I'm a gameplay programmer on Star Citizen, with a background in computer music research.
- Los Angeles, CA
- http://chadmckinneyaudio.com/
Block or Report
Block or report ChadMcKinney
Report abuse
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abusePinned
-
Necronomicon
Necronomicon PublicForked from CurtisMcKinney/Necronomicon
Audio Programming Language
C
-
Dirac-Sea-Engine
Dirac-Sea-Engine Public3D Game Engine using Signed Distance Fields and Ray Marching techniques
C++
-
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.