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I'm building spacecraft controls, called Xcontrols and have created many widgets.
I'm willing to move them to the style you use here for Pygame_Widgets
I would rather just off load these to your package, for better modularity and testing.
So, I dropped an example Mouse Joystick python widget as talking example txt file.
I have lots of other gage type widgets, etc but they use my style not your style.
I will consider converting these into Pygame_Widgets.
But, We should talk about design, class parameters, and methods, etc.
because my Orion spacecraft "Glass" has both general and specific needs.
EG. The widget I provided is an extension of your slider widget, but two outputs not one
All of my widgets allow multiple not single inputs and/or outputs & use lists & dictionaries.
EG. note, adding a second set of parameters (min2,max2,value2) is messy.
EG. the textbox needs to be integrated into the widgets, in most cases.
I'm building spacecraft controls, called Xcontrols and have created many widgets.
I'm willing to move them to the style you use here for Pygame_Widgets
I would rather just off load these to your package, for better modularity and testing.
So, I dropped an example Mouse Joystick python widget as talking example txt file.
I have lots of other gage type widgets, etc but they use my style not your style.
I will consider converting these into Pygame_Widgets.
But, We should talk about design, class parameters, and methods, etc.
because my Orion spacecraft "Glass" has both general and specific needs.
EG. The widget I provided is an extension of your slider widget, but two outputs not one
All of my widgets allow multiple not single inputs and/or outputs & use lists & dictionaries.
EG. note, adding a second set of parameters (min2,max2,value2) is messy.
EG. the textbox needs to be integrated into the widgets, in most cases.
mjoy.txt
Let me know what you think. Bob
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