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In Python we can get all the values from a Pool
as simply as pool[name] for name in pool.descriptorNames()
Is there any equivalent for C++...?
We can get the descriptor names, but then it seems like the caller needs to know the C++ type for each value. So it either needs store some kind of mapping of descriptor keys to types, or just try
/ catch
on Pool::value<T>
for each possible type.
What's the recommended approach?
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