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This repository has been archived by the owner on Feb 12, 2018. It is now read-only.
I compile and start the game, but when I try to "Select Renderer", then by clicking the "Select One" button I end the program.
Error: Shell widget menu has zero width and/or height
If I press "Cancel" it causes a Segfault:
Program received signal SIGSEGV, Segmentation fault.
0x00000000004053bd in Application::~Application() ()
(gdb) bt
#0 0x00000000004053bd in Application::~Application() () #1 0x00000000004031e2 in main ()
The text was updated successfully, but these errors were encountered:
Hello
I compile and start the game, but when I try to "Select Renderer", then by clicking the "Select One" button I end the program.
Error: Shell widget menu has zero width and/or height
If I press "Cancel" it causes a Segfault:
Program received signal SIGSEGV, Segmentation fault.
0x00000000004053bd in Application::~Application() ()
(gdb) bt
#0 0x00000000004053bd in Application::~Application() ()
#1 0x00000000004031e2 in main ()
The text was updated successfully, but these errors were encountered: