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CREDITS.md

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Credits

Pokémon Polished Crystal would never have been finished without the help of many more people than just me. Please let me know if I've failed to credit anyone or if you don't want your work being used.

Morimoto: Actually, at that time we had very few programmers. That wasn't just the case for Gold and Silver but for Red and Green as well. There were only about four programmers.

Iwata: That's really a tiny number. Making a game on that scale with so few programmers would be unthinkable these days.

— "Iwata Asks – Pokémon HeartGold Version & SoulSilver Version"

Code

  • FIQ for multiple feature code contributions (specifically: abilities, natures affecting stats, better AI, various item and move effects, and other battle engine features; and porting TPP's caught data stats screen).
  • luckytyphlosion for performance optimizations to the game engine, and a 60FPS overworld.
  • The TPP Anniversary Crystal 251 dev team for making their code publically usable (specifically: the Move Relearner, automatic box switching, Gen VI money loss, and caught data stats page code).
  • Sanqui for the music player with piano roll visualization.
  • ax6 for porting the xorshift+ PRNG from Prism as well as developing bsp and related patching functions originally for Prism.
  • MeroMero for the in-battle color inversion code, Smeargle color code, and some move animations.
  • darsh for the BSP save patch script and some bug fixes.
  • kroc for the no-RTC code.
  • VictoriaLacroix for the Running Shoes routine.
  • ShockSlayer for fixing the InitBattleDisplay and FinalPkmnSlideInEnemyMonFrontpic routines.
  • pfero for the improved GetAnimatedFrontpic routine and the BGMap0 fill-tile bug.
  • Armada651 for the playable Celadon Game Corner lucky slot machine.
  • tonyism for the in-battle shiny icon code.
  • Tachytaenius for the ability to change the Ball a Pokémon is in.

Music

  • Mmmmmm for many music covers from RSE, DPPt, HGSS, BW, B2W2, and XY.
  • FroggestSpirit for many music covers from RBY, HGSS, DPPt, and BW.
  • Pum for the BW and XY Gym Leader battle music.
  • ShantyTown for the XY Power Plant and Bicycle music.
  • Pigu and GACT for some battle music (used in TPP Anniversary Crystal 251).
  • ShockSlayer for some Pokémon Go and Pokémon Stadium battle music.
  • Monstarules for the RSE Surf music.
  • TriteHexagon for the Kanto wild night battle music.
  • LevusBevus, GRonnoc, Cat333Pokemon, and KoolBoyMan for some music from Pokémon Prism (available in the music player).

Graphics

  • Blue Emerald, solo993, Chamber, Lake, Neslug, and Pikachu25 for many sprites and icons.
  • metalflygon08 for the many Pokémon and trainer sprites.
  • JaceDeane for the Goldenrod Museum paintings, many Pokémon and trainer sprites, Prof. Ivy's overworld sprite, and some tiles.
  • bloodless for sprites of Buck, Maylene, Skyla, Veteran♂, some variant Pikachu, Diglett, and Dugtrio.
  • Kuroko Aizawa for sprites of Prof. Ivy, Looker, Cheryl, Officer♀, Aroma Lady, Artist.
  • SCMidna for animations of Alolan Diglett and Dugtrio, Munchlax, Unown ! and ?, and Surfing Pikachu, and the stat trainers' overworld sprites.
  • Acrozz for many HGSS Pokémon palettes, and sprites and animations of Magikarp forms.
  • Freeline for animations of Honchkrow and Munchlax, and the Rocket Executives' and stat trainers' overworld sprites.
  • Megaman-Omega for some of Prism's overworld sprites.
  • SoupPotato (aka SourApple) for some move animations, sprites of Red Gyarados and Ace Duo, and Berry tree tiles.
  • flempa for some Pokémon sprites and move animations.
  • spritershawn for sprites of Red, Blue, and Green.
  • isamuakai01 for sprites of Steven and Cynthia.
  • Maddalena for sprites of Imakuni and the Ghost.
  • Luna for some sprites and tiles.
  • Twilir for Lyra's back sprite.
  • Danny-E for Lorelei's sprite.
  • Nic7C5 for Yellow's sprite.
  • Kage for Walker's sprite.
  • Pyro for Tamer's sprite.
  • Constantine for Nurse's sprite.
  • Paps for Twins' sprite.
  • ShockSlayer for Yellow's overworld sprite.
  • coraldev for rowboat and sakura petal tiles.
  • lilbluedemon for some bridge tiles.
  • WhoaMan for some MICR font characters.
  • BettyNewbie for elements of Green's sprite (combined with spritershawn's by me).
  • Fo0xerz for Lawrence III's sprite (devamped by me).
  • Bronzeswagger for the Grunt♂ and Grunt♀ sprite palettes.
  • SteppoBlazer, bloodless, and JaceDeane for Kiyo's sprite.
  • Mmmmmm, bloodless, and Kuroko Aizawa for help with Valerie's sprite.
  • Kuroko Aizawa, bloodless, and metalflygon08 for help with Pikachu's sprites.
  • jpmac26 for editing the Pokémon Center signs and fixing a typo.

Content

  • Luna for the shared universe of Red++ and Pokémon Christmas, including Shamouti Island and Ecruteak Shrine.
  • Pia Carrot for Valencia Island and Route 49 from Pokémon Orange.
  • Acrozz, Ruvaldak, Serious Senator, and WorldsBoss for trainer and NPC dialog.
  • ShockSlayer for Eusine's losing text.
  • Hello for correcting composers in the music player.
  • Salamandar for Battle Tower sets.

Special Thanks

  • yenatch, kanzure, Pikalax, iimarckus, and everyone else who's contributed to disassembling Pokémon Crystal.
  • Luna for her inspiring Red++ ROM hack, and help on Skeetendo.
  • Crystal_ for his in-depth RBY/GSC mechanics research, and help on /r/PokemonROMhacks.
  • Tauwasser, comet, and other members of Skeetendo for help and advice.
  • Satoshi Tajiri, Game Freak, and Nintendo for creating Pokémon Crystal in the first place.