Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Unity Game Engine Plugin] Faulty Client ID validity check #907

Open
Marenthyu opened this issue Feb 7, 2024 · 0 comments
Open

[Unity Game Engine Plugin] Faulty Client ID validity check #907

Marenthyu opened this issue Feb 7, 2024 · 0 comments
Labels
product: game engine plugins Official Twitch game engine plugins

Comments

@Marenthyu
Copy link
Member

Brief description
In its currently available public Build, the Unity Game Engine Plugin does a check against the oauth2/token Endpoint, trying to create a client_credentials Token. Due to this, the UI for the SDK will consistently claim that any entered Client ID is "invalid".

How to reproduce

  1. Import the Unity SDK as described in the Docs
  2. Insert a Client ID (or any value)
  3. Observe the "Please enter a valid ClientId!" Status

Expected behavior
Valid Client IDs are shown as valid.

Replacing the call to /token with /device and removing the unused query Parameters should be a sufficient replacement as a "quick-fix".

Screenshots

Additional context or questions
Thank you @hasenknopf and @Lyretto for bringing this issue to our attention!

@Marenthyu Marenthyu added the product: api API endpoints in the "helix" namespace label Feb 7, 2024
@jbulava jbulava added product: game engine plugins Official Twitch game engine plugins and removed product: api API endpoints in the "helix" namespace labels Feb 8, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
product: game engine plugins Official Twitch game engine plugins
Projects
None yet
Development

No branches or pull requests

2 participants