Common machine learning algorithm implementations
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Updated
May 30, 2024 - C#
Common machine learning algorithm implementations
Pioneered by SethBling, improved by Akisame, revived by MarioBot. This. Is. MarioBot. https://www.youtube.com/watch?v=qv6UVOQ0F44
An implementation of Kenneth Stanley's NeuroEvolution of Augmenting Topologies (NEAT)
backend for Flower Evolver website
frontend for Flower Evolver website.
Genetic algorithm for training ann
An AI that plays T-Rex game using NEAT (NeuroEvolution of Augmenting Topologies) module.
Implementation of neat algorithm in C++.
ATEP is an open-ended learning system that introduces species-based evolution of Enhanced-POET.
En este proyecto, se implementa un algoritmo de Neuroevolución con Aumento Topologico (NEAT) para entrenar a un dinosaurio virtual a jugar el clásico juego de Chrome Dino Run utilizando Python.
The NEAT Algorithm made from scratch learns to play the game color switch also made from scratch in python
Can I get an AI to play Dragon Wood
Ball survives two sine waves using N.E.A.T algorithm
An implementation of a Flappy Bird AI using reinforcement learning in Python. This project uses a Q-learning algorithm to train the AI to play the game.
Self Learning pong game using NEAT and Pygame, there's bound to be errors since i made this for myself following Tech With Tim tutorial on my pong game which is posted. Code isn't neat but there's comments where I think they're useful. I also attached the best neural network i could train, but of course it can be improved.
🏎️ Teaching a car how to drive using the NEAT algorithm in Python.
The project showcases the implementation of the NEAT algorithm in Python to play a Flappy Bird-like game. It orchestrates the evolution and evaluation of a bird population through successive generations until the fitness threshold is met. The ultimate winner genome, demonstrating exceptional gameplay, is saved as a pickle file as the main output.
Ai flappy bird using python
This is a simple implementation of the Flappy Bird game using the NEAT algorithm to train an AI to play the game.
NEAT program which learns different SNES/NES games from the Bizhawk emulator
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