Evolving Flappy Bird agents using Neuro-Evolution. Project for a research paper at the IT University of Copenhagen in 2014.
-
Updated
Mar 14, 2015 - C#
Evolving Flappy Bird agents using Neuro-Evolution. Project for a research paper at the IT University of Copenhagen in 2014.
Implementation of NEAT algorithm, based on "Evolving Neural Networks through Augmenting Topologies" by Kenneth O. Stanley and Risto Miikkulainen
Evolving creatures using NEAT algorithm.
An AI fighter built using Python
CartPole Reinforcement Learning with Neuroevolution of augmenting topologies
Using NEAT to make a gamebot for spaceinvaders
Flappy Bird game, but AI plays it 🤖
Ping Pong game, but AI plays it 🤖
Neuroevolution for Keras models
The repository with source code which can be used to compare performance of different implementations of the NEAT algorithm
A bunch of cool Reinforcement Learning Algorithms deployed on various Game Environments for us to experiment with
An AI that plays Flappy bird created using Pygame through the help of NEAT (NeuroEvolution of Augmenting Topologies). More info at: https://en.wikipedia.org/wiki/Neuroevolution_of_augmenting_topologies
An AI that plays the Google's T-Rex game. Created using Pygame through the help of NEAT (NeuroEvolution of Augmenting Topologies)
Reference - https://github.com/techwithtim/NEAT-Flappy-Bird
A genetically evolved dinosaur that is scared of Cactus!
This is what happens if you put a Genetically Evolved brain inside Mario's little head :P
Simulating evolution of fish intelligence in a fishbowl using genetic algorithms
Add a description, image, and links to the neat-algorithm topic page so that developers can more easily learn about it.
To associate your repository with the neat-algorithm topic, visit your repo's landing page and select "manage topics."