This repository has been archived by the owner on Feb 26, 2020. It is now read-only.
High Memory Usage and Slow Startup on Linux #35
Comments
785 MB on main menu for me on Ubuntu 16.04, compared to about 200 MB on Windows. |
0.2.5 now uses between 2.7 to 3 gigs of ram on a relatively simple world. In addition to this it fires up over 50 threads (Is this normal?). World download below. |
No. Crap. I screwed up, 0.2.5's new system for colored component pieces is sucking up threads waaaaay more than it needs to. Looks like I'm doing a 0.2.6. |
This comment is intended to correct information stated earlier as well as add information already discussed via other communication methods.
End of this comment |
I have determined that the high memory usage is not caused by a memory leak as the absurdly high memory usage is allocated on game boot up and all actions taking place after that point do not raise memory usage significantly. |
ForLoveOfCats
changed the title
High Memory Usage on Linux
High Memory Usage and Slow Startup on Linux
Apr 18, 2018
Sign up for free
to subscribe to this conversation on GitHub.
Already have an account?
Sign in.
OS: Manjaro GNU/Linux x64 w/ Plasma 5
TUNG Version: 0.2.4
Mods or Addons: None
TUNG uses 1.29 Gigabytes of RAM sitting on the main menu.
This causes excessive swapping on system with smaller amounts of RAM. Perhaps the long game startup time on Linux is related to this?
Cheers!
The text was updated successfully, but these errors were encountered: