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GuiNativeEventLinux.cpp
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/
GuiNativeEventLinux.cpp
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/***************************************************************************
* Copyright (c) 2018 Torsten Sadowski <tsadowski[at]gmx.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include <FCConfig.h>
#include "GuiNativeEventLinux.h"
#include "GuiApplicationNativeEventAware.h"
#include <Base/Console.h>
#include <QMainWindow>
#include <QSocketNotifier>
#include <spnav.h>
Gui::GuiNativeEvent::GuiNativeEvent(Gui::GUIApplicationNativeEventAware *app)
: GuiAbstractNativeEvent(app)
{
}
Gui::GuiNativeEvent::~GuiNativeEvent()
{
if (spnav_close())
Base::Console().Log("Couldn't disconnect from spacenav daemon\n");
else
Base::Console().Log("Disconnected from spacenav daemon\n");
}
void Gui::GuiNativeEvent::initSpaceball(QMainWindow *window)
{
Q_UNUSED(window)
if (spnav_open() == -1) {
Base::Console().Log("Couldn't connect to spacenav daemon. Please ignore if you don't have a spacemouse.\n");
} else {
Base::Console().Log("Connected to spacenav daemon\n");
QSocketNotifier* SpacenavNotifier = new QSocketNotifier(spnav_fd(), QSocketNotifier::Read, this);
connect(SpacenavNotifier, SIGNAL(activated(int)), this, SLOT(pollSpacenav()));
mainApp->setSpaceballPresent(true);
}
}
void Gui::GuiNativeEvent::pollSpacenav()
{
spnav_event ev;
while(spnav_poll_event(&ev))
{
switch (ev.type)
{
case SPNAV_EVENT_MOTION:
{
motionDataArray[0] = -ev.motion.x;
motionDataArray[1] = -ev.motion.z;
motionDataArray[2] = -ev.motion.y;
motionDataArray[3] = -ev.motion.rx;
motionDataArray[4] = -ev.motion.rz;
motionDataArray[5] = -ev.motion.ry;
mainApp->postMotionEvent(motionDataArray);
break;
}
case SPNAV_EVENT_BUTTON:
{
mainApp->postButtonEvent(ev.button.bnum, ev.button.press);
break;
}
}
}
}
#include "3Dconnexion/moc_GuiNativeEventLinux.cpp"