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main.cpp
81 lines (64 loc) · 1.54 KB
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main.cpp
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#include <prism/framerateselectscreen.h>
#include <prism/physics.h>
#include <prism/file.h>
#include <prism/drawing.h>
#include <prism/log.h>
#include <prism/wrapper.h>
#include <prism/system.h>
#include <prism/stagehandler.h>
#include <prism/logoscreen.h>
#include <prism/mugentexthandler.h>
#include <prism/debug.h>
#include "gamescreen.h"
#include "storyscreen.h"
#ifdef DREAMCAST
KOS_INIT_FLAGS(INIT_DEFAULT);
extern uint8 romdisk[];
KOS_INIT_ROMDISK(romdisk);
#endif
// #define DEVELOP
void exitGame() {
shutdownPrismWrapper();
#ifdef DEVELOP
if (isOnDreamcast()) {
abortSystem();
}
else {
returnToMenu();
}
#else
returnToMenu();
#endif
}
int main(int argc, char** argv) {
(void)argc;
(void)argv;
#ifdef DEVELOP
setDevelopMode();
#endif
setGameName("Wild Ride");
setScreenSize(320, 240);
initPrismWrapperWithConfigFile("data/config.cfg");
setFont("$/rd/fonts/segoe.hdr", "$/rd/fonts/segoe.pkg");
addMugenFont(-1, "font/f4x6.fnt");
addMugenFont(1, "font/jg.fnt");
logg("Check framerate");
FramerateSelectReturnType framerateReturnType = selectFramerate();
if (framerateReturnType == FRAMERATE_SCREEN_RETURN_ABORT) {
exitGame();
}
if(isInDevelopMode()) {
//ScreenSize sz = getScreenSize();
//setDisplayedScreenSize(sz.x, sz.y);
disableWrapperErrorRecovery();
setMinimumLogType(LOG_TYPE_NORMAL);
}
else {
setMinimumLogType(LOG_TYPE_NONE);
}
setScreenAfterWrapperLogoScreen(getLogoScreenFromWrapper());
setCurrentStoryDefinitionFile("INTRO");
startScreenHandling(getStoryScreen());
exitGame();
return 0;
}