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+ fix mesh triming
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wwmayer committed Jul 16, 2014
1 parent 7f387ea commit f4d8b0f
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/Mod/Mesh/App/Core/Trim.cpp
Expand Up @@ -357,7 +357,7 @@ bool MeshTrimming::CreateFacets(unsigned long ulFacetPos, int iSide, const std::
}

// in this case we can use the original triangle
if (iCtPts < 2)
if (iCtPts < 3)
aclNewFacets.push_back(myMesh.GetFacet(ulFacetPos));
}
// one intersection point found => triangle is also touched at a corner point
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