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Tweak Linear Dim Cosmetics
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WandererFan authored and yorikvanhavre committed Jul 20, 2018
1 parent 97ebbf2 commit a077a6d
Showing 1 changed file with 6 additions and 16 deletions.
22 changes: 6 additions & 16 deletions src/Mod/TechDraw/Gui/QGIViewDimension.cpp
Expand Up @@ -356,7 +356,7 @@ void QGIViewDimension::draw()
// text to left of vertical dims
// text above horizontal dims
Base::Vector3d dirDist, normDist; //direction/normal vectors of distance line
Base::Vector3d dirExt, normExt;
Base::Vector3d dirExt;
Base::Vector3d dirDim, normDim;
Base::Vector3d dirIso;
dirDist = vecDist;
Expand Down Expand Up @@ -386,7 +386,6 @@ void QGIViewDimension::draw()
dirExt = findIsoExt(dirIso);
}
dirExt.Normalize();
normExt = Base::Vector3d (-dirExt.y,dirExt.x, 0); //normal to extension lines (req'd?)

// Get magnitude of angle between dimension line and horizontal
double angle = atan2(dirDim.y,dirDim.x);
Expand Down Expand Up @@ -430,26 +429,21 @@ void QGIViewDimension::draw()

//fauxCenter is where the dimText would be if it was on the dimLine
Base::Vector3d fauxCenter = lblCenter + textOffset * textNorm;
Base::Vector3d vec = fauxCenter - midDist;
float sepDistDir = vec.x * textNorm.x + vec.y * textNorm.y; //dist between distance & dimension lines

margin = Rez::guiX(2.f);
float scaler = 1.;

float extStartOffset = (sepDistDir + distStartDelta < 0) ? -margin : margin;
float extEndOffset = (sepDistDir < 0) ? -margin : margin;

//intersection of extention lines and dimension line
Base::Vector3d startIntercept = DrawUtil::Intersect2d(startDist, dirExt,
fauxCenter,dirDim);
Base::Vector3d endIntercept = DrawUtil::Intersect2d(endDist, dirExt,
fauxCenter,dirDim);

Base::Vector3d dirExtActual = (startIntercept - startDist);
dirExtActual.Normalize();
Base::Vector3d extStartEnd = startIntercept + dirExtActual * (margin * scaler);
Base::Vector3d extEndEnd = endIntercept + dirExtActual * (margin * scaler);

Base::Vector3d extStartEnd = startIntercept + dirExt * (extStartOffset * scaler); //the little bit past the dimline
Base::Vector3d extEndEnd = endIntercept + dirExt * (extEndOffset * scaler);

//dim1Tip is the position of 1 arrow point (lhs on a horizontal)
//dim2Tail is the position of the other arrow point (rhs)
//case 1: inner placement: text between extensions & fits. arros point out from inside (default)
//case 2: inner placement2: text too big to fit. arrows point in from outside
//case 3: outer placement: text is outside extensions. arrows point in, 1 arrow tracks dimText
Expand Down Expand Up @@ -491,14 +485,10 @@ void QGIViewDimension::draw()

// Extension lines
QPainterPath path;
Base::Vector3d dirExtActual = (extStartEnd - startDist); //TODO: dirExt is sometimes backwards.
dirExtActual.Normalize();
Base::Vector3d gap = startDist + dirExtActual * (margin * scaler); //space ext line a bt
path.moveTo(gap.x, gap.y);
path.lineTo(extStartEnd.x, extStartEnd.y);

dirExtActual = (extEndEnd - endDist); //TODO: dirExt is sometimes backwards.
dirExtActual.Normalize();
gap = endDist + dirExtActual * (margin * scaler);
path.moveTo(gap.x, gap.y);
path.lineTo(extEndEnd.x, extEndEnd.y);
Expand Down

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