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Handle_SMESH_MeshVSLink.hxx
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Handle_SMESH_MeshVSLink.hxx
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// SMESH SMESH_MeshVSLink : Connection of SMESH with MeshVS from OCC
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESH_MeshVSLink.cxx
// Created : Mon Dec 1 09:00:00 2008
// Author : Sioutis Fotios
// Module : SMESH
#ifndef _Handle_SMESH_MeshVSLink_HeaderFile
#define _Handle_SMESH_MeshVSLink_HeaderFile
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_Version_HeaderFile
#include <Standard_Version.hxx>
#endif
#if OCC_VERSION_HEX < 0x070000
#ifndef _Handle_MeshVS_DataSource3D_HeaderFile
#include <Handle_MeshVS_DataSource3D.hxx>
#endif
class Standard_Transient;
class Handle_Standard_Type;
class Handle(MeshVS_DataSource3D);
class SMESH_MeshVSLink;
Standard_EXPORT Handle_Standard_Type& STANDARD_TYPE(SMESH_MeshVSLink);
class Handle(SMESH_MeshVSLink) : public Handle(MeshVS_DataSource3D) {
public:
Handle(SMESH_MeshVSLink)():Handle(MeshVS_DataSource3D)() {}
Handle(SMESH_MeshVSLink)(const Handle(SMESH_MeshVSLink)& aHandle) : Handle(MeshVS_DataSource3D)(aHandle)
{
}
Handle(SMESH_MeshVSLink)(const SMESH_MeshVSLink* anItem) : Handle(MeshVS_DataSource3D)((MeshVS_DataSource3D *)anItem)
{
}
Handle(SMESH_MeshVSLink)& operator=(const Handle(SMESH_MeshVSLink)& aHandle)
{
Assign(aHandle.Access());
return *this;
}
Handle(SMESH_MeshVSLink)& operator=(const SMESH_MeshVSLink* anItem)
{
Assign((Standard_Transient *)anItem);
return *this;
}
SMESH_MeshVSLink* operator->() const
{
return (SMESH_MeshVSLink *)ControlAccess();
}
Standard_EXPORT static const Handle(SMESH_MeshVSLink) DownCast(const Handle(Standard_Transient)& AnObject);
};
#endif // OCC_VERSION_HEX < 0x070000
#endif