forked from CLOUD-SERVICE/ShadeCoin
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ShadeCoinPublicAPI.qnl
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ShadeCoinPublicAPI.qnl
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#--
# Public Domain January 1, 1970 - Jan 19, 2038 Richard S. Rider, Early Clues LLC
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#
@@public
# sleep() can be called within any embeddable OpenQNL environment.
# ShadeCoins are mined during sleep cycles and periodically deposited.
method void sleep() {
super();
while(current_user.is_sleeping?)
sc = current_user.generate_shade_coin();
if (current_user.SLEEP_STATE == SLEEP::REM()) {
deposit_shade_coin(sc);
// log.full_spectrum("#{sc.md5} deposited. ");
// log.full_spectrum("#{display_shade_coins}")
}
}
}
# Instantiates physical manifestations of ShadeCoin representation on change of sleep state.
# TODO: Fix printer errors currently preventing local manifestations in some timezones. ~RSR
#
method void wake() {
try {
MultiDimensionalPrinter.print(display_shade_coins());
}
catch (CyanCartridgeLowError ccle,
MagentaCartridgeLowError mcle,
YellowCartridgeLowError ycle,
BlackCartridgeLowError bcle,
OutOfPaperError oope,
PaperJamError pje,
StandardError se) {
// noop
}
}
# Deposits ShadeCoin into the LiminalVault
method void deposit_shade_coin(ShadeCoin coin) {
deposit(ShadeCoinGenerator.eval(current_user, coin));
}
# Returns current market value / authenticity of given ShadeCoin
# VALID_SHADECOIN = 0
# INVALID_SHADECOIN = 1
# UNKNOWN_SHADECOIN = -1
method signed int validate_shade_coin(ShadeCoin coin) {
return signed int validate(coin);
}
# Character array displaying current ShadeCoin worth.
# For use on LED displays and other compatible hardware.
method char[] display_shade_coins() {
return char[] display();
}
# Public interface for generating ShadeCoins on the fly.
# Warning! Not thread safe.
# Do not call outside of sleep() cycle.
method ShadeCoin generate_shade_coin() {
return (ShadeCoin)generate!();
}
# Decrements ShadeCoin holdings
method void spend_shade_coin(Shadecoin coin) {
spend!(coin);
}