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doom1maps.ded
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doom1maps.ded
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#
# jDoom: DOOM1 Maps
#
# The default definition, used for any maps without a map info definition.
Map Info {
ID = "*";
Author = "Unknown";
Music = "e1m1";
Gravity = 1;
Sky height = 0.49;
Horizon offset = -0.105;
Sky Layer 1 {
Flags = "slf_enable";
Texture = "SKY1";
};
}
Map Info {
ID = "E1M1";
Name = "E1M1: Hangar";
Author = "id Software";
Music = "e1m1";
Par time = 30;
Gravity = 1;
Sky height = 0.49;
Horizon offset = -0.105;
Sky Layer 1 {
Flags = enable;
Texture = "SKY1";
}
}
Copy Map Info {
ID = "E1M2";
Name = "E1M2: Nuclear Plant";
Music = "e1m2";
Par time = 75;
}
Copy Map Info {
ID = "E1M3";
Name = "E1M3: Toxin Refinery";
Music = "e1m3";
Par time = 120;
}
Copy Map Info {
ID = "E1M4";
Name = "E1M4: Command Control";
Music = "e1m4";
Par time = 90;
}
Copy Map Info {
ID = "E1M5";
Name = "E1M5: Phobos Lab";
Music = "e1m5";
Par time = 165;
}
Copy Map Info {
ID = "E1M6";
Name = "E1M6: Central Processing";
Music = "e1m6";
Par time = 180;
}
Copy Map Info {
ID = "E1M7";
Name = "E1M7: Computer Station";
Music = "e1m7";
Par time = 180;
}
Copy Map Info {
ID = "E1M8";
Name = "E1M8: Phobos Anomaly";
Music = "e1m8";
Par time = 30;
}
Copy Map Info {
ID = "E1M9";
Name = "E1M9: Military Base";
Music = "e1m9";
Par time = 165;
}
# The rest of this file is skipped if DOOM1 Shareware
SkipIf doom1-share
Copy Map Info {
ID = "E2M1";
Name = "E2M1: Deimos Anomaly";
Music = "e2m1";
Par time = 90;
Sky light color { 1.0 0.85 0.85 };
Sky Layer 1 {
Texture = "SKY2";
};
}
Copy Map Info {
ID = "E2M2";
Name = "E2M2: Containment Area";
Music = "e2m2";
Par time = 90;
}
Copy Map Info {
ID = "E2M3";
Name = "E2M3: Refinery";
Music = "e2m3";
Par time = 90;
}
Copy Map Info {
ID = "E2M4";
Name = "E2M4: Deimos Lab";
Music = "e2m4";
Par time = 120;
}
Copy Map Info {
ID = "E2M5";
Name = "E2M5: Command Center";
Music = "e2m5";
Par time = 90;
}
Copy Map Info {
ID = "E2M6";
Name = "E2M6: Halls of the Damned";
Music = "e2m6";
Par time = 360;
}
Copy Map Info {
ID = "E2M7";
Name = "E2M7: Spawning Vats";
Music = "e2m7";
Par time = 240;
}
Copy Map Info {
ID = "E2M8";
Name = "E2M8: Tower of Babel";
Music = "e2m8";
Par time = 30;
}
Copy Map Info {
ID = "E2M9";
Name = "E2M9: Fortress of Mystery";
Music = "e2m9";
Par time = 170;
}
Copy Map Info {
ID = "E3M1";
Name = "E3M1: Hell Keep";
Music = "e3m1";
Par time = 90;
# This is hell, give it a reddish tint.
Sky light color { 1.0 0.7 0.7 };
Sky Layer 1 {
Texture = "SKY3";
};
}
Copy Map Info {
ID = "E3M2";
Name = "E3M2: Slough of Despair";
Music = "e3m2";
Par time = 45;
}
Copy Map Info {
ID = "E3M3";
Name = "E3M3: Pandemonium";
Music = "e3m3";
Par time = 90;
}
Copy Map Info {
ID = "E3M4";
Name = "E3M4: House of Pain";
Music = "e3m4";
Par time = 150;
}
Copy Map Info {
ID = "E3M5";
Name = "E3M5: Unholy Cathedral";
Music = "e3m5";
Par time = 90;
}
Copy Map Info {
ID = "E3M6";
Name = "E3M6: Mt. Erebus";
Music = "e3m6";
Par time = 90;
}
Copy Map Info {
ID = "E3M7";
Name = "E3M7: Limbo";
Music = "e3m7";
Par time = 165;
}
Copy Map Info {
ID = "E3M8";
Name = "E3M8: Dis";
Music = "e3m8";
Par time = 30;
}
Copy Map Info {
ID = "E3M9";
Name = "E3M9: Warrens";
Music = "e3m9";
Par time = 135;
}
# The rest of this file is skipped if not DOOM1 Ultimate.
SkipIf Not doom1-ultimate
Copy Map Info {
ID = "E4M1";
Name = "E4M1: Hell Beneath";
Music = "e3m4";
Par time = 90;
# The sky is orange.
Sky light color { 1.0 0.75 0.6 };
Sky Layer 1 {
Texture = "SKY4";
};
}
Copy Map Info {
ID = "E4M2";
Name = "E4M2: Perfect Hatred";
Music = "e3m2";
Par time = 120;
}
Copy Map Info {
ID = "E4M3";
Name = "E4M3: Sever The Wicked";
Music = "e3m3";
Par time = 120;
}
Copy Map Info {
ID = "E4M4";
Name = "E4M4: Unruly Evil";
Music = "e1m5";
Par time = 90;
}
Copy Map Info {
ID = "E4M5";
Name = "E4M5: They Will Repent";
Music = "e2m7";
Par time = 150;
}
Copy Map Info {
ID = "E4M6";
Name = "E4M6: Against Thee Wickedly";
Music = "e2m4";
Par time = 120;
}
Copy Map Info {
ID = "E4M7";
Name = "E4M7: And Hell Followed";
Music = "e2m6";
Par time = 120;
}
Copy Map Info {
ID = "E4M8";
Name = "E4M8: Unto The Cruel";
Music = "e2m5";
# Doesn't have a par time
}
Copy Map Info {
ID = "E4M9";
Name = "E4M9: Fear";
Music = "e1m9";
Par time = 90;
}