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Problem with closed box and material using mix node #577

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felixrender opened this issue Jan 10, 2022 · 0 comments
Open

Problem with closed box and material using mix node #577

felixrender opened this issue Jan 10, 2022 · 0 comments

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@felixrender
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Hi, i did this scene to exasperate the problem.
I get the problem only if i use the mix node.
For some reason the ground receives some light from the outside, despite the fact that the box is sealed.
If i use only one disney node, without the mix node, the problem do not shows up.
The file is big only because the size of the textures.

https://drive.google.com/file/d/1-yV6lXEBPgMq5P58LxLsJ9-RRfA1DLMR/view?usp=sharing

Thanks for any help!

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