max_out = Max; -} -// Finds the sim of an array -template -static inline T ImSum(const T* values, int count) { - T sum = 0; - for (int i = 0; i < count; ++i) - sum += values[i]; - return sum; -} -// Finds the mean of an array -template -static inline double ImMean(const T* values, int count) { - double den = 1.0 / count; - double mu = 0; - for (int i = 0; i < count; ++i) - mu += values[i] * den; - return mu; -} -// Finds the sample standard deviation of an array -template -static inline double ImStdDev(const T* values, int count) { - double den = 1.0 / (count - 1.0); - double mu = ImMean(values, count); - double x = 0; - for (int i = 0; i < count; ++i) - x += (values[i] - mu) * (values[i] - mu) * den; - return sqrt(x); -} -// Mix color a and b by factor s in [0 256] -static inline ImU32 ImMixU32(ImU32 a, ImU32 b, ImU32 s) { -#ifdef IMPLOT_MIX64 - const ImU32 af = 256-s; - const ImU32 bf = s; - const ImU64 al = (a & 0x00ff00ff) | (((ImU64)(a & 0xff00ff00)) << 24); - const ImU64 bl = (b & 0x00ff00ff) | (((ImU64)(b & 0xff00ff00)) << 24); - const ImU64 mix = (al * af + bl * bf); - return ((mix >> 32) & 0xff00ff00) | ((mix & 0xff00ff00) >> 8); -#else - const ImU32 af = 256-s; - const ImU32 bf = s; - const ImU32 al = (a & 0x00ff00ff); - const ImU32 ah = (a & 0xff00ff00) >> 8; - const ImU32 bl = (b & 0x00ff00ff); - const ImU32 bh = (b & 0xff00ff00) >> 8; - const ImU32 ml = (al * af + bl * bf); - const ImU32 mh = (ah * af + bh * bf); - return (mh & 0xff00ff00) | ((ml & 0xff00ff00) >> 8); -#endif -} - -// Lerp across an array of 32-bit collors given t in [0.0 1.0] -static inline ImU32 ImLerpU32(const ImU32* colors, int size, float t) { - int i1 = (int)((size - 1 ) * t); - int i2 = i1 + 1; - if (i2 == size || size == 1) - return colors[i1]; - float den = 1.0f / (size - 1); - float t1 = i1 * den; - float t2 = i2 * den; - float tr = ImRemap01(t, t1, t2); - return ImMixU32(colors[i1], colors[i2], (ImU32)(tr*256)); -} - -// Set alpha channel of 32-bit color from float in range [0.0 1.0] -static inline ImU32 ImAlphaU32(ImU32 col, float alpha) { - return col & ~((ImU32)((1.0f-alpha)*255)< 0) - Pos += ImMin(written, Size-Pos-1); - } -}; - -// Fixed size point array -template -struct ImPlotPointArray { - inline ImPlotPoint& operator[](int i) { return Data[i]; } - inline const ImPlotPoint& operator[](int i) const { return Data[i]; } - inline int Size() { return N; } - ImPlotPoint Data[N]; -}; - -//----------------------------------------------------------------------------- -// [SECTION] ImPlot Enums -//----------------------------------------------------------------------------- - -typedef int ImPlotScale; // -> enum ImPlotScale_ -typedef int ImPlotTimeUnit; // -> enum ImPlotTimeUnit_ -typedef int ImPlotDateFmt; // -> enum ImPlotDateFmt_ -typedef int ImPlotTimeFmt; // -> enum ImPlotTimeFmt_ - -// XY axes scaling combinations -enum ImPlotScale_ { - ImPlotScale_LinLin, // linear x, linear y - ImPlotScale_LogLin, // log x, linear y - ImPlotScale_LinLog, // linear x, log y - ImPlotScale_LogLog // log x, log y -}; - -enum ImPlotTimeUnit_ { - ImPlotTimeUnit_Us, // microsecond - ImPlotTimeUnit_Ms, // millisecond - ImPlotTimeUnit_S, // second - ImPlotTimeUnit_Min, // minute - ImPlotTimeUnit_Hr, // hour - ImPlotTimeUnit_Day, // day - ImPlotTimeUnit_Mo, // month - ImPlotTimeUnit_Yr, // year - ImPlotTimeUnit_COUNT -}; - -enum ImPlotDateFmt_ { // default [ ISO 8601 ] - ImPlotDateFmt_None = 0, - ImPlotDateFmt_DayMo, // 10/3 [ --10-03 ] - ImPlotDateFmt_DayMoYr, // 10/3/91 [ 1991-10-03 ] - ImPlotDateFmt_MoYr, // Oct 1991 [ 1991-10 ] - ImPlotDateFmt_Mo, // Oct [ --10 ] - ImPlotDateFmt_Yr // 1991 [ 1991 ] -}; - -enum ImPlotTimeFmt_ { // default [ 24 Hour Clock ] - ImPlotTimeFmt_None = 0, - ImPlotTimeFmt_Us, // .428 552 [ .428 552 ] - ImPlotTimeFmt_SUs, // :29.428 552 [ :29.428 552 ] - ImPlotTimeFmt_SMs, // :29.428 [ :29.428 ] - ImPlotTimeFmt_S, // :29 [ :29 ] - ImPlotTimeFmt_HrMinSMs, // 7:21:29.428pm [ 19:21:29.428 ] - ImPlotTimeFmt_HrMinS, // 7:21:29pm [ 19:21:29 ] - ImPlotTimeFmt_HrMin, // 7:21pm [ 19:21 ] - ImPlotTimeFmt_Hr // 7pm [ 19:00 ] -}; - -// Input mapping structure, default values listed in the comments. -struct ImPlotInputMap { - ImGuiMouseButton PanButton; // LMB enables panning when held - ImGuiKeyModFlags PanMod; // none optional modifier that must be held for panning - ImGuiMouseButton FitButton; // LMB fits visible data when double clicked - ImGuiMouseButton ContextMenuButton; // RMB opens plot context menu (if enabled) when clicked - ImGuiMouseButton BoxSelectButton; // RMB begins box selection when pressed and confirms selection when released - ImGuiKeyModFlags BoxSelectMod; // none optional modifier that must be held for box selection - ImGuiMouseButton BoxSelectCancelButton; // LMB cancels active box selection when pressed - ImGuiMouseButton QueryButton; // MMB begins query selection when pressed and end query selection when released - ImGuiKeyModFlags QueryMod; // none optional modifier that must be held for query selection - ImGuiKeyModFlags QueryToggleMod; // Ctrl when held, active box selections turn into queries - ImGuiKeyModFlags HorizontalMod; // Alt expands active box selection/query horizontally to plot edge when held - ImGuiKeyModFlags VerticalMod; // Shift expands active box selection/query vertically to plot edge when held - IMPLOT_API ImPlotInputMap(); -}; - -//----------------------------------------------------------------------------- -// [SECTION] ImPlot Structs -//----------------------------------------------------------------------------- - -// Combined date/time format spec -struct ImPlotDateTimeFmt { - ImPlotDateTimeFmt(ImPlotDateFmt date_fmt, ImPlotTimeFmt time_fmt, bool use_24_hr_clk = false, bool use_iso_8601 = false) { - Date = date_fmt; - Time = time_fmt; - UseISO8601 = use_iso_8601; - Use24HourClock = use_24_hr_clk; - } - ImPlotDateFmt Date; - ImPlotTimeFmt Time; - bool UseISO8601; - bool Use24HourClock; -}; - -// Two part timestamp struct. -struct ImPlotTime { - time_t S; // second part - int Us; // microsecond part - ImPlotTime() { S = 0; Us = 0; } - ImPlotTime(time_t s, int us = 0) { S = s + us / 1000000; Us = us % 1000000; } - void RollOver() { S = S + Us / 1000000; Us = Us % 1000000; } - double ToDouble() const { return (double)S + (double)Us / 1000000.0; } - static ImPlotTime FromDouble(double t) { return ImPlotTime((time_t)t, (int)(t * 1000000 - floor(t) * 1000000)); } -}; - -static inline ImPlotTime operator+(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return ImPlotTime(lhs.S + rhs.S, lhs.Us + rhs.Us); } -static inline ImPlotTime operator-(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return ImPlotTime(lhs.S - rhs.S, lhs.Us - rhs.Us); } -static inline bool operator==(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return lhs.S == rhs.S && lhs.Us == rhs.Us; } -static inline bool operator<(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return lhs.S == rhs.S ? lhs.Us < rhs.Us : lhs.S < rhs.S; } -static inline bool operator>(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return rhs < lhs; } -static inline bool operator<=(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return lhs < rhs || lhs == rhs; } -static inline bool operator>=(const ImPlotTime& lhs, const ImPlotTime& rhs) -{ return lhs > rhs || lhs == rhs; } - -// Colormap data storage -struct ImPlotColormapData { - ImVector Keys; - ImVector KeyCounts; - ImVector KeyOffsets; - ImVector Tables; - ImVector TableSizes; - ImVector TableOffsets; - ImGuiTextBuffer Text; - ImVector TextOffsets; - ImVector Quals; - ImGuiStorage Map; - int Count; - - ImPlotColormapData() { Count = 0; } - - int Append(const char* name, const ImU32* keys, int count, bool qual) { - if (GetIndex(name) != -1) - return -1; - KeyOffsets.push_back(Keys.size()); - KeyCounts.push_back(count); - Keys.reserve(Keys.size()+count); - for (int i = 0; i < count; ++i) - Keys.push_back(keys[i]); - TextOffsets.push_back(Text.size()); - Text.append(name, name + strlen(name) + 1); - Quals.push_back(qual); - ImGuiID id = ImHashStr(name); - int idx = Count++; - Map.SetInt(id,idx); - _AppendTable(idx); - return idx; - } - - void _AppendTable(ImPlotColormap cmap) { - int key_count = GetKeyCount(cmap); - const ImU32* keys = GetKeys(cmap); - int off = Tables.size(); - TableOffsets.push_back(off); - if (IsQual(cmap)) { - Tables.reserve(key_count); - for (int i = 0; i < key_count; ++i) - Tables.push_back(keys[i]); - TableSizes.push_back(key_count); - } - else { - int max_size = 255 * (key_count-1) + 1; - Tables.reserve(off + max_size); - // ImU32 last = keys[0]; - // Tables.push_back(last); - // int n = 1; - for (int i = 0; i < key_count-1; ++i) { - for (int s = 0; s < 255; ++s) { - ImU32 a = keys[i]; - ImU32 b = keys[i+1]; - ImU32 c = ImMixU32(a,b,s); - // if (c != last) { - Tables.push_back(c); - // last = c; - // n++; - // } - } - } - ImU32 c = keys[key_count-1]; - // if (c != last) { - Tables.push_back(c); - // n++; - // } - // TableSizes.push_back(n); - TableSizes.push_back(max_size); - } - } - - void RebuildTables() { - Tables.resize(0); - TableSizes.resize(0); - TableOffsets.resize(0); - for (int i = 0; i < Count; ++i) - _AppendTable(i); - } - - inline bool IsQual(ImPlotColormap cmap) const { return Quals[cmap]; } - inline const char* GetName(ImPlotColormap cmap) const { return cmap < Count ? Text.Buf.Data + TextOffsets[cmap] : NULL; } - inline ImPlotColormap GetIndex(const char* name) const { ImGuiID key = ImHashStr(name); return Map.GetInt(key,-1); } - - inline const ImU32* GetKeys(ImPlotColormap cmap) const { return &Keys[KeyOffsets[cmap]]; } - inline int GetKeyCount(ImPlotColormap cmap) const { return KeyCounts[cmap]; } - inline ImU32 GetKeyColor(ImPlotColormap cmap, int idx) const { return Keys[KeyOffsets[cmap]+idx]; } - inline void SetKeyColor(ImPlotColormap cmap, int idx, ImU32 value) { Keys[KeyOffsets[cmap]+idx] = value; RebuildTables(); } - - inline const ImU32* GetTable(ImPlotColormap cmap) const { return &Tables[TableOffsets[cmap]]; } - inline int GetTableSize(ImPlotColormap cmap) const { return TableSizes[cmap]; } - inline ImU32 GetTableColor(ImPlotColormap cmap, int idx) const { return Tables[TableOffsets[cmap]+idx]; } - - inline ImU32 LerpTable(ImPlotColormap cmap, float t) const { - int off = TableOffsets[cmap]; - int siz = TableSizes[cmap]; - int idx = Quals[cmap] ? ImClamp((int)(siz*t),0,siz-1) : (int)((siz - 1) * t + 0.5f); - return Tables[off + idx]; - } - -}; - -// ImPlotPoint with positive/negative error values -struct ImPlotPointError { - double X, Y, Neg, Pos; - ImPlotPointError(double x, double y, double neg, double pos) { - X = x; Y = y; Neg = neg; Pos = pos; - } -}; - -// Interior plot label/annotation -struct ImPlotAnnotation { - ImVec2 Pos; - ImVec2 Offset; - ImU32 ColorBg; - ImU32 ColorFg; - int TextOffset; - bool Clamp; -}; - -// Collection of plot labels -struct ImPlotAnnotationCollection { - - ImVector Annotations; - ImGuiTextBuffer TextBuffer; - int Size; - - ImPlotAnnotationCollection() { Reset(); } - - void AppendV(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, va_list args) IM_FMTLIST(7) { - ImPlotAnnotation an; - an.Pos = pos; an.Offset = off; - an.ColorBg = bg; an.ColorFg = fg; - an.TextOffset = TextBuffer.size(); - an.Clamp = clamp; - Annotations.push_back(an); - TextBuffer.appendfv(fmt, args); - const char nul[] = ""; - TextBuffer.append(nul,nul+1); - Size++; - } - - void Append(const ImVec2& pos, const ImVec2& off, ImU32 bg, ImU32 fg, bool clamp, const char* fmt, ...) IM_FMTARGS(7) { - va_list args; - va_start(args, fmt); - AppendV(pos, off, bg, fg, clamp, fmt, args); - va_end(args); - } - - const char* GetText(int idx) { - return TextBuffer.Buf.Data + Annotations[idx].TextOffset; - } - - void Reset() { - Annotations.shrink(0); - TextBuffer.Buf.shrink(0); - Size = 0; - } -}; - -// Tick mark info -struct ImPlotTick -{ - double PlotPos; - float PixelPos; - ImVec2 LabelSize; - int TextOffset; - bool Major; - bool ShowLabel; - int Level; - - ImPlotTick(double value, bool major, bool show_label) { - PlotPos = value; - Major = major; - ShowLabel = show_label; - TextOffset = -1; - Level = 0; - } -}; - -// Collection of ticks -struct ImPlotTickCollection { - ImVector Ticks; - ImGuiTextBuffer TextBuffer; - float TotalWidthMax; - float TotalWidth; - float TotalHeight; - float MaxWidth; - float MaxHeight; - int Size; - - ImPlotTickCollection() { Reset(); } - - const ImPlotTick& Append(const ImPlotTick& tick) { - if (tick.ShowLabel) { - TotalWidth += tick.ShowLabel ? tick.LabelSize.x : 0; - TotalHeight += tick.ShowLabel ? tick.LabelSize.y : 0; - MaxWidth = tick.LabelSize.x > MaxWidth ? tick.LabelSize.x : MaxWidth; - MaxHeight = tick.LabelSize.y > MaxHeight ? tick.LabelSize.y : MaxHeight; - } - Ticks.push_back(tick); - Size++; - return Ticks.back(); - } - - const ImPlotTick& Append(double value, bool major, bool show_label, const char* fmt) { - ImPlotTick tick(value, major, show_label); - if (show_label && fmt != NULL) { - char temp[32]; - tick.TextOffset = TextBuffer.size(); - snprintf(temp, 32, fmt, tick.PlotPos); - TextBuffer.append(temp, temp + strlen(temp) + 1); - tick.LabelSize = ImGui::CalcTextSize(TextBuffer.Buf.Data + tick.TextOffset); - } - return Append(tick); - } - - const char* GetText(int idx) const { - return TextBuffer.Buf.Data + Ticks[idx].TextOffset; - } - - void Reset() { - Ticks.shrink(0); - TextBuffer.Buf.shrink(0); - TotalWidth = TotalHeight = MaxWidth = MaxHeight = 0; - Size = 0; - } -}; - -// Axis state information that must persist after EndPlot -struct ImPlotAxis -{ - ImPlotAxisFlags Flags; - ImPlotAxisFlags PreviousFlags; - ImPlotRange Range; - float Pixels; - ImPlotOrientation Orientation; - bool Dragging; - bool ExtHovered; - bool AllHovered; - bool Present; - bool HasRange; - double* LinkedMin; - double* LinkedMax; - ImPlotTime PickerTimeMin, PickerTimeMax; - int PickerLevel; - ImU32 ColorMaj, ColorMin, ColorTxt; - ImGuiCond RangeCond; - ImRect HoverRect; - - ImPlotAxis() { - Flags = PreviousFlags = ImPlotAxisFlags_None; - Range.Min = 0; - Range.Max = 1; - Dragging = false; - ExtHovered = false; - AllHovered = false; - LinkedMin = LinkedMax = NULL; - PickerLevel = 0; - ColorMaj = ColorMin = ColorTxt = 0; - } - - bool SetMin(double _min, bool force=false) { - if (!force && IsLockedMin()) - return false; - _min = ImConstrainNan(ImConstrainInf(_min)); - if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) - _min = ImConstrainLog(_min); - if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) - _min = ImConstrainTime(_min); - if (_min >= Range.Max) - return false; - Range.Min = _min; - PickerTimeMin = ImPlotTime::FromDouble(Range.Min); - return true; - }; - - bool SetMax(double _max, bool force=false) { - if (!force && IsLockedMax()) - return false; - _max = ImConstrainNan(ImConstrainInf(_max)); - if (ImHasFlag(Flags, ImPlotAxisFlags_LogScale)) - _max = ImConstrainLog(_max); - if (ImHasFlag(Flags, ImPlotAxisFlags_Time)) - _max = ImConstrainTime(_max); - if (_max <= Range.Min) - return false; - Range.Max = _max; - PickerTimeMax = ImPlotTime::FromDouble(Range.Max); - return true; - }; - - void SetRange(double _min, double _max) { - Range.Min = _min; - Range.Max = _max; - Constrain(); - PickerTimeMin = ImPlotTime::FromDouble(Range.Min); - PickerTimeMax = ImPlotTime::FromDouble(Range.Max); - } - - void SetRange(const ImPlotRange& range) { - SetRange(range.Min, range.Max); - } - - void SetAspect(double unit_per_pix) { - double new_size = unit_per_pix * Pixels; - double delta = (new_size - Range.Size()) * 0.5f; - if (IsLocked()) - return; - else if (IsLockedMin() && !IsLockedMax()) - SetRange(Range.Min, Range.Max + 2*delta); - else if (!IsLockedMin() && IsLockedMax()) - SetRange(Range.Min - 2*delta, Range.Max); - else - SetRange(Range.Min - delta, Range.Max + delta); - } - - double GetAspect() const { return Range.Size() / Pixels; } - - void Constrain() { - Range.Min = ImConstrainNan(ImConstrainInf(Range.Min)); - Range.Max = ImConstrainNan(ImConstrainInf(Range.Max)); - if (IsLog()) { - Range.Min = ImConstrainLog(Range.Min); - Range.Max = ImConstrainLog(Range.Max); - } - if (IsTime()) { - Range.Min = ImConstrainTime(Range.Min); - Range.Max = ImConstrainTime(Range.Max); - } - if (Range.Max <= Range.Min) - Range.Max = Range.Min + DBL_EPSILON; - } - - inline bool IsLabeled() const { return !ImHasFlag(Flags, ImPlotAxisFlags_NoTickLabels); } - inline bool IsInverted() const { return ImHasFlag(Flags, ImPlotAxisFlags_Invert); } - - inline bool IsAutoFitting() const { return ImHasFlag(Flags, ImPlotAxisFlags_AutoFit); } - inline bool IsRangeLocked() const { return HasRange && RangeCond == ImGuiCond_Always; } - - inline bool IsLockedMin() const { return !Present || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMin); } - inline bool IsLockedMax() const { return !Present || IsRangeLocked() || ImHasFlag(Flags, ImPlotAxisFlags_LockMax); } - inline bool IsLocked() const { return IsLockedMin() && IsLockedMax(); } - - inline bool IsInputLockedMin() const { return IsLockedMin() || IsAutoFitting(); } - inline bool IsInputLockedMax() const { return IsLockedMax() || IsAutoFitting(); } - inline bool IsInputLocked() const { return IsLocked() || IsAutoFitting(); } - - inline bool IsTime() const { return ImHasFlag(Flags, ImPlotAxisFlags_Time); } - inline bool IsLog() const { return ImHasFlag(Flags, ImPlotAxisFlags_LogScale); } -}; - -// Align plots group data -struct ImPlotAlignmentData { - ImPlotOrientation Orientation; - float PadA; - float PadB; - float PadAMax; - float PadBMax; - ImPlotAlignmentData() { - Orientation = ImPlotOrientation_Vertical; - PadA = PadB = PadAMax = PadBMax = 0; - } - void Begin() { PadAMax = PadBMax = 0; } - void Update(float& pad_a, float& pad_b) { - if (PadAMax < pad_a) PadAMax = pad_a; - if (pad_a < PadA) pad_a = PadA; - if (PadBMax < pad_b) PadBMax = pad_b; - if (pad_b < PadB) pad_b = PadB; - } - void End() { PadA = PadAMax; PadB = PadBMax; } - void Reset() { PadA = PadB = PadAMax = PadBMax = 0; } -}; - -// State information for Plot items -struct ImPlotItem -{ - ImGuiID ID; - ImU32 Color; - int NameOffset; - bool Show; - bool LegendHovered; - bool SeenThisFrame; - - ImPlotItem() { - ID = 0; - NameOffset = -1; - Show = true; - SeenThisFrame = false; - LegendHovered = false; - } - - ~ImPlotItem() { ID = 0; } -}; - -// Holds Legend state -struct ImPlotLegendData -{ - ImVector Indices; - ImGuiTextBuffer Labels; - bool Hovered; - bool Outside; - bool CanGoInside; - bool FlipSideNextFrame; - ImPlotLocation Location; - ImPlotOrientation Orientation; - ImRect Rect; - - ImPlotLegendData() { - CanGoInside = true; - Hovered = Outside = FlipSideNextFrame = false; - Location = ImPlotLocation_North | ImPlotLocation_West; - Orientation = ImPlotOrientation_Vertical; - } - - void Reset() { Indices.shrink(0); Labels.Buf.shrink(0); } -}; - -// Holds Items and Legend data -struct ImPlotItemGroup -{ - ImGuiID ID; - ImPlotLegendData Legend; - ImPool ItemPool; - int ColormapIdx; - - ImPlotItemGroup() { ColormapIdx = 0; } - - int GetItemCount() const { return ItemPool.GetBufSize(); } - ImGuiID GetItemID(const char* label_id) { return ImGui::GetID(label_id); /* GetIDWithSeed */ } - ImPlotItem* GetItem(ImGuiID id) { return ItemPool.GetByKey(id); } - ImPlotItem* GetItem(const char* label_id) { return GetItem(GetItemID(label_id)); } - ImPlotItem* GetOrAddItem(ImGuiID id) { return ItemPool.GetOrAddByKey(id); } - ImPlotItem* GetItemByIndex(int i) { return ItemPool.GetByIndex(i); } - int GetItemIndex(ImPlotItem* item) { return ItemPool.GetIndex(item); } - int GetLegendCount() const { return Legend.Indices.size(); } - ImPlotItem* GetLegendItem(int i) { return ItemPool.GetByIndex(Legend.Indices[i]); } - const char* GetLegendLabel(int i) { return Legend.Labels.Buf.Data + GetLegendItem(i)->NameOffset; } - void Reset() { ItemPool.Clear(); Legend.Reset(); ColormapIdx = 0; } -}; - -// Holds Plot state information that must persist after EndPlot -struct ImPlotPlot -{ - ImGuiID ID; - ImPlotFlags Flags; - ImPlotFlags PreviousFlags; - ImPlotAxis XAxis; - ImPlotAxis YAxis[IMPLOT_Y_AXES]; - ImPlotItemGroup Items; - ImVec2 SelectStart; - ImRect SelectRect; - ImVec2 QueryStart; - ImRect QueryRect; - bool Initialized; - bool Selecting; - bool Selected; - bool ContextLocked; - bool Querying; - bool Queried; - bool DraggingQuery; - bool FrameHovered; - bool FrameHeld; - bool PlotHovered; - int CurrentYAxis; - ImPlotLocation MousePosLocation; - ImRect FrameRect; - ImRect CanvasRect; - ImRect PlotRect; - ImRect AxesRect; - - ImPlotPlot() { - Flags = PreviousFlags = ImPlotFlags_None; - XAxis.Orientation = ImPlotOrientation_Horizontal; - for (int i = 0; i < IMPLOT_Y_AXES; ++i) - YAxis[i].Orientation = ImPlotOrientation_Vertical; - SelectStart = QueryStart = ImVec2(0,0); - Initialized = Selecting = Selected = ContextLocked = Querying = Queried = DraggingQuery = false; - CurrentYAxis = 0; - MousePosLocation = ImPlotLocation_South | ImPlotLocation_East; - } - - inline bool AnyYInputLocked() const { return YAxis[0].IsInputLocked() || (YAxis[1].Present ? YAxis[1].IsInputLocked() : false) || (YAxis[2].Present ? YAxis[2].IsInputLocked() : false); } - inline bool AllYInputLocked() const { return YAxis[0].IsInputLocked() && (YAxis[1].Present ? YAxis[1].IsInputLocked() : true ) && (YAxis[2].Present ? YAxis[2].IsInputLocked() : true ); } - inline bool IsInputLocked() const { return XAxis.IsInputLocked() && YAxis[0].IsInputLocked() && YAxis[1].IsInputLocked() && YAxis[2].IsInputLocked(); } -}; - -// Holds subplot data that must persist afer EndSubplot -struct ImPlotSubplot { - ImGuiID ID; - ImPlotSubplotFlags Flags; - ImPlotSubplotFlags PreviousFlags; - ImPlotItemGroup Items; - int Rows; - int Cols; - int CurrentIdx; - ImRect FrameRect; - ImRect GridRect; - ImVec2 CellSize; - ImVector RowAlignmentData; - ImVector ColAlignmentData; - ImVector RowRatios; - ImVector ColRatios; - ImVector RowLinkData; - ImVector ColLinkData; - float TempSizes[2]; - bool FrameHovered; - - ImPlotSubplot() { - Rows = Cols = CurrentIdx = 0; - FrameHovered = false; - Items.Legend.Location = ImPlotLocation_North; - Items.Legend.Orientation = ImPlotOrientation_Horizontal; - Items.Legend.CanGoInside = false; - } -}; - -// Temporary data storage for upcoming plot -struct ImPlotNextPlotData -{ - ImGuiCond XRangeCond; - ImGuiCond YRangeCond[IMPLOT_Y_AXES]; - ImPlotRange XRange; - ImPlotRange YRange[IMPLOT_Y_AXES]; - bool HasXRange; - bool HasYRange[IMPLOT_Y_AXES]; - bool ShowDefaultTicksX; - bool ShowDefaultTicksY[IMPLOT_Y_AXES]; - char FmtX[16]; - char FmtY[IMPLOT_Y_AXES][16]; - bool HasFmtX; - bool HasFmtY[IMPLOT_Y_AXES]; - bool FitX; - bool FitY[IMPLOT_Y_AXES]; - double* LinkedXmin; - double* LinkedXmax; - double* LinkedYmin[IMPLOT_Y_AXES]; - double* LinkedYmax[IMPLOT_Y_AXES]; - - ImPlotNextPlotData() { Reset(); } - - void Reset() { - HasXRange = false; - ShowDefaultTicksX = true; - HasFmtX = false; - FitX = false; - LinkedXmin = LinkedXmax = NULL; - for (int i = 0; i < IMPLOT_Y_AXES; ++i) { - HasYRange[i] = false; - ShowDefaultTicksY[i] = true; - HasFmtY[i] = false; - FitY[i] = false; - LinkedYmin[i] = LinkedYmax[i] = NULL; - } - } - -}; - -// Temporary data storage for upcoming item -struct ImPlotNextItemData { - ImVec4 Colors[5]; // ImPlotCol_Line, ImPlotCol_Fill, ImPlotCol_MarkerOutline, ImPlotCol_MarkerFill, ImPlotCol_ErrorBar - float LineWeight; - ImPlotMarker Marker; - float MarkerSize; - float MarkerWeight; - float FillAlpha; - float ErrorBarSize; - float ErrorBarWeight; - float DigitalBitHeight; - float DigitalBitGap; - bool RenderLine; - bool RenderFill; - bool RenderMarkerLine; - bool RenderMarkerFill; - bool HasHidden; - bool Hidden; - ImGuiCond HiddenCond; - ImPlotNextItemData() { Reset(); } - void Reset() { - for (int i = 0; i < 5; ++i) - Colors[i] = IMPLOT_AUTO_COL; - LineWeight = MarkerSize = MarkerWeight = FillAlpha = ErrorBarSize = ErrorBarWeight = DigitalBitHeight = DigitalBitGap = IMPLOT_AUTO; - Marker = IMPLOT_AUTO; - HasHidden = Hidden = false; - } -}; - -// Holds state information that must persist between calls to BeginPlot()/EndPlot() -struct ImPlotContext { - // Plot States - ImPool Plots; - ImPool Subplots; - ImPlotPlot* CurrentPlot; - ImPlotSubplot* CurrentSubplot; - ImPlotItemGroup* CurrentItems; - ImPlotItem* CurrentItem; - ImPlotItem* PreviousItem; - - // Tick Marks and Labels - ImPlotTickCollection CTicks; - ImPlotTickCollection XTicks; - ImPlotTickCollection YTicks[IMPLOT_Y_AXES]; - float YAxisReference[IMPLOT_Y_AXES]; - - // Annotation and User Labels - ImPlotAnnotationCollection Annotations; - - // Transformations and Data Extents - ImPlotScale Scales[IMPLOT_Y_AXES]; - ImRect PixelRange[IMPLOT_Y_AXES]; - double Mx; - double My[IMPLOT_Y_AXES]; - double LogDenX; - double LogDenY[IMPLOT_Y_AXES]; - ImPlotRange ExtentsX; - ImPlotRange ExtentsY[IMPLOT_Y_AXES]; - - // Data Fitting Flags - bool FitThisFrame; - bool FitX; - bool FitY[IMPLOT_Y_AXES]; - - // Axis Rendering Flags - bool RenderX; - bool RenderY[IMPLOT_Y_AXES]; - - - // Axis Locking Flags - bool ChildWindowMade; - - // Style and Colormaps - ImPlotStyle Style; - ImVector ColorModifiers; - ImVector StyleModifiers; - ImPlotColormapData ColormapData; - ImVector ColormapModifiers; - - // Time - tm Tm; - - // Temp data for general use - ImVector Temp1, Temp2; - - // Misc - int DigitalPlotItemCnt; - int DigitalPlotOffset; - ImPlotNextPlotData NextPlotData; - ImPlotNextItemData NextItemData; - ImPlotInputMap InputMap; - ImPlotPoint MousePos[IMPLOT_Y_AXES]; - - // Align plots - ImPool AlignmentData; - ImPlotAlignmentData* CurrentAlignmentH; - ImPlotAlignmentData* CurrentAlignmentV; -}; - -//----------------------------------------------------------------------------- -// [SECTION] Internal API -// No guarantee of forward compatibility here! -//----------------------------------------------------------------------------- - -namespace ImPlot { - -//----------------------------------------------------------------------------- -// [SECTION] Context Utils -//----------------------------------------------------------------------------- - -// Initializes an ImPlotContext -IMPLOT_API void Initialize(ImPlotContext* ctx); -// Resets an ImPlot context for the next call to BeginPlot -IMPLOT_API void ResetCtxForNextPlot(ImPlotContext* ctx); -// Restes an ImPlot context for the next call to BeginAlignedPlots -IMPLOT_API void ResetCtxForNextAlignedPlots(ImPlotContext* ctx); -// Resets an ImPlot context for the next call to BeginSubplot -IMPLOT_API void ResetCtxForNextSubplot(ImPlotContext* ctx); - -//----------------------------------------------------------------------------- -// [SECTION] Input Utils -//----------------------------------------------------------------------------- - -// Allows changing how keyboard/mouse interaction works. -IMPLOT_API ImPlotInputMap& GetInputMap(); - -//----------------------------------------------------------------------------- -// [SECTION] Plot Utils -//----------------------------------------------------------------------------- - -// Gets a plot from the current ImPlotContext -IMPLOT_API ImPlotPlot* GetPlot(const char* title); -// Gets the current plot from the current ImPlotContext -IMPLOT_API ImPlotPlot* GetCurrentPlot(); -// Busts the cache for every plot in the current context -IMPLOT_API void BustPlotCache(); - -// Shows a plot's context menu. -IMPLOT_API void ShowPlotContextMenu(ImPlotPlot& plot); - -//----------------------------------------------------------------------------- -// [SECTION] Subplot Utils -//----------------------------------------------------------------------------- - -// Advances to next subplot -IMPLOT_API void SubplotNextCell(); - -// Shows a subplot's context menu. -IMPLOT_API void ShowSubplotsContextMenu(ImPlotSubplot& subplot); - -//----------------------------------------------------------------------------- -// [SECTION] Item Utils -//----------------------------------------------------------------------------- - -// Begins a new item. Returns false if the item should not be plotted. Pushes PlotClipRect. -IMPLOT_API bool BeginItem(const char* label_id, ImPlotCol recolor_from = -1); -// Ends an item (call only if BeginItem returns true). Pops PlotClipRect. -IMPLOT_API void EndItem(); - -// Register or get an existing item from the current plot. -IMPLOT_API ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created = NULL); -// Get a plot item from the current plot. -IMPLOT_API ImPlotItem* GetItem(const char* label_id); -// Gets the current item. -IMPLOT_API ImPlotItem* GetCurrentItem(); -// Busts the cache for every item for every plot in the current context. -IMPLOT_API void BustItemCache(); - -//----------------------------------------------------------------------------- -// [SECTION] Axis Utils -//----------------------------------------------------------------------------- - -// Gets the current y-axis for the current plot -static inline int GetCurrentYAxis() { return GImPlot->CurrentPlot->CurrentYAxis; } -// Updates axis ticks, lins, and label colors -IMPLOT_API void UpdateAxisColors(int axis_flag, ImPlotAxis* axis); - -// Updates plot-to-pixel space transformation variables for the current plot. -IMPLOT_API void UpdateTransformCache(); -// Gets the XY scale for the current plot and y-axis -static inline ImPlotScale GetCurrentScale() { return GImPlot->Scales[GetCurrentYAxis()]; } - -// Returns true if the user has requested data to be fit. -static inline bool FitThisFrame() { return GImPlot->FitThisFrame; } -// Extend the the extents of an axis on current plot so that it encompes v -static inline void FitPointAxis(ImPlotAxis& axis, ImPlotRange& ext, double v) { - if (!ImNanOrInf(v) && !(ImHasFlag(axis.Flags, ImPlotAxisFlags_LogScale) && v <= 0)) { - ext.Min = v < ext.Min ? v : ext.Min; - ext.Max = v > ext.Max ? v : ext.Max; - } -} -// Extend the the extents of an axis on current plot so that it encompes v -static inline void FitPointMultiAxis(ImPlotAxis& axis, ImPlotAxis& alt, ImPlotRange& ext, double v, double v_alt) { - if (ImHasFlag(axis.Flags, ImPlotAxisFlags_RangeFit) && !alt.Range.Contains(v_alt)) - return; - if (!ImNanOrInf(v) && !(ImHasFlag(axis.Flags, ImPlotAxisFlags_LogScale) && v <= 0)) { - ext.Min = v < ext.Min ? v : ext.Min; - ext.Max = v > ext.Max ? v : ext.Max; - } -} -// Extends the current plot's axes so that it encompasses a vertical line at x -static inline void FitPointX(double x) { - FitPointAxis(GImPlot->CurrentPlot->XAxis, GImPlot->ExtentsX, x); -} -// Extends the current plot's axes so that it encompasses a horizontal line at y -static inline void FitPointY(double y) { - const ImPlotYAxis y_axis = GImPlot->CurrentPlot->CurrentYAxis; - FitPointAxis(GImPlot->CurrentPlot->YAxis[y_axis], GImPlot->ExtentsY[y_axis], y); -} -// Extends the current plot's axes so that it encompasses point p -static inline void FitPoint(const ImPlotPoint& p) { - const ImPlotYAxis y_axis = GImPlot->CurrentPlot->CurrentYAxis; - FitPointMultiAxis(GImPlot->CurrentPlot->XAxis, GImPlot->CurrentPlot->YAxis[y_axis], GImPlot->ExtentsX, p.x, p.y); - FitPointMultiAxis(GImPlot->CurrentPlot->YAxis[y_axis], GImPlot->CurrentPlot->XAxis, GImPlot->ExtentsY[y_axis], p.y, p.x); -} - -// Returns true if two ranges overlap -static inline bool RangesOverlap(const ImPlotRange& r1, const ImPlotRange& r2) -{ return r1.Min <= r2.Max && r2.Min <= r1.Max; } - -// Updates pointers for linked axes from axis internal range. -IMPLOT_API void PushLinkedAxis(ImPlotAxis& axis); -// Updates axis internal range from points for linked axes. -IMPLOT_API void PullLinkedAxis(ImPlotAxis& axis); - -// Shows an axis's context menu. -IMPLOT_API void ShowAxisContextMenu(ImPlotAxis& axis, ImPlotAxis* equal_axis, bool time_allowed = false); - -// Get format spec for axis -static inline const char* GetFormatX() { return GImPlot->NextPlotData.HasFmtX ? GImPlot->NextPlotData.FmtX : IMPLOT_LABEL_FMT; } -static inline const char* GetFormatY(ImPlotYAxis y) { return GImPlot->NextPlotData.HasFmtY[y] ? GImPlot->NextPlotData.FmtY[y] : IMPLOT_LABEL_FMT; } - -//----------------------------------------------------------------------------- -// [SECTION] Legend Utils -//----------------------------------------------------------------------------- - -// Gets the position of an inner rect that is located inside of an outer rect according to an ImPlotLocation and padding amount. -IMPLOT_API ImVec2 GetLocationPos(const ImRect& outer_rect, const ImVec2& inner_size, ImPlotLocation location, const ImVec2& pad = ImVec2(0,0)); -// Calculates the bounding box size of a legend -IMPLOT_API ImVec2 CalcLegendSize(ImPlotItemGroup& items, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation); -// Renders legend entries into a bounding box -IMPLOT_API bool ShowLegendEntries(ImPlotItemGroup& items, const ImRect& legend_bb, bool interactable, const ImVec2& pad, const ImVec2& spacing, ImPlotOrientation orientation, ImDrawList& DrawList); -// Shows an alternate legend for the plot identified by #title_id, outside of the plot frame (can be called before or after of Begin/EndPlot but must occur in the same ImGui window!). -IMPLOT_API void ShowAltLegend(const char* title_id, ImPlotOrientation orientation = ImPlotOrientation_Vertical, const ImVec2 size = ImVec2(0,0), bool interactable = true); -// Shows an legends's context menu. -IMPLOT_API bool ShowLegendContextMenu(ImPlotLegendData& legend, bool visible); - -//----------------------------------------------------------------------------- -// [SECTION] Tick Utils -//----------------------------------------------------------------------------- - -// Label a tick with time formatting. -IMPLOT_API void LabelTickTime(ImPlotTick& tick, ImGuiTextBuffer& buffer, const ImPlotTime& t, ImPlotDateTimeFmt fmt); - -// Populates a list of ImPlotTicks with normal spaced and formatted ticks -IMPLOT_API void AddTicksDefault(const ImPlotRange& range, float pix, ImPlotOrientation orn, ImPlotTickCollection& ticks, const char* fmt); -// Populates a list of ImPlotTicks with logarithmic space and formatted ticks -IMPLOT_API void AddTicksLogarithmic(const ImPlotRange& range, float pix, ImPlotOrientation orn, ImPlotTickCollection& ticks, const char* fmt); -// Populates a list of ImPlotTicks with time formatted ticks. -IMPLOT_API void AddTicksTime(const ImPlotRange& range, float plot_width, ImPlotTickCollection& ticks); -// Populates a list of ImPlotTicks with custom spaced and labeled ticks -IMPLOT_API void AddTicksCustom(const double* values, const char* const labels[], int n, ImPlotTickCollection& ticks, const char* fmt); - -// Create a a string label for a an axis value -IMPLOT_API int LabelAxisValue(const ImPlotAxis& axis, const ImPlotTickCollection& ticks, double value, char* buff, int size); - -//----------------------------------------------------------------------------- -// [SECTION] Styling Utils -//----------------------------------------------------------------------------- - -// Get styling data for next item (call between Begin/EndItem) -static inline const ImPlotNextItemData& GetItemData() { return GImPlot->NextItemData; } - -// Returns true if a color is set to be automatically determined -static inline bool IsColorAuto(const ImVec4& col) { return col.w == -1; } -// Returns true if a style color is set to be automaticaly determined -static inline bool IsColorAuto(ImPlotCol idx) { return IsColorAuto(GImPlot->Style.Colors[idx]); } -// Returns the automatically deduced style color -IMPLOT_API ImVec4 GetAutoColor(ImPlotCol idx); - -// Returns the style color whether it is automatic or custom set -static inline ImVec4 GetStyleColorVec4(ImPlotCol idx) { return IsColorAuto(idx) ? GetAutoColor(idx) : GImPlot->Style.Colors[idx]; } -static inline ImU32 GetStyleColorU32(ImPlotCol idx) { return ImGui::ColorConvertFloat4ToU32(GetStyleColorVec4(idx)); } - -// Draws vertical text. The position is the bottom left of the text rect. -IMPLOT_API void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char* text_begin, const char* text_end = NULL); -// Draws multiline horizontal text centered. -IMPLOT_API void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end = NULL); -// Calculates the size of vertical text -static inline ImVec2 CalcTextSizeVertical(const char *text) { - ImVec2 sz = ImGui::CalcTextSize(text); - return ImVec2(sz.y, sz.x); -} -// Returns white or black text given background color -static inline ImU32 CalcTextColor(const ImVec4& bg) { return (bg.x * 0.299 + bg.y * 0.587 + bg.z * 0.114) > 0.5 ? IM_COL32_BLACK : IM_COL32_WHITE; } -static inline ImU32 CalcTextColor(ImU32 bg) { return CalcTextColor(ImGui::ColorConvertU32ToFloat4(bg)); } -// Lightens or darkens a color for hover -static inline ImU32 CalcHoverColor(ImU32 col) { return ImMixU32(col, CalcTextColor(col), 32); } - -// Clamps a label position so that it fits a rect defined by Min/Max -static inline ImVec2 ClampLabelPos(ImVec2 pos, const ImVec2& size, const ImVec2& Min, const ImVec2& Max) { - if (pos.x < Min.x) pos.x = Min.x; - if (pos.y < Min.y) pos.y = Min.y; - if ((pos.x + size.x) > Max.x) pos.x = Max.x - size.x; - if ((pos.y + size.y) > Max.y) pos.y = Max.y - size.y; - return pos; -} - -// Returns a color from the Color map given an index >= 0 (modulo will be performed). -IMPLOT_API ImU32 GetColormapColorU32(int idx, ImPlotColormap cmap); -// Returns the next unused colormap color and advances the colormap. Can be used to skip colors if desired. -IMPLOT_API ImU32 NextColormapColorU32(); -// Linearly interpolates a color from the current colormap given t between 0 and 1. -IMPLOT_API ImU32 SampleColormapU32(float t, ImPlotColormap cmap); - -// Render a colormap bar -IMPLOT_API void RenderColorBar(const ImU32* colors, int size, ImDrawList& DrawList, const ImRect& bounds, bool vert, bool reversed, bool continuous); - -//----------------------------------------------------------------------------- -// [SECTION] Math and Misc Utils -//----------------------------------------------------------------------------- - -// Rounds x to powers of 2,5 and 10 for generating axis labels (from Graphics Gems 1 Chapter 11.2) -IMPLOT_API double NiceNum(double x, bool round); -// Computes order of magnitude of double. -static inline int OrderOfMagnitude(double val) { return val == 0 ? 0 : (int)(floor(log10(fabs(val)))); } -// Returns the precision required for a order of magnitude. -static inline int OrderToPrecision(int order) { return order > 0 ? 0 : 1 - order; } -// Returns a floating point precision to use given a value -static inline int Precision(double val) { return OrderToPrecision(OrderOfMagnitude(val)); } -// Round a value to a given precision -static inline double RoundTo(double val, int prec) { double p = pow(10,(double)prec); return floor(val*p+0.5)/p; } - -// Returns the intersection point of two lines A and B (assumes they are not parallel!) -static inline ImVec2 Intersection(const ImVec2& a1, const ImVec2& a2, const ImVec2& b1, const ImVec2& b2) { - float v1 = (a1.x * a2.y - a1.y * a2.x); float v2 = (b1.x * b2.y - b1.y * b2.x); - float v3 = ((a1.x - a2.x) * (b1.y - b2.y) - (a1.y - a2.y) * (b1.x - b2.x)); - return ImVec2((v1 * (b1.x - b2.x) - v2 * (a1.x - a2.x)) / v3, (v1 * (b1.y - b2.y) - v2 * (a1.y - a2.y)) / v3); -} - -// Fills a buffer with n samples linear interpolated from vmin to vmax -template -void FillRange(ImVector& buffer, int n, T vmin, T vmax) { - buffer.resize(n); - T step = (vmax - vmin) / (n - 1); - for (int i = 0; i < n; ++i) { - buffer[i] = vmin + i * step; - } -} - -// Calculate histogram bin counts and widths -template -static inline void CalculateBins(const T* values, int count, ImPlotBin meth, const ImPlotRange& range, int& bins_out, double& width_out) { - switch (meth) { - case ImPlotBin_Sqrt: - bins_out = (int)ceil(sqrt(count)); - break; - case ImPlotBin_Sturges: - bins_out = (int)ceil(1.0 + log2(count)); - break; - case ImPlotBin_Rice: - bins_out = (int)ceil(2 * cbrt(count)); - break; - case ImPlotBin_Scott: - width_out = 3.49 * ImStdDev(values, count) / cbrt(count); - bins_out = (int)round(range.Size() / width_out); - break; - } - width_out = range.Size() / bins_out; -} - -//----------------------------------------------------------------------------- -// Time Utils -//----------------------------------------------------------------------------- - -// Returns true if year is leap year (366 days long) -static inline bool IsLeapYear(int year) { - return year % 4 == 0 && (year % 100 != 0 || year % 400 == 0); -} -// Returns the number of days in a month, accounting for Feb. leap years. #month is zero indexed. -static inline int GetDaysInMonth(int year, int month) { - static const int days[12] = {31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31}; - return days[month] + (int)(month == 1 && IsLeapYear(year)); -} - -// Make a UNIX timestamp from a tm struct expressed in UTC time (i.e. GMT timezone). -IMPLOT_API ImPlotTime MkGmtTime(struct tm *ptm); -// Make a tm struct expressed in UTC time (i.e. GMT timezone) from a UNIX timestamp. -IMPLOT_API tm* GetGmtTime(const ImPlotTime& t, tm* ptm); - -// Make a UNIX timestamp from a tm struct expressed in local time. -IMPLOT_API ImPlotTime MkLocTime(struct tm *ptm); -// Make a tm struct expressed in local time from a UNIX timestamp. -IMPLOT_API tm* GetLocTime(const ImPlotTime& t, tm* ptm); - -// NB: The following functions only work if there is a current ImPlotContext because the -// internal tm struct is owned by the context! They are aware of ImPlotStyle.UseLocalTime. - -// Make a timestamp from time components. -// year[1970-3000], month[0-11], day[1-31], hour[0-23], min[0-59], sec[0-59], us[0,999999] -IMPLOT_API ImPlotTime MakeTime(int year, int month = 0, int day = 1, int hour = 0, int min = 0, int sec = 0, int us = 0); -// Get year component from timestamp [1970-3000] -IMPLOT_API int GetYear(const ImPlotTime& t); - -// Adds or subtracts time from a timestamp. #count > 0 to add, < 0 to subtract. -IMPLOT_API ImPlotTime AddTime(const ImPlotTime& t, ImPlotTimeUnit unit, int count); -// Rounds a timestamp down to nearest unit. -IMPLOT_API ImPlotTime FloorTime(const ImPlotTime& t, ImPlotTimeUnit unit); -// Rounds a timestamp up to the nearest unit. -IMPLOT_API ImPlotTime CeilTime(const ImPlotTime& t, ImPlotTimeUnit unit); -// Rounds a timestamp up or down to the nearest unit. -IMPLOT_API ImPlotTime RoundTime(const ImPlotTime& t, ImPlotTimeUnit unit); -// Combines the date of one timestamp with the time-of-day of another timestamp. -IMPLOT_API ImPlotTime CombineDateTime(const ImPlotTime& date_part, const ImPlotTime& time_part); - -// Formats the time part of timestamp t into a buffer according to #fmt -IMPLOT_API int FormatTime(const ImPlotTime& t, char* buffer, int size, ImPlotTimeFmt fmt, bool use_24_hr_clk); -// Formats the date part of timestamp t into a buffer according to #fmt -IMPLOT_API int FormatDate(const ImPlotTime& t, char* buffer, int size, ImPlotDateFmt fmt, bool use_iso_8601); -// Formats the time and/or date parts of a timestamp t into a buffer according to #fmt -IMPLOT_API int FormatDateTime(const ImPlotTime& t, char* buffer, int size, ImPlotDateTimeFmt fmt); - -// Shows a date picker widget block (year/month/day). -// #level = 0 for day, 1 for month, 2 for year. Modified by user interaction. -// #t will be set when a day is clicked and the function will return true. -// #t1 and #t2 are optional dates to highlight. -IMPLOT_API bool ShowDatePicker(const char* id, int* level, ImPlotTime* t, const ImPlotTime* t1 = NULL, const ImPlotTime* t2 = NULL); -// Shows a time picker widget block (hour/min/sec). -// #t will be set when a new hour, minute, or sec is selected or am/pm is toggled, and the function will return true. -IMPLOT_API bool ShowTimePicker(const char* id, ImPlotTime* t); - -} // namespace ImPlot diff --git a/thirdparty/implot/implot_items.cpp b/thirdparty/implot/implot_items.cpp deleted file mode 100644 index 90f370577..000000000 --- a/thirdparty/implot/implot_items.cpp +++ /dev/null @@ -1,2291 +0,0 @@ -// MIT License - -// Copyright (c) 2020 Evan Pezent - -// Permission is hereby granted, free of charge, to any person obtaining a copy -// of this software and associated documentation files (the "Software"), to deal -// in the Software without restriction, including without limitation the rights -// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell -// copies of the Software, and to permit persons to whom the Software is -// furnished to do so, subject to the following conditions: - -// The above copyright notice and this permission notice shall be included in all -// copies or substantial portions of the Software. - -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, -// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE -// SOFTWARE. - -// ImPlot v0.12 WIP - -#include "implot.h" -#include "implot_internal.h" - -#ifdef _MSC_VER -#define sprintf sprintf_s -#endif - -#define SQRT_1_2 0.70710678118f -#define SQRT_3_2 0.86602540378f - -#ifndef IMPLOT_NO_FORCE_INLINE - #ifdef _MSC_VER - #define IMPLOT_INLINE __forceinline - #elif defined(__GNUC__) - #define IMPLOT_INLINE inline __attribute__((__always_inline__)) - #elif defined(__CLANG__) - #if __has_attribute(__always_inline__) - #define IMPLOT_INLINE inline __attribute__((__always_inline__)) - #else - #define IMPLOT_INLINE inline - #endif - #else - #define IMPLOT_INLINE inline - #endif -#else - #define IMPLOT_INLINE inline -#endif - -#if defined __SSE__ || defined __x86_64__ || defined _M_X64 -#ifndef IMGUI_ENABLE_SSE -#include -#endif -static IMPLOT_INLINE float ImInvSqrt(float x) { return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x))); } -#else -static IMPLOT_INLINE float ImInvSqrt(float x) { return 1.0f / sqrtf(x); } -#endif - -#define IMPLOT_NORMALIZE2F_OVER_ZERO(VX,VY) do { float d2 = VX*VX + VY*VY; if (d2 > 0.0f) { float inv_len = ImInvSqrt(d2); VX *= inv_len; VY *= inv_len; } } while (0) - -// Support for pre-1.82 versions. Users on 1.82+ can use 0 (default) flags to mean "all corners" but in order to support older versions we are more explicit. -#if (IMGUI_VERSION_NUM < 18102) && !defined(ImDrawFlags_RoundCornersAll) -#define ImDrawFlags_RoundCornersAll ImDrawCornerFlags_All -#endif - -namespace ImPlot { - -//----------------------------------------------------------------------------- -// Utils -//----------------------------------------------------------------------------- - -// Calc maximum index size of ImDrawIdx -template -struct MaxIdx { static const unsigned int Value; }; -template <> const unsigned int MaxIdx::Value = 65535; -template <> const unsigned int MaxIdx::Value = 4294967295; - -//----------------------------------------------------------------------------- -// Item Utils -//----------------------------------------------------------------------------- - -ImPlotItem* RegisterOrGetItem(const char* label_id, bool* just_created) { - ImPlotContext& gp = *GImPlot; - ImPlotItemGroup& Items = *gp.CurrentItems; - ImGuiID id = Items.GetItemID(label_id); - if (just_created != NULL) - *just_created = Items.GetItem(id) == NULL; - ImPlotItem* item = Items.GetOrAddItem(id); - if (item->SeenThisFrame) - return item; - item->SeenThisFrame = true; - int idx = Items.GetItemIndex(item); - item->ID = id; - if (ImGui::FindRenderedTextEnd(label_id, NULL) != label_id) { - Items.Legend.Indices.push_back(idx); - item->NameOffset = Items.Legend.Labels.size(); - Items.Legend.Labels.append(label_id, label_id + strlen(label_id) + 1); - } - else { - item->Show = true; - } - return item; -} - -ImPlotItem* GetItem(const char* label_id) { - ImPlotContext& gp = *GImPlot; - return gp.CurrentItems->GetItem(label_id); -} - -ImPlotItem* GetCurrentItem() { - ImPlotContext& gp = *GImPlot; - return gp.CurrentItem; -} - -void SetNextLineStyle(const ImVec4& col, float weight) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_Line] = col; - gp.NextItemData.LineWeight = weight; -} - -void SetNextFillStyle(const ImVec4& col, float alpha) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_Fill] = col; - gp.NextItemData.FillAlpha = alpha; -} - -void SetNextMarkerStyle(ImPlotMarker marker, float size, const ImVec4& fill, float weight, const ImVec4& outline) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Marker = marker; - gp.NextItemData.Colors[ImPlotCol_MarkerFill] = fill; - gp.NextItemData.MarkerSize = size; - gp.NextItemData.Colors[ImPlotCol_MarkerOutline] = outline; - gp.NextItemData.MarkerWeight = weight; -} - -void SetNextErrorBarStyle(const ImVec4& col, float size, float weight) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.Colors[ImPlotCol_ErrorBar] = col; - gp.NextItemData.ErrorBarSize = size; - gp.NextItemData.ErrorBarWeight = weight; -} - -ImVec4 GetLastItemColor() { - ImPlotContext& gp = *GImPlot; - if (gp.PreviousItem) - return ImGui::ColorConvertU32ToFloat4(gp.PreviousItem->Color); - return ImVec4(); -} - -void HideNextItem(bool hidden, ImGuiCond cond) { - ImPlotContext& gp = *GImPlot; - gp.NextItemData.HasHidden = true; - gp.NextItemData.Hidden = hidden; - gp.NextItemData.HiddenCond = cond; -} - -void BustItemCache() { - ImPlotContext& gp = *GImPlot; - for (int p = 0; p < gp.Plots.GetBufSize(); ++p) { - ImPlotPlot& plot = *gp.Plots.GetByIndex(p); - plot.Items.Reset(); - } - for (int p = 0; p < gp.Subplots.GetBufSize(); ++p) { - ImPlotSubplot& subplot = *gp.Subplots.GetByIndex(p); - subplot.Items.Reset(); - } -} - -void BustColorCache(const char* plot_title_id) { - ImPlotContext& gp = *GImPlot; - if (plot_title_id == NULL) { - BustItemCache(); - } - else { - ImGuiID id = ImGui::GetCurrentWindow()->GetID(plot_title_id); - ImPlotPlot* plot = gp.Plots.GetByKey(id); - if (plot != NULL) - plot->Items.Reset(); - else { - ImPlotSubplot* subplot = gp.Subplots.GetByKey(id); - if (subplot != NULL) - subplot->Items.Reset(); - } - } -} - -//----------------------------------------------------------------------------- -// Begin/EndItem -//----------------------------------------------------------------------------- - -// Begins a new item. Returns false if the item should not be plotted. -bool BeginItem(const char* label_id, ImPlotCol recolor_from) { - ImPlotContext& gp = *GImPlot; - IM_ASSERT_USER_ERROR(gp.CurrentPlot != NULL, "PlotX() needs to be called between BeginPlot() and EndPlot()!"); - bool just_created; - ImPlotItem* item = RegisterOrGetItem(label_id, &just_created); - // set current item - gp.CurrentItem = item; - ImPlotNextItemData& s = gp.NextItemData; - // set/override item color - if (recolor_from != -1) { - if (!IsColorAuto(s.Colors[recolor_from])) - item->Color = ImGui::ColorConvertFloat4ToU32(s.Colors[recolor_from]); - else if (!IsColorAuto(gp.Style.Colors[recolor_from])) - item->Color = ImGui::ColorConvertFloat4ToU32(gp.Style.Colors[recolor_from]); - else if (just_created) - item->Color = NextColormapColorU32(); - } - else if (just_created) { - item->Color = NextColormapColorU32(); - } - // hide/show item - if (gp.NextItemData.HasHidden) { - if (just_created || gp.NextItemData.HiddenCond == ImGuiCond_Always) - item->Show = !gp.NextItemData.Hidden; - } - if (!item->Show) { - // reset next item data - gp.NextItemData.Reset(); - gp.PreviousItem = item; - gp.CurrentItem = NULL; - return false; - } - else { - ImVec4 item_color = ImGui::ColorConvertU32ToFloat4(item->Color); - // stage next item colors - s.Colors[ImPlotCol_Line] = IsColorAuto(s.Colors[ImPlotCol_Line]) ? ( IsColorAuto(ImPlotCol_Line) ? item_color : gp.Style.Colors[ImPlotCol_Line] ) : s.Colors[ImPlotCol_Line]; - s.Colors[ImPlotCol_Fill] = IsColorAuto(s.Colors[ImPlotCol_Fill]) ? ( IsColorAuto(ImPlotCol_Fill) ? item_color : gp.Style.Colors[ImPlotCol_Fill] ) : s.Colors[ImPlotCol_Fill]; - s.Colors[ImPlotCol_MarkerOutline] = IsColorAuto(s.Colors[ImPlotCol_MarkerOutline]) ? ( IsColorAuto(ImPlotCol_MarkerOutline) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerOutline] ) : s.Colors[ImPlotCol_MarkerOutline]; - s.Colors[ImPlotCol_MarkerFill] = IsColorAuto(s.Colors[ImPlotCol_MarkerFill]) ? ( IsColorAuto(ImPlotCol_MarkerFill) ? s.Colors[ImPlotCol_Line] : gp.Style.Colors[ImPlotCol_MarkerFill] ) : s.Colors[ImPlotCol_MarkerFill]; - s.Colors[ImPlotCol_ErrorBar] = IsColorAuto(s.Colors[ImPlotCol_ErrorBar]) ? ( GetStyleColorVec4(ImPlotCol_ErrorBar) ) : s.Colors[ImPlotCol_ErrorBar]; - // stage next item style vars - s.LineWeight = s.LineWeight < 0 ? gp.Style.LineWeight : s.LineWeight; - s.Marker = s.Marker < 0 ? gp.Style.Marker : s.Marker; - s.MarkerSize = s.MarkerSize < 0 ? gp.Style.MarkerSize : s.MarkerSize; - s.MarkerWeight = s.MarkerWeight < 0 ? gp.Style.MarkerWeight : s.MarkerWeight; - s.FillAlpha = s.FillAlpha < 0 ? gp.Style.FillAlpha : s.FillAlpha; - s.ErrorBarSize = s.ErrorBarSize < 0 ? gp.Style.ErrorBarSize : s.ErrorBarSize; - s.ErrorBarWeight = s.ErrorBarWeight < 0 ? gp.Style.ErrorBarWeight : s.ErrorBarWeight; - s.DigitalBitHeight = s.DigitalBitHeight < 0 ? gp.Style.DigitalBitHeight : s.DigitalBitHeight; - s.DigitalBitGap = s.DigitalBitGap < 0 ? gp.Style.DigitalBitGap : s.DigitalBitGap; - // apply alpha modifier(s) - s.Colors[ImPlotCol_Fill].w *= s.FillAlpha; - // s.Colors[ImPlotCol_MarkerFill].w *= s.FillAlpha; // TODO: this should be separate, if it at all - // apply highlight mods - if (item->LegendHovered && !ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_NoHighlight)) { - s.LineWeight *= 2; - s.MarkerWeight *= 2; - // TODO: highlight fills? - } - // set render flags - s.RenderLine = s.Colors[ImPlotCol_Line].w > 0 && s.LineWeight > 0; - s.RenderFill = s.Colors[ImPlotCol_Fill].w > 0; - s.RenderMarkerLine = s.Colors[ImPlotCol_MarkerOutline].w > 0 && s.MarkerWeight > 0; - s.RenderMarkerFill = s.Colors[ImPlotCol_MarkerFill].w > 0; - // push rendering clip rect - PushPlotClipRect(); - return true; - } -} - -// Ends an item (call only if BeginItem returns true) -void EndItem() { - ImPlotContext& gp = *GImPlot; - // pop rendering clip rect - PopPlotClipRect(); - // reset next item data - gp.NextItemData.Reset(); - // set current item - gp.PreviousItem = gp.CurrentItem; - gp.CurrentItem = NULL; -} - -//----------------------------------------------------------------------------- -// INDEXERS -//----------------------------------------------------------------------------- - -// Offsets and strides a data buffer -template -IMPLOT_INLINE T IndexData(const T* data, int idx, int count, int offset, int stride) { - const int s = ((offset == 0) << 0) | ((stride == sizeof(float)) << 1); - switch (s) { - case 3 : return data[idx]; - case 2 : return data[(offset + idx) % count]; - case 1 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((idx) ) * stride); - case 0 : return *(const T*)(const void*)((const unsigned char*)data + (size_t)((offset + idx) % count) * stride); - default: return T(0); - } -} - -//----------------------------------------------------------------------------- -// GETTERS -//----------------------------------------------------------------------------- - -// Getters can be thought of as iterators that convert user data (e.g. raw arrays) -// to ImPlotPoints - -// Interprets an array of Y points as ImPlotPoints where the X value is the index -template -struct GetterYs { - GetterYs(const T* ys, int count, double xscale, double x0, int offset, int stride) : - Ys(ys), - Count(count), - XScale(xscale), - X0(x0), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint(X0 + XScale * idx, (double)IndexData(Ys, idx, Count, Offset, Stride)); - } - const T* const Ys; - const int Count; - const double XScale; - const double X0; - const int Offset; - const int Stride; -}; - -// Interprets separate arrays for X and Y points as ImPlotPoints -template -struct GetterXsYs { - GetterXsYs(const T* xs, const T* ys, int count, int offset, int stride) : - Xs(xs), - Ys(ys), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint((double)IndexData(Xs, idx, Count, Offset, Stride), (double)IndexData(Ys, idx, Count, Offset, Stride)); - } - const T* const Xs; - const T* const Ys; - const int Count; - const int Offset; - const int Stride; -}; - -// Always returns a constant Y reference value where the X value is the index -struct GetterYRef { - GetterYRef(double y_ref, int count, double xscale, double x0) : - YRef(y_ref), - Count(count), - XScale(xscale), - X0(x0) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint(X0 + XScale*idx, YRef); - } - const double YRef; - const int Count; - const double XScale; - const double X0; -}; - -// Interprets an array of X points as ImPlotPoints where the Y value is a constant reference value -template -struct GetterXsYRef { - GetterXsYRef(const T* xs, double y_ref, int count, int offset, int stride) : - Xs(xs), - YRef(y_ref), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint((double)IndexData(Xs, idx, Count, Offset, Stride), YRef); - } - const T* const Xs; - const double YRef; - const int Count; - const int Offset; - const int Stride; -}; - -// Interprets an array of Y points as ImPlotPoints where the X value is a constant reference value -template -struct GetterXRefYs { - GetterXRefYs(double x_ref, const T* ys, int count, int offset, int stride) : - XRef(x_ref), - Ys(ys), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return ImPlotPoint(XRef, (double)IndexData(Ys, idx, Count, Offset, Stride)); - } - const double XRef; - const T* const Ys; - const int Count; - const int Offset; - const int Stride; -}; - -/// Interprets a user's function pointer as ImPlotPoints -struct GetterFuncPtr { - GetterFuncPtr(ImPlotPoint (*getter)(void* data, int idx), void* data, int count) : - Getter(getter), - Data(data), - Count(count) - { } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { - return Getter(Data, idx); - } - ImPlotPoint (* const Getter)(void* data, int idx); - void* const Data; - const int Count; -}; - -template -struct GetterBarV { - const T* Ys; double XShift; int Count; int Offset; int Stride; - GetterBarV(const T* ys, double xshift, int count, int offset, int stride) { Ys = ys; XShift = xshift; Count = count; Offset = offset; Stride = stride; } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { return ImPlotPoint((double)idx + (double)XShift, (double)IndexData(Ys, idx, Count, Offset, Stride)); } -}; - -template -struct GetterBarH { - const T* Xs; double YShift; int Count; int Offset; int Stride; - GetterBarH(const T* xs, double yshift, int count, int offset, int stride) { Xs = xs; YShift = yshift; Count = count; Offset = offset; Stride = stride; } - template IMPLOT_INLINE ImPlotPoint operator()(I idx) const { return ImPlotPoint((double)IndexData(Xs, idx, Count, Offset, Stride), (double)idx + (double)YShift); } -}; - -template -struct GetterError { - GetterError(const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) : - Xs(xs), - Ys(ys), - Neg(neg), - Pos(pos), - Count(count), - Offset(count ? ImPosMod(offset, count) : 0), - Stride(stride) - { } - template IMPLOT_INLINE ImPlotPointError operator()(I idx) const { - return ImPlotPointError((double)IndexData(Xs, idx, Count, Offset, Stride), - (double)IndexData(Ys, idx, Count, Offset, Stride), - (double)IndexData(Neg, idx, Count, Offset, Stride), - (double)IndexData(Pos, idx, Count, Offset, Stride)); - } - const T* const Xs; - const T* const Ys; - const T* const Neg; - const T* const Pos; - const int Count; - const int Offset; - const int Stride; -}; - -//----------------------------------------------------------------------------- -// TRANSFORMERS -//----------------------------------------------------------------------------- - -// Transforms convert points in plot space (i.e. ImPlotPoint) to pixel space (i.e. ImVec2) - -struct TransformerLin { - TransformerLin(double pixMin, double pltMin, double, double m, double ) : PixMin(pixMin), PltMin(pltMin), M(m) { } - template IMPLOT_INLINE float operator()(T p) const { return (float)(PixMin + M * (p - PltMin)); } - double PixMin, PltMin, M; -}; - -struct TransformerLog { - TransformerLog(double pixMin, double pltMin, double pltMax, double m, double den) : Den(den), PltMin(pltMin), PltMax(pltMax), PixMin(pixMin), M(m) { } - template IMPLOT_INLINE float operator()(T p) const { - p = p <= 0.0 ? IMPLOT_LOG_ZERO : p; - double t = ImLog10(p / PltMin) / Den; - p = ImLerp(PltMin, PltMax, (float)t); - return (float)(PixMin + M * (p - PltMin)); - } - double Den, PltMin, PltMax, PixMin, M; -}; - -template -struct TransformerXY { - TransformerXY() : - YAxis(GetCurrentYAxis()), - Tx(GImPlot->PixelRange[YAxis].Min.x, GImPlot->CurrentPlot->XAxis.Range.Min, GImPlot->CurrentPlot->XAxis.Range.Max, GImPlot->Mx, GImPlot->LogDenX), - Ty(GImPlot->PixelRange[YAxis].Min.y, GImPlot->CurrentPlot->YAxis[YAxis].Range.Min, GImPlot->CurrentPlot->YAxis[YAxis].Range.Max, GImPlot->My[YAxis], GImPlot->LogDenY[YAxis]) - { } - template IMPLOT_INLINE ImVec2 operator()(const P& plt) const { - ImVec2 out; - out.x = Tx(plt.x); - out.y = Ty(plt.y); - return out; - } - int YAxis; - TransformerX Tx; - TransformerY Ty; -}; - -typedef TransformerXY TransformerLinLin; -typedef TransformerXY TransformerLinLog; -typedef TransformerXY TransformerLogLin; -typedef TransformerXY TransformerLogLog; - -//----------------------------------------------------------------------------- -// PRIMITIVE RENDERERS -//----------------------------------------------------------------------------- - -IMPLOT_INLINE void PrimLine(const ImVec2& P1, const ImVec2& P2, float half_weight, ImU32 col, ImDrawList& DrawList, ImVec2 uv) { - float dx = P2.x - P1.x; - float dy = P2.y - P1.y; - IMPLOT_NORMALIZE2F_OVER_ZERO(dx, dy); - dx *= half_weight; - dy *= half_weight; - DrawList._VtxWritePtr[0].pos.x = P1.x + dy; - DrawList._VtxWritePtr[0].pos.y = P1.y - dx; - DrawList._VtxWritePtr[0].uv = uv; - DrawList._VtxWritePtr[0].col = col; - DrawList._VtxWritePtr[1].pos.x = P2.x + dy; - DrawList._VtxWritePtr[1].pos.y = P2.y - dx; - DrawList._VtxWritePtr[1].uv = uv; - DrawList._VtxWritePtr[1].col = col; - DrawList._VtxWritePtr[2].pos.x = P2.x - dy; - DrawList._VtxWritePtr[2].pos.y = P2.y + dx; - DrawList._VtxWritePtr[2].uv = uv; - DrawList._VtxWritePtr[2].col = col; - DrawList._VtxWritePtr[3].pos.x = P1.x - dy; - DrawList._VtxWritePtr[3].pos.y = P1.y + dx; - DrawList._VtxWritePtr[3].uv = uv; - DrawList._VtxWritePtr[3].col = col; - DrawList._VtxWritePtr += 4; - DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); - DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); - DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); - DrawList._IdxWritePtr += 6; - DrawList._VtxCurrentIdx += 4; -} - -IMPLOT_INLINE void PrimRectFilled(const ImVec2& Pmin, const ImVec2& Pmax, ImU32 col, ImDrawList& DrawList, ImVec2 uv) { - DrawList._VtxWritePtr[0].pos = Pmin; - DrawList._VtxWritePtr[0].uv = uv; - DrawList._VtxWritePtr[0].col = col; - DrawList._VtxWritePtr[1].pos = Pmax; - DrawList._VtxWritePtr[1].uv = uv; - DrawList._VtxWritePtr[1].col = col; - DrawList._VtxWritePtr[2].pos.x = Pmin.x; - DrawList._VtxWritePtr[2].pos.y = Pmax.y; - DrawList._VtxWritePtr[2].uv = uv; - DrawList._VtxWritePtr[2].col = col; - DrawList._VtxWritePtr[3].pos.x = Pmax.x; - DrawList._VtxWritePtr[3].pos.y = Pmin.y; - DrawList._VtxWritePtr[3].uv = uv; - DrawList._VtxWritePtr[3].col = col; - DrawList._VtxWritePtr += 4; - DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); - DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); - DrawList._IdxWritePtr += 6; - DrawList._VtxCurrentIdx += 4; -} - -template -struct LineStripRenderer { - IMPLOT_INLINE LineStripRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) : - Getter(getter), - Transformer(transformer), - Prims(Getter.Count - 1), - Col(col), - HalfWeight(weight/2) - { - P1 = Transformer(Getter(0)); - } - IMPLOT_INLINE bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { - ImVec2 P2 = Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - P1 = P2; - return false; - } - PrimLine(P1,P2,HalfWeight,Col,DrawList,uv); - P1 = P2; - return true; - } - const TGetter& Getter; - const TTransformer& Transformer; - const int Prims; - const ImU32 Col; - const float HalfWeight; - mutable ImVec2 P1; - static const int IdxConsumed = 6; - static const int VtxConsumed = 4; -}; - -template -struct LineSegmentsRenderer { - IMPLOT_INLINE LineSegmentsRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col, float weight) : - Getter1(getter1), - Getter2(getter2), - Transformer(transformer), - Prims(ImMin(Getter1.Count, Getter2.Count)), - Col(col), - HalfWeight(weight/2) - {} - IMPLOT_INLINE bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { - ImVec2 P1 = Transformer(Getter1(prim)); - ImVec2 P2 = Transformer(Getter2(prim)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) - return false; - PrimLine(P1,P2,HalfWeight,Col,DrawList,uv); - return true; - } - const TGetter1& Getter1; - const TGetter2& Getter2; - const TTransformer& Transformer; - const int Prims; - const ImU32 Col; - const float HalfWeight; - static const int IdxConsumed = 6; - static const int VtxConsumed = 4; -}; - -template -struct StairsRenderer { - IMPLOT_INLINE StairsRenderer(const TGetter& getter, const TTransformer& transformer, ImU32 col, float weight) : - Getter(getter), - Transformer(transformer), - Prims(Getter.Count - 1), - Col(col), - HalfWeight(weight * 0.5f) - { - P1 = Transformer(Getter(0)); - } - IMPLOT_INLINE bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { - ImVec2 P2 = Transformer(Getter(prim + 1)); - if (!cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) { - P1 = P2; - return false; - } - PrimRectFilled(ImVec2(P1.x, P1.y + HalfWeight), ImVec2(P2.x, P1.y - HalfWeight), Col, DrawList, uv); - PrimRectFilled(ImVec2(P2.x - HalfWeight, P2.y), ImVec2(P2.x + HalfWeight, P1.y), Col, DrawList, uv); - P1 = P2; - return true; - } - const TGetter& Getter; - const TTransformer& Transformer; - const int Prims; - const ImU32 Col; - const float HalfWeight; - mutable ImVec2 P1; - static const int IdxConsumed = 12; - static const int VtxConsumed = 8; -}; - - - -template -struct ShadedRenderer { - IMPLOT_INLINE ShadedRenderer(const TGetter1& getter1, const TGetter2& getter2, const TTransformer& transformer, ImU32 col) : - Getter1(getter1), - Getter2(getter2), - Transformer(transformer), - Prims(ImMin(Getter1.Count, Getter2.Count) - 1), - Col(col) - { - P11 = Transformer(Getter1(0)); - P12 = Transformer(Getter2(0)); - } - - IMPLOT_INLINE bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { - ImVec2 P21 = Transformer(Getter1(prim+1)); - ImVec2 P22 = Transformer(Getter2(prim+1)); - ImRect rect(ImMin(ImMin(ImMin(P11,P12),P21),P22), ImMax(ImMax(ImMax(P11,P12),P21),P22)); - if (!cull_rect.Overlaps(rect)) { - P11 = P21; - P12 = P22; - return false; - } - const int intersect = (P11.y > P12.y && P22.y > P21.y) || (P12.y > P11.y && P21.y > P22.y); - ImVec2 intersection = Intersection(P11,P21,P12,P22); - DrawList._VtxWritePtr[0].pos = P11; - DrawList._VtxWritePtr[0].uv = uv; - DrawList._VtxWritePtr[0].col = Col; - DrawList._VtxWritePtr[1].pos = P21; - DrawList._VtxWritePtr[1].uv = uv; - DrawList._VtxWritePtr[1].col = Col; - DrawList._VtxWritePtr[2].pos = intersection; - DrawList._VtxWritePtr[2].uv = uv; - DrawList._VtxWritePtr[2].col = Col; - DrawList._VtxWritePtr[3].pos = P12; - DrawList._VtxWritePtr[3].uv = uv; - DrawList._VtxWritePtr[3].col = Col; - DrawList._VtxWritePtr[4].pos = P22; - DrawList._VtxWritePtr[4].uv = uv; - DrawList._VtxWritePtr[4].col = Col; - DrawList._VtxWritePtr += 5; - DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1 + intersect); - DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); - DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 4); - DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3 - intersect); - DrawList._IdxWritePtr += 6; - DrawList._VtxCurrentIdx += 5; - P11 = P21; - P12 = P22; - return true; - } - const TGetter1& Getter1; - const TGetter2& Getter2; - const TTransformer& Transformer; - const int Prims; - const ImU32 Col; - mutable ImVec2 P11; - mutable ImVec2 P12; - static const int IdxConsumed = 6; - static const int VtxConsumed = 5; -}; - -/// Renders primitive shapes in bulk as efficiently as possible. -template -IMPLOT_INLINE void RenderPrimitives(const Renderer& renderer, ImDrawList& DrawList, const ImRect& cull_rect) { - unsigned int prims = renderer.Prims; - unsigned int prims_culled = 0; - unsigned int idx = 0; - const ImVec2 uv = DrawList._Data->TexUvWhitePixel; - while (prims) { - // find how many can be reserved up to end of current draw command's limit - unsigned int cnt = ImMin(prims, (MaxIdx::Value - DrawList._VtxCurrentIdx) / Renderer::VtxConsumed); - // make sure at least this many elements can be rendered to avoid situations where at the end of buffer this slow path is not taken all the time - if (cnt >= ImMin(64u, prims)) { - if (prims_culled >= cnt) - prims_culled -= cnt; // reuse previous reservation - else { - DrawList.PrimReserve((cnt - prims_culled) * Renderer::IdxConsumed, (cnt - prims_culled) * Renderer::VtxConsumed); // add more elements to previous reservation - prims_culled = 0; - } - } - else - { - if (prims_culled > 0) { - DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed); - prims_culled = 0; - } - cnt = ImMin(prims, (MaxIdx::Value - 0/*DrawList._VtxCurrentIdx*/) / Renderer::VtxConsumed); - DrawList.PrimReserve(cnt * Renderer::IdxConsumed, cnt * Renderer::VtxConsumed); // reserve new draw command - } - prims -= cnt; - for (unsigned int ie = idx + cnt; idx != ie; ++idx) { - if (!renderer(DrawList, cull_rect, uv, idx)) - prims_culled++; - } - } - if (prims_culled > 0) - DrawList.PrimUnreserve(prims_culled * Renderer::IdxConsumed, prims_culled * Renderer::VtxConsumed); -} - -template -IMPLOT_INLINE void RenderLineStrip(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { - ImPlotContext& gp = *GImPlot; - if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { - ImVec2 p1 = transformer(getter(0)); - for (int i = 1; i < getter.Count; ++i) { - ImVec2 p2 = transformer(getter(i)); - if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) - DrawList.AddLine(p1, p2, col, line_weight); - p1 = p2; - } - } - else { - RenderPrimitives(LineStripRenderer(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); - } -} - -template -IMPLOT_INLINE void RenderLineSegments(const Getter1& getter1, const Getter2& getter2, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { - ImPlotContext& gp = *GImPlot; - if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { - int I = ImMin(getter1.Count, getter2.Count); - for (int i = 0; i < I; ++i) { - ImVec2 p1 = transformer(getter1(i)); - ImVec2 p2 = transformer(getter2(i)); - if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) - DrawList.AddLine(p1, p2, col, line_weight); - } - } - else { - RenderPrimitives(LineSegmentsRenderer(getter1, getter2, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); - } -} - -template -IMPLOT_INLINE void RenderStairs(const Getter& getter, const Transformer& transformer, ImDrawList& DrawList, float line_weight, ImU32 col) { - ImPlotContext& gp = *GImPlot; - if (ImHasFlag(gp.CurrentPlot->Flags, ImPlotFlags_AntiAliased) || gp.Style.AntiAliasedLines) { - ImVec2 p1 = transformer(getter(0)); - for (int i = 1; i < getter.Count; ++i) { - ImVec2 p2 = transformer(getter(i)); - if (gp.CurrentPlot->PlotRect.Overlaps(ImRect(ImMin(p1, p2), ImMax(p1, p2)))) { - ImVec2 p12(p2.x, p1.y); - DrawList.AddLine(p1, p12, col, line_weight); - DrawList.AddLine(p12, p2, col, line_weight); - } - p1 = p2; - } - } - else { - RenderPrimitives(StairsRenderer(getter, transformer, col, line_weight), DrawList, gp.CurrentPlot->PlotRect); - } -} - -//----------------------------------------------------------------------------- -// MARKER RENDERERS -//----------------------------------------------------------------------------- - -IMPLOT_INLINE void TransformMarker(ImVec2* points, int n, const ImVec2& c, float s) { - for (int i = 0; i < n; ++i) { - points[i].x = c.x + points[i].x * s; - points[i].y = c.y + points[i].y * s; - } -} - -IMPLOT_INLINE void RenderMarkerGeneral(ImDrawList& DrawList, ImVec2* points, int n, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - TransformMarker(points, n, c, s); - if (fill) - DrawList.AddConvexPolyFilled(points, n, col_fill); - if (outline && !(fill && col_outline == col_fill)) { - for (int i = 0; i < n; ++i) - DrawList.AddLine(points[i], points[(i+1)%n], col_outline, weight); - } -} - -IMPLOT_INLINE void RenderMarkerCircle(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[10] = {ImVec2(1.0f, 0.0f), - ImVec2(0.809017f, 0.58778524f), - ImVec2(0.30901697f, 0.95105654f), - ImVec2(-0.30901703f, 0.9510565f), - ImVec2(-0.80901706f, 0.5877852f), - ImVec2(-1.0f, 0.0f), - ImVec2(-0.80901694f, -0.58778536f), - ImVec2(-0.3090171f, -0.9510565f), - ImVec2(0.30901712f, -0.9510565f), - ImVec2(0.80901694f, -0.5877853f)}; - RenderMarkerGeneral(DrawList, marker, 10, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerDiamond(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)}; - RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerSquare(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)}; - RenderMarkerGeneral(DrawList, marker, 4, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerUp(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[3] = {ImVec2(SQRT_3_2,0.5f),ImVec2(0,-1),ImVec2(-SQRT_3_2,0.5f)}; - RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerDown(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[3] = {ImVec2(SQRT_3_2,-0.5f),ImVec2(0,1),ImVec2(-SQRT_3_2,-0.5f)}; - RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerLeft(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[3] = {ImVec2(-1,0), ImVec2(0.5, SQRT_3_2), ImVec2(0.5, -SQRT_3_2)}; - RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerRight(ImDrawList& DrawList, const ImVec2& c, float s, bool outline, ImU32 col_outline, bool fill, ImU32 col_fill, float weight) { - ImVec2 marker[3] = {ImVec2(1,0), ImVec2(-0.5, SQRT_3_2), ImVec2(-0.5, -SQRT_3_2)}; - RenderMarkerGeneral(DrawList, marker, 3, c, s, outline, col_outline, fill, col_fill, weight); -} - -IMPLOT_INLINE void RenderMarkerAsterisk(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { - ImVec2 marker[6] = {ImVec2(SQRT_3_2, 0.5f), ImVec2(0, -1), ImVec2(-SQRT_3_2, 0.5f), ImVec2(SQRT_3_2, -0.5f), ImVec2(0, 1), ImVec2(-SQRT_3_2, -0.5f)}; - TransformMarker(marker, 6, c, s); - DrawList.AddLine(marker[0], marker[5], col_outline, weight); - DrawList.AddLine(marker[1], marker[4], col_outline, weight); - DrawList.AddLine(marker[2], marker[3], col_outline, weight); -} - -IMPLOT_INLINE void RenderMarkerPlus(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { - ImVec2 marker[4] = {ImVec2(1, 0), ImVec2(0, -1), ImVec2(-1, 0), ImVec2(0, 1)}; - TransformMarker(marker, 4, c, s); - DrawList.AddLine(marker[0], marker[2], col_outline, weight); - DrawList.AddLine(marker[1], marker[3], col_outline, weight); -} - -IMPLOT_INLINE void RenderMarkerCross(ImDrawList& DrawList, const ImVec2& c, float s, bool /*outline*/, ImU32 col_outline, bool /*fill*/, ImU32 /*col_fill*/, float weight) { - ImVec2 marker[4] = {ImVec2(SQRT_1_2,SQRT_1_2),ImVec2(SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,-SQRT_1_2),ImVec2(-SQRT_1_2,SQRT_1_2)}; - TransformMarker(marker, 4, c, s); - DrawList.AddLine(marker[0], marker[2], col_outline, weight); - DrawList.AddLine(marker[1], marker[3], col_outline, weight); -} - -template -IMPLOT_INLINE void RenderMarkers(Getter getter, Transformer transformer, ImDrawList& DrawList, ImPlotMarker marker, float size, bool rend_mk_line, ImU32 col_mk_line, float weight, bool rend_mk_fill, ImU32 col_mk_fill) { - static void (*marker_table[ImPlotMarker_COUNT])(ImDrawList&, const ImVec2&, float s, bool, ImU32, bool, ImU32, float) = { - RenderMarkerCircle, - RenderMarkerSquare, - RenderMarkerDiamond , - RenderMarkerUp , - RenderMarkerDown , - RenderMarkerLeft, - RenderMarkerRight, - RenderMarkerCross, - RenderMarkerPlus, - RenderMarkerAsterisk - }; - ImPlotContext& gp = *GImPlot; - const ImRect& rect = gp.CurrentPlot->PlotRect; - for (int i = 0; i < getter.Count; ++i) { - ImVec2 c = transformer(getter(i)); - if (c.x >= rect.Min.x && c.y >= rect.Min.y && c.x <= rect.Max.x && c.y <= rect.Max.y) - marker_table[marker](DrawList, c, size, rend_mk_line, col_mk_line, rend_mk_fill, col_mk_fill, weight); - } -} - -//----------------------------------------------------------------------------- -// PLOT LINE -//----------------------------------------------------------------------------- - -template -IMPLOT_INLINE void PlotLineEx(const char* label_id, const Getter& getter) { - if (BeginItem(label_id, ImPlotCol_Line)) { - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - FitPoint(p); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - if (getter.Count > 1 && s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderLineStrip(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLin: RenderLineStrip(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LinLog: RenderLineStrip(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLog: RenderLineStrip(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; - } - } - // render markers - if (s.Marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - } - } - EndItem(); - } -} - - -template -void PlotLine(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { - GetterYs getter(values,count,xscale,x0,offset,stride); - PlotLineEx(label_id, getter); -} - -template IMPLOT_API void PlotLine (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); - -template -void PlotLine(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - return PlotLineEx(label_id, getter); -} - -template IMPLOT_API void PlotLine(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); -template IMPLOT_API void PlotLine(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); - -// custom -void PlotLineG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count) { - GetterFuncPtr getter(getter_func,data, count); - return PlotLineEx(label_id, getter); -} - -//----------------------------------------------------------------------------- -// PLOT SCATTER -//----------------------------------------------------------------------------- - -template -IMPLOT_INLINE void PlotScatterEx(const char* label_id, const Getter& getter) { - if (BeginItem(label_id, ImPlotCol_MarkerOutline)) { - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - FitPoint(p); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - // render markers - ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker; - if (marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - } - } - EndItem(); - } -} - -template -void PlotScatter(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { - GetterYs getter(values,count,xscale,x0,offset,stride); - PlotScatterEx(label_id, getter); -} - -template IMPLOT_API void PlotScatter(const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); - -template -void PlotScatter(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - return PlotScatterEx(label_id, getter); -} - -template IMPLOT_API void PlotScatter(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); -template IMPLOT_API void PlotScatter(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); - -// custom -void PlotScatterG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count) { - GetterFuncPtr getter(getter_func,data, count); - return PlotScatterEx(label_id, getter); -} - -//----------------------------------------------------------------------------- -// PLOT STAIRS -//----------------------------------------------------------------------------- - -template -IMPLOT_INLINE void PlotStairsEx(const char* label_id, const Getter& getter) { - if (BeginItem(label_id, ImPlotCol_Line)) { - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - FitPoint(p); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - if (getter.Count > 1 && s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderStairs(getter, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLin: RenderStairs(getter, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LinLog: RenderStairs(getter, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLog: RenderStairs(getter, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; - } - } - // render markers - if (s.Marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderMarkers(getter, TransformerLinLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLin: RenderMarkers(getter, TransformerLogLin(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LinLog: RenderMarkers(getter, TransformerLinLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLog: RenderMarkers(getter, TransformerLogLog(), DrawList, s.Marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - } - } - EndItem(); - } -} - -template -void PlotStairs(const char* label_id, const T* values, int count, double xscale, double x0, int offset, int stride) { - GetterYs getter(values,count,xscale,x0,offset,stride); - PlotStairsEx(label_id, getter); -} - -template IMPLOT_API void PlotStairs (const char* label_id, const ImS8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs (const char* label_id, const ImU8* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU16* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU32* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU64* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const float* values, int count, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const double* values, int count, double xscale, double x0, int offset, int stride); - -template -void PlotStairs(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - return PlotStairsEx(label_id, getter); -} - -template IMPLOT_API void PlotStairs(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); -template IMPLOT_API void PlotStairs(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); - -// custom -void PlotStairsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count) { - GetterFuncPtr getter(getter_func,data, count); - return PlotStairsEx(label_id, getter); -} - -//----------------------------------------------------------------------------- -// PLOT SHADED -//----------------------------------------------------------------------------- - -template -IMPLOT_INLINE void PlotShadedEx(const char* label_id, const Getter1& getter1, const Getter2& getter2, bool fit2) { - if (BeginItem(label_id, ImPlotCol_Fill)) { - if (FitThisFrame()) { - for (int i = 0; i < getter1.Count; ++i) - FitPoint(getter1(i)); - if (fit2) { - for (int i = 0; i < getter2.Count; ++i) - FitPoint(getter2(i)); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList & DrawList = *GetPlotDrawList(); - if (s.RenderFill) { - ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLinLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; - case ImPlotScale_LogLin: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLogLin(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; - case ImPlotScale_LinLog: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLinLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; - case ImPlotScale_LogLog: RenderPrimitives(ShadedRenderer(getter1,getter2,TransformerLogLog(), col), DrawList, GImPlot->CurrentPlot->PlotRect); break; - } - } - EndItem(); - } -} - -template -void PlotShaded(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) { - bool fit2 = true; - if (y_ref == -HUGE_VAL) { - fit2 = false; - y_ref = GetPlotLimits().Y.Min; - } - if (y_ref == HUGE_VAL) { - fit2 = false; - y_ref = GetPlotLimits().Y.Max; - } - GetterYs getter1(values,count,xscale,x0,offset,stride); - GetterYRef getter2(y_ref,count,xscale,x0); - PlotShadedEx(label_id, getter1, getter2, fit2); -} - -template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride); - -template -void PlotShaded(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) { - bool fit2 = true; - if (y_ref == -HUGE_VAL) { - fit2 = false; - y_ref = GetPlotLimits().Y.Min; - } - if (y_ref == HUGE_VAL) { - fit2 = false; - y_ref = GetPlotLimits().Y.Max; - } - GetterXsYs getter1(xs, ys, count, offset, stride); - GetterXsYRef getter2(xs, y_ref, count, offset, stride); - PlotShadedEx(label_id, getter1, getter2, fit2); -} - -template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride); - -template -void PlotShaded(const char* label_id, const T* xs, const T* ys1, const T* ys2, int count, int offset, int stride) { - GetterXsYs getter1(xs, ys1, count, offset, stride); - GetterXsYs getter2(xs, ys2, count, offset, stride); - PlotShadedEx(label_id, getter1, getter2, true); -} - -template IMPLOT_API void PlotShaded(const char* label_id, const ImS8* xs, const ImS8* ys1, const ImS8* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU8* xs, const ImU8* ys1, const ImU8* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS16* xs, const ImS16* ys1, const ImS16* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU16* xs, const ImU16* ys1, const ImU16* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS32* xs, const ImS32* ys1, const ImS32* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU32* xs, const ImU32* ys1, const ImU32* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImS64* xs, const ImS64* ys1, const ImS64* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const ImU64* xs, const ImU64* ys1, const ImU64* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const float* xs, const float* ys1, const float* ys2, int count, int offset, int stride); -template IMPLOT_API void PlotShaded(const char* label_id, const double* xs, const double* ys1, const double* ys2, int count, int offset, int stride); - -// custom -void PlotShadedG(const char* label_id, ImPlotPoint (*g1)(void* data, int idx), void* data1, ImPlotPoint (*g2)(void* data, int idx), void* data2, int count) { - GetterFuncPtr getter1(g1, data1, count); - GetterFuncPtr getter2(g2, data2, count); - PlotShadedEx(label_id, getter1, getter2, true); -} - -//----------------------------------------------------------------------------- -// PLOT BAR -//----------------------------------------------------------------------------- - -// TODO: Migrate to RenderPrimitives - -template -void PlotBarsEx(const char* label_id, const Getter& getter, double width) { - if (BeginItem(label_id, ImPlotCol_Fill)) { - const double half_width = width / 2; - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - FitPoint(ImPlotPoint(p.x - half_width, p.y)); - FitPoint(ImPlotPoint(p.x + half_width, 0)); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - bool rend_line = s.RenderLine; - if (s.RenderFill && col_line == col_fill) - rend_line = false; - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - if (p.y == 0) - continue; - ImVec2 a = PlotToPixels(p.x - half_width, p.y); - ImVec2 b = PlotToPixels(p.x + half_width, 0); - float width_px = ImAbs(a.x-b.x); - if (width_px < 1.0f) { - a.x += a.x > b.x ? (1-width_px) / 2 : (width_px-1) / 2; - b.x += b.x > a.x ? (1-width_px) / 2 : (width_px-1) / 2; - } - // a.x = IM_ROUND(a.x); - // b.x = IM_ROUND(b.x); - if (s.RenderFill) - DrawList.AddRectFilled(a, b, col_fill); - if (rend_line) - DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight); - } - EndItem(); - } -} - -template -void PlotBars(const char* label_id, const T* values, int count, double width, double shift, int offset, int stride) { - GetterBarV getter(values,shift,count,offset,stride); - PlotBarsEx(label_id, getter, width); -} - -template IMPLOT_API void PlotBars(const char* label_id, const ImS8* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU8* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS16* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU16* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS32* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU32* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS64* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU64* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const float* values, int count, double width, double shift, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const double* values, int count, double width, double shift, int offset, int stride); - -template -void PlotBars(const char* label_id, const T* xs, const T* ys, int count, double width, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - PlotBarsEx(label_id, getter, width); -} - -template IMPLOT_API void PlotBars(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const float* xs, const float* ys, int count, double width, int offset, int stride); -template IMPLOT_API void PlotBars(const char* label_id, const double* xs, const double* ys, int count, double width, int offset, int stride); - -// custom -void PlotBarsG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double width) { - GetterFuncPtr getter(getter_func, data, count); - PlotBarsEx(label_id, getter, width); -} - -//----------------------------------------------------------------------------- -// PLOT BAR H -//----------------------------------------------------------------------------- - -// TODO: Migrate to RenderPrimitives - -template -void PlotBarsHEx(const char* label_id, const Getter& getter, THeight height) { - if (BeginItem(label_id, ImPlotCol_Fill)) { - const THeight half_height = height / 2; - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - FitPoint(ImPlotPoint(0, p.y - half_height)); - FitPoint(ImPlotPoint(p.x, p.y + half_height)); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_Fill]); - bool rend_line = s.RenderLine; - if (s.RenderFill && col_line == col_fill) - rend_line = false; - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint p = getter(i); - if (p.x == 0) - continue; - ImVec2 a = PlotToPixels(0, p.y - half_height); - ImVec2 b = PlotToPixels(p.x, p.y + half_height); - if (s.RenderFill) - DrawList.AddRectFilled(a, b, col_fill); - if (rend_line) - DrawList.AddRect(a, b, col_line, 0, ImDrawFlags_RoundCornersAll, s.LineWeight); - } - EndItem(); - } -} - -template -void PlotBarsH(const char* label_id, const T* values, int count, double height, double shift, int offset, int stride) { - GetterBarH getter(values,shift,count,offset,stride); - PlotBarsHEx(label_id, getter, height); -} - -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS8* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU8* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS16* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU16* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS32* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU32* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS64* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU64* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const float* values, int count, double height, double shift, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const double* values, int count, double height, double shift, int offset, int stride); - -template -void PlotBarsH(const char* label_id, const T* xs, const T* ys, int count, double height, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - PlotBarsHEx(label_id, getter, height); -} - -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const float* xs, const float* ys, int count, double height, int offset, int stride); -template IMPLOT_API void PlotBarsH(const char* label_id, const double* xs, const double* ys, int count, double height, int offset, int stride); - -// custom -void PlotBarsHG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count, double height) { - GetterFuncPtr getter(getter_func, data, count); - PlotBarsHEx(label_id, getter, height); -} - -//----------------------------------------------------------------------------- -// PLOT ERROR BARS -//----------------------------------------------------------------------------- - -template -void PlotErrorBarsEx(const char* label_id, const Getter& getter) { - if (BeginItem(label_id)) { - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPointError e = getter(i); - FitPoint(ImPlotPoint(e.X , e.Y - e.Neg)); - FitPoint(ImPlotPoint(e.X , e.Y + e.Pos )); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); - const bool rend_whisker = s.ErrorBarSize > 0; - const float half_whisker = s.ErrorBarSize * 0.5f; - for (int i = 0; i < getter.Count; ++i) { - ImPlotPointError e = getter(i); - ImVec2 p1 = PlotToPixels(e.X, e.Y - e.Neg); - ImVec2 p2 = PlotToPixels(e.X, e.Y + e.Pos); - DrawList.AddLine(p1,p2,col, s.ErrorBarWeight); - if (rend_whisker) { - DrawList.AddLine(p1 - ImVec2(half_whisker, 0), p1 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); - DrawList.AddLine(p2 - ImVec2(half_whisker, 0), p2 + ImVec2(half_whisker, 0), col, s.ErrorBarWeight); - } - } - EndItem(); - } -} - -template -void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) { - GetterError getter(xs, ys, err, err, count, offset, stride); - PlotErrorBarsEx(label_id, getter); -} - -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride); - -template -void PlotErrorBars(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) { - GetterError getter(xs, ys, neg, pos, count, offset, stride); - PlotErrorBarsEx(label_id, getter); -} - -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBars(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride); - -//----------------------------------------------------------------------------- -// PLOT ERROR BARS H -//----------------------------------------------------------------------------- - -template -void PlotErrorBarsHEx(const char* label_id, const Getter& getter) { - if (BeginItem(label_id)) { - if (FitThisFrame()) { - for (int i = 0; i < getter.Count; ++i) { - ImPlotPointError e = getter(i); - FitPoint(ImPlotPoint(e.X - e.Neg, e.Y)); - FitPoint(ImPlotPoint(e.X + e.Pos, e.Y)); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - const ImU32 col = ImGui::GetColorU32(s.Colors[ImPlotCol_ErrorBar]); - const bool rend_whisker = s.ErrorBarSize > 0; - const float half_whisker = s.ErrorBarSize * 0.5f; - for (int i = 0; i < getter.Count; ++i) { - ImPlotPointError e = getter(i); - ImVec2 p1 = PlotToPixels(e.X - e.Neg, e.Y); - ImVec2 p2 = PlotToPixels(e.X + e.Pos, e.Y); - DrawList.AddLine(p1, p2, col, s.ErrorBarWeight); - if (rend_whisker) { - DrawList.AddLine(p1 - ImVec2(0, half_whisker), p1 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); - DrawList.AddLine(p2 - ImVec2(0, half_whisker), p2 + ImVec2(0, half_whisker), col, s.ErrorBarWeight); - } - } - EndItem(); - } -} - -template -void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* err, int count, int offset, int stride) { - GetterError getter(xs, ys, err, err, count, offset, stride); - PlotErrorBarsHEx(label_id, getter); -} - -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const float* xs, const float* ys, const float* err, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const double* xs, const double* ys, const double* err, int count, int offset, int stride); - -template -void PlotErrorBarsH(const char* label_id, const T* xs, const T* ys, const T* neg, const T* pos, int count, int offset, int stride) { - GetterError getter(xs, ys, neg, pos, count, offset, stride); - PlotErrorBarsHEx(label_id, getter); -} - -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS8* xs, const ImS8* ys, const ImS8* neg, const ImS8* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU8* xs, const ImU8* ys, const ImU8* neg, const ImU8* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS16* xs, const ImS16* ys, const ImS16* neg, const ImS16* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU16* xs, const ImU16* ys, const ImU16* neg, const ImU16* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS32* xs, const ImS32* ys, const ImS32* neg, const ImS32* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU32* xs, const ImU32* ys, const ImU32* neg, const ImU32* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImS64* xs, const ImS64* ys, const ImS64* neg, const ImS64* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const ImU64* xs, const ImU64* ys, const ImU64* neg, const ImU64* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const float* xs, const float* ys, const float* neg, const float* pos, int count, int offset, int stride); -template IMPLOT_API void PlotErrorBarsH(const char* label_id, const double* xs, const double* ys, const double* neg, const double* pos, int count, int offset, int stride); - -//----------------------------------------------------------------------------- -// PLOT STEMS -//----------------------------------------------------------------------------- - -template -IMPLOT_INLINE void PlotStemsEx(const char* label_id, const GetterM& get_mark, const GetterB& get_base) { - if (BeginItem(label_id, ImPlotCol_Line)) { - if (FitThisFrame()) { - for (int i = 0; i < get_base.Count; ++i) { - FitPoint(get_mark(i)); - FitPoint(get_base(i)); - } - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - // render stems - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderLineSegments(get_mark, get_base, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLin: RenderLineSegments(get_mark, get_base, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LinLog: RenderLineSegments(get_mark, get_base, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLog: RenderLineSegments(get_mark, get_base, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; - } - } - // render markers - ImPlotMarker marker = s.Marker == ImPlotMarker_None ? ImPlotMarker_Circle : s.Marker; - if (marker != ImPlotMarker_None) { - PopPlotClipRect(); - PushPlotClipRect(s.MarkerSize); - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerOutline]); - const ImU32 col_fill = ImGui::GetColorU32(s.Colors[ImPlotCol_MarkerFill]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderMarkers(get_mark, TransformerLinLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLin: RenderMarkers(get_mark, TransformerLogLin(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LinLog: RenderMarkers(get_mark, TransformerLinLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - case ImPlotScale_LogLog: RenderMarkers(get_mark, TransformerLogLog(), DrawList, marker, s.MarkerSize, s.RenderMarkerLine, col_line, s.MarkerWeight, s.RenderMarkerFill, col_fill); break; - } - } - EndItem(); - } -} - -template -void PlotStems(const char* label_id, const T* values, int count, double y_ref, double xscale, double x0, int offset, int stride) { - GetterYs get_mark(values,count,xscale,x0,offset,stride); - GetterYRef get_base(y_ref,count,xscale,x0); - PlotStemsEx(label_id, get_mark, get_base); -} - -template IMPLOT_API void PlotStems(const char* label_id, const ImS8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU8* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU16* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU32* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU64* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const float* values, int count, double y_ref, double xscale, double x0, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const double* values, int count, double y_ref, double xscale, double x0, int offset, int stride); - -template -void PlotStems(const char* label_id, const T* xs, const T* ys, int count, double y_ref, int offset, int stride) { - GetterXsYs get_mark(xs,ys,count,offset,stride); - GetterXsYRef get_base(xs,y_ref,count,offset,stride); - PlotStemsEx(label_id, get_mark, get_base); -} - -template IMPLOT_API void PlotStems(const char* label_id, const ImS8* xs, const ImS8* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU8* xs, const ImU8* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS16* xs, const ImS16* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU16* xs, const ImU16* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS32* xs, const ImS32* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU32* xs, const ImU32* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImS64* xs, const ImS64* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const ImU64* xs, const ImU64* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const float* xs, const float* ys, int count, double y_ref, int offset, int stride); -template IMPLOT_API void PlotStems(const char* label_id, const double* xs, const double* ys, int count, double y_ref, int offset, int stride); - -//----------------------------------------------------------------------------- -// INFINITE LINES -//----------------------------------------------------------------------------- - -template -void PlotVLines(const char* label_id, const T* xs, int count, int offset, int stride) { - if (BeginItem(label_id, ImPlotCol_Line)) { - const ImPlotLimits lims = GetPlotLimits(); - GetterXsYRef get_min(xs,lims.Y.Min,count,offset,stride); - GetterXsYRef get_max(xs,lims.Y.Max,count,offset,stride); - if (FitThisFrame()) { - for (int i = 0; i < get_min.Count; ++i) - FitPointX(get_min(i).x); - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - // render stems - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; - } - } - EndItem(); - } -} - -template IMPLOT_API void PlotVLines(const char* label_id, const ImS8* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImU8* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImS16* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImU16* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImS32* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImU32* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImS64* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const ImU64* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const float* xs, int count, int offset, int stride); -template IMPLOT_API void PlotVLines(const char* label_id, const double* xs, int count, int offset, int stride); - - -template -void PlotHLines(const char* label_id, const T* ys, int count, int offset, int stride) { - if (BeginItem(label_id, ImPlotCol_Line)) { - const ImPlotLimits lims = GetPlotLimits(); - GetterXRefYs get_min(lims.X.Min,ys,count,offset,stride); - GetterXRefYs get_max(lims.X.Max,ys,count,offset,stride); - if (FitThisFrame()) { - for (int i = 0; i < get_min.Count; ++i) - FitPointY(get_min(i).y); - } - const ImPlotNextItemData& s = GetItemData(); - ImDrawList& DrawList = *GetPlotDrawList(); - // render stems - if (s.RenderLine) { - const ImU32 col_line = ImGui::GetColorU32(s.Colors[ImPlotCol_Line]); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderLineSegments(get_min, get_max, TransformerLinLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLin: RenderLineSegments(get_min, get_max, TransformerLogLin(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LinLog: RenderLineSegments(get_min, get_max, TransformerLinLog(), DrawList, s.LineWeight, col_line); break; - case ImPlotScale_LogLog: RenderLineSegments(get_min, get_max, TransformerLogLog(), DrawList, s.LineWeight, col_line); break; - } - } - EndItem(); - } -} - -template IMPLOT_API void PlotHLines(const char* label_id, const ImS8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImU8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImS16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImU16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImS32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImU32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImS64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const ImU64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const float* ys, int count, int offset, int stride); -template IMPLOT_API void PlotHLines(const char* label_id, const double* ys, int count, int offset, int stride); - -//----------------------------------------------------------------------------- -// PLOT PIE CHART -//----------------------------------------------------------------------------- - -IMPLOT_INLINE void RenderPieSlice(ImDrawList& DrawList, const ImPlotPoint& center, double radius, double a0, double a1, ImU32 col) { - static const float resolution = 50 / (2 * IM_PI); - static ImVec2 buffer[50]; - buffer[0] = PlotToPixels(center); - int n = ImMax(3, (int)((a1 - a0) * resolution)); - double da = (a1 - a0) / (n - 1); - for (int i = 0; i < n; ++i) { - double a = a0 + i * da; - buffer[i + 1] = PlotToPixels(center.x + radius * cos(a), center.y + radius * sin(a)); - } - DrawList.AddConvexPolyFilled(buffer, n + 1, col); -} - -template -void PlotPieChart(const char* const label_ids[], const T* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0) { - IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotPieChart() needs to be called between BeginPlot() and EndPlot()!"); - ImDrawList & DrawList = *GetPlotDrawList(); - double sum = 0; - for (int i = 0; i < count; ++i) - sum += (double)values[i]; - normalize = normalize || sum > 1.0; - ImPlotPoint center(x,y); - PushPlotClipRect(); - double a0 = angle0 * 2 * IM_PI / 360.0; - double a1 = angle0 * 2 * IM_PI / 360.0; - for (int i = 0; i < count; ++i) { - double percent = normalize ? (double)values[i] / sum : (double)values[i]; - a1 = a0 + 2 * IM_PI * percent; - if (BeginItem(label_ids[i])) { - if (FitThisFrame()) { - FitPoint(ImPlotPoint(x-radius,y-radius)); - FitPoint(ImPlotPoint(x+radius,y+radius)); - } - ImU32 col = GetCurrentItem()->Color; - if (percent < 0.5) { - RenderPieSlice(DrawList, center, radius, a0, a1, col); - } - else { - RenderPieSlice(DrawList, center, radius, a0, a0 + (a1 - a0) * 0.5, col); - RenderPieSlice(DrawList, center, radius, a0 + (a1 - a0) * 0.5, a1, col); - } - EndItem(); - } - a0 = a1; - } - if (fmt != NULL) { - a0 = angle0 * 2 * IM_PI / 360.0; - a1 = angle0 * 2 * IM_PI / 360.0; - char buffer[32]; - for (int i = 0; i < count; ++i) { - ImPlotItem* item = GetItem(label_ids[i]); - double percent = normalize ? (double)values[i] / sum : (double)values[i]; - a1 = a0 + 2 * IM_PI * percent; - if (item->Show) { - sprintf(buffer, fmt, (double)values[i]); - ImVec2 size = ImGui::CalcTextSize(buffer); - double angle = a0 + (a1 - a0) * 0.5; - ImVec2 pos = PlotToPixels(center.x + 0.5 * radius * cos(angle), center.y + 0.5 * radius * sin(angle)); - ImU32 col = CalcTextColor(ImGui::ColorConvertU32ToFloat4(item->Color)); - DrawList.AddText(pos - size * 0.5f, col, buffer); - } - a0 = a1; - } - } - PopPlotClipRect(); -} - -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU8* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU16* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU32* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImS64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const ImU64* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const float* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); -template IMPLOT_API void PlotPieChart(const char* const label_ids[], const double* values, int count, double x, double y, double radius, bool normalize, const char* fmt, double angle0); - -//----------------------------------------------------------------------------- -// PLOT HEATMAP -//----------------------------------------------------------------------------- - -struct RectInfo { - ImPlotPoint Min, Max; - ImU32 Color; -}; - -template -struct RectRenderer { - IMPLOT_INLINE RectRenderer(const TGetter& getter, const TTransformer& transformer) : - Getter(getter), - Transformer(transformer), - Prims(Getter.Count) - {} - IMPLOT_INLINE bool operator()(ImDrawList& DrawList, const ImRect& cull_rect, const ImVec2& uv, int prim) const { - RectInfo rect = Getter(prim); - ImVec2 P1 = Transformer(rect.Min); - ImVec2 P2 = Transformer(rect.Max); - - if ((rect.Color & IM_COL32_A_MASK) == 0 || !cull_rect.Overlaps(ImRect(ImMin(P1, P2), ImMax(P1, P2)))) - return false; - - DrawList._VtxWritePtr[0].pos = P1; - DrawList._VtxWritePtr[0].uv = uv; - DrawList._VtxWritePtr[0].col = rect.Color; - DrawList._VtxWritePtr[1].pos.x = P1.x; - DrawList._VtxWritePtr[1].pos.y = P2.y; - DrawList._VtxWritePtr[1].uv = uv; - DrawList._VtxWritePtr[1].col = rect.Color; - DrawList._VtxWritePtr[2].pos = P2; - DrawList._VtxWritePtr[2].uv = uv; - DrawList._VtxWritePtr[2].col = rect.Color; - DrawList._VtxWritePtr[3].pos.x = P2.x; - DrawList._VtxWritePtr[3].pos.y = P1.y; - DrawList._VtxWritePtr[3].uv = uv; - DrawList._VtxWritePtr[3].col = rect.Color; - DrawList._VtxWritePtr += 4; - DrawList._IdxWritePtr[0] = (ImDrawIdx)(DrawList._VtxCurrentIdx); - DrawList._IdxWritePtr[1] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[2] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); - DrawList._IdxWritePtr[3] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 1); - DrawList._IdxWritePtr[4] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 2); - DrawList._IdxWritePtr[5] = (ImDrawIdx)(DrawList._VtxCurrentIdx + 3); - DrawList._IdxWritePtr += 6; - DrawList._VtxCurrentIdx += 4; - return true; - } - const TGetter& Getter; - const TTransformer& Transformer; - const int Prims; - static const int IdxConsumed = 6; - static const int VtxConsumed = 4; -}; - -template -struct GetterHeatmap { - GetterHeatmap(const T* values, int rows, int cols, double scale_min, double scale_max, double width, double height, double xref, double yref, double ydir) : - Values(values), - Count(rows*cols), - Rows(rows), - Cols(cols), - ScaleMin(scale_min), - ScaleMax(scale_max), - Width(width), - Height(height), - XRef(xref), - YRef(yref), - YDir(ydir), - HalfSize(Width*0.5, Height*0.5) - { } - - template IMPLOT_INLINE RectInfo operator()(I idx) const { - double val = (double)Values[idx]; - const int r = idx / Cols; - const int c = idx % Cols; - const ImPlotPoint p(XRef + HalfSize.x + c*Width, YRef + YDir * (HalfSize.y + r*Height)); - RectInfo rect; - rect.Min.x = p.x - HalfSize.x; - rect.Min.y = p.y - HalfSize.y; - rect.Max.x = p.x + HalfSize.x; - rect.Max.y = p.y + HalfSize.y; - const float t = ImClamp((float)ImRemap01(val, ScaleMin, ScaleMax),0.0f,1.0f); - rect.Color = GImPlot->ColormapData.LerpTable(GImPlot->Style.Colormap, t); - return rect; - } - const T* const Values; - const int Count, Rows, Cols; - const double ScaleMin, ScaleMax, Width, Height, XRef, YRef, YDir; - const ImPlotPoint HalfSize; -}; - -template -void RenderHeatmap(Transformer transformer, ImDrawList& DrawList, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max, bool reverse_y) { - ImPlotContext& gp = *GImPlot; - if (scale_min == 0 && scale_max == 0) { - T temp_min, temp_max; - ImMinMaxArray(values,rows*cols,&temp_min,&temp_max); - scale_min = (double)temp_min; - scale_max = (double)temp_max; - } - if (scale_min == scale_max) { - ImVec2 a = transformer(bounds_min); - ImVec2 b = transformer(bounds_max); - ImU32 col = GetColormapColorU32(0,gp.Style.Colormap); - DrawList.AddRectFilled(a, b, col); - return; - } - const double yref = reverse_y ? bounds_max.y : bounds_min.y; - const double ydir = reverse_y ? -1 : 1; - GetterHeatmap getter(values, rows, cols, scale_min, scale_max, (bounds_max.x - bounds_min.x) / cols, (bounds_max.y - bounds_min.y) / rows, bounds_min.x, yref, ydir); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderPrimitives(RectRenderer, TransformerLinLin>(getter, TransformerLinLin()), DrawList, gp.CurrentPlot->PlotRect); break; - case ImPlotScale_LogLin: RenderPrimitives(RectRenderer, TransformerLogLin>(getter, TransformerLogLin()), DrawList, gp.CurrentPlot->PlotRect); break;; - case ImPlotScale_LinLog: RenderPrimitives(RectRenderer, TransformerLinLog>(getter, TransformerLinLog()), DrawList, gp.CurrentPlot->PlotRect); break;; - case ImPlotScale_LogLog: RenderPrimitives(RectRenderer, TransformerLogLog>(getter, TransformerLogLog()), DrawList, gp.CurrentPlot->PlotRect); break;; - } - if (fmt != NULL) { - const double w = (bounds_max.x - bounds_min.x) / cols; - const double h = (bounds_max.y - bounds_min.y) / rows; - const ImPlotPoint half_size(w*0.5,h*0.5); - int i = 0; - for (int r = 0; r < rows; ++r) { - for (int c = 0; c < cols; ++c) { - ImPlotPoint p; - p.x = bounds_min.x + 0.5*w + c*w; - p.y = yref + ydir * (0.5*h + r*h); - ImVec2 px = transformer(p); - char buff[32]; - sprintf(buff, fmt, values[i]); - ImVec2 size = ImGui::CalcTextSize(buff); - double t = ImClamp(ImRemap01((double)values[i], scale_min, scale_max),0.0,1.0); - ImVec4 color = SampleColormap((float)t); - ImU32 col = CalcTextColor(color); - DrawList.AddText(px - size * 0.5f, col, buff); - i++; - } - } - } -} - -template -void PlotHeatmap(const char* label_id, const T* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max) { - if (BeginItem(label_id)) { - if (FitThisFrame()) { - FitPoint(bounds_min); - FitPoint(bounds_max); - } - ImDrawList& DrawList = *GetPlotDrawList(); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; - case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; - case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; - case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, values, rows, cols, scale_min, scale_max, fmt, bounds_min, bounds_max, true); break; - } - EndItem(); - } -} - -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU8* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU16* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU32* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImS64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const ImU64* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const float* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); -template IMPLOT_API void PlotHeatmap(const char* label_id, const double* values, int rows, int cols, double scale_min, double scale_max, const char* fmt, const ImPlotPoint& bounds_min, const ImPlotPoint& bounds_max); - -//----------------------------------------------------------------------------- -// PLOT HISTOGRAM -//----------------------------------------------------------------------------- - -template -double PlotHistogram(const char* label_id, const T* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale) { - - if (count <= 0 || bins == 0) - return 0; - - if (range.Min == 0 && range.Max == 0) { - T Min, Max; - ImMinMaxArray(values, count, &Min, &Max); - range.Min = (double)Min; - range.Max = (double)Max; - } - - double width; - if (bins < 0) - CalculateBins(values, count, bins, range, bins, width); - else - width = range.Size() / bins; - - ImVector& bin_centers = GImPlot->Temp1; - ImVector& bin_counts = GImPlot->Temp2; - bin_centers.resize(bins); - bin_counts.resize(bins); - int below = 0; - - for (int b = 0; b < bins; ++b) { - bin_centers[b] = range.Min + b * width + width * 0.5; - bin_counts[b] = 0; - } - int counted = 0; - double max_count = 0; - for (int i = 0; i < count; ++i) { - double val = (double)values[i]; - if (range.Contains(val)) { - const int b = ImClamp((int)((val - range.Min) / width), 0, bins - 1); - bin_counts[b] += 1.0; - if (bin_counts[b] > max_count) - max_count = bin_counts[b]; - counted++; - } - else if (val < range.Min) { - below++; - } - } - if (cumulative && density) { - if (outliers) - bin_counts[0] += below; - for (int b = 1; b < bins; ++b) - bin_counts[b] += bin_counts[b-1]; - double scale = 1.0 / (outliers ? count : counted); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count = bin_counts[bins-1]; - } - else if (cumulative) { - if (outliers) - bin_counts[0] += below; - for (int b = 1; b < bins; ++b) - bin_counts[b] += bin_counts[b-1]; - max_count = bin_counts[bins-1]; - } - else if (density) { - double scale = 1.0 / ((outliers ? count : counted) * width); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count *= scale; - } - PlotBars(label_id, &bin_centers.Data[0], &bin_counts.Data[0], bins, bar_scale*width); - return max_count; -} - -template IMPLOT_API double PlotHistogram(const char* label_id, const ImS8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImU8* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImS16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImU16* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImS32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImU32* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImS64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const ImU64* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const float* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); -template IMPLOT_API double PlotHistogram(const char* label_id, const double* values, int count, int bins, bool cumulative, bool density, ImPlotRange range, bool outliers, double bar_scale); - -//----------------------------------------------------------------------------- -// PLOT HISTOGRAM 2D -//----------------------------------------------------------------------------- - -template -double PlotHistogram2D(const char* label_id, const T* xs, const T* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers) { - - if (count <= 0 || x_bins == 0 || y_bins == 0) - return 0; - - if (range.X.Min == 0 && range.X.Max == 0) { - T Min, Max; - ImMinMaxArray(xs, count, &Min, &Max); - range.X.Min = (double)Min; - range.X.Max = (double)Max; - } - if (range.Y.Min == 0 && range.Y.Max == 0) { - T Min, Max; - ImMinMaxArray(ys, count, &Min, &Max); - range.Y.Min = (double)Min; - range.Y.Max = (double)Max; - } - - double width, height; - if (x_bins < 0) - CalculateBins(xs, count, x_bins, range.X, x_bins, width); - else - width = range.X.Size() / x_bins; - if (y_bins < 0) - CalculateBins(ys, count, y_bins, range.Y, y_bins, height); - else - height = range.Y.Size() / y_bins; - - const int bins = x_bins * y_bins; - - ImVector& bin_counts = GImPlot->Temp1; - bin_counts.resize(bins); - - for (int b = 0; b < bins; ++b) - bin_counts[b] = 0; - - int counted = 0; - double max_count = 0; - for (int i = 0; i < count; ++i) { - if (range.Contains((double)xs[i], (double)ys[i])) { - const int xb = ImClamp( (int)((double)(xs[i] - range.X.Min) / width) , 0, x_bins - 1); - const int yb = ImClamp( (int)((double)(ys[i] - range.Y.Min) / height) , 0, y_bins - 1); - const int b = yb * x_bins + xb; - bin_counts[b] += 1.0; - if (bin_counts[b] > max_count) - max_count = bin_counts[b]; - counted++; - } - } - if (density) { - double scale = 1.0 / ((outliers ? count : counted) * width * height); - for (int b = 0; b < bins; ++b) - bin_counts[b] *= scale; - max_count *= scale; - } - - if (BeginItem(label_id)) { - if (FitThisFrame()) { - FitPoint(range.Min()); - FitPoint(range.Max()); - } - ImDrawList& DrawList = *GetPlotDrawList(); - switch (GetCurrentScale()) { - case ImPlotScale_LinLin: RenderHeatmap(TransformerLinLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; - case ImPlotScale_LogLin: RenderHeatmap(TransformerLogLin(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; - case ImPlotScale_LinLog: RenderHeatmap(TransformerLinLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; - case ImPlotScale_LogLog: RenderHeatmap(TransformerLogLog(), DrawList, &bin_counts.Data[0], y_bins, x_bins, 0, max_count, NULL, range.Min(), range.Max(), false); break; - } - EndItem(); - } - return max_count; -} - -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const float* xs, const float* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); -template IMPLOT_API double PlotHistogram2D(const char* label_id, const double* xs, const double* ys, int count, int x_bins, int y_bins, bool density, ImPlotLimits range, bool outliers); - -//----------------------------------------------------------------------------- -// PLOT DIGITAL -//----------------------------------------------------------------------------- - -// TODO: Make this behave like all the other plot types (.e. not fixed in y axis) - -template -IMPLOT_INLINE void PlotDigitalEx(const char* label_id, Getter getter) { - if (BeginItem(label_id, ImPlotCol_Fill)) { - ImPlotContext& gp = *GImPlot; - ImDrawList& DrawList = *GetPlotDrawList(); - const ImPlotNextItemData& s = GetItemData(); - if (getter.Count > 1 && s.RenderFill) { - const int y_axis = GetCurrentYAxis(); - int pixYMax = 0; - ImPlotPoint itemData1 = getter(0); - for (int i = 0; i < getter.Count; ++i) { - ImPlotPoint itemData2 = getter(i); - if (ImNanOrInf(itemData1.y)) { - itemData1 = itemData2; - continue; - } - if (ImNanOrInf(itemData2.y)) itemData2.y = ImConstrainNan(ImConstrainInf(itemData2.y)); - int pixY_0 = (int)(s.LineWeight); - itemData1.y = ImMax(0.0, itemData1.y); - float pixY_1_float = s.DigitalBitHeight * (float)itemData1.y; - int pixY_1 = (int)(pixY_1_float); //allow only positive values - int pixY_chPosOffset = (int)(ImMax(s.DigitalBitHeight, pixY_1_float) + s.DigitalBitGap); - pixYMax = ImMax(pixYMax, pixY_chPosOffset); - ImVec2 pMin = PlotToPixels(itemData1); - ImVec2 pMax = PlotToPixels(itemData2); - int pixY_Offset = 20; //20 pixel from bottom due to mouse cursor label - pMin.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_Offset); - pMax.y = (gp.PixelRange[y_axis].Min.y) + ((-gp.DigitalPlotOffset) - pixY_0 - pixY_1 - pixY_Offset); - //plot only one rectangle for same digital state - while (((i+2) < getter.Count) && (itemData1.y == itemData2.y)) { - const int in = (i + 1); - itemData2 = getter(in); - if (ImNanOrInf(itemData2.y)) break; - pMax.x = PlotToPixels(itemData2).x; - i++; - } - //do not extend plot outside plot range - if (pMin.x < gp.PixelRange[y_axis].Min.x) pMin.x = gp.PixelRange[y_axis].Min.x; - if (pMax.x < gp.PixelRange[y_axis].Min.x) pMax.x = gp.PixelRange[y_axis].Min.x; - if (pMin.x > gp.PixelRange[y_axis].Max.x) pMin.x = gp.PixelRange[y_axis].Max.x; - if (pMax.x > gp.PixelRange[y_axis].Max.x) pMax.x = gp.PixelRange[y_axis].Max.x; - //plot a rectangle that extends up to x2 with y1 height - if ((pMax.x > pMin.x) && (gp.CurrentPlot->PlotRect.Contains(pMin) || gp.CurrentPlot->PlotRect.Contains(pMax))) { - // ImVec4 colAlpha = item->Color; - // colAlpha.w = item->Highlight ? 1.0f : 0.9f; - DrawList.AddRectFilled(pMin, pMax, ImGui::GetColorU32(s.Colors[ImPlotCol_Fill])); - } - itemData1 = itemData2; - } - gp.DigitalPlotItemCnt++; - gp.DigitalPlotOffset += pixYMax; - } - EndItem(); - } -} - - -template -void PlotDigital(const char* label_id, const T* xs, const T* ys, int count, int offset, int stride) { - GetterXsYs getter(xs,ys,count,offset,stride); - return PlotDigitalEx(label_id, getter); -} - -template IMPLOT_API void PlotDigital(const char* label_id, const ImS8* xs, const ImS8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImU8* xs, const ImU8* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImS16* xs, const ImS16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImU16* xs, const ImU16* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImS32* xs, const ImS32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImU32* xs, const ImU32* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImS64* xs, const ImS64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const ImU64* xs, const ImU64* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const float* xs, const float* ys, int count, int offset, int stride); -template IMPLOT_API void PlotDigital(const char* label_id, const double* xs, const double* ys, int count, int offset, int stride); - -// custom -void PlotDigitalG(const char* label_id, ImPlotPoint (*getter_func)(void* data, int idx), void* data, int count) { - GetterFuncPtr getter(getter_func,data,count); - return PlotDigitalEx(label_id, getter); -} - -//----------------------------------------------------------------------------- -// PLOT IMAGE -//----------------------------------------------------------------------------- - -void PlotImage(const char* label_id, ImTextureID user_texture_id, const ImPlotPoint& bmin, const ImPlotPoint& bmax, const ImVec2& uv0, const ImVec2& uv1, const ImVec4& tint_col) { - if (BeginItem(label_id)) { - if (FitThisFrame()) { - FitPoint(bmin); - FitPoint(bmax); - } - ImU32 tint_col32 = ImGui::ColorConvertFloat4ToU32(tint_col); - GetCurrentItem()->Color = tint_col32; - ImDrawList& DrawList = *GetPlotDrawList(); - ImVec2 p1 = PlotToPixels(bmin.x, bmax.y); - ImVec2 p2 = PlotToPixels(bmax.x, bmin.y); - PushPlotClipRect(); - DrawList.AddImage(user_texture_id, p1, p2, uv0, uv1, tint_col32); - PopPlotClipRect(); - EndItem(); - } -} - -//----------------------------------------------------------------------------- -// PLOT TEXT -//----------------------------------------------------------------------------- - -// double -void PlotText(const char* text, double x, double y, bool vertical, const ImVec2& pixel_offset) { - IM_ASSERT_USER_ERROR(GImPlot->CurrentPlot != NULL, "PlotText() needs to be called between BeginPlot() and EndPlot()!"); - ImDrawList & DrawList = *GetPlotDrawList(); - PushPlotClipRect(); - ImU32 colTxt = GetStyleColorU32(ImPlotCol_InlayText); - if (vertical) { - ImVec2 ctr = CalcTextSizeVertical(text) * 0.5f; - ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) + ImVec2(-ctr.x, ctr.y) + pixel_offset; - AddTextVertical(&DrawList, pos, colTxt, text); - } - else { - ImVec2 pos = PlotToPixels(ImPlotPoint(x,y)) - ImGui::CalcTextSize(text) * 0.5f + pixel_offset; - DrawList.AddText(pos, colTxt, text); - } - PopPlotClipRect(); -} - -//----------------------------------------------------------------------------- -// PLOT DUMMY -//----------------------------------------------------------------------------- - -void PlotDummy(const char* label_id) { - if (BeginItem(label_id, ImPlotCol_Line)) - EndItem(); -} - -} // namespace ImPlot