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Node Clip With UV Mask (v5.5)
Gerard Martin edited this page Jun 22, 2026
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Warning
This page is for Mutable v5.5. A newer version is available — see the v5.8 version of this page.
Remove all the geometry selected by a UV layout mask texture.
Fine grained mesh clipping in texture space.
This node is a modifier and has all the standard modifier properties. In addition to that, this node has the following properties:
UVChannel for Mask: UV Channel to use to create check the geometry against the mask texture.
Texture : Mask to use against the selected UV channel faces to select what parts of the mesh to remove.
Modifier: Modifier that will perform the mesh removal.