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Add surface.GetMaterial() #2367

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A1steaksa opened this issue Apr 20, 2024 · 3 comments
Open

Add surface.GetMaterial() #2367

A1steaksa opened this issue Apr 20, 2024 · 3 comments

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@A1steaksa
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It would be nice to be able to retrieve the currently active material from the surface library in the way we can already get things like the active color.

@A1steaksa
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I should also mention that there are other setters in the surface library that don't have corresponding getters.

@robotboy655
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Why?

@A1steaksa
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A1steaksa commented Apr 21, 2024

I want to make additions to the surface library that generate IMeshes, but without the ability to retrieve the settings of the surface library I can’t achieve the same “set once use multiple” functionality as the rest of the surface functions.

I want to have the same calling convention as the rest of the surface library for consistency’s sake

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