Create and apply image filters using Godot's shader language
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Updated
Jun 9, 2024 - GDScript
Create and apply image filters using Godot's shader language
rabbitrender is pure software implementation of graphics pipeline, includes programmable shader system.
It's a ray tracing enviroment developed on c# vanilla
Game and prototypes with SharpDX and Directx 11
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Space-game oriented rendering engine
A fast C++20 3D game engine for modern devices, with wide platform support
An experimental GPU shading DSL embedded in Python.
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
A lightweight WebGL shader renderer.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Yet Another Vulkan Engine
針對 Cocos Creator 3.8+ 開發的 Sprite Effect 組件。
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
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