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SketchObject.cpp
5042 lines (4271 loc) · 220 KB
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SketchObject.cpp
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/***************************************************************************
* Copyright (c) Jürgen Riegel (juergen.riegel@web.de) 2008 *
* *
* This file is part of the FreeCAD CAx development system. *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of the GNU Library General Public *
* License as published by the Free Software Foundation; either *
* version 2 of the License, or (at your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Library General Public License for more details. *
* *
* You should have received a copy of the GNU Library General Public *
* License along with this library; see the file COPYING.LIB. If not, *
* write to the Free Software Foundation, Inc., 59 Temple Place, *
* Suite 330, Boston, MA 02111-1307, USA *
* *
***************************************************************************/
#include "PreCompiled.h"
#ifndef _PreComp_
# include <TopoDS_Shape.hxx>
# include <TopoDS_Face.hxx>
# include <TopoDS_Edge.hxx>
# include <TopoDS.hxx>
# include <TopExp_Explorer.hxx>
# include <gp_Pln.hxx>
# include <gp_Ax3.hxx>
# include <gp_Circ.hxx>
# include <gp_Elips.hxx>
# include <gp_Hypr.hxx>
# include <gp_Parab.hxx>
# include <BRepAdaptor_Surface.hxx>
# include <BRepAdaptor_Curve.hxx>
# include <BRep_Tool.hxx>
# include <Geom_Line.hxx>
# include <Geom_Plane.hxx>
# include <Geom_Circle.hxx>
# include <Geom_Ellipse.hxx>
# include <Geom_Hyperbola.hxx>
# include <Geom_Parabola.hxx>
# include <Geom_BSplineCurve.hxx>
# include <Geom_TrimmedCurve.hxx>
# include <GeomAPI_ProjectPointOnSurf.hxx>
# include <BRepOffsetAPI_NormalProjection.hxx>
# include <BRepBuilderAPI_MakeFace.hxx>
# include <BRepBuilderAPI_MakeEdge.hxx>
# include <GeomAPI_IntSS.hxx>
# include <BRepProj_Projection.hxx>
# include <GeomConvert_BSplineCurveKnotSplitting.hxx>
# include <TColStd_Array1OfInteger.hxx>
# include <GC_MakeCircle.hxx>
# include <Standard_Version.hxx>
# include <cmath>
# include <vector>
#endif
#include <boost/bind.hpp>
#include <App/Document.h>
#include <App/FeaturePythonPyImp.h>
#include <App/Part.h>
#include <Base/Writer.h>
#include <Base/Reader.h>
#include <Base/Tools.h>
#include <Base/Console.h>
#include <Base/Vector3D.h>
#include <App/OriginFeature.h>
#include <Mod/Part/App/Geometry.h>
#include <Mod/Part/App/DatumFeature.h>
#include <Mod/Part/App/BodyBase.h>
#include "SketchObject.h"
#include "Sketch.h"
#include <Mod/Sketcher/App/SketchObjectPy.h>
using namespace Sketcher;
using namespace Base;
const int GeoEnum::RtPnt = -1;
const int GeoEnum::HAxis = -1;
const int GeoEnum::VAxis = -2;
const int GeoEnum::RefExt = -3;
PROPERTY_SOURCE(Sketcher::SketchObject, Part::Part2DObject)
SketchObject::SketchObject()
{
ADD_PROPERTY_TYPE(Geometry, (0) ,"Sketch",(App::PropertyType)(App::Prop_None),"Sketch geometry");
ADD_PROPERTY_TYPE(Constraints, (0) ,"Sketch",(App::PropertyType)(App::Prop_None),"Sketch constraints");
ADD_PROPERTY_TYPE(ExternalGeometry,(0,0),"Sketch",(App::PropertyType)(App::Prop_None),"Sketch external geometry");
allowOtherBody = true;
for (std::vector<Part::Geometry *>::iterator it=ExternalGeo.begin(); it != ExternalGeo.end(); ++it)
if (*it) delete *it;
ExternalGeo.clear();
Part::GeomLineSegment *HLine = new Part::GeomLineSegment();
Part::GeomLineSegment *VLine = new Part::GeomLineSegment();
HLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(1,0,0));
VLine->setPoints(Base::Vector3d(0,0,0),Base::Vector3d(0,1,0));
HLine->Construction = true;
VLine->Construction = true;
ExternalGeo.push_back(HLine);
ExternalGeo.push_back(VLine);
rebuildVertexIndex();
lastDoF=0;
lastHasConflict=false;
lastHasRedundancies=false;
lastSolverStatus=0;
lastSolveTime=0;
solverNeedsUpdate=false;
noRecomputes=false;
ExpressionEngine.setValidator(boost::bind(&Sketcher::SketchObject::validateExpression, this, _1, _2));
constraintsRemovedConn = Constraints.signalConstraintsRemoved.connect(boost::bind(&Sketcher::SketchObject::constraintsRemoved, this, _1));
constraintsRenamedConn = Constraints.signalConstraintsRenamed.connect(boost::bind(&Sketcher::SketchObject::constraintsRenamed, this, _1));
}
SketchObject::~SketchObject()
{
for (std::vector<Part::Geometry *>::iterator it=ExternalGeo.begin(); it != ExternalGeo.end(); ++it)
if (*it) delete *it;
ExternalGeo.clear();
}
App::DocumentObjectExecReturn *SketchObject::execute(void)
{
try {
App::DocumentObjectExecReturn* rtn = Part2DObject::execute();//to positionBySupport
if(rtn!=App::DocumentObject::StdReturn)
//error
return rtn;
}
catch (const Base::Exception& e) {
return new App::DocumentObjectExecReturn(e.what());
}
// setup and diagnose the sketch
try {
rebuildExternalGeometry();
}
catch (const Base::Exception& e) {
Base::Console().Error("%s\nClear constraints to external geometry\n", e.what());
// we cannot trust the constraints of external geometries, so remove them
delConstraintsToExternal();
}
// We should have an updated Sketcher geometry or this execute should not have happened
// therefore we update our sketch object geometry with the SketchObject one.
//
// set up a sketch (including dofs counting and diagnosing of conflicts)
lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();
lastSolveTime=0.0;
lastSolverStatus=GCS::Failed; // Failure is default for notifying the user unless otherwise proven
solverNeedsUpdate=false;
if (lastDoF < 0) { // over-constrained sketch
std::string msg="Over-constrained sketch\n";
appendConflictMsg(lastConflicting, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
if (lastHasConflict) { // conflicting constraints
std::string msg="Sketch with conflicting constraints\n";
appendConflictMsg(lastConflicting, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
if (lastHasRedundancies) { // redundant constraints
std::string msg="Sketch with redundant constraints\n";
appendRedundantMsg(lastRedundant, msg);
return new App::DocumentObjectExecReturn(msg.c_str(),this);
}
// solve the sketch
lastSolverStatus=solvedSketch.solve();
lastSolveTime=solvedSketch.SolveTime;
if (lastSolverStatus != 0)
return new App::DocumentObjectExecReturn("Solving the sketch failed",this);
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
for (std::vector<Part::Geometry *>::iterator it=geomlist.begin(); it != geomlist.end(); ++it)
if (*it) delete *it;
// this is not necessary for sketch representation in edit mode, unless we want to trigger an update of
// the objects that depend on this sketch (like pads)
Shape.setValue(solvedSketch.toShape());
return App::DocumentObject::StdReturn;
}
int SketchObject::hasConflicts(void) const
{
if (lastDoF < 0) // over-constrained sketch
return -2;
if (solvedSketch.hasConflicts()) // conflicting constraints
return -1;
return 0;
}
int SketchObject::solve(bool updateGeoAfterSolving/*=true*/)
{
// if updateGeoAfterSolving=false, the solver information is updated, but the Sketch is nothing
// updated. It is useful to avoid triggering an OnChange when the goeometry did not change but
// the solver needs to be updated.
// We should have an updated Sketcher geometry or this solver should not have happened
// therefore we update our sketch object geometry with the SketchObject one.
//
// set up a sketch (including dofs counting and diagnosing of conflicts)
lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
solverNeedsUpdate=false;
lastHasConflict = solvedSketch.hasConflicts();
int err=0;
if (lastDoF < 0) { // over-constrained sketch
err = -3;
// if lastDoF<0, then an over-constrained situation has ensued.
// Geometry is not to be updated, as geometry can not follow the constraints.
// However, solver information must be updated.
this->Constraints.touch();
}
else if (lastHasConflict) { // conflicting constraints
err = -3;
}
else {
lastSolverStatus=solvedSketch.solve();
if (lastSolverStatus != 0){ // solving
err = -2;
// if solver failed, geometry was never updated, but invalid constraints were likely added before
// solving (see solve in addConstraint), so solver information is definitely invalid.
this->Constraints.touch();
}
}
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();
lastSolveTime=solvedSketch.SolveTime;
if (err == 0 && updateGeoAfterSolving) {
// set the newly solved geometry
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
for (std::vector<Part::Geometry *>::iterator it = geomlist.begin(); it != geomlist.end(); ++it)
if (*it) delete *it;
}
return err;
}
int SketchObject::setDatum(int ConstrId, double Datum)
{
// set the changed value for the constraint
if (this->Constraints.hasInvalidGeometry())
return -6;
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != Tangent && //for tangent, value==0 is autodecide, value==Pi/2 is external and value==-Pi/2 is internal
type != Perpendicular &&
type != SnellsLaw)
return -1;
if ((type == Distance || type == Radius) && Datum <= 0)
return (Datum == 0) ? -5 : -4;
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->setValue(Datum);
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
delete constNew;
int err = solve();
if (err)
this->Constraints.setValues(vals);
return err;
}
int SketchObject::setDriving(int ConstrId, bool isdriving)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -2;
if (!(vals[ConstrId]->First>=0 || vals[ConstrId]->Second>=0 || vals[ConstrId]->Third>=0) && isdriving==true)
return -3; // a constraint that does not have at least one element as not-external-geometry can never be driving.
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->isDriving = isdriving;
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
if (!isdriving)
setExpression(Constraints.createPath(ConstrId), boost::shared_ptr<App::Expression>());
delete constNew;
if(noRecomputes) // if we do not have a recompute, the sketch must be solved to update the DoF of the solver
solve();
return 0;
}
int SketchObject::getDriving(int ConstrId, bool &isdriving)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -1;
isdriving=vals[ConstrId]->isDriving;
return 0;
}
int SketchObject::toggleDriving(int ConstrId)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
ConstraintType type = vals[ConstrId]->Type;
if (type != Distance &&
type != DistanceX &&
type != DistanceY &&
type != Radius &&
type != Angle &&
type != SnellsLaw)
return -2;
if (!(vals[ConstrId]->First>=0 || vals[ConstrId]->Second>=0 || vals[ConstrId]->Third>=0) && vals[ConstrId]->isDriving==false)
return -3; // a constraint that does not have at least one element as not-external-geometry can never be driving.
// copy the list
std::vector<Constraint *> newVals(vals);
// clone the changed Constraint
Constraint *constNew = vals[ConstrId]->clone();
constNew->isDriving = !constNew->isDriving;
newVals[ConstrId] = constNew;
this->Constraints.setValues(newVals);
if (!constNew->isDriving)
setExpression(Constraints.createPath(ConstrId), boost::shared_ptr<App::Expression>());
delete constNew;
if(noRecomputes) // if we do not have a recompute, the sketch must be solved to update the DoF of the solver
solve();
return 0;
}
int SketchObject::setUpSketch()
{
return solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
}
int SketchObject::movePoint(int GeoId, PointPos PosId, const Base::Vector3d& toPoint, bool relative, bool updateGeoBeforeMoving)
{
// if we are moving a point at SketchObject level, we need to start from a solved sketch
// if we have conflicts we can forget about moving. However, there is the possibility that we
// need to do programatically moves of new geometry that has not been solved yet and that because
// they were programmetically generated won't generate a conflict. This is the case of Fillet for
// example. This is why exceptionally, it may be required to update the sketch geometry to that of
// of SketchObject upon moving. => use updateGeometry parameter = true then
if(updateGeoBeforeMoving || solverNeedsUpdate) {
lastDoF = solvedSketch.setUpSketch(getCompleteGeometry(), Constraints.getValues(),
getExternalGeometryCount());
lastHasConflict = solvedSketch.hasConflicts();
lastHasRedundancies = solvedSketch.hasRedundancies();
lastConflicting=solvedSketch.getConflicting();
lastRedundant=solvedSketch.getRedundant();
solverNeedsUpdate=false;
}
if (lastDoF < 0) // over-constrained sketch
return -1;
if (lastHasConflict) // conflicting constraints
return -1;
// move the point and solve
lastSolverStatus = solvedSketch.movePoint(GeoId, PosId, toPoint, relative);
// moving the point can not result in a conflict that we did not have
// or a redundancy that we did not have before, or a change of DoF
if (lastSolverStatus == 0) {
std::vector<Part::Geometry *> geomlist = solvedSketch.extractGeometry();
Geometry.setValues(geomlist);
//Constraints.acceptGeometry(getCompleteGeometry());
for (std::vector<Part::Geometry *>::iterator it=geomlist.begin(); it != geomlist.end(); ++it) {
if (*it) delete *it;
}
}
return lastSolverStatus;
}
Base::Vector3d SketchObject::getPoint(int GeoId, PointPos PosId) const
{
if(!(GeoId == H_Axis || GeoId == V_Axis
|| (GeoId <= getHighestCurveIndex() && GeoId >= -getExternalGeometryCount()) ))
throw Base::Exception("SketchObject::getPoint. Invalid GeoId was supplied.");
const Part::Geometry *geo = getGeometry(GeoId);
if (geo->getTypeId() == Part::GeomPoint::getClassTypeId()) {
const Part::GeomPoint *p = static_cast<const Part::GeomPoint*>(geo);
if (PosId == start || PosId == mid || PosId == end)
return p->getPoint();
} else if (geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
const Part::GeomLineSegment *lineSeg = static_cast<const Part::GeomLineSegment*>(geo);
if (PosId == start)
return lineSeg->getStartPoint();
else if (PosId == end)
return lineSeg->getEndPoint();
} else if (geo->getTypeId() == Part::GeomCircle::getClassTypeId()) {
const Part::GeomCircle *circle = static_cast<const Part::GeomCircle*>(geo);
if (PosId == mid)
return circle->getCenter();
} else if (geo->getTypeId() == Part::GeomEllipse::getClassTypeId()) {
const Part::GeomEllipse *ellipse = static_cast<const Part::GeomEllipse*>(geo);
if (PosId == mid)
return ellipse->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId()) {
const Part::GeomArcOfCircle *aoc = static_cast<const Part::GeomArcOfCircle*>(geo);
if (PosId == start)
return aoc->getStartPoint(/*emulateCCW=*/true);
else if (PosId == end)
return aoc->getEndPoint(/*emulateCCW=*/true);
else if (PosId == mid)
return aoc->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId()) {
const Part::GeomArcOfEllipse *aoc = static_cast<const Part::GeomArcOfEllipse*>(geo);
if (PosId == start)
return aoc->getStartPoint(/*emulateCCW=*/true);
else if (PosId == end)
return aoc->getEndPoint(/*emulateCCW=*/true);
else if (PosId == mid)
return aoc->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfHyperbola::getClassTypeId()) {
const Part::GeomArcOfHyperbola *aoh = static_cast<const Part::GeomArcOfHyperbola*>(geo);
if (PosId == start)
return aoh->getStartPoint();
else if (PosId == end)
return aoh->getEndPoint();
else if (PosId == mid)
return aoh->getCenter();
} else if (geo->getTypeId() == Part::GeomArcOfParabola::getClassTypeId()) {
const Part::GeomArcOfParabola *aop = dynamic_cast<const Part::GeomArcOfParabola*>(geo);
if (PosId == start)
return aop->getStartPoint();
else if (PosId == end)
return aop->getEndPoint();
else if (PosId == mid)
return aop->getCenter();
} else if (geo->getTypeId() == Part::GeomBSplineCurve::getClassTypeId()) {
const Part::GeomBSplineCurve *bsp = static_cast<const Part::GeomBSplineCurve*>(geo);
if (PosId == start)
return bsp->getStartPoint();
else if (PosId == end)
return bsp->getEndPoint();
}
return Base::Vector3d();
}
int SketchObject::getAxisCount(void) const
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
int count=0;
for (std::vector<Part::Geometry *>::const_iterator geo=vals.begin();
geo != vals.end(); geo++)
if ((*geo) && (*geo)->Construction &&
(*geo)->getTypeId() == Part::GeomLineSegment::getClassTypeId())
count++;
return count;
}
Base::Axis SketchObject::getAxis(int axId) const
{
if (axId == H_Axis || axId == V_Axis || axId == N_Axis)
return Part::Part2DObject::getAxis(axId);
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
int count=0;
for (std::vector<Part::Geometry *>::const_iterator geo=vals.begin();
geo != vals.end(); geo++)
if ((*geo) && (*geo)->Construction &&
(*geo)->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
if (count == axId) {
Part::GeomLineSegment *lineSeg = static_cast<Part::GeomLineSegment*>(*geo);
Base::Vector3d start = lineSeg->getStartPoint();
Base::Vector3d end = lineSeg->getEndPoint();
return Base::Axis(start, end-start);
}
count++;
}
return Base::Axis();
}
void SketchObject::acceptGeometry()
{
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
}
bool SketchObject::isSupportedGeometry(const Part::Geometry *geo) const
{
if (geo->getTypeId() == Part::GeomPoint::getClassTypeId() ||
geo->getTypeId() == Part::GeomCircle::getClassTypeId() ||
geo->getTypeId() == Part::GeomEllipse::getClassTypeId() ||
geo->getTypeId() == Part::GeomArcOfCircle::getClassTypeId() ||
geo->getTypeId() == Part::GeomArcOfEllipse::getClassTypeId() ||
geo->getTypeId() == Part::GeomArcOfHyperbola::getClassTypeId() ||
geo->getTypeId() == Part::GeomArcOfParabola::getClassTypeId() ||
geo->getTypeId() == Part::GeomBSplineCurve::getClassTypeId() ||
geo->getTypeId() == Part::GeomLineSegment::getClassTypeId()) {
return true;
}
if (geo->getTypeId() == Part::GeomTrimmedCurve::getClassTypeId()) {
Handle_Geom_TrimmedCurve trim = Handle_Geom_TrimmedCurve::DownCast(geo->handle());
Handle_Geom_Circle circle = Handle_Geom_Circle::DownCast(trim->BasisCurve());
Handle_Geom_Ellipse ellipse = Handle_Geom_Ellipse::DownCast(trim->BasisCurve());
if (!circle.IsNull() || !ellipse.IsNull()) {
return true;
}
}
return false;
}
std::vector<Part::Geometry *> SketchObject::supportedGeometry(const std::vector<Part::Geometry *> &geoList) const
{
std::vector<Part::Geometry *> supportedGeoList;
supportedGeoList.reserve(geoList.size());
// read-in geometry that the sketcher cannot handle
for (std::vector<Part::Geometry*>::const_iterator it = geoList.begin(); it != geoList.end(); ++it) {
if (isSupportedGeometry(*it)) {
supportedGeoList.push_back(*it);
}
}
return supportedGeoList;
}
int SketchObject::addGeometry(const std::vector<Part::Geometry *> &geoList, bool construction/*=false*/)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
std::vector< Part::Geometry * > newVals(vals);
for (std::vector<Part::Geometry *>::const_iterator it = geoList.begin(); it != geoList.end(); ++it) {
if(construction && (*it)->getTypeId() != Part::GeomPoint::getClassTypeId())
const_cast<Part::Geometry *>(*it)->Construction = construction;
newVals.push_back(*it);
}
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
return Geometry.getSize()-1;
}
int SketchObject::addGeometry(const Part::Geometry *geo, bool construction/*=false*/)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = geo->clone();
if(geoNew->getTypeId() != Part::GeomPoint::getClassTypeId())
geoNew->Construction = construction;
newVals.push_back(geoNew);
Geometry.setValues(newVals);
Constraints.acceptGeometry(getCompleteGeometry());
delete geoNew;
rebuildVertexIndex();
return Geometry.getSize()-1;
}
int SketchObject::delGeometry(int GeoId)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
this->DeleteUnusedInternalGeometry(GeoId);
std::vector< Part::Geometry * > newVals(vals);
newVals.erase(newVals.begin()+GeoId);
// Find coincident points to replace the points of the deleted geometry
std::vector<int> GeoIdList;
std::vector<PointPos> PosIdList;
for (PointPos PosId = start; PosId != mid; ) {
getDirectlyCoincidentPoints(GeoId, PosId, GeoIdList, PosIdList);
if (GeoIdList.size() > 1) {
delConstraintOnPoint(GeoId, PosId, true /* only coincidence */);
transferConstraints(GeoIdList[0], PosIdList[0], GeoIdList[1], PosIdList[1]);
}
PosId = (PosId == start) ? end : mid; // loop through [start, end, mid]
}
const std::vector< Constraint * > &constraints = this->Constraints.getValues();
std::vector< Constraint * > newConstraints(0);
for (std::vector<Constraint *>::const_iterator it = constraints.begin();
it != constraints.end(); ++it) {
if ((*it)->First != GeoId && (*it)->Second != GeoId && (*it)->Third != GeoId) {
Constraint *copiedConstr = (*it)->clone();
if (copiedConstr->First > GeoId)
copiedConstr->First -= 1;
if (copiedConstr->Second > GeoId)
copiedConstr->Second -= 1;
if (copiedConstr->Third > GeoId)
copiedConstr->Third -= 1;
newConstraints.push_back(copiedConstr);
}
}
this->Geometry.setValues(newVals);
this->Constraints.setValues(newConstraints);
for (Constraint* it : newConstraints)
delete it;
this->Constraints.acceptGeometry(getCompleteGeometry());
rebuildVertexIndex();
if(noRecomputes) // if we do not have a recompute, the sketch must be solved to update the DoF of the solver
solve();
return 0;
}
int SketchObject::toggleConstruction(int GeoId)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = newVals[GeoId]->clone();
geoNew->Construction = !geoNew->Construction;
newVals[GeoId]=geoNew;
this->Geometry.setValues(newVals);
//this->Constraints.acceptGeometry(getCompleteGeometry()); <= This is not necessary for a toggle. Reducing redundant solving. Abdullah
solverNeedsUpdate=true;
return 0;
}
int SketchObject::setConstruction(int GeoId, bool on)
{
const std::vector< Part::Geometry * > &vals = getInternalGeometry();
if (GeoId < 0 || GeoId >= int(vals.size()))
return -1;
std::vector< Part::Geometry * > newVals(vals);
Part::Geometry *geoNew = newVals[GeoId]->clone();
geoNew->Construction = on;
newVals[GeoId]=geoNew;
this->Geometry.setValues(newVals);
//this->Constraints.acceptGeometry(getCompleteGeometry()); <= This is not necessary for a toggle. Reducing redundant solving. Abdullah
solverNeedsUpdate=true;
return 0;
}
//ConstraintList is used only to make copies.
int SketchObject::addConstraints(const std::vector<Constraint *> &ConstraintList)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);
newVals.insert(newVals.end(), ConstraintList.begin(), ConstraintList.end());
//test if tangent constraints have been added; AutoLockTangency.
std::vector< Constraint * > tbd;//list of temporary copies that need to be deleted
for(std::size_t i = newVals.size()-ConstraintList.size(); i<newVals.size(); i++){
if( newVals[i]->Type == Tangent || newVals[i]->Type == Perpendicular ){
Constraint *constNew = newVals[i]->clone();
AutoLockTangencyAndPerpty(constNew);
tbd.push_back(constNew);
newVals[i] = constNew;
}
}
this->Constraints.setValues(newVals);
//clean up - delete temporary copies of constraints that were made to affect the constraints
for(std::size_t i=0; i<tbd.size(); i++){
delete (tbd[i]);
}
return this->Constraints.getSize()-1;
}
int SketchObject::addConstraint(const Constraint *constraint)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
std::vector< Constraint * > newVals(vals);
Constraint *constNew = constraint->clone();
if (constNew->Type == Tangent || constNew->Type == Perpendicular)
AutoLockTangencyAndPerpty(constNew);
newVals.push_back(constNew);
this->Constraints.setValues(newVals);
delete constNew;
return this->Constraints.getSize()-1;
}
int SketchObject::delConstraint(int ConstrId)
{
const std::vector< Constraint * > &vals = this->Constraints.getValues();
if (ConstrId < 0 || ConstrId >= int(vals.size()))
return -1;
std::vector< Constraint * > newVals(vals);
newVals.erase(newVals.begin()+ConstrId);
this->Constraints.setValues(newVals);
if(noRecomputes) // if we do not have a recompute, the sketch must be solved to update the DoF of the solver
solve();
return 0;
}
int SketchObject::delConstraintOnPoint(int VertexId, bool onlyCoincident)
{
int GeoId;
PointPos PosId;
if (VertexId == GeoEnum::RtPnt) { // RootPoint
GeoId = Sketcher::GeoEnum::RtPnt;
PosId = start;
} else
getGeoVertexIndex(VertexId, GeoId, PosId);
return delConstraintOnPoint(GeoId, PosId, onlyCoincident);
}
int SketchObject::delConstraintOnPoint(int GeoId, PointPos PosId, bool onlyCoincident)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
// check if constraints can be redirected to some other point
int replaceGeoId=Constraint::GeoUndef;
PointPos replacePosId=Sketcher::none;
if (!onlyCoincident) {
for (std::vector<Constraint *>::const_iterator it = vals.begin(); it != vals.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
replaceGeoId = (*it)->Second;
replacePosId = (*it)->SecondPos;
break;
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
replaceGeoId = (*it)->First;
replacePosId = (*it)->FirstPos;
break;
}
}
}
}
// remove or redirect any constraints associated with the given point
std::vector<Constraint *> newVals(0);
for (std::vector<Constraint *>::const_iterator it = vals.begin(); it != vals.end(); ++it) {
if ((*it)->Type == Sketcher::Coincident) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef &&
(replaceGeoId != (*it)->Second || replacePosId != (*it)->SecondPos)) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef &&
(replaceGeoId != (*it)->First || replacePosId != (*it)->FirstPos)) { // redirect this constraint
(*it)->Second = replaceGeoId;
(*it)->SecondPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if (!onlyCoincident) {
if ((*it)->Type == Sketcher::Distance ||
(*it)->Type == Sketcher::DistanceX || (*it)->Type == Sketcher::DistanceY) {
if ((*it)->First == GeoId && (*it)->FirstPos == none &&
(PosId == start || PosId == end)) {
// remove the constraint even if it is not directly associated
// with the given point
continue; // skip this constraint
}
else if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
else if ((*it)->Second == GeoId && (*it)->SecondPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->Second = replaceGeoId;
(*it)->SecondPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::PointOnObject) {
if ((*it)->First == GeoId && (*it)->FirstPos == PosId) {
if (replaceGeoId != Constraint::GeoUndef) { // redirect this constraint
(*it)->First = replaceGeoId;
(*it)->FirstPos = replacePosId;
}
else
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::Tangent) {
if (((*it)->First == GeoId && (*it)->FirstPos == PosId) ||
((*it)->Second == GeoId && (*it)->SecondPos == PosId)) {
// we could keep the tangency constraint by converting it
// to a simple one but it is not really worth
continue; // skip this constraint
}
}
else if ((*it)->Type == Sketcher::Symmetric) {
if (((*it)->First == GeoId && (*it)->FirstPos == PosId) ||
((*it)->Second == GeoId && (*it)->SecondPos == PosId)) {
continue; // skip this constraint
}
}
}
newVals.push_back(*it);
}
if (newVals.size() < vals.size()) {
this->Constraints.setValues(newVals);
return 0;
}
return -1; // no such constraint
}
int SketchObject::transferConstraints(int fromGeoId, PointPos fromPosId, int toGeoId, PointPos toPosId)
{
const std::vector<Constraint *> &vals = this->Constraints.getValues();
std::vector<Constraint *> newVals(vals);
std::vector<Constraint *> changed;
for (int i=0; i < int(newVals.size()); i++) {
if (vals[i]->First == fromGeoId && vals[i]->FirstPos == fromPosId &&
!(vals[i]->Second == toGeoId && vals[i]->SecondPos == toPosId)) {
Constraint *constNew = newVals[i]->clone();
constNew->First = toGeoId;
constNew->FirstPos = toPosId;
newVals[i] = constNew;
changed.push_back(constNew);
}
else if (vals[i]->Second == fromGeoId && vals[i]->SecondPos == fromPosId &&
!(vals[i]->First == toGeoId && vals[i]->FirstPos == toPosId)) {
Constraint *constNew = newVals[i]->clone();
constNew->Second = toGeoId;
constNew->SecondPos = toPosId;
newVals[i] = constNew;
changed.push_back(constNew);
}
}
// assign the new values only if something has changed
if (!changed.empty()) {
this->Constraints.setValues(newVals);
// free memory
for (Constraint* it : changed)
delete it;
}
return 0;
}
int SketchObject::fillet(int GeoId, PointPos PosId, double radius, bool trim)
{
if (GeoId < 0 || GeoId > getHighestCurveIndex())
return -1;
// Find the other geometry Id associated with the coincident point
std::vector<int> GeoIdList;
std::vector<PointPos> PosIdList;
getDirectlyCoincidentPoints(GeoId, PosId, GeoIdList, PosIdList);
// only coincident points between two (non-external) edges can be filleted
if (GeoIdList.size() == 2 && GeoIdList[0] >= 0 && GeoIdList[1] >= 0) {
const Part::Geometry *geo1 = getGeometry(GeoIdList[0]);
const Part::Geometry *geo2 = getGeometry(GeoIdList[1]);
if (geo1->getTypeId() == Part::GeomLineSegment::getClassTypeId() &&
geo2->getTypeId() == Part::GeomLineSegment::getClassTypeId() ) {
const Part::GeomLineSegment *lineSeg1 = static_cast<const Part::GeomLineSegment*>(geo1);
const Part::GeomLineSegment *lineSeg2 = static_cast<const Part::GeomLineSegment*>(geo2);
Base::Vector3d midPnt1 = (lineSeg1->getStartPoint() + lineSeg1->getEndPoint()) / 2 ;
Base::Vector3d midPnt2 = (lineSeg2->getStartPoint() + lineSeg2->getEndPoint()) / 2 ;
return fillet(GeoIdList[0], GeoIdList[1], midPnt1, midPnt2, radius, trim);
}
}
return -1;
}
int SketchObject::fillet(int GeoId1, int GeoId2,
const Base::Vector3d& refPnt1, const Base::Vector3d& refPnt2,
double radius, bool trim)
{
if (GeoId1 < 0 || GeoId1 > getHighestCurveIndex() ||
GeoId2 < 0 || GeoId2 > getHighestCurveIndex())
return -1;
const Part::Geometry *geo1 = getGeometry(GeoId1);
const Part::Geometry *geo2 = getGeometry(GeoId2);
if (geo1->getTypeId() == Part::GeomLineSegment::getClassTypeId() &&
geo2->getTypeId() == Part::GeomLineSegment::getClassTypeId() ) {
const Part::GeomLineSegment *lineSeg1 = static_cast<const Part::GeomLineSegment*>(geo1);
const Part::GeomLineSegment *lineSeg2 = static_cast<const Part::GeomLineSegment*>(geo2);
Base::Vector3d filletCenter;
if (!Part::findFilletCenter(lineSeg1, lineSeg2, radius, refPnt1, refPnt2, filletCenter))
return -1;
Base::Vector3d dir1 = lineSeg1->getEndPoint() - lineSeg1->getStartPoint();
Base::Vector3d dir2 = lineSeg2->getEndPoint() - lineSeg2->getStartPoint();