/
Action.cpp
964 lines (842 loc) · 28.6 KB
/
Action.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
/***************************************************************************
* Copyright (c) 2004 Werner Mayer <wmayer[at]users.sourceforge.net> *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <boost/signals.hpp>
# include <boost/bind.hpp>
# include <QActionEvent>
# include <QApplication>
# include <QDesktopWidget>
# include <QEvent>
# include <QMessageBox>
# include <QTimer>
# include <QToolBar>
# include <QToolButton>
#endif
#include "Action.h"
#include "Application.h"
#include "Command.h"
#include "DlgUndoRedo.h"
#include "DlgWorkbenchesImp.h"
#include "FileDialog.h"
#include "MainWindow.h"
#include "WhatsThis.h"
#include "Workbench.h"
#include "WorkbenchManager.h"
#include <Base/Exception.h>
#include <App/Application.h>
using namespace Gui;
using namespace Gui::Dialog;
/**
* Constructs an action called \a name with parent \a parent. It also stores a pointer
* to the command object.
*/
Action::Action (Command* pcCmd, QObject * parent)
: QObject(parent), _action(new QAction( this )), _pcCmd(pcCmd)
{
_action->setObjectName(QString::fromLatin1(_pcCmd->getName()));
connect(_action, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
}
Action::Action (Command* pcCmd, QAction* action, QObject * parent)
: QObject(parent), _action(action), _pcCmd(pcCmd)
{
_action->setParent(this);
_action->setObjectName(QString::fromLatin1(_pcCmd->getName()));
connect(_action, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
}
Action::~Action()
{
delete _action;
}
/**
* Adds this action to widget \a w.
*/
void Action::addTo(QWidget *w)
{
w->addAction(_action);
}
/**
* Activates the command.
*/
void Action::onActivated ()
{
_pcCmd->invoke(0);
}
/**
* Sets whether the command is toggled.
*/
void Action::onToggled(bool b)
{
_pcCmd->invoke( b ? 1 : 0 );
}
void Action::setCheckable(bool b)
{
_action->setCheckable(b);
if (b) {
disconnect(_action, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
connect(_action, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)));
}
else {
connect(_action, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
disconnect(_action, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)));
}
}
void Action::setChecked(bool b)
{
_action->setChecked(b);
}
bool Action::isChecked() const
{
return _action->isChecked();
}
/**
* Sets whether the action is enabled.
*/
void Action::setEnabled(bool b)
{
_action->setEnabled(b);
}
void Action::setVisible(bool b)
{
_action->setVisible(b);
}
void Action::setShortcut(const QString & key)
{
_action->setShortcut(key);
}
QKeySequence Action::shortcut() const
{
return _action->shortcut();
}
void Action::setIcon (const QIcon & icon)
{
_action->setIcon(icon);
}
void Action::setStatusTip(const QString & s)
{
_action->setStatusTip(s);
}
QString Action::statusTip() const
{
return _action->statusTip();
}
void Action::setText(const QString & s)
{
_action->setText(s);
}
QString Action::text() const
{
return _action->text();
}
void Action::setToolTip(const QString & s)
{
_action->setToolTip(s);
}
QString Action::toolTip() const
{
return _action->toolTip();
}
void Action::setWhatsThis(const QString & s)
{
_action->setWhatsThis(s);
}
QString Action::whatsThis() const
{
return _action->whatsThis();
}
void Action::setMenuRole(QAction::MenuRole menuRole)
{
_action->setMenuRole(menuRole);
}
// --------------------------------------------------------------------
/**
* Constructs an action called \a name with parent \a parent. It also stores a pointer
* to the command object.
*/
ActionGroup::ActionGroup ( Command* pcCmd,QObject * parent)
: Action(pcCmd, parent), _group(0), _dropDown(false)
{
_group = new QActionGroup(this);
connect(_group, SIGNAL(triggered(QAction*)), this, SLOT(onActivated (QAction*)));
}
ActionGroup::~ActionGroup()
{
delete _group;
}
/**
* Adds this action to widget \a w.
*/
void ActionGroup::addTo(QWidget *w)
{
// When adding an action that has defined a menu then shortcuts
// of the menu actions don't work. To make this working we must
// set the menu explicitly. This means calling QAction::setMenu()
// and adding this action to the widget doesn't work.
if (_dropDown) {
if (w->inherits("QMenu")) {
QMenu* menu = qobject_cast<QMenu*>(w);
menu = menu->addMenu(_action->text());
menu->addActions(_group->actions());
}
else if (w->inherits("QToolBar")) {
w->addAction(_action);
QToolButton* tb = w->findChildren<QToolButton*>().last();
tb->setPopupMode(QToolButton::MenuButtonPopup);
tb->setObjectName(QString::fromLatin1("qt_toolbutton_menubutton"));
QList<QAction*> acts = _group->actions();
QMenu* menu = new QMenu(tb);
menu->addActions(acts);
tb->setMenu(menu);
//tb->addActions(_group->actions());
}
else {
w->addActions(_group->actions()); // no drop-down
}
}
else {
w->addActions(_group->actions());
}
}
void ActionGroup::setEnabled( bool b )
{
Action::setEnabled(b);
_group->setEnabled(b);
}
void ActionGroup::setDisabled (bool b)
{
Action::setEnabled(!b);
_group->setDisabled(b);
}
void ActionGroup::setExclusive (bool b)
{
_group->setExclusive(b);
}
bool ActionGroup::isExclusive() const
{
return _group->isExclusive();
}
void ActionGroup::setVisible( bool b )
{
Action::setVisible(b);
_group->setVisible(b);
}
QAction* ActionGroup::addAction(QAction* action)
{
int index = _group->actions().size();
action = _group->addAction(action);
action->setData(QVariant(index));
return action;
}
QAction* ActionGroup::addAction(const QString& text)
{
int index = _group->actions().size();
QAction* action = _group->addAction(text);
action->setData(QVariant(index));
return action;
}
QList<QAction*> ActionGroup::actions() const
{
return _group->actions();
}
int ActionGroup::checkedAction() const
{
QAction* checked = _group->checkedAction();
return checked ? checked->data().toInt() : -1;
}
void ActionGroup::setCheckedAction(int i)
{
_group->actions()[i]->setChecked(true);
this->setIcon(_group->actions()[i]->icon());
}
/**
* Activates the command.
*/
void ActionGroup::onActivated ()
{
_pcCmd->invoke(this->property("defaultAction").toInt());
}
/**
* Activates the command.
*/
void ActionGroup::onActivated (int index)
{
_pcCmd->invoke(index);
}
/**
* Activates the command.
*/
void ActionGroup::onActivated (QAction* a)
{
int index = _group->actions().indexOf(a);
QList<QWidget*> widgets = a->associatedWidgets();
for (QList<QWidget*>::iterator it = widgets.begin(); it != widgets.end(); ++it) {
QMenu* menu = qobject_cast<QMenu*>(*it);
if (menu) {
QToolButton* button = qobject_cast<QToolButton*>(menu->parent());
if (button) {
button->setIcon(a->icon());
this->setProperty("defaultAction", QVariant(index));
}
}
}
_pcCmd->invoke(index);
}
// --------------------------------------------------------------------
namespace Gui {
/**
* The WorkbenchActionEvent class is used to send an event of which workbench must be activated.
* We cannot activate the workbench directly as we will destroy the widget that emits the signal.
* @author Werner Mayer
*/
class WorkbenchActionEvent : public QEvent
{
public:
WorkbenchActionEvent(QAction* a)
: QEvent(QEvent::User), act(a)
{ }
~WorkbenchActionEvent()
{ }
QAction* action() const
{ return act; }
private:
QAction* act;
};
}
WorkbenchComboBox::WorkbenchComboBox(WorkbenchGroup* wb, QWidget* parent) : QComboBox(parent), group(wb)
{
connect(this, SIGNAL(activated(int)), this, SLOT(onActivated(int)));
connect(getMainWindow(), SIGNAL(workbenchActivated(const QString&)),
this, SLOT(onWorkbenchActivated(const QString&)));
}
WorkbenchComboBox::~WorkbenchComboBox()
{
}
void WorkbenchComboBox::showPopup()
{
int rows = count();
if (rows > 0) {
int height = view()->sizeHintForRow(0);
int maxHeight = QApplication::desktop()->height();
view()->setMinimumHeight(qMin(height * rows, maxHeight/2));
}
QComboBox::showPopup();
}
void WorkbenchComboBox::actionEvent ( QActionEvent* e )
{
QAction *action = e->action();
switch (e->type()) {
case QEvent::ActionAdded:
{
if (action->isVisible()) {
QIcon icon = action->icon();
if (icon.isNull())
this->addItem(action->text(), action->data());
else
this->addItem(icon, action->text(), action->data());
if (action->isChecked())
this->setCurrentIndex(action->data().toInt());
}
break;
}
case QEvent::ActionChanged:
{
QVariant data = action->data();
int index = this->findData(data);
// added a workbench
if (index < 0 && action->isVisible()) {
QString text = action->text();
QIcon icon = action->icon();
if (icon.isNull())
this->addItem(action->text(), data);
else
this->addItem(icon, action->text(), data);
}
// removed a workbench
else if (index >=0 && !action->isVisible()) {
this->removeItem(index);
}
break;
}
case QEvent::ActionRemoved:
{
//Nothing needs to be done
break;
}
default:
break;
}
}
void WorkbenchComboBox::onActivated(int i)
{
// Send the event to the workbench group to delay the destruction of the emitting widget.
int index = itemData(i).toInt();
WorkbenchActionEvent* ev = new WorkbenchActionEvent(this->actions()[index]);
QApplication::postEvent(this->group, ev);
// TODO: Test if we can use this instead
//QTimer::singleShot(20, this->actions()[i], SLOT(trigger()));
}
void WorkbenchComboBox::onActivated(QAction* action)
{
// set the according item to the action
QVariant data = action->data();
int index = this->findData(data);
setCurrentIndex(index);
}
void WorkbenchComboBox::onWorkbenchActivated(const QString& name)
{
// There might be more than only one instance of WorkbenchComboBox there.
// However, all of them share the same QAction objects. Thus, if the user
// has selected one it also gets checked. Then Application::activateWorkbench
// also invokes this slot method by calling the signal workbenchActivated in
// MainWindow. If calling activateWorkbench() from within the Python console
// the matching action must be set by calling this function.
// To avoid to recursively (but only one recursion level) call Application::
// activateWorkbench the method refreshWorkbenchList() shouldn't set the
// checked item.
//QVariant item = itemData(currentIndex());
QList<QAction*> a = actions();
for (QList<QAction*>::Iterator it = a.begin(); it != a.end(); ++it) {
if ((*it)->objectName() == name) {
if (/*(*it)->data() != item*/!(*it)->isChecked())
(*it)->trigger();
break;
}
}
}
/* TRANSLATOR Gui::WorkbenchGroup */
WorkbenchGroup::WorkbenchGroup ( Command* pcCmd, QObject * parent )
: ActionGroup( pcCmd, parent )
{
for (int i=0; i<50; i++) {
QAction* action = _group->addAction(QLatin1String(""));
action->setVisible(false);
action->setCheckable(true);
action->setData(QVariant(i)); // set the index
}
Application::Instance->signalActivateWorkbench.connect(boost::bind(&WorkbenchGroup::slotActivateWorkbench, this, _1));
Application::Instance->signalAddWorkbench.connect(boost::bind(&WorkbenchGroup::slotAddWorkbench, this, _1));
Application::Instance->signalRemoveWorkbench.connect(boost::bind(&WorkbenchGroup::slotRemoveWorkbench, this, _1));
}
WorkbenchGroup::~WorkbenchGroup()
{
}
void WorkbenchGroup::addTo(QWidget *w)
{
refreshWorkbenchList();
if (w->inherits("QToolBar")) {
QToolBar* bar = qobject_cast<QToolBar*>(w);
QComboBox* box = new WorkbenchComboBox(this, w);
box->setToolTip(_action->toolTip());
box->setStatusTip(_action->statusTip());
box->setWhatsThis(_action->whatsThis());
box->addActions(_group->actions());
connect(_group, SIGNAL(triggered(QAction*)), box, SLOT(onActivated (QAction*)));
bar->addWidget(box);
}
else if (w->inherits("QMenu")) {
QMenu* menu = qobject_cast<QMenu*>(w);
menu = menu->addMenu(_action->text());
menu->addActions(_group->actions());
}
}
void WorkbenchGroup::setWorkbenchData(int i, const QString& wb)
{
QList<QAction*> workbenches = _group->actions();
QString name = Application::Instance->workbenchMenuText(wb);
QPixmap px = Application::Instance->workbenchIcon(wb);
QString tip = Application::Instance->workbenchToolTip(wb);
workbenches[i]->setObjectName(wb);
workbenches[i]->setIcon(px);
workbenches[i]->setText(name);
workbenches[i]->setToolTip(tip);
workbenches[i]->setStatusTip(tr("Select the '%1' workbench").arg(name));
workbenches[i]->setVisible(true);
if (i < 10)
workbenches[i]->setShortcut(QKeySequence(QString::fromUtf8("Ctrl+Alt+%1").arg(i)));
}
void WorkbenchGroup::refreshWorkbenchList()
{
QStringList items = Application::Instance->workbenches();
QStringList enabled_wbs_list = DlgWorkbenchesImp::load_enabled_workbenches();
QStringList disabled_wbs_list = DlgWorkbenchesImp::load_disabled_workbenches();
int i=0;
// Go through the list of enabled workbenches and verify that they really exist because
// it might be possible that a workbench has been removed after setting up the list of
// enabled workbenches.
for (QStringList::Iterator it = enabled_wbs_list.begin(); it != enabled_wbs_list.end(); ++it) {
int index = items.indexOf(*it);
if (index >= 0) {
setWorkbenchData(i++, *it);
items.removeAt(index);
}
}
// Filter out the actively disabled workbenches
for (QStringList::Iterator it = disabled_wbs_list.begin(); it != disabled_wbs_list.end(); ++it) {
int index = items.indexOf(*it);
if (index >= 0) {
items.removeAt(index);
}
}
// Now add the remaining workbenches of 'items'. They have been added to the application
// after setting up the list of enabled workbenches.
for (QStringList::Iterator it = items.begin(); it != items.end(); ++it) {
setWorkbenchData(i++, *it);
}
}
void WorkbenchGroup::customEvent( QEvent* e )
{
if (e->type() == QEvent::User) {
Gui::WorkbenchActionEvent* ce = (Gui::WorkbenchActionEvent*)e;
ce->action()->trigger();
}
}
void WorkbenchGroup::slotActivateWorkbench(const char* /*name*/)
{
}
void WorkbenchGroup::slotAddWorkbench(const char* name)
{
QList<QAction*> workbenches = _group->actions();
for (QList<QAction*>::Iterator it = workbenches.begin(); it != workbenches.end(); ++it) {
if (!(*it)->isVisible()) {
QString wb = QString::fromLatin1(name);
QPixmap px = Application::Instance->workbenchIcon(wb);
QString text = Application::Instance->workbenchMenuText(wb);
QString tip = Application::Instance->workbenchToolTip(wb);
(*it)->setIcon(px);
(*it)->setObjectName(wb);
(*it)->setText(text);
(*it)->setToolTip(tip);
(*it)->setStatusTip(tr("Select the '%1' workbench").arg(wb));
(*it)->setVisible(true); // do this at last
break;
}
}
}
void WorkbenchGroup::slotRemoveWorkbench(const char* name)
{
QString workbench = QString::fromLatin1(name);
QList<QAction*> workbenches = _group->actions();
for (QList<QAction*>::Iterator it = workbenches.begin(); it != workbenches.end(); ++it) {
if ((*it)->objectName() == workbench) {
(*it)->setObjectName(QString());
(*it)->setIcon(QIcon());
(*it)->setText(QString());
(*it)->setToolTip(QString());
(*it)->setStatusTip(QString());
(*it)->setVisible(false); // do this at last
break;
}
}
}
// --------------------------------------------------------------------
/* TRANSLATOR Gui::RecentFilesAction */
RecentFilesAction::RecentFilesAction ( Command* pcCmd, QObject * parent )
: ActionGroup( pcCmd, parent ), visibleItems(4), maximumItems(20)
{
restore();
}
RecentFilesAction::~RecentFilesAction()
{
save();
}
/** Adds the new item to the recent files. */
void RecentFilesAction::appendFile(const QString& filename)
{
// restore the list of recent files
QStringList files = this->files();
// if already inside remove and prepend it
files.removeAll(filename);
files.prepend(filename);
setFiles(files);
// update the XML structure and save the user paramter to disk (#0001989)
bool saveParameter = App::GetApplication().GetParameterGroupByPath
("User parameter:BaseApp/Preferences/General")->GetBool("SaveUserParameter", true);
if (saveParameter) {
save();
ParameterManager* parmgr = App::GetApplication().GetParameterSet("User parameter");
parmgr->SaveDocument(App::Application::Config()["UserParameter"].c_str());
}
}
/**
* Set the list of recent files. For each item an action object is
* created and added to this action group.
*/
void RecentFilesAction::setFiles(const QStringList& files)
{
QList<QAction*> recentFiles = _group->actions();
int numRecentFiles = std::min<int>(recentFiles.count(), files.count());
for (int index = 0; index < numRecentFiles; index++) {
QFileInfo fi(files[index]);
recentFiles[index]->setText(QString::fromLatin1("&%1 %2").arg(index+1).arg(fi.fileName()));
recentFiles[index]->setStatusTip(tr("Open file %1").arg(files[index]));
recentFiles[index]->setToolTip(files[index]); // set the full name that we need later for saving
recentFiles[index]->setData(QVariant(index));
recentFiles[index]->setVisible(true);
}
// if less file names than actions
numRecentFiles = std::min<int>(numRecentFiles, this->visibleItems);
for (int index = numRecentFiles; index < recentFiles.count(); index++) {
recentFiles[index]->setVisible(false);
recentFiles[index]->setText(QString());
recentFiles[index]->setToolTip(QString());
}
}
/**
* Returns the list of defined recent files.
*/
QStringList RecentFilesAction::files() const
{
QStringList files;
QList<QAction*> recentFiles = _group->actions();
for (int index = 0; index < recentFiles.count(); index++) {
QString file = recentFiles[index]->toolTip();
if (file.isEmpty())
break;
files.append(file);
}
return files;
}
void RecentFilesAction::activateFile(int id)
{
// restore the list of recent files
QStringList files = this->files();
if (id < 0 || id >= files.count())
return; // no valid item
QString filename = files[id];
QFileInfo fi(filename);
if (!fi.exists() || !fi.isFile()) {
QMessageBox::critical(getMainWindow(), tr("File not found"), tr("The file '%1' cannot be opened.").arg(filename));
files.removeAll(filename);
setFiles(files);
}
else {
// invokes appendFile()
SelectModule::Dict dict = SelectModule::importHandler(filename);
for (SelectModule::Dict::iterator it = dict.begin(); it != dict.end(); ++it) {
Application::Instance->open(it.key().toUtf8(), it.value().toLatin1());
break;
}
}
}
void RecentFilesAction::resizeList(int size)
{
this->visibleItems = size;
int diff = this->visibleItems - this->maximumItems;
// create new items if needed
for (int i=0; i<diff; i++)
_group->addAction(QLatin1String(""))->setVisible(false);
setFiles(files());
}
/** Loads all recent files from the preferences. */
void RecentFilesAction::restore()
{
ParameterGrp::handle hGrp = App::GetApplication().GetUserParameter().GetGroup("BaseApp")->GetGroup("Preferences");
if (hGrp->HasGroup("RecentFiles")) {
hGrp = hGrp->GetGroup("RecentFiles");
// we want at least 20 items but we do only show the number of files
// that is defined in user parameters
this->visibleItems = hGrp->GetInt("RecentFiles", this->visibleItems);
}
int count = std::max<int>(this->maximumItems, this->visibleItems);
for (int i=0; i<count; i++)
_group->addAction(QLatin1String(""))->setVisible(false);
std::vector<std::string> MRU = hGrp->GetASCIIs("MRU");
QStringList files;
for (std::vector<std::string>::iterator it = MRU.begin(); it!=MRU.end();++it)
files.append(QString::fromUtf8(it->c_str()));
setFiles(files);
}
/** Saves all recent files to the preferences. */
void RecentFilesAction::save()
{
ParameterGrp::handle hGrp = App::GetApplication().GetUserParameter().GetGroup("BaseApp")
->GetGroup("Preferences")->GetGroup("RecentFiles");
int count = hGrp->GetInt("RecentFiles", this->visibleItems); // save number of files
hGrp->Clear();
hGrp->SetInt("RecentFiles", count); // restore
// count all set items
QList<QAction*> recentFiles = _group->actions();
int num = std::min<int>(count, recentFiles.count());
for (int index = 0; index < num; index++) {
QString key = QString::fromLatin1("MRU%1").arg(index);
QString value = recentFiles[index]->toolTip();
if (value.isEmpty())
break;
hGrp->SetASCII(key.toLatin1(), value.toUtf8());
}
}
// --------------------------------------------------------------------
UndoAction::UndoAction (Command* pcCmd,QObject * parent)
: Action(pcCmd, parent)
{
_toolAction = new QAction(this);
_toolAction->setMenu(new UndoDialog());
connect(_toolAction, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
}
UndoAction::~UndoAction()
{
QMenu* menu = _toolAction->menu();
delete menu;
delete _toolAction;
}
void UndoAction::addTo (QWidget * w)
{
if (w->inherits("QToolBar")) {
actionChanged();
connect(_action, SIGNAL(changed()), this, SLOT(actionChanged()));
w->addAction(_toolAction);
}
else {
w->addAction(_action);
}
}
void UndoAction::actionChanged()
{
// Do NOT set the shortcut again for _toolAction since this is already
// reserved for _action. Otherwise we get an ambiguity of it with the
// result that it doesn't work anymore.
_toolAction->setText(_action->text());
_toolAction->setToolTip(_action->toolTip());
_toolAction->setStatusTip(_action->statusTip());
_toolAction->setWhatsThis(_action->whatsThis());
_toolAction->setIcon(_action->icon());
}
void UndoAction::setEnabled(bool b)
{
Action::setEnabled(b);
_toolAction->setEnabled(b);
}
void UndoAction::setVisible(bool b)
{
Action::setVisible(b);
_toolAction->setVisible(b);
}
// --------------------------------------------------------------------
RedoAction::RedoAction ( Command* pcCmd,QObject * parent )
: Action(pcCmd, parent)
{
_toolAction = new QAction(this);
_toolAction->setMenu(new RedoDialog());
connect(_toolAction, SIGNAL(triggered(bool)), this, SLOT(onActivated()));
}
RedoAction::~RedoAction()
{
QMenu* menu = _toolAction->menu();
delete menu;
delete _toolAction;
}
void RedoAction::addTo ( QWidget * w )
{
if (w->inherits("QToolBar")) {
actionChanged();
connect(_action, SIGNAL(changed()), this, SLOT(actionChanged()));
w->addAction(_toolAction);
}
else {
w->addAction(_action);
}
}
void RedoAction::actionChanged()
{
// Do NOT set the shortcut again for _toolAction since this is already
// reserved for _action. Otherwise we get an ambiguity of it with the
// result that it doesn't work anymore.
_toolAction->setText(_action->text());
_toolAction->setToolTip(_action->toolTip());
_toolAction->setStatusTip(_action->statusTip());
_toolAction->setWhatsThis(_action->whatsThis());
_toolAction->setIcon(_action->icon());
}
void RedoAction::setEnabled ( bool b )
{
Action::setEnabled(b);
_toolAction->setEnabled(b);
}
void RedoAction::setVisible ( bool b )
{
Action::setVisible(b);
_toolAction->setVisible(b);
}
// --------------------------------------------------------------------
DockWidgetAction::DockWidgetAction ( Command* pcCmd, QObject * parent )
: Action(pcCmd, parent), _menu(0)
{
}
DockWidgetAction::~DockWidgetAction()
{
delete _menu;
}
void DockWidgetAction::addTo ( QWidget * w )
{
if (!_menu) {
_menu = new QMenu();
_action->setMenu(_menu);
connect(_menu, SIGNAL(aboutToShow()), getMainWindow(), SLOT(onDockWindowMenuAboutToShow()));
}
w->addAction(_action);
}
// --------------------------------------------------------------------
ToolBarAction::ToolBarAction ( Command* pcCmd, QObject * parent )
: Action(pcCmd, parent), _menu(0)
{
}
ToolBarAction::~ToolBarAction()
{
delete _menu;
}
void ToolBarAction::addTo ( QWidget * w )
{
if (!_menu) {
_menu = new QMenu();
_action->setMenu(_menu);
connect(_menu, SIGNAL(aboutToShow()), getMainWindow(), SLOT(onToolBarMenuAboutToShow()));
}
w->addAction(_action);
}
// --------------------------------------------------------------------
WindowAction::WindowAction ( Command* pcCmd, QObject * parent )
: ActionGroup(pcCmd, parent), _menu(0)
{
}
WindowAction::~WindowAction()
{
}
void WindowAction::addTo ( QWidget * w )
{
QMenu* menu = qobject_cast<QMenu*>(w);
if (!menu) {
if (!_menu) {
_menu = new QMenu();
_action->setMenu(_menu);
_menu->addActions(_group->actions());
connect(_menu, SIGNAL(aboutToShow()),
getMainWindow(), SLOT(onWindowsMenuAboutToShow()));
}
w->addAction(_action);
}
else {
menu->addActions(_group->actions());
connect(menu, SIGNAL(aboutToShow()),
getMainWindow(), SLOT(onWindowsMenuAboutToShow()));
}
}
#include "moc_Action.cpp"