/
FMLEventHandler.java
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/
FMLEventHandler.java
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/*
* Copyright (c) 2014,
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the {organization} nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
*/
package net.doubledoordev.d3core.util;
import com.google.gson.JsonParseException;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.relauncher.Side;
import net.doubledoordev.d3core.D3Core;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.IChatComponent;
import net.minecraft.world.World;
import net.minecraft.world.storage.WorldInfo;
import org.apache.commons.io.FileUtils;
import java.io.File;
import java.io.IOException;
/**
* @author Dries007
*/
public class FMLEventHandler
{
public static final FMLEventHandler FML_EVENT_HANDLER = new FMLEventHandler();
private FMLEventHandler()
{
}
public boolean norain;
public boolean insomnia;
public boolean lilypad;
@SubscribeEvent
public void worldTickHandler(TickEvent.WorldTickEvent event)
{
if (event.side != Side.SERVER || event.phase != TickEvent.Phase.START) return;
if (norain)
{
WorldInfo worldInfo = event.world.getWorldInfo();
worldInfo.setThundering(false);
worldInfo.setRaining(false);
worldInfo.setRainTime(Integer.MAX_VALUE);
worldInfo.setThunderTime(Integer.MAX_VALUE);
}
}
@SubscribeEvent
public void playerTickHandler(TickEvent.PlayerTickEvent event)
{
if (event.side != Side.SERVER || event.phase != TickEvent.Phase.START) return;
if (insomnia)
{
if (event.player.sleepTimer > 90)
{
event.player.sleepTimer = 90;
}
}
}
@SubscribeEvent
public void playerLoggedInEvent(PlayerEvent.PlayerLoggedInEvent event)
{
File file = new File(D3Core.getFolder(), "loginmessage.txt");
if (file.exists())
{
try
{
String txt = FileUtils.readFileToString(file);
try
{
event.player.addChatMessage(IChatComponent.Serializer.func_150699_a(txt));
}
catch (JsonParseException jsonparseexception)
{
event.player.addChatMessage(new ChatComponentText(txt));
}
}
catch (IOException e)
{
e.printStackTrace();
}
}
if (lilypad) lilypad(event.player);
}
@SubscribeEvent
public void playerRespawnEvent(PlayerEvent.PlayerRespawnEvent event)
{
if (lilypad) lilypad(event.player);
}
private void lilypad(EntityPlayer player)
{
World world = player.worldObj;
int x = (int)(player.posX);
int y = (int)(player.posY);
int z = (int)(player.posZ);
if (x < 0) x --;
if (z < 0) z --;
while (world.getBlock(x, y, z).getMaterial() == Material.water) y++;
while (world.getBlock(x, y, z).getMaterial() == Material.air) y--;
if (world.getBlock(x, y, z).getMaterial() == Material.water)
{
world.setBlock(x, y + 1, z, Blocks.waterlily);
player.setPositionAndUpdate(x + 0.5, y + 2, z + 0.5);
}
}
}