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It would be nice to be able to retrieve the currently active material from the surface library in the way we can already get things like the active color.
The text was updated successfully, but these errors were encountered:
I want to make additions to the surface library that generate IMeshes, but without the ability to retrieve the settings of the surface library I can’t achieve the same “set once use multiple” functionality as the rest of the surface functions.
I want to have the same calling convention as the rest of the surface library for consistency’s sake
It would be nice to be able to retrieve the currently active material from the
surface
library in the way we can already get things like the active color.The text was updated successfully, but these errors were encountered: