- 🔭 I am currently studying towards my bachelors degree in Computer Science.
- 👨💻 My repositories are mainly personal projects or university projects.
- 📄 Currently my most used languages are Python, Java, C.
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Ray-Tracing-implementation-in-Python
Ray-Tracing-implementation-in-Python PublicRay Tracing implementation in Python. The implementation uses libraries only for faster calculation and not for the implementation itself, most of the code is Linear Algebra calculations combined w…
Python
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Spectral-Clustering-using-C-and-Python
Spectral-Clustering-using-C-and-Python PublicThis project implements the spectral clustering algorithm. Most of the code is written in C in order to achieve better performance, The C code is imported into Python using a C API module
C
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PING-a-PONG-game-clone
PING-a-PONG-game-clone PublicA PONG game clone that features "power-ups", an "AI" opponent, dynamic difficulty, menu, background music and sound effects and modern graphics. Made using Python and PyGame
Python
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GrabCut-and-Poisson-Blending-in-Python
GrabCut-and-Poisson-Blending-in-Python PublicPython implementation of GrabCut and Poisson Blending. The implementation was based on the original research paper and another paper on the implementation of GrabCut algorithm.
Python 1
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Procedural-Generation-Project
Procedural-Generation-Project PublicThis project is about making terrain using procedural generation utilizing perlin noise and other techniques.
Python
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