Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Cursor Shape never changing under Linux (in-game & in editor) #92040

Closed
petterthowsen opened this issue May 17, 2024 · 4 comments
Closed

Cursor Shape never changing under Linux (in-game & in editor) #92040

petterthowsen opened this issue May 17, 2024 · 4 comments

Comments

@petterthowsen
Copy link

Tested versions

4.2.2 Stable, 4.2.1 Stable

System information

Linux Mint 21.3 Cinnamon, kernel 6.5.0-14-generic

Issue description

I recently said bye to windows and installed Linux Mint and noticed that the cursor shape never changes. This is true for both the editor and running games.

I.E, when hovering over certain elements where the cursor should change, it doesn't change. It's just stays as the default arrow shape.

Steps to reproduce

Launch the editor. Move mouse over vertical or horizontal splitter/draggable thingy or anything that usually changes the mouse cursor.

Minimal reproduction project (MRP)

N/A

@4X3L82
Copy link

4X3L82 commented May 17, 2024

Fellow Linux-user here (without this issue (KDE5 & 6 + Godot 4.2 & 4.3dev1-6)).

Does the mouse cursor change in other programs? For example in a text editor do you get the "writing cursor", or the vertical or horizontal splitter, etc.

Did you use flatpaks to install Godot? Because this might be a relevant issue then.

@petterthowsen
Copy link
Author

petterthowsen commented May 17, 2024

@4X3L82 Yes, all apps seem to have the expected cursor changes.

I installed 'io.github.MakovWait.Godots' via flathub.
I could try manually installing and see if that changes anything.

@4X3L82
Copy link

4X3L82 commented May 17, 2024

Then I think you fall under the issue I posted above.

What if you download Godot from the official site and run that one? Does the problem persist?

@petterthowsen
Copy link
Author

I reinstalled "Godots" by a mistake haha but when O opened godot again, now I have cursors! No idea what happened.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants