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description.txt
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description.txt
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Yuanjie Li's Assignment 1 Description
Implemented Functionality:
Box room (4 walls, floor, ceiling): All walls are one-directional meshes
using the Examples/Rockwall mesh provided by Ogre. Code generating these
walls were based off of the code to generate the floor in Tutorial 1 from
the Ogre website.
Ball: Moving in a pseudo-random direction, the ball (using an Ogre's head as
a mesh) bounces around the room. The head is only visible in the +y axis
direction because it is also a one-directional mesh. This mesh was taken
from the Ogre website. This ball casts a shadow in the blue spotlight.
Spotlight: Blue spotlight shines on one edge of the room. Code generating
this spotlight was borrowed from the Ogre tutorial on their website.
Camera Controls: The user can move the camera with the mouse and WASD keys.
This code was borrowed from the Ogre tutorial on their website.