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Change how the animations are stored #113

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milkyroute opened this issue Sep 22, 2019 · 2 comments
Open
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Change how the animations are stored #113

milkyroute opened this issue Sep 22, 2019 · 2 comments
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@milkyroute
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milkyroute commented Sep 22, 2019

Currently, it's one frame by file. In the future, it would be great to have one file for all the frames.

  • Done for the events
  • Done for the animated elements on maps
@milkyroute milkyroute added enhancement When the issue is proposing an enhancement read labels Sep 22, 2019
@milkyroute milkyroute self-assigned this Sep 22, 2019
@Srykah
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Srykah commented Sep 22, 2019

Gaining inspiration from the sources of the SFML Game Development Book, we should be able to handle this issue pretty quickly ^^

@milkyroute milkyroute removed their assignment Sep 22, 2019
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Srykah commented Sep 23, 2019

@rjphares if you're looking for something simple as a start, this could be it ^^

@milkyroute milkyroute removed the read label Sep 29, 2019
@milkyroute milkyroute added this to To do in Code improvement Nov 27, 2019
@milkyroute milkyroute added this to the For the 0.17 milestone Nov 27, 2019
@Srykah Srykah moved this from To do to Backlog in Code improvement Mar 18, 2020
@milkyroute milkyroute pinned this issue May 9, 2020
@milkyroute milkyroute self-assigned this May 25, 2020
@milkyroute milkyroute moved this from Backlog (planned for later) to In progress in Code improvement May 25, 2020
milkyroute added a commit that referenced this issue May 25, 2020
A step for issue #113 (The same should be done for the animated elements on the maps).
@milkyroute milkyroute unpinned this issue May 27, 2020
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