A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations, and community discussions. Ideal for both beginners and experts.
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Updated
Nov 1, 2023
A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations, and community discussions. Ideal for both beginners and experts.
最近几年三维场景表示相关工作的收集列表,重点关注深度学习相关的工作,包括Neural Radiance Field(NeRF),Signed Distance Funciton(SDF),Occupancy Field以及3D Gaussian Splatting等。不仅包括最新发表的paper,同时还包括这些工作在实际或者产业上应用案例的收集。
DISTWAR atomic reduction optimization on "3D Gaussian Splatting for Real-Time Radiance Field Rendering".
DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"
A curated list of papers and open-source resources focused on 3D AIGC.
Code Notes (in Chinese) for 3D Gaussian Splatting
3D Gaussian Splatting Real-time Rendered Image
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
A curated list of resources on dynamic scene representations
CVPR2023 | MVImgNet: A Large-scale Dataset of Multi-view Images
🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)
[SJTU CS3310 Team Project] AAGaussian: Animable Avatar Generator with Portrait and Effect Prompt
Unofficial implementation of Segment Anything in 3D Gaussians, with the added functionality of text prompting and multi-view prompt initialization.
Blender addon that generates a point cloud for selected meshes and samples colors from rendered frames.
Interactive 3D Gaussian Splatting viewer for python
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
Official implementation of the paper "LangSplat: 3D Language Gaussian Splatting" [CVPR2024 Highlight]
A curried list of recent literature of 3D Gaussians
Make Rendered Database using Rendered Image Obtained by Trained Gaussian Splatting
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
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