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Axis.h
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Axis.h
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/***************************************************************************
* Copyright (c) 2011 Juergen Riegel *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#ifndef BASE_AXIS_H
#define BASE_AXIS_H
#include "Vector3D.h"
#include "Placement.h"
namespace Base {
/**
* The Axis class.
*/
class BaseExport Axis
{
public:
/// default constructor
Axis(void);
Axis(const Axis&);
Axis(const Vector3d& Orig, const Vector3d& Dir);
/// Destruction
~Axis () {}
const Vector3d& getBase(void) const {return _base;}
const Vector3d& getDirection(void) const {return _dir;}
void setBase(const Vector3d& Orig) {_base=Orig;}
void setDirection(const Vector3d& Dir) {_dir=Dir;}
void reverse();
Axis reversed() const;
void move(const Vector3d& MovVec);
/** Operators. */
//@{
Axis& operator *=(const Placement &p);
Axis operator *(const Placement &p) const;
bool operator ==(const Axis&) const;
bool operator !=(const Axis&) const;
Axis& operator =(const Axis&);
//@}
protected:
Vector3d _base;
Vector3d _dir;
};
} // namespace Base
#endif // BASE_AXIS_H