JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
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Updated
Jun 1, 2024 - TypeScript
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Robotics with GPU computing
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
A 3D isometric pathfinding game.
A ROS BASED PATH PLANNING OBSTACTLE AVOIDANCE AND NAVIGATIONAL SYSTEM FOR VISUALLY IMPAIRED
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc) and pathfinding; and much more.
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
Source code for the HappyCoders.eu articles on pathfinding and shortest path algorithms (Dijkstra, A*, Bellman-Ford, Floyd-Warshall).
Traktor Game Engine
Some basic Libraries
Phaser3 demo to recreate and showcase Fire Emblem's pathfinding logic
An Elixir/LiveView demo of the A* pathfinding algorithm
Java Port of Recast & Detour navigation mesh toolset
Path finder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Modeling the Chinese Postman Problem in NetworkX and creating a graphical visualization of the Eulerian path/circuits that appear.
A prototype game developed as an assignment submission for Black March Studios
Deterministic, multi-threaded 3d demo written from scratch
A web application prototype for automated navigation/path finding on floor plan images.
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