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FMLEventHandler.java
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FMLEventHandler.java
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/*
* Copyright (c) 2014,
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* Neither the name of the {organization} nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
*/
package net.doubledoordev.d3core.util;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent;
import cpw.mods.fml.common.gameevent.TickEvent;
import cpw.mods.fml.relauncher.Side;
import net.minecraft.world.storage.WorldInfo;
/**
* @author Dries007
*/
public class FMLEventHandler
{
public static final FMLEventHandler FML_EVENT_HANDLER = new FMLEventHandler();
private FMLEventHandler()
{
}
public boolean norain;
public boolean insomnia;
@SubscribeEvent
public void worldTickHandler(TickEvent.WorldTickEvent event)
{
if (event.side != Side.SERVER || event.phase != TickEvent.Phase.START) return;
if (norain)
{
WorldInfo worldInfo = event.world.getWorldInfo();
worldInfo.setThundering(false);
worldInfo.setRaining(false);
worldInfo.setRainTime(Integer.MAX_VALUE);
worldInfo.setThunderTime(Integer.MAX_VALUE);
}
}
@SubscribeEvent
public void playerTickHandler(TickEvent.PlayerTickEvent event)
{
if (event.side != Side.SERVER || event.phase != TickEvent.Phase.START) return;
if (insomnia)
{
if (event.player.sleepTimer > 90)
{
event.player.sleepTimer = 90;
}
}
}
}