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//perf on still won't connect glass pains to adjacent solid blocks. #2449

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DNAmaster10 opened this issue Dec 12, 2023 · 4 comments
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5 tasks done
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status:pending Pending acceptance or closure. type:bug Incorrect behavior, not working as intended

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@DNAmaster10
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DNAmaster10 commented Dec 12, 2023

WorldEdit Version

7.3.0 beta 2

Platform Version

Paper-318

Confirmations

  • I am using the most recent Minecraft release.
  • I am using a version of WorldEdit compatible with my Minecraft version.
  • I am using the latest or recommended version of my platform software.
  • I am NOT using a hybrid server, e.g. a server that combines Bukkit and Forge. Examples include Arclight, Mohist, and Cardboard.
  • I am NOT using a fork of WorldEdit, such as FastAsyncWorldEdit (FAWE) or AsyncWorldEdit (AWE)

Bug Description

When //set ing or //replace ing for blocks which connect to solid blocks, even with all perf options on, walls, glass panes etc don't connect to bordering solid blocks.

Expected Behavior

Glass panes, walls etc should connect to solid blocks when set or replaced with all perf settings on.

Reproduction Steps

Place two blocks at least one block apart, turn perf on, try to set the air block in-between the blocks to glass_pane. It won't connect.

Anything Else?

No response

@DNAmaster10 DNAmaster10 added status:pending Pending acceptance or closure. type:bug Incorrect behavior, not working as intended labels Dec 12, 2023
@me4502
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me4502 commented Dec 19, 2023

You didn't include what Minecraft version you're using

@me4502
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me4502 commented Dec 19, 2023

From my testing it's behaving the same as it does when I place blocks by hand, so I don't think there's anything wrong here? Yes it's not always connecting to blocks, but panes don't seem to naturally connect to all blocks

@DNAmaster10
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From my testing it's behaving the same as it does when I place blocks by hand, so I don't think there's anything wrong here? Yes it's not always connecting to blocks, but panes don't seem to naturally connect to all blocks

Sorry! We're using 1.20.2 as of now. The issue is happening for all blocks, not just some. Is there any additional information I should provide, such as screenshot attachments?

@DNAmaster10
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As a quick update here, testing with WorldEdit 7.3.0 Beta 4 still seems to produce the same issue.

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Labels
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