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Is there any way to get the underlying game's ram state in envpool's Atari?
The original ale_py gym environments had methods clone_state and restore_state.
If not, this would be a great feature to add if possible.
Is there something temporary I can do in the meantime to get these game states?
The text was updated successfully, but these errors were encountered:
Thanks for a great library!
Is there any way to get the underlying game's ram state in envpool's Atari?
The original ale_py gym environments had methods clone_state and restore_state.
If not, this would be a great feature to add if possible.
Is there something temporary I can do in the meantime to get these game states?
The text was updated successfully, but these errors were encountered: