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mainwindow.cpp
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mainwindow.cpp
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#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QFileDialog>
#include <QColor>
double MainWindow::sigma = 1.4;
const short MainWindow::k_size = 3;
const double MainWindow::PI = qAtan(1)*4;
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
setupGraphicalInterface(false);
insertBlankLinesInTerminal();
qDebug() << "The kernel will be constructed as follows...";
testKernelCoordinateScheme(k_size);
qDebug() << "Initializing kernel...";
kernel = manual3x3Kernel();
printMatrix(kernel, k_size);
loadImage();
QVector<QRgb> modifiedImg = convolveImage(image, kernel, k_size);
qimageFromPixelVector(modifiedImg, image->width(),
image->height(), image->format());
QString savepath = "/home/eric/Dropbox/cells/images/output.jpg";
image->save(savepath);
displayImage(savepath);
}
QVector<QRgb>
MainWindow::convolveImage(QImage* img, QVector<double> kernel, short kernel_size)
{
int width = img->width();
int height = img->height();
int len = width * height;
QVector<QRgb> imvec = vectorOfImagePixels(img);
QVector<QRgb> retvec(0);
qDebug() << "Length of image vector:" << len;
for(int i = 0; i < len; ++i) // perform the convolution
{
retvec.append(convolveImageAtPixel(imvec, width,
kernel, kernel_size,
i));
}
return retvec;
}
QRgb
MainWindow::convolveImageAtPixel(QVector<QRgb> img, short img_width,
QVector<double> kernel, short kernel_size,
int center)
{
short y, x;
QRgb sum = 0;
QString out = "";
for(int ky = 0; ky < kernel_size; ++ky)
{
y = center/img_width - kernel_size/2 + ky;
int kColFromY = kernel_size * ky;
int imgColFromY = img_width * y; // only calculate when new
for(int kx = 0; kx < kernel_size; ++kx)
{
x = center%img_width - kernel_size/2 + kx;
if (x < 0 || y < 0 || x >= img_width)
continue;
double kval = kernel[kColFromY + kx];
sum += img[imgColFromY + x] * kval;
}
}
return sum;
}
void
MainWindow::qimageFromPixelVector(QVector<QRgb> imgvec, short width,
short height, QImage::Format format)
{
(void)format;
int len = width * height;
QImage* img = image;
for(int i = 0; i < len; ++i)
{
img->setPixel(i%width, i/width, imgvec[i]);
}
}
QVector<QRgb>
MainWindow::vectorOfImagePixels(QImage* img)
{
QVector<QRgb> vec(0);
for(int y = 0; y < img->height(); ++y)
for(int x = 0; x < img->width(); ++x)
vec.append(img->pixel(x, y));
return vec;
}
QVector<double>
MainWindow::manual5x5Kernel()
{
QVector<double> k(0);
k.append(0); k.append(0); k.append(1); k.append(0); k.append(0);
k.append(0); k.append(1); k.append(2); k.append(1); k.append(0);
k.append(1); k.append(2); k.append(-16); k.append(2); k.append(1);
k.append(0); k.append(1); k.append(2); k.append(1); k.append(0);
k.append(0); k.append(0); k.append(1); k.append(0); k.append(0);
return k;
}
QVector<double>
MainWindow::manual3x3Kernel()
{
QVector<double> k(0);
k.append(-1); k.append(-1); k.append(-1);
k.append(-1); k.append(8); k.append(-1);
k.append(-1); k.append(-1); k.append(-1);
return k;
}
QVector<double>
MainWindow::normalizeMatrix(QVector<double> k, short size)
{
int len = qPow(size, 2);
double max = 0; // First, obtain the max
for(short i = 0; i < len; ++i) // of the data set
if(qAbs(k[i]) > max)
max = qAbs(k[i]);
for(short i = 0; i < len; ++i) // Then, adjust each term
k[i] = k[i]/max;
return k;
}
double
MainWindow::maxOfMatrix(QVector<double> k, short size)
{
double max = 0;
for(short i = 0; i < qPow(size, 2); ++i)
if(qAbs(k[i]) > max)
max = qAbs(k[i]);
return max;
}
void
MainWindow::printStatsAboutMatrix(QVector<double> k, short size)
{
double neg = negOfMatrix(k, size);
double pos = posOfMatrix(k, size);
double max = maxOfMatrix(k, size);
double sum = sumOfMatrix(k, size);
qDebug() << "Sum of matrix:\t" << sum
<< "\nMaximum value:\t" << max
<< "\nNegative values:" << neg
<< "\nPositive values:" << pos
<< "\nratio:\t\t" << -neg/pos << "\n";
}
double
MainWindow::sumOfMatrix(QVector<double> k, short size)
{
double sum = 0;
for(short i = 0; i < qPow(size, 2); ++i)
sum += k[i];
return sum;
}
QVector<double>
MainWindow::generateKernel(short size) //size on one side
{
int len = qPow(size, 2);
QVector<double> k(len);
for(short i = 0; i < len; ++i)
k[i] = laplacianOfGaussian(size, i);
return k;
}
double
MainWindow::laplacianOfGaussian(short size, short i)
{
// short x = i%size, y = i/size;
short x = qAbs(i%size - size/2);
short y = qAbs(i/size - size/2);
// double frac = -((double) (qPow(x,2) + qPow(y,2))) /
// ((double) (2*qPow(MainWindow::sigma,2)));
// double tmp = -1/(MainWindow::PI*qPow(MainWindow::sigma, 4)) *
// (1+frac) * qExp(frac);
double tmp = (qPow(x,2) + qPow(y,2) - 2*qPow(MainWindow::sigma,2))
/ qPow(sigma,4) * qExp(-(qPow(x,2)+qPow(y,2)
/ 2*qPow(MainWindow::sigma,2)));
return tmp;
}
void
MainWindow::testKernelCoordinateScheme(short size)
{
int len = qPow(size, 2);
QString out = "";
QVector<double> k(len);
for(short j = 0; j < size; ++j)
{
for(short i = 0; i < size; ++i)
{
int idx = size*j + i;
out.append(QString::number(qAbs(idx%size-size/2)))
.append(",")
.append(QString::number(qAbs(idx/size - size/2)))
.append("\t");
}
qDebug() << out.trimmed();
out.clear();
}
qDebug() << "";
}
double
MainWindow::posOfMatrix(QVector<double> k, short size)
{
double sum = 0;
for(short i = 0; i < qPow(size, 2); ++i)
if(k[i] > 0)
sum += k[i];
return sum;
}
double
MainWindow::negOfMatrix(QVector<double> k, short size)
{
double sum = 0;
for(short i = 0; i < qPow(size, 2); ++i)
if(k[i] < 0)
sum += k[i];
return sum;
}
void
MainWindow::printMatrix(QVector<double> k, short size)
{
QString line = "";
for(short j = 0; j < size; ++j) // print each row
{
for(short i = 0; i < size; ++i) // print column
{
line.append(QString::number(k[i*size + j] //, 'g', 1
) .append("\t"));
}
qDebug() << line.trimmed();
line.clear();
}
qDebug() << "";
printStatsAboutMatrix(k, size);
}
void
MainWindow::displayImage(QString imgPath)
{
displayPane->setPixmap( QPixmap(imgPath) );
}
void
MainWindow::loadImage()
{
imagePath = "/home/eric/Dropbox/cells/images/first.jpg";
displayImage(imagePath);
image->load(imagePath);
qDebug() << "Image dimensions:" << image->width()
<< "x" << image->height();
}
void
MainWindow::setupGraphicalInterface(bool enableButtons)
{
mainLayout = new QHBoxLayout;
imageControlBox = new QVBoxLayout;
mainLayout->addLayout(imageControlBox);
image = new QImage();
displayPane = new QLabel();
displayBox = new QVBoxLayout;
displayBox->addWidget(displayPane);
mainLayout->addLayout(displayBox);
loadBitMapButton = new QPushButton("Load &bmp", this);
loadBitMapButton->setEnabled(enableButtons);
connect(loadBitMapButton, SIGNAL(clicked()),
this, SLOT(loadImage()));
imageControlBox->addWidget(loadBitMapButton);
displayBitMapButton = new QPushButton("Display bmp", this);
displayBitMapButton->setEnabled(enableButtons);
connect(displayBitMapButton, SIGNAL(clicked()),
this, SLOT(loadImage()));
imageControlBox->addWidget(displayBitMapButton);
ui->centralWidget->setLayout(mainLayout);
}
MainWindow::~MainWindow()
{
delete ui;
}