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PatElmt.C
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PatElmt.C
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/// Copyright 2013-2016 Henry G. Weller
/// Copyright 2007-2010 Philip L. Budne
// -----------------------------------------------------------------------------
// This file is part of
/// --- The PatMat Pattern Matcher
// -----------------------------------------------------------------------------
//
// PatMat is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License version 2 as published by the Free
// Software Foundation.
//
// Goofie is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <http://www.gnu.org/licenses/>.
//
// As a special exception, if you link this file with other files to produce an
// executable, this file does not by itself cause the resulting executable to
// be covered by the GNU General Public License. This exception does not
// however invalidate any other reasons why the executable file might be
// covered by the GNU Public License.
//
//
// PatMat was developed from the SPIPAT and GNAT.SPITBOL.PATTERNS package.
// GNAT was originally developed by the GNAT team at New York University.
// Extensive contributions were provided by Ada Core Technologies Inc.
// SPIPAT was developed by Philip L. Budne.
// -----------------------------------------------------------------------------
/// Title: Pattern class
/// Description:
// -----------------------------------------------------------------------------
#include "PatMatInternal.H"
#include "PatMatInternalI.H"
#include <string.h>
#include <cstdlib>
// -----------------------------------------------------------------------------
/// Exceptions
// -----------------------------------------------------------------------------
namespace PatMat
{
void __dead patMatException(const char* msg)
{
std::cout<< "PatMat exception: " << msg<< std::endl;
std::exit(1);
}
void __dead uninitializedPattern()
{
patMatException("uninitializedPattern");
}
}
// ----------------------------------------------------------------------------
/// PatElmt: Pattern Element functions
// ----------------------------------------------------------------------------
PatMat::PatElmt_::PatElmt_(Character c)
:
pCode_(PC_Char),
index_(1),
pNext_(EOP)
{
val.Char = c;
}
PatMat::PatElmt_::PatElmt_(const std::string& str)
:
pCode_(PC_Null),
index_(1),
pNext_(EOP)
{
switch (str.length())
{
case 0:
pCode_ = PC_Null;
break;
case 1:
pCode_ = PC_Char;
val.Char = str[0];
break;
case 2:
pCode_ = PC_String_2;
str.copy(val.Str2, 2);
break;
case 3:
pCode_ = PC_String_3;
str.copy(val.Str3, 3);
break;
case 4:
pCode_ = PC_String_4;
str.copy(val.Str4, 4);
break;
case 5:
pCode_ = PC_String_5;
str.copy(val.Str5, 5);
break;
case 6:
pCode_ = PC_String_6;
str.copy(val.Str6, 6);
break;
default:
pCode_ = PC_String;
val.Str = new std::string(str);
break;
}
}
void PatMat::PatElmt_::setStr(const Character* str, const Natural l)
{
switch (l)
{
case 0:
pCode_ = PC_Null;
break;
case 1:
pCode_ = PC_Char;
val.Char = str[0];
break;
case 2:
pCode_ = PC_String_2;
for (int i=0; i<2; i++) val.Str2[i] = str[i];
break;
case 3:
pCode_ = PC_String_3;
for (int i=0; i<3; i++) val.Str3[i] = str[i];
break;
case 4:
pCode_ = PC_String_4;
for (int i=0; i<4; i++) val.Str4[i] = str[i];
break;
case 5:
pCode_ = PC_String_5;
for (int i=0; i<5; i++) val.Str5[i] = str[i];
break;
case 6:
pCode_ = PC_String_6;
for (int i=0; i<6; i++) val.Str6[i] = str[i];
break;
default:
pCode_ = PC_String;
val.Str = new std::string(str, l);
break;
}
}
PatMat::PatElmt_::PatElmt_(const Character* str, const Natural l)
:
pCode_(PC_Null),
index_(1),
pNext_(EOP)
{
setStr(str, l);
}
PatMat::PatElmt_::PatElmt_(const Character* str)
:
pCode_(PC_Null),
index_(1),
pNext_(EOP)
{
setStr(str, strlen(str));
}
// ----------------------------------------------------------------------------
/// Copy
// ----------------------------------------------------------------------------
PatMat::PatElmt_* PatMat::copy(const PatElmt_* P)
{
if (P == NULL)
{
uninitializedPattern();
return NULL;
}
else
{
// References to elements in P, indexed by index_ field
PatElmt_* E;
PatElmt_* Refs[P->index_];
// Holds copies of elements of P, indexed by index_ field
PatElmt_* Copies[P->index_];
buildRefArray(P, Refs);
// Now copy all nodes
for (int j = 0; j < P->index_; j++)
{
Copies[j] = new PatElmt_(*Refs[j]);
}
// Adjust all internal references
for (int j = 0; j < P->index_; j++)
{
E = Copies[j];
// Adjust successor pointer to point to copy
if (E->pNext_ != EOP)
E->pNext_ = Copies[E->pNext_->index_ - 1];
// Adjust Alt pointer if there is one to point to copy
if (PCHasAlt(E->pCode_) && E->val.Alt != EOP)
E->val.Alt = Copies[E->val.Alt->index_ - 1];
// Copy referenced string or CharacterSet
switch (E->pCode_)
{
case PC_String:
E->val.Str = new std::string(*(E->val.Str));
break;
case PC_Any_Set:
case PC_Break_Set:
case PC_BreakX_Set:
case PC_NotAny_Set:
case PC_NSpan_Set:
case PC_Span_Set:
E->val.set = new CharacterSet(*(E->val.set));
break;
default:
break;
}
} // for j
return Copies[P->index_ - 1];
} // else
} // Copy
// ----------------------------------------------------------------------------
/// Set-successor
// ----------------------------------------------------------------------------
// Note: this procedure is not used by the normal concatenation circuit,
// since other fixups are required on the left operand in this case, and
// they might as well be done all together.
void PatMat::setSuccessor(const PatElmt_* pe, const PatElmt_* succ)
{
if (pe == NULL)
{
uninitializedPattern();
}
else if (pe == EOP)
{
patMatException("Error in setSuccessor");
}
else
{
PatElmt_* Refs[pe->index_];
// We build a reference array for L whose N'th element points to
// the pattern element of L whose original index_ value is N.
buildRefArray(pe, Refs);
for (int j = 0; j < pe->index_; j++)
{
PatElmt_* p = Refs[j];
if (p->pNext_ == EOP)
{
p->pNext_ = succ;
}
if (PCHasAlt(p->pCode_) && p->val.Alt == EOP)
{
p->val.Alt = succ;
}
}
}
}
// ----------------------------------------------------------------------------
/// Alternation
// ----------------------------------------------------------------------------
PatMat::PatElmt_* PatMat::alternate(const PatElmt_* l, const PatElmt_* r)
{
// If the left pattern is null, then we just add the alternation
// node with an index one greater than the right hand pattern.
if (l == EOP)
{
return new PatElmt_(PC_Alt, r->index_ + 1, EOP, r);
}
else
{
// If the left pattern is non-null, then build a reference vector
// for its elements, and adjust their index values to acccomodate
// the right hand elements. Then add the alternation node.
int n = l->index_;
PatElmt_* Refs[n];
buildRefArray(l, Refs);
for (int j = 0; j < n; j++)
{
Refs[j]->index_ += r->index_;
}
return new PatElmt_(PC_Alt, l->index_ + 1, l, r);
}
}
// ----------------------------------------------------------------------------
/// Arbno
// ----------------------------------------------------------------------------
PatMat::PatElmt_* PatMat::arbnoSimple(const PatElmt_* p)
{
PatElmt_* s = new PatElmt_(PC_Arbno_S, p->index_ + 1, EOP, p);
setSuccessor(p, s);
return s;
}
// ----------------------------------------------------------------------------
/// Bracket
// ----------------------------------------------------------------------------
PatMat::PatElmt_* PatMat::bracket(PatElmt_* e, PatElmt_* p, PatElmt_* a)
{
if (p == EOP)
{
e->pNext_ = a;
e->index_ = 2;
a->index_ = 1;
}
else
{
e->pNext_ = p;
setSuccessor(p, a);
e->index_ = p->index_ + 2;
a->index_ = p->index_ + 1;
}
return e;
}
// ----------------------------------------------------------------------------
/// Concatenation
// ----------------------------------------------------------------------------
const PatMat::PatElmt_* PatMat::concat
(
const PatElmt_* l,
const PatElmt_* r,
unsigned incr
)
{
if (l == EOP)
{
return r;
}
if (r == EOP)
{
return l;
}
// We build a reference array for l whose N'th element points to
// the pattern element of l whose original index_ value is N.
int n = l->index_;
PatElmt_* Refs[n];
buildRefArray(l, Refs);
for (int j = 0; j < n; j++)
{
PatElmt_* p = Refs[j];
p->index_ += r->index_;
if (p->pCode_ == PC_Arbno_Y)
p->val.Nat += incr;
if (p->pNext_ == EOP)
p->pNext_ = r;
if (PCHasAlt(p->pCode_) && p->val.Alt == EOP)
p->val.Alt = r;
} // for
return l;
}
// -----------------------------------------------------------------------------