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- added check for M_IsAnimated to TryRunTics.
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coelckers committed Dec 11, 2020
1 parent 6f4dfd9 commit 6406427
Showing 1 changed file with 1 addition and 5 deletions.
6 changes: 1 addition & 5 deletions src/d_net.cpp
Expand Up @@ -1851,11 +1851,7 @@ void TryRunTics (void)
int counts;
int numplaying;

// If paused, do not eat more CPU time than we need, because it
// will all be wasted anyway.
if (pauseext)
r_NoInterpolate = true;
bool doWait = cl_capfps || r_NoInterpolate /*|| netgame*/;
bool doWait = (cl_capfps || pauseext || (r_NoInterpolate && !M_IsAnimated() /*&& gamestate != GS_INTERMISSION && gamestate != GS_INTRO*/));

// get real tics
if (doWait)
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