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Add C5 to phot HUD list, fixes #401
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jacob1 committed Apr 22, 2017
1 parent 866289c commit 0dd1cbf
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/gui/game/GameView.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2285,7 +2285,7 @@ void GameView::OnDraw()
if (type == PT_PIPE || type == PT_PPIP)
ctype = sample.particle.tmp&0xFF;

if (type == PT_PHOT || type == PT_BIZR || type == PT_BIZRG || type == PT_BIZRS || type == PT_FILT || type == PT_BRAY)
if (type == PT_PHOT || type == PT_BIZR || type == PT_BIZRG || type == PT_BIZRS || type == PT_FILT || type == PT_BRAY || type == PT_C5)
wavelengthGfx = (ctype&0x3FFFFFFF);

if (showDebug)
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