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GamemodeCommand.java
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GamemodeCommand.java
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package com.denizenscript.denizen2sponge.commands.player;
import com.denizenscript.denizen2core.commands.AbstractCommand;
import com.denizenscript.denizen2core.commands.CommandEntry;
import com.denizenscript.denizen2core.commands.CommandQueue;
import com.denizenscript.denizen2core.utilities.debugging.ColorSet;
import com.denizenscript.denizen2sponge.tags.objects.PlayerTag;
import org.spongepowered.api.Sponge;
import org.spongepowered.api.data.key.Keys;
import org.spongepowered.api.entity.living.player.gamemode.GameMode;
import java.util.Optional;
public class GamemodeCommand extends AbstractCommand {
// <--[command]
// @Since 0.3.0
// @Name gamemode
// @Arguments <player> <gamemode>
// @Short sets gamemode of a player.
// @Updated 2017/09/10
// @Group World
// @Minimum 2
// @Maximum 2
// @Description
// Sets the gamemode of a player. The standard set of gamemodes is
// 'adventure', 'survival', 'creative', and 'spectator'.
// @Example
// # Sets the gamemode to 'creative' for player 'Joe'.
// - gamemode Joe creative
// -->
@Override
public String getName() {
return "gamemode";
}
@Override
public String getArguments() {
return "<player> <gamemode>";
}
@Override
public int getMinimumArguments() {
return 2;
}
@Override
public int getMaximumArguments() {
return 2;
}
@Override
public void execute(CommandQueue queue, CommandEntry entry) {
PlayerTag player = (PlayerTag) entry.getArgumentObject(queue, 0);
String gamemode = entry.getArgumentObject(queue, 1).toString();
Optional<GameMode> type = Sponge.getRegistry().getType(GameMode.class, gamemode);
if (!type.isPresent()) {
queue.handleError(entry, "Invalid gamemode: '" + gamemode + "'!");
return;
}
player.getInternal().offer(Keys.GAME_MODE, type.get());
if (queue.shouldShowGood()) {
queue.outGood("Set gamemode of player '" + ColorSet.emphasis + player.debug()
+ ColorSet.good + "' to: " + ColorSet.emphasis + type.get().getName() + ColorSet.good + "!");
}
}
}